Getting rid of the evil delay caused by ShellExecute
- by korona
This is something that's been bothering me a while and there just has to be a solution to this. Every time I call ShellExecute to open an external file (be it a document, executable or a URL) this causes a very long lockup in my program before ShellExecute spawns the new process and returns. Does anyone know how to solve or work around this?
EDIT: And as the tags might indicate, this is on Win32 using C++.