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  • gstreamer vaapi problem

    - by squallbayu
    I installed gstreamer-vaapi from this PPA : ppa:guido-iodice/video sudo apt-get install gstreamer0.10-vaapi libgstvaapi-x11-0 libgstvaapi0 but, if I run totem movie player (via terminal) it's show this error : (totem:3383): GLib-GObject-WARNING **: g_object_set_valist: object class 'TotemScrsaver' has no property named 'reason' (totem:3383): GLib-GObject-WARNING **: value "10752000" of type 'guint' is invalid or out of range for property 'connection-speed' of type 'guint' libva: libva version 0.31.0 Xlib: extension "XFree86-DRI" missing on display ":0.0". libva: va_getDriverName() returns 0 libva: Trying to open /usr/lib/dri/nvidia_drv_video.so libva error: /usr/lib/dri/nvidia_drv_video.so init failed libva: va_openDriver() returns -1 Segmentation fault It's seems I get wrong nvidia_drv_video.so. What should I do? If I uninstall it, it's work fine, but I want to use this vaapi backend for my video decoding via GPU while I run gstreamer based apps. PS : I use Ubuntu Lucid 64bit and MSI CR 400 Notebook : Intel Core 2 Duo Nvidia 8200M

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  • Localization in php, best practice or approach?

    - by sree
    I am Localizing my php application. I have a dilemma on choosing best method to accomplish the same. Method 1: Currently am storing words to be localized in an array in a php file <?php $values = array ( 'welcome' => 'bienvenida' ); ?> I am using a function to extract and return each word according to requirement Method 2: Should I use a txt file that stores string of the same? <?php $welcome = 'bienvenida'; ?> My question is which is a better method, in terms of speed and effort to develop the same and why? Edit: I would like to know which method out of two is faster in responding and why would that be? also, any improvement on the above code would be appreciated!!

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  • Install Ubuntu on Mac OS X Mavericks, MacBook Air

    - by Unknown
    I was wondering if its okay to install Ubuntu on my Macbook Air, and if it is okay please let me know the procedure. I would prefer to do it by NOT using reFind (not sure what the name is). The following is my system specification. Hardware Overview: Model Name: MacBook Air Model Identifier: MacBookAir6,2 Processor Name: Intel Core i5 Processor Speed: 1.3 GHz Number of Processors: 1 Total Number of Cores: 2 L2 Cache (per Core): 256 KB L3 Cache: 3 MB Memory: 8 GB System Software Overview: System Version: OS X 10.9.2 (13C1021) Kernel Version: Darwin 13.1.0 Boot Volume: Macintosh HD Boot Mode: Normal MacBook Air (13-inch Mid 2013), OS X Mavericks (10.9.2)

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  • Visual Studio - 'Browse UDDI Servers' -> 404 ?

    - by southof40
    Hi - I have a ASP.Net application which implements a web service. Within the ASP.Net application there's a test script which consumes the web service and it all works etc. I have built a .NET console application and want to 'Add a Web Reference' so that the console app can consume the web service provided by the ASP.NET application. When I use the 'Browse UDDI Servers on the local network' to do that any plausible URL I use results in a 404. I'm guessing I need to do something to my ASP.Net application so that it acts as an UDDI server ? Does anyone know what ? Update I just wanted to clarify something - I'm not desperate to use UDDI it just seems that's the only option in my circumstances which are : I'm actually doing this for another developer who is used to using Visual Studio to do this stuff The other developers system will need to run on another machine within the same network.

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  • Better drivers for SiS 650/740 integrated video?

    - by Bart van Heukelom
    I installed Xubuntu 10.10 on an old box today and the graphical performance is horrid. According to lspci, the video card is this: 01:00.0 VGA compatible controller: Silicon Integrated Systems [SiS] 65x/M650/740 PCI/AGP VGA Display Adapter (prog-if 00 [VGA controller]) Subsystem: ASUSTeK Computer Inc. Device 8081 Flags: 66MHz, medium devsel, IRQ 11 BIST result: 00 Memory at f0000000 (32-bit, prefetchable) [size=128M] Memory at e7800000 (32-bit, non-prefetchable) [size=128K] I/O ports at d800 [size=128] Expansion ROM at <unassigned> [disabled] Capabilities: <access denied> Kernel modules: sisfb Is there a way to make it faster? Alternative drivers? The additional drivers tool shows nothing. I'm specifically interested in improving Java's Java2D rendering speed, because I'll be running a "stat screen" written in that language on it.

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  • Connection error in java website. Tnsping shows that the service is running

    - by user1439090
    I have a java website application running in windows 7 which uses oracle database for its functionalities. The database has default SID name orcl. When I use tnsping, I can see that the orcl service is active. Also most of the application is working fine except for one part. I was wondering if someone could help me with the following error:- 1. cause: message:null,java.lang.reflect.InvocationTargetException at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at org.olat.course.statistic.StatisticAutoCreator.createController(StatisticAutoCreator.java:73) at org.olat.course.statistic.StatisticActionExtension.createController(StatisticActionExtension.java:40) at org.olat.course.statistic.StatisticMainController.createController(StatisticMainController.java:80) at org.olat.core.gui.control.generic.layout.GenericMainController.getContentCtr(GenericMainController.java:258) at org.olat.core.gui.control.generic.layout.GenericMainController.event(GenericMainController.java:221) at org.olat.core.gui.control.DefaultController.dispatchEvent(DefaultController.java:196) 2. cause: message:Could not get JDBC Connection; nested exception is java.sql.SQLException: The Network Adapter could not establish the connection,org.springframework.jdbc.CannotGetJdbcConnectionException at org.springframework.jdbc.datasource.DataSourceUtils.getConnection(DataSourceUtils.java:80) at org.springframework.jdbc.core.JdbcTemplate.execute(JdbcTemplate.java:381) at org.springframework.jdbc.core.JdbcTemplate.query(JdbcTemplate.java:455) at org.springframework.jdbc.core.JdbcTemplate.query(JdbcTemplate.java:463) at org.springframework.jdbc.core.JdbcTemplate.queryForObject(JdbcTemplate.java:471) at org.springframework.jdbc.core.JdbcTemplate.queryForObject(JdbcTemplate.java:476) at org.springframework.jdbc.core.JdbcTemplate.queryForLong(JdbcTemplate.java:480) at org.olat.course.statistic.SimpleStatisticInfoHelper.doGetFirstLoggingTableCreationDate(SimpleStatisticInfoHelper.java:63) at org.olat.course.statistic.SimpleStatisticInfoHelper.getFirstLoggingTableCreationDate(SimpleStatisticInfoHelper.java:81) at org.olat.course.statistic.StatisticDisplayController.getStatsSinceStr(StatisticDisplayController.java:517) 3. cause: message:The Network Adapter could not establish the connection,java.sql.SQLException at oracle.jdbc.driver.SQLStateMapping.newSQLException(SQLStateMapping.java:70) at oracle.jdbc.driver.DatabaseError.newSQLException(DatabaseError.java:133) at oracle.jdbc.driver.DatabaseError.throwSqlException(DatabaseError.java:199) at oracle.jdbc.driver.DatabaseError.throwSqlException(DatabaseError.java:480) at oracle.jdbc.driver.T4CConnection.logon(T4CConnection.java:413) at oracle.jdbc.driver.PhysicalConnection.(PhysicalConnection.java:508) at oracle.jdbc.driver.T4CConnection.(T4CConnection.java:203) at oracle.jdbc.driver.T4CDriverExtension.getConnection(T4CDriverExtension.java:33) at oracle.jdbc.driver.OracleDriver.connect(OracleDriver.java:510) at java.sql.DriverManager.getConnection(DriverManager.java:582) 4. cause: message:The Network Adapter could not establish the connection,oracle.net.ns.NetException at oracle.net.nt.ConnStrategy.execute(ConnStrategy.java:328) at oracle.net.resolver.AddrResolution.resolveAndExecute(AddrResolution.java:421) at oracle.net.ns.NSProtocol.establishConnection(NSProtocol.java:634) at oracle.net.ns.NSProtocol.connect(NSProtocol.java:208) at oracle.jdbc.driver.T4CConnection.connect(T4CConnection.java:966) at oracle.jdbc.driver.T4CConnection.logon(T4CConnection.java:292) at oracle.jdbc.driver.PhysicalConnection.(PhysicalConnection.java:508) at oracle.jdbc.driver.T4CConnection.(T4CConnection.java:203) at oracle.jdbc.driver.T4CDriverExtension.getConnection(T4CDriverExtension.java:33) at oracle.jdbc.driver.OracleDriver.connect(OracleDriver.java:510) 5. cause: message:Connection timed out: connect,java.net.ConnectException at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:333) at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:195) at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:182) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366) at java.net.Socket.connect(Socket.java:525) at java.net.Socket.connect(Socket.java:475) at java.net.Socket.(Socket.java:372) at java.net.Socket.(Socket.java:186) at oracle.net.nt.TcpNTAdapter.connect(TcpNTAdapter.java:127)

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  • Where Facebook Stands Heading Into 2013

    - by Mike Stiles
    In our last blog, we looked at how Twitter is positioned heading into 2013. Now it’s time to take a similar look at Facebook. 2012, for a time at least, seemed to be the era of Facebook-bashing. Between a far-from-smooth IPO, subsequent stock price declines, and anxiety over privacy, the top social network became a target for comedians, politicians, business journalists, and of course those who were prone to Facebook-bash even in the best of times. But amidst the “this is the end of Facebook” headlines, the company kept experimenting, kept testing, kept innovating, and pressing forward, committed as always to the user experience, while concurrently addressing monetization with greater urgency. Facebook enters 2013 with over 1 billion users around the world. Usage grew 41% in Brazil, Russia, Japan, South Korea and India in 2012. In the Middle East and North Africa, an average 21 new signups happen per minute. Engagement and time spent on the site would impress the harshest of critics. Facebook, while not bulletproof, has become such an integrated daily force in users’ lives, it’s getting hard to imagine any future mass rejection. You want to see a company recognizing weaknesses and shoring them up. Mobile was a weakness in 2012 as Facebook was one of many caught by surprise at the speed of user migration to mobile. But new mobile interfaces, better mobile ads, speed upgrades, standalone Messenger and Pages mobile apps, and the big dollar acquisition of Instagram, were a few indicators Facebook won’t play catch-up any more than it has to. As a user, the cool thing about Facebook is, it knows you. The uncool thing about Facebook is, it knows you. The company’s walking a delicate line between the public’s competing desires for customized experiences and privacy. While the company’s working to make privacy options clearer and easier, Facebook’s Paul Adams says data aggregation can move from acting on what a user is engaging with at the moment to a more holistic view of what they’re likely to want at any given time. To help learn about you, there’s Open Graph. Embedded through diverse partnerships, the idea is to surface what you’re doing and what you care about, and help you discover things via your friends’ activities. Facebook’s Director of Engineering, Mike Vernal, says building mobile social apps connected to Facebook in such ways is the next wave of big innovation. Expect to see that fostered in 2013. The Facebook site experience is always evolving. Some users like that about Facebook, others can’t wait to complain about it…on Facebook. The Facebook focal point, the News Feed, is not sacred and is seeing plenty of experimentation with the insertion of modules. From upcoming concerts, events, suggested Pages you might like, to aggregated “most shared” content from social reader apps, plenty could start popping up between those pictures of what your friends had for lunch.  As for which friends’ lunches you see, that’s a function of the mythic EdgeRank…which is also tinkered with. When Facebook changed it in September, Page admins saw reach go down and the high anxiety set in quickly. Engagement, however, held steady. The adjustment was about relevancy over reach. (And oh yeah, reach was something that could be charged for). Facebook wants users to see what they’re most likely to like, based on past usage and interactions. Adding to the “cream must rise to the top” philosophy, they’re now even trying out ordering post comments based on the engagement the comments get. Boy, it’s getting competitive out there for a social engager. Facebook has to make $$$. To do that, they must offer attractive vehicles to marketers. There are a myriad of ad units. But a key Facebook marketing concept is the Sponsored Story. It’s key because it encourages content that’s good, relevant, and performs well organically. If it is, marketing dollars can amplify it and extend its reach. Brands can expect the rollout of a search product and an ad network. That’s a big deal. It takes, as Open Graph does, the power of Facebook’s user data and carries it beyond the Facebook environment into the digital world at large. No one could target like Facebook can, and some analysts think it could double their roughly $5 billion revenue stream. As every potential revenue nook and cranny is explored, there are the users themselves. In addition to Gifts, Facebook thinks users might pay a few bucks to promote their own posts so more of their friends will see them. There’s also word classifieds could be purchased in News Feeds, though they won’t be called classifieds. And that’s where Facebook stands; a wildly popular destination, a part of our culture, with ever increasing functionalities, the biggest of big data, revenue strategies that appeal to marketers without souring the user experience, new challenges as a now public company, ongoing privacy concerns, and innovations that carry Facebook far beyond its own borders. Anyone care to write a “this is the end of Facebook” headline? @mikestilesPhoto via stock.schng

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  • Slow Wireless Reconnect After Suspend - Broadcom 4312 with STA drivers

    - by nrhine1
    I am using 10.10 with STA drivers, I reinstalled ubuntu because the b43 drivers were giving me a huge hassle along with some weird kernel issues. My wireless speed is fine, everything works well, except upon restart of computer and after taking the computer out of suspend. It takes about 30-45 seconds for the wireless to reconnect, and I think it is a driver issue (I clicked on the network manager at the top and for about 30 seconds there are no wireless networks listed.) I tried this advice already: http://lilserenity.wordpress.com/2007/10/31/fix-ubuntu-dropping-wireless-on-suspendhibernate-resume/ which basically says to change this: STOP_SERVICES="" to STOP_SERVICES="networking" in the file /etc/default/acpi-support This did not help anything. Something to note is that the issue does not occur when I am logging back in after already logging in once and logging out.

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  • Applications affected by memory performance

    - by robotron
    I'm writing a paper on the topic of applications affected more by memory performance than processor performance. I've got a lot written regarding the gap between the two, however I can't seem to find anything about the applications that might be affected more by memory performance than by processor speed. I suppose these are applications that make a large amount of memory references, but I have no idea what kind of applications would make such large number of references to make it stand out? Perhaps databases? Can you please give me any pointers on how to proceed, some links to papers? I'm really stuck.

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  • Starting web development with ASP.Net [closed]

    - by nayef harb
    Possible Duplicate: Fastest way to get up to speed on webapp development with ASP.NET? If you develop with ASP.NET, which other technologies do you use? How much do i need to learn in order to get an entry level asp.net job? training plan for asp.net and c# Trying to learn ASP.NET What should every programmer know about web development? I learned web development in ASP.Net couple of month ago in college, nothing serious just couple of general lessons. But now I am confused where to start, should I start with HTML and JavaScript before ASP.Net?

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  • How to improve performance of ubuntu server 10.04 for my dms system?

    - by prasanna
    I will be using one of the dms (document management system) which is java + jackrabbit + postgresql + jboss + openoffice based on ubuntu server 10.04. this is the only application i will running on my server. i want to speed up the performance of the system for this. can you give me tips for improvements of ubuntu server? can i change any settings which give fast system performance. My application will be used concurrently by around 70 - 80 people. We have total 600 users. they will constanly upload , download the files in dms. i am going to use dedicated dell server with minimum 4 gb of RAM. i appreciate help. thanks and regards, Prasanna

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  • How do I simplify terrain with tunnels or overhangs?

    - by KKlouzal
    I'm attempting to store vertex data in a quadtree with C++, such that far-away vertices can be combined to simplify the object and speed up rendering. This works well with a reasonably flat mesh, but what about terrain with overhangs or tunnels? How should I represent such a mesh in a quadtree? After the initial generation, each mesh is roughly 130,000 polygons and about 300 of these meshes are lined up to create the surface of a planetary body. A fully generated planet is upwards of 10,000,000 polygons before applying any culling to the individual meshes. Therefore, this second optimization is vital for the project. The rest of my confusion focuses around my inexperience with vertex data: How do I properly loop through the vertex data to group them into specific quads? How do I conclude from vertex data what a quad's maximum size should be? How many quads should the quadtree include?

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  • Changing from Frontend Development to .Net

    - by Ivo
    On of my colleagues is going to change jobs from full time frontend developer(jquery, css,html) to 50% frontend 50% .Net (MVC 3 with razor) What are good techniques to get him up to speed asap. I have the following idea's myself Read Clean Code Read/Pratice with the book Pro ASP.NET MVC 3 Framework Watch Asp.net video's http://www.asp.net/mvc/videos Do the nerd dinner intro http://www.asp.net/mvc/videos Start building the json services from jQuery 0.5/1 day of pair programming with an experienced .Net developer each week Is this a good way to go? Is it totally wrong? Any other tips

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  • Careers in Computer Security? [closed]

    - by Joey Green
    I have the opportunity to go back for MSCS and the closest college's main research is in computer security and forensics. I've always been interested in computer networks and security but I have no interest whatsoever to run cables or add users to the network( which is what the network people do where I currently work ). I wanted to know how may I find out the types of day to day task a computer security expert does? I don't mean the jobs you find on dice or indeed. I'm talking about the type of careers that start out at the NSA or DIA. Also, I'm wondering what the pay is like for these types of fields? Thanks to all that reply.

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  • DIY Photo Rig Takes Laser-Triggered 3D Insect Photos

    - by Jason Fitzpatrick
    How do you catch a butterfly in flight and in 3D? You do it with this laser triggered photo rig. This it yourself monster is an absolute beauty of at-home engineering. It has dual focus planes, dual flashes, a laser trigger, and enough machined aluminum to make us wish we had a CNC out in the garage. If you’re one part photographer, one part electronics tinker, and one part machinist, this is the kind of weekend project that will cement you into neighborhood DIY lore. Hit up the link below for a full build guide and sample photos. High-Speed 3D Portable Macro Unit [via DIY Photography] How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

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  • What to Return? Error String, Bool with Error String Out, or Void with Exception

    - by Ranger Pretzel
    I spend most of my time in C# and am trying to figure out which is the best practice for handling an exception and cleanly return an error message from a called method back to the calling method. For example, here is some ActiveDirectory authentication code. Please imagine this Method as part of a Class (and not just a standalone function.) bool IsUserAuthenticated(string domain, string user, string pass, out errStr) { bool authentic = false; try { // Instantiate Directory Entry object DirectoryEntry entry = new DirectoryEntry("LDAP://" + domain, user, pass); // Force connection over network to authenticate object nativeObject = entry.NativeObject; // No exception thrown? We must be good, then. authentic = true; } catch (Exception e) { errStr = e.Message().ToString(); } return authentic; } The advantages of doing it this way are a clear YES or NO that you can embed right in your If-Then-Else statement. The downside is that it also requires the person using the method to supply a string to get the Error back (if any.) I guess I could overload this method with the same parameters minus the "out errStr", but ignoring the error seems like a bad idea since there can be many reasons for such a failure... Alternatively, I could write a method that returns an Error String (instead of using "out errStr") in which a returned empty string means that the user authenticated fine. string AuthenticateUser(string domain, string user, string pass) { string errStr = ""; try { // Instantiate Directory Entry object DirectoryEntry entry = new DirectoryEntry("LDAP://" + domain, user, pass); // Force connection over network to authenticate object nativeObject = entry.NativeObject; } catch (Exception e) { errStr = e.Message().ToString(); } return errStr; } But this seems like a "weak" way of doing things. Or should I just make my method "void" and just not handle the exception so that it gets passed back to the calling function? void AuthenticateUser(string domain, string user, string pass) { // Instantiate Directory Entry object DirectoryEntry entry = new DirectoryEntry("LDAP://" + domain, user, pass); // Force connection over network to authenticate object nativeObject = entry.NativeObject; } This seems the most sane to me (for some reason). Yet at the same time, the only real advantage of wrapping those 2 lines over just typing those 2 lines everywhere I need to authenticate is that I don't need to include the "LDAP://" string. The downside with this way of doing it is that the user has to put this method in a try-catch block. Thoughts? Is there another way of doing this that I'm not thinking of?

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  • saving iPhone program state with a deep UINavigationController

    - by jr
    Can someone a good way to save the program state (UINavigationController stack, etc) of an iPhone application. My application obtains a bunch of information from the network and I want to return the person back to the last screen they were on, even if it was 3 or 4 screens deep. I assume that I will need to reload the data from the network along the way as I recreate the UINavigation controllers. I don't necessarily have a problem with this. I'm thinking about maybe having my UINavigationController objects implement some type of protocol which allow me to save/set their state? I'm looking to hear from others who may have needed to implement a similar scenario and how they accomplished it. My application has a UITabbarController at the root and UINavigationController items for each tab bar item. thanks!

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  • Use-cases for node.js and c#

    - by Chase Florell
    I do quite a bit of ASP.NET work (C#, MVC), but most of it is typical web development. I do Restful architecture using CRUD repositories. Most of my clients don't have a lot of advanced requirements within their applications. I'm now looking at node.js and it's performance implications (I'm addicted to speed), but I haven't delved into it all that much. I'm wondering if node.js can realistically replace my typical web development in C# and ASP.NET MVC (not rewriting existing apps, but when working on new ones) node.js can complement an ASP.NET MVC app by adding some async goodness to the existing architecture. Are there use-cases for/against C# and node.js? Edit I love ASP.NET MVC and am super excited with where it's going. Just trying to see if there are special use cases that would favor node.js

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  • Why is there a limit of max 20 parameters to a clojure function

    - by GuyC
    Hi, there seems to be a limit to the number of parameters a clojure function can take. When defining a function with more than 20 parameters I receive the following: Obviously this can be avoided, but I was hitting this limit porting the execution model of an existing DSL to clojure, and I have constructs in my DSL like the following, which by macro expansion can be mapped to functions quite easily except for this limit: (defAlias nn1 ((element ?e1) (element ?e2)) number "@doc features of the elements are calculated for entry into the first neural network, the result is the score computed by the latter" (nn1-recall (nn1-feature00 ?e1 ?e2) (nn1-feature01 ?e1 ?e2) ... (nn1-feature89 ?e1 ?e2))) which is a DSL statement to call a neural network with 90 input nodes. Can work around it of course, but was wondering where the limit comes from. Thanks.

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  • Trade off: Lower the number of URLs in sitemap from 43k to 23k or update the sitemap.xml only weekly basis

    - by Tobias
    we rewrote the sitemap creation process. Now the sitemap contains 43.000 URLs. 20k more than before. We have daily changing in URLs. The script that is creating the complete sitemap takes more than 30h. So we can not build it every day. Lets say that increasing the speed of the script is not possible. What should I do? A: Stay with the 23k URLs and update it daily B: Increase number of URLs to 43k and update it weekly

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  • 2 min video about the SQL_Compare

    - by CatherineRussell
    It is nice to start blogging again! I am working on new project in a small company now. We do not have a full time database admin. I have to cover multiple roles: getting requirements, writing docs and creating diagrams, designing app, writing code, testing and DBA role. I am not a DBA. But, I have to do day to day database changes: adding new new columns and tables. Check out 2 min video about the SQL_Compare. This tool saves time by automatically comparing and synchronizing database schemas; eliminate mistakes migrating database changes from dev, to test, to production; speed up the deployment of new database schema updates; generate T-SQL scripts to update one database to match the schema of another; find and fix errors caused by differences between databases;  keeps an accurate history of all previous database records.  http://www.red-gate.com/products/SQL_Compare/index.htm

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  • C++ Game engine time scale

    - by I Phantasm I
    i have begun creating a very simple game engine and i am trying to work out how to create a time scale for the game.by time scale i mean some way of increasing and decreasing the speed of the game(not the fps) like creating a slow motion effect ... i have no idea how this could be accomplished so any help would be appreciated. if this help im using windows, Opengl and C++ in the game engine... How my engine is setup i have an update and draw function...update is called 25 times per second while display is called as much as possible.

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  • Platformer Starter Kit - Collision Issues

    - by Cyral
    I'm having trouble with my game that is based off the XNA Platformer starter kit. My game uses smaller tiles (16x16) then the original (32x40) which I'm thinking may be having an effect on collision (Being it needs to be more precise). Standing on the edge of a tile and jumping causes the player to move off the the tile when he lands. And 80% of the time, when the player lands, he goes flying though SOLID tiles in a diagonal fashion. This is very annoying as it is almost impossible to test other features, when spawning and jumping will result in the player landing in another part of the level or falling off the edge completely. The code is as follows: /// <summary> /// Updates the player's velocity and position based on input, gravity, etc. /// </summary> public void ApplyPhysics(GameTime gameTime) { float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; Vector2 previousPosition = Position; // Base velocity is a combination of horizontal movement control and // acceleration downward due to gravity. velocity.X += movement * MoveAcceleration * elapsed; velocity.Y = MathHelper.Clamp(velocity.Y + GravityAcceleration * elapsed, -MaxFallSpeed, MaxFallSpeed); velocity.Y = DoJump(velocity.Y, gameTime); // Apply pseudo-drag horizontally. if (IsOnGround) velocity.X *= GroundDragFactor; else velocity.X *= AirDragFactor; // Prevent the player from running faster than his top speed. velocity.X = MathHelper.Clamp(velocity.X, -MaxMoveSpeed, MaxMoveSpeed); // Apply velocity. Position += velocity * elapsed; Position = new Vector2((float)Math.Round(Position.X), (float)Math.Round(Position.Y)); // If the player is now colliding with the level, separate them. HandleCollisions(); // If the collision stopped us from moving, reset the velocity to zero. if (Position.X == previousPosition.X) velocity.X = 0; if (Position.Y == previousPosition.Y) velocity.Y = 0; } /// <summary> /// Detects and resolves all collisions between the player and his neighboring /// tiles. When a collision is detected, the player is pushed away along one /// axis to prevent overlapping. There is some special logic for the Y axis to /// handle platforms which behave differently depending on direction of movement. /// </summary> private void HandleCollisions() { // Get the player's bounding rectangle and find neighboring tiles. Rectangle bounds = BoundingRectangle; int leftTile = (int)Math.Floor((float)bounds.Left / Tile.Width); int rightTile = (int)Math.Ceiling(((float)bounds.Right / Tile.Width)) - 1; int topTile = (int)Math.Floor((float)bounds.Top / Tile.Height); int bottomTile = (int)Math.Ceiling(((float)bounds.Bottom / Tile.Height)) - 1; // Reset flag to search for ground collision. isOnGround = false; // For each potentially colliding tile, for (int y = topTile; y <= bottomTile; ++y) { for (int x = leftTile; x <= rightTile; ++x) { // If this tile is collidable, ItemCollision collision = Level.GetCollision(x, y); if (collision != ItemCollision.Passable) { // Determine collision depth (with direction) and magnitude. Rectangle tileBounds = Level.GetBounds(x, y); Vector2 depth = RectangleExtensions.GetIntersectionDepth(bounds, tileBounds); if (depth != Vector2.Zero) { float absDepthX = Math.Abs(depth.X); float absDepthY = Math.Abs(depth.Y); // Resolve the collision along the shallow axis. if (absDepthY < absDepthX || collision == ItemCollision.Platform) { // If we crossed the top of a tile, we are on the ground. if (previousBottom <= tileBounds.Top) isOnGround = true; // Ignore platforms, unless we are on the ground. if (collision == ItemCollision.Impassable || IsOnGround) { // Resolve the collision along the Y axis. Position = new Vector2(Position.X, Position.Y + depth.Y); // Perform further collisions with the new bounds. bounds = BoundingRectangle; } } else if (collision == ItemCollision.Impassable) // Ignore platforms. { // Resolve the collision along the X axis. Position = new Vector2(Position.X + depth.X, Position.Y); // Perform further collisions with the new bounds. bounds = BoundingRectangle; } } } } } // Save the new bounds bottom. previousBottom = bounds.Bottom; } It also tends to jitter a little bit sometimes, I'm solved some of this with some fixes I found here on stackexchange, But Ive only seen one other case of the flying though blocks problem. This question seems to have a similar problem in the video, but mine is more crazy. Again this is a very annoying bug! Any help would be greatly appreciated! EDIT: Speed stuff // Constants for controling horizontal movement private const float MoveAcceleration = 13000.0f; private const float MaxMoveSpeed = 1750.0f; private const float GroundDragFactor = 0.48f; private const float AirDragFactor = 0.58f; // Constants for controlling vertical movement private const float MaxJumpTime = 0.35f; private const float JumpLaunchVelocity = -3500.0f; private const float GravityAcceleration = 3400.0f; private const float MaxFallSpeed = 550.0f; private const float JumpControlPower = 0.14f;

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  • How do engines avoid "Phase Lock" (multiple objects in same location) in a Physics Engine?

    - by C0M37
    Let me explain Phase Lock first: When two objects of non zero mass occupy the same space but have zero energy (no velocity). Do they bump forever with zero velocity resolution vectors or do they just stay locked together until an outside force interacts? In my home brewed engine, I realized that if I loaded a character into a tree and moved them, they would signal a collision and hop back to their original spot. I suppose I could fix this by implementing impulses in the event of a collision instead of just jumping back to the last spot I was in (my implementation kind of sucks). But while I make my engine more robust, I'm just curious on how most other physics engines handle this case. Do objects that start in the same spot with no movement speed just shoot out from each other in a random direction? Or do they sit there until something happens? Which option is generally the best approach?

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  • Seek Steering Behavior with Target Direction for Group of Fighters

    - by SebastianStehle
    I am implementing steering algorithms with group management for spaceships (fighters). I select a leader and assign the target positions for the other spaceships based on the target position of the leader and an offset. This works well. But when my spaceships arrive they all have a different direction. I want them to keep to look in the same direction (target - start). I also want to combine this behavior with a minimum turning radius that is based on the speed. The only idea I have is to calculate a path for each spaceship with an point before the target position, so the ships have some time left to turn into the right position. But I dont know if this is a good idea. I guess there will be a lot of rare cases where this can cause a problem. So the question is, if anybody knows how to solve this problem and has some (simple code) or pseudocode for me or at least some good explanation.

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