Search Results

Search found 24721 results on 989 pages for 'int tostring'.

Page 438/989 | < Previous Page | 434 435 436 437 438 439 440 441 442 443 444 445  | Next Page >

  • How to get parent item in Treeview

    - by Anu
    Hi,To get the child items as string i used the following code private void treeview1_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (treeview1.SelectedItem != null) { Animal bar = (Animal)treeview1.SelectedItem; string str = bar.Name; int boxty = bar.BoxType; int boxno = bar.BoxNo; } } It works fine .But when i click on parent(instead of + sign),it goes to this code and shows error.Ofcourse im casting SelectedItem to my List-Animal. But i dont want this.I have to check,whether the clciked item is parent,if it is so then i will skip this coding.Only when i click the child items it will go to this coding. How can i do that?How can i identify the selected item is parent.

    Read the article

  • Performance concern when using LINQ "everywhere"?

    - by stiank81
    After upgrading to ReSharper5 it gives me even more useful tips on code improvements. One I see everywhere now is a tip to replace foreach-statements with LINQ queries. Take this example: private Ninja FindNinjaById(int ninjaId) { foreach (var ninja in Ninjas) { if (ninja.Id == ninjaId) return ninja; } return null; } This is suggested replaced with the following using LINQ: private Ninja FindNinjaById(int ninjaId) { return Ninjas.FirstOrDefault(ninja => ninja.Id == ninjaId); } This looks all fine, and I'm sure it's no problem regarding performance to replace this one foreach. But is it something I should do in general? Or might I run into performance problems with all these LINQ queries everywhere?

    Read the article

  • EXC_BAD_ACCESS when I change moviePlayer contentURL

    - by Bruno
    Hello, In few words, my application is doing that : 1) My main view (MovieListController) has some video thumbnails and when I tap on one, it displays the moviePlayer (MoviePlayerViewController) : MovieListController.h : @interface MoviePlayerViewController : UIViewController <UITableViewDelegate>{ UIView *viewForMovie; MPMoviePlayerController *player; } @property (nonatomic, retain) IBOutlet UIView *viewForMovie; @property (nonatomic, retain) MPMoviePlayerController *player; - (NSURL *)movieURL; @end MovieListController.m : MoviePlayerViewController *controllerTV = [[MoviePlayerViewController alloc] initWithNibName:@"MoviePlayerViewController" bundle:nil]; controllerTV.delegate = self; controllerTV.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController: controllerTV animated: YES]; [controllerTV release]; 2) In my moviePlayer, I initialize the video I want to play MoviePlayerViewController.m : @implementation MoviePlayerViewController @synthesize player; @synthesize viewForMovie; - (void)viewDidLoad { NSLog(@"start"); [super viewDidLoad]; self.player = [[MPMoviePlayerController alloc] init]; self.player.view.frame = self.viewForMovie.bounds; self.player.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.viewForMovie addSubview:player.view]; self.player.contentURL = [self movieURL]; } - (void)dealloc { NSLog(@"dealloc TV"); [player release]; [viewForMovie release]; [super dealloc]; } -(NSURL *)movieURL { NSBundle *bundle = [NSBundle mainBundle]; NSString *moviePath = [bundle pathForResource:@"FR_Tribord_Surf camp_100204" ofType:@"mp4"]; if (moviePath) { return [NSURL fileURLWithPath:moviePath]; } else { return nil; } } - It's working good, my movie is display My problem : When I go back to my main view : - (void) returnToMap: (MoviePlayerViewController *) controller { [self dismissModalViewControllerAnimated: YES]; } And I tap in a thumbnail to display again the moviePlayer (MoviePlayerViewController), I get a *Program received signal: “EXC_BAD_ACCESS”.* In my debugger I saw that it's stopping on the thread "main" : // // main.m // MoviePlayer // // Created by Eric Freeman on 3/27/10. // Copyright Apple Inc 2010. All rights reserved. // #import <UIKit/UIKit.h> int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, nil); //EXC_BAD_ACCESS [pool release]; return retVal; } If I comment self.player.contentURL = [self movieURL]; it's working, but when I let it, iI have this problem. I read that it's due to null pointer or memory problem but I don't understand why it's working the first time and not the second time. I release my object in dealloc method. Thanks for your help ! Bruno.

    Read the article

  • binary files writing/reading problems...

    - by ScReYm0
    Ok i have problem with my code for reading binary file... First i will show you my writing code: void book_saving(char *file_name, struct BOOK *current) { FILE *out; BOOK buf; out = fopen(file_name, "wb"); if(out != NULL) { printf_s("Writting to file..."); do { if(current != NULL) { strcpy(buf.catalog_number, current-catalog_number); strcpy(buf.author, current-author); buf.price = current-price; strcpy(buf.publisher, current-publisher); strcpy(buf.title, current-title); buf.price = current-year_published; fwrite(&buf, sizeof(BOOK), 1, out); } current = current-next; }while(current != NULL); printf_s("Done!\n"); fclose(out); } } and here is my "version" for reading: int book_open(struct BOOK *current, char *file_name) { FILE *in; BOOK buf; BOOK *vnext; int count; int i; in = fopen("west", "rb"); printf_s("Reading database from %s...", file_name); if(!in) { printf_s("\nERROR!"); return 1; } i = fread(&buf,sizeof(BOOK), 1, in); while(!feof(in)) { if(current != NULL) { current = malloc(sizeof(BOOK)); current-next = NULL; } strcpy(current-catalog_number, buf.catalog_number); strcpy(current-title, buf.title); strcpy(current-publisher, buf.publisher); current-price = buf.price; current-year_published = buf.year_published; fread(&buf, 1, sizeof(BOOK), in); while(current-next != NULL) current = current-next; fclose(in); } printf_s("Done!"); return 0; } I just need to save my linked list in binary file and to be able to read it back ... please help me. The program just don't read it or its crash every time different situation ...

    Read the article

  • NerdDinner difficulties

    - by George
    Hello guys, I'm having a problem with the Create method of the NerdDinner tutorial, which is very good BTW. As you can see here http://nerddinnerbook.s3.amazonaws.com/Part5.htm in the Create method, he removed the ID field of the aspx page. I did that too, but I cannot add any dinners because I get a primary key violation. How is NerdDinner controlling the ids of each dinner? I revised the tutorial and could not see any references to identity fields on SQL database. I even created a method to get me the highest id in the table: public int GetHighestDinnerId() { int resultado = (from dinner in dataContext.Dinners select dinner.DinnerId).Max(); return resultado; } which does not work either. Any thoughts? Thank you

    Read the article

  • Simplifier le code de vos beans Java à l'aide de Commons Lang, Guava et Lombok, par Thierry Leriche-Dessirier

    Bonjour à tous, Je vous propose un article intitulé "Simplifier le code de vos beans Java à l'aide de Commons Lang, Guava et Lombok". Synopsis : Un bean classique, représentant un chien par exemple, peut vite peser des centaines de lignes quand on l'équipe avec les méthodes classiques et indispensables (constructeurs, getters, setters, equals, hashCode, toString, compareTo), même s'il possède peu d'attributs. Dans cet article, nous verrons comment mettre un tel cabot au régime et lui faire une beauté à l'aide de Commons Lang, Guava et Lombok. Nous en profiterons pour comparer ces bibliothèques entre elles et avec le code Java habituel, sans oublier celui qu'Eclipse génère. L'article est disponible ici :

    Read the article

  • Nhibernate mapping: fixed count multiple members instead of collection

    - by AhmetC
    I don't want to put wheels into a collection. How can i map kind of relation? Class Wheel { int id; Car Owner; } Class Car { int id; Wheel Wheel1; Wheel Wheel2; Wheel Wheel3; Wheel Wheel4; } I tried this but Wheelmap.Owner comes always null : Class WheelMap : ClassMap<Wheel> { Id(x=>x.Id); References(x=>x.Owner); } Class CarMap : ClassMap<Car> { Id(x=>x.Id); References(x=>x.Wheel1).Cascade.All(); References(x=>x.Wheel2).Cascade.All(); References(x=>x.Wheel3).Cascade.All(); References(x=>x.Wheel4).Cascade.All(); }

    Read the article

  • Dynamic object property populator (without reflection)

    - by grenade
    I want to populate an object's properties without using reflection in a manner similar to the DynamicBuilder on CodeProject. The CodeProject example is tailored for populating entities using a DataReader or DataRecord. I use this in several DALs to good effect. Now I want to modify it to use a dictionary or other data agnostic object so that I can use it in non DAL code --places I currently use reflection. I know almost nothing about OpCodes and IL. I just know that it works well and is faster than reflection. I have tried to modify the CodeProject example and because of my ignorance with IL, I have gotten stuck on two lines. One of them deals with dbnulls and I'm pretty sure I can just lose it, but I don't know if the lines preceding and following it are related and which of them will also need to go. The other, I think, is the one that pulled the value out of the datarecord before and now needs to pull it out of the dictionary. I think I can replace the "getValueMethod" with my "property.Value" but I'm not sure. I'm open to alternative/better ways of skinning this cat too. Here's the code so far (the commented out lines are the ones I'm stuck on): using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; public class Populator<T> { private delegate T Load(Dictionary<string, object> properties); private Load _handler; private Populator() { } public T Build(Dictionary<string, object> properties) { return _handler(properties); } public static Populator<T> CreateBuilder(Dictionary<string, object> properties) { //private static readonly MethodInfo getValueMethod = typeof(IDataRecord).GetMethod("get_Item", new [] { typeof(int) }); //private static readonly MethodInfo isDBNullMethod = typeof(IDataRecord).GetMethod("IsDBNull", new [] { typeof(int) }); Populator<T> dynamicBuilder = new Populator<T>(); DynamicMethod method = new DynamicMethod("Create", typeof(T), new[] { typeof(Dictionary<string, object>) }, typeof(T), true); ILGenerator generator = method.GetILGenerator(); LocalBuilder result = generator.DeclareLocal(typeof(T)); generator.Emit(OpCodes.Newobj, typeof(T).GetConstructor(Type.EmptyTypes)); generator.Emit(OpCodes.Stloc, result); int i = 0; foreach (var property in properties) { PropertyInfo propertyInfo = typeof(T).GetProperty(property.Key, BindingFlags.Public | BindingFlags.Instance | BindingFlags.IgnoreCase | BindingFlags.FlattenHierarchy | BindingFlags.Default); Label endIfLabel = generator.DefineLabel(); if (propertyInfo != null && propertyInfo.GetSetMethod() != null) { generator.Emit(OpCodes.Ldarg_0); generator.Emit(OpCodes.Ldc_I4, i); //generator.Emit(OpCodes.Callvirt, isDBNullMethod); generator.Emit(OpCodes.Brtrue, endIfLabel); generator.Emit(OpCodes.Ldloc, result); generator.Emit(OpCodes.Ldarg_0); generator.Emit(OpCodes.Ldc_I4, i); //generator.Emit(OpCodes.Callvirt, getValueMethod); generator.Emit(OpCodes.Unbox_Any, property.Value.GetType()); generator.Emit(OpCodes.Callvirt, propertyInfo.GetSetMethod()); generator.MarkLabel(endIfLabel); } i++; } generator.Emit(OpCodes.Ldloc, result); generator.Emit(OpCodes.Ret); dynamicBuilder._handler = (Load)method.CreateDelegate(typeof(Load)); return dynamicBuilder; } } EDIT: Using Marc Gravell's PropertyDescriptor implementation (with HyperDescriptor) the code is simplified a hundred-fold. I now have the following test: using System; using System.Collections.Generic; using System.ComponentModel; using Hyper.ComponentModel; namespace Test { class Person { public int Id { get; set; } public string Name { get; set; } } class Program { static void Main() { HyperTypeDescriptionProvider.Add(typeof(Person)); var properties = new Dictionary<string, object> { { "Id", 10 }, { "Name", "Fred Flintstone" } }; Person person = new Person(); DynamicUpdate(person, properties); Console.WriteLine("Id: {0}; Name: {1}", person.Id, person.Name); Console.ReadKey(); } public static void DynamicUpdate<T>(T entity, Dictionary<string, object> properties) { foreach (PropertyDescriptor propertyDescriptor in TypeDescriptor.GetProperties(typeof(T))) if (properties.ContainsKey(propertyDescriptor.Name)) propertyDescriptor.SetValue(entity, properties[propertyDescriptor.Name]); } } } Any comments on performance considerations for both TypeDescriptor.GetProperties() & PropertyDescriptor.SetValue() are welcome...

    Read the article

  • How to read and set a value of a specific cell in an ExtJS Grid ?

    - by Lou
    Hello, I am beginning with ExtJS. I am trying to read a value from a cell that is selected I use an EditorGrid and the store looking like that : my_store = new Ext.data.JsonStore({ root: 'topics', totalProperty: 'totalCount', idProperty: 'details_id', fields: [ {name : 'index', type : 'int'}, {name : 'inactive', type : 'int'}, {name : 'c_1', type : 'string'}, {name : 'c_2', type : 'string'}, {name : 'c_3', type : 'string'}, {name : 'c_4', type : 'string'} ], proxy: new Ext.data.ScriptTagProxy({ url: 'my_proxy_url' }) }); As of now, this is what I use to retrieve the rows and columns of the selected cell : var column = grid.getSelectionModel().selection.cell[0]; var row = grid.getSelectionModel().selection.cell[1]; How can I read the value of a selected cell in the grid and change this value ?

    Read the article

  • JNI - GetObjectField returns NULL

    - by Daniel
    I'm currently working on Mangler's Android implementation. I have a java class that looks like so: public class VentriloEventData { public short type; public class _pcm { public int length; public short send_type; public int rate; public byte channels; }; _pcm pcm; } The signature for my pcm object: $ javap -s -p VentriloEventData ... org.mangler.VentriloEventData$_pcm pcm; Signature: Lorg/mangler/VentriloEventData$_pcm; I am implementing a native JNI function called getevent, which will write to the fields in an instance of the VentriloEventData class. For what it's worth, it's defined and called in Java like so: public static native int getevent(VentriloEventData data); VentriloEventData data = new VentriloEventData(); getevent(data); And my JNI implementation of getevent: JNIEXPORT jint JNICALL Java_org_mangler_VentriloInterface_getevent(JNIEnv* env, jobject obj, jobject eventdata) { v3_event *ev = v3_get_event(V3_BLOCK); if(ev != NULL) { jclass event_class = (*env)->GetObjectClass(env, eventdata); // Event type. jfieldID type_field = (*env)->GetFieldID(env, event_class, "type", "S"); (*env)->SetShortField( env, eventdata, type_field, 1234 ); // Get PCM class. jfieldID pcm_field = (*env)->GetFieldID(env, event_class, "pcm", "Lorg/mangler/VentriloEventData$_pcm;"); jobject pcm = (*env)->GetObjectField( env, eventdata, pcm_field ); jclass pcm_class = (*env)->GetObjectClass(env, pcm); // Set PCM fields. jfieldID pcm_length_field = (*env)->GetFieldID(env, pcm_class, "length", "I"); (*env)->SetIntField( env, pcm, pcm_length_field, 1337 ); free(ev); } return 0; } The code above works fine for writing into the type field (that is not wrapped by the _pcm class). Once getevent is called, data.type is verified to be 1234 at the java side :) My problem is that the assertion "pcm != NULL" will fail. Note that pcm_field != NULL, which probably indicates that the signature to that field is correct... so there must be something wrong with my call to GetObjectField. It looks fine though if I compare it to the official JNI docs. Been bashing my head on this problem for the past 2 hours and I'm getting a little desperate.. hoping a different perspective will help me out on this one.

    Read the article

  • C#. Whats the fastest way to make an integer positive

    - by maxima120
    I asked wrong question previously and was swamped with negative votes... Let me try again... What is absolutely fastest way to make an int positive (given 50/50 distribution of pos/neg over time). To be nominated for an answer I will require MSIL analysis and not a guess or measuring of time with granny's watch... P.S. as one of variations I proposed i * i not because I wanted to do Sqrt(i * i) afterwards but because i will be used only once to be compared to a const. And if i * i will win competition I simply multiply the const.. Hence the following solution is valid: int trigger = realTrigger * realTrigger; i = SomeCalcs(); i = i * i; if(i < trigger) DoSomething(); P.P.S. pointless rant is not acceptable.. like: why do you need this, its BS! C# cannot tolerate developers like you!

    Read the article

  • GCC destructor behaviour

    - by joveha
    I've noticed a difference in behaviour for gcc's destructor when compiled under linux and crosscompiled with mingw. On linux the destructor will not get called unless the program terminates normally by itself (returns from main). I guess that kind of makes sense if you take signal handlers into account. On Win32 however, the destructor is called if the program is terminated by say a CTRL-C, but not when killed from the Task Manager. Why is this? And what would you suggest to make the destructor get called no matter how the process terminates - on Win32 in particular? Example code: #include <stdio.h> int main(int argc, char **argv) { printf("main\n"); while(1) {} return 0; } __attribute__((destructor)) static void mydestructor(void) { printf("destructor\n"); }

    Read the article

  • function which given a point and a value of the area of a square as input parameter returns four squ

    - by osabri
    in this code i don't understand why teacher used sometimes +value, - value; /******************************************/ // function void returnSquares(POINT point, int value) void returnSquares(POINT point, int value) { SQUARE tabSquares[4]; // table of squares that we are creating int i; // getting points of 4 squares // for first square input point is point C tabSquares[0].pointA.dimX = point.dimX - value; tabSquares[0].pointA.dimY = point.dimY + value; tabSquares[0].pointB.dimX = point.dimX; tabSquares[0].pointB.dimY = point.dimY + value; tabSquares[0].pointC.dimX = point.dimX; tabSquares[0].pointC.dimY = point.dimY; tabSquares[0].pointD.dimX = point.dimX - value; tabSquares[0].pointD.dimY = point.dimY; // for 2nd square input point is point D tabSquares[1].pointA.dimX = point.dimX; tabSquares[1].pointA.dimY = point.dimY + value; tabSquares[1].pointB.dimX = point.dimX + value; tabSquares[1].pointB.dimY = point.dimY + value; tabSquares[1].pointC.dimX = point.dimX + value; tabSquares[1].pointC.dimY = point.dimY; tabSquares[1].pointD.dimX = point.dimX; tabSquares[1].pointD.dimY = point.dimY; // for 3rd square input point is point A tabSquares[2].pointA.dimX = point.dimX; tabSquares[2].pointA.dimY = point.dimY; tabSquares[2].pointB.dimX = point.dimX + value; tabSquares[2].pointB.dimY = point.dimY; tabSquares[2].pointC.dimX = point.dimX + value; tabSquares[2].pointC.dimY = point.dimY - value; tabSquares[2].pointD.dimX = point.dimX; tabSquares[2].pointD.dimY = point.dimY - value; // for 4th square input point is point B tabSquares[3].pointA.dimX = point.dimX - value; tabSquares[3].pointA.dimY = point.dimY; tabSquares[3].pointB.dimX = point.dimX; tabSquares[3].pointB.dimY = point.dimY; tabSquares[3].pointC.dimX = point.dimX; tabSquares[3].pointC.dimY = point.dimY - value; tabSquares[3].pointD.dimX = point.dimX - value; tabSquares[3].pointD.dimY = point.dimY - value; for (i=0; i<4; i++) { printf("Square number %d\n",i); // now we print parameters of each point in current Square printf("point A x= %0.2f y= %0.2f\n",tabSquares[i].pointA.dimX,tabSquares[i].pointA.dimY); printf("point B x= %0.2f y= %0.2f\n",tabSquares[i].pointB.dimX,tabSquares[i].pointB.dimY); printf("point C x= %0.2f y= %0.2f\n",tabSquares[i].pointC.dimX,tabSquares[i].pointC.dimY); printf("point D x= %0.2f y= %0.2f\n",tabSquares[i].pointD.dimX,tabSquares[i].pointD.dimY); } }

    Read the article

  • LNK2001: What have I forgotton to set?

    - by graham.reeds
    Following on from my previous question regarding debugging of native code, I decided to create a simple test from a console app as I wasn't getting anywhere with debugging the service directly. So I created a vc6 console app, added the dll project to the workspace and ran it. Instead of executing as expected it spat out the following linker errors: main.obj : error LNK2001: unresolved external symbol "int __stdcall hmDocumentLAdd(char *,char *,long,char *,char *,long,long,long,long *)" (?hmDocumentLAdd@@YGHPAD0J00JJJPAJ@Z) main.obj : error LNK2001: unresolved external symbol "int __stdcall hmGetDocBasePath(char *,long)" (?hmGetDocBasePath@@YGHPADJ@Z) Debug/HazManTest.exe : fatal error LNK1120: 2 unresolved externals This seems to be a simple case of forgetting something in the linker options: However everything seems to be normal, and the lib file, dll and source is available. If I change the lib file to load to nonsense it kicks up the fatal error LNK1104: cannot open file "asdf.lib", so that isn't a problem. I have previously linked to dll and they have just worked, so what I have forgotton to do?

    Read the article

  • What's a clean way to break up a DataTable into chunks of a fixed size with Linq?

    - by Michael Haren
    Update: Here's a similar question Suppose I have a DataTable with a few thousand DataRows in it. I'd like to break up the table into chunks of smaller rows for processing. I thought C#3's improved ability to work with data might help. This is the skeleton I have so far: DataTable Table = GetTonsOfData(); // Chunks should be any IEnumerable<Chunk> type var Chunks = ChunkifyTableIntoSmallerChunksSomehow; // ** help here! ** foreach(var Chunk in Chunks) { // Chunk should be any IEnumerable<DataRow> type ProcessChunk(Chunk); } Any suggestions on what should replace ChunkifyTableIntoSmallerChunksSomehow? I'm really interested in how someone would do this with access C#3 tools. If attempting to apply these tools is inappropriate, please explain! Update 3 (revised chunking as I really want tables, not ienumerables; going with an extension method--thanks Jacob): Final implementation: Extension method to handle the chunking: public static class HarenExtensions { public static IEnumerable<DataTable> Chunkify(this DataTable table, int chunkSize) { for (int i = 0; i < table.Rows.Count; i += chunkSize) { DataTable Chunk = table.Clone(); foreach (DataRow Row in table.Select().Skip(i).Take(chunkSize)) { Chunk.ImportRow(Row); } yield return Chunk; } } } Example consumer of that extension method, with sample output from an ad hoc test: class Program { static void Main(string[] args) { DataTable Table = GetTonsOfData(); foreach (DataTable Chunk in Table.Chunkify(100)) { Console.WriteLine("{0} - {1}", Chunk.Rows[0][0], Chunk.Rows[Chunk.Rows.Count - 1][0]); } Console.ReadLine(); } static DataTable GetTonsOfData() { DataTable Table = new DataTable(); Table.Columns.Add(new DataColumn()); for (int i = 0; i < 1000; i++) { DataRow Row = Table.NewRow(); Row[0] = i; Table.Rows.Add(Row); } return Table; } }

    Read the article

  • Google Maps in .NET Problem

    - by H(at)Ni
    Hello, I've been struggling with Google maps till I found that someone implemented a wrapper so that you can use Google Map as an ASP.Net user control which is a great effort indeed. You can download it from this link. However, after using it for a while, I've found out that it is storing the Google map object only once in the session and getting it from there whenever needed which was a problem for me that when you update the map in some page, you'll find it updated on another page. So, I've digged deep in the code and updated it so that it stores the map object with a unique identifier that you set it as a property in the user control object like that: this.googleMapCtrl.ControlID = Guid.NewGuid().ToString(); You can download the updated control files from here. Cheers,

    Read the article

  • Decoding equivalent assembly code of C code...

    - by puffadder
    Hi All, Wanting to see the output of the compiler (in assembly) for some C code, I wrote a simple program in C and generated its assembly file using gcc. The code is this: #include <stdio.h> int main() { int i = 0; if ( i == 0 ) { printf("testing\n"); } return 0; } The generated assembly for it is here (only the main function): _main: pushl %ebpz movl %esp, %ebp subl $24, %esp andl $-16, %esp movl $0, %eax addl $15, %eax addl $15, %eax shrl $4, %eax sall $4, %eax movl %eax, -8(%ebp) movl -8(%ebp), %eax call __alloca call ___main movl $0, -4(%ebp) cmpl $0, -4(%ebp) jne L2 movl $LC0, (%esp) call _printf L2: movl $0, %eax leave ret I am at an absolute loss to correlate the C code and assembly code. All that the code has to do is store 0 in a register and compare it with a constant 0 and take suitable action. But what is going on in the assembly ? Thanks in advance.

    Read the article

  • How to check function parameters in Go

    - by deamon
    Guava Preconditions allows to check method parameters in Java easily. public void doUsefulThings(Something s, int x, int position) { checkNotNull(s); checkArgument(x >= 0, "Argument was %s but expected nonnegative", x); checkElementIndex(position, someList.size()); // ... } These check methods raise exceptions if the conditions are not met. Go has no exceptions but indicates errors with return values. So I wonder how an idiomatic Go version of the above code would look like.

    Read the article

  • Crash in OS X Core Data Utility Tutorial

    - by vinogradov
    I'm trying to follow Apple's Core Data utility Tutorial. It was all going nicely, until... The tutorial uses a custom sub-class of NSManagedObject, called 'Run'. Run.h looks like this: #import <Foundation/Foundation.h> #import <CoreData/CoreData.h> @interface Run : NSManagedObject { NSInteger processID; } @property (retain) NSDate *date; @property (retain) NSDate *primitiveDate; @property NSInteger processID; @end Now, in Run.m we have an accessor method for the processID variable: - (void)setProcessID:(int)newProcessID { [self willChangeValueForKey:@"processID"]; processID = newProcessID; [self didChangeValueForKey:@"processID"]; } In main.m, we use functions to set up a managed object model and context, instantiate an entity called run, and add it to the context. We then get the current NSprocessInfo, in preparation for setting the processID of the run object. NSManagedObjectContext *moc = managedObjectContext(); NSEntityDescription *runEntity = [[mom entitiesByName] objectForKey:@"Run"]; Run *run = [[Run alloc] initWithEntity:runEntity insertIntoManagedObjectContext:moc]; NSProcessInfo *processInfo = [NSProcessInfo processInfo]; Next, we try to call the accessor method defined in Run.m to set the value of processID: [run setProcessID:[processInfo processIdentifier]]; And that's where it's crashing. The object run seems to exist (I can see it in the debugger), so I don't think I'm messaging nil; on the other hand, it doesn't look like the setProcessID: message is actually being received. I'm obviously still learning this stuff (that's what tutorials are for, right?), and I'm probably doing something really stupid. However, any help or suggestions would be gratefully received! ===MORE INFORMATION=== Following up on Jeremy's suggestions: The processID attribute in the model is set up like this: NSAttributeDescription *idAttribute = [[NSAttributeDescription alloc]init]; [idAttribute setName:@"processID"]; [idAttribute setAttributeType:NSInteger32AttributeType]; [idAttribute setOptional:NO]; [idAttribute setDefaultValue:[NSNumber numberWithInteger:-1]]; which seems a little odd; we are defining it as a scalar type, and then giving it an NSNumber object as its default value. In the associated class, Run, processID is defined as an NSInteger. Still, this should be OK - it's all copied directly from the tutorial. It seems to me that the problem is probably in there somewhere. By the way, the getter method for processID is defined like this: - (int)processID { [self willAccessValueForKey:@"processID"]; NSInteger pid = processID; [self didAccessValueForKey:@"processID"]; return pid; } and this method works fine; it accesses and unpacks the default int value of processID (-1). Thanks for the help so far!

    Read the article

  • WPF: Binding with title and subitems

    - by John
    I am having some issues trying to learn WPF. What I am trying to do is to bind a class that has a string and an array of strings. I would like to bind the string as the title and array as the contents of an expander, but I am having difficulties. What am I missing to make this work? Any help would be appreciated, TIA. This is the code I have thus far: XAML <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <Grid> <ListBox Grid.Column="0" Name="lbTopics" ItemsSource="{Binding}"> <ListBox.ItemTemplate> <DataTemplate> <Expander Header="{Binding Path=TopicName}" > <Expander.Content> <ListBox> <ListBox.ItemTemplate> <DataTemplate> <Label Content="{Binding Path=(ItemName)}" Width="120px" Height="32px" Foreground="Black" /> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Expander.Content> </Expander> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Grid> C# namespace WpfApplication1 { public partial class Window1 : Window { public Window1() { InitializeComponent(); lbTopics.DataContext = new Topics(); } } public class Topics : ObservableCollection<Topic> { public Topics() { for (int i = 0; i < 10; i++) { this.Add(new Topic(i)); } } } public class Topic { public Topic(int i) { TopicName = "Topic " + i; ItemName = new List<string>(10); for (int j = 0; j < 10; j++) { ItemName.Add(i + " - Item " + j); } } public string TopicName { get; set; } public List<string> ItemName { get; set; } } }

    Read the article

  • query optimization

    - by Gaurav
    I have a query of the form SELECT uid1,uid2 FROM friend WHERE uid1 IN (SELECT uid2 FROM friend WHERE uid1='.$user_id.') and uid2 IN (SELECT uid2 FROM friend WHERE uid1='.$user_id.') The problem now is that the nested query SELECT uid2 FROM friend WHERE uid1='.$user_id.' returns a very large number of ids(approx. 5000). The table structure of the friend table is uid1(int), uid2(int). This table is used to determine whether two users are linked together as friends. Any workaround? Can I write the query in a different way? Or is there some other way to solve this issue. I'm sure I am not the first person to face such a problem. Any help would be greatly appreciated.

    Read the article

  • InvalidOperationException When XML Serializing Inherited Class

    - by Nick
    I am having an issue serializing a c# class to an XML file that has a base class... here is a simple example: namespace Domain { [Serializable] public class ClassA { public virtual int MyProperty { get; set; } } } namespace Derived { public class ClassA : Domain.ClassA { public override int MyProperty { get { return 1; } set { /* Do Nothing */ } } } } When I attempt to serialize an instance of Derived.ClassA, I receive the following exception: InvalidOperationException(Types 'Domain.ClassA' and 'Derived.ClassA' both use the XML type name 'ClassA', from the namespace ". Use XML attributes to specify a unique XML name and/or namespace for the type.) The problem is that I want to create a single base class that simply defines the structure of the XML file, and then allow anyone else to derive from that class to insert business rules, but that the formatting will come through from the base. Is this possible, and if so, how do I attribute the base class to allow this?

    Read the article

  • C#/.NET: Separation of multipage tiff with compression "CCITT T.6" very slow

    - by Alex B
    I need to separate multiframe tiff files, and use the following method: public static Image[] GetFrames(Image sourceImage) { Guid objGuid = sourceImage.FrameDimensionsList[0]; FrameDimension objDimension = new FrameDimension(objGuid); int frameCount = sourceImage.GetFrameCount(objDimension); Image[] images = new Image[frameCount]; for (int i = 0; i < frameCount; i++) { MemoryStream ms = new MemoryStream(); sourceImage.SelectActiveFrame(objDimension, i); sourceImage.Save(ms, ImageFormat.Tiff); images[i] = Image.FromStream(ms); } return images; } It works fine, butt if the source was encoded using the CCITT T.6 compression, separating a 20-frame-file takes up to 15 seconds on my 2,5ghz CPU. Saving the images afterwards to a single file using standard compression (LZW), the separation time is under 1 second. Is there a way to speed up the process?

    Read the article

  • [Java/Android] Multidimensional array to ListView.. how?

    - by Yverman
    I have a query result set which I like to edit first and then put it to my ListView. Without editing my data first, I could use SimpleCursorAdapter like that: ListAdapter adapter = new SimpleCursorAdapter( this, R.layout.list_item, mCursor, new String[] { "address", "city" }, new int[] { R.id.address, R.id.zip_city }); this.setListAdapter(adapter); But now, I put everything in a multidimensional array like that: if(mCursor.isFirst()) { //create a new array String[][] listData = new String[mCursor.getCount()][3]; int i = 0; do { listData[i] = new String[] { mCursor.getString(mCursor.getColumnIndex("address")), mCursor.getString(mCursor.getColumnIndex("zip")) + " " + mCursor.getString(mCursor.getColumnIndex("city")), calculateDistance(Double.parseDouble(mCursor.getString(mCursor.getColumnIndex("diff")))) }; i++; } while(mCursor.moveToNext()); } So my problem is now, I have no idea how to put this to my ListView. Could someone help me here? Sorry for my bad english and Java knowledge. :)

    Read the article

  • Help me understand this C code

    - by Benjamin
    INT GetTree (HWND hWnd, HTREEITEM hItem, HKEY *pRoot, TCHAR *pszKey, INT nMax) { TV_ITEM tvi; TCHAR szName[256]; HTREEITEM hParent; HWND hwndTV = GetDlgItem (hWnd, ID_TREEV); memset (&tvi, 0, sizeof (tvi)); hParent = TreeView_GetParent (hwndTV, hItem); if (hParent) { // Get the parent of the parent of the... GetTree (hWnd, hParent, pRoot, pszKey, nMax); // Get the name of the item. tvi.mask = TVIF_TEXT; tvi.hItem = hItem; tvi.pszText = szName; tvi.cchTextMax = dim(szName); TreeView_GetItem (hwndTV, &tvi); //send the TVM_GETITEM message? lstrcat (pszKey, TEXT ("\\")); lstrcat (pszKey, szName); } else { *pszKey = TEXT ('\0'); szName[0] = TEXT ('\0'); // Get the name of the item. tvi.mask = TVIF_TEXT | TVIF_PARAM; tvi.hItem = hItem; tvi.pszText = szName; tvi.cchTextMax = dim(szName); if (TreeView_GetItem (hwndTV, &tvi)) //*pRoot = (HTREEITEM)tvi.lParam; //original hItem = (HTREEITEM)tvi.lParam; else { INT rc = GetLastError(); } } return 0; } The block of code that begins with the comment "Get the name of the item" does not make sense to me. If you are getting the listview item why does the code set the parameters of the item being retrieved? If you already had the values there would be no need to retrieve them. Secondly near the comment "original" is the original line of code which will compile with a warning under embedded visual c++ 4.0, but if you copy the exact same code into visual studio 2008 it will not compile. Since I did not write any of this code, and am trying to learn, is it possible the original author made a mistake on this line? The *pRoot should point to HKEY type yet he is casting to an HTREEITEM type which should never work since the data types don't match?

    Read the article

< Previous Page | 434 435 436 437 438 439 440 441 442 443 444 445  | Next Page >