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  • Why do we have reinterpret_cast in C++ when two chained static_cast can do it's job?

    - by Nawaz
    Say I want to cast A* to char* and vice-versa, we have two choices (I mean, many of us think we've two choices, because both seems to work! Hence the confusion!): struct A { int age; char name[128]; }; A a; char *buffer = static_cast<char*>(static_cast<void*>(&a)); //choice 1 char *buffer = reinterpret_cast<char*>(&a); //choice 2 Both work fine. //convert back A *pA = static_cast<A*>(static_cast<void*>(buffer)); //choice 1 A *pA = reinterpret_cast<A*>(buffer); //choice 2 Even this works fine! So why do we have reinterpret_cast in C++ when two chained static_cast can do it's job? Some of you might think this topic is a duplicate of the previous topics such as listed at the bottom of this post, but it's not. Those topics discuss only theoretically, but none of them gives even a single example demonstrating why reintepret_cast is really needed, and two static_cast would surely fail. I agree, one static_cast would fail. But how about two? If the syntax of two chained static_cast looks cumbersome, then we can write a function template to make it more programmer-friendly: template<class To, class From> To any_cast(From v) { return static_cast<To>(static_cast<void*>(v)); } And then we can use this, as: char *buffer = any_cast<char*>(&a); //choice 1 char *buffer = reinterpret_cast<char*>(&a); //choice 2 //convert back A *pA = any_cast<A*>(buffer); //choice 1 A *pA = reinterpret_cast<A*>(buffer); //choice 2 Also, see this situation where any_cast can be useful: Proper casting for fstream read and write member functions. So my question basically is, Why do we have reinterpret_cast in C++? Please show me even a single example where two chained static_cast would surely fail to do the same job? Which cast to use; static_cast or reinterpret_cast? Cast from Void* to TYPE* : static_cast or reinterpret_cast

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  • Automatically restarting Erlang applications

    - by Nick
    I recently ran into a bug where an entire Erlang application died, yielding a log message that looked like this: =INFO REPORT==== 11-Jun-2010::11:07:25 === application: myapp exited: shutdown type: temporary I have no idea what triggered this shutdown, but the real problem I have is that it didn't restart itself. Instead, the now-empty Erlang VM just sat there doing nothing. Now, from the research I've done, it looks like there are other "start types" you can give an application: 'transient' and 'permanent'. If I start a Supervisor within an application, I can tell it to make a particular process transient or permanent, and it will automatically restart it for me. However, according to the documentation, if I make an application transient or permanent, it doesn't restart it when it dies, but rather it kills all the other applications as well. What I really want to do is somehow tell the Erlang VM that a particular application should always be running, and if it goes down, restart it. Is this possible to do? (I'm not talking about implementing a supervisor on top of my application, because then it's a catch 22: what if my supervisor process crashes? I'm looking for some sort of API or setting that I can use to have Erlang monitor and restart my application for me.) Thanks!

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  • C++ Builder 2010 Exception Dead Lock ???

    - by James
    Hello Is this some kind of exception dead lock i am facing? How to avoid it ? Have a look at below line where i have TIdContext objects of connected clients stored in an objlist and at times i need to process it. But if one user is disconnected while another thread is processing the list, then for that freed TIdContext-Data object I am getting Access voilation, Ok its fine i am using try/catch but problem is that at below line there is some kind of dead lock and process hangs , if i attach a debuger it show Access voilation Again and Again and Again, and cpu coonsumption goes up because of that exception dead lock. AnsiString UserID = ((Tmyobject*) ((TIdContext*) ObjList->Objects[i])->Data)->UserID; i know i can check before accessing the object, if object is not Null, It works.. But my question is what if once in a blue moon the Data object is freed at the point when NULL check is performed and on next line when again i am accessing the object i get same dead lock ??? So how to avoid/handle this dead lock exception ? Here is the call stack... :005F07C0 System::AnsiStringBase::AnsiStringBase(this=:0285FCE0, src=????) :0040223F System::AnsiStringT<0>::AnsiStringT<0>(this=:0285FCE0, src=:00000008) :00457996 TSomeClass::SomeFunction(this=:009D8230, UserID={ }, DataSize={ }, ) :0047BFF1 __linkproc__ ThreadProc(Thread=:009561C0) :004AD00E __linkproc__ ThreadWrapper(Parameter=:009EAA30) :7c80b729 ; C:\WINDOWS\system32\kernel32.dll Please helppppppppppppppppppppp Thanks

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  • Android: How to periodically check current location without draining the battery

    - by uyahalom
    I have a background service which works periodically by timer.scheduleAtFixedRate. It wakes up every amount of time (let's say 60 seconds for example) and checks for the location. The location is checked by locManager.requestLocationUpdates(LocationManager.GPS_PROVIDER, 60000, 5, listener); and the actual location is collected from the listener's onLocationChanged. Now, when the phone is outside and GPS reception is good, this works fine. But, if the phone is inside, the GPS is almost always active - looking for a signal, and the battery is drained rapidly. I created another thread using a Handler and a Runnable in order to conrol the GPS active time accurately: I used locManager.requestLocationUpdates(LocationManager.GPS_PROVIDER, 0, 0, listener); and locManager.removeUpdates(listener); so I can open and close the GPS as I want. In this case, I can open the GPS for the exact amount of time, but found out that it doesn't lock in an area with good reception even after 10 seconds. So here I'm draining the battery again... I'm using API level 7, hence I cannot use locationManager.requestSingleUpdate. I have two questions: Is there any way to optimize this process? Will upgrading to API level 9 (and use locationManager.requestSingleUpdate) improve the process significantly? I mean, does it worth upgrading?

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  • Animate screen while loading textures

    - by Omega
    My RPG-like game has random battles. When the player enters a random battle, it is necessary for my game to load the textures used within that battle (animated monsters, animations, etc). The textures are quite a lot, and rather big (the battles are very graphical intensive). Such process consumes significant time. And while it is loading, the whole screen freezes. The game's map freezes, and the wait time is significant - I personally find it annoying. I can't afford to preload the textures because, after doing some math, I realized: If I preload all the textures at the beginning of the game, the application will definitely crash. If I preload the textures that are used in a specific map when the player enters the map, the application is very likely to crash as well. I can only afford to load the textures when I need them, and dispose of them as soon as the battle ends. I'd prefer to not use a "loading screen" image because it affects my game's design and concept. I want to avoid this approach. If I could do some kind of animation while loading the textures, it would be great, which leads to my question: is that possible? What kind of animation, you ask? Well, how about... you remember when Final Fantasy used to distort the screen while apparently loading the textures? Something like that. But well, distorting is quite a time-consuming process as well, so maybe just a cool frame-by-frame animation or something. While writing this, I realized that I could make small pauses between textures (there are multiple textures), and during such pauses, I update the screen to represent the animation's state. However, this is very unlikely to happen, because each texture is 2048x2048, so the animation would be refreshed at a rather laggy (and annoying) rate. I'd prefer to avoid this as well.

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  • Netbeans code templates' modifiers

    - by hsz
    Hello ! I set a new PHP code template in Netbeans: /* @var $$${name}Table Model_${name}_Table */ $$${name}Table = Container::get('model')->get('${name}_Table'); and if I use as ${name} some value - shop - I have in output: /* @var $shopTable Model_shop_Table */ $shopTable = Container::get('model')->get('shop_Table'); Is it possible to add some modifier to the second and fourth ${name} so I will have it started with upper letter ? Shop_Table instead of shop_Table

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  • Probelem, executing commands in cmd using c#

    - by srk
    I need to execute the below command in command prompt. C:\MySQL\MySQL Server 5.0\bin>mysql -uroot -ppassword < d:/admindb/aar.sql When i do this manually in cmd, i am getting my results. Now i am trying to do this programatically, to execute it in cmd from c# code. I am using the below code to do it. I am not getting any errors and Result !!! When i debug, i get the value of string commandLine as below, "\"C:\\MySQL\\MySQL Server 5.0\\bin\\\" -uroot -ppassword > \"D:/admindb/AAR12.sql" I guess the problem is with this string, passed to cmd. How to solve this ??. public void Execute() { string commandLine = "\"" + MySqlCommandPath + "\"" + " -u" + DbUid + " -p" + DbPwd + " > " + "\"" + Path.Combine(Path_Backup, FileName_Backup + ExcID + ".sql"); System.Diagnostics.ProcessStartInfo PSI = new System.Diagnostics.ProcessStartInfo("cmd.exe"); PSI.RedirectStandardInput = true; PSI.RedirectStandardOutput = true; PSI.RedirectStandardError = true; PSI.UseShellExecute = false; System.Diagnostics.Process p = System.Diagnostics.Process.Start(PSI); System.IO.StreamWriter SW = p.StandardInput; System.IO.StreamReader SR = p.StandardOutput; SW.WriteLine(commandLine); SW.Close(); }

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  • How to do a join with ttwo tables ??

    - by bahamut100
    HI, I try to translate this query : SELECT * FROM `reunion` , lieu WHERE reunion.lieu_reunion = lieu.id_lieu to propel query : $c=new Criteria(); $c->addJoin(ReunionPeer::LIEU_REUNION,LieuPeer::ID_LIEU, Criteria::LEFT_JOIN); $this->reunions = ReunionPeer::doSelect($c); But in my template, when I made a print_r($reunions), the field "ville" (from the table 'lieu') is not present. Why ??

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  • overloading new/delete problem

    - by hidayat
    This is my scenario, Im trying to overload new and delete globally. I have written my allocator class in a file called allocator.h. And what I am trying to achieve is that if a file is including this header file, my version of new and delete should be used. So in a header file "allocator.h" i have declared the two functions extern void* operator new(std::size_t size); extern void operator delete(void *p, std::size_t size); I the same header file I have a class that does all the allocator stuff, class SmallObjAllocator { ... }; I want to call this class from the new and delete functions and I would like the class to be static, so I have done this: template<unsigned dummy> struct My_SmallObjectAllocatorImpl { static SmallObjAllocator myAlloc; }; template<unsigned dummy> SmallObjAllocator My_SmallObjectAllocatorImpl<dummy>::myAlloc(DEFAULT_CHUNK_SIZE, MAX_OBJ_SIZE); typedef My_SmallObjectAllocatorImpl<0> My_SmallObjectAllocator; and in the cpp file it looks like this: allocator.cc void* operator new(std::size_t size) { std::cout << "using my new" << std::endl; if(size > MAX_OBJ_SIZE) return malloc(size); else return My_SmallObjectAllocator::myAlloc.allocate(size); } void operator delete(void *p, std::size_t size) { if(size > MAX_OBJ_SIZE) free(p); else My_SmallObjectAllocator::myAlloc.deallocate(p, size); } The problem is when I try to call the constructor for the class SmallObjAllocator which is a static object. For some reason the compiler are calling my overloaded function new when initializing it. So it then tries to use My_SmallObjectAllocator::myAlloc.deallocate(p, size); which is not defined so the program crashes. So why are the compiler calling new when I define a static object? and how can I solve it?

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  • Invoking different methods on threads

    - by Kraken
    I have a main process main. It creates 10 threads (say) and then what i want to do is the following: while(required){ Thread t= new Thread(new ClassImplementingRunnable()); t.start(); counter++; } Now i have the list of these threads, and for each thread i want to do a set of process, same for all, hence i put that implementation in the run method of ClassImplementingRunnable. Now after the threads have done their execution, i wan to wait for all of them to stop, and then evoke them again, but this time i want to do them serially not in parallel. for this I join each thread, to wait for them to finish execution but after that i am not sure how to evoke them again and run that piece of code serially. Can i do something like for(each thread){ t.reevoke(); //how can i do that. t.doThis(); // Also where does `dothis()` go, given that my ClassImplementingRunnable is an inner class. } Also, i want to use the same thread, i.e. i want the to continue from where they left off, but in a serial manner. I am not sure how to go about the last piece of pseudo code. Kindly help. Working with with java.

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  • display author URL in single

    - by natalia
    How can I display the author website in single.php template, only if the author has entered a URL in her/his profile. I'm displying the URL in author.php but the same code doesn't work in other templates. Thanks

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  • What am I doing wrong? (Simple Assembly Loop)

    - by sunnyohno
    It won't let me post the picture. Btw, Someone from Reddit.programming sent me over here. So thanks! TITLE MASM Template ; Description ; ; Revision date: INCLUDE Irvine32.inc .data myArray BYTE 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 .code main PROC call Clrscr mov esi, OFFSET myArray mov ecx, LENGTHOF myArray mov eax, 0 L1: add eax, [esi] inc esi loop L1 call WriteInt exit main ENDP END main Results in: -334881242

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  • Need to keep focus in a wpf content panel

    - by Das
    Hi , I am switching content template of a ListViewItem at run mode to enable editting the item.For that i am showing a panel with Ok and Cancel options and i need the user to select any of those option before moving to anotheritem. Means i want that panel to behave like a modal dialog. Any suggestions ?. Advanced Thanks, Das

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  • Best Functional Approach

    - by dbyrne
    I have some mutable scala code that I am trying to rewrite in a more functional style. It is a fairly intricate piece of code, so I am trying to refactor it in pieces. My first thought was this: def iterate(count:Int,d:MyComplexType) = { //Generate next value n //Process n causing some side effects return iterate(count - 1, n) } This didn't seem functional at all to me, since I still have side effects mixed throughout my code. My second thought was this: def generateStream(d:MyComplexType):Stream[MyComplexType] = { //Generate next value n return Stream.cons(n, generateStream(n)) } for (n <- generateStream(initialValue).take(2000000)) { //process n causing some side effects } This seemed like a better solution to me, because at least I've isolated my functional value-generation code from the mutable value-processing code. However, this is much less memory efficient because I am generating a large list that I don't really need to store. This leaves me with 3 choices: Write a tail-recursive function, bite the bullet and refactor the value-processing code Use a lazy list. This is not a memory sensitive app (although it is performance sensitive) Come up with a new approach. I guess what I really want is a lazily evaluated sequence where I can discard the values after I've processed them. Any suggestions?

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  • Debugging with cgdb -- want to debug only my code

    - by rkbang
    Hello all, I am using standard template libraries along with boost. I want to debug code using cgdb. But I just want to debug my code while doing next and step in cgdb, like right now it enters the code in other libraries whereas I want it should just return or step into the code which I have coded and wrote down. Is there any way to make this happen.

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  • WordPress Business Directory - best approach

    - by NTulip
    I want to implement a business directory in WordPress and I am looking for feedback on the best approach: I have a categories and a businesses table Do I create a page for every business together with it's category relationship Do I create a page and assign it a template? What are the ups and downs with each approach? Looking for some answers from people that might of already done this and can speak from experience

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  • many-to-one with multiple columns

    - by Sly
    I have a legacy data base and a relation one-to-one between two tables. The thing is that relation uses two columns, not one. Is there some way to say in nhibernate that when getting a referenced entity it used two columns in join statement, not one? I'm trying to use this: References(x => x.Template) .Columns() .PropertyRef() But can't get how to map join on multiple columns, any ideas?

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  • decltype, result_of, or typeof?

    - by Neil G
    I have: class A { public: B toCPD() const; And: template<typename T> class Ev { public: typedef result_of(T::toCPD()) D; After instantiating Ev<A>, the compiler says: meta.h:12: error: 'T::toCPD' is not a type neither decltype nor typeof work either.

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  • Copy constructor bug

    - by user168715
    I'm writing a simple nD-vector class, but am encountering a strange bug. I've stripped out the class to the bare minimum that still reproduces the bug: #include <iostream> using namespace std; template<unsigned int size> class nvector { public: nvector() {data_ = new double[size];} ~nvector() {delete[] data_;} template<unsigned int size2> nvector(const nvector<size2> &other) { data_ = new double[size]; int i=0; for(; i<size && i < size2; i++) data_[i] = other[i]; for(; i<size; i++) data_[i] = 0; } double &operator[](int i) {return data_[i];} const double&operator[](int i) const {return data_[i];} private: const nvector<size> &operator=(const nvector<size> &other); //Intentionally unimplemented for now double *data_; }; int main() { nvector<2> vector2d; vector2d[0] = 1; vector2d[1] = 2; nvector<3> vector3d(vector2d); for(int i=0; i<3; i++) cout << vector3d[i] << " "; cout << endl; //Prints 1 2 0 nvector<3> other3d(vector3d); for(int i=0; i<3; i++) cout << other3d[i] << " "; cout << endl; //Prints 1 2 0 } //Segfault??? On the surface this seems to work fine, and both tests print out the correct values. However, at the end of main the program crashes with a segfault, which I've traced to nvector's destructor. At first I thought the (incorrect) default assignment operator was somehow being called, which is why I added the (currently) unimplemented explicit assignment operator to rule this possibility out. So my copy constructor must be buggy, but I'm having one of those days where I'm staring at extremely simple code and just can't see it. Do you guys have any ideas?

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  • How to use rails routes in external classes?

    - by wesgarrison
    I'm using prawn to generate pdfs, set up ala http://wiki.github.com/sandal/prawn/using-prawn-in-rails I'd like to access my routes so I can generate links in my pdfs, but now I'm not in a template like I used to do with prawnto, so I don't have access to the named routes. class MyPdf < Prawn::Document def to_pdf text root_path end end How can I include my named routes?

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  • post object to wcf rest service

    - by gleasonomicon
    I'm using the WCF Rest service application project template in visual studio. I'm just learning about REST, and I was wondering how I would post a SampleItem object to the following method: [WebInvoke(UriTemplate = "", Method = "POST")] public SampleItem Create(SampleItem instance) { // TODO: Add the new instance of SampleItem to the collection throw new NotImplementedException(); } I get the general concepts of gets for the purposes of grabbing data, but I'm not sure how I would post the object in code (or just through a browser for testing) to the service.

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