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  • Best way to track impressions/clicks in a bespoke advertisement system?

    - by Martin Bean
    I've been asked to create a bespoke advertisement system despite suggesting open source alternatives such as OpenX and DoubleClick for Publishers (the former Google Ad Manager). I've got the basics of the system set up, i.e. uploading creatives, creating positions and a mechanism to place creatives within positions; however, the area I'm stuck with is impression and click tracking. At the moment an impression and click is stored with the creative, but this then means impressions/clicks can't be queried. For example, we can't find how many impressions were in position x between date y and date z. How would I go about storing that kind of data? My theory was store the creative ID, position ID and timestamp in a database table, but given the amount of traffic the site has this would produce a very large database very quickly. If any one could give me a pointer or two, that would be great.

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  • Symfony 1.3: different form filters generated

    - by user248959
    Hi, i have this class in rs1/lib/filter/doctrine/FelizFormFilter.class.php <?php /** * Feliz filter form. * * @package rs * @subpackage filter * @author Your name here * @version SVN: $Id: sfDoctrineFormFilterTemplate.php 23810 2009-11-12 11:07:44Z Kris.Wallsmith $ */ class FelizFormFilter extends BaseFelizFormFilter { public function configure() { } } and this in rs2/lib/filter/doctrine/FelizFormFilter.class.php <?php /** * Feliz filter form. * * @package filters * @subpackage Feliz * * @version SVN: $Id: sfDoctrineFormFilterTemplate.php 11675 2008-09-19 15:21:38Z fabien $ */ class FelizFormFilter extends BaseFelizFormFilter { public function configure() { } } Both were generated using "php symfony doctrine:build --all --and-load" and the version of symfony is 1.3.4 in both. This is the schema of both cases: Feliz: columns: name: string(20) Could you tell me why are different? One more thing in Eclipse: when i go with the mouse pointer to the word "BaseFelizFormFilter", in the second case (rs2) the yellow window with the information about the class is showed, but in the first case that yellow popup is not showed. Why? Javi

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  • overflow technique in stack

    - by metashockwave
    int main(void) { problem2(); } void doit2(void) { int overflowme[16]; //overflowme[37] =0; } void problem2(void) { int x = 42; doit2(); printf("x is %d\n", x); printf("the address of x is 0x%x\n", &x); } Would someone help me understand why overflowme[37] =0; from the doit2 function will overwrite the value of x? (please include Program Counter and Frame Pointer of the function doit2 in your explanation) Thank you! It works every time with Project properties-Configuration properties-C/C++ -Code Generation-Basic Runtime Checks set to "Default". so it's not an undefined behavior.

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  • How to name variables which are structs

    - by evilpie
    Hello, i often work on private projects using the WinApi, and as you might know, it has thousands of named and typedefed structs like MEMORY_BASIC_INFORMATION. I will stick to this one in my question, what still is preferred, or better when you want to name a variable of this type. Is there some kind of style guide for this case? For example if i need that variable for the VirtualQueryEx function. Some ideas: MEMORY_BASIC_INFORMATION memoryBasicInformation; MEMORY_BASIC_INFORMATION memory_basic_information; Just use the name of the struct non capitalized and with or without the underlines. MEMORY_BASIC_INFORMATION basicInformation; MEMORY_BASIC_INFORMATION information; Short form? MEMORY_BASIC_INFORMATION mbi; I often see this style, using the abbreviation of the struct name. MEMORY_BASIC_INFORMATION buffer; VirtualQueryEx defines the third parameter lpBuffer (where you pass the pointer to the struct), so using this name might be an idea, too. Cheers

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  • How can i use listDictionary?

    - by Phsika
    i can fill my listdictinary but, if running error returns to me in " foreach (string ky in ld.Keys)"(invalid operation Exception was unhandled) Error Detail : After creating a pointer to the list of sample collection has been changed. C# ListDictionary ld = new ListDictionary(); foreach (DataColumn dc in dTable.Columns) { MessageBox.Show(dTable.Rows[0][dc].ToString()); ld.Add(dc.ColumnName, dTable.Rows[0][dc].ToString()); } foreach (string ky in ld.Keys) if (int.TryParse(ld[ky].ToString(), out QuantityInt)) ld[ky] = "integer"; else if(double.TryParse(ld[ky].ToString(), out QuantityDouble)) ld[ky]="double"; else ld[ky]="nvarchar";

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  • Are self-described / auto-descriptive services loosely or tightly coupled in a SOA architecture ?

    - by snowflake
    I consider a self-described / auto-descriptive service as a good thing in a SOA architecture, since (almost) everything you know to call the service is present in the service contract (such a WSDL). Sample of a non self-described service for me is Facebook Query Language (FQL http://wiki.developers.facebook.com/index.php/FQL), or any web service exchanging XML flow in a one String parameter for then parsing XML and performing treatments. Last ones seem further more technically decoupled, since technically you can switch implementations without technical impact on the caller, handling compatibility between implementations/versions at a business level. On the other side, having no strong interface (diluted into the service and its version), make the service tightly coupled to the existing implementation (more difficulty to interchange the service and to ensure perfect compatibility). This question is related to http://stackoverflow.com/questions/2503071/how-to-implement-loose-coupling-with-a-soa-architecture So, are self-described / auto-descriptive services loosely or tightly coupled in a SOA architecture ? What are the impacts regarding ESBs ? Any pointer will be appreciated.

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  • How to create an image from canvas data?

    - by Jakub Hampl
    In my application I am trying to save an arbitrary part of a rendered HTML canvas to an image file. In my Javascript I call ctx.getImageData(x, y, w, h) and pass the resulting object to my macruby code (though if you know a solution in objc I am also very interested). There I'm trying to create a NSBitmapImageRep object so that I can then save to an image format the user desires. This is my code so far (the function gets a WebScriptObject as it's argument): def setimagedata(d) w = d.valueForKey("width").to_i h = d.valueForKey("height").to_i data = Pointer.new(:char, d.valueForKey("data").valueForKey("length").to_i) d.valueForKey("data").valueForKey("length").to_i.times do |i| data[i] = d.valueForKey("data").webScriptValueAtIndex(i).to_i end puts "data complete" # get's called @exported_image = NSBitmapImageRep.alloc.initWithBitmapDataPlanes(data, pixelsWide: w, pixelsHigh:h, bitsPerSample: 32, samplesPerPixel: 4, hasAlpha: true, isPlanar: false, colorSpaceName: NSCalibratedRGBColorSpace, bitmapFormat: NSAlphaNonpremultipliedBitmapFormat, bytesPerRow: 0, bitsPerPixel: 0) puts "done" # doesn't get called end The code doesn't seem to get through the initWithBitmapDataPlanes function but gives no error. My question is: what am I doing wrong? Is this approach reasonable (if not, what would be better?).

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  • Manage bad_alloc exception in C++ construtor

    - by Jimmy zhang
    I have Java experience and recently am doing some C++ coding. My question is that if I have class A, in which I have to instantiate class B and class C as two of the member variables of A. If in the constructor of A, should I assume that allocations of class B and C never fail, and handle the bad allocation exception in the destructor of A? If I don't make that assumption, meaning that I add some try catch block to catch bad_alloc of class B and class C, then if the allocation exception occurs, should I do clean up in the constructor of A? What are the recommended practices? If "new" generates a bad allocation, what value does the pointer carry?

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  • UML binary association aggregatee has access to aggregator

    - by user314172
    Firstly, I'd like to thank those who answered my previous question ages ago. Currently I'm engaging more in the design phase UMLs, as this is my first medium scale deployment I'm entrusted with. This is extremely simple, but it bugs me so. If (Component) owns (Manager of Component), and (Manager of Component) has a reference to (Component) through which it manages it; how do you fully describe the relationship? I know it is aggregative, but how do you describe (Manager of Component) possessing a reference/pointer to the (Component) that physically owns the (Manager of Component) ? Example: Lidar owns a LidarManager

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  • How is inheritance implemented at the memory level?

    - by cambr
    Suppose I have class A { public: void print(){cout<<"A"; }}; class B: public A { public: void print(){cout<<"B"; }}; class C: public C { }; How is inheritance implemented at the memory level? Does C copy print() code to itself or does it have a pointer to the it that points somewhere in A part of the code? How does the same thing happen when we override the previous definition, for example in B (at the memory level)?

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  • Strange behaviour of Android debugger in Eclipse when using Camera for preview.

    - by Buzzy
    Hi, I have an Android application that uses a SurfaceView subclass and Camera object to preview images before capture. Once I capture an image, I stop the preview and release the camera. Execution stops at any breakpoint after this. However, apart from the "Suspend" and "Terminate" icons, the rest are disabled. This is strange because the "Debug Current Instruction Pointer" is clearly at the said breakpoint and execution is already suspended. I can't perform any debugging operations and have no option but to terminate the session. Sometimes (very rarely), the session terminates by itself. I can confirm that this odd behavior takes place only after I preview the camera capture. I am fairly new to Android development. Is there some obvious mistake I am making? Any help would be highly appreciated.

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  • How to save/export a DOM element to an image?

    - by Don Don
    Hi, I have a web page which has a form element (with its ID known) and inside the form there are multiple DIVs, and the position of each div may be changed. What I'd like to do is: a) Save the current state of this form // var currentForm=document.forms['myFrm'].innerHTML; would probably suffice... b) Save or export the entire form with the most current position of each DIV to an image file. // how to save/export the javascript var of currentForm to an image file is the key question. Any help/pointer would be appreciated.

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  • What is on the 68000 stack when classic MacOS enters a program?

    - by John Källén
    I'm trying to understand an old classic Mac application's entry point. I've disassembled the first CODE resource (not CODE#0, which is the jump table). The code refers to some variables off the stack: a word at 0004(A7), an array of long words of starting at 000C(A7) whose length is the value at 0004(A7), and a final long word beyond that array that seems to be a pointer to a character string. The array of long words looks like strings at first glance, so it looks superficially like we're dealing with an (int argc, char ** argv) situation, except the "argv" array is inline in the stack frame. What should a program be expecting on its stack / registers when it first gets called by the Mac OS?

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  • What elegant method callback design should be used ?

    - by ereOn
    Hi, I'm surprised this question wasn't asked before on SO (well, at least I couldn't find it). Have you ever designed a method-callback pattern (something like a "pointer" to a class method) in C++ and, if so, how did you do it ? I know a method is just a regular function with some hidden this parameter to serve as a context and I have a pretty simple design in mind. However, since things are often more complex than they seem to, I wonder how our C++ gurus would implement this, preferably in an elegant and standard way. All suggestions are welcome !

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  • delete & new in c++

    - by singh
    Hi This may be very simple question,But please help me. i wanted to know what exactly happens when i call new & delete , For example in below code char * ptr=new char [10]; delete [] ptr; call to new returns me memory address. Does it allocate exact 10 bytes on heap, Where information about size is stored.When i call delete on same pointer,i see in debugger that there are a lot of byte get changed before and after the 10 Bytes. Is there any header for each new which contain information about number of byte allocated by new. Thanks a lot

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  • C++'s unordered_map / hash_map / Google's dense_hash - how to input binary data (buf+len) and insert

    - by shlomif
    Hi all, I have two questions about Google's dense_hash_map, which can be used instead of the more standard unordered_map or hash_map: How do I use an arbitrary binary data memory segment as a key: I want a buffer+length pair, which may still contain some NUL (\0) characters. I can see how I use a NUL-terminated char * string , but that's not what I want. How do I implement an operation where I look if a key exists, and if not - insert it and if it does return the pointer to the existing key and let me know what actually happened. I'd appreciate it if anyone can shed any light on this subject. Regards, -- Shlomi Fish

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  • basename() returning int?

    - by EB
    Probably something stupid I'm missing but, why am I getting this warning? static void foo(char *path) { char *bname; char *path2 = strdup(path); bname = basename(path2); (line with basename() call): warning: assignment makes pointer from integer without a cast Indeed, if I change to this, the warning goes away: bname = (char *)basename(path2); man 3 basename tells me: char *basename(char *path); Both dirname() and basename() return pointers to null-terminated strings. What gives?

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  • Examples of both beautiful and ugly java code?

    - by tputkonen
    I would like to demonstrate how difficult it is for a layman to identify high quality code from flawed code. I'm thinking of doing this with the help of two java methods. Both of the methods should look like they do the same, pretty simple thing. However one of them should have several kind of flaws, for example: iteration with array off by one error string concatenations causing lots of objects to be created (as opposed to StringBuffer in the "good" code, which looks more complicated) possibly null pointer exception (but it should not be trivial to spot) Those are just some examples, all kinds of other issues including bugs and performance related structures are highly appreciated. Methods should be around 10-20 lines of length, and the task they do should be something simple - preferably printing something in an iteration.

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  • Compiling C++ when two classes references one another

    - by Omry
    I am trying to write a simple wrapper around a connection pointer that will return it to the pool when the wrapper is destroyed. but it wont compile because the ConnectionPool and AutoConn need each other to be declared. I tried to use forward deceleration but it didn't work. how do I solve this? (using g++) class Connection {}; class ConnectionPool { Connection *m_c; public: AutoConn getConn() { return AutoConn(this, m_c); // by value } void releaseConnection(Connection *c) { } }; class AutoConn { ConnectionPool* m_pool; Connection *m_connection; public: AutoConn(ConnectionPool* pool, Connection *c) : m_pool(pool), m_connection(c) {} ~AutoConn() { m_pool->releaseConnection(m_connection); } };

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  • Swap byte 2 and 4 from integer

    - by czar x
    I had this interview question - Swap byte 2 and byte4 within an integer sequence. Integer is a 4byte wide i.e. 32 bits My approach was to use char *pointer and a temp char to swap the bytes. For clarity i have broken the steps otherwise an character array can be considered. unsigned char *b2, *b4, tmpc; int n = 0xABCD; b2 = &n; b2++; b4 = &n; b4 +=3; ///swap the values; tmpc = *b2; *b2 = *b4; *b4 = tmpc; Any other methods?

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  • Passing around objects to network packet handlers ?

    - by xeross
    Hey, I've been writing a networking server for a while now in C++ and have come to the stage to start looking for a way to properly and easily handle all packets. I am so far that I can figure out what kind of packet it is, but now I need to figure out how to get the needed data to the handler functions. I had the following in mind: Have a map of function pointers with the opcode as key and the function pointer as value Have all these functions have 2 arguments, packet and ObjectAccessor ObjectAccessor class contains various functions to fetch various items such as users and alike Perhaps pass the user's guid too so we can fetch it from the objectaccessor I'd like to know the various implementations others have come up with, so please comment on this idea and reply with your own implementations. Thanks, Xeross

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  • Is there any reason for a blocking call to winsock send() function on Vista to return immediately ?

    - by ivymike
    Hi All, Is there any reason for a blocking call to winsock's send() function on Vista to return immediately ? It works with expected delay on XP and below. I'm wondering if this has got anything to do with auto-tuning feature of Vista. Code: char *pBuffer; // pointer to data int bytes; // total size int i = 0, j=0; while (i < bytes) { j = send(m_sock, pBuffer+i, bytes-i, 0); i+=j; } Thanks, Pavan

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  • Text indent is not working in ie7

    - by saorabh
    I am working on a website and on the top navigation bar there is a search box, I applied the following css on the search submit button #submit{background:url("img/new-search-icon.png") no-repeat scroll -1px 0 #FFFFFF; border:0 none; cursor:pointer; display:block; height:21px; padding:0; position:absolute; right:0; text-indent:-9999px; top:0; width:20px; z-index:2;} My Problem is in IE7 the text indent is not working please help me if you want to see the demo you can view it by clicking here Click here. Please help me.

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  • What's the difference between initializing this structure with these strategies?

    - by mystify
    // the malloc style, which returns a pointer: struct Cat *newCat = malloc(sizeof(struct Cat)); // no malloc...but isn't it actually the same thing? uses memory as well, or not? struct Cat cat = {520.0f, 680.0f, NULL}; Basically, I can get a initialized structure in these two ways. My guess is: It's the same thing, but when I use malloc I also have to free() that. In the second case I don't have to think about memory, because I don't call malloc. Maybe. When should I use the malloc style, and when the other?

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  • Rails 3 namespacing requires model to be defined twice?

    - by RSG
    I'm pulling my hair out trying to understand namespacing in Rails 3. I've tried following a few different tutorials, and the only way I can get my models to work is if I define my model in both the base directory and my namespace directory. If I only define the model in the namespace directory it expects it to define both Model and Namespace::Model, as below: LoadError (Expected .../app/models/plugins/chat.rb to define Chat): or LoadError (Expected .../app/models/plugins/chat.rb to define Plugins::Chat): I'm sure I'm missing something obvious, but I could really use a pointer in the right direction. Here are the relevant excerpts. /models/plugins/chat.rb class Plugins::Chat include ActiveModel::Validations include ActiveModel::Conversion extend ActiveModel::Naming ... end /controllers/plugins/chats_controller.rb class Plugins::ChatsController < Plugins::ApplicationController load_and_authorize_resource ... end /config/routes.rb namespace :plugins do resources :chats end /config/application.rb config.autoload_paths += Dir["#{config.root}/app/models/**/"]

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