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  • How do I arbitrarily distort a textured polygon?

    - by Archagon
    I'd like to write a program that lets me arbitrarily distort a textured polygon by dragging its vertices. I want the texture to distort fluidly and without overlap, assuming the new polygon doesn't intersect itself. I should also be able to repeat the process with the new shape, and with a minimum amount of loss. Are there any algorithms for doing this?

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  • MPIexec.exe Access denide

    - by shake
    I have installed microsoft compute cluster and MPI.net, now i have trouble to run program using mpiexec.exe on cluster. When i try to run it on console i get message: "Access Denied", and pop up: "mpiexec.exe is not valid win32 application". I tried google it, but found nothing. Pls help. :)

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  • Problem starting up mySQL

    - by user313623
    I just downloaded PHP and I tried running mySQL with the command: C:\Program Files\EasyPHP-5.3.2i\mySQL\bin\mysql.exe And I got the error: ERROR 1045 (28000): Acess denied for user 'ODBC'@localhost' (using password: YES) I found a solution online with linux, but I'm running vista on this machine and have no clue what all of that meant. Please help, I'm tired of using the school's terminals.

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  • creating child process

    - by rishabh
    Write a program to creates two childs by using send –pipe and receive –pipe primitives.Each child Process reads from a different serial line and sends the character read back to parent process through a pie. The parent process outputs all characters received. A child terminates when exclamation point character is received.The parent process terminates after both children have terminate.

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  • .NET: How does the use of components in .NET differ to pre-.NET?

    - by Craig Johnston
    How does the use of components in .NET differ to pre-.NET? I see the differences as: .NET components don't have to be centrally registered on a machine and can merely be invoked at run-time from a specified location if .NET components are 'registered' in the GAC, problems asociated with different versions of the same DLL ("DLL hell") are avoided because each version will have its own id/key which is known to the calling program Is the above correct, and what other relevant differences are there?

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  • Provisioning api using java

    - by user268515
    Hi i tried to retrieve all users from the domain using provisioning api & 2-legged OAuth in java program but it returns unknown authorization header........... when i started to search about it i got the scope as https://apps-apis.google.com/a/feeds/user/#readonly. i dont what what #readonly refers please explain it .... Regards Sharun

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  • Tell jQuery to ignore clicks during an animation sequence

    - by dclowd9901
    I'm in the midst of writing a slideShow app (click a button, and you slide through a list of images) for jQuery, but I've run into a little bug where it will respond to the click() request even while an animation is happening. I'm using the animate() function already, so that isn't staving off the additional animation requests. Any way to program around this?

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  • Stack and queue operations on the same array.

    - by Passonate Learner
    Hi. I've been thinking about a program logic, but I cannot draw a conclusion to my problem. Here, I've implemented stack and queue operations to a fixed array. int A[1000]; int size=1000; int top; int front; int rear; bool StackIsEmpty() { return (top==0); } bool StackPush( int x ) { if ( top >= size ) return false; A[top++] = x; return true; } int StackTop( ) { return A[top-1]; } bool StackPop() { if ( top <= 0 ) return false; A[--top] = 0; return true; } bool QueueIsEmpty() { return (front==rear); } bool QueuePush( int x ) { if ( rear >= size ) return false; A[rear++] = x; return true; } int QueueFront( ) { return A[front]; } bool QueuePop() { if ( front >= rear ) return false; A[front++] = 0; return true; } It is presumed(or obvious) that the bottom of the stack and the front of the queue is pointing at the same location, and vice versa(top of the stack points the same location as rear of the queue). For example, integer 1 and 2 is inside an array in order of writing. And if I call StackPop(), the integer 2 will be popped out, and if I call QueuePop(), the integer 1 will be popped out. My problem is that I don't know what happens if I do both stack and queue operations on the same array. The example above is easy to work out, because there are only two values involved. But what if there are more than 2 values involved? For example, if I call StackPush(1); QueuePush(2); QueuePush(4); StackPop(); StackPush(5); QueuePop(); what values will be returned in the order of bottom(front) from the final array? I know that if I code a program, I would receive a quick answer. But the reason I'm asking this is because I want to hear a logical explanations from a human being, not a computer.

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  • Directory Search

    - by xarzu
    This is a simple question and I am sure you C Sharp Pros know it. If you want to grab the contents of a directory on a hard drive (local or otherwise) in a C Sharp program, how do you go about it?

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  • How to modify a given class to use const operators

    - by zsero
    I am trying to solve my question regarding using push_back in more than one level. From the comments/answers it is clear that I have to: Create a copy operator which takes a const argument Modify all my operators to const But because this header file is given to me there is an operator what I cannot make into const. It is a simple: float & operator [] (int i) { return _item[i]; } In the given program, this operator is used to get and set data. My problem is that because I need to have this operator in the header file, I cannot turn all the other operators to const, what means I cannot insert a copy operator. How can I make all my operators into const, while preserving the functionality of the already written program? Here is the full declaration of the class: class Vector3f { float _item[3]; public: float & operator [] (int i) { return _item[i]; } Vector3f(float x, float y, float z) { _item[0] = x ; _item[1] = y ; _item[2] = z; }; Vector3f() {}; Vector3f & operator = ( const Vector3f& obj) { _item[0] = obj[0]; _item[1] = obj[1]; _item[2] = obj[2]; return *this; }; Vector3f & operator += ( const Vector3f & obj) { _item[0] += obj[0]; _item[1] += obj[1]; _item[2] += obj[2]; return *this; }; bool operator ==( const Vector3f & obj) { bool x = (_item[0] == obj[0]) && (_item[1] == obj[1]) && (_item[2] == obj[2]); return x; } // my copy operator Vector3f(const Vector3f& obj) { _item[0] += obj[0]; _item[1] += obj[1]; _item[2] += obj[2]; return this; } };

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  • Microsoft TTS (Text to Speech) Dat File Locations

    - by neddy
    Ok, so I've downloaded some TTS engines to replace the default microsoft TTS engine, and make my program sound a little more 'human' -- basically i am wondering where abouts the TTS engine files are stored on the local pc (windows 7) -- the files i have are in .Dat format, does anyone have any idea where abouts the should go to be registered as a voice for Text-to-Speech? Cheers.

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  • What is NSString in struct?

    - by 4thSpace
    I've defined a struct and want to assign one of its values to a NSMutableDictionary. When I try, I get a EXC_BAD_ACCESS. Here is the code: //in .h file typedef struct { NSString *valueOne; NSString *valueTwo; } myStruct; myStruct aStruct; //in .m file - (void)viewDidLoad { [super viewDidLoad]; aStruct.valueOne = @"firstValue"; } //at some later time [myDictionary setValue:aStruct.valueOne forKey:@"key1"]; //dies here with EXC_BAD_ACCESS This is the output in debugger console: (gdb) p aStruct.valueOne $1 = (NSString *) 0xf41850 Is there a way to tell what the value of aStruct.valueOne is? Since it is an NSString, why does the dictionary have such a problem with it? ------------- EDIT ------------- This edit is based on some comments below. The problem appears to be in the struct memory allocation. I have no issues assigning the struct value to the dictionary in viewDidLoad, as mentioned in one of the comments. The problem is that later on, I run into an issue with the struct. Just before the error, I do: po aStruct.oneValue Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_PROTECTION_FAILURE at address: 0x00000000 0x9895cedb in objc_msgSend () The program being debugged was signaled while in a function called from GDB. GDB has restored the context to what it was before the call. To change this behavior use "set unwindonsignal off" Evaluation of the expression containing the function (_NSPrintForDebugger) will be abandoned. This occurs just before the EXC_BAD_ACCESS: NSDateFormatter *formatter = [[NSDateFormatter alloc] init]; [formatter setDateFormat:@"MM-dd-yy_HH-mm-ss-A"]; NSString *date = [formatter stringFromDate:[NSDate date]]; [formatter release]; aStruct.valueOne = date; So the memory issue is most likely in my releasing of formatter. The date var has no retain. Should I instead be doing NSString *date = [[formatter stringFromDate:[NSDate date]] retain]; Which does work but then I'm left with a memory leak.

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  • can anyone have ADC Student Membership ?

    - by Sridhar
    Hi, I heard that ADC (apple developer connection) student membership allows to get the free ticket to WWDC 2010. Currently apple replaces the ADC with mac and that program wont allow for free ticket. Can anyone who wont go to WWDC but do have the ADC student membership, barrow their ticket :), I am out of funds actually. Thanks,

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  • Index a set of files to search their text quickly?

    - by Ricket
    I have a unique need: I am frequently searching a large set of text files for a keyword. Right now, I open up Notepad++ and use the "Find in files" feature. It works just fine, but with the amount of files, each search takes several minutes to complete. Is there a good program more suited for this purpose, perhaps that indexes a set of files and then lets you search the set repeatedly and very quickly? It would greatly speed up my workflow.

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