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  • haar transformation on an image

    - by kabatusuka
    hello, i need some help with haar transformation, i have to apply it on an image. My math is bad, my english not all that awesome and i find it hard to understand from articles on the internet. I found this page http://www.cs.ucf.edu/~mali/haar/haar.cpp where the haar transformation is applied on 2d matrix. I suppose if i give image pixels matrix in there, it should work? im confused about this stuff, could someone enlighten me a bit please? Thank you!

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  • Image expire time

    - by Jens
    The google page speed tool recommends me to set 'Expires' headers for images etc. But what is the most efficient way to set an Expires header for an image? In now redirect all image requests to an imagehandler.php using htaccess: /* HTTP/1.1 404 Not Found, HTTP/1.1 400 Bad Request and content type detection stuff ... */ header( "Content-Type: " . $content_type ); header( "Cache-Control: public" ); header( "Last-Modified: ".gmdate("D, d M Y H:i:s", filemtime($path))." GMT"); header( "Expires: ". date("r",time() + (60*60*24*30))); readfile( $path ); But of course this adds extra loading time for my images on first request, and I was wondering if there was a better solution for this.

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  • JQuery image gallery non functional fade effects

    - by Robin Knight
    Here is a simple image gallery script for fading in and out divs with background images. It is slow and not working properly. It would appear all images are appearing and disappearing together without any animation This gallery should fade each image out into the next one function gallery() { timerp = window.setInterval(function() { $('.cornerimg').fadeOut(2000); if ($('.cornerimg:visible') == $('.cornerimg').last()) { $('.cornerimg').first().fadeIn(2000); } else { $('.cornerimg').next().fadeIn(2000); }; }, 6000); } } Any ideas what has gone wrong with it?

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  • openCV center of image rotation in C

    - by user1477955
    I want to rotate 90 degrees counterclockwise, but it seems the rotation point is wrong. How do I find the rotation center of the source image? img=cvLoadImage(argv[1],-1); height = img->height; width = img->width; step = img->widthStep; channels = img->nChannels; data = (uchar *)img->imageData; IplImage *rotatedImg = cvCreateImage(cvSize(height,width), IPL_DEPTH_8U,img->nChannels); CvPoint2D32f center; center.x = width/2; center.y = height/2; CvMat *mapMatrix = cvCreateMat( 2, 3, CV_32FC1 ); cv2DRotationMatrix(center, 90, 1.0, mapMatrix); cvWarpAffine(img, rotatedImg, mapMatrix, CV_INTER_LINEAR + CV_WARP_FILL_OUTLIERS, cvScalarAll(0)); cvShowImage("My image", rotatedImg );

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  • divide the image into 3*3 blocks

    - by Jayanth Silesh
    I have a matrix that does not happen to have dimensions that are multiples of 3 or it might. How can we divide the entire image into blocks of 3*3 matrices. (Can ignore the last ones which does not come under the 3*3 multiples. Also, the 3*3 matrices can be be saved in arrays. a=3; b=3; %window size x=size(f,1)/a; y=size(f,2)/b; %f is the original image m=a*ones(1,x); n=b*ones(1,y); I=mat2cell(f,m,n);

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  • Photo sharing social platform [closed]

    - by user1696497
    I am working on a photo sharing social platform like Flickr, Photobucket. To start off with I have half a million photos as of now. I want to convert all of these into a single format, compression ratio and use it as an original image. I will be storing original image, re-sized image according to layout and a thumbnail. I have started off with ruby, didn't find supporting libraries. I am considering python as it has a good image processing library and instagram is using it. I want some advise about how the image has to be processed while uploading, efficient way of storage whether database or a file system, image compressions, and precautions to be taken. I would be having profile pictures, do I need store them separately or along with the images? If I want to store the images on a file system, which file system should I use and also should I store the url or should I use any intermediate key value store like redis?

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  • django image managment

    - by Andrey
    I'am new in django. In my project I'am working with images. I don't know how to organize the management of images. I need to dynamically upload the pictures and resize them. First question - what is the best way to dynamically upload images with progress bar and without flash? I found this and this, but I believe there is a better way. Second question. I have to save one image in different sizes. I won't use these thumbnails on my pages, but another application will. Many clients could upload images at the same time. This means that I can not resize all the images at the same time. How should I organize this process? Is there are a better ready-to-use solution for image management issue?

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  • Background image JFrame with content

    - by Petr Safar
    I have a JFrame with BorderLayout, there are panels on all sides (North, East ,...). In the panels there are labels and buttons mostly. Now I want the frame to have a background image, some research told me that i had to change the content pane of my frame. When I try this however, the content gets put in the background and isn't visible. Also, I don't know how to resize the image if the frame is resized. Is there an easy fix for this or will I have to rework most of my code?

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  • Flickering Image in Java?

    - by Noah Cagle
    OK so I am coding a game right now to prepair for Ludum Dare SharkJam, and I am using a new method for programming, because the last method I had crashes my PC, so this one should work. Well it does work and all, better too, but the images that I put in it flicker. Here is the whole main class (where the images are drawn) package me.NoahCagle.watermaze; import java.awt.Color; import java.awt.Graphics; import java.awt.Image; import java.awt.image.BufferedImage; import javax.swing.JFrame; import me.NoahCagle.watermaze.entity.EntityShark; import me.NoahCagle.watermaze.entity.Player; import me.NoahCagle.watermaze.input.Keys; import me.NoahCagle.watermaze.map.Map; public class Game extends JFrame { private static final long serialVersionUID = 1L; Map map = new Map(0, 0); Player player = new Player(50, 30); static EntityShark shark = new EntityShark(400, 400); public Image dbImage; public Game() { setSize(800, 600); setDefaultCloseOperation(EXIT_ON_CLOSE); setLocationRelativeTo(null); setVisible(true); setTitle("Water Maze"); setResizable(false); setBackground(Color.blue); addKeyListener(new Keys()); } public static void main(String[] args) { new Game(); Thread s = new Thread(shark); s.start(); } public void paint(Graphics g) { dbImage = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_RGB); g.drawImage(dbImage, map.x, map.y, null); g.drawImage(player.player, player.x, player.y, this); g.drawImage(shark.shark, shark.x, shark.y, this); repaint(); } } What this code does for me is makes the Images work correctly, just flickering, alot. Can anyone help me with my issue? EDIT: I think it has something to do with where I call the repaint method in the paint method, so look there.

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  • jquery for loop on click image swap

    - by user2939914
    I've created a for loop of images. I would like each image to swap with another image on click individually. Here's the jQuery I've written so far: for ( var i = 1; i < 50; i++) { $('article').append('<div class="ps-block" id="' + i + '"><img src="img/bw/' + i + 'bw.png"></div>'); } $('img').click(function() { var imgid = $(this).attr('id'); $(this).attr("src", "img/color/" + imgid + ".png"); }); I also attempted to use this code inside the for loop after the append, but i ends up returning 50 every time you click since the loop has already ran: $('img[src="img/bw/' + i + 'bw.png"]').click(function() { $(this).attr("src", "img/color/" + this.id + ".png"); }); Thanks!

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  • problem getting a form image background

    - by Deumber
    I'm creating a datagridview transparent //I got the parent background image Bitmap parentBackGround = new Bitmap(this.Parent.BackgroundImage); //Set the area i want to create equal to the size of my grid Rectangle rect = new Rectangle(this.Location.X, this.Location.Y, this.Width, this.Height); //And draw in the entire grid the area of the background image that is cover with my grid, making a "transparent" effect. graphics.DrawImage(parentBackGround.Clone(rect, PixelFormat.Format32bppRgb), gridBounds); When the backgroundimage of the grid's parent is show in an normal layout all work ok, but if the layout is stretch, center or any other, the transparency effent gone, have you any idea to fix it?

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  • Actionscript image download open custom viewer

    - by Vish
    Hi Gurus, i am downloading tiff images from WAMP server using our Flex AIR client. Using the following code for that. public static function requestDownload(id:int, defaultName:String):void { //POST params var urlVars:URLVariables = new URLVariables(); urlVars.action = "download"; urlVars.fid = id; var urlReq:URLRequest = new URLRequest(); urlReq.url = Config.getServerURL(); urlReq.data = urlVars; Config.fileReference.addEventListener(Event.,FileDownload.requestDownloadResultV); try { Config.fileReference.download(urlReq, defaultName); } catch (e:Error) { Alert.show("Error in downloading the file"); } } public static function requestDownloadResultV(e:Event):void { Alert.show("File downloaded"); } No issues with the download. It automatically prompts for a Save dialog. Works well. But i want to open the image being downloaded in a viewer(flash viewer or any) instead of the save dialog. Please help me. Thanks Vish.

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  • Basic image resizing in Ruby on Rails

    - by Koning Baard XIV
    I'm creating a little photo sharing site for our home's intranet, and I have an upload feature, which uploads the photo at original size into the database. However, I also want to save the photo in four other sizes: W=1024, W=512, W=256 and W=128, but only the sizes smaller than the original size (e.g. if the original width is 511, only generate 256 and 128). How can I implement this? I already have this code to upload the photo: pic.rb <-- model def image_file=(input_data) self.filename = input_data.original_filename self.content_type = input_data.content_type.chomp self.binary_data = input_data.read # here it should generate the smaller sizes #+and save them to self.binary_data_1024, etc... end new.rb <-- view <h1>New pic</h1> <% form_for(@pic, :html => {:multipart => true}) do |f| %> <%= f.error_messages %> <p> <%= f.label :title %><br /> <%= f.text_field :title %> </p> <p> <%= f.label :description %><br /> <%= f.text_field :description %> </p> <p> <%= f.label :image_file %><br /> <%= f.file_field :image_file %> </p> <p> <%= f.submit 'Create' %> </p> <% end %> <%= link_to 'Back', pics_path %> Thanks

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  • Django Image Upload: IOErrno2 Could not find path -- and yet it's saving the image there anyway?

    - by Rob
    I have an issue where the local version of django is handling image upload as expected but my server is not. Note: I am using a Django Container on MediaTemple.net (grid server) Here is my code. def view_settings(request): <snip> if request.POST: success_msgs = () mForm = MainProfileForm(request.POST, request.FILES, instance = mProfile) pForm = ChangePasswordForm(request.POST) eForm = ChangeEmailForm(request.POST) if mForm.is_valid(): m = mForm.save(commit = False) if mForm.cleaned_data['avatar']: m.avatar = upload_photo(request.FILES['avatar'], settings.AVATAR_SAVE_LOCATION) m.save() success_msgs += ('profile pictured updated',) <snip> def upload_photo(data,saveLocation): savePath = os.path.join(settings.MEDIA_ROOT, saveLocation, data.name) destination = open(savePath, 'wb+') for chunk in data.chunks(): destination.write(chunk) destination.close() return os.path.join(saveLocation, data.name) Here's where it gets whacky and I was hoping someone could shed a light on this error, because either a) it's the wrong error code, or b) something is happening with the file before it's completely handled. To recap, the file was actually uploaded to the server in the intended directory - and yet this err msg continues to persist. IOError at /user/settings [Errno 2] No such file or directory: u'/home/user66666/domains/example.com/html/media/images/avatars/DSC03852.JPG' Environment: Request Method: POST Request URL: http://111.111.111.111:2011/user/settings Django Version: 1.0.2 final Python Version: 2.4.4 Installed Applications: ['django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'ctrlme', 'usertools', 'easy_thumbnails'] Installed Middleware: ('django.middleware.common.CommonMiddleware', 'django.contrib.sessions.middleware.SessionMiddleware', 'django.contrib.auth.middleware.AuthenticationMiddleware') Traceback: File "/home/user6666/containers/django/leonidas/usertools/views.py" in view_settings m.avatar = upload_photo(request.FILES['avatar'], settings.AVATAR_SAVE_LOCATION) File "/home/user666666/containers/django/leonidas/usertools/functions.py" in upload_photo destination = open(savePath, 'wb+')

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  • Image Erosion for face detection in C#

    - by Chris Dobinson
    Hi, I'm trying to implement face detection in C#. I currently have a black + white outline of a photo with a face within it (Here). However i'm now trying to remove the noise and then dilate the image in order to improve reliability when i implement the detection. The method I have so far is here: unsafe public Image Process(Image input) { Bitmap bmp = (Bitmap)input; Bitmap bmpSrc = (Bitmap)input; BitmapData bmData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); int stride = bmData.Stride; int stride2 = bmData.Stride * 2; IntPtr Scan0 = bmData.Scan0; byte* p = (byte*)(void*)Scan0; int nOffset = stride - bmp.Width * 3; int nWidth = bmp.Width - 2; int nHeight = bmp.Height - 2; var w = bmp.Width; var h = bmp.Height; var rp = p; var empty = CompareEmptyColor; byte c, cm; int i = 0; // Erode every pixel for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++, i++) { // Middle pixel cm = p[y * w + x]; if (cm == empty) { continue; } // Row 0 // Left pixel if (x - 2 > 0 && y - 2 > 0) { c = p[(y - 2) * w + (x - 2)]; if (c == empty) { continue; } } // Middle left pixel if (x - 1 > 0 && y - 2 > 0) { c = p[(y - 2) * w + (x - 1)]; if (c == empty) { continue; } } if (y - 2 > 0) { c = p[(y - 2) * w + x]; if (c == empty) { continue; } } if (x + 1 < w && y - 2 > 0) { c = p[(y - 2) * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w && y - 2 > 0) { c = p[(y - 2) * w + (x + 2)]; if (c == empty) { continue; } } // Row 1 // Left pixel if (x - 2 > 0 && y - 1 > 0) { c = p[(y - 1) * w + (x - 2)]; if (c == empty) { continue; } } if (x - 1 > 0 && y - 1 > 0) { c = p[(y - 1) * w + (x - 1)]; if (c == empty) { continue; } } if (y - 1 > 0) { c = p[(y - 1) * w + x]; if (c == empty) { continue; } } if (x + 1 < w && y - 1 > 0) { c = p[(y - 1) * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w && y - 1 > 0) { c = p[(y - 1) * w + (x + 2)]; if (c == empty) { continue; } } // Row 2 if (x - 2 > 0) { c = p[y * w + (x - 2)]; if (c == empty) { continue; } } if (x - 1 > 0) { c = p[y * w + (x - 1)]; if (c == empty) { continue; } } if (x + 1 < w) { c = p[y * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w) { c = p[y * w + (x + 2)]; if (c == empty) { continue; } } // Row 3 if (x - 2 > 0 && y + 1 < h) { c = p[(y + 1) * w + (x - 2)]; if (c == empty) { continue; } } if (x - 1 > 0 && y + 1 < h) { c = p[(y + 1) * w + (x - 1)]; if (c == empty) { continue; } } if (y + 1 < h) { c = p[(y + 1) * w + x]; if (c == empty) { continue; } } if (x + 1 < w && y + 1 < h) { c = p[(y + 1) * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w && y + 1 < h) { c = p[(y + 1) * w + (x + 2)]; if (c == empty) { continue; } } // Row 4 if (x - 2 > 0 && y + 2 < h) { c = p[(y + 2) * w + (x - 2)]; if (c == empty) { continue; } } if (x - 1 > 0 && y + 2 < h) { c = p[(y + 2) * w + (x - 1)]; if (c == empty) { continue; } } if (y + 2 < h) { c = p[(y + 2) * w + x]; if (c == empty) { continue; } } if (x + 1 < w && y + 2 < h) { c = p[(y + 2) * w + (x + 1)]; if (c == empty) { continue; } } if (x + 2 < w && y + 2 < h) { c = p[(y + 2) * w + (x + 2)]; if (c == empty) { continue; } } // If all neighboring pixels are processed // it's clear that the current pixel is not a boundary pixel. rp[i] = cm; } } bmpSrc.UnlockBits(bmData); return bmpSrc; } As I understand it, in order to erode the image (and remove the noise), we need to check each pixel to see if it's surrounding pixels are black, and if so, then it is a border pixel and we need not keep it, which i believe my code does, so it is beyond me why it doesn't work. Any help or pointers would be greatly appreciated Thanks, Chris

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  • In my cakephp project the save function is not working?

    - by Faheem
    My controller action is: function add() { if (!empty($this-data)) { $this-Customer-create(); if ($this-Customer-save($this-data)) { $this-Session-setFlash('A new Customer has been added'); $this-redirect(array('action'='index')); } else { $this-Session-setFlash('The customer cannot be added this time. Try again later.'); $this-redirect(array('action'='index')); } } } My model is: class Customer extends AppModel { var $name = 'Customer'; var $validate = array( 'name' = array( 'length'= array( 'rule' = array('between', 4,50), 'message' = 'Name must be minimum 4 and maximum 50 characters long.' ), 'checkUnique'= array( 'rule' = 'isUnique', 'message' = 'This Name is already registered' ) )); and this is my view: create('Customer',array('action'='add'));? input('Customer.name'); echo $form-input('Customer.balance',array('type'='hidden','default'=0)); ? end('Submit');? every time I submit the form it splashes: The customer cannot be added this time. Try again later.

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  • Save and Load Dictionary from encrypted or unreadable or binary format ?

    - by Prix
    I have a dictionary like the follow: public Dictionary<int, SpawnList> spawnEntities = new Dictionary<int, SpawnList>(); The class being used is as follow: public class SpawnList { public int NpcID { get; set; } public string Name { get; set; } public int Level { get; set; } public int TitleID { get; set; } public int StaticID { get; set; } public entityType Status { get; set; } public int TypeA { get; set; } public int TypeB { get; set; } public int TypeC { get; set; } public int ZoneID { get; set; } public int Heading { get; set; } public float PosX { get; set; } public float PosY { get; set; } public float PosZ { get; set; } } /// <summary>Entity type enum.</summary> public enum entityType { Ally, Enemy, SummonPet, NPC, Object, Monster, Gatherable, Unknown } How could I save this Dictionary to either a binary or encrypted format so I could later Load it again into my application ? My limitation is .Net 3.5 can't use anything higher.

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  • image processing algorithm in MATLAB

    - by user261002
    I am trying to reconstruct an algorithm belong to this paper: Decomposition of biospeckle images in temporary spectral bands Here is an explanation of the algorithm: We recorded a sequence of N successive speckle images with a sampling frequency fs. In this way it was possible to observe how a pixel evolves through the N images. That evolution can be treated as a time series and can be processed in the following way: Each signal corresponding to the evolution of every pixel was used as input to a bank of filters. The intensity values were previously divided by their temporal mean value to minimize local differences in reflectivity or illumination of the object. The maximum frequency that can be adequately analyzed is determined by the sampling theorem and s half of sampling frequency fs. The latter is set by the CCD camera, the size of the image, and the frame grabber. The bank of filters is outlined in Fig. 1. In our case, ten 5° order Butterworth11 filters were used, but this number can be varied according to the required discrimination. The bank was implemented in a computer using MATLAB software. We chose the Butter-worth filter because, in addition to its simplicity, it is maximally flat. Other filters, an infinite impulse response, or a finite impulse response could be used. By means of this bank of filters, ten corresponding signals of each filter of each temporary pixel evolution were obtained as output. Average energy Eb in each signal was then calculated: where pb(n) is the intensity of the filtered pixel in the nth image for filter b divided by its mean value and N is the total number of images. In this way, en values of energy for each pixel were obtained, each of hem belonging to one of the frequency bands in Fig. 1. With these values it is possible to build ten images of the active object, each one of which shows how much energy of time-varying speckle there is in a certain frequency band. False color assignment to the gray levels in the results would help in discrimination. and here is my MATLAB code base on that : clear all for i=0:39 str = num2str(i); str1 = strcat(str,'.mat'); load(str1); D{i+1}=A; end new_max = max(max(A)); new_min = min(min(A)); for i=20:180 for j=20:140 ts = []; for k=1:40 ts = [ts D{k}(i,j)]; %%% kth image pixel i,j --- ts is time series end ts = double(ts); temp = mean(ts); ts = ts-temp; ts = ts/temp; N = 5; % filter order W = [0.00001 0.05;0.05 0.1;0.1 0.15;0.15 0.20;0.20 0.25;0.25 0.30;0.30 0.35;0.35 0.40;0.40 0.45;0.45 0.50]; N1 = 5; for ind = 1:10 Wn = W(ind,:); [B,A] = butter(N1,Wn); ts_f(ind,:) = filter(B,A,ts); end for ind=1:10 imag_test1{ind}(i,j) =sum((ts_f(ind,:)./mean(ts_f(ind,:))).^2); end end end for i=1:10 temp_imag = imag_test1{i}(:,:); x=isnan(temp_imag); temp_imag(x)=0; temp_imag=medfilt2(temp_imag); t_max = max(max(temp_imag)); t_min = min(min(temp_imag)); temp_imag = (temp_imag-t_min).*(double(new_max-new_min)/double(t_max-t_min))+double(new_min); imag_test2{i}(:,:) = temp_imag; end for i=1:10 A=imag_test2{i}(:,:); B=A/max(max(A)); B=histeq(B); figure,imshow(B) colorbar end but I am not getting the same result as paper. has anybody has aby idea why? or where I have gone wrong? Refrence Link to the paper

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  • Transform OpenCV image data type to Devil image format and vice-verca

    - by D.K
    I want to use a CUDA-enabled SIFT library but I am using the OpenCV driver to get images from the webcam? The Cuda library is using the Devil Library for image data types. Should I transofrm the images from OpenCV data types to Devil? Or Should I use another method for getting images from the webcam[devil compatible data types]? Thanks for your attention

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