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  • Selectively search and replace certain lines using a regular expression

    - by eneveu
    I have a file containing a lot of SQL statements, such as: CREATE TABLE "USER" ( "ID" INTEGER PRIMARY KEY, "NAME" CHARACTER VARYING(50) NOT NULL, "AGE" INTEGER NOT NULL ); COPY "USER" (id, name, age) FROM stdin; 1 Skywalker 19 2 Kenobi 57 I want the column names in the COPY statements to be uppercased and quoted: COPY "USER" ("ID", "NAME", "AGE") FROM stdin; Using sed, I found the following regexp: sed -r 's/([( ])(\w+)([,)])/\1"\U\2\E"\3/g' It does replace the column names, but it is not selective enough, and replaces other words in the file: ~/test]$sed -r 's/([( ])(\w+)([,)])/\1"\U\2\E"\3/g' star_wars_example CREATE TABLE "USER" ( "ID" INTEGER PRIMARY "KEY", "NAME" CHARACTER VARYING("50")NOT "NULL", "AGE" INTEGER NOT NULL ); COPY "USER" ("ID", "NAME", "AGE") FROM stdin; 1 Skywalker 19 2 Kenobi 57 To avoid this problem, I want sed to only apply my regexp to the lines starting with COPY and ending with FROM stdin;. I have looked into lookahead / lookbehind, but they are not supported in sed. They seem to be supported in super-sed, but I am currently using Cygwin (Windows is mandatory here...) and it does not seem available in the package list. Is there a way to force sed to only consider specific line? I've considered piping my file through grep before applying sed, but other lines will then disappear from the output. Am I missing something obvious? It would be great if the answer was easily applicable on a default Cygwin install. I guess I could try installing super-sed on cygwin, but I'd like to know if there are more obvious ideas

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  • Rails: include index with fields_for form helper

    - by Patrick Oscity
    i'm trying to build two models from one form by using the fields_for method. my code looks like this: <% for scale in @event.scales %> <% f.fields_for "scale[]", scale do |scale_form| %> <p> Scale<br /> <%= scale_form.label :name %> <%= scale_form.text_field :name %> <%= scale_form.label :price %> <%= scale_form.text_field :price %> </p> <% end %> <% end %> but unfortunately the output html is missing the id's of the scales: <p> Scale<br /> <label for="event_scale__name">Name</label> <input id="event_scale__name" name="event[scale][][name]" size="30" type="text" /> <label for="event_scale__price">Price</label> <input id="event_scale__price" name="event[scale][][price]" size="30" type="text" /> </p> ... here's the corresponding controller and model: class EventsController < ApplicationController ... def new @event = Event.new @providers = Provider.find(:all, :order => :name) 3.times { @event.scales.build } respond_to do |format| format.html end end ... end class Event < ActiveRecord::Base has_many :scales ... end what am i doing wrong?

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  • My website keeps crashing IE, can't debug

    - by Ninja rhino
    I have a website that suddenly started to crash internet explorer. The website loads and starts executing javascript but somewhere in there the machinery explodes. I don't even get a script error, it just crashes. I've tried to manually step through every single line of js with the built in debugger but then of course the problem doesn't occur. If i choose to debug the application when it crashes i see the following message. Unhandled exception at 0x6c5dedf5 in iexplore.exe: 0xC0000005: Access violation reading location 0x00000090. The top 5 items in the call stack looks like this VGX.dll!6c5dedf5() [Frames below may be incorrect and/or missing, no symbols loaded for VGX.dll] VGX.dll!6c594d70() VGX.dll!6c594f63() VGX.dll!6c595350() VGX.dll!6c58f5e3() mshtml.dll!6f88dd17() VGX.dll seems to be part of the vml renderer and i am in fact using VML. I'm not suprised because i've had so many problems with vml, attributes has to be set in specific order, sometimes you cant set attributes when you have elements attached to the dom or vice versa (everything undocumented btw) but then the problems can usually be reproduced when debugging but not now :( The problem also occurs in no plugin-mode. Is there a better approach than trial and error to solve this? Edit: Adding a console outputting every suspect modification to the DOM made the problem only occur sometimes. (the console is also implemented in javascript on the same page, i'm able to see the output even after a crash as the window is still visible) Apparently it seems to be some kind of race condition. I managed to track it down even further, and it seems to occur when you remove an object from the DOM too quickly after it's just been added. (most likely only for vml-elements with some special attribute, didn't try further) And it can't be fixed by adding a dead loop in front of removeChild(pretty bad solution anyway), the page has to be rendered by the browser once after the addChild before you can call removeChild. sigh

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  • Reducing Dimension For SVM in Sensor Network

    - by iinception
    Hi Everyone, I am looking for some suggestions on a problem that I am currently facing. I have a set of sensor say S1-S100 which is triggered when some event E1-E20 is performed. Assume, normally E1 triggers S1-S20, E2 triggers S15-S30, E3 triggers S20-s50 etc and E1-E20 are completely independent events. Occasionally an event E might trigger any other unrelated sensor. I am using ensemble of 20 svm to analyze each event separately. My features are sensor frequency F1-F100, number of times each sensor is triggered and few other related features. I am looking for a technique that can reduce the dimensionality of the sensor feature(F1-F100)/ or some techniques that encompasses all of the sensor and reduces the dimension too(i was looking for some information theory concept for last few days) . I dont think averaging, maximization is a good idea as I risk loosing information(it did not give me good result). Can somebody please suggest what am I missing here? A paper or some starting idea... Thanks in advance.

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  • Sharepoint fails to load a C++ dll on windows 2008

    - by Nathan
    I have a sharepoint DLL that does some licensing things and as part of the code it uses an external C++ DLL to get the serial number of the hardisk. When i run this application on windows server 2003 it works fine, but on 2008 the whole site (loaded on load) crashes and resets continually. This is not 2008 R2 and is the same in 64 or 32 bits. If i put a debugger.break before the dll execution then I see the code get to the point of the break then never come back into the dll again. I do get some debug assertion warnings from within the function, again only in 2008, but im not sure this is related. I created a console app that runs the c# dll, which in turn loads the c++ dll, and this works perfectly on 2008 (although does show the assertion errors, but I have suppressed these now). The assertion errors are not in my code but within ICtypes.c and not something I can debug. If i put a breakpoint in the DLL it is never hit and the compiler says : "step in: Stepping over non user code" if i try to debug into the DLL using VS. I have tried wrapping the code used to call the DLL in: SPSecurity.RunWithElevatedPrivileges(delegate() but this also does not help. I have the sourcecode for this DLL so that is not a problem. If i delete the DLL from the directory I get an error about a missing DLL, if i replace it back to no error or warning just a complete failure. If i replace this code with a hardcoded string the whole application works fine. Any advice would be much appreciated, I can't understand why it works as a console app yet not when run by sharepoint, this is with the same user account, on the same machine... This is the code used to call the DLL: [DllImport("idDll.dll", EntryPoint = "GetMachineId", SetLastError = true)] extern static string GetComponentId([MarshalAs(UnmanagedType.LPStr)]String s); public static string GetComponentId() { Debugger.Break(); if (_machine == string.Empty) { string temp = ""; id= ComponentId.GetComponentId(temp); } return id; }

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  • Creating a C++ DLL and then using it in C#

    - by Major
    Ok I'm trying to make a C++ DLL that I can then call and reference in a c# App. I've already made a simple dll using the numberous guides out there, however when I try to reference it in the C# app I get the error Unable to load DLL 'SDES.dll': The specified module could not be found. The code for the program is as follows (bear with me I'm going to include all the files) //These are the DLL Files. ifndef TestDLL_H define TestDLL_H extern "C" { // Returns a + b __declspec(dllexport) double Add(double a, double b); // Returns a - b __declspec(dllexport) double Subtract(double a, double b); // Returns a * b __declspec(dllexport) double Multiply(double a, double b); // Returns a / b // Throws DivideByZeroException if b is 0 __declspec(dllexport) double Divide(double a, double b); } endif //.cpp include "test.h" include using namespace std; extern double __cdecl Add(double a, double b) { return a + b; } extern double __cdecl Subtract(double a, double b) { return a - b; } extern double __cdecl Multiply(double a, double b) { return a * b; } extern double __cdecl Divide(double a, double b) { if (b == 0) { throw new invalid_argument("b cannot be zero!"); } return a / b; } //C# Program using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace ConsoleApplication1 { class Program { [DllImport("SDES.dll")] public static extern void SimulateGameDLL(int a, int b); static void Main(string[] args) { SimulateGameDLL(1, 2); //Error here... } } } Anyone have any idea's what I may be missing in my program? Let me know if I missed some code or if you have any questions.

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  • XCode enum woes

    - by Raconteur
    Hi gang, I thought I had this sorted, but I am still missing something. Very simply, I have a Settings class that hold a DAO (sitting on a plist). I want to have a couple of enums for the settings for convenience and readability, such as GamePlayType and DifficultyLevel. Right now I am defining them in the Settings.h file above the @interface line as such: typedef enum { EASY, NORMAL, HARD } DifficultyLevel; and typedef enum { SET_NUMBER_OF_MOVES, TO_COMPLETION } GamePlayType; If I access them from within the Settings class like: - (int)gridSizeForLOD { switch ([self difficultyLevel]) { case EASY: return GRID_SIZE_EASY; case NORMAL: return GRID_SIZE_NORMAL; case HARD: return GRID_SIZE_HARD; default: return GRID_SIZE_NORMAL; } } everything is fine. But, if I try to access them outside of the Settings class, let's say in my main view controller class, like this: if (([settings gameType] == SET_NUMBER_OF_MOVES) && (numMoves == [settings numMovesForLOD])) { [self showLoseScreen]; } I get errors (like EXC_BAD_ACCESS) or the condition always fails. Am I doing something incorrectly? Also, I should point out that I have this code for the call to gameType (which lives in the Settings class): - (GamePlayType)gameType { return [dao gameType]; } and the DAO implements gameType like this: - (int)gameType { return (settingsContent != nil) ? [[settingsContent objectForKey:@"Game Type"] intValue] : 0; } I know I have the DAO returning an int instead of a GamePlayType, but A) the problem I am describing arose there when I tried to use the "proper" data type, and B) I did not think it would matter since the enum is just a bunch of named ints, right? Any help, greatly appreciated. I really want to understand this thoroughly, and something is eluding me... Cheers, Chris

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  • Differences in accessing resources between Simulator and Device?

    - by Tony
    Is there some difference between the way that bundle resources can be accessed on the iPhone simulator versus a device (in my case, an iPad)? I am able to access a file on the former, but not the latter. NSString *filePath = [NSString stringWithFormat:@"%@%@",[[NSBundle mainBundle] bundlePath], @"/AppResources/html/pages/quickHelp.html"]; BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:filePath]; // fileExists == YES in the debugger on both the simulator and the device NSString *path = [NSString stringWithFormat:@"AppResources/html/pages/%@", contentsFileName]; NSString *pathForURL = [[NSBundle mainBundle] pathForResource:path ofType:@"html"]; NSURL *url = [NSURL fileURLWithPath:pathForURL isDirectory:NO]; The code above works fine in the simulator, but on the device pathForResource:path returns nil, so the last line throws a 'nil string parameter' exception. Am I missing something obvious? edit: Of course, in the above @"quickHelp" is being passed in the contentsFileName var. edit2: if it makes any difference, in my build settings "Base SDK" is set to "iPhone Device 4.0", and "iPhone OS Deployment Target" is set to "iPhone OS 3.1.3". Any other settings that might have an influence?

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  • Problems with i18n using django translation on App-Engine with Korean and Hindi

    - by Greg
    I've got a setup based on the post here, and it works perfectly. Adding more languages to the mix, it recognises them fine, except for Korean (ko) and Hindi (hi). Chinese/Japanese/Hebrew are all fine, so nothing to do with encodings/charsets I don't think. Taking a look into the django code inside the app-engine SDK, I notice that all the languages that I'm using except for ko and hi are ones that ship with django - in the default settings.py and inside the locale folder they are missing. If I copy one of the locale folders inside the /usr/local/google_appengine/lib/django[...]/conf/locale and rename it to be 'ko', then it starts working in my app, but I won't be able to replicate this modification when I deploy to app-engine, so need a bit of help understanding what I might be doing wrong. my settings.py is definitely being taken into account, as if I remove languages from there then they stop working (as they should). If I copied the django modules into my app, under 'lib' there say, could I use those instead of the ones app-engine tries to use, maybe? I'm brand new to python/django/app-engine, and developing on a Mac with Leopard, if that makes any difference. I have the latest app-engine SDK as of tuesday.

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  • WinUSB failing on non-development computers

    - by Giawa
    Good afternoon, WinUSB is working well on the development computer that I am using (Win XP SP3). I am able to download new firmware to the Cypress FX2, and then connect to the new USB device once it 'renumerates'. However, if I've tried the same code with the WinUSB driver on a few other computers (Win XP SP3, Win7 x64) and they both returned the error "A device attached to the system is not functioning." when trying to use CreateFile to get a handle to the USB device. The devicePath was found successfully, so I'm not sure why it cannot connect to the device. Furthermore, the device manager states that my device is working properly. I'm curious if I'm missing something when compiling the code? I would guess that my development computer has something installed on it that the other computers do not? Or perhaps it's a power setting and the device is going to sleep (although I've fooled around with the Power Options on each computer to no avail). Does anyone have any ideas? I've compiled under Visual Studio 2008, and have installed the Microsoft C++ 2008 Redistributable Package on the computers that I've tested on. Thanks, Giawa

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  • Xcode 4: nib files not loading when run, can't find UI elements

    - by Jordan
    So, I just downloaded Xcode 4 and installed it. I was actually quite looking forward to the single window and integrated IB... - However, when I open and run one of my projects, the nib files that the project uses don't seem to load. Instead I'm left looking at a blank white screen (iPhone). This project ran well and fine on Xcode 3.2. So I thought... this can't be that hard to fix. So I opened up a nib file, thinking that maybe editing or creating a new one from scratch could point me in the right direction. But I can't find the old resources panel from interface builder anywhere. How am I meant to create a new view or add buttons? I know I'm probably just missing something obvious :s Did anyone else have the same nib file problems - is there a fix (or something stupidly simple that I'm forgetting about)? - EDIT: Ok. If I background and un-background the app, the view loads fine. But this happens every time I build, on both iPhone and iOS simulator, i.e. the app doesn't work properly until it's been backgrounded. All the code for loading the view follows from - (void)applicationDidFinishLaunching:(UIApplication *)application. Now I am really confused. - Thanks :)

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  • In ActionScript, is there a way to test for existence of variable with datatype "Function"

    - by Robusto
    So I have a class where I instantiate a variable callback like so: public var callback:Function; So far so good. Now, I want to add an event listener to this class and test for existence of the callback. I'm doing like so: this.addEventListener(MouseEvent.MOUSE_OVER, function(event:MouseEvent) : void { if (callback) { // do some things } }); This works great, doesn't throw any errors, but everywhere I test for callback I get the following warning: 3553: Function value used where type Boolean was expected. Possibly the parentheses () are missing after this function reference. That bugged me, so I tried to get rid of the warning by testing for null and undefined. Those caused errors. I can't instantiate a Function as null, either. I know, I know, real programmers only care about errors, not warnings. I will survive if this situation is not resolved. But it bothers me! :) Am I just being neurotic, or is there actually some way to test whether a real Function has been created without the IDE bitching about it?

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  • Getting Junk characters while trying to print the file contents using Java

    - by user1523797
    I am reading a file's contents and trying to print the contents using java. But it prints junk characters along with the file content. Code: import java.io.*; public class ReadFile { public String readFile(String filePath){ StringBuilder contents = new StringBuilder(); File file = new File(filePath); try{ String lines = null; FileReader fileReader1 = new FileReader(file); BufferedReader buffer = new BufferedReader(fileReader1); while((lines = buffer.readLine())!=null){ contents.append(lines); } buffer.close(); } catch(FileNotFoundException ex){ System.out.println("File not found."); }catch(IOException ex){ System.out.println("Exception ocurred."); } return contents.toString(); } public static void main(String[] args){ ReadFile rf = new ReadFile(); String lines = rf.readFile("C:\\Data\\FaultDn.txt"); System.out.println("Original file contents: " + lines); } } The file contents are: partner.cisco.com:org-root/mac-pool-QA_MAC_Pool_5-Sep-2012_12:00 The output is: ![Alt Output](C:\Users\safarhee\Desktop\Output.jpg) Can you please point me to what I am missing in this code?

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  • Member function overloading/template specialization issue

    - by Ferruccio
    I've been trying to call the overloaded table::scan_index(std::string, ...) member function without success. For the sake of clarity, I have stripped out all non-relevant code. I have a class called table which has an overloaded/templated member function named scan_index() in order to handle strings as a special case. class table : boost::noncopyable { public: template <typename T> void scan_index(T val, std::function<bool (uint recno, T val)> callback) { // code } void scan_index(std::string val, std::function<bool (uint recno, std::string val)> callback) { // code } }; Then there is a hitlist class which has a number of templated member functions which call table::scan_index(T, ...) class hitlist { public: template <typename T> void eq(uint fieldno, T value) { table* index_table = db.get_index_table(fieldno); // code index_table->scan_index<T>(value, [&](uint recno, T n)->bool { // code }); } }; And, finally, the code which kicks it all off: hitlist hl; // code hl.eq<std::string>(*fieldno, p1.to_string()); The problem is that instead of calling table::scan_index(std::string, ...), it calls the templated version. I have tried using both overloading (as shown above) and a specialized function template (below), but nothing seems to work. After staring at this code for a few hours, I feel like I'm missing something obvious. Any ideas? template <> void scan_index<std::string>(std::string val, std::function<bool (uint recno, std::string val)> callback) { // code }

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  • Python lists/arrays: disable negative indexing wrap-around

    - by wim
    While I find the negative number wraparound (i.e. A[-2] indexing the second-to-last element) extremely useful in many cases, there are often use cases I come across where it is more of an annoyance than helpful, and I find myself wishing for an alternate syntax to use when I would rather disable that particular behaviour. Here is a canned 2D example below, but I have had the same peeve a few times with other data structures and in other numbers of dimensions. import numpy as np A = np.random.randint(0, 2, (5, 10)) def foo(i, j, r=2): '''sum of neighbours within r steps of A[i,j]''' return A[i-r:i+r+1, j-r:j+r+1].sum() In the slice above I would rather that any negative number to the slice would be treated the same as None is, rather than wrapping to the other end of the array. Because of the wrapping, the otherwise nice implementation above gives incorrect results at boundary conditions and requires some sort of patch like: def ugly_foo(i, j, r=2): def thing(n): return None if n < 0 else n return A[thing(i-r):i+r+1, thing(j-r):j+r+1].sum() I have also tried zero-padding the array or list, but it is still inelegant (requires adjusting the lookup locations indices accordingly) and inefficient (requires copying the array). Am I missing some standard trick or elegant solution for slicing like this? I noticed that python and numpy already handle the case where you specify too large a number nicely - that is, if the index is greater than the shape of the array it behaves the same as if it were None.

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  • Help with a loop to return UIImage from possible matches

    - by Canada Dev
    I am parsing a list of locations and would like to return a UIImage with a flag based on these locations. I have a string with the location. This can be many different locations and I would like to search this string for possible matches in an NSArray, and when there's a match, it should find the appropriate filename in an NSDictionary. Here's an example of the NSDictionary and NSArray: NSDictionary *dict = [NSDictionary dictionaryWithObjectsAndKeys: @"franceFlag", @"france", @"greeceFlag", @"greece", @"spainFlag", @"spain", @"norwayFlag", @"norway", nil]; NSArray *array = [NSArray arrayWithObjects: @"france" @"greece" @"spain" @"portugal" @"ireland" @"norway", nil]; Obviously I'll have a lot more countries and flags in both. Here's what I have got to so far: -(UIImage *)flagFromOrigin:(NSString *)locationString { NSRange range; for (NSString *arrayString in countryArray) { range = [locationString rangeOfString:arrayString]; if (range.location != NSNotFound) { return [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[dictionary objectForKey: arrayString] ofType:@"png"]]; } } return nil; } Now, the above doesn't actually work. I am missing something (and perhaps not even doing it right in the first place) The issue is, the locationString could have several locations in the same country, described something like this "Barcelona, Spain", "Madrid, Spain", "North Spain", etc., but I just want to retrieve "Spain" in this case. (Also, notice caps for each country). Basically, I want to search the locationString I pass into the method for a possible match with one of the countries listed in the NSArray. If/When one is found, it should continue into the NSDictionary and grab the appropriate flag based on the correct matched string from the array. I believe the best way would then to take the string from the array, as this would be a stripped-out version of the location. Any help to point me in the right direction for the last bit is greatly appreciated.

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  • Why doesn't my UIViewController class keep track of an NSArray instance variable.

    - by TaoStoner
    Hey, I am new to Objective-C 2.0 and Xcode, so forgive me if I am missing something elementary here. Anyways, I am trying to make my own UIViewController class called GameView to display a new view. To work the game I need to keep track of an NSArray that I want to load from a plist file. I have made a method 'loadGame' which I want to load the correct NSArray into an instance variable. However it appears that after the method executes the instance variable loses track of the array. Its easier if I just show you the code.... @interface GameView : UIViewController { IBOutlet UIView *view IBOutlet UILabel *label; NSArray *currentGame; } -(IBOutlet)next; -(void)loadDefault; ... @implementation GameView - (IBOutlet)next{ int numElements = [currentGame count]; int r = rand() % numElements; NSString *myString = [currentGame objectAtIndex:(NSUInteger)r]; [label setText: myString]; } - (void)loadDefault { NSDictionary *games; NSString *path = [[NSBundle mainBundle] bundlePath]; NSString *finalPath = [path stringByAppendingPathComponent:@"Games.plist"]; games = [NSDictionary dictionaryWithContentsOfFile:finalPath]; currentGame = [games objectForKey:@"Default"]; } when loadDefault gets called, everything runs perfectly, but when I try to use the currentGame NSArray later in the method call to next, currentGame appears to be nil. I am also aware of the memory management issues with this code. Any help would be appreciated with this problem.

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  • What does P mean in Sort(Expression<Func<T, P>> expr, ListSortDirection direction)?

    - by Grasshopper
    I am attempting to use the answer in post: How do you sort an EntitySet<T> to expose an interface so that I can sort an EntitySet with a Binding list. I have created the class below and I get the following compiler error: "The type or namespace 'P' could not be found (are you missing a using directive or assembly reference?). Can someone tell me what the P means and which namespace I need to include to get the method below to compile? I am very new to delegates and lamba expressions. Also, can someone confirm that if I create a BindingList from my EntitySet that any modifications I make to the BindingList will be made to the EntitySet? Basically, I have an EntitySet that I need to sort and make changes to. Then, I will need to persist these changes using the original Entity that the BindingList came from. public class EntitySetBindingWrapper<T> : BindingList<T> { public EntitySetBindingWrapper(BindingList<T> root) : base(root) { } public void Sort(Expression<Func<T, P>> expr, ListSortDirection direction) { if (expr == null) base.RemoveSortCore(); MemberExpression propExpr = expr as MemberExpression; if (propExpr == null) throw new ArgumentException("You must provide a property", "expr"); PropertyDescriptorCollection descriptorCol = TypeDescriptor.GetProperties(typeof(T)); IEnumerable<PropertyDescriptor> descriptors = descriptorCol.Cast<PropertyDescriptor>(); PropertyDescriptor descriptor = descriptors.First(pd => pd.Name == propExpr.Member.Name); base.ApplySortCore(descriptor, direction); } }

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  • Is there programming language with better approach for switch's break statements ?

    - by Vitaly Polonetsky
    It's the same syntax in a way too many languages: switch (someValue) { case OPTION_ONE: case OPTION_LIKE_ONE: case OPTION_ONE_SIMILAR: doSomeStuff1(); break; // EXIT the switch case OPTION_TWO_WITH_PRE_ACTION: doPreActionStuff2(); // the default is to CONTINUE to next case case OPTION_TWO: doSomeStuff2(); break; // EXIT the switch case OPTION_THREE: doSomeStuff3(); break; // EXIT the switch } Now all you know that break statements are required, because the switch will continue to the next case when break statement is missing. We have an example of that with OPTION_LIKE_ONE, OPTION_ONE_SIMILAR and OPTION_TWO_WITH_PRE_ACTION. The problem is that we only need this "skip to next case" very very very rarely. And very often we put break at the end of case. It very easy for a beginner to forget about it. And one of my C teachers even explained it to us as if it was a bug in C language (don't want to talk about it :) I would like to ask if there are any other languages that I don't know of (or forgot about) that handle switch/case like this: switch (someValue) { case OPTION_ONE: continue; // CONTINUE to next case case OPTION_LIKE_ONE: continue; // CONTINUE to next case case OPTION_ONE_SIMILAR: doSomeStuff1(); // the default is to EXIT the switch case OPTION_TWO_WITH_PRE_ACTION: doPreActionStuff2(); continue; // CONTINUE to next case case OPTION_TWO: doSomeStuff2(); // the default is to EXIT the switch case OPTION_THREE: doSomeStuff3(); // the default is to EXIT the switch } The second question: is there any historical meaning to why it is like this in C? May be continue to next case was used far more often than we use it these days ?

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  • How do I pass dependency to object with Castle Windsor and MS Test?

    - by Nick
    I am trying to use Castle Windsor with MS Test. The test class only seems to use the default constructor. How do I configure Castle to resolve the service in the constructor? Here is the Test Class' constructors: private readonly IWebBrowser _browser; public DepressionSummaryTests() { } public DepressionSummaryTests(IWebBrowser browser) { _browser = browser; } My component in the app config looks like so: <castle> <components> <component id="browser" service="ConversationSummary.IWebBrowser, ConversationSummary" type="ConversationSummary.Browser" /> </components> </castle> Here is my application container: public class ApplicationContainer : WindsorContainer { private static IWindsorContainer container; static ApplicationContainer() { container = new WindsorContainer(new XmlInterpreter(new ConfigResource("castle"))); } private static IWindsorContainer Container { get { return container; } } public static IWebBrowser Browser { get { return (IWebBrowser) Container.Resolve("browser"); } } } MS test requires the default constructor. What am I missing? Thanks!

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  • NHibernate class referencing discriminator based subclass

    - by Rich
    I have a generic class Lookup which contains code/value properties. The table PK is category/code. There are subclasses for each category of lookup, and I've set the discriminator column in the base class and its value in the subclass. See example below (only key pieces shown): public class Lookup { public string Category; public string Code; public string Description; } public class LookupClassMap { CompositeId() .KeyProperty(x = x.Category, "CATEGORY_ID") .KeyProperty(x = x.Code, "CODE_ID"); DiscriminateSubclassesBasedOnColumn("CATEGORY_ID"); } public class MaritalStatus: Lookup {} public class MartialStatusClassMap: SubclassMap { DiscriminatorValue(13); } This all works. Here's the problem. When a class has a property of type MaritalStatus, I create a reference based on the contained code ID column ("MARITAL_STATUS_CODE_ID"). NHibernate doesn't like it because I didn't map both primary key columns (Category ID & Code ID). But with the Reference being of type MaritalStatus, NHibernate should already know what the value of the category ID is going to be, because of the discriminator value. What am I missing?

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  • Pattern for version-specific implementations of a Java class

    - by Mike Monkiewicz
    So here's my conundrum. I am programming a tool that needs to work on old versions of our application. I have the code to the application, but can not alter any of the classes. To pull information out of our database, I have a DTO of sorts that is populated by Hibernate. It consumes a data object for version 1.0 of our app, cleverly named DataObject. Below is the DTO class. public class MyDTO { private MyWrapperClass wrapper; public MyDTO(DataObject data) { wrapper = new MyWrapperClass(data); } } The DTO is instantiated through a Hibernate query as follows: select new com.foo.bar.MyDTO(t1.data) from mytable t1 Now, a little logic is needed on top of the data object, so I made a wrapper class for it. Note the DTO stores an instance of the wrapper class, not the original data object. public class MyWrapperClass { private DataObject data; public MyWrapperClass(DataObject data) { this.data = data; } public String doSomethingImportant() { ... version-specific logic ... } } This works well until I need to work on version 2.0 of our application. Now DataObject in the two versions are very similar, but not the same. This resulted in different sub classes of MyWrapperClass, which implement their own version-specific doSomethingImportant(). Still doing okay. But how does myDTO instantiate the appropriate version-specific MyWrapperClass? Hibernate is in turn instantiating MyDTO, so it's not like I can @Autowire a dependency in Spring. I would love to reuse MyDTO (and my dozens of other DTOs) for both versions of the tool, without having to duplicate the class. Don't repeat yourself, and all that. I'm sure there's a very simple pattern I'm missing that would help this. Any suggestions?

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  • WPF app startup problems

    - by Dave
    My brain is all over the map trying to fully understand Unity right now. So I decided to just dive in and start adding it in a branch to see where it takes me. Surprisingly enough (or maybe not), I am stuck just getting my darn Application to load properly. It seems like the right way to do this is to override OnStartup in App.cs. I've removed my StartupUri from App.xaml so it doesn't create my GUI XAML. My App.cs now looks something like this: public partial class App : Application { private IUnityContainer container { get; set; } protected override void OnStartup(StartupEventArgs e) { container = new UnityContainer(); GUI gui = new GUI(); gui.Show(); } protected override void OnExit(ExitEventArgs e) { container.Dispose(); base.OnExit(e); } } The problem is that nothing happens when I start the app! I put a breakpoint at the container assignment, and it never gets hit. What am I missing? App.xaml is currently set to ApplicationDefinition, but I'd expect this to work because some sample Unity + WPF code I'm looking at (from Codeplex) does the exact same thing, except that it works! I've also started the app by single-stepping, and it eventually hits the first line in App.xaml. When I step into this line, that's when the app just starts "running", but I don't see anything (and my breakpoint isn't hit). If I do the exact same thing in the sample application, stepping into App.xaml puts me right into OnStartup, which is what I'd expect to happen. Argh! Is it a Bad Thing to just put the Unity construction in my GUI's Window_Loaded event handler? Does it really need to be at the App level?

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  • Multiple generic types in one container

    - by Lirik
    I was looking at the answer of this question regarding multiple generic types in one container and I can't really get it to work: the properties of the Metadata class are not visible, since the abstract class doesn't have them. Here is a slightly modified version of the code in the original question: public abstract class Metadata { } public class Metadata<T> : Metadata { // ... some other meta data public T Function{ get; set; } } List<Metadata> metadataObjects; metadataObjects.Add(new Metadata<Func<double,double>>()); metadataObjects.Add(new Metadata<Func<int,double>>()); metadataObjects.Add(new Metadata<Func<double,int>>()); foreach( Metadata md in metadataObjects) { var tmp = md.Function; // <-- Error: does not contain a definition for Function } The exact error is: error CS1061: 'Metadata' does not contain a definition for 'Function' and no extension method 'Function' accepting a first argument of type 'Metadata' could be found (are you missing a using directive or an assembly reference?) I believe it's because the abstract class does not define the property Function, thus the whole effort is completely useless. Is there a way that we can get the properties?

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  • model.matrix() with na.action=NULL?

    - by Vincent
    I have a formula and a data frame, and I want to extract the model.matrix(). However, I need the resulting matrix to include the NAs that were found in the original dataset. If I were to use model.frame() to do this, I would simply pass it na.action=NULL. However, the output I need is of the model.matrix() format. Specifically, I need only the right-hand side variables, I need the output to be a matrix (not a data frame), and I need factors to be converted to a series of dummy variables. I'm sure I could hack something together using loops or something, but I was wondering if anyone could suggest a cleaner and more efficient workaround. Thanks a lot for your time! And here's an example: dat <- data.frame(matrix(rnorm(20),5,4), gl(5,2)) dat[3,5] <- NA names(dat) <- c(letters[1:4], 'fact') ff <- a ~ b + fact # This omits the row with a missing observation on the factor model.matrix(ff, dat) # This keeps the NA, but it gives me a data frame and does not dichotomize the factor model.frame(ff, dat, na.action=NULL) Here is what I would like to obtain: (Intercept) b fact2 fact3 fact4 fact5 1 1 0.7266086 0 0 0 0 2 1 -0.6088697 0 0 0 0 3 NA 0.4643360 NA NA NA NA 4 1 -1.1666248 1 0 0 0 5 1 -0.7577394 0 1 0 0 6 1 0.7266086 0 1 0 0 7 1 -0.6088697 0 0 1 0 8 1 0.4643360 0 0 1 0 9 1 -1.1666248 0 0 0 1 10 1 -0.7577394 0 0 0 1

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