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  • Should we choose Java over C# or we should consider using Mono?

    - by A. Karimi
    We are a small team of independent developers with an average experience of 7 years in C#/.NET platform. We almost work on small to average web application projects that allows us to choose our favorite platform. I believe that our current platform (C#/.NET) allows us to be more productive than if we were working in Java but what makes me think about choosing Java over C# is the costs and the community (of the open source). Our projects allow us even work with various frameworks as well as various platforms. For example we can even use Nancy. So we are able to decrease the costs by using Mono which can be deployed on Linux servers. But I'm looking for a complete ecosystem (IDE/Platform/Production Environment) that decreases our costs and makes us feel completely supported by the community. As an example of issues I've experienced with MonoDevelop, I can refer to the poor support of the Razor syntax on MonoDevelop. As another example, We are using "VS 2012 Express for Web" as our IDE to decrease the costs but as you know it doesn't support plugins and I have serious problems with XML comments (I missed GhostDoc). We strongly believe in strongly-typed programming languages so please don't offer the other languages and platforms such as Ruby, PHP, etc. Now I want to choose between: Keep going on C#, buy some products and be hopeful about openness of .NET ecosystem and its open source community. Changing the platform and start using the Java open source ecosystem

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  • The best way to have a pointer to several methods - critique requested

    - by user827992
    I'm starting with a short introduction of what i know from the C language: a pointer is a type that stores an adress or a NULL the * operator reads the left value of the variable on its right and use this value as address and reads the value of the variable at that address the & operator generate a pointer to the variable on its right so i was thinking that in C++ the pointers can work this way too, but i was wrong, to generate a pointer to a static method i have to do this: #include <iostream> class Foo{ public: static void dummy(void){ std::cout << "I'm dummy" << std::endl; }; }; int main(){ void (*p)(); p = Foo::dummy; // step 1 p(); p = &(Foo::dummy); // step 2 p(); p = Foo; // step 3 p->dummy(); return(0); } now i have several questions: why step 1 works why step 2 works too, looks like a "pointer to pointer" for p to me, very different from step 1 why step 3 is the only one that doesn't work and is the only one that makes some sort of sense to me, honestly how can i write an array of pointers or a pointer to pointers structure to store methods ( static or non-static from real objects ) what is the best syntax and coding style for generating a pointer to a method?

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  • Is there a better way to consume an ASP.NET Web API call in an MVC controller?

    - by davidisawesome
    In a new project I am creating for my work I am creating a fairly large ASP.NET Web API. The api will be in a separate visual studio solution that also contains all of my business logic and database interactions, Model classes as well. In the test application I am creating (which is asp.net mvc4), I want to be able to hit an api url I defined from the control and cast the return JSON to a Model class. The reason behind this is that I want to take advantage of strongly typing my views to a Model. This is all still in a proof of concept stage, so I have not done any performance testing on it, but I am curious if what I am doing is a good practice, or if I am crazy for even going down this route. Here is the code on the client controller: public class HomeController : Controller { protected string dashboardUrlBase = "http://localhost/webapi/api/StudentDashboard/"; public ActionResult Index() //This view is strongly typed against User { //testing against Joe Bob string adSAMName = "jBob"; WebClient client = new WebClient(); string url = dashboardUrlBase + "GetUserRecord?userName=" + adSAMName; //'User' is a Model class that I have defined. User result = JsonConvert.DeserializeObject<User>(client.DownloadString(url)); return View(result); } . . . } If I choose to go this route another thing to note is I am loading several partial views in this page (as I will also do in subsequent pages). The partial views are loaded via an $.ajax call that hits this controller and does basically the same thing as the code above: Instantiate a new WebClient Define the Url to hit Deserialize the result and cast it to a Model Class. So it is possible (and likely) I could be performing the same actions 4-5 times for a single page. Is there a better method to do this that will: Let me keep strongly typed views. Do my work on the server rather than on the client (this is just a preference since I can write C# faster than I can write javascript).

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  • Physics not synchronizing correctly over the network when using Bullet

    - by Lucas
    I'm trying to implement a client/server physics system using Bullet however I'm having problems getting things to sync up. I've implemented a custom motion state which reads and write the transform from my game objects and it works locally but I've tried two different approaches for networked games: Dynamic objects on the client that are also on the server (eg not random debris and other unimportant stuff) are made kinematic. This works correctly but the objects don't move very smoothly Objects are dynamic on both but after each message from the server that the object has moved I set the linear and angular velocity to the values from the server and call btRigidBody::proceedToTransform with the transform on the server. I also call btCollisionObject::activate(true); to force the object to update. My intent with method 2 was to basically do method 1 but hijacking Bullet to do a poor-man's prediction instead of doing my own to smooth out method 1, but this doesn't seem to work (for reasons that are not 100% clear to me even stepping through Bullet) and the objects sometimes end up in different places. Am I heading in the right direction? Bullet seems to have it's own interpolation code built-in. Can that help me make method 1 work better? Or is my method 2 code not working because I am accidentally stomping that?

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  • Gnome shell not starting at login, but can start from terminal (Ubuntu 12.04)

    - by Mat Leonard
    I upgraded to Ubuntu 12.04 recently and for some reason it broke Gnome 3. The shell doesn't start up at login. My .xsession-errors looks like this right after I log in: gnome-session[1689]: WARNING: Session 'gnome' runnable check failed: Timed out (gnome-settings-daemon:1744): color-plugin-WARNING **: failed to get edid: unable to get EDID for output (gnome-settings-daemon:1744): color-plugin-WARNING **: unable to get EDID for xrandr-default: unable to get EDID for output (gnome-settings-daemon:1744): color-plugin-WARNING **: failed to reset xrandr-default gamma tables: gamma size is zero ** Message: applet now removed from the notification area ** Message: using fallback from indicator to GtkStatusIcon ** Message: moving back from GtkStatusIcon to indicator Then I can run gnome-shell --replace, the shell starts up and everything works. This is what I get immediately after: Window manager warning: Log level 16: Unable to register authentication agent: GDBus.Error:org.freedesktop.PolicyKit1.Error.Failed: An authentication agent already exists for the given subject Window manager warning: Log level 16: Error registering polkit authentication agent: GDBus.Error:org.freedesktop.PolicyKit1.Error.Failed: An authentication agent already exists for the given subject (polkit-error-quark 0) (gnome-shell:2442): folks-WARNING **: Failed to find primary PersonaStore with type ID 'eds' and ID 'system'. Individuals will not be linked properly and creating new links between Personas will not work. The configured primary PersonaStore's backend may not be installed. If you are unsure, check with your distribution Also, if I run /usr/lib/nux/unity_support_test -p, everything comes back as Yes and this checks out: OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 8300 GS/PCIe/SSE2 OpenGL version string: 3.3.0 NVIDIA 295.40 It isn't a huge problem since I can get gnome shell to work, but it is a little annoying. So, I'd like to fix this. Thanks for your help.

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  • I have deleted python files in usr/bin and cant reinstall it

    - by Plonkaa
    I am a novice at Ubuntu and unfortunately i have deleted 3 files in the usr/bin folder python 2.7 python python 2.6 Now my update manager wont work and when i type in python into gnome it says that it is no longer there. Please help me ive tried loads of different things but it just wont work. The closest i got was the following: I typed in sudo apt-get -f install and i thought i had fixed it but then i got a error message - Reading package lists... Done Building dependency tree Reading state information... Done The following packages were automatically installed and are no longer required: gir1.2-folks-0.6 gir1.2-polkit-1.0 libcogl5 mutter-common gir1.2-json-1.0 libcaribou0 gir1.2-accountsservice-1.0 gir1.2-clutter-1.0 gir1.2-gkbd-3.0 gir1.2-networkmanager-1.0 caribou libcogl-common libmutter0 gir1.2-mutter-3.0 gjs gir1.2-caribou-1.0 libclutter-1.0-0 gir1.2-telepathylogger-0.2 libclutter-1.0-common cups-pk-helper gir1.2-upowerglib-1.0 gir1.2-cogl-1.0 libmozjs185-1.0 gir1.2-telepathyglib-0.12 gir1.2-gee-1.0 libgjs0c gnome-shell-common Use 'apt-get autoremove' to remove them. The following extra packages will be installed: ubuntu-sso-client The following packages will be upgraded: ubuntu-sso-client 1 upgraded, 0 newly installed, 0 to remove and 35 not upgraded. 2 not fully installed or removed. Need to get 0 B/57.7 kB of archives. After this operation, 16.4 kB of additional disk space will be used. Do you want to continue [Y/n]? y Setting up python-minimal (2.7.2-7ubuntu2) ... /var/lib/dpkg/info/python-minimal.postinst: 4: python2.7: not found dpkg: error processing python-minimal (--configure): subprocess installed post-installation script returned error exit status 127 Errors were encountered while processing: python-minimal E: Sub-process /usr/bin/dpkg returned an error code (1) any advice is appreciated!

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  • Making simple forms in web applications

    - by levalex
    How do you work with forms in your web applications? I am not talking about RESTful applications, I don't want to build heavy front-end using frameworks like Backbone. For example, I need to add "contact us" form. I need to check data which was filled by user and tell him that his data was sent. Requirements: I want to use AJAX. I want to validate form on back-end side and don't want to duplicate the same code on front-end side. I have my own solution, but it doesn't satisfy me. I make an AJAX request with serialized data on form submit and get response. The next is checking "Content-type" header. html - It means that errors with filling form are exists and response html is form with error labels. - I will replace my form with response html. json and response.error_code == 0 - It means that form was successfully submited. - I will show user notification about success. json and response.error_code != 0 - Something was broken on back-end (like connection with database). other - I display the following message : We have been notified and have started to work with that problem. Please, try it later. The problem of that way is that I can't use it with forms that upload file. What is your practise? What libraries and principles do you use?

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  • How to code Time Stop or Bullet Time in a game?

    - by David Miler
    I am developing a single-player RPG platformer in XNA 4.0. I would like to add an ability that would make the time "stop" or slow down, and have only the player character move at the original speed(similar to the Time Stop spell from the Baldur's Gate series). I am not looking for an exact implementation, rather some general ideas and design-patterns. EDIT: Thanks all for the great input. I have come up with the following solution public void Update(GameTime gameTime) { GameTime newGameTime = new GameTime(gameTime.TotalGameTime, new TimeSpan(gameTime.ElapsedGameTime.Ticks / DESIRED_TIME_MODIFIER)); gameTime = newGameTime; or something along these lines. This way I can set a different time for the player component and different for the rest. It certainly is not universal enough to work for a game where warping time like this would be a central element, but I hope it should work for this case. I kinda dislike the fact that it litters the main Update loop, but it certainly is the easiest way to implement it. I guess that is essentialy the same as tesselode suggested, so I'm going to give him the green tick :)

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  • Jenkins Paramerized Trigger + Copy Artifact

    - by Josh Kelley
    I'm working on setting up Jenkins to handle our release builds. A release build consists of a Windows installer that includes some binaries that must be built on Linux. Here's what I have so far: The Windows portion and Linux portion are set up as separate Jenkins projects. The Windows project is parameterized, taking the Subversion tag to build and release. As part of its build, the Windows project triggers a build of that same Subversion tag for the Linux project (using the Parameterized Trigger plugin) then copies the artifacts from the Linux project (using the Copy Artifact plugin) to the Windows project's workspace so that they can be included in the Windows installer. Where I'm stuck: Right now, Copy Artifact is set up to copy the last successful build. It seems more robust to configure Copy Artifact to copy from the exact build that Parameterized Trigger triggered, but I'm having trouble figuring out how to make that work. There's an option for a "build selector" parameter that I think is intended to help with this, but I can't figure out how it's supposed to be set up (and blindly experimenting with different possibilities is somewhat painful when the build takes an hour or two to find success or failure). How should I set this up? How does build selector work?

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  • How long can you be out of the MS market before it affects your career [closed]

    - by dave
    I've been working with .Net since it first came out and have done my best to use the latest and greatest things from Redmond. That being said, I've been working for the past year in the Python/Unix/Web world. In order to keep myself relevant in the MS world, I've been working part-time on a WPF project but I do not know how much longer that work will continue. So my question is: If I were to move totally to the Unix/Python/Web world, how long could I stay there before it starts getting hard to get another MS job? I am trying not to burn bridges in my career as I've found MS jobs pay better and tend to be more plentiful. PS: I like my Python job since it is something new and I get to work from home. It has provided a different view on coding that I've found useful. EDIT: I was out of the MS market for 12 months before attempting to get another MS job. No-one said "Gee you've been gone a while" but I did get a conspicuous lack of responses to job applications. My feeling is that the head-hunters do not bother to look beyond your last job. In the end, I got employment via my own network rather than the pimps. So, to answer my question: "not long, especially if you trust your career to head hunters."

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  • OpenGL setup on Windows

    - by kevin james
    I have been trying to use OpenGL for two days now. First on Mac, then on Windows. The problem with Mac is that it doesn't support the newer versions of OpenGL. I ran a tutorial that actually did get some things working, but it only works in XCode (i.e., I can't create a new file, paste in the same code, and get it to work). Because of these issues, I moved to Windows. My Windows 7 has OpenGL 4.3, which is the same that is used in alot of other tutorials. However, not one of these tutorials gives any instruction on how to set it up for the first time. I have come across some vague posts saying that some libraries need to be linked. But WHAT libraries, and HOW do I link them? Please help. I am pretty desperate to set this up as this project is due for work soon. I have actually used OpenGL before at my university, but the computers already had everything set up. The project itself is very easy, but setting up OpenGL is not something I know how to do.

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  • Sprite transparency not effected libGDX

    - by Aon GoltzCrank
    I am making a game using libGDX and Tween Universal Engine. My problem is as follows: I have 2 screens so fars, a splash screen with the logo, and a second one which is the main menu. In the splash screen I use a SpriteBatch and a Sprite with the Texture of the image I want (which goes through some scaling.) Now I use the Tween engine, along with a created SpriteAccessor to control the alpha of the sprite. I fade the picture in, then fade it out, then change it to the next screen. In the next screen I have a single sprite, and a single, 3 slot, sprite array. In this screen I also use the tween engine, I fade the single sprite into the screen (it's the background image) then I try to, using the same method, (Tween.to) to change the alpah of the sprite array (each sprite by itself.), I first set it to 0 using Tween.set, then using the method I change it. This didn't work, after some tests I tried setting the alpha of a single sprite from the array to 0, and that didn't work. It's like the program is ignoring the alpha value, I even printed out the alpha value, it saying 0, but the sprite is visible. How can I fix this, or why might it be caused?

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  • Another Twig Improvements

    - by Ondrej Brejla
    Hi all! We are here again to intorduce you some of our new NetBeans 7.3 features. Today we'll show you some another Twig improvements. So let's start! Code Templates First feature is about Code Templates. We added some basic templates to improve your Editor experience. You will be really fast with it! If someone don't know what Code Templates are, they are piece of code (snippet) which is inserted into editor after typing its abbreviation and pressing Tab key (or another one which you define in Tools -> Options -> Editor -> Code Templates -> Expand Template on) to epxand it. All default Twig Code Templates can be found in Tools -> Options -> Editor -> Code Templates -> Twig Markup. You can add your custom templates there as well. Note: Twig Markup code templates have to be expanded inside Twig delimiters (i.e. { and }). If you try to expand them outside of delimiters, it will not work, because then you are in HTML context. If you want to add a template which will contain Twig delimiter too, you have to add it directly into Tools -> Options -> Editor -> Code Templates -> HTML/XHTML. Don't add them into Twig File, it will not work. Interpolation Coloring The second, minor, feature is, that we know how to colorize Twig Interpolation. It's a small feature, but usefull :-) And that's all for today and as usual, please test it and if you find something strange, don't hesitate to file a new issue (product php, component Twig). Thanks a lot!

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  • Managing arbitrary user permissions under PureFTPd

    - by Sebastián Grignoli
    I need to provide an FTP service that needs to be web-managed in the simplest way possible. My customer wants to create folders and users, and give them read only or read/write access arbitrarily. For example: The folder 'Documents' should be read only for several users, writable for internal users, and invisible for the rest. The folder 'Pictures' should be read only for journalists, writable for associates, and invisible for the rest. The folder 'Media' should be read only, writable or invisible for arbitrary users specified on the admin. There could be a large number of users and folders. I can't find a good way to accomplish that. I thought that I could give each user a home folder and put symlinks for the folders he has read access to, and make the user part of the folder's group when he has write access too, but now I think that this wouldn't work, because with PureFTPd (or ProFTPd) I can only specify the virtual user's mapping to a system user, and only one GUID for each virtual user. My approach requires that I could specify several GUIDs for each user (one by each folder he has write access to). I need to start programming this admin and I still don't know wich approach would work, if any. ¿Any ideas?

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  • Ubuntu 12.10: Installing proprietary Nvidia driver causes freeze at boot

    - by Greg
    Ok, so I just installed Ubuntu on my laptop, and I immediately encountered an issue: the HDMI audio output won't work. Yes, I know about the sound settings thing where you have to select the HDMI option, but even when it's selected I get no sound out of the TV I'm hooking it up to. This is a dealbreaker for me, because my laptop speakers are terrible, it's one of the big reasons I use my TV monitor. So I decided to work on solving the problem by upgrading my Nvidia drivers. I switched to one of the propriety drivers offered in that software updating utility that comes with the OS, the one option that said (tested). Viola, sound over the HDMI is now working. Unfortunately, this now brings me to my next problem: when I reboot Ubuntu with this or any other proprietary driver installed, it freezes when it tries to load my desktop. As in I can see my wallpaper, but no icons or options of any kind. The system is totally frozen, and gives me one of those "we've experienced an error, do you want to report it messages." So there's my bind. I need HDMI audio out, that's a total dealbreaker for me, but installing the drivers that give me that capability crash the system. Does anyone have any idea what's causing this

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  • Bounding volume hierarchy - linked nodes (linear model)

    - by teodron
    The scenario A chain of points: (Pi)i=0,N where Pi is linked to its direct neighbours (Pi-1 and Pi+1). The goal: perform efficient collision detection between any two, non-adjacent links: (PiPi+1) vs. (PjPj+1). The question: it's highly recommended in all works treating this subject of collision detection to use a broad phase and to implement it via a bounding volume hierarchy. For a chain made out of Pi nodes, it can look like this: I imagine the big blue sphere to contain all links, the green half of them, the reds a quarter and so on (the picture is not accurate, but it's there to help understand the question). What I do not understand is: How can such a hierarchy speed up computations between segments collision pairs if one has to update it for a deformable linear object such as a chain/wire/etc. each frame? More clearly, what is the actual principle of collision detection broad phases in this particular case/ how can it work when the actual computation of bounding spheres is in itself a time consuming task and has to be done (since the geometry changes) in each frame update? I think I am missing a key point - if we look at the picture where the chain is in a spiral pose, we see that most spheres are already contained within half of others or do intersect them.. it's odd if this is the way it should work.

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  • Using Mercurial repository inside a Git one: Feasible? Sane?

    - by Portablejim
    I am thinking on creating a Mercurial repository under a Git repository. e.g. ..../git-repository/directory/hg-repo/ The 2 repositories Is it possible to manage (keeping your sanity)? How similiar is it to this? I am a computer science student at University. I manage my work in Git, mainly as a distribution mechanism (after realizing that rsync fails when you have changes in more than one place) between my desktop and usb drive. I try use of Git as a VCS as I do work. I have finished a semester where I did a small group project to prepare for a larger group project next year. We had to use Subversion, and experienced the joys of a centralised VCS (including downtime). I tried to keep the subversion repository separate to my Git repository for the subject**, however it was annoying that it was seperate (not in the place where I store assignments). I therefore moved to using an Subversion repository inside my Git repository. As I think ahead (maybe I am thinking too far ahead) I realise that I will have to try and convince people to use a DVCS and Mercurial will probably be the one that is preferred (Windows and Mac GUI support, closer to Subversion). Having done some research into the whole Git vs Mercurial debate (however not used Mercurial at all) I still prefer Git. Can I have a Mercurial repository inside a Git one without going mad (or it ruining something)? Or is it something that I should not consider at all? (Or is it a bad question that should be deleted?) ** I think outside of Australia it is called a course

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  • Can't (re)install lazarus

    - by twice
    I had Lazarus installed (from website, not USC), while upgrading to 13.10 and after that, it posted some error message (which I can't remember) at every start. I decided it shouldn't suffer, so I started reinstalling it, but it didn't work. then I thought I'll start all over, and deleted and purged everything. But it still would not install. I found a similar, very similar question to mine here: Cant correctly install Lazarus I tried everything said there: sudo dpkg -l | grep "^rc" returned some packages: since sudo apt-get -f brought up the apt-get help message, and sudo apt-get -f install did nothing, I went ahead and manually purged every broken package, which seemed to bring me forward, since it removed the entries in sudo dpkg -l | grep "^rc". When I was done I tried it again, since it didn't work I rebooted, no change. this is the error message I get on the attempt to install the first package (fpc-2.6.2): root@Someone-PC:~# dpkg -i /home/someone/Desktop/fpc_2.6.2-0_amd64\ \(3\).deb (Reading database ... 242209 files and directories currently installed.) Unpacking fpc (from .../fpc_2.6.2-0_amd64 (3).deb) ... dpkg: error processing /home/someone/Desktop/fpc_2.6.2-0_amd64 (3).deb (--install): trying to overwrite '/usr/lib/fpc/2.6.2/msg/errores.msg', which is also in package fp-compiler-2.6.2 2.6.2-5 dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Errors were encountered while processing: /home/someone/Desktop/fpc_2.6.2-0_amd64 (3).deb So, how can I fix this? And install Lazarus?

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  • Unable To Get Sound Working to External Speaker on HP TouchSmart 320 on 11.04 or 11.10

    - by Schof
    This is an HP TouchSmart 320, model number 320-1200m. I'm using Ubuntu 11.04. Hardware information: root@hp320:/home/mpower# aplay -l **** List of PLAYBACK Hardware Devices **** card 0: Generic [HD-Audio Generic], device 0: STAC92xx Analog [STAC92xx Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 root@hp320:~$ cat /proc/asound/card0/codec#0 | grep Codec Codec: IDT 92HD91BXX Sound to headphone jack works properly, but sound to built-in speakers does not work. I have installed Windows, and with Windows 7 installed, all audio hardware works properly, so this isn't a hardware fault. I've looked at https://help.ubuntu.com/community/HdaIntelSoundHowto and have been unable to find my card in http://www.kernel.org/doc/Documentation/sound/alsa/HD-Audio-Models.txt . I have tried adding almost every conceivable model in the line "options snd-hda-intel model=MODEL" line I added to /etc/modprobe.d/alsa-base.conf. Update 2011-11-09 2:31 PM PST: I've gone to Control Center - Sound Preferences to attempt settings that make sound work. The "Hardware" tab shows one device: "Internal Audio 1 Output / 1 Input Analog Stereo Duplex." There are two output profiles listed in the selection box at the bottom of the tag: Analog Stereo Duplex and Analog Stereo Output. Neither cause sound to emit from the speakers. I've also run alsamixer on the command-line and ensured that everything is set to maximum and nothing is muted. Update 2011-11-09 5:15 PM PST: I've replicated the exact same symptoms in 11.10. Update 2011-11-10 11:31 AM PST: I've filed a bug in launchpad: https://launchpad.net/ubuntu/+source/alsa-driver/+bug/888703

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  • Fix for poor hd playback for 11.04 upwards

    - by mark kirby
    Hi guys ive seen loads of posts on this site about poor 720/1080p playback in recent ubuntu versions I had this problem and fixed it so I thought id share it with everyone.... 1 install mplayer 2 install smplayer frontend {in software center} 3 open smplayer 4 go to "OPTIONS" then "PREFRENCES" then "GENRAL" 5 if you have a nvidia card choose "OUTPUT DRIVER" and select "VDPAU" {for ATI or AMD choose xv (0 - ATI Radeon AVIVO video) I dont know if this will work as my card is nvidia but it should) 6 go to performance on the left hand side and set both local and streaming cache to 99999 (this may also fix dvd playback if you set that cache aswell} 7 check the box for "ALLOW HARD FRAME DROP" and set "LOOP FILTER" to skip only on HD 8 Set the "THREDS FOR DECODING OPTION TO THE NUMBER OF CORES YOUR CPU HAS IF YOU HAVE MORE THAN ONE CPU ADD UP ALL THE CORES FOR BEST PERFORMANCE" 9 Enjoy you HD movies again on ubuntu...... I have a pretty avrage machine heres my spec.... 2x Pentium 4 ht 3 ghz Stock dell power and motherboard GFORCE 310 HDMI 24 inch full HD tv as a monitor so any one with dule core cpu should have no problems getting this to work. hope this helps someone out.

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  • Location of development solutions on disk - Common or upto the individual

    - by dreza
    In our team meeting today a senior member brought up the proposal that we should be having a common location/structure for our development solutions. A couple of his points were: Making it common meant when talking about projects and emailing stuff everyone is on the same wavelength and knows where to look. If there is ever the need to hard code a location path then it will work across all developers pc's. He had a more few points to back up his suggestion but I unfortunately got distracted during the discussion and so didn't hear all of them. I have no issue with the idea and can see it's merits but I was wondering if it is common or even recommended that all developers place their code in the same folder structure. Or do developers like to have the flexibility of location solutions where-ever they want? We currently use SVN for our version control. In this case his recommendation was to place all code in: c:\Work\Development\<Customer>\<project>\Code\<solution>\ the code I guess actual path is irrelevant for this question but added for completeness.

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  • Windows Randomly Stop Accepting Input from Bluetooth Keyboard

    - by dragonmantank
    I've got a laptop running Ubuntu 11.10 with the most recent updates and an Apple Wireless Keyboard that syncs via bluetooth. The Ubuntu box is also a Synergy server, using QuickSynergy to run Synergy. I'm using xmodmap to swap the option and command keys, but nothing else. Throughout the day, windows that are long running will just stop accepting input. For example, I leave gnome-terminal up and running almost 24 hours a day. If it sits for a while, it just stops accepting input. It doesn't matter if I'm ssh'd into another machine or sitting on a local tty session, it just stops accepting input. If I open a new tab or window, those work fine. The 'broken' tabs stay broken. I'm also running Turpial (a Twitter client) which will do that same thing. I tend to use the arrow keys to navigate, and it just stops accepting input. Closing it and reopening it causes it to work fine. I don't seem to have the problem in Chrome, but I tend to open up new tabs when I go somewhere instead of using existing tabs. I've updated all the packages, rebooted, and the only thing that seems to cure it is if I type on the built-in keyboard, the window will start to accept text from the bluetooth keyboard (until it stops again). I don't think the keyboard is disassociating from the laptop because it can happen while I'm using the keyboard, it seems more linked with windows that I sit for a long time. As an example, I'm typing in Chrome with the bluetooth keyboard but I have a terminal window that won't accept input.

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  • Rant - Why is Windows Azure not available in Africa?

    - by Allan Rwakatungu
    Yesterday at the .NET user group meeting in Kampala Uganda  I gave a talk on cloud computing with Windows Azure  (details will be in my next blog post). The guys where excited. Without owning they own inftrastucture and at low cost they can build scalable , highly available applications. Not quite. Azure accounts are only available to people in particular countries - none from Africa. I attended PDC in 2008 when Microsoft unleashed Windows Azure. One of the case studies to show the benefits ofr cloud computing was a project in Africa for an education service in Ethiopia. The point they where making was that the cloud was perfect for scenarios where computing infrastructure is not sophiscated, like Ethiopia. Perfect , i thought. So i got my beta account from PDC and started playing around in the cloud. Then Azure goes live , my beta account does not work any more and I cant pay because am from Uganda. Microsoft , this sucks. I dont know the reasons for Microsoft doing this, but am sure we can work out something. We in Africa need the cloud more than anybody else in the world. Setting up data centers that are higly scalable and available for our startups is not an option we have. But we also cant pay for cloud computing with Microsoft. Microsoft, we know we are a tiny insigficant market for a company your size, but your excluding us only continues to widen the digital divide. Microsoft , how about you have a reseller model for cloud computing. Instead of trying to deal direclty with each client you have local partners who help you sell and bill your cloud services. I think that would lead to Windows Azure being available in Africa. I can help you resell in Uganda.

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  • Fn key sticks down

    - by Oli
    Just bought my significant other a shiny new Samsung Q330 13" netbook, stuck an OCZ Agility in it and installed Maverick. Just as a quick aside, this is a devastating combination. Graphics work perfectly and it cold-boots to desktop in about 7 seconds. Very quick. But (common to laptops) I've got a couple of problems. I'll start with the most problematic and start a new thread for the other. Like a lot of laptops, there is a Fn (function) modifier to allow some keys to have another purpose. When I tried to alter the brightness of the screen by tapping Fn+Down, it worked but kept on going until it was as dim as it could go. I tapped Fn+Up and it went to the other extreme. After that the entire keyboard ceases to work properly because the Fn modifier appears to be locked. Additionally, and as a direct side effect, I think, clicking on things doesn't result in a standard result. It's as if control is being held. A reboot is the only thing that seems to fix these problems. This isn't a problem if you don't touch the Fn key but as there are two of them on the keyboard, an accident is going to happen sooner than later, requiring a reboot (and probably some data loss). I don't have a lot of experience with laptops (I prefer my hulking great desktop) so this isn't my area of expertise. I'm open to all suggestions, even disabling the two Fn keys until we can find a better solution.

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  • Dell Mini 9 Integrated Microphone -- not working

    - by Josh Eismanaf
    Im running the latest Debian version, 6.0 on my Dell Mini 9.Webcam and sound work, but microphone is a no-go. I hope even though it is Debian, fellow Linux users can help. In Alsamixer (1.0.23), I have Capture, Digital, and Mic settings all the way up. There are no options for adjusting "Front" mic settings. (May have been for older alsamixer versions?) In Sound Recorder, playback has loud noise/feedback? Under Preferences in Volume Control under the Recording tab, both Capture and Digital are permanently checked, regardless if I uncheck them. I'm not sure how to interpret the above, but I am just trying to offer as much relevant background information as I can. I've been scouring forums for the answer, but to no avail. Most questions/answers are from 2008, and couldn't find a solution. I'm not very handy with the Linux machine, but love to learn / am learning. Also, I've attempted the solution here, and it didn't work. Thanks, in advance, for your help!

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