Search Results

Search found 24890 results on 996 pages for 'iphone device'.

Page 436/996 | < Previous Page | 432 433 434 435 436 437 438 439 440 441 442 443  | Next Page >

  • UIWebView Page Control

    - by Jack
    Hi, I would like to use a UIWebView to display some files (PDF, PPT, DOC) and would like to have the ability to scroll using external controls (ie a couple of buttons that, when pressed skip back and forward a page) and display the current page in a UITextView. Is this possible? I have no experience with javascript, but a friend of mine has suggested that this might be a useful approach. Is his suggestion valid? JP

    Read the article

  • NSCFString Memory Leak

    - by Lakshmie
    Hello, I have been solving a lot of memory leaks but have been unsuccessful in solving this one. There are tons of NSCF memory leaks coming due to [NSCFString substringWithRange:]. I have been checking all the String allocations and have released all of them at appropriate places. The responsible library: Foundation. Has anyone encountered this problem before? Can anyone suggest me as how I should takle this issue? Thanks, Lakshmie

    Read the article

  • UINavigationBar is getting buttons from another view

    - by Rafael Oliveira
    I have three Views, Splash, Login and List. From Splash I just wait and then Push Login View, with the Navigation Bar hidden. In Login I Show the NavigationBar, hide the BackButton1 and add a new RightButton1, then I check if Settings.bundle "login" and "pass" are set. If so, I push List View. Otherwise I stay in the Login view waiting for the user to fill the form and press a button. In List View I add a new RightButton2 and a new BackButton2. The problem is that if Settings.bundle data is not null, and in Login View I quickly push List View the RightButton1 appears in List View, or no buttons appear at all, or only BackButton2 doesn't appear... The most strange thing of all is that everything was OK and all of sudden it started to get messy. Login View: // Making the Navigation Bar Visible [self.navigationController setNavigationBarHidden:NO animated:NO]; // Hiding the Back Button in THIS view (Login) [self.navigationItem setHidesBackButton:YES]; // Inserting the Logout Button for the Next View (List) UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:@"Logout" style:UIBarButtonItemStylePlain target:nil action:nil]; self.navigationItem.backBarButtonItem = backButton; [backButton release]; UIBarButtonItem* newAccountButton = [[UIBarButtonItem alloc] initWithTitle:@"New Account" style:UIBarButtonItemStylePlain target:self action:@selector(newAccountButtonPressed)]; self.navigationItem.rightBarButtonItem = newAccountButton; [newAccountButton release]; List View // Making the Navigation Bar Visible [self.navigationController setNavigationBarHidden:NO animated:NO]; UIBarButtonItem* aboutButton = [[UIBarButtonItem alloc] initWithTitle:@"About" style:UIBarButtonItemStylePlain target:self action:@selector(aboutButtonPressed)]; self.navigationItem.rightBarButtonItem = aboutButton; [aboutButton release]; Any ideas ?

    Read the article

  • How to identify WHICH NSURLConnection did finish loading when there are multiple ones?

    - by RexOnRoids
    Multiple NSURLConnections being started (in a single UIViewController) to gather different kinds of data. When they return (-connectionDidFinishLoading) I wanna do stuff with the data, depending on the type of data that has arrived. But one prob, HOW DO I KNOW WHICH NSURLConnection returned? I need to know so I can take action specific to the type of data that came. (Eg. display a twitter update if it was the twitter xml data)(Eg. display an image if it was a photo) How do people usually solve this?

    Read the article

  • Why I cannot get correct class of a custom class through isKindOfClass?

    - by Anthony Chan
    Hi, I've created a custom class AnimalView which is a subclass of UIView containing a UILabel and a UIImageView. @interface AnimalView : UIView { UILabel *nameLabel; UIImageView *picture; } Then I added in several AnimalView onto the ViewController.view. In the touchesBegan:withEvent: method, I wanted to detect if the touched object is an AnimalView or not. Here is the code for the viewController: @implementation AppViewController - (void)viewDidLoad { UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:... [self.view addSubview scrollview]; for (int i = 0; i<10; i++) { AnimalView *newAnimal = [[AnimalView alloc] init]; // customization of newAnimal [scrollview addSubview:newAnimal; } } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; UIView *hitView = touch.view; if ([hitView isKindOfClass:[AnimalView class]]) { AnimalView *animal = (AnimalView *)hitView; [animal doSomething]; } } However, nothing happened when I clicked on the animal. When I checked the class of hitView by NSLog(@"%@", [hitView class]), it always shows UIView instead of AnimalView. Is it true that the AnimalView changed to a UIView when it is added onto the ViewController? Is there any way I can get back the original class of a custom class?

    Read the article

  • UISearchBar Above Navigation Bar

    - by JonB
    Hi, All the applications I have ever seen, that use UINavigationBars, have the UINavigationBar right at the top of the app. If you want to use a UISearchBar then it's usually in the 'header' of the UITableView such as this... What I would like to do is to put a UISearchBar object above/outside of the UINavigationBar/Controller, but i've been having some problems doing this. Firstly, is what I want to achieve even possible? What would the easiest way to do this be? Starting with the navigation based application seems to make the navigationbar/view un-resizeable! Thanks, Jon

    Read the article

  • How to set title in the MFMailComposerViewController ?

    - by Biranchi
    Hi All, I am trying to set the title of MFMailComposerViewController , which is a subclass of UINavigationController. I am using these following ways : MFMailComposeViewController *picker = [[MFMailComposeViewController alloc] init]; [picker.navigationController navigationItem].title = @"Send Mail"; [[picker navigationItem] setTitle:@"Send Mail"]; But I am not able to set the Title. Am i doing it wrong ?? Is there any other method to do so ?? Thanks

    Read the article

  • UIDatePicker hours are disabled

    - by user112175
    I have a UIDatePicker object and I am setting it up as follows but for some reason my hours field is disabled on the current date but minutes are not. Not exactly sure what I am missing, any help would be appreciated. UIDatePicker *picker = [[UIDatePicker alloc] init]; picker.date = [NSDate dateWithTimeIntervalSinceNow:DATE_MIN_SECONDS_OFFSET]; picker.minimumDate = [NSDate dateWithTimeIntervalSinceNow:DATE_MIN_SECONDS_OFFSET]; This is what My datepicker looks like http://img.skitch.com/20100417-d75gq78pjwjb9d37ku9msmcduc.png

    Read the article

  • Objective C selector memory managment (does this leak memory)?

    - by James Jones
    - (IBAction) someButtonCall { if(!someCondition) { someButtonCallBack = @selector(someButtonCall); [self presentModalViewController:someController animated:YES]; } else ... } //Called from someController - (void) someControllerFinished:(BOOL) ok { [self dismissModalViewControllerAnimated:YES]; if(ok) [self performSelector:someButtonCallBack]; else ... } I'm wondering if the user keeps getting into the !someCondition clause if the selector is leaked by assigning a new selector each time (the code above is hypothetical and not what i'm doing). Any help is appreciated. Thanks, James Jones

    Read the article

  • TabBarController rotation problem with popViewControllerAnimated and selectedIndex

    - by rjobidon
    Hi! This is a very important auto rotate issue and easy to reproduce. My application has a UITabBarController. Each tab is a UINavigationController. Auto rotation is handled with normal calls to shouldAutorotateToInterfaceOrientation and didRotateFromInterfaceOrientation. The interface rotates normally until I call UIViewController.popViewControllerAnimated and change UITabBarController.selectedIndex. Steps to reproduce: Create a demo Tab Bar Application. Add the following code to the App Delegate .h file: #import <UIKit/UIKit.h> @interface TestRotation2AppDelegate : NSObject { UIWindow *window; UITabBarController *tabBarController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UITabBarController *tabBarController; (void)doAction; @end // Redefine the interface to cach rotation messages @interface UITabBarController (TestRotation1AppDelegate) @end Add the following code to the App Delegate .m file: #import "TestRotation2AppDelegate.h" @implementation TestRotation2AppDelegate @synthesize window; @synthesize tabBarController; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { [window addSubview:tabBarController.view]; [window makeKeyAndVisible]; return YES; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } - (void)dealloc { [tabBarController release]; [window release]; [super dealloc]; } @end @implementation UITabBarController (TestRotation1AppDelegate) - (void)viewDidLoad { [super viewDidLoad]; // Add a third tab and push a view UIViewController *view1 = [[UIViewController alloc] init]; view1.title = @"Third"; UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:view1]; NSMutableArray *array = [[NSMutableArray alloc] init]; [array addObjectsFromArray:self.viewControllers]; [array addObject:nav]; self.viewControllers = array; // Push view2 inside the third tab UIViewController *view2 = [[UIViewController alloc] init]; [nav pushViewController:view2 animated:YES]; // Create a button to pop view2 UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; button.frame = CGRectMake(50, 50, 220, 38); [button setTitle:@"Pop this view" forState:UIControlStateNormal]; [button addTarget:self action:@selector(doAction) forControlEvents:UIControlEventTouchUpInside]; [view2.view addSubview:button]; } - (void) doAction { // ROTATION PROBLEM BEGINS HERE // Remove one line of code and the problem doesn't occur. [self.selectedViewController popViewControllerAnimated:YES]; self.selectedIndex = 0; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } @end The interface auto rotates normally until you tap the button on tab #3. Your help will be geatly appreciated!

    Read the article

  • UITableViewCell Custom accessory - get the row of accessory

    - by Emil
    Hi. I have a pretty big issue. I am trying to create a favorite-button on every UITableViewCell in a UITableView. That works very good, and I currently have an action and selector performed when pressed. accessory = [UIButton buttonWithType:UIButtonTypeCustom]; [accessory setImage:[UIImage imageNamed:@"star.png"] forState:UIControlStateNormal]; accessory.frame = CGRectMake(0, 0, 15, 15); accessory.userInteractionEnabled = YES; [accessory addTarget:self action:@selector(didTapStar) forControlEvents:UIControlEventTouchUpInside]; cell.accessoryView = accessory; And selector: - (void) didTapStar { UITableViewCell *newCell = [tableView cellForRowAtIndexPath:???]; accessory = [UIButton buttonWithType:UIButtonTypeCustom]; [accessory setImage:[UIImage imageNamed:@"stared.png"] forState:UIControlStateNormal]; accessory.frame = CGRectMake(0, 0, 26, 26); accessory.userInteractionEnabled = YES; [accessory addTarget:self action:@selector(didTapStar) forControlEvents:UIControlEventTouchDown]; newCell.accessoryView = accessory; } Now, here's the problem: I want to know what row the accessory that was pressed belongs to. How can I do this? Thank you :)

    Read the article

  • How listen for UIButton state change?

    - by morticae
    I'm extending UIButton with generic functionality to change certain appearance attributes based on the displayed title. In order to do this, I need to detect and respond to changes in the "state" property. This is so I make sure the appearance is adjusted properly if the user has set different titles for different states. I assumed I would need to use some sort of KVO like the following: [self addObserver:self forKeyPath:@"state" options:NSKeyValueObservingOptionNew context:nil]; But this does not seem to fire the observeValueForKeyPath:... method for @"state" or @"currentTitle". I assume this is because UIButton does not implement the KVO pattern for those properties. I do not want to just listen for clicks. Those events cause a state change, but are not the only potential causes. Does anyone know a way to listen to and respond to state changes of a UIButton? Thanks

    Read the article

  • How to make an MKAnnotationView to bounce?

    - by SorinA.
    I have an application that uses the MapKit. I have a map and on it some custom pins(i changed the classic pin image with another image). In my app i have a list with the locations corespondent to the pins on my map. if i select a location from the list i want to make the corresponding pin to bounce(2-3 bounces). is there any way to do such an animation?

    Read the article

  • while(1) block my recv thread

    - by zp26
    Hello. I have a problem with this code. As you can see a launch with an internal thread recv so that the program is blocked pending a given but will continue its execution, leaving the task to lock the thread. My program would continue to receive the recv data socket new_sd and so I entered an infinite loop (the commented code). The problem is that by entering the while (1) my program block before recv, but not inserting it correctly receives a string, but after that stop. Someone could help me make my recv always waiting for information? Thanks in advance for your help. -(IBAction)Chat{ [NSThread detachNewThreadSelector:@selector(riceviDatiServer) toTarget:self withObject:nil]; } -(void)riceviDatiServer{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; labelRicevuti.text = [[NSString alloc] initWithFormat:@"In attesa di ricevere i dati"]; char datiRicevuti[500]; int ricevuti; //while(1){ ricevuti = recv(new_sd, &datiRicevuti, 500, 0); labelRicevuti.text = [[NSString alloc] initWithFormat:@"%s", datiRicevuti]; //} [pool release]; }

    Read the article

  • How to scroll programmetically to selected cover in coverflow view ?

    - by hib
    Hi all , I am using a coverflow component for my application . It is working nicely till now . But now I want to scroll to selected cover in coverflow . I am currently doing this : TKCoverView *cover = [self.coverflow coverAtIndex:currentIndex]; CGRect frame = cover.frame ; frame.origin.x = frame.origin.x * 1.2; // **main setting** [self.coverflow bringCoverAtIndexToFront:currentIndex animated:YES]; [self.coverflow scrollRectToVisible:frame animated:YES]; and the cover At index method - (TKCoverView*) coverflowView:(TKCoverflowView*)coverflowView coverAtIndex:(int)index{ TKCoverView *cover = [coverflowView dequeueReusableCoverView]; NSLog(@"Index value :%i",index); if(cover == nil){ cover = [[[TKCoverView alloc] initWithFrame:CGRectMake(0, 0, 224, 300)] autorelease]; // 224 cover.baseline = 224; cover.image = [UIImage imageNamed:@"Placeholder_2.png"]; cover.tag = index; }else { cover.image = ((object *)[array objectAtIndex:index]).appIconNormal; } return cover; and - (TKCoverView*) dequeueReusableCoverView{ if(yard == nil || [yard count] < 1) return nil; TKCoverView *v = [[[yard lastObject] retain] autorelease]; v.layer.transform = CATransform3DIdentity; [yard removeLastObject]; return v; } So can any one tell me what is the perfect and standard way of setting the frame for the scrollRectToVisibleRegion method .

    Read the article

  • Dragging a Sprite (Cocos2D) while Chipmunk is simulating

    - by itai alter
    Hello all! I have a simple project built with Cocos2D and Chipmunk. So far it's just a Ball (body, shape & sprite) bouncing on the Ground (a static line segment at the bottom of the screen). I implemented the ccTouchesBegan/Moved/Ended methods to drag the ball around. I've tried both: cpBodySlew(ballBody, touchPoint, 1.0/60.0f); and ballBody->p = cgPointMake(touchPoint.x,touchPoint.y); and while the Ball does follow my dragging, it's still being affected by gravity and it tries to go down (which causes velocity problems and others). Does anyone know of the preferred way to Drag an active Body while the physics simulation is going on? Do I need somehow to stop the simulation and turn it back on afterwards? Thanks!

    Read the article

  • Stock symbol auto-complete API

    - by Satish
    Hi, I am looking for some stock symbol look-up API. I could able to query yahoo finance with a symbol & could able to retrieve the stock price & other details. I am looking for some auto-complete stock look-up API like if i query fo "Go*" ... how can i get all stock symbols starting with GO* = Goog etc ... is there any APi for wildcard stock symbol searches Any help would be great .. Thanks

    Read the article

  • [NSCFNumber _isNaturallyRTL]: unrecognized selector sent to instance 0x605ac10

    - by Risma
    my app got crashed an showed that keyword. There is no error and warning. can some body help me?? this is stack that showed : Call stack at first throw: ( 0 CoreFoundation 0x012ccbe9 __exceptionPreprocess + 185 1 libobjc.A.dylib 0x014215c2 objc_exception_throw + 47 2 CoreFoundation 0x012ce6fb -[NSObject(NSObject) doesNotRecognizeSelector:] + 187 3 CoreFoundation 0x0123e366 ___forwarding___ + 966 4 CoreFoundation 0x0123df22 _CF_forwarding_prep_0 + 50 5 UIKit 0x0042d35e -[UITextField setText:] + 53 6 Koder232_risma_edited 0x0006427a -[FilePropertiesViewController viewWillAppear:] + 442 7 UIKit 0x003c4d52 -[UIView(Hierarchy) _willMoveToWindow:withAncestorView:] + 207 8 UIKit 0x003cfa2b -[UIView(Hierarchy) _makeSubtreePerformSelector:withObject:withObject:copySublayers:] + 378 9 UIKit 0x003cfa5c -[UIView(Hierarchy) _makeSubtreePerformSelector:withObject:withObject:copySublayers:] + 427 10 UIKit 0x003cfa5c -[UIView(Hierarchy) _makeSubtreePerformSelector:withObject:withObject:copySublayers:] + 427 11 UIKit 0x003c6b36 -[UIView(Internal) _addSubview:positioned:relativeTo:] + 370 12 UIKit 0x003c514f -[UIView(Hierarchy) addSubview:] + 57 13 UIKit 0x006ad8ae -[UIPopoverView presentFromRect:inView:contentSize:backgroundStyle:animated:] + 1920 14 UIKit 0x006a0a4c -[UIPopoverView presentFromRect:inView:animated:] + 236 15 UIKit 0x006d9b20 -[UIPopoverController presentPopoverFromRect:inView:permittedArrowDirections:animated:] + 1046 16 Koder232_risma_edited 0x0001f90f -[codeViewController arrangeTabWithTypeGesture:andNumtag:] + 4683 17 Koder232_risma_edited 0x0001e68f -[codeViewController setTap2:] + 99 18 UIKit 0x0061e9c7 -[UIGestureRecognizer _updateGestureWithEvent:] + 727 19 UIKit 0x0061a9d6 -[UIGestureRecognizer _delayedUpdateGesture] + 47 20 UIKit 0x00620fa5 _UIGestureRecognizerUpdateObserver + 584 21 UIKit 0x0062118a _UIGestureRecognizerUpdateGesturesFromSendEvent + 51 22 UIKit 0x003bc6b4 -[UIWindow _sendGesturesForEvent:] + 1292 23 UIKit 0x003b7f87 -[UIWindow sendEvent:] + 105 24 UIKit 0x0039b37a -[UIApplication sendEvent:] + 447 25 UIKit 0x003a0732 _UIApplicationHandleEvent + 7576 26 GraphicsServices 0x0191fa36 PurpleEventCallback + 1550 27 CoreFoundation 0x012ae064 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 52 28 CoreFoundation 0x0120e6f7 __CFRunLoopDoSource1 + 215 29 CoreFoundation 0x0120b983 __CFRunLoopRun + 979 30 CoreFoundation 0x0120b240 CFRunLoopRunSpecific + 208 31 CoreFoundation 0x0120b161 CFRunLoopRunInMode + 97 32 GraphicsServices 0x0191e268 GSEventRunModal + 217 33 GraphicsServices 0x0191e32d GSEventRun + 115 34 UIKit 0x003a442e UIApplicationMain + 1160 35 Koder232_risma_edited 0x00002680 main + 102 36 Koder232_risma_edited 0x00002611 start + 53 37 ??? 0x00000001 0x0 + 1 )

    Read the article

  • Reuse nib's across multiple UIViewControllers

    - by colm
    I've created some custom UITableViewCells in a nib file and would like to use that across multiple UIViewControllers. Can anyone tell me the best practice way to do that? My limited knowledge around loading nibs seems to suggest that you have to specify a single owner class in Interface Builder. Thanks.

    Read the article

  • Using CATransition in a viewController

    - by eco_bach
    Hi I'm trying to implement the ViewTransitions code sample from Apple, but putting all the logic in my viewController instead of my applicationDelegate class. I'm getting a bizarre error when I try to compile. I'm importing QuartzCore in my viewcontroller implementation as #import _kCATransitionFade", referenced from: _kCATransitionFade$non_lazy_ptr in ViewTransitionsAsViewControllerViewController.o (maybe you meant: _kCATransitionFade$non_lazy_ptr) Anyone have any ideas?

    Read the article

< Previous Page | 432 433 434 435 436 437 438 439 440 441 442 443  | Next Page >