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  • Return value from Object match

    - by Hito_kun
    I'm, by no means, JS fluent, so forgive me if im asking for some really basic stuff, but I've not being able to find a proper answer to my question. Im writting my first Node.js (plus Extra Framework and Socket.io) app and Im having some fun setting up the server side of a FB-like messenger (surprise!!!). So, let's say I have this data structure to store online users(This is a JSON Array, but I'm not sure it is the best way to do it or should I go with Javascript Objects): [ { "site": 45, "users": [ { "idUser": 5, "idSocket": "qwe87r7w8qwe", "name": "Carlos Ray Norris" }, { "idUser": 6, "idSocket": "v8d9d0fgfs7d", "name": "John Connor" } ] }, { "site": 48, "users": [ { "idUser": 22, "idSocket": "qwe87r7w8qwe", "name": "David Bowie" }, { "idUser": 23, "idSocket": "v8d9d0fgfs7d", "name": "Barack H. Obama" } ] } ] What I want to do is to search in the array for x value given y. In this case, retrieving the idSocket knowing the idUser WITHOUT having to run through the array values. So I have basically 2 questions: first, what would be the proper way to store users online? and secondly, how to find values matching with the values I already know (find the idSocket that has a given idUser). I would like a pure JS approach(or using some of the tools given by Node, Socket.io or Express), but if that's not possible then I can look for some JQuery.

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  • Problem with document.location.href

    - by novellino
    Hello, I am new to Javascript and Web development and I have a question regarding the document.location.href. I am using a cookie for storing the language the user prefers and then load the english or the swedish version depending on the language. The default language in the beginning is the same as the browser's language, and my index.jsp is the swedish one. The first time everything works fine. The problem is when the cookie exists already. The basic code is: if (language!=null && language!=""){ if (language=="en-US" || language=="en-us") document.location.href = "en/index.jsp"; } else{ //Explorer if (navigator.userLanguage) language = navigator.userLanguage; //other browsers else language = (navigator.language) ? navigator.language : navigator.userLanguage; if (language!=null && language!=""){ setCookie('language', language, 365, '/', 'onCheck'); if (language=="en-US" || language=="en-us") document.location.href = "en/index.jsp"; else if(language=="sv") document.location.href="index.jsp"; } } When the cookie exists we enter the first "if", and there, if the language is swedish it opens the default blabla/index.jsp page. When the language is set to engish it should open the blabla/en/index.jsp but instead it opens the blabla/en/en/index.jsp which of course is wrong. Does anyone know what I am doing wrong?? Thanks

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  • Flash Without a SWF File?

    - by PeterAllenWebb
    Is there any way to embed Flash completely in HTML, without reference to an external SWF file? I ask because I would like to send an HTML file as an email attachment that the recipient will open in a browser and fill out as a form. The last step is that they will copy the result to their clipboard, paste it into a new message, and email it back. I cannot reliably copy to the clipboard with JavaScript because of the security issues, but there are simple Flash apps to add that capability. I know I could just display the response text (which will be Base64 encoded) to the recipient and have them copy/paste, but it would be nice to provide this small convenience to them. Also, so you are aware, the text is often too large to include in an email using mailto. Yes. This needs to be done via email. The users have slow, occasional satellite email access and no other data connection to the interwebs. To make things worse, I cannot make them install anything. It is a difficult situation.

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  • how can we apply client side validation on fileupload control in ASP.NET to check filename contain s

    - by subodh
    I am working on ASP.NET3.5 platform. I have used a file upload control and a asp button to upload a file. Whenever i try to upload a file which contain special characterlike (file#&%.txt) it show crash and give the messeage Server Error in 'myapplication' Application. A potentially dangerous Request.Files value was detected from the client (filename="...\New Text &#.txt"). Description: Request Validation has detected a potentially dangerous client input value, and processing of the request has been aborted. This value may indicate an attempt to compromise the security of your application, such as a cross-site scripting attack. You can disable request validation by setting validateRequest=false in the Page directive or in the configuration section. However, it is strongly recommended that your application explicitly check all inputs in this case. Exception Details: System.Web.HttpRequestValidationException: A potentially dangerous Request.Files value was detected from the client (filename="...\New Text &#.txt"). Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. how can i prevent this crash using javascript at client side?

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  • On Render Callback For G+ Button

    - by Michael Robinson
    How might I go about performing an action only when a G+ button has finished rendering? Facebook allows one to do this using the following: FB.XFBML.parse(document, function() { alert('rendering done'); }); I've perused Google's documentation, but didn't see anything helpful. Currently my workaround is to monitor the G+ element until certain elements have been added, then perform my action: (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; po.onload = function() { var awaitRender = function(element) { if (element.firstChild && element.firstChild.firstChild && element.firstChild.firstChild.tagName.toUpperCase() === 'IFRAME') { alert('rendered!'); } else { window.setTimeout(function() { awaitRender(element) }, 100); } }; var buttons = document.getElementsByClassName('googleplus-button'); for(var i = 0; i < buttons.length; i++) { awaitRender(buttons[i]); } } var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })(); I'd like to know please, if there is either: A correct way one should do this for G+ buttons A better implementation that what I've hacked together above

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  • How do you reenable a validation control w/o it simultaneously perform an immediate validation?

    - by Velika2
    When I called this function to enable a validator from client javascript: `ValidatorEnable(document.getElementById('<%=valPassportOtherText.ClientID%>'), true); //enable` validation control the required validation control immediately performed it validation, found the value in the associated text box blank and set focus to the textbox (because SetFocusOnError was set to true). As a result, the side effect was that focus was shifted to the control that was associated with the Validation control, i teh example, txtSpecifyOccupation. <asp:TextBox ID="txtSpecifyOccupation" runat="server" AutoCompleteType="Disabled" CssClass="DefaultTextBox DefaultWidth" MaxLength="24" Rows="2"></asp:TextBox> <asp:RequiredFieldValidator ID="valSpecifyOccupation" runat="server" ControlToValidate="txtSpecifyOccupation" ErrorMessage="1.14b Please specify your &lt;b&gt;Occupation&lt;/b&gt;" SetFocusOnError="True">&nbsp;Required</asp:RequiredFieldValidator> Perhaps there is a way to enable the (required) validator without having it simultaneously perform the validation (at least until the user has tabbed off of it?) I'd like validation of the txtSpecifyOccupation textbox to occur only on a Page submit or when the user has tabbed of the required txtSpecifyoccupation textbox. How can I achieve this?

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  • Using jQuery tools from within GWT -- is there a way to allow exchanges?

    - by culov
    I have a GWT web-app with a nearly full page Google map window. Inside the the map, I have infowindows which include links. What I want to do is use jquery tools overlays (http://flowplayer.org/tools/overlay/apple.html) to open the overlay and display it on top of the map once the link inside the info window is clicked. Now, the link source is generated dynamically, and it is hosted on a different server, so i have to open it in an iframe and set the source of the iframe before it opens. this seems simple enough since i only have 1 iframe on the page: function changeSource(url){ $("#menuIFrame").attr("src",url); } To call this before opening the overlay (which is done on mouse release), i create the following element in the google maps infowindow via GWT: <a href="http://whatever.com/menu/" onClick="changeSource('http://whatever.com/menu/');" rel=#menu"> View menu </a> Jquery tools works by opening whatever div has the id assigned to the value of 'rel', but because i have my javascript/jquery on my LandingPage.html in GWT, there appears to be some sort of disconnect between the two because the changeSource function is never called AND the overlay is never added to the window. Here's my app: http://truxmapper.appspot.com/ As you can see, the other overlays will work fine, but once you click an infowindow and try to view the menu, it will simply use the href to open the url in that window. Does anyone know of a solution that will allow me to accomplish my goal? Thanks!

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  • How do I get Google Chrome's root bookmarks folder?

    - by Wayne
    Hi, I'm trying to write a better bookmark manager in chrome extensions. The problem is there are no simple examples (that I can find) about how to actually use the bookmarks api (available here: http://code.google.com/chrome/extensions/bookmarks.html ) I've looked at the example source (when I d/led and installed it on my computer it didn't do anything except provide a search box. Typing/typing and pressing return failed to do anything) and can't find anything useful. My ultimate goal is to make an extension that allows me to save pages to come and read later without having to go sign up for an account on some service somewhere. So I plan to create either one or two bookmark folders in the root folder/other bookmarks - at minimum an "unread pages" folder. In that folder I'll create the unread bookmarks. When the user marks the item as read, it will be removed from that folder. So that's what I'm trying to do... any help will be greatly appreciated, even if it's just pointing me to some good examples. UPDATE: ...<script> function display(tree){ document.getElementById("Output").innerHTML = tree; } function start(){ chrome.bookmarks.getTree(display); } </script> </head> <body> <h4 id="Output"></h4> <script> start(); </script> ... That displays [object Object], that suggests (at least to me with a limited JavaScript experience) that an object exists. But how to access the members of that object? changing tree to tree.id or any other of what look to be parameters displays "undefined".

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  • Image re sizing not working after rotation in Html5 canvas

    - by Deepu the Don
    In my HTML 5 + Javascript application, we can drag, re size and rotate image in Html 5 canvas. But after doing rotation, re sizing is not working. (I think it i related to finding dx,dy,not sure). Please help me to fix the code given below. Thanks in advance. <!doctype html> <html> <head> <style> #canvas{ border:red dashed #ccc; } </style> <script type="text/javascript" src="http://code.jquery.com/jquery.min.js"></script> <script> $(function(){ var canvas=document.getElementById("canvas"),ctx=canvas.getContext("2d"),canvasOffset=$("#canvas").offset(); var offsetX=canvasOffset.left,offsetY=canvasOffset.top,startX,startY,isDown=false,pi2=Math.PI*2; var resizerRadius=8,rr=resizerRadius*resizerRadius,draggingResizer={x:0,y:0},imageX=50,imageY=50; var imageWidth,imageHeight,imageRight,imageBottom,draggingImage=false,startX,startY,doRotation=false; var r=0,rotImg = new Image(); rotImg.src="rotation.jpg"; var img=new Image(); img.onload=function(){ imageWidth=img.width; imageHeight=img.height; imageRight=imageX+imageWidth; imageBottom=imageY+imageHeight; w=img.width/2; h=img.height/2; draw(true,false); } img.src="https://dl.dropboxusercontent.com/u/139992952/stackoverflow/facesSmall.png"; function draw(withAnchors,withBorders){ ctx.fillStyle="black"; ctx.clearRect(0,0,canvas.width,canvas.height); ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.drawImage(img,0,0,img.width,img.height,imageX,imageY,imageWidth,imageHeight); ctx.restore(); if(withAnchors){ drawDragAnchor(imageX,imageY); drawDragAnchor(imageRight,imageY); drawDragAnchor(imageRight,imageBottom); drawDragAnchor(imageX,imageBottom); } if(withBorders){ ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.moveTo(imageX,imageY); ctx.lineTo(imageRight,imageY); ctx.lineTo(imageRight,imageBottom); ctx.lineTo(imageX,imageBottom); ctx.closePath(); ctx.stroke(); ctx.restore(); } ctx.fillStyle="blue"; ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.moveTo(imageRight+15,imageY-10); ctx.lineTo(imageRight+45,imageY-10); ctx.lineTo(imageRight+45,imageY+20); ctx.lineTo(imageRight+15,imageY+20); ctx.fill(); ctx.closePath(); ctx.restore(); } function drawDragAnchor(x,y){ ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.arc(x,y,resizerRadius,0,pi2,false); ctx.closePath(); ctx.fill(); ctx.restore(); } function anchorHitTest(x,y){ var dx,dy; dx=x-imageX; dy=y-imageY; if(dx*dx+dy*dy<=rr){ return(0); } // top-right dx=x-imageRight; dy=y-imageY; if(dx*dx+dy*dy<=rr){ return(1); } // bottom-right dx=x-imageRight; dy=y-imageBottom; if(dx*dx+dy*dy<=rr){ return(2); } // bottom-left dx=x-imageX; dy=y-imageBottom; if(dx*dx+dy*dy<=rr){ return(3); } return(-1); } function hitImage(x,y){ return(x>imageX && x<imageX+imageWidth && y>imageY && y<imageY+imageHeight); } function handleMouseDown(e){ startX=parseInt(e.clientX-offsetX); startY=parseInt(e.clientY-offsetY); draggingResizer= anchorHitTest(startX,startY); draggingImage= draggingResizer<0 && hitImage(startX,startY); doRotation = draggingResizer<0 && !draggingImage && ctx.isPointInPath(startX,startY); } function handleMouseUp(e){ draggingResizer=-1; draggingImage=false; doRotation=false; draw(true,false); } function handleMouseOut(e){ handleMouseUp(e); } function handleMouseMove(e){ mouseX=parseInt(e.clientX-offsetX); mouseY=parseInt(e.clientY-offsetY); if(draggingResizer>-1){ switch(draggingResizer){ case 0: //top-left imageX=mouseX; imageWidth=imageRight-mouseX; imageY=mouseY; imageHeight=imageBottom-mouseY; break; case 1: //top-right imageY=mouseY; imageWidth=mouseX-imageX; imageHeight=imageBottom-mouseY; break; case 2: //bottom-right imageWidth=mouseX-imageX; imageHeight=mouseY-imageY; break; case 3: //bottom-left imageX=mouseX; imageWidth=imageRight-mouseX; imageHeight=mouseY-imageY; break; } if(imageWidth<25) imageWidth=25; if(imageHeight<25) imageHeight=25; imageRight=imageX+imageWidth; imageBottom=imageY+imageHeight; draw(true,true); }else if(draggingImage){ imageClick=false; var dx=mouseX-startX; var dy=mouseY-startY; imageX+=dx; imageY+=dy; imageRight+=dx; imageBottom+=dy; startX=mouseX; startY=mouseY; draw(false,true); }else if(doRotation){ var dx=mouseX-imageX; var dy=mouseY-imageY; r=Math.atan2(dy,dx); draw(false,true); } } $("#canvas").mousedown(function(e){handleMouseDown(e);}); $("#canvas").mousemove(function(e){handleMouseMove(e);}); $("#canvas").mouseup(function(e){handleMouseUp(e);}); $("#canvas").mouseout(function(e){handleMouseOut(e);}); }); </script> </head> <body> <canvas id="canvas" width=800 height=500></canvas> </body> </html>

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  • Replacing content with jquery.

    - by BillZ
    I am loading a movie into a overlay. My problem is that when I close the div overlay the movie continues to play. I do not control the code on the move side it is imported via a script tag which then opens in a iframe. I am able to remove the content of the of the div and then the movie stops playing. Then of course when the user opens the div again the movie is gone. My current thinking was that I could simply replace the script tag with one just like it but the outcome of that is that there is nothing there. I have been using jquery. Thanks -- script -- $(document).ready(function() { $("#closeModal2").click(function() { $("#movieContainer").html("<script src='http://www.accelacast.com/programs/launch.js'/>"); }); }); -- html -- <div id="movieContainer"> <script id="movieTag" language='JavaScript' src='http://www.accelacast.com/programs/launch.js'/> </div> On a side note. I tried replacing the src attribute of the script tag with no luck. I was able to replace the src of a image though. Is it not possible to effect the src attribute of script? Thanks

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  • Prototypal inheritance should save memory, right?

    - by Techpriester
    Hi Folks, I've been wondering: Using prototypes in JavaScript should be more memory efficient than attaching every member of an object directly to it for the following reasons: The prototype is just one single object. The instances hold only references to their prototype. Versus: Every instance holds a copy of all the members and methods that are defined by the constructor. I started a little experiment with this: var TestObjectFat = function() { this.number = 42; this.text = randomString(1000); } var TestObjectThin = function() { this.number = 42; } TestObjectThin.prototype.text = randomString(1000); randomString(x) just produces a, well, random String of length x. I then instantiated the objects in large quantities like this: var arr = new Array(); for (var i = 0; i < 1000; i++) { arr.push(new TestObjectFat()); // or new TestObjectThin() } ... and checked the memory usage of the browser process (Google Chrome). I know, that's not very exact... However, in both cases the memory usage went up significantly as expected (about 30MB for TestObjectFat), but the prototype variant used not much less memory (about 26MB for TestObjectThin). I also checked: The TestObjectThin instances contain the same string in their "text" property, so they are really using the property of the prototype. Now, I'm not so sure what to think about this. The prototyping doesn't seem to be the big memory saver at all. I know that prototyping is a great idea for many other reasons, but I'm specifically concerned with memory usage here. Any explanations why the prototype variant uses almost the same amount of memory? Am I missing something?

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  • JQuery Progress Bar Inline Text

    - by Craig
    Hello, I am trying to use the basic progress bar however I am unable to figure out the css/command to actually put some text inside the bar. I am using this progress bar: http://docs.jquery.com/UI/Progressbar however I am open to other ones if they are just as simple to implement. I want it to display in the left corner some static information and then a percentage of complete somewhere in the right section. All css I attempted to do just made the information display below or to the side of. As well I am unsure how to actually have this CSS change based on a JQuery method (new to JQuery). below is my actual JQuery. Don't try to understand the url value just assume it returns 0-100. <script type="text/javascript"> var url = "%%$protocol_url%%/bin/task_status?id=%%$tid%%&cmd=percent_done"; $(function() { var progress = 0; //alert("some value" + value, value); $("#progressbar").progressbar({ progress: 0 }); setTimeout(updateProgress, 500); }); function updateProgress() { var progress; $.get(url, function(data) { // data contains whatever that page returns if (data < 100) { $("#progressbar") .progressbar("option", "value", data); setTimeout(updateProgress, 500); } else { $("#progressbar") .progressbar("option", "value", 100); } }); } Thanks

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  • prevent escaping special characters on textnode(JS-HTML)

    - by UnLoCo
    Hello i followed this snippet http://bytes.com/topic/javascript/answers/504399-get-all-text-nodes var xPathResult = document.evaluate( './/text()[normalize-space(.) != ""]', document.body, null, XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null ); for (var i = 0, l = xPathResult.snapshotLength; i < l; i++) { var textNode = xPathResult.snapshotItem(i); textNode.data = textNode.data.replace(/somePattern/g, 'replacement'); } i want to replace certain patterns like for example |12| with a corresponding emoticon ! but when i do textNode.data.replace("|12|",'<.img src="favicon.ico"/>'); for example the text show is ..<.img src="favicon.ico"/>.. as i inspect the html i find that <.img src="favicon.ico"/> became escaped to &lt;img src="favicon.ico"/&gt; is it possible to prevent this and to let the image show ?? Thank You Note: added extra point here &lt;.img src="favicon.ico"/&gt; in purpose

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  • window.setInterval from inside an object

    - by Keith Rousseau
    I'm currently having an issue where I have a javascript object that is trying to use setInterval to call a private function inside of itself. However, it can't find the object when I try to call it. I have a feeling that it's because window.setInterval is trying to call into the object from outside but doesn't have a reference to the object. FWIW - I can't get it to work with the function being public either. The basic requirement is that I may need to have multiple instances of this object to track multiple uploads that are occurring at once. If you have a better design than the current one or can get the current one working then I'm all ears. The following code is meant to continuously ping a web service to get the status of my file upload: var FileUploader = function(uploadKey) { var intervalId; var UpdateProgress = function() { $.get('someWebService', {}, function(json) { alert('success'); }); }; return { BeginTrackProgress: function() { intervalId = window.setInterval('UpdateProgress()', 1500); }, EndTrackProgress: function() { clearInterval(intervalId); } }; }; This is how it is being called: var fileUploader = new FileUploader('myFileKey'); fileUploader.BeginTrackProgress();

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  • Comet (long polling) and XmlHttpRequest status

    - by chris_l
    I'm playing around a little bit with raw XmlHttpRequestObjects + Comet Long Polling. (Usually, I'd let GWT or another framework handle of this for me, but I want to learn more about it.) I wrote the following code: function longPoll() { var xhr = createXHR(); // Creates an XmlHttpRequestObject xhr.open('GET', 'LongPollServlet', true); xhr.onreadystatechange = function () { if (xhr.readyState == 4) { if (xhr.status == 200) { ... } if (xhr.status > 0) { longPoll(); } } } xhr.send(null); } ... <body onload="javascript:longPoll()">... I wrapped the longPoll() call in an if statement that checks for status > 0, because I encountered, that when I leave the page (by browsing somewhere else, or by reloading it), one last unnecessary comet call is sent. [And on Firefox, it even causes severe problems when doing a page reload, for some reason I don't fully understand yet.] Question: Is that status check the correct way to handle this problem, or is there a better solution?

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  • Changing the innerHTML of elements in a nested div tag..

    - by PoorCoder
    -- Representative code only - I need to know how to change the innerhtml of the tablerow -- <html> <head> <script> //full javascript declaration - function call after page loads.. function () { document.getElementById('tr1').innerHTML='<td>Test</td>'; // does not work.. document.getElementByTagNames('tr')[0].innerHTML='<td>Test</td>'; // does not work.. document.getElementById('div2').getElementsByTagNames('tr')[0].innerHTML='<td>Test</td>'; //does not work.. document.getElementById('div1').div2.tr1.innerHTML='<td>Test</td>'; //nope } </script> </head> <body> <div id='div1'> <div id='div2'> <table> <tr id='tr1'></tr> </table> </div> </div> </body> </html> Thanks for the help

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  • When I include only the jQuery 1.4 Library, I get an exception, why?

    - by codeninja
    I keep getting this error all over the place where I only have jquery 1.3 or 1.4 included. "setting a property that has only a getter" and a long list of warnings in the Firefox Error Console. What's going on? I can't find any information on this issue =/ <!DOCTYPE HTML PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US"> <head> <title>Demo</title> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <link rel="shortcut icon" href="images/favicon.ico"> <link rel="stylesheet" href="css/common.css" type="text/css" /> <link rel="stylesheet" href="css/modules.css" type="text/css" /> <script type="text/javascript" src="js/jquery-1.4.2.min.js"></script> </head> Just some Warning snippets: Warning: reference to undefined property a[++e] Source File: /js/jquery-1.4.2.min.js Line: 30 Warning: reference to undefined property a[0] Source File: /js/jquery-1.4.2.min.js Line: 30 Warning: function oa does not always return a value Source File: /js/jquery-1.4.2.min.js Line: 18, Column: 165 Source Code: th;n<r;n++){j=d[n];a.currentTarget=j.elem;a.data=j.handleObj.data;a.handleObj=j.handleObj;if(j.handleObj.origHandler.apply(j.elem,e)===false){b=false;break}}return b}}function pa(a,b){return"live."+(a&&a!=="*"?a+".":"")+b.replace(/\./g,"`").replace(/ /g,

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  • Flag bit computation and detection

    - by Majid
    Hi all, In some code I'm working on I should take care of ten independent parameters which can take one of two values (0 or 1). This creates 2^10 distinct conditions. Some of the conditions never occur and can be left out, but those which do occur are still A LOT and making a switch to handle all cases is insane. I want to use 10 if statements instead of a huge switch. For this I know I should use flag bits, or rather flag bytes as the language is javascript and its easier to work with a 10 byte string with to represent a 10-bit binary. Now, my problem is, I don't know how to implement this. I have seen this used in APIs where multiple-selectable options are exposed with numbers 1, 2, 4, 8, ... , n^(n-1) which are decimal equivalents of 1, 10, 100, 1000, etc. in binary. So if we make call like bar = foo(7), bar will be an object with whatever options the three rightmost flags enable. I can convert the decimal number into binary and in each if statement check to see if the corresponding digit is set or not. But I wonder, is there a way to determine the n-th digit of a decimal number is zero or one in binary form, without actually doing the conversion?

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  • Global and local variables in my script

    - by Acorn
    I'm starting out learning javascript, and tried to write a little script that would make a grid of divs on a page. Here's the script: var tileWidth=50; var tileHeight=100; var leftPos=10; var topPos=10; var columns=10; var rows=10; var spacing=5; $('document').ready(function() { placeTiles(); }); function makeRow() { for (var i=0; i<columns; i++) { $('#canvas').append('<div class="tile" style="left:' + leftPos + 'px;top:' + topPos + 'px;"></div>'); var leftPos = leftPos + tileWidth + spacing; } } function placeTiles() { for (var i=0; i<rows; i++) { makeRow(); var topPos = topPos + tileHeight + spacing; } } At the moment, 100 <div>s get created, all with a top position of 10px and a left position of undefined (for the first <div> in the row) or NaN. What should I be doing differently? Why can't makerow() see my global leftPos variable (and all the other variables for that matter)? Thanks.

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  • embed dll in html <object>

    - by Raynos
    I've come across some old code <object id="foo" classid="/location/bar.dll#ProjectName.ClassName" viewastext></object> It doesn't currently work and used to work in older versions of IE. I've never come across embedding a dll in a web page like this. It appears to be a windows .NET application written in C#. This is used on our intranet. And ClassName is of type System.Windows.Forms.UserControl It also seems I can call the C# methods of the UserControl directly through javascript. Does anyone have any documentation on how this works and whether its possible to hack it into firefox. Rewriting the windows control as a web application would be a nightmare. [Edit] It appears to be some kind of activeX / COM thing where in IE you could just port a windows application directly into a html file. It's supposed to be able to run locally if you set up various correctly. If anyone has an idea of what needs to be set up for this to work, that would be nice.

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  • Using same onmouseover function for multiple objects

    - by phpscriptcoder
    I'm creating a building game in JavaScript and PHP that involves a grid. Each square in the grid is a div, with an own onmouseover and onmousedown function: for(x=0; x < width; x++) { for(y=0; y < height; y++) { var div = document.createElement("div"); //... div.onmouseclick = function() {blockClick(x, y)} div.onmouseover = function() {blockMouseover(x, y)} game.appendChild(div); } } But, all of the squares seem to have the x and y of the last square that was added. I can sort of see why this is happening - it is making a pointer to x and y instead of cloning the variables - but how could I fix it? I even tried for(x=0; x < width; x++) { for(y=0; y < height; y++) { var div = document.createElement("div"); var myX = x; var myY = y; div.onmouseclick = function() {blockClick(myX, myY)} div.onmouseover = function() {blockMouseover(myX, myY)} game.appendChild(div); } } with the same result. I was using div.setAttribute("onmouseover", ...) which worked in Firefox, but not IE. Thanks!

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  • jQuery Form Validation being bypassed

    - by user1953681
    Can someone tell me what is wrong with my jQuery validation? It is not validating my form, rather, just ignoring the code resulting in no check of the inputs. Form: <form class="form" accept-charset="UTF-8" action="URL-to-complete-form" method="POST" onsubmit="return validateForm();"> <input class="form-name" type="text" placeholder="Name"></div> <input class="form-email" type="text"placeholder="Email"></div> <input style="background-color: #fc8f12;" type="submit" value="Subscribe"> </div> </form> Javascript: function validateForm() { // Validate Name var title = $(".form-name").val(); if (title=="" ||title=="Name" || title==null) { } else { alert("Please enter a name!"); } // Validate Email var email = $(".form-email").val(); if ((/(.+)@(.+){2,}\.(.+){2,}/.test(email)) || email=="" || email=="Email" || email==null) { } else { alert("Please enter a valid email"); } return false; } Thank you all for your time and help.

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  • Newsletter send using AJAX to avoid PHP timeout

    - by simPod
    I need to send newsletters. I have already a PHP script that sends mass emails but it won't work for long as email database is growing because of PHP max script run time. So, to avoid it I came up with a solution: I would call my PHP script using AJAX in javascript and I will give it $_GET parameter with a count 20 so the script would sent only 20 emails. Than AJAX would receive success response, and call my script again and again till all emails are send. Is it possible? I'm asking because I have never seen such a solution so I'm wondering if it is real (It's kinda hard to implement this into my PHP framework so I'm asking experts here first) To sum it up here's a code skeleton: <script> var emailCount = 1000; //would get this from DB var runCount = 20; //number of emails sent in one cycle var from = 0; //start number function sendMail(){ if(from<emailCount){ jQuery.ajaxfunction({ path: 'script.php?from='+from+'&count='+runCount successFc: function(){ from+=runCount; sendMail(); } }) } } sendMail(); </script> So, are there any obstacles? Thanks a lot.

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  • jQuery-driven app. won't work without alert()

    - by webjawns.com
    I have seen a lot of articles on this, but none dealing with jQuery, so here I go... I am implementing a version of a script from http://javascript-array.com/scripts/jquery_simple_drop_down_menu/ into an existing application; however, I cannot get it to work without adding alert('msg...') as the first method within the $(document).ready() call. This has nothing to do with load time... no matter how long I wait, the menu does not work. Add alert(), however, and it works like a charm. var timeout = 500; var closetimer = 0; var ddmenuitem = 0; function jsddm_open() { jsddm_canceltimer(); jsddm_close(); ddmenuitem = $(this).find('ul').css('visibility', 'visible');} function jsddm_close() { if(ddmenuitem) ddmenuitem.css('visibility', 'hidden');} function jsddm_timer() { closetimer = window.setTimeout(jsddm_close, timeout);} function jsddm_canceltimer() { if(closetimer) { window.clearTimeout(closetimer); closetimer = null;}} $(document).ready(function() { $('#jsddm > li').bind('mouseover', jsddm_open) $('#jsddm > li').bind('mouseout', jsddm_timer)}); document.onclick = jsddm_close;

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  • Question about Client IDs

    - by George
    I have a user control that is emmitting javascript using the ClientId function. For example: Out &= "ValidatorHookupControlID(" & Quote & ddlMonth.ClientID & Quote & "), document.all(" & Quote & CustomValidator1.ClientID & Quote & "));" & vbCrLf It appears to me that the ClientID function DOES not return the ultimate ID that is sent to the browser. Instead, the ClientID function only appears to be aware of its current parent control, which in this case is a the User Control and so the ID that is returned is the ID "dtmPassportExpirationDate_ddlMonth" When in fact the usercontrol is included in a master page and the ultimate ID that is used is: "ctl00_phPageContent_dtmPassportExpirationDate_ddlMonth" I may be nuts, but that's what it appears to be doing. I expect that the ClientID function would return the ultimate ID used in the HTML. Am I missing something?

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