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  • Reverse subarray of an array with O(1)

    - by Babibu
    I have an idea how to implement sub array reverse with O(1), not including precalculation such as reading the input. I will have many reverse operations, and I can't use the trivial solution of O(N). Edit: To be more clear I want to build data structure behind the array with access layer that knows about reversing requests and inverts the indexing logic as necessary when someone wants to iterate over the array. Edit 2: The data structure will only be used for iterations I been reading this and this and even this questions but they aren't helping. There are 3 cases that need to be taking care of: Regular reverse operation Reverse that including reversed area Intersection between reverse and part of other reversed area in the array Here is my implementation for the first two parts, I will need your help with the last one. This is the rule class: class Rule { public int startingIndex; public int weight; } It is used in my basic data structure City: public class City { Rule rule; private static AtomicInteger _counter = new AtomicInteger(-1); public final int id = _counter.incrementAndGet(); @Override public String toString() { return "" + id; } } This is the main class: public class CitiesList implements Iterable<City>, Iterator<City> { private int position; private int direction = 1; private ArrayList<City> cities; private ArrayDeque<City> citiesQeque = new ArrayDeque<>(); private LinkedList<Rule> rulesQeque = new LinkedList<>(); public void init(ArrayList<City> cities) { this.cities = cities; } public void swap(int index1, int index2){ Rule rule = new Rule(); rule.weight = Math.abs(index2 - index1); cities.get(index1).rule = rule; cities.get(index2 + 1).rule = rule; } @Override public void remove() { throw new IllegalStateException("Not implemented"); } @Override public City next() { City city = cities.get(position); if (citiesQeque.peek() == city){ citiesQeque.pop(); changeDirection(); position += (city.rule.weight + 1) * direction; city = cities.get(position); } if(city.rule != null){ if(city.rule != rulesQeque.peekLast()){ rulesQeque.add(city.rule); position += city.rule.weight * direction; changeDirection(); citiesQeque.push(city); } else{ rulesQeque.removeLast(); position += direction; } } else{ position += direction; } return city; } private void changeDirection() { direction *= -1; } @Override public boolean hasNext() { return position < cities.size(); } @Override public Iterator<City> iterator() { position = 0; return this; } } And here is a sample program: public static void main(String[] args) { ArrayList<City> list = new ArrayList<>(); for(int i = 0 ; i < 20; i++){ list.add(new City()); } CitiesList citiesList = new CitiesList(); citiesList.init(list); for (City city : citiesList) { System.out.print(city + " "); } System.out.println("\n******************"); citiesList.swap(4, 8); for (City city : citiesList) { System.out.print(city + " "); } System.out.println("\n******************"); citiesList.swap(2, 15); for (City city : citiesList) { System.out.print(city + " "); } } How do I handle reverse intersections?

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  • Help trying to get two-finger scrolling to work on Asus UL80VT

    - by Dan2k3k4
    Multi-touch works fine on Windows 7 with: two-fingers scroll vertical and horizontally, two-finger tap for middle click, and three-finger tap for right click. However with Ubuntu, I've never been able to get multi-touch to "save" and work, I was able to get it to work a few times but after restarting - it would just reset back. I have the settings for two-finger scrolling on: Mouse and Touchpad Touchpad Two-finger scrolling (selected) Enable horizontal scrolling (ticked) The cursor stops moving when I try to scroll with two fingers, but it doesn't actually scroll the page. When I perform xinput list, I get: Virtual core pointer id=2 [master pointer (3)] ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ETPS/2 Elantech ETF0401 id=13 [slave pointer (2)] I've tried to install some 'synaptics-dkms' bug-fix (from a few years back) but that didn't work, so I removed that. I've tried installing 'uTouch' but that didn't seem to do anything so removed it. Here's what I have installed now: dpkg --get-selections installed-software grep 'touch\|mouse\|track\|synapt' installed-software libsoundtouch0 --- install libutouch-evemu1 --- install libutouch-frame1 --- install libutouch-geis1 --- install libutouch-grail1 --- install printer-driver-ptouch --- install ptouch-driver --- install xserver-xorg-input-multitouch --- install xserver-xorg-input-mouse --- install xserver-xorg-input-vmmouse --- install libnetfilter-conntrack3 --- install libxatracker1 --- install xserver-xorg-input-synaptics --- install So, I'll start again, what should I do now to get two-finger scrolling to work and ensure it works after restarting? Also doing: synclient TapButton1=1 TapButton2=2 TapButton3=3 ...works but doesn't save after restarting. However doing: synclient VertTwoFingerScroll=1 HorizTwoFingerScroll=1 Does NOT work to fix the two-finger scrolling. Output of: cat /var/log/Xorg.0.log | grep -i synaptics [ 4.576] (II) LoadModule: "synaptics" [ 4.577] (II) Loading /usr/lib/xorg/modules/input/synaptics_drv.so [ 4.577] (II) Module synaptics: vendor="X.Org Foundation" [ 4.577] (II) Using input driver 'synaptics' for 'ETPS/2 Elantech ETF0401' [ 4.577] (II) Loading /usr/lib/xorg/modules/input/synaptics_drv.so [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: x-axis range 0 - 1088 [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: y-axis range 0 - 704 [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: pressure range 0 - 255 [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: finger width range 0 - 16 [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: buttons: left right middle double triple scroll-buttons [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: Vendor 0x2 Product 0xe [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: touchpad found [ 4.588] (**) synaptics: ETPS/2 Elantech ETF0401: (accel) MinSpeed is now constant deceleration 2.5 [ 4.588] (**) synaptics: ETPS/2 Elantech ETF0401: MaxSpeed is now 1.75 [ 4.588] (**) synaptics: ETPS/2 Elantech ETF0401: AccelFactor is now 0.154 [ 4.589] (--) synaptics: ETPS/2 Elantech ETF0401: touchpad found Tried installing synaptiks but that didn't seem to work either, so removed it. Temporary Fix (works until I restart) Doing the following commands: modprobe -r psmouse modprobe psmouse proto=imps Works but now xinput list shows up as: Virtual core pointer id=2 [master pointer (3)] ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ImPS/2 Generic Wheel Mouse id=13 [slave pointer (2)] Instead of Elantech, and it gets reset when I reboot. Solution (not ideal for most people) So, I ended up reinstalling a fresh 12.04 after indirectly playing around with burg and plymouth then removing plymouth which removed 50+ packages (I saw the warnings but was way too tired and assumed I could just 'reinstall' them all after (except that didn't work). Right now xinput list shows up as: ? Virtual core pointer --- id=2 [master pointer (3)] ? ? Virtual core XTEST pointer --- id=4 [slave pointer (2)] ? ? ETPS/2 Elantech Touchpad --- id=13 [slave pointer (2)] grep 'touch\|mouse\|track\|synapt' installed-software libnetfilter-conntrack3 --- install libsoundtouch0 --- install libutouch-evemu1 --- install libutouch-frame1 --- install libutouch-geis1 --- install libutouch-grail1 --- install libxatracker1 --- install mousetweaks --- install printer-driver-ptouch --- install xserver-xorg-input-mouse --- install xserver-xorg-input-synaptics --- install xserver-xorg-input-vmmouse --- install cat /var/log/Xorg.0.log | grep -i synaptics [ 4.890] (II) LoadModule: "synaptics" [ 4.891] (II) Loading /usr/lib/xorg/modules/input/synaptics_drv.so [ 4.892] (II) Module synaptics: vendor="X.Org Foundation" [ 4.892] (II) Using input driver 'synaptics' for 'ETPS/2 Elantech Touchpad' [ 4.892] (II) Loading /usr/lib/xorg/modules/input/synaptics_drv.so [ 4.956] (II) synaptics: ETPS/2 Elantech Touchpad: ignoring touch events for semi-multitouch device [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: x-axis range 0 - 1088 [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: y-axis range 0 - 704 [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: pressure range 0 - 255 [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: finger width range 0 - 15 [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: buttons: left right double triple [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: Vendor 0x2 Product 0xe [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: touchpad found [ 4.980] () synaptics: ETPS/2 Elantech Touchpad: (accel) MinSpeed is now constant deceleration 2.5 [ 4.980] () synaptics: ETPS/2 Elantech Touchpad: MaxSpeed is now 1.75 [ 4.980] (**) synaptics: ETPS/2 Elantech Touchpad: AccelFactor is now 0.154 [ 4.980] (--) synaptics: ETPS/2 Elantech Touchpad: touchpad found So, if all else fails, reinstall Linux :/

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  • Filtering data in LINQ with the help of where clause

    - by vik20000in
     LINQ has bought with itself a super power of querying Objects, Database, XML, SharePoint and nearly any other data structure. The power of LINQ lies in the fact that it is managed code that lets you write SQL type code to fetch data.  Whenever working with data we always need a way to filter out the data based on different condition. In this post we will look at some of the different ways in which we can filter data in LINQ with the help of where clause. Simple Filter for an array. Let’s say we have an array of number and we want to filter out data based on some condition. Below is an example int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 }; var lowNums =                 from num in numbers                 where num < 5                 select num;   Filter based on one of the property in the class. With the help of LINQ we can also filer out data from a list based on value of some property. var soldOutProducts =                 from prod in products                 where prod.UnitsInStock == 0                 select prod; Filter based on Multiple of the property in the class. var expensiveInStockProducts =         from prod in products         where prod.UnitsInStock > 0 && prod.UnitPrice > 3.00M         select prod; Filter based on the index of the Item in the list.In the below example we can see that we are able to filter data based on the index of the item in the list. string[] digits = { "zero", "one", "two", "three", "four", "five", "six"}; var shortDigits = digits.Where((digit, index) => digit.Length < index); There are many other way in which we can filter out data in LINQ. In the above post I have tried and shown few ways using the LINQ. Vikram

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  • Review: A Quick Look at Reflector

    - by James Michael Hare
    I, like many, was disappointed when I heard that Reflector 7 was not free, and perhaps that’s why I waited so long to try it and just kept using my version 6 (which continues to be free).  But though I resisted for so long, I longed for the better features that were being developed, and began to wonder if I should upgrade.  Thus, I began to look into the features being offered in Reflector 7.5 to see what was new. Multiple Editions Reflector 7.5 comes in three flavors, each building on the features of the previous version: Standard – Contains just the Standalone application ($70) VS – Same as Standard but adds Reflector Object Browser for Visual Studio ($130) VSPro – Same as VS but adds ability to set breakpoints and step into decompiled code ($190) So let’s examine each of these features. The Standalone Application (Standard, VS, VSPro editions) Popping open Reflector 7.5 and looking at the GUI, we see much of the same familiar features, with a few new ones as well: Most notably, the disassembler window now has a tabbed window with navigation buttons.  This makes it much easier to back out of a deep-dive into many layers of decompiled code back to a previous point. Also, there is now an analyzer which can be used to determine dependencies for a given method, property, type, etc. For example, if we select System.Net.Sockets.TcpClient and hit the Analyze button, we’d see a window with the following nodes we could expand: This gives us the ability to see what a given type uses, what uses it, who exposes it, and who instantiates it. Now obviously, for low-level types (like DateTime) this list would be enormous, but this can give a lot of information on how a given type is connected to the larger code ecosystem. One of the other things I like about using Reflector 7.5 is that it does a much better job of displaying iterator blocks than Reflector 6 did. For example, if you were to take a look at the Enumerable.Cast() extension method in System.Linq, and dive into the CastIterator in Reflector 6, you’d see this: But now, in Reflector 7.5, we see the iterator logic much more clearly: This is a big improvement in the quality of their code disassembler and for me was one of the main reasons I decided to take the plunge and get version 7.5. The Reflector Object Browser (VS, VSPro editions) If you have the .NET Reflector VS or VSPro editions, you’ll find you have in Visual Studio a Reflector Object Browser window available where you can select and decompile any assembly right in Visual Studio. For example, if you want to take a peek at how System.Collections.Generic.List<T> works, you can either select List<T> in the Reflector Object Browser, or even simpler just select a usage of it in your code and CTRL + Click to dive in. – And it takes you right to a source window with the decompiled source: Setting Breakpoints and Stepping Into Decompiled Code (VSPro) If you have the VSPro edition, in addition to all the things said above, you also get the additional ability to set breakpoints in this decompiled code and step through it as if it were your own code: This can be a handy feature when you need to see why your code’s use of a BCL or other third-party library isn’t working as you expect. Summary Yes, Reflector is no longer free, and yes, that’s a bit of a bummer. But it always was and still is a very fine tool. If you still have Reflector 6, you aren’t forced to upgrade any longer, but getting the nicer disassembler (especially for iterator blocks) and the handy VS integration is worth at least considering upgrading for.  So I leave it up to you, these are some of the features of Reflector 7.5, what’s your thoughts? Technorati Tags: .NET,Reflector

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  • SQL SERVER – Another lesser known feature of SQL Server Management Studio 2012 – Guest Post by Balmukund Lakhani

    - by Pinal Dave
    This is a fantastic blog post from my dear friend Balmukund ( blog | twitter | facebook ). He had presented a fantastic session in our last UG and there were lots of requests from attendees that he blogs about it. Well, here is the blog post about the same very popular UG session. Let us read the entire blog post in the voice of the Balmukund himself. In one of my previous guest blog on SQL Authority, I wrote about “Additional Connection Parameter” tab of login screen in SQL Server Management Studio (a.k.a. SSMS). On the similar lines, this blog is going to show little less known new feature of login main screen (“Connect to Server”) of SSMS 2012. You might have seen below screen countless times and you might wonder what is there is blog about in this simple screen. Well, continue reading and you would get the answer. Many times, DBA have to login to production server from non-regular machine, may be a developer’s workstation. Once you login to SQL, do your work and close the management studio. Do you know that your server name is saved in management studio? Of course, very useful feature because you may not like to type server name/IP address every time. Whatever servers you have connected, it would be stored by management studio. But sometime, it’s annoying! What you would do if you want SQL Server Management Studio to forget “all” the servers listed in drop down of Server name? To do that, you need to know how and where it’s stored. You can use one of my favorite tool from sysinternals called Process Monitor (also known as ProcMon) and easily figure out that this is stored in a file under your windows user profile. Below is the file in SQL 2008 R2 Management Studio. %appdata%\Microsoft\Microsoft SQL Server\100\Tools\Shell\SqlStudio.bin For SQL Server 2012, here is what we can see in ProcMon So, the path is %appdata%\Microsoft\Microsoft SQL Server\110\Tools\Shell\SqlStudio.bin So far, you might wonder, where is the new feature? I have been asked by many users to delete entries from SSMS “Connect to Server” server name list. Well, unofficially, you can delete the file directly which we found via ProcMon. Note that delete file to get rid of server list is not officially supported by Microsoft. Better way to achieve this is provided in SSMS 2012. To delete the servers from the list, highlight the name we want to delete (via keyboard or mouse) and then press delete key via keyboard. We can’t be multi-select and has to be done one by one. We can delete as many entries we want. I have delete few from first screenshot taken and here is the modified version. This is not available in SQL 2008 R2 and its previous version. This came from feedback given to SQL Server Product group. Hope you have learned something new today! Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology

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  • Implementing Database Settings Using Policy Based Management

    - by Ashish Kumar Mehta
    Introduction Database Administrators have always had a tough time to ensuring that all the SQL Servers administered by them are configured according to the policies and standards of organization. Using SQL Server’s  Policy Based Management feature DBAs can now manage one or more instances of SQL Server 2008 and check for policy compliance issues. In this article we will utilize Policy Based Management (aka Declarative Management Framework or DMF) feature of SQL Server to implement and verify database settings on all production databases. It is best practice to enforce the below settings on each Production database. However, it can be tedious to go through each database and then check whether the below database settings are implemented across databases. In this article I will explain it to you how to utilize the Policy Based Management Feature of SQL Server 2008 to create a policy to verify these settings on all databases and in cases of non-complaince how to bring them back into complaince. Database setting to enforce on each user database : Auto Close and Auto Shrink Properties of database set to False Auto Create Statistics and Auto Update Statistics set to True Compatibility Level of all the user database set as 100 Page Verify set as CHECKSUM Recovery Model of all user database set to Full Restrict Access set as MULTI_USER Configure a Policy to Verify Database Settings 1. Connect to SQL Server 2008 Instance using SQL Server Management Studio 2. In the Object Explorer, Click on Management > Policy Management and you will be able to see Policies, Conditions & Facets as child nodes 3. Right click Policies and then select New Policy…. from the drop down list as shown in the snippet below to open the  Create New Policy Popup window. 4. In the Create New Policy popup window you need to provide the name of the policy as “Implementing and Verify Database Settings for Production Databases” and then click the drop down list under Check Condition. As highlighted in the snippet below click on the New Condition… option to open up the Create New Condition window. 5. In the Create New Condition popup window you need to provide the name of the condition as “Verify and Change Database Settings”. In the Facet drop down list you need to choose the Facet as Database Options as shown in the snippet below. Under Expression you need to select Field value as @AutoClose and then choose Operator value as ‘ = ‘ and finally choose Value as False. Now that you have successfully added the first field you can now go ahead and add rest of the fields as shown in the snippet below. Once you have successfully added all the above shown fields of Database Options Facet, click OK to save the changes and to return to the parent Create New Policy – Implementing and Verify Database Settings for Production Database windows where you will see that the newly created condition “Verify and Change Database Settings” is selected by default. Continues…

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  • Changes in licence in forked project what are my rights?

    - by Wes
    Hi I'm intrested in using the apparently now defunct app-mdi libray in a flex application for a paying customer. http://sourceforge.net/projects/appmdi/ It appears that the app-mdi project has been forked from flex-mdi and indeed the code has so much in common it would appear almost identical to the origional code. Now in the original source flex-mdi the following licence appears in the source code /* Copyright (c) 2007 FlexMDI Contributors. See: http://code.google.com/p/flexmdi/wiki/ProjectContributors Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ However in the app-mdi library on the same file the following licence appears. Copyright (c) 2010, TRUEAGILE All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of the TRUEAGILE nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ Now I've no problem with the licence except for the line. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. The copyright notice in its entireity makes no sense in binary material. Specifically talking about redistobutions in the binary form. Finally the question is what exactly has to be shown on web clients who access softare that utilises this library? Also is changing the licence in this manner actually allowed?

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  • Implementing a modern web application with Web API on top of old services

    - by Gaui
    My company has many WCF services which may or may not be replaced in the near future. The old web application is written in WebForms and communicates straight with these services via SOAP and returns DataTables. Now I am designing a new modern web application in a modern style, an AngularJS client which communicates with an ASP.NET Web API via JSON. The Web API then communicates with the WCF services via SOAP. In the future I want to let the Web API handle all requests and go straight to the database, but because the business logic implemented in the WCF services is complicated it's going to take some time to rewrite and replace it. Now to the problem: I'm trying to make it easy in the near future to replace the WCF services with some other data storage, e.g. another endpoint, database or whatever. I also want to make it easy to unit test the business logic. That's why I have structured the Web API with a repository layer and a service layer. The repository layer has a straight communication with the data storage (WCF service, database, or whatever) and the service layer then uses the repository (Dependency Injection) to get the data. It doesn't care where it gets the data from. Later on I can be in control and structure the data returned from the data storage (DataTable to POCO) and be able to test the logic in the service layer with some mock repository (using Dependency Injection). Below is some code to explain where I'm going with this. But my question is, does this all make sense? Am I making this overly complicated and could this be simplified in any way possible? Does this simplicity make this too complicated to maintain? My main goal is to make it as easy as possible to switch to another data storage later on, e.g. an ORM and be able to test the logic in the service layer. And because the majority of the business logic is implemented in these WCF services (and they return DataTables), I want to be in control of the data and the structure returned to the client. Any advice is greatly appreciated. Update 20/08/14 I created a repository factory, so services would all share repositories. Now it's easy to mock a repository, add it to the factory and create a provider using that factory. Any advice is much appreciated. I want to know if I'm making things more complicated than they should be. So it looks like this: 1. Repository Factory public class RepositoryFactory { private Dictionary<Type, IServiceRepository> repositories; public RepositoryFactory() { this.repositories = new Dictionary<Type, IServiceRepository>(); } public void AddRepository<T>(IServiceRepository repo) where T : class { if (this.repositories.ContainsKey(typeof(T))) { this.repositories.Remove(typeof(T)); } this.repositories.Add(typeof(T), repo); } public dynamic GetRepository<T>() { if (this.repositories.ContainsKey(typeof(T))) { return this.repositories[typeof(T)]; } throw new RepositoryNotFoundException("No repository found for " + typeof(T).Name); } } I'm not very fond of dynamic but I don't know how to retrieve that repository otherwise. 2. Repository and service // Service repository interface // All repository interfaces extend this public interface IServiceRepository { } // Invoice repository interface // Makes it easy to mock the repository later on public interface IInvoiceServiceRepository : IServiceRepository { List<Invoice> GetInvoices(); } // Invoice repository // Connects to some data storage to retrieve invoices public class InvoiceServiceRepository : IInvoiceServiceRepository { public List<Invoice> GetInvoices() { // Get the invoices from somewhere // This could be a WCF, a database, or whatever using(InvoiceServiceClient proxy = new InvoiceServiceClient()) { return proxy.GetInvoices(); } } } // Invoice service // Service that handles talking to a real or a mock repository public class InvoiceService { // Repository factory RepositoryFactory repoFactory; // Default constructor // Default connects to the real repository public InvoiceService(RepositoryFactory repo) { repoFactory = repo; } // Service function that gets all invoices from some repository (mock or real) public List<Invoice> GetInvoices() { // Query the repository return repoFactory.GetRepository<IInvoiceServiceRepository>().GetInvoices(); } }

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  • Java Hint in NetBeans for Identifying JOptionPanes

    - by Geertjan
    I tend to have "JOptionPane.showMessageDialogs" scattered through my code, for debugging purposes. Now I have a way to identify all of them and remove them one by one, since some of them are there for users of the application so shouldn't be removed, via the Refactoring window: Identifying instances of code that I'm interested in is really trivial: import org.netbeans.spi.editor.hints.ErrorDescription; import org.netbeans.spi.java.hints.ConstraintVariableType; import org.netbeans.spi.java.hints.ErrorDescriptionFactory; import org.netbeans.spi.java.hints.Hint; import org.netbeans.spi.java.hints.HintContext; import org.netbeans.spi.java.hints.TriggerPattern; import org.openide.util.NbBundle.Messages; @Hint( displayName = "#DN_ShowMessageDialogChecker", description = "#DESC_ShowMessageDialogChecker", category = "general") @Messages({ "DN_ShowMessageDialogChecker=Found \"ShowMessageDialog\"", "DESC_ShowMessageDialogChecker=Checks for JOptionPane.showMes" }) public class ShowMessageDialogChecker { @TriggerPattern(value = "$1.showMessageDialog", constraints = @ConstraintVariableType(variable = "$1", type = "javax.swing.JOptionPane")) @Messages("ERR_ShowMessageDialogChecker=Are you sure you need this statement?") public static ErrorDescription computeWarning(HintContext ctx) { return ErrorDescriptionFactory.forName( ctx, ctx.getPath(), Bundle.ERR_ShowMessageDialogChecker()); } } Stick the above class, which seriously isn't much code at all, in a module and run it, with this result: Bit trickier to do the fix, i.e., add a bit of code to let the user remove the statement, but I looked in the NetBeans sources and used the System.out fix, which does the same thing:  import com.sun.source.tree.BlockTree; import com.sun.source.tree.StatementTree; import com.sun.source.util.TreePath; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import org.netbeans.api.java.source.CompilationInfo; import org.netbeans.api.java.source.WorkingCopy; import org.netbeans.spi.editor.hints.ErrorDescription; import org.netbeans.spi.editor.hints.Fix; import org.netbeans.spi.java.hints.ConstraintVariableType; import org.netbeans.spi.java.hints.ErrorDescriptionFactory; import org.netbeans.spi.java.hints.Hint; import org.netbeans.spi.java.hints.HintContext; import org.netbeans.spi.java.hints.JavaFix; import org.netbeans.spi.java.hints.TriggerPattern; import org.openide.util.NbBundle.Messages; @Hint( displayName = "#DN_ShowMessageDialogChecker", description = "#DESC_ShowMessageDialogChecker", category = "general") @Messages({ "DN_ShowMessageDialogChecker=Found \"ShowMessageDialog\"", "DESC_ShowMessageDialogChecker=Checks for JOptionPane.showMes" }) public class ShowMessageDialogChecker { @TriggerPattern(value = "$1.showMessageDialog", constraints = @ConstraintVariableType(variable = "$1", type = "javax.swing.JOptionPane")) @Messages("ERR_ShowMessageDialogChecker=Are you sure you need this statement?") public static ErrorDescription computeWarning(HintContext ctx) { Fix fix = new FixImpl(ctx.getInfo(), ctx.getPath()).toEditorFix(); return ErrorDescriptionFactory.forName( ctx, ctx.getPath(), Bundle.ERR_ShowMessageDialogChecker(), fix); } private static final class FixImpl extends JavaFix { public FixImpl(CompilationInfo info, TreePath tp) { super(info, tp); } @Override @Messages("FIX_ShowMessageDialogChecker=Remove the statement") protected String getText() { return Bundle.FIX_ShowMessageDialogChecker(); } @Override protected void performRewrite(TransformationContext tc) throws Exception { WorkingCopy wc = tc.getWorkingCopy(); TreePath statementPath = tc.getPath(); TreePath blockPath = tc.getPath().getParentPath(); while (!(blockPath.getLeaf() instanceof BlockTree)) { statementPath = blockPath; blockPath = blockPath.getParentPath(); if (blockPath == null) { return; } } BlockTree blockTree = (BlockTree) blockPath.getLeaf(); List<? extends StatementTree> statements = blockTree.getStatements(); List<StatementTree> newStatements = new ArrayList<StatementTree>(); for (Iterator<? extends StatementTree> it = statements.iterator(); it.hasNext();) { StatementTree statement = it.next(); if (statement != statementPath.getLeaf()) { newStatements.add(statement); } } BlockTree newBlockTree = wc.getTreeMaker().Block(newStatements, blockTree.isStatic()); wc.rewrite(blockTree, newBlockTree); } } } Aside from now being able to use "Inspect & Refactor" to identify and fix all instances of JOptionPane.showMessageDialog at the same time, you can also do the fixes per instance within the editor:

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  • Achieve Named Criteria with multiple tables in EJB Data control

    - by Deepak Siddappa
    In EJB create a named criteria using sparse xml and in named criteria wizard, only attributes related to the that particular entities will be displayed.  So here we can filter results only on particular entity bean. Take a scenario where we need to create Named Criteria based on multiple tables using EJB. In BC4J we can achieve this by creating view object based on multiple tables. So in this article, we will try to achieve named criteria based on multiple tables using EJB.Implementation StepsCreate Java EE Web Application with entity based on Departments and Employees, then create a session bean and data control for the session bean.Create a Java Bean, name as CustomBean and add below code to the file. Here in java bean from both Departments and Employees tables three fields are taken. public class CustomBean { private BigDecimal departmentId; private String departmentName; private BigDecimal locationId; private BigDecimal employeeId; private String firstName; private String lastName; public CustomBean() { super(); } public void setDepartmentId(BigDecimal departmentId) { this.departmentId = departmentId; } public BigDecimal getDepartmentId() { return departmentId; } public void setDepartmentName(String departmentName) { this.departmentName = departmentName; } public String getDepartmentName() { return departmentName; } public void setLocationId(BigDecimal locationId) { this.locationId = locationId; } public BigDecimal getLocationId() { return locationId; } public void setEmployeeId(BigDecimal employeeId) { this.employeeId = employeeId; } public BigDecimal getEmployeeId() { return employeeId; } public void setFirstName(String firstName) { this.firstName = firstName; } public String getFirstName() { return firstName; } public void setLastName(String lastName) { this.lastName = lastName; } public String getLastName() { return lastName; } } Open the sessionEJb file and add the below code to the session bean and expose the method in local/remote interface and generate a data control for that. Note:- Here in the below code "em" is a EntityManager. public List<CustomBean> getCustomBeanFindAll() { String queryString = "select d.department_id, d.department_name, d.location_id, e.employee_id, e.first_name, e.last_name from departments d, employees e\n" + "where e.department_id = d.department_id"; Query genericSearchQuery = em.createNativeQuery(queryString, "CustomQuery"); List resultList = genericSearchQuery.getResultList(); Iterator resultListIterator = resultList.iterator(); List<CustomBean> customList = new ArrayList(); while (resultListIterator.hasNext()) { Object col[] = (Object[])resultListIterator.next(); CustomBean custom = new CustomBean(); custom.setDepartmentId((BigDecimal)col[0]); custom.setDepartmentName((String)col[1]); custom.setLocationId((BigDecimal)col[2]); custom.setEmployeeId((BigDecimal)col[3]); custom.setFirstName((String)col[4]); custom.setLastName((String)col[5]); customList.add(custom); } return customList; } Open the DataControls.dcx file and create sparse xml for customBean. In sparse xml navigate to Named criteria tab -> Bind Variable section, create two binding variables deptId,fName. In sparse xml navigate to Named criteria tab ->Named criteria, create a named criteria and map the query attributes to the bind variables. In the ViewController create a file jspx page, from data control palette drop customBeanFindAll->Named Criteria->CustomBeanCriteria->Query as ADF Query Panel with Table. Run the jspx page and enter values in search form with departmentId as 50 and firstName as "M". Named criteria will filter the query of a data source and display the result like below.

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  • apt-get 403 Forbidden

    - by Lerp
    I've start a new job today and I am trying to set up my machine to run through their Windows server. I've managed to get a internet connection through the server now but now I can't run apt-get update as I get a "403 Forbidden" error. This is for every repo under my source list, apart from translations(?). I do have a proxy in apt.conf, if I don't have it I get a 407 Permission Denied error. Here's my apt.conf file (I have omitted my username and password) Acquire::http::proxy "http://username:[email protected]:8080/"; Here's my sources.list #deb cdrom:[Ubuntu 12.04.2 LTS _Precise Pangolin_ - Release amd64 (20130213)]/ dists/precise/main/binary-i386/ #deb cdrom:[Ubuntu 12.04.2 LTS _Precise Pangolin_ - Release amd64 (20130213)]/ dists/precise/restricted/binary-i386/ #deb cdrom:[Ubuntu 12.04.2 LTS _Precise Pangolin_ - Release amd64 (20130213)]/ precise main restricted # See http://help.ubuntu.com/community/UpgradeNotes for how to upgrade to # newer versions of the distribution. deb http://gb.archive.ubuntu.com/ubuntu/ precise main restricted deb-src http://gb.archive.ubuntu.com/ubuntu/ precise main restricted ## Major bug fix updates produced after the final release of the ## distribution. deb http://gb.archive.ubuntu.com/ubuntu/ precise-updates main restricted deb-src http://gb.archive.ubuntu.com/ubuntu/ precise-updates main restricted ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team. Also, please note that software in universe WILL NOT receive any ## review or updates from the Ubuntu security team. deb http://gb.archive.ubuntu.com/ubuntu/ precise universe deb-src http://gb.archive.ubuntu.com/ubuntu/ precise universe deb http://gb.archive.ubuntu.com/ubuntu/ precise-updates universe deb-src http://gb.archive.ubuntu.com/ubuntu/ precise-updates universe ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team, and may not be under a free licence. Please satisfy yourself as to ## your rights to use the software. Also, please note that software in ## multiverse WILL NOT receive any review or updates from the Ubuntu ## security team. deb http://gb.archive.ubuntu.com/ubuntu/ precise multiverse deb-src http://gb.archive.ubuntu.com/ubuntu/ precise multiverse deb http://gb.archive.ubuntu.com/ubuntu/ precise-updates multiverse deb-src http://gb.archive.ubuntu.com/ubuntu/ precise-updates multiverse ## N.B. software from this repository may not have been tested as ## extensively as that contained in the main release, although it includes ## newer versions of some applications which may provide useful features. ## Also, please note that software in backports WILL NOT receive any review ## or updates from the Ubuntu security team. deb http://gb.archive.ubuntu.com/ubuntu/ precise-backports main restricted universe multiverse deb-src http://gb.archive.ubuntu.com/ubuntu/ precise-backports main restricted universe multiverse deb http://security.ubuntu.com/ubuntu precise-security main restricted deb-src http://security.ubuntu.com/ubuntu precise-security main restricted deb http://security.ubuntu.com/ubuntu precise-security universe deb-src http://security.ubuntu.com/ubuntu precise-security universe deb http://security.ubuntu.com/ubuntu precise-security multiverse deb-src http://security.ubuntu.com/ubuntu precise-security multiverse ## Uncomment the following two lines to add software from Canonical's ## 'partner' repository. ## This software is not part of Ubuntu, but is offered by Canonical and the ## respective vendors as a service to Ubuntu users. # deb http://archive.canonical.com/ubuntu precise partner # deb-src http://archive.canonical.com/ubuntu precise partner ## This software is not part of Ubuntu, but is offered by third-party ## developers who want to ship their latest software. deb http://extras.ubuntu.com/ubuntu precise main deb-src http://extras.ubuntu.com/ubuntu precise main I can sort-of fix this by changing all the http in sources.list to ftp but I still have issues with ppas

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  • ArchBeat Link-o-Rama for 2012-06-26

    - by Bob Rhubart
    Software Architecture for High Availability in the Cloud | Brian Jimerson Brian Jimerson looks at the paradigm shifts from machine-based architectures to cloud-based architectures when designing fault tolerance, and how enterprise applications need to be engineered to ensure the highest level of availability in the cloud. SOA, Cloud & Service Technology Symposium 2012 London - Special Oracle Discount Registration is now open for one of the premier SOA, Cloud, and Service Technology events. Once again, the Oracle community is well-represented in the session schedule. And now you can save on registration with a special Oracle discount code. Progress 4GL and DB to Oracle and cloud | Tom Laszewski "Getting from client/server based 4GLs and databases where the 4GL is tightly linked to the database to Oracle and the cloud is not easy," says cloud migration expert Tom Laszewski. "The least risky and expensive option...is to use the Progress OpenEdge DataServer for Oracle." Embrace 'big data' now or fall behind the competition, analyst warns | TechTarget TechTarget's Mark Brunelli's story says, in essence, that Big Data is not your fathers Business Intelligence. Calculating the Size (in Bytes and MB) of a Oracle Coherence Cache | Ricardo Ferreira Ferreira illustrates a programmatic way to use the Oracle Coherence API to calculate the total size of a specific cache that resides in the data grid. WebCenter Portal Tutorial Part 7: Integrating Discussions and Link service | Yannick Ongena The latest chapter in Oracle ACE Yannick Ongena's ongoing series. How to Setup JDeveloper workspace for ADF Fusion Applications to run Business Component Tester? | Jack Desai Helpful technical tips from yet another member of the Oracle Fusion Middleware Architecture Team. Big Data for the Enterprise; Software Architecture for High Availability in the Cloud; Why Cloud Computing is a Paradigm Shift - And Why It Isn't This week on the OTN Solution Architect Homepage, along with an updated events list and this weeks list of selected community blog posts. Worst Practices for Big Data | Dain Hansen Dain Hansen shares some insight on what NOT to do if you want to captialize on Big Data. Free Virtual Developer Day - Oracle Fusion Development | Grant Ronald "The online conference will include seminars, hands-on lab and live chats with our technical staff including me!" says Grant Ronald. "And the best bit, it doesn't cost you a single penny. It's free and available right on your desktop." Penguin is Getting Ready for Oracle OpenWorld 2012 | Zeynep Koch Linux fan? Check out Zeynep Koch's post for a list of Linux-based sessions at Oracle OpenWorld 2012 in San Francisco. Amazon Web Services (AWS) Autoscaling | Frank Munz "Autoscaling on AWS can only be configured with lengthy commands from the command line but not from the web cased AWS console," says Frank Munz. "Getting all the parameters right can be tricky." He demonstrates one easy example in this video. Oracle Fusion Applications Design Patterns Now Available For Developers | Ultan O'Broin "These Oracle Fusion Applications UX Design Patterns, or blueprints, enable Oracle applications developers and system implementers everywhere to leverage professional usability insight," says O'Broin. How Much Data Is Created Every Minute? [INFOGRAPHIC] | Mashable Explaining what the "Big" in Big Data really means -- and it's more than a little mind-boggling. Thought for the Day "Real, though miniature, Turing Tests are happening all the time, every day, whenever a person puts up with stupid computer software." — Jaron Lanier Source: SoftwareQuotes.com

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  • How do I get FEATURE_LEVEL_9_3 to work with shaders in Direct3D11?

    - by Dominic
    Currently I'm going through some tutorials and learning DX11 on a DX10 machine (though I just ordered a new DX11 compatible computer) by means of setting the D3D_FEATURE_LEVEL_ setting to 10_0 and switching the vertex and pixel shader versions in D3DX11CompileFromFile to "vs_4_0" and "ps_4_0" respectively. This works fine as I'm not using any DX11-only features yet. I'd like to make it compatible with DX9.0c, which naively I thought I could do by changing the feature level setting to 9_3 or something and taking the vertex/pixel shader versions down to 3 or 2. However, no matter what I change the vertex/pixel shader versions to, it always fails when I try to call D3DX11CompileFromFile to compile the vertex/pixel shader files when I have D3D_FEATURE_LEVEL_9_3 enabled. Maybe this is due to the the vertex/pixel shader files themselves being incompatible for the lower vertex/pixel shader versions, but I'm not expert enough to say. My shader files are listed below: Vertex shader: cbuffer MatrixBuffer { matrix worldMatrix; matrix viewMatrix; matrix projectionMatrix; }; struct VertexInputType { float4 position : POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; }; struct PixelInputType { float4 position : SV_POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; }; PixelInputType LightVertexShader(VertexInputType input) { PixelInputType output; // Change the position vector to be 4 units for proper matrix calculations. input.position.w = 1.0f; // Calculate the position of the vertex against the world, view, and projection matrices. output.position = mul(input.position, worldMatrix); output.position = mul(output.position, viewMatrix); output.position = mul(output.position, projectionMatrix); // Store the texture coordinates for the pixel shader. output.tex = input.tex; // Calculate the normal vector against the world matrix only. output.normal = mul(input.normal, (float3x3)worldMatrix); // Normalize the normal vector. output.normal = normalize(output.normal); return output; } Pixel Shader: Texture2D shaderTexture; SamplerState SampleType; cbuffer LightBuffer { float4 ambientColor; float4 diffuseColor; float3 lightDirection; float padding; }; struct PixelInputType { float4 position : SV_POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; }; float4 LightPixelShader(PixelInputType input) : SV_TARGET { float4 textureColor; float3 lightDir; float lightIntensity; float4 color; // Sample the pixel color from the texture using the sampler at this texture coordinate location. textureColor = shaderTexture.Sample(SampleType, input.tex); // Set the default output color to the ambient light value for all pixels. color = ambientColor; // Invert the light direction for calculations. lightDir = -lightDirection; // Calculate the amount of light on this pixel. lightIntensity = saturate(dot(input.normal, lightDir)); if(lightIntensity > 0.0f) { // Determine the final diffuse color based on the diffuse color and the amount of light intensity. color += (diffuseColor * lightIntensity); } // Saturate the final light color. color = saturate(color); // Multiply the texture pixel and the final diffuse color to get the final pixel color result. color = color * textureColor; return color; }

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  • Converting openGl code to DirectX

    - by Fredrik Boston Westman
    First of all, this is kind of a follow up question on @byte56 excellent anwser on this question concerning picking algorithms. I'm trying to convert one of his code examples to directX 11 however I have run in to some problems ( I can pick but the picking is way off), and I wanted to make sure I had done it rigth before moving on and checking the rest of my code. I am not that familiar with openGl but I can imagine openGl has diffrent coordinations systems, and functions that alters how you must implement to code abit. This is his code example: public Ray GetPickRay() { int mouseX = Mouse.getX(); int mouseY = WORLD.Byte56Game.getHeight() - Mouse.getY(); float windowWidth = WORLD.Byte56Game.getWidth(); float windowHeight = WORLD.Byte56Game.getHeight(); //get the mouse position in screenSpace coords double screenSpaceX = ((float) mouseX / (windowWidth / 2) - 1.0f) * aspectRatio; double screenSpaceY = (1.0f - (float) mouseY / (windowHeight / 2)); double viewRatio = Math.tan(((float) Math.PI / (180.f/ViewAngle) / 2.00f))* zoomFactor; screenSpaceX = screenSpaceX * viewRatio; screenSpaceY = screenSpaceY * viewRatio; //Find the far and near camera spaces Vector4f cameraSpaceNear = new Vector4f((float) (screenSpaceX * NearPlane), (float) (screenSpaceY * NearPlane), (float) (-NearPlane), 1); Vector4f cameraSpaceFar = new Vector4f((float) (screenSpaceX * FarPlane), (float) (screenSpaceY * FarPlane), (float) (-FarPlane), 1); //Unproject the 2D window into 3D to see where in 3D we're actually clicking Matrix4f tmpView = Matrix4f(view); Matrix4f invView = (Matrix4f) tmpView.invert(); Vector4f worldSpaceNear = new Vector4f(); Matrix4f.transform(invView, cameraSpaceNear, worldSpaceNear); Vector4f worldSpaceFar = new Vector4f(); Matrix4f.transform(invView, cameraSpaceFar, worldSpaceFar); //calculate the ray position and direction Vector3f rayPosition = new Vector3f(worldSpaceNear.x, worldSpaceNear.y, worldSpaceNear.z); Vector3f rayDirection = new Vector3f(worldSpaceFar.x - worldSpaceNear.x, worldSpaceFar.y - worldSpaceNear.y, worldSpaceFar.z - worldSpaceNear.z); rayDirection.normalise(); return new Ray(rayPosition, rayDirection); } All rigths reserved to him of course This is my DirectX 11 code : void GraphicEngine::pickRayVector(float mouseX, float mouseY,XMVECTOR& pickRayInWorldSpacePos, XMVECTOR& pickRayInWorldSpaceDir) { float PRVecX, PRVecY; float nearPlane = 0.1f; float farPlane = 200.0f; floar viewAngle = 0.4 * 3.14; PRVecX = ((( 2.0f * mouseX) / ClientWidth ) - 1 ) * tan((viewAngle)/2); PRVecY = (1-(( 2.0f * mouseY) / ClientHeight)) * tan((viewAngle)/2); XMVECTOR cameraSpaceNear = XMVectorSet(PRVecX * nearPlane,PRVecY * nearPlane, -nearPlane, 1.0f); XMVECTOR cameraSpaceFar = XMVectorSet(PRVecX * farPlane,PRVecY * farPlane, -farPlane, 1.0f); // Transform 3D Ray from View space to 3D ray in World space XMMATRIX invMat; XMVECTOR matInvDeter; invMat = XMMatrixInverse(&matInvDeter, cam->getCameraView()); //Inverse of View Space matrix is World space matrix XMVECTOR worldSpaceNear = XMVector3TransformCoord(cameraSpaceNear, invMat); XMVECTOR worldSpaceFar = XMVector3TransformCoord(cameraSpaceFar, invMat); pickRayInWorldSpacePos = worldSpaceNear; pickRayInWorldSpaceDir = worldSpaceFar-worldSpaceNear; pickRayInWorldSpaceDir = XMVector3Normalize(pickRayInWorldSpaceDir); } A couple of notes: The mouse coordinates are already converted so that the top left corner of the client window would be (0,0) and the bottom rigth (800,600) ( or whatever resolution you would have) I hadn't used any far or near plane before, so i just made some arbitrary number up for them. To my understanding it shouldnt matter as long as the object you are trying to pick is in between the range of thoese numbers The viewAngle is the same angle that I used when setting the camera view with XMMatrixPerspectiveFovLH , I just hadn't made it a member variable of my Camera class yet. I removed the variable aspectRation and zoomFactor because I assumed that they where related to some specific function of his game. Now I'm not sure, but I think the problems lies either withing the mouse to viewspace conversion, maby that we use diffrent coordinations systems. Either that or how i transform the matrixes in the the end, because i know order is important when it comes to matrixes. Any help is appriciated! Thanks in advance. Edit: One more note, my code is in c++

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  • What C++ coding standard do you use?

    - by gablin
    For some time now, I've been unable to settle on a coding standard and use it concistently between projects. When starting a new project, I tend to change some things around (add a space there, remove a space there, add a line break there, an extra indent there, change naming conventions, etc.). So I figured that I might provide a piece of sample code, in C++, and ask you to rewrite it to fit your standard of coding. Inspiration is always good, I say. ^^ So here goes: #ifndef _DERIVED_CLASS_H__ #define _DERIVED_CLASS_H__ /** * This is an example file used for sampling code layout. * * @author Firstname Surname */ #include <stdio> #include <string> #include <list> #include "BaseClass.h" #include "Stuff.h" /** * The DerivedClass is completely useless. It represents uselessness in all its * entirety. */ class DerivedClass : public BaseClass { //////////////////////////////////////////////////////////// // CONSTRUCTORS / DESTRUCTORS //////////////////////////////////////////////////////////// public: /** * Constructs a useless object with default settings. * * @param value * Is never used. * @throws Exception * If something goes awry. */ DerivedClass (const int value) : uselessSize_ (0) {} /** * Constructs a copy of a given useless object. * * @param object * Object to copy. * @throws OutOfMemoryException * If necessary data cannot be allocated. */ ItemList (const DerivedClass& object) {} /** * Destroys this useless object. */ ~ItemList (); //////////////////////////////////////////////////////////// // PUBLIC METHODS //////////////////////////////////////////////////////////// public: /** * Clones a given useless object. * * @param object * Object to copy. * @return This useless object. */ DerivedClass& operator= (const DerivedClass& object) { stuff_ = object.stuff_; uselessSize_ = object.uselessSize_; } /** * Does absolutely nothing. * * @param useless * Pointer to useless data. */ void doNothing (const int* useless) { if (useless == NULL) { return; } else { int womba = *useless; switch (womba) { case 0: cout << "This is output 0"; break; case 1: cout << "This is output 1"; break; case 2: cout << "This is output 2"; break; default: cout << "This is default output"; break; } } } /** * Does even less. */ void doEvenLess () { int mySecret = getSecret (); int gather = 0; for (int i = 0; i < mySecret; i++) { gather += 2; } } //////////////////////////////////////////////////////////// // PRIVATE METHODS //////////////////////////////////////////////////////////// private: /** * Gets the secret value of this useless object. * * @return A secret value. */ int getSecret () const { if ((RANDOM == 42) && (stuff_.size() > 0) || (1000000000000000000 > 0) && true) { return 420; } else if (RANDOM == -1) { return ((5 * 2) + (4 - 1)) / 2; } int timer = 100; bool stopThisMadness = false; while (!stopThisMadness) { do { timer--; } while (timer > 0); stopThisMadness = true; } } //////////////////////////////////////////////////////////// // FIELDS //////////////////////////////////////////////////////////// private: /** * Don't know what this is used for. */ static const int RANDOM = 42; /** * List of lists of stuff. */ std::list <Stuff> stuff_; /** * Specifies the size of this object's uselessness. */ size_t uselessSize_; }; #endif

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  • Move a sphere along the swipe?

    - by gameOne
    I am trying to get a sphere curl based on the swipe. I know this has been asked many times, but still it's yearning to be answered. I have managed to add force on the direction of the swipe and it works near perfect. I also have all the swipe positions stored in a list. Now I would like to know how can the curl be achieved. I believe the the curve in the swipe can be calculated by the Vector dot product If theta is 0, then there is no need to add the swipe. If it is not, then add the curl. Maybe this condition is redundant if I managed to find how to curl the sphere along the swipe position The code that adds the force to sphere based on the swipe direction is as below: using UnityEngine; using System.Collections; using System.Collections.Generic; public class SwipeControl : MonoBehaviour { //First establish some variables private Vector3 fp; //First finger position private Vector3 lp; //Last finger position private Vector3 ip; //some intermediate finger position private float dragDistance; //Distance needed for a swipe to register public float power; private Vector3 footballPos; private bool canShoot = true; private float factor = 40f; private List<Vector3> touchPositions = new List<Vector3>(); void Start(){ dragDistance = Screen.height*20/100; Physics.gravity = new Vector3(0, -20, 0); footballPos = transform.position; } // Update is called once per frame void Update() { //Examine the touch inputs foreach (Touch touch in Input.touches) { /*if (touch.phase == TouchPhase.Began) { fp = touch.position; lp = touch.position; }*/ if (touch.phase == TouchPhase.Moved) { touchPositions.Add(touch.position); } if (touch.phase == TouchPhase.Ended) { fp = touchPositions[0]; lp = touchPositions[touchPositions.Count-1]; ip = touchPositions[touchPositions.Count/2]; //First check if it's actually a drag if (Mathf.Abs(lp.x - fp.x) > dragDistance || Mathf.Abs(lp.y - fp.y) > dragDistance) { //It's a drag //Now check what direction the drag was //First check which axis if (Mathf.Abs(lp.x - fp.x) > Mathf.Abs(lp.y - fp.y)) { //If the horizontal movement is greater than the vertical movement... if ((lp.x>fp.x) && canShoot) //If the movement was to the right) { //Right move float x = (lp.x - fp.x) / Screen.height * factor; rigidbody.AddForce((new Vector3(x,10,16))*power); Debug.Log("right "+(lp.x-fp.x));//MOVE RIGHT CODE HERE canShoot = false; //rigidbody.AddForce((new Vector3((lp.x-fp.x)/30,10,16))*power); StartCoroutine(ReturnBall()); } else { //Left move float x = (lp.x - fp.x) / Screen.height * factor; rigidbody.AddForce((new Vector3(x,10,16))*power); Debug.Log("left "+(lp.x-fp.x));//MOVE LEFT CODE HERE canShoot = false; //rigidbody.AddForce(new Vector3((lp.x-fp.x)/30,10,16)*power); StartCoroutine(ReturnBall()); } } else { //the vertical movement is greater than the horizontal movement if (lp.y>fp.y) //If the movement was up { //Up move float y = (lp.y-fp.y)/Screen.height*factor; float x = (lp.x - fp.x) / Screen.height * factor; rigidbody.AddForce((new Vector3(x,y,16))*power); Debug.Log("up "+(lp.x-fp.x));//MOVE UP CODE HERE canShoot = false; //rigidbody.AddForce(new Vector3((lp.x-fp.x)/30,10,16)*power); StartCoroutine(ReturnBall()); } else { //Down move Debug.Log("down "+lp+" "+fp);//MOVE DOWN CODE HERE } } } else { //It's a tap Debug.Log("none");//TAP CODE HERE } } } } IEnumerator ReturnBall() { yield return new WaitForSeconds(5.0f); rigidbody.velocity = Vector3.zero; rigidbody.angularVelocity = Vector3.zero; transform.position = footballPos; canShoot =true; isKicked = false; } }

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  • Visual Studio Extensions

    - by Scott Dorman
    Originally posted on: http://geekswithblogs.net/sdorman/archive/2013/10/18/visual-studio-extensions.aspxAs a product, Visual Studio has been around for a long time. In fact, it’s been 18 years since the first Visual Studio product was launched. In that time, there have been some major changes but perhaps the most important (or at least influential) changes for the course of the product have been in the last few years. While we can argue over what was and wasn’t an important change or what has and hasn’t changed, I want to talk about what I think is the single most important change Microsoft has made to Visual Studio. Specifically, I’m referring to the Visual Studio Gallery (first introduced in Visual Studio 2010) and the ability for third-parties to easily write extensions which can add new functionality to Visual Studio or even change existing functionality. I know Visual Studio had this ability before the Gallery existed, but it was expensive (both from a financial and development resource) perspective for a company or individual to write such an extension. The Visual Studio Gallery changed all of that. As of today, there are over 4000 items in the Gallery. Microsoft itself has over 100 items in the Gallery and more are added all of the time. Why is this such an important feature? Simply put, it allows third-parties (companies such as JetBrains, Telerik, Red Gate, Devart, and DevExpress, just to name a few) to provide enhanced developer productivity experiences directly within the product by providing new functionality or changing existing functionality. However, there is an even more important function that it serves. It also allows Microsoft to do the same. By providing extensions which add new functionality or change existing functionality, Microsoft is not only able to rapidly innovate on new features and changes but to also get those changes into the hands of developers world-wide for feedback. The end result is that these extensions become very robust and often end up becoming part of a later product release. An excellent example of this is the new CodeLens feature of Visual Studio 2013. This is, perhaps, the single most important developer productivity enhancement released in the last decade and already has huge potential. As you can see, out of the box CodeLens supports showing you information about references, unit tests and TFS history.   Fortunately, CodeLens is also accessible to Visual Studio extensions, and Microsoft DevLabs has already written such an extension to show code “health.” This extension shows different code metrics to help make sure your code is maintainable. At this point, you may have already asked yourself, “With over 4000 extensions, how do I find ones that are good?” That’s a really good question. Fortunately, the Visual Studio Gallery has a ratings system in place, which definitely helps but that’s still a lot of extensions to look through. To that end, here is my personal list of favorite extensions. This is something I started back when Visual Studio 2010 was first released, but so much has changed since then that I thought it would be good to provide an updated list for Visual Studio 2013. These are extensions that I have installed and use on a regular basis as a developer that I find indispensible. This list is in no particular order. NuGet Package Manager for Visual Studio 2013 Microsoft CodeLens Code Health Indicator Visual Studio Spell Checker Indent Guides Web Essentials 2013 VSCommands for Visual Studio 2013 Productivity Power Tools (right now this is only for Visual Studio 2012, but it should be updated to support Visual Studio 2013.) Everyone has their own set of favorites, so mine is probably not going to match yours. If there is an extension that you really like, feel free to leave me a comment!

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  • Tyrus 1.8

    - by Pavel Bucek
    Another version of Tyrus, the reference implementation of JSR 356 – Java API for WebSocket is out! Complete list of fixes and features is below, but let me describe some of the new features in more detail. All information presented here is also available in Tyrusdocumentation. What’s new? First to mention is that JSR 356 Maintenance review Ballot is over and the change proposed for 1.1 release was accepted. More details about changes in the API can be found in this article. Important part is that Tyrus 1.8 implements this API, meaning you can use Lambda expressions and some features of Nashorn without the need for any workarounds. Almost all other features are related to client side support, which was significantly improved in this release. Firstly – I have to admit, that Tyrus client contained security issue – SSL Hostname verification was not performed when connecting to “wss” endpoints. This was fixed as part of TYRUS-339 and resulted in some changes in the client configuration API. Now you can control whether HostnameVerification should be performed (SslEngineConfigurator#setHostnameVerificationEnabled(boolean)) or even set your own HostnameVerifier (please use carefully): #setHostnameVerifier(…). Detailed description can be found in Host verification chapter. Another related enhancement is support for Http Basic and Digest authentication schemes. Tyrus client now enables users to provide credentials and underlying implementation will take care of everything else. Our implementation is strictly non pre-emptive, so the login information is sent always as a response to 401 Http Status Code. If the Basic and Digest are not good enough and there is a need to use some custom scheme or something which is not yet supported in Tyrus, custom Authenticator can be registered and the authentication part of the handshake process will be handled by it. Please seeClient HTTP Authentication chapter in the user guide for more details. There are other features, like fine-grain threadpool configuration for JDK client container, build-in Http redirect support and some reshuffling related to unifying the location of client configuration classes and properties definition – every property should be now part of ClientProperties class. All new features are described in the user guide – in chapterTyrus proprietary configuration. Update – Tyrus 1.8.1 There was another slightly late reported issue related to running in environments with SecurityManager enabled, so this version fixes that. Another noteworthy fixes are TYRUS-355 and TYRUS-361; the first one is about incorrect thread factory used for shared container timeout, which resulted in JVM waiting for that thread and not exiting as it should. The other issue enables relative URIs in Location header when using redirect feature. Links Tyrus homepage mailing list JIRA Complete list of changes: Bug [TYRUS-333] – Multiple endpoints on one client [TYRUS-334] – When connection is closed by a peer, periodic heartbeat pong is not stopped [TYRUS-336] – ReaderBuffer.getNextChars() keeps blocking a server thread after client has closed the session [TYRUS-338] – JDK client SSL filter needs better synchronization during handshake phase [TYRUS-339] – SSL hostname verification is missing [TYRUS-340] – Test PathParamTest are not stable with JDK client [TYRUS-341] – A control frame inside a stream of continuation frames is treated as the part of the stream [TYRUS-343] – ControlFrameInDataStreamTest does not pass on GF [TYRUS-345] – NPE is thrown, when shared container timeout property in JDK client is not set [TYRUS-346] – IllegalStateException is thrown, when using proxy in JDK client [TYRUS-347] – Introduce better synchronization in JDK client thread pool [TYRUS-348] – When a client and server close connection simultaneously, JDK client throws NPE [TYRUS-356] – Tyrus cannot determine the connection port for a wss URL [TYRUS-357] – Exception thrown in MessageHandler#OnMessage is not caught in @OnError method [TYRUS-359] – Client based on Java 7 Asynchronous IO makes application unexitable Improvement [TYRUS-328] – JDK 1.7 AIO Client container – threads – (setting threadpool, limits, …) [TYRUS-332] – Consolidate shared client properties into one file. [TYRUS-337] – Create an SSL version of Basic Servlet test New Feature [TYRUS-228] – Add client support for HTTP Basic/Digest Task [TYRUS-330] – create/run tests/servlet/basic via wss [TYRUS-335] – [clustering] – introduce RemoteSession and expose them via separate method (not include remote sessions in the getOpenSessions()) [TYRUS-344] – Introduce Client support for HTTP Redirect

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  • Best depth sorting method for a Top Down 2D game using a 3D physics engine

    - by Alic44
    I've spent many days googling this and still have issues with my game engine I'd like to ask about, which I haven't seen addressed before. I think the problem is that my game is an unusual combination of a completely 2D graphical approach using XNA's SpriteBatch, and a completely 3D engine (the amazing BEPU physics engine) with rotation mostly disabled. In essence, my question is similar to this one (the part about "faux 3D"), but the difference is that in my game, the player as well as every other creature is represented by 3D objects, and they can all jump, pick up other objects, and throw them around. What this means is that sorting by one value, such as a Z position (how far north/south a character is on the screen) won't work, because as soon as a smaller creature jumps on top of a larger creature, or a box, and walks backwards, the moment its z value is less than that other creature, it will appear to be behind the object it is actually standing on. I actually originally solved this problem by splitting every object in the game into physics boxes which MUST have a Y height equal to their Z depth. I then based the depth sorting value on the object's y position (how high it is off the ground) PLUS its z position (how far north or south it is on the screen). The problem with this approach is that it requires all moving objects in the game to be split graphically into chunks which match up with a physical box which has its y dimension equal to its z dimension. Which is stupid. So, I got inspired last night to rewrite with a fresh approach. My new method is a little more complex, but I think a little more sane: every object which needs to be sorted by depth in the game exposes the interface IDepthDrawable and is added to a list owned by the DepthDrawer object. IDepthDrawable contains: public interface IDepthDrawable { Rectangle Bounds { get; } //possibly change this to a class if struct copying of the xna Rectangle type becomes an issue DepthDrawShape DepthShape { get; } void Draw(SpriteBatch spriteBatch); } The Bounds Rectangle of each IDepthDrawable object represents the 2D Axis-Aligned Bounding Box it will take up when drawn to the screen. Anything that doesn't intersect the screen will be culled at this stage and the remaining on-screen IDepthDrawables will be Bounds tested for intersections with each other. This is where I get a little less sure of what I'm doing. Each group of collisions will be added to a list or other collection, and each list will sort itself based on its DepthShape property, which will have access to the object-to-be-drawn's physics information. For starting out, lets assume everything in the game is an axis aligned 3D Box shape. Boxes are pretty easy to sort. Something like: if (depthShape1.Back > depthShape2.Front) //if depthShape1 is in front of depthShape2. //depthShape1 goes on top. else if (depthShape1.Bottom > depthShape2.Top) //if depthShape1 is above depthShape2. //depthShape1 goes on top. //if neither of these are true, depthShape2 must be in front or above. So, by sorting draw order by several different factors from the physics engine, I believe I can get a really correct draw order. My question is, is this a good way of going about this, or is there some tried and true, tested way which is completely different and has somehow completely eluded me on the internets? And, if this does seem like a good way to remake my draw order sorting, what's the right sorting algorithm for reordering the Bounds Rectangle collision lists, and how do you deal with a Bounds Rectangle colliding with two different object which don't collide with eachother. I know these are solved problems, but I've only been programming for a year so any specific input here will be greatly appreciated. Thanks for reading this far, ye who made it -- sorry it was so long!

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  • Essential Links for the SharePoint Client Side Developer

    - by Mark Rackley
    Front End Developer? Client Side Developer? Middle Tier??? I’m covering all my bases.  Regardless, I’m sick and tired of Googling with Bing when I forget where information that I need often is located. I was getting ready to bookmark some of them when it hit me… “Hey Mark… (I don’t actually refer to myself in the third person), Why don’t you put the links in a blog so that it looks like you are being helpful!” I can’t tell you how many times I’ve had to go back to some of my old blogs to remember how I did something. Seriously people, you need to start a blog, it’s the best way to remember how the frick you got something to work… and it looks like you are being helpful when in reality you are just forgetful.  So… where was I? Oh yeah.. essential information that I’ve needed from time to time when I was not using Visual Studio. All of this info has come in handy from time to time. Know about these things and keep them in your tool belt, it’s amazing the stuff you can accomplish with just knowing where to look. What Why SPServices Widely used library written by Marc Anderson used to call SharePoint Web Services with jQuery jQuery For SPServices and other cool stuff Easy Tabs Essential tool for quick page enhancements. This widely used too from Christophe Humbert groups multiple web parts into one tabbed display. Very quick and easy way to get oohs and ahs from End Users. Convert Calculated Columns to HTML Also from Christophe, I use this script all the time to convert html in my calculated columns to actually display as html and not with the tags. Unlocking the Mysteries of Data View Web Part XSL Tags This blog series from Marc Anderson makes it very easy to understand what’s going on with all those weird xsl tags in your data view web parts. Essential to make those things do what you want them to do. Creating Parent / Child list relationships (2007) Creating Parent / Child list relationships (2010) By far my most viewed blog posts (tens and tens of thousands).  I have posts for both 2007 and 2010 that walk you through automatically setting the lookup id on a list to its “parent”. Set SharePoint Form fields using Query String Variables Also widely read, this one walks you through taking a variable from your Query String and set a form field to that value.   Hmmm… I KNOW there are more, but I’m tired and drawing a blank.  I’ll try to add them when I remember them (or need them again and think “Oh, I forgot to add that one”) But it’s a start, and please feel free to add your own in the comments… So, it’s YOUR turn to be helpful. What little tip or trick do you find yourself using ALL the time that you think everyone should know about??

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  • Microsoft Build 2012 Day 1 Keynote Summary

    - by Tim Murphy
    So I have finally dried the tears after watching the Keynote for Build 2012.  This wasn’t because it was an emotional presentation, but because for the second year I missed the goodies.  Each on site attendee got a Surface RT, a Lumia 920 and a voucher for 100GB of SkyDrive storage. The event was opened with the announcement that in the three days since the launch of Windows 8 over 4 million upgrades have been sold.  I don’t care who you are that is an impressive stat.  Ballmer then spent a fair amount of time remaking the case for the Windows and Windows Phone platforms similar to what we have heard over the last to launch events. There were some cool, but non-essential demos.  The one that was the most fun was the Perceptive Pixel 82” slate device.  At first glance I wondered why I would ever want such a device, but then Ballmer explained it’s possible use for schools and boardrooms.  The actually made sense. Then things got strange.  Steve started explaining features that developers could leverage.  Usually this type of information is left to the product leads.  He focused on the integration with the Charms features such as Search and Share. Steve “Guggs” Guggenheim showed off an app that would appeal to my kids from Disney called “Agent P” which is base on Phineas and Ferb.  Then he got to the meat of the presentation.  We found out that you could add a tile that can be used to sell ad space.  In the same vein we also found out that you could use Microsoft’s, Paypal’s or any commerce engine of your own creation or choosing. For those who are interested in sports and especially developing sports apps you would have found the small presentation from Michael Bayle of ESPN.  He introduced the ESPN app which has tons of features.  For the developers in the crowd he also mentioned that ESPN has an API available at developer.espn.com. During the launch events we were told apps were coming.  In this presentation we were actually shown a scrolling list of logos and told about a couple of them.  Ballmer mentioned specifically Twitter, SAP and DropBox.  These are impressive names that were just a couple of the list impressive names. Steve Ballmer addressed the question of why you should develop for the Windows 8 platform.  He feels that Microsoft has the best commercial terms for developers, a better way to build apps than other platforms and a variety of form factors.  His key point though was the available volume of customers given the current Windows install base and assuming even a flat growth of the platform.  This he backed with a promise that Microsoft is going to do better at marketing and you won’t be able to avoid the ads that they are bringing out. The last section of the key note was present by Kevin Gallo from the Windows Phone team.  This was the real reason I tuned into the webcast.  He impressed upon those watching that the strength of developing for the Microsoft platform is the common programming model that now exist.  While there are difference between form factor implementations you can leverage code across them. He claimed that 90% of developer requests for Windows Phone 8 had been implemented.  These include: More controls with better performance Better live tiles including lock screen integration Speech support in custom apps Easier submission to the market place App camera integration VOIP and chat support Bluetooth and NFC support Native C++ development Direct 3D development   The quote from Kevin that stood out for me was that “Take your Dramamine and buckle your seatbelt type of games are coming to Windows Phone 8”.  He back this up by displaying a list of game development frameworks and then having Unity come out and do a demo. Ok, almost done … The last two things of note for me were the announcement that the SDK is immediately available at dev.windowsphone.com and that they were reducing the cost of an individual developer account to $8 for the next 8 days. Let the development commence. del.icio.us Tags: Build 2012,Windows 8,Windows Phone 8,Windows Phone

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  • WebCenter Customer Spotlight: Textron Inc.

    - by me
    Author: Peter Reiser - Social Business Evangelist, Oracle WebCenter  Solution SummaryTextron Inc. is one of the world's best known multi-industry companies and is a pioneer of the diversified business model. Founded in 1923, it has grown into a network of businesses—including Bell Helicopter, E-Z-GO, Cessna, and Jacobsen—with facilities and a presence in 25 countries, serving a diverse and global customer base. Textron is ranked 236th on the Fortune 500 list of the largest US companies. Textron needed a Web experience management solution to centralize control, minimize costs, and enable more efficient operations. Specifically, the company wanted to take IT out of the picture as much as possible, enabling sales and marketing leads for subsidiaries to make Website updates as they deem appropriate for their business.   Textron worked with Oracle partner Element Solutions to consolidate its Website management systems onto Oracle WebCenter Sites. The implementation enables Textron’s subsidiaries to adjust more quickly to customer demands,  reduced Website management cost & time to update content on a Website while allowing to integrate its Website updates more closely with social media and mobile platforms. Company OverviewTextron Inc. is one of the world's best known multi-industry companies and is a pioneer of the diversified business model. Founded in 1923, it has grown into a network of businesses—including Bell Helicopter, E-Z-GO, Cessna, and Jacobsen—with facilities and a presence in 25 countries, serving a diverse and global customer base. Textron is ranked 236th on the Fortune 500 list of the largest US companies. Business ChallengesWith numerous subsidiaries and more than 50 public Websites, Textron needed a Web experience management solution to centralize control, minimize costs, and enable more efficient operations. Specifically, the company wanted to take IT out of the picture as much as possible, enabling sales and marketing leads for subsidiaries to make Website updates as they deem appropriate for their business.   Solution DeployedTextron worked with Oracle partner Element Solutions to consolidate its Website management systems onto Oracle WebCenter Sites. Specifically, Textron: Used Oracle WebCenter Sites to integrate Web experience management capabilities for all Textron brands, including Bell Helicopter, E-Z-GO, Cessna, and Jacobsen Developed Website templates to enable marketing and communications professionals to easily make updates to their Websites, without having to work with IT Reduced Website management costs, as it costs more for IT to coordinate Website updates as opposed to marketing and communications Enabled IT to concentrate on other activities to enhance overall operations for Textron, such as project workflows Acquired a platform that enables marketing teams to integrate their Websites with social media and mobile platforms, allowing subsidiaries to make updates and contact customers anytime and everywhere—including through tablets and smartphones Reduced the time it takes to update content on a Website, including press releases, by enabling communications professionals to make updates directly Developed more appealing visual designs for Websites to help enhance customer purchase Business ResultsThe implementation enabled Textron’s subsidiaries to adjust more quickly to customer demands and Textron’s IT staff to concentrate on other processes, such as writing code and developing new workflows, enabling them to enhance company processes. In addition, Textron can use Oracle WebCenter Sites to integrate its Website updates more closely with social media and mobile platforms, enabling marketing and communications teams to make updates anytime and everywhere. The initiative has enabled Textron to save money by freeing IT up to work on more important tasks, instituting new e-commerce and mobile initiatives to better engage customers, and by ensuring efficient Website management processes to quickly adjust to customer demands.  “We considered a number of products, but chose Oracle WebCenter Sites because it provides the best user interface. We reviewed customer references and analyst reports, and Oracle WebCenter Sites was consistently at the top of the list,” Brad Hof, Manager, Advanced Business Solutions and Web Communications, Textron Inc. Additional Information Tectron Inc. Customer Snapshot Oracle WebCenter Sites

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  • If not now, then when?

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2013/10/25/if-not-now-then-when.aspx The time has been flying by this year. It seems like only yesterday that I mentioned the gorillagator, a simple construct of confusion to try to draw attention to my message. In reality, that message was sent over a month ago. During that time, the hours slipped to days and days to weeks. Many exciting things have happened to myself; I'm sure many exciting things have happened to you. I'm also sure that many terrifying things have happened to children and their families. 62 children enter treatment at a Children's Miracle Network Hospital every minute. That's nearly 60,000 children since I sent the last email. To put that number in perspective, that is more than the population of Greenland. If we expand that to the past year, they have been nearly 550,000 children treated. That is almost the population of Huntsville, Decatur, and all their suburbs combined. Over the past 4 years, I have raised a little more than $3,000 for Children's Hospital of Alabama. As a result, I received a call from the organizers of Extra Life thanking me for my dedicated work and informing me that I was the top supporters for Children's Hospital of Alabama ... with my measly three grand. We can do much better than that. It may sound like I'm trying to have fun by playing games for 24 hours. It is more than that. It is me using my time and body as a catalyst. It is me putting my passion to work for a cause. It is me turning my love into something tangible. I have been campaigning and fighting to give these children a chance for years. I have been asking you to help me support these children and families. I've been putting in countless hours of talking to people, impassioned emails, and carefully constructed tweets. I have been fighting with cutting edge, and sometimes expensive, technology to try to provide live streams of my marathons. I yearly put my body through 24 (and, this year, 25) hours of no sleep. I do this to represent the countless hours these families sit awake at their children's side. All I ask is a few minutes on a website and a few dollars. These few minutes and few dollars go a long way help people that are experiencing circumstances that only occur in our nightmares. I also ask that you take one extra step. Forward this plea to those that you know. I can only reach a small fraction of a percentage of the people that may be able to help. Together, we can reach the world. I raise money for Children's Hospital of Alabama. As this message branches out, people may wish to support a hospital closer to their area. I have included a link to the list of people that have dedicated their time and have received no donations. Find someone on the list supporting your local hospital and give them a donation. Let them know that their time and effort are appreciated. Together, we can do something great. Together, we can make a difference. Together, we all stand tall. Thank you. You can get more information at http://www.extra-life.org and http://childrensmiraclenetworkhospitals.org/" My donation page is http://www.extra-life.org/participant/cgardner The list of participants without donations is http://www.extra-life.org/index.cfm?fuseaction=donorDrive.eventParticipantList&page=629&eventID=512

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  • How to display Sharepoint Data in a Windows Forms Application

    - by Michael M. Bangoy
    In this post I'm going to demonstrate how to retrieve Sharepoint data and display it on a Windows Forms Application. 1. Open Visual Studio 2010 and create a new Project. 2. In the project template select Windows Forms Application. 3. In order to communicate with Sharepoint from a Windows Forms Application we need to add the 2 Sharepoint Client DLL located in c:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\14\ISAPI. 4. Select the Microsoft.Sharepoint.Client.dll and Microsoft.Sharepoint.Client.Runtime.dll. (Your solution should look like the one below) 5. Open the Form1 in design view and from the Toolbox menu Add a Button, TextBox, Label and DataGridView on the form. 6. Next double click on the Load Button, this will open the code view of the form. Add Using statement to reference the Sharepoint Client Library then create two method for the Load Site Title and LoadList. See below:   using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Security; using System.Windows.Forms; using SP = Microsoft.SharePoint.Client;   namespace ClientObjectModel {     public partial class Form1 : Form     {         // url of the Sharepoint site         const string _context = "theurlofthesharepointsite";         public Form1()         {             InitializeComponent();         }         private void Form1_Load(object sender, EventArgs e)         {                    }         private void getsitetitle()         {             SP.ClientContext context = new SP.ClientContext(_context);             SP.Web _site = context.Web;             context.Load(_site);             context.ExecuteQuery();             txttitle.Text = _site.Title;             context.Dispose();         }                 private void loadlist()         {             using (SP.ClientContext _clientcontext = new SP.ClientContext(_context))             {                 SP.Web _web = _clientcontext.Web;                 SP.ListCollection _lists = _clientcontext.Web.Lists;                 _clientcontext.Load(_lists);                 _clientcontext.ExecuteQuery();                 DataTable dt = new DataTable();                 DataColumn column;                 DataRow row;                 column = new DataColumn();                 column.DataType = Type.GetType("System.String");                 column.ColumnName = "List Title";                 dt.Columns.Add(column);                 foreach (SP.List listitem in _lists)                 {                     row = dt.NewRow();                     row["List Title"] = listitem.Title;                     dt.Rows.Add(row);                 }                 dataGridView1.DataSource = dt;             }                   }       private void cmdload_Click(object sender, EventArgs e)         {             getsitetitle();             loadlist();          }     } } 7. That’s it. Hit F5 to run the application then click the Load Button. Your screen should like the one below. Hope this helps.

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  • Where to store front-end data for "object calculator"

    - by Justin Grahn
    I recently have completed a language library that acts as a giant filter for food items, and flows a bit like this :Products -> Recipes -> MenuItems -> Meals and finally, upon submission, creates an Order. I have also completed a database structure that stores all the pertinent information to each class, and seems to fit my needs. The issue I'm having is linking the two. I imagined all of the information being local to each instance of the product, where there exists one backend user who edits and manipulates data, and multiple front end users who select their Meal(s) to create an Order. Ideally, all of the front end users would have all of this information stored locally within the library, and would update the library on startup from a database. How should I go about storing the data so that I can load it into the library every time the user opens the application? Do I package a database onboard and just load and populate every time? The only method I can currently conceive of doing this, even if I only have 500 possible Product objects, would require me to foreach the list for every Product that I need to match to a Recipe and so on and so forth every time I relaunch the program, which seems like a lot of wasteful loading. Here is a general flow of my architecture: Products: public class Product : IPortionable { public Product(string n, uint pNumber = 0) { name = n; productNumber = pNumber; } public string name { get; set; } public uint productNumber { get; set; } } Recipes: public Recipe(string n, decimal yieldAmt, Volume.Unit unit) { name = n; yield = new Volume(yieldAmt, unit); yield.ConvertUnit(); } /// <summary> /// Creates a new ingredient object /// </summary> /// <param name="n">Name</param> /// <param name="yieldAmt">Recipe Yield</param> /// <param name="unit">Unit of Yield</param> public Recipe(string n, decimal yieldAmt, Weight.Unit unit) { name = n; yield = new Weight(yieldAmt, unit); } public Recipe(Recipe r) { name = r.name; yield = r.yield; ingredients = r.ingredients; } public string name { get; set; } public IMeasure yield; public Dictionary<IPortionable, IMeasure> ingredients = new Dictionary<IPortionable,IMeasure>(); MenuItems: public abstract class MenuItem : IScalable { public static string title = null; public string name { get; set; } public decimal maxPortionSize { get; set; } public decimal minPortionSize { get; set; } public Dictionary<IPortionable, IMeasure> ingredients = new Dictionary<IPortionable, IMeasure>(); and Meal: public class Meal { public Meal(int guests) { guestCount = guests; } public int guestCount { get; private set; } //TODO: Make a new MainCourse class that holds pasta and Entree public Dictionary<string, int> counts = new Dictionary<string, int>(){ {MainCourse.title, 0}, {Side.title , 0}, {Appetizer.title, 0} }; public List<MenuItem> items = new List<MenuItem>(); The Database just stores and links each of these basic names and amounts together usings ID's (RecipeID, ProductID and MenuItemID)

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