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  • What is wrong with this list comprehension code?

    - by suresh
    My aim is to list all elements of the array a whose values are greater than their index positions. I wrote a Haskell code like this. [a|i<-[0..2],a<-[1..3],a!!i>i] When tested on ghci prelude prompt, I get the following error message which I am unable to understand. No instance for (Num [a]) arising from the literal 3 at <interactive>:1:20 Possible fix: add an instance declaration for (Num [a])

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  • How to calculate "holes" in timetable

    - by genesiss
    I've got a 2-dimensional array like this (it represents a timetable): http://www.shrani.si/f/28/L6/37YvFye/timetable.png Orange cells are lectures and whites are free time. How could I calculate number of free hours between lectures in the same day? (columns are days and rows are hours) For example, in this table the result should be: 2 for first column 0 for second colum -- The function returns 2 (because 2+0=2)

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  • What type is System.Byte[*]

    - by Jimbo
    I'm being passed an object that returns "System.Byte[*]" when converted to string. This apparently isn't a standard one dimensional array of Byte objects ("System.Byte[]"), so what is it?

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  • WPF button click in C# code

    - by KMC
    I have an array of button which is dynamically generated at run time. I have the function for button click in my code, but I can't find a way to set the button's click name in code. So, what is the code equivalent for XAML: <Button x:Name="btn1" Click="btn1_Click"> Or, what should I place for "????" in the following Code: Button btn = new Button()btn.Name = "btn1";btn.???? = "btn1_Click";

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  • read chars from a file - c#

    - by Saskaaa
    How to read from a file array of numbers? I mean, how to read chars from a file? sorry for bad eng. upd: yes, i can :) just: "1 2 3 4 5 6 7 8" and etc. I just do not know how to read chars from a file.

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  • Twitter RSS feed, [domdocument.load]: failed to open stream:

    - by dave1019
    hi i'm using the following: <?php $doc = new DOMDocument(); $doc->load('http://twitter.com/statuses/user_timeline/XXXXXX.rss'); $arrFeeds = array(); foreach ($doc->getElementsByTagName('item') as $node) { $itemRSS = array ( 'title' => $node->getElementsByTagName('title')->item(0)->nodeValue, 'desc' => $node->getElementsByTagName('description')->item(0)->nodeValue, 'link' => $node->getElementsByTagName('link')->item(0)->nodeValue, 'date' => $node->getElementsByTagName('pubDate')->item(0)->nodeValue ); array_push($arrFeeds, $itemRSS); } for($i=0;$i<=3;$i++) { $tweet=substr($arrFeeds[$i]['title'],17); $tweetDate=strtotime($arrFeeds[$i]['date']); $newDate=date('G:ia l F Y ',$tweetDate); if($i==0) { $b='style="border:none;"'; } $tweetsBox.='<div class="tweetbox" ' . $b . '> <div class="tweet"><p>' . $tweet . '</p> <div class="tweetdate"><a href="http://twitter.com/XXXXXX">@' . $newDate .'</a></div> </div> </div>'; } return $tweetsBox; ?> to return the 4 most recent tweets from a given timeline (XXXXX is the relevant feed) It seems to work fine but i've recently been getting the following error sporadically: PHP error debug Error: DOMDocument::load(http://twitter.com/statuses/user_timeline/XXXXXX.rss) [domdocument.load]: failed to open stream: HTTP request failed! HTTP/1.1 502 Bad Gateway I've read that the above code is dependant on Twitter beign available and I know it gets rather busy sometimes. Is there either a better way of receiving twits, or is there any kind of error trapping i could do to just to display "tweets are currently unavailable..." ind of message rather than causing an error. I'm usnig ModX CMS so any parse error kills the site rather than just ouputs a warning. thanks.

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  • Problem using HTML Link Helper in Cakephp 1.3.1

    - by ShiVik
    Hello all I am having a problem using $html-link helper in my view. Consider this snippet... /views/nodes/packages.ctp <li><?php echo $html->link( "Package 1", array( "packages", "package1" ) )?></li> Now when I click on the link, the address in address bar appears like http://www.server.com/nodes/packages/packages/package1 Why is this happening? I haven't changed anything in my default routing configuration file. Regards Vikram

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  • echo/print specific element

    - by gin
    hi everyone,, i tried this example on ajax here and i wonder if i can echo/print a specific element of the array at the php side let's say i just want to print the second element which is "lastName" i tried echo $t2lpostData[1] it gives me error "Undefined offset: 1 in C:\wamp\www\thank-you.php on line 12" help plz,,

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  • SQL-How to retrieve the correct data using php

    - by Programatt
    I am new to SQL so please excuse my question if it is simple. I have a database with a few tables. 1 is a users table, the others are application tables that contain the users preferences for receiving notifications about that application based on the country they are interested in. What I want to do, is retrieve the e-mail address of all users that have an interest in that country. I am struggling to think about how to do this. I currently have the following query constructed, and the code to populate the values function check($string) { if (isset($_POST[$string])) { $print = implode(', ', $_POST[$string]); //Converts an array into a single string $imanageSQLArr = Array(); if (substr_count($print,'Benelux') > 0) { $imanageSQLArr[0] = "checked"; } else { $imanageSQLArr[0] = "off"; } if (substr_count($print, 'France') > 0) { $imanageSQLArr[1] = "checked"; } else { $imanageSQLArr[1] = "off"; } if (substr_count($print, 'Germany') > 0) { $imanageSQLArr[2] = "checked"; } else { $imanageSQLArr[2] = "off"; } if (substr_count($print, 'Italy') > 0) { $imanageSQLArr[3] = "checked"; } else { $imanageSQLArr[3] = "off"; } if (substr_count($print, 'Netherlands') > 0) { $imanageSQLArr[4] = "checked"; } else { $imanageSQLArr[4] = "off"; } if (substr_count($print, 'Portugal') > 0) { $imanageSQLArr[5] = "checked"; } else { $imanageSQLArr[5] = "off"; } if (substr_count($print, 'Spain') > 0) { $imanageSQLArr[6] = "checked"; } else { $imanageSQLArr[6] = "off"; } if (substr_count($print, 'Sweden') > 0) { $imanageSQLArr[7] = "checked"; } else { $imanageSQLArr[7] = "off"; } if (substr_count($print, 'Switzerland') > 0) { $imanageSQLArr[8] = "checked"; } else { $imanageSQLArr[8] = "off"; } if (substr_count($print, 'UK') > 0) { $imanageSQLArr[9] = "checked"; } else { $imanageSQLArr[9] = "off"; } and the query $tocheck = $db->prepare( "SELECT users.email FROM users,app WHERE users.id=app.userid AND BENELUX=:BENELUX AND FRANCE=:FRANCE AND GERMANY=:GERMANY AND ITALY=:ITALY AND NETHERLANDS=:NETHERLANDS AND PORTUGAL=:PORTUGAL AND SPAIN=:SPAIN AND SWEDEN=:SWEDEN AND SWITZERLAND=:SWITZERLAND AND UK=:UK"); $tocheck->execute($country); $row = $tocheck->fetchAll(); This does retrieve data, but only people who's preferences match EXACTLY what is put (so what they haven't selected is taken into account as much as what they have). Any help would be greatly appreciated.

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  • Atmospheric scattering OpenGL 3.3

    - by user1419305
    Im currently trying to convert a shader by Sean O'Neil to version 330 so i can try it out in a application im writing. Im having some issues with deprecated functions, so i replaced them, but im almost completely new to glsl, so i probably did a mistake somewhere. Original shaders can be found here: http://www.gamedev.net/topic/592043-solved-trying-to-use-atmospheric-scattering-oneill-2004-but-get-black-sphere/ My horrible attempt at converting them: Vertex Shader: #version 330 core layout(location = 0) in vec3 vertexPosition_modelspace; //layout(location = 1) in vec2 vertexUV; layout(location = 2) in vec3 vertexNormal_modelspace; uniform vec3 v3CameraPos; uniform vec3 v3LightPos; uniform vec3 v3InvWavelength; uniform float fCameraHeight; uniform float fCameraHeight2; uniform float fOuterRadius; uniform float fOuterRadius2; uniform float fInnerRadius; uniform float fInnerRadius2; uniform float fKrESun; uniform float fKmESun; uniform float fKr4PI; uniform float fKm4PI; uniform float fScale; uniform float fScaleDepth; uniform float fScaleOverScaleDepth; // passing in matrixes for transformations uniform mat4 MVP; uniform mat4 V; uniform mat4 M; const int nSamples = 4; const float fSamples = 4.0; out vec3 v3Direction; out vec4 gg_FrontColor; out vec4 gg_FrontSecondaryColor; float scale(float fCos) { float x = 1.0 - fCos; return fScaleDepth * exp(-0.00287 + x*(0.459 + x*(3.83 + x*(-6.80 + x*5.25)))); } void main(void) { vec3 v3Pos = vertexPosition_modelspace; vec3 v3Ray = v3Pos - v3CameraPos; float fFar = length(v3Ray); v3Ray /= fFar; vec3 v3Start = v3CameraPos; float fHeight = length(v3Start); float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fCameraHeight)); float fStartAngle = dot(v3Ray, v3Start) / fHeight; float fStartOffset = fDepth*scale(fStartAngle); float fSampleLength = fFar / fSamples; float fScaledLength = fSampleLength * fScale; vec3 v3SampleRay = v3Ray * fSampleLength; vec3 v3SamplePoint = v3Start + v3SampleRay * 0.5; vec3 v3FrontColor = vec3(0.0, 0.0, 0.0); for(int i=0; i<nSamples; i++) { float fHeight = length(v3SamplePoint); float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fHeight)); float fLightAngle = dot(v3LightPos, v3SamplePoint) / fHeight; float fCameraAngle = dot(v3Ray, v3SamplePoint) / fHeight; float fScatter = (fStartOffset + fDepth*(scale(fLightAngle) - scale(fCameraAngle))); vec3 v3Attenuate = exp(-fScatter * (v3InvWavelength * fKr4PI + fKm4PI)); v3FrontColor += v3Attenuate * (fDepth * fScaledLength); v3SamplePoint += v3SampleRay; } gg_FrontSecondaryColor.rgb = v3FrontColor * fKmESun; gg_FrontColor.rgb = v3FrontColor * (v3InvWavelength * fKrESun); gl_Position = MVP * vec4(vertexPosition_modelspace,1); v3Direction = v3CameraPos - v3Pos; } Fragment Shader: #version 330 core uniform vec3 v3LightPos; uniform float g; uniform float g2; in vec3 v3Direction; out vec4 FragColor; in vec4 gg_FrontColor; in vec4 gg_FrontSecondaryColor; void main (void) { float fCos = dot(v3LightPos, v3Direction) / length(v3Direction); float fMiePhase = 1.5 * ((1.0 - g2) / (2.0 + g2)) * (1.0 + fCos*fCos) / pow(1.0 + g2 - 2.0*g*fCos, 1.5); FragColor = gg_FrontColor + fMiePhase * gg_FrontSecondaryColor; FragColor.a = FragColor.b; } I wrote a function to render a sphere, and im trying to render this shader onto a inverted version of it, the sphere works completely fine, with normals and all. My problem is that the sphere gets rendered all black, so the shader is not working. This is how i'm trying to render the atmosphere inside my main rendering loop. glUseProgram(programAtmosphere); glBindTexture(GL_TEXTURE_2D, 0); //###################### glUniform3f(v3CameraPos, getPlayerPos().x, getPlayerPos().y, getPlayerPos().z); glUniform3f(v3LightPos, lightPos.x / sqrt(lightPos.x * lightPos.x + lightPos.y * lightPos.y), lightPos.y / sqrt(lightPos.x * lightPos.x + lightPos.y * lightPos.y), 0); glUniform3f(v3InvWavelength, 1.0 / pow(0.650, 4.0), 1.0 / pow(0.570, 4.0), 1.0 / pow(0.475, 4.0)); glUniform1fARB(fCameraHeight, 1); glUniform1fARB(fCameraHeight2, 1); glUniform1fARB(fInnerRadius, 6350); glUniform1fARB(fInnerRadius2, 6350 * 6350); glUniform1fARB(fOuterRadius, 6450); glUniform1fARB(fOuterRadius2, 6450 * 6450); glUniform1fARB(fKrESun, 0.0025 * 20.0); glUniform1fARB(fKmESun, 0.0015 * 20.0); glUniform1fARB(fKr4PI, 0.0025 * 4.0 * 3.141592653); glUniform1fARB(fKm4PI, 0.0015 * 4.0 * 3.141592653); glUniform1fARB(fScale, 1.0 / (6450 - 6350)); glUniform1fARB(fScaleDepth, 0.25); glUniform1fARB(fScaleOverScaleDepth, 4.0 / (6450 - 6350)); glUniform1fARB(g, -0.85); glUniform1f(g2, -0.85 * -0.85); // vertices glEnableVertexAttribArray(0); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer[1]); glVertexAttribPointer( 0, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? 0, // stride (void*)0 // array buffer offset ); // normals glEnableVertexAttribArray(2); glBindBuffer(GL_ARRAY_BUFFER, normalbuffer[1]); glVertexAttribPointer( 2, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? 0, // stride (void*)0 // array buffer offset ); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementbuffer[1]); glUniformMatrix4fv(ModelMatrixAT, 1, GL_FALSE, &ModelMatrix[0][0]); glUniformMatrix4fv(ViewMatrixAT, 1, GL_FALSE, &ViewMatrix[0][0]); glUniformMatrix4fv(ModelViewPAT, 1, GL_FALSE, &MVP[0][0]); // Draw the triangles glDrawElements( GL_TRIANGLES, // mode cubeIndices[1], // count GL_UNSIGNED_SHORT, // type (void*)0 // element array buffer offset ); Any ideas?

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  • Rendering problem with UITableview

    - by Spider-Paddy
    I have a very strange problem with a UITableview within a navigation controller on the iPhone simulator. Of the cells displayed, only some are correctly rendered. They are all supposed to look the same but the majority are missing the accessory I've set, scrolling the view changes which cell has the accessory so I suspect it's some sort of cell caching happening, although the contents are correct for each cell. I also set an image as the background and that was also only displaying sporadically but I fixed that by changing cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; (which also only rendered a random cell with the background) to cell.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; I now need to fix the problem with the accessory only showing on a random cell. I tried moving the code from cellForRowAtIndex to willDisplayCell but it made no difference. I put in a log command to confirm that it is running through each frame. Basically it's a table view (UITableViewCellStyleSubtitle) that gets its info from a server & is then updated by a delegate method calling reload. Code is: -(void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"%@", [NSString stringWithFormat:@"Setting colours for cell %i", indexPath.row]); // Set cell background // cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; cell.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; cell.textLabel.backgroundColor = [UIColor clearColor]; cell.detailTextLabel.backgroundColor = [UIColor clearColor]; // detailTableViewAccessory is a view containing an imageview in this view's nib // i.e. nib <- view <- imageview <- image cell.accessoryView = detailTableViewAccessory; } // Called by data fetching object when done -(void)listDataTransferComplete:(ArticleListParser *)articleListParserObject { NSLog(@"Data parsed, reloading detail table"); self.currentTotalResultPages = (((articleListParserObject.currentArticleCount - 1) / 10) + 1); self.detailTableDataSource = [articleListParserObject.returnedArray copy]; // make a local copy of the returned array // Render table again with returned array data (neither of these 2 fixed it) [self.detailTableView performSelectorOnMainThread:@selector(reloadData) withObject:nil waitUntilDone:NO]; // [self.detailTableView reloadData]; // Re-enable necessary buttons (including table cells) letUserSelectRow = TRUE; [btnByName setEnabled:TRUE]; [btnByPrice setEnabled:TRUE]; // Remove please wait message NSLog(@"Removing please wait view"); [pleaseWaitViewControllerObject.view removeFromSuperview]; } I only included code that I thought was relevant, can supply more if needed. I can't test it on an iPhone yet so I don't know if it's maybe just a simulator anomaly or a bug in my code. I've always gotten good feedback from questions, any ideas?

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  • C++ print value of a pointer

    - by user69514
    I have an array of double pointers, but every time I try do print one of the values the address gets printed. How do I print the actual value? cout << arr[i] ? cout << &arr[i] ? they both print the address Does anyone know?

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  • How to checking wether an object has a specific method or not

    - by Ghommey
    Hey, I want to use a method of an object. Like $myObject->helloWorld(). However there are a couple of methods so I loop through an array of method names and call the method like this: my $methodName ="helloWorld"; $myObject->$methodNames; This works quite nice but some objects don't have all methods. How can I tell wether $myObject has a method called helloWorld or not?

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  • x=["key" => "value"]. How does it work in Ruby?

    - by Earlz
    Ok, so I was comparing some stuff in my own DSL to Ruby. One construct they both support is this x=["key" => "value"] Knowing the difference between arrays and hashes, I would think this to be illegal, but the result in Ruby is [{"key" => "value"}] Why is this? And with this kinda syntax why can't you do x=("key" => "value") Why is an array a special case for implicitly created hashes?

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  • Does Boost work with IntervalZero RTX 2009?

    - by cs-79
    Hi all Rtx experts, Have anyone implemented hard real-time app on IntervalZero Rtx environment using Boost libraries? I wish to use the Boost `unordered` data structures instead of solely relying on STL::Vector. Or Array/Vector is the only data structure supported by Rtx? * Off topic question: Can we use STL::String instead of char pointer for string in Rtx? Thanks.

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  • Simple C question

    - by Meko
    HI all. I am trying to make little program that reads data from file which has name of user and some data for that user. I am new on C , and how can i calculate this data for its user?line by line reading and adding each char in array? And how can I read line? is there any function?

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  • Regex: Match words in sentence PHP

    - by Granit Luzhnica
    Hi, I have an array with words like $arr = arra("go", "walk", ...) I would like to replace these words with links f they are matched in sentences. But it should be only if they match exactly (for example "walk" should match "Walk" or "walk!" but not also "walking") And the replacement should be a simple link like: < a href='#walk' walk< /a Anybody Any idea?

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  • help for splitting a string in javascript

    - by Hero
    Hi everyone... I'd asked a question about the splitting the a string like below: Input string: "a=aa| b=b||b | c=cc" and the output: a=aa b=b||b c=cc Kobi's answer was: var matches = "a=aa|b=b||b|c=cc".match(/(?:[^|]|\|\|)+/g) his answer was correct. But I need to use "split" method and save store the outputs in a array. so I can't use the Match Method. So please help me...

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  • accessing id property via javascript

    - by webzide
    Dear experts Is there a way to access the ID of an dom element? I don't mean using the getElementById attribute to find out a array of objects. Bascially I already know the DOM element and that object reference is at hand. All I need is to access the ID property. I know something like if(element.id==value) won't work. Thanks in advance.

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  • Importing data from a JSON file into R

    - by user313967
    Is there a way to import data from a JSON file into R? More specifically, the file is an array of JSON objects with string fields, objects, and arrays. The RJSON Package isn't very clear on how to deal with this http://cran.r-project.org/web/packages/rjson/rjson.pdf.

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  • Passing table data to PRPT from xaction

    - by Manoj
    I am getting data from a query and processing it using Javascript in the xaction file. Now I want to pass the processed data (a 2D array) down to a prpt where it will be used to generate graph and table. What is the format in which Javascript would generate the data and how is it passed to and received by the prpt file from the xaction. Thanks...

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