Search Results

Search found 36506 results on 1461 pages for 'unsigned long long int'.

Page 432/1461 | < Previous Page | 428 429 430 431 432 433 434 435 436 437 438 439  | Next Page >

  • Program freezing when syncing a ldap database (100+ entries added)

    - by djerry
    Hey guys, I'm updating a ldap database. I need to add a list of users to the db. I've written a simple foreach loop. There are about 180 users i need to add, but at the 128th user, the program freezes. I know ldap is really used for querying (fast), and that adding and modifying entries will not go as smooth as a search query, but is it normal that the program freezes while doing this? I'll post some code just in case. public static void SyncLDAPWithMySql(Novell.Directory.Ldap.LdapConnection _conn) { List<User> users = GetUsers(); int iteller = 0; foreach (User user in users) { if (!UserAlreadyInLdap(user, _conn)) { TelUser teluser = new TelUser(); teluser.Telephone = user.E164; teluser.Uid = user.E164; teluser.Company = "/"; teluser.Dn = ""; teluser.Name = "/"; teluser.DisplayName = "/"; teluser.FirstName = "/"; TelephoneDA.InsertUser(_conn, teluser ); } Console.WriteLine(iteller + " : " + user.E164); iteller++; } } private static bool UserAlreadyInLdap(User user, Novell.Directory.Ldap.LdapConnection _conn) { List<TelUser> users = TelephoneDA.GetAllEntries(_conn); foreach (TelUser teluser in users) { if (teluser.Telephone.Equals(user.E164)) return true; } return false; } public static int InsertUser(LdapConnection conn, TelUser user) { int iResponse = IsTelNumberUnique(conn, user.Dn, user.Telephone); if (iResponse == 0) { LdapAttributeSet attrSet = MakeAttSet(user); string dnForPhonebook = configurationManager.AppSettings.Get("phonebookDn"); LdapEntry ent = new LdapEntry("uid=" + user.Uid + "," + dnforPhonebook, attrSet); try { conn.Add(ent); } catch (Exception ex) { Console.WriteLine(ex.Message); } } return iResponse; } Am i adding too many entries at a time??? Thanks in advance.

    Read the article

  • Returning reference to object is not changing the address in c++

    - by ashish-sangwan
    I am trying to understand functions returning a reference. For that I have written a simple program: #include<iostream> using namespace std; class test { int i; friend test& func(); public: test(int j){i=j;} void show(){cout<<i<<endl;} }; test& func() { test temp(10); return temp; //// Address of temp=0xbfcb2874 } int main() { test obj1(50); // Address of obj1=0xbfcb28a0 func()=obj1; <= Problem:The address of obj1 is not changing obj1.show(); // // Address of obj1=0xbfcb28a0 return 0; } I ran the program using gdb and observed that the address of obj1 still remains same, but I expect it to get changed to 0xbfcb2874. I am not clear with the concept. Please help.

    Read the article

  • Retruning reference to object not changing the address in c++

    - by ashish-sangwan
    I am trying to understand function returning reference. For that i have written a simple program :- include using namespace std; class test { int i; friend test& func(); public: test(int j){i=j;} void show(){cout< }; test& func() { test temp(10); return temp; //// Address of temp=0xbfcb2874 } int main() { test obj1(50); // Address of obj1=0xbfcb28a0 func()=obj1; <= Problem:The address of obj1 is not changing obj1.show(); // // Address of obj1=0xbfcb28a0 return 0; } I run the program using gdb and observed that the address of obj1 still remains same but i expect it to get changed to 0xbfcb2874. I am not clear with the concept. Please help. Thanks in advance

    Read the article

  • C: socket connection timeout

    - by The.Anti.9
    I have a simple program to check if a port is open, but I want to shorten the timeout length on the socket connection because the default is far too long. I'm not sure how to do this though. Here's the code: #include <sys/socket.h> #include <sys/time.h> #include <sys/types.h> #include <arpa/inet.h> #include <netinet/in.h> #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <netdb.h> #include <stdlib.h> #include <string.h> #include <unistd.h> int main(int argc, char **argv) { u_short port; /* user specified port number */ char addr[1023]; /* will be a copy of the address entered by u */ struct sockaddr_in address; /* the libc network address data structure */ short int sock = -1; /* file descriptor for the network socket */ if (argc != 3) { fprintf(stderr, "Usage %s <port_num> <address>", argv[0]); return EXIT_FAILURE; } address.sin_addr.s_addr = inet_addr(argv[2]); /* assign the address */ address.sin_port = htons(atoi(argv[2])); /* translate int2port num */ sock = socket(AF_INET, SOCK_STREAM, 0); if (connect(sock,(struct sockaddr *)&address,sizeof(address)) == 0) { printf("%i is open\n", port); } close(sock); return 0; }

    Read the article

  • On XP, how do I get the tooltip to appear above a transclucent form?

    - by Daniel Stutzbach
    I have an form with an Opacity less then 1.0. I have a tooltip associated with a label on the form. When I hover the mouse over the label, the tooltip shows up under the form instead of over the form. If I leave the Opacity at its default value of 1.0, the tooltip correctly appears over the form. However, my form is obviously no longer translucent. ;-) I have tried manually adjusting the position of the ToolTip with SetWindowPos() and creating a ToolTip "by hand" using CreateWindowEx(), but the problem remains. This makes me suspect its a Win32 API problem, not a problem with the Windows Forms implementation that runs on top of Win32. Why does the tooltip appear under the form, and, more importantly, how can I get it to appear over the form where it should? Edit: this appears to be an XP-only problem. Vista and Windows 7 work correctly. I'd still like to find a workaround to get the tooltip to appear above the form on XP. Here is a minimal program to demonstrate the problem: using System; using System.Windows.Forms; public class Form1 : Form { private ToolTip toolTip1; private Label label1; [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } public Form1() { toolTip1 = new ToolTip(); label1 = new Label(); label1.Location = new System.Drawing.Point(105, 127); label1.Text = "Hover over me"; label1.AutoSize = true; toolTip1.SetToolTip(label1, "This is a moderately long string, " + "designed to be very long so that it will also be quite long."); ClientSize = new System.Drawing.Size(292, 268); Controls.Add(label1); Opacity = 0.8; } }

    Read the article

  • boost multi_index partial indexes

    - by Gokul
    Hi, I want to implement inside boost multi-index two sets of keys with same search criteria but different eviction criteria. Say i have two sets of data with same search condition, but one set needs a MRU(Most Recently Used) list of 100 and the other set requires a MRU of 200. Say the entry is like this class Student { int student_no; char sex; std::string address; }; The search criteria is student_no, but for sex='m', we need MRU of 200 and for sex='f', we need a MRU of 100. Now i have a solution where in i introduce a new ordered index to maintain ordering. For example the IndexSpecifierList will be something like this typedef multi_index_container< Student, indexed_by< ordered_unique< member<Student, int, &Student::student_no> >, ordered_unique< composite_key< member<Student, char, &Student::sex>, member<Student, int, &Student::sex_specific_student_counter> > > > > student_set Now everytime, i am inserting a new one, i have to take a equal_range for that using index 2 and remove the oldest one and if something is getting re-used, i have to update it by incrementing the counter. Is there a better solution to this kind of problem? Thanks, Gokul.

    Read the article

  • How to check a bool setting in my iphone app

    - by dusk
    I have a setting in Root.plist with Key = 'latestNews' of type PSToggleSwitchSpecifier and DefaultValue as a boolean that is checked. If I understand that correctly, it should = YES when I pull it in to my code. I'm trying to check that value and set an int var to pass it to my php script. What is happening is that my boolean is either nil or NO and then my int var = 0. What am I doing wrong? int latestFlag; NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults]; BOOL latestNews = [prefs boolForKey:@"latestNews"]; if (latestNews) latestFlag = 1; else latestFlag = 0; NSString *urlstr = [[NSString alloc] initWithFormat:@"http://www.mysite.com/folder/iphone-test.php?latest=%d", latestFlag]; NSURL *url = [[NSURL alloc] initWithString:urlstr]; //these are auto-released NSString *ans = [NSString stringWithContentsOfURL:url]; NSArray *listItems = [ans componentsSeparatedByString:@","]; self.listData = listItems; [urlstr release]; [url release];

    Read the article

  • Specify Columntype in nhibernate

    - by Bipul
    I have a class CaptionItem public class CaptionItem { public virtual int SystemId { get; set; } public virtual int Version { get; set; } protected internal virtual IDictionary<string, string> CaptionValues {get; private set;} } I am using following code for nHibernate mapping Id(x => x.SystemId); Version(x => x.Version); Cache.ReadWrite().IncludeAll(); HasMany(x => x.CaptionValues) .KeyColumn("CaptionItem_Id") .AsMap<string>(idx => idx.Column("CaptionSet_Name"), elem => elem.Column("Text")) .Not.LazyLoad() .Cascade.Delete() .Table("CaptionValue") .Cache.ReadWrite().IncludeAll(); So in database two tables get created. One CaptionValue and other CaptionItem. In CaptionItem table has three columns 1. CaptionItem_Id int 2. Text nvarchar(255) 3. CaptionSet_Name nvarchar(255) Now, my question is how can I make the columnt type of Text to nvarchar(max)? Thanks in advance.

    Read the article

  • How is an AppDelegate instanciated?

    - by pwny
    I have an iOS application for which I want to create a ViewController programmatically. I started an empty XCode project and modified the main method so it looks like this int main(int argc, char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, @"MyAppDelegate_iPad"); [pool release]; return retVal; } The app is a Universal Application, MyAppDelegate_iPad is a subclass of MyAppDelegate, which is a subclass of NSObject <UIApplicationDelegate>. My problem is that the applicationDidFinishLoading method I've overridden in MyAppDelegate_iPad is never called (break point on the first line never hits). The method looks like this -(void) applicationDidFinishLaunching:(UIApplication *)application { window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; if(!window) { [self release]; return; } window.backgroundColor = [UIColor whiteColor]; rootController = [[MyViewController alloc] init]; [window addSubview:rootController.view]; [window makeKeyAndVisible]; [window layoutSubviews]; } I removed the line to link to a nib file from my plist file (I used to get the default "My Universal app on iPad" white screen) and now all that is displayed is a black screen. applicationDidFinishLoading is still not being called. Am I doing something wrong? How should I properly create my AppDelegate instance?

    Read the article

  • Load Testing Java Web Application - find TPS / Avg transaction response time

    - by Steve
    I would like to build my own load testing tool in Java with the goal of being able to load test a web application I am building throughout the development cycle. The web application will be receiving server to server HTTP Post requests and I would like to find its starting transaction per second (TPS) capacity along with the avgerage response time. The Post request and response messages will be in XML (I dont' think that's really applicable though :) ). I have written a very simple Java app to send transactions and count how many transactions it was able to send in one second (1000 ms) however I don't think this is the best way to load test. Really what I want is to send any number of transactions at exactly the same time - i.e. 10, 50, 100 etc. Any help would be appreciated! Oh and here is my current test app code: Thread[] t = new Thread[1]; for (int a = 0; a < t.length; a++) { t[a] = new Thread(new MessageLoop()); } startTime = System.currentTimeMillis(); System.out.println(startTime); for (int a = 0; a < t.length; a++) { t[a].start(); } while ((System.currentTimeMillis() - startTime) < 1000 ) { } if ((System.currentTimeMillis() - startTime) > 1000 ) { for (int a = 0; a < t.length; a++) { t[a].interrupt(); } } long endTime = System.currentTimeMillis(); System.out.println(endTime); System.out.println("Total time: " + (endTime - startTime)); System.out.println("Total transactions: " + count); private static class MessageLoop implements Runnable { public void run() { try { //Test Number of transactions while ((System.currentTimeMillis() - startTime) < 1000 ) { // SEND TRANSACTION HERE count++; } } catch (Exception e) { } } }

    Read the article

  • Constructor issue

    - by laura
    This is the code that I worked on and I don't understand what it's happening on constructor Package obj2(); On output are displayed only the values 4 (Package obj1(4)) and 2 (Package obj3(2)) #include <iostream> using namespace std; class Package { private: int value; public: Package() { cout<<"constructor #1"<<endl; value = 7; cout << value << endl; } Package(int v) { cout<<"constructor #2"<<endl; value = v; cout << value << endl; } ~Package() { cout<<"destructor"<<endl; cout << value << endl; } }; int main() { Package obj1(4); Package obj2(); Package obj3(2); }

    Read the article

  • Proper QUuid usage in Qt ? (7-Zip DLL usage problems (QLibrary, QUuid GUID conversion, interfaces))

    - by whipsnap
    Hi, I'm trying to write a program that would use 7-Zip DLL for reading files from inside archive files (7z, zip etc). Here's where I'm so far: #include QtCore/QCoreApplication #include QLibrary #include QUuid #include iostream using namespace std; #include "7z910/CPP/7zip/Archive/IArchive.h" #include "7z910/CPP/7zip/IStream.h" #include "MyCom.h" // {23170F69-40C1-278A-1000-000110070000} QUuid CLSID_CFormat7z(0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0x07, 0x00, 0x00); typedef int (*CreateObjectFunc)( const GUID *clsID, const GUID *interfaceID, void **outObject); void readFileInArchive() { QLibrary myLib("7z.dll"); CreateObjectFunc myFunction = (CreateObjectFunc)myLib.resolve("CreateObject"); if (myFunction == 0) { cout outArchive; myFunction(&CLSID_CFormat7z, &IID_IOutArchive, (void **)&outArchive); } int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); readFileInArchive(); return a.exec(); } Trying to build that in Qt Creator will lead to following error: cannot convert 'QUuid*' to 'const GUID*' in argument passing How should QUuid be correctly used in this context? Also, being a C++ and Qt newbie I haven't yet quite grasped templates or interfaces, so overall I'm having trouble getting through these first steps. If someone could give tips or even example code on how for example an image file could be extracted from ZIP file (to be shown in Qt GUI later on*), I would highly appreciate that. My main goal at the moment is to write a program with GUI for selecting archive files containing image files (PNG, JPG etc) and displaying those files one at a time in the GUI. A Qt based CDisplayEx in short.

    Read the article

  • Error when trying to overwrite an image (it succeeds the first time after iis reset )

    - by Omu
    First time (after iis reset) I succeed to overwrite the image, but if I try again it gives me that GDI error this is my code: [HttpPost] public ActionResult Change() { var file = Request.Files["fileUpload"]; if (file.ContentLength > 0) { var filePath = @ConfigurationManager.AppSettings["storagePath"] + @"\Temp\" + User.Identity.Name + ".jpg"; using (var image = Image.FromStream(file.InputStream)) { var size = ResizeImage(image, filePath, 600, 480, true); return RedirectToAction("Crop", new CropDisplay {ImageWidth = size[0], ImageHeight = size[1]}); } } return RedirectToAction("Index"); } private int[] ResizeImage(Image image, string newFilePath, int newWidth, int maxHeight, bool onlyResizeIfWider) { ... using (var thumbnail = new Bitmap(newWidth, newHeight)) { using (var graphic = Graphics.FromImage(thumbnail)) { graphic.InterpolationMode = InterpolationMode.HighQualityBicubic; graphic.SmoothingMode = SmoothingMode.HighQuality; graphic.PixelOffsetMode = PixelOffsetMode.HighQuality; graphic.CompositingQuality = CompositingQuality.HighQuality; graphic.DrawImage(image, 0, 0, newWidth, newHeight); var info = ImageCodecInfo.GetImageEncoders(); var encoderParameters = new EncoderParameters(1); encoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 100L); //this is where I get the GDI error thumbnail.Save(newFilePath, info[1], encoderParameters); return new[] { newWidth, newHeight }; } } }

    Read the article

  • Android - BitmapFactory.decodeByteArray - OutOfMemoryError (OOM)

    - by Bob Keathley
    I have read 100s of article about the OOM problem. Most are in regard to large bitmaps. I am doing a mapping application where we download 256x256 weather overlay tiles. Most are totally transparent and very small. I just got a crash on a bitmap stream that was 442 Bytes long while calling BitmapFactory.decodeByteArray(....). The Exception states: java.lang.OutOfMemoryError: bitmap size exceeds VM budget(Heap Size=9415KB, Allocated=5192KB, Bitmap Size=23671KB) The code is: protected Bitmap retrieveImageData() throws IOException { URL url = new URL(imageUrl); InputStream in = null; OutputStream out = null; HttpURLConnection connection = (HttpURLConnection) url.openConnection(); // determine the image size and allocate a buffer int fileSize = connection.getContentLength(); if (fileSize < 0) { return null; } byte[] imageData = new byte[fileSize]; // download the file //Log.d(LOG_TAG, "fetching image " + imageUrl + " (" + fileSize + ")"); BufferedInputStream istream = new BufferedInputStream(connection.getInputStream()); int bytesRead = 0; int offset = 0; while (bytesRead != -1 && offset < fileSize) { bytesRead = istream.read(imageData, offset, fileSize - offset); offset += bytesRead; } // clean up istream.close(); connection.disconnect(); Bitmap bitmap = null; try { bitmap = BitmapFactory.decodeByteArray(imageData, 0, bytesRead); } catch (OutOfMemoryError e) { Log.e("Map", "Tile Loader (241) Out Of Memory Error " + e.getLocalizedMessage()); System.gc(); } return bitmap; } Here is what I see in the debugger: bytesRead = 442 So the Bitmap data is 442 Bytes. Why would it be trying to create a 23671KB Bitmap and running out of memory?

    Read the article

  • c - difficulties with bit operations

    - by hatorade
    I'm debugging a program with GDB. unsigned int example = ~0; gives me: (gdb) x/4bt example 0xffd99788: 10101000 10010111 11011001 11111111 why is this not all 1's? i defined it as ~0... then the next line of code is: example>>=(31); and GDB gives me this when I try to examine the memory at bits: (gdb) x/4bt example 0xffffffff: Cannot access memory at address 0xffffffff what is going on???

    Read the article

  • While loop not reading in the last item

    - by Gandalf StormCrow
    I'm trying to read in a multi line string then split it then print it .. here is the string : 1T1b5T!1T2b1T1b2T!1T1b1T2b2T!1T3b1T1b1T!3T3b1T!1T3b1T1b1T!5T1*1T 11X21b1X 4X1b1X When I split the string with ! I get this without the last line string : 1T1b5T 1T1b5T1T2b1T1b2T 1T2b1T1b2T1T1b1T2b2T 1T1b1T2b2T1T3b1T1b1T 1T3b1T1b1T3T3b1T 3T3b1T1T3b1T1b1T 1T3b1T1b1T5T1*1T 5T1*1T11X21b1X 11X21b1X Here is my code : import java.io.BufferedInputStream; import java.util.Scanner; public class Main { public static void main(String args[]) { Scanner stdin = new Scanner(new BufferedInputStream(System.in)); while (stdin.hasNext()) { for (String line : stdin.next().split("!")) { System.out.println(line); for (int i = 0; i < line.length(); i++) { System.out.print(line.charAt(i)); } } } } } Where did I make the mistake, why is not reading in the last line? After I read in all lines properly I should go trough each line if I encounter number I should print the next char the n times the number I just read, but that is long way ahead first I need help with this. Thank you UPDATE : Here is how the output should look like : 1T1b5T 1T2b1T1b2T 1T1b1T2b2T 1T3b1T1b1T 3T3b1T 1T3b1T1b1T 5T1*1T 11X21b1X 4X1b1X Here is a solution in C(my friend solved it not me), but I'd stil wanted to do it in JAVA : #include <stdio.h> int main (void) { char row[134]; for (;fgets (row,134,stdin)!=NULL;) { int i,j=0; for (i=0;row[i]!='\0';i++) { if (row[i]<='9'&&row[i]>='1') j+=(row[i]-'0'); else if ((row[i]<='Z'&&row[i]>='A')||row[i]=='*') for (;j;j--) printf ("%c",row[i]); else if (row[i]=='b') for (;j;j--) printf (" "); else if (row[i]=='!'||row[i]=='\n') printf ("\n"); } } return 0; }

    Read the article

  • How to implement a multi-threaded asynchronous operation?

    - by drowneath
    Here's how my current approach looks like: // Somewhere in a UI class // Called when a button called "Start" clicked MyWindow::OnStartClicked(Event &sender) { _thread = new boost::thread(boost::bind(&MyWindow::WorkToDo, this)); } MyWindow::WorkToDo() { for(int i = 1; i < 10000000; i++) { int percentage = (int)((float)i / 100000000.f); _progressBar->SetValue(percentage); _statusText->SetText("Working... %d%%", percentage); printf("Pretend to do something useful...\n"); } } // Called on every frame MyWindow::OnUpdate() { if(_thread != 0 && _thread->timed_join(boost::posix_time::seconds(0)) { _progressBar->SetValue(100); _statusText->SetText("Completed!"); delete _thread; _thread = 0; } } But I'm afraid this is far from safe since I keep getting unhandled exception at the end of the program execution. I basically want to separate a heavy task into another thread without blocking the GUI part.

    Read the article

  • C++ OOP - Can you 'overload a cast' <- hard to explain in 1 sentence

    - by Brandon Miller
    Well, the WinAPI has a POINT struct, but I am trying to make an alternative class to this so you can set the values of x and y from a constructor. /** * X-Y coordinates */ class Point { public: int X, Y; Point(void) : X(0), Y(0) {} Point(int x, int y) : X(x), Y(y) {} Point(const POINT& pt) : X(pt.x), Y(pt.y) {} Point& operator= (const POINT& other) { X = other.x; Y = other.y; } }; // I have an assignment operator and copy constructor. Point myPtA(3,7); Point myPtB(8,5); POINT pt; pt.x = 9; pt.y = 2; // I can assign a 'POINT' to a 'Point' myPtA = pt; // But I also want to be able to assign a 'Point' to a 'POINT' pt = myPtB; Is it possible to overload operator= in a way so that I can assign a Point to a POINT? Or maybe some other method to achieve this? Thanks in advance.

    Read the article

  • asp.net stored procedure problem

    - by kenom
    Why this code don't work,when i want run this code vwd 2008 express show me this error message:Invalid object name 'answers'. this is my ascx.cs code: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Data; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.Security; using System.Data.SqlClient; using System.Configuration; public partial class odgl : System.Web.UI.UserControl { protected void Page_Load(object sender, EventArgs e) { string connectionString = @"SANATIZEDSTRING!!!!"; using (SqlConnection cn = new SqlConnection(connectionString)) { using (SqlCommand dohvati = new SqlCommand("dbo.get_answers",cn)) { dohvati.CommandType = CommandType.StoredProcedure; SqlParameter izracun = new SqlParameter("@count", SqlDbType.Int); izracun.Direction = ParameterDirection.Output; dohvati.Parameters.Add(izracun); cn.Open(); dohvati.ExecuteNonQuery(); int count = Int32.Parse(dohvati.Parameters["@count"].Value.ToString()); Response.Write(count.ToString()); cn.Close(); } } } } and this is my stored procedure : set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER procedure [dbo].[get_answers] @ukupno int output as select @count= (SELECT COUNT(*) FROM answers) go

    Read the article

  • problem with kCFSocketReadCallBack

    - by zp26
    Hello. I have a problem with my program. I created a socket with "kCFSocketReadCallBack. My intention was to call the "acceptCallback" only when it receives a string to the socket. Instead my program does not just accept the connection always goes into "startReceive" stop doing so and sometimes crash the program. Can anybody help? Thanks readSocket = CFSocketCreateWithNative( NULL, fd, kCFSocketReadCallBack, AcceptCallback, &context ); static void AcceptCallback(CFSocketRef s, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) // Called by CFSocket when someone connects to our listening socket. // This implementation just bounces the request up to Objective-C. { ServerVistaController * obj; #pragma unused(address) // assert(address == NULL); assert(data != NULL); obj = (ServerVistaController *) info; assert(obj != nil); #pragma unused(s) assert(s == obj->listeningSocket); if (type & kCFSocketAcceptCallBack){ [obj acceptConnection:*(int *)data]; } if (type & kCFSocketAcceptCallBack){ [obj startReceive:*(int *)data]; } } -(void)startReceive:(int)fd { CFReadStreamRef readStream = NULL; CFIndex bytes; UInt8 buffer[MAXLENGTH]; CFStreamCreatePairWithSocket( kCFAllocatorDefault, fd, &readStream, NULL); if(!readStream){ close(fd); [self updateLabel:@"No readStream"]; } CFReadStreamOpen(readStream); [self updateLabel:@"OpenStream"]; bytes = CFReadStreamRead( readStream, buffer, sizeof(buffer)); if (bytes < 0) { [self updateLabel:(NSString*)buffer]; close(fd); } CFReadStreamClose(readStream); }

    Read the article

  • Absence of property syntax in Java

    - by Vojislav Stojkovic
    C# has syntax for declaring and using properties. For example, one can declare a simple property, like this: public int Size { get; set; } One can also put a bit of logic into the property, like this: public string SizeHex { get { return String.Format("{0:X}", Size); } set { Size = int.Parse(value, NumberStyles.HexNumber); } } Regardless of whether it has logic or not, a property is used in the same way as a field: int fileSize = myFile.Size; I'm no stranger to either Java or C# -- I've used both quite a lot and I've always missed having property syntax in Java. I've read in this question that "it's highly unlikely that property support will be added in Java 7 or perhaps ever", but frankly I find it too much work to dig around in discussions, forums, blogs, comments and JSRs to find out why. So my question is: can anyone sum up why Java isn't likely to get property syntax? Is it because it's not deemed important enough when compared to other possible improvements? Are there technical (e.g. JVM-related) limitations? Is it a matter of politics? (e.g. "I've been coding in Java for 50 years now and I say we don't need no steenkin' properties!") Is it a case of bikeshedding?

    Read the article

  • C++ memcpy problem :(

    - by Simon
    Hey all :) I have a problem my src pointer of memcpy is pointing wrong. unsigned char* lpBuffer is a buffer that contains my bytes, i checked with olly. The code: IMAGE_DOS_HEADER iDOSh; memcpy(&iDOSh,lpBuffer,sizeof(iDOSh)); The problem is that lpBuffer points wrong, output from debugger is dest = 002859E8 RIGHT src = 000001D8 FALSE src is pointing invalid :( i have no idea why Thanks for reading

    Read the article

  • C++: recursively computer all permutaions of digits 0 - 9

    - by Nate
    I have a homework assignment where part of the requirement is to recursively compute all the permutations of integers 0 - 9. The professor actually gave us the algorithm for this part of the question. I've finished the rest of the assignment, but I can't get the permute function working...I'm implementing it exactly like it was shown on the assignment information. However, when I run it each permutation is repeated multiple times (and I'm not sure if I'm even getting all the correct permutations.) I think he must've made a mistake on the assignment instructions. I've been working on this for a couple of hours and can't seem to figure out where I'm going wrong. Can anybody help point me in the right direction? Here's the current code: void permute(int v[], int curr) { for (int i = curr; i < MAX; i++) { swap(v[i], v[curr]); permute(v, curr + 1); swap(v[curr], v[i]); } } EDIT: Actually, right after posting this I realized it has to do with the swap, right? Because right now i and curr are the same, so I'm swapping identical numbers. Hm, should it be swap(v[i], v[curr+1])?

    Read the article

  • android widget unresponsive

    - by John
    I have a widget that you press and it then it will update the text on the widget. I have set an on click listener to launch another activity to perform the text update, But for some reason it only works temporarily and then it will become unresponsive and not do anything when pressed. Does anyone know why it might be doing that? i have posted my widget code below in case it is helpful. @Override public void onUpdate(Context context, AppWidgetManager appWidgetManager,int[] appWidgetIds) { thisWidget = new ComponentName(context, MemWidget.class); Intent intent = new Intent(context, updatewidget.class); PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, intent, 0); // Get the layout for the App Widget and attach an on-click listener to the button RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.widget); views.setOnClickPendingIntent(R.id.ImageButton01, pendingIntent); // Tell the AppWidgetManager to perform an update on the current App Widget appWidgetManager.updateAppWidget(thisWidget, views); } @Override public void onReceive(Context context, Intent intent) { appWidgetManager = AppWidgetManager.getInstance(context); remoteViews = new RemoteViews(context.getPackageName(), R.layout.widget); thisWidget = new ComponentName(context, MemWidget.class); // v1.5 fix that doesn't call onDelete Action final String action = intent.getAction(); if (AppWidgetManager.ACTION_APPWIDGET_DELETED.equals(action)) { final int appWidgetId = intent.getExtras().getInt( AppWidgetManager.EXTRA_APPWIDGET_ID, AppWidgetManager.INVALID_APPWIDGET_ID); if (appWidgetId != AppWidgetManager.INVALID_APPWIDGET_ID) { this.onDeleted(context, new int[] { appWidgetId }); } } else { super.onReceive(context, intent); } }

    Read the article

  • Table index design

    - by Swoosh
    I would like to add index(s) to my table. I am looking for general ideas how to add more indexes to a table. Other than the PK clustered. I would like to know what to look for when I am doing this. So, my example: This table (let's call it TASK table) is going to be the biggest table of the whole application. Expecting millions records. IMPORTANT: massive bulk-insert is adding data in this table table has 27 columns: (so far, and counting :D ) int x 9 columns = id-s varchar x 10 columns bit x 2 columns datetime x 5 columns INT COLUMNS all of these are INT ID-s but from tables that are usually smaller than Task table (10-50 records max), example: Status table (with values like "open", "closed") or Priority table (with values like "important", "not so important", "normal") there is also a column like "parent-ID" (self - ID) join: all the "small" tables have PK, the usual way ... clustered STRING COLUMNS there is a (Company) column (string!) that is something like "5 characters long all the time" and every user will be restricted using this one. If in Task there are 15 different "Companies" the logged in user would only see one. So there's always a filter on this one. Might be a good idea to add an index to this column? DATE COLUMNS I think they don't index these ... right? Or can / should be?

    Read the article

< Previous Page | 428 429 430 431 432 433 434 435 436 437 438 439  | Next Page >