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  • Boost threading/mutexs, why does this work?

    - by Flamewires
    Code: #include <iostream> #include "stdafx.h" #include <boost/thread.hpp> #include <boost/thread/mutex.hpp> using namespace std; boost::mutex mut; double results[10]; void doubler(int x) { //boost::mutex::scoped_lock lck(mut); results[x] = x*2; } int _tmain(int argc, _TCHAR* argv[]) { boost::thread_group thds; for (int x = 10; x>0; x--) { boost::thread *Thread = new boost::thread(&doubler, x); thds.add_thread(Thread); } thds.join_all(); for (int x = 0; x<10; x++) { cout << results[x] << endl; } return 0; } Output: 0 2 4 6 8 10 12 14 16 18 Press any key to continue . . . So...my question is why does this work(as far as i can tell, i ran it about 20 times), producing the above output, even with the locking commented out? I thought the general idea was: in each thread: calculate 2*x copy results to CPU register(s) store calculation in correct part of array copy results back to main(shared) memory I would think that under all but perfect conditions this would result in some part of the results array having 0 values. Is it only copying the required double of the array to a cpu register? Or is it just too short of a calculation to get preempted before it writes the result back to ram? Thanks.

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  • Is there a recommended way to communicate scientific/engineering programming to C developers?

    - by ggkmath
    Hi, I have a lot of MATLAB code that needs to get ported to C (execution speed is critical for this work) as part of a back-end process for a web application. When I attempt to outsource this code to a C developer, I assume (correct me if I'm wrong) few C developers also understand MATLAB code (things like indexing and memory management are different, etc.). I wonder if there are any C developers out there that can recommend a procedure for me to follow to best communicate what the code does? For example, should I provide the MATLAB code and explain what it's doing line by line? Or, should I just provide the math/algorithm, explain it in plain English, and let the C developer implement it with this understanding in his/her own way (e.g. can I assume the developer understands how to work with complex math (i.e. imaginary numbers), how to generate histograms, perform an FFT, etc.)? Or, is there a better method? I expect I'm not the first to need to do this, so I wonder if any C developers out there ran into this situation and can share any conventional wisdom how they'd like this task to be transferred? Thanks in advance for any comments.

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  • Why doesn't my UIViewController class keep track of an NSArray instance variable.

    - by TaoStoner
    Hey, I am new to Objective-C 2.0 and Xcode, so forgive me if I am missing something elementary here. Anyways, I am trying to make my own UIViewController class called GameView to display a new view. To work the game I need to keep track of an NSArray that I want to load from a plist file. I have made a method 'loadGame' which I want to load the correct NSArray into an instance variable. However it appears that after the method executes the instance variable loses track of the array. Its easier if I just show you the code.... @interface GameView : UIViewController { IBOutlet UIView *view IBOutlet UILabel *label; NSArray *currentGame; } -(IBOutlet)next; -(void)loadDefault; ... @implementation GameView - (IBOutlet)next{ int numElements = [currentGame count]; int r = rand() % numElements; NSString *myString = [currentGame objectAtIndex:(NSUInteger)r]; [label setText: myString]; } - (void)loadDefault { NSDictionary *games; NSString *path = [[NSBundle mainBundle] bundlePath]; NSString *finalPath = [path stringByAppendingPathComponent:@"Games.plist"]; games = [NSDictionary dictionaryWithContentsOfFile:finalPath]; currentGame = [games objectForKey:@"Default"]; } when loadDefault gets called, everything runs perfectly, but when I try to use the currentGame NSArray later in the method call to next, currentGame appears to be nil. I am also aware of the memory management issues with this code. Any help would be appreciated with this problem.

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  • C++ design related question

    - by Kotti
    Hi! Here is the question's plot: suppose I have some abstract classes for objects, let's call it Object. It's definition would include 2D position and dimensions. Let it also have some virtual void Render(Backend& backend) const = 0 method used for rendering. Now I specialize my inheritance tree and add Rectangle and Ellipse class. Guess they won't have their own properties, but they will have their own virtual void Render method. Let's say I implemented these methods, so that Render for Rectangle actually draws some rectangle, and the same for ellipse. Now, I add some object called Plane, which is defined as class Plane : public Rectangle and has a private member of std::vector<Object*> plane_objects; Right after that I add a method to add some object to my plane. And here comes the question. If I design this method as void AddObject(Object& object) I would face trouble like I won't be able to call virtual functions, because I would have to do something like plane_objects.push_back(new Object(object)); and this should be push_back(new Rectangle(object)) for rectangles and new Circle(...) for circles. If I implement this method as void AddObject(Object* object), it looks good, but then somewhere else this means making call like plane.AddObject(new Rectangle(params)); and this is generally a mess because then it's not clear which part of my program should free the allocated memory. ["when destroying the plane? why? are we sure that calls to AddObject were only done as AddObject(new something).] I guess the problems caused by using the second approach could be solved using smart pointers, but I am sure there have to be something better. Any ideas?

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  • PendingIntent in Widget + TaskKiller

    - by YaW
    Hi, I've developed an Application (called Instant Buttons) and the app has a widget feature. This widget uses PendingIntent for the onClick of the widget. My PendingIntent code is something like this: Intent active = new Intent(context, InstantWidget.class); active.setAction(String.valueOf(appWidgetId)); active.putExtra("blabla", blabla); //Some data PendingIntent actionPendingIntent = PendingIntent.getBroadcast(context, 0, active, 0); actionPendingIntent.cancel(); actionPendingIntent = PendingIntent.getBroadcast(context, 0, active, 0); remoteViews.setOnClickPendingIntent(R.id.button, actionPendingIntent); The onReceive gets the intent and do some stuff with the MediaPlayer class to reproduce a sound. I have reports from some users that the widgets stop working after a while and with some research i've discovered is because the Task Killers. It seems that when you kill the app in the TaskKiller, the PendingIntent is erased from memory, so when you click the widget, it doesn't know what to do. Is there any solution for this? Is my code wrong or something or it's the default behavior of the PendingIntent? Is there something I can use to avoid the TaskKiller to stop my widgets from working?? Greetings.

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  • returning reference to a vector from a method and using its public members

    - by memC
    dear experts, I have a vector t_vec that stores references to instances of class Too. The code is shown below. In the main , I have a vector t_vec_2 which has the same memory address as B::t_vec. But when I try to access t_vec_2[0].val1 it gives error val1 not declared. Could you please point out what is wrong? Also, if you know of a better way to return a vector from a method, please let me know! Thanks in advance. class Too { public: Too(); ~Too(){}; int val1; }; Too::Too(){ val1 = 10; }; class B { public: vector<Too*> t_vec; Too* t1; vector<Too*>& get_tvec(); B(){t1 = new Too();}; ~B(){delete t1;}; }; vector<Too*>& B::get_tvec(){ t_vec.push_back(t1); return t_vec; } int main(){ B b; b = B(); vector<Too*>& t_vec_2 = b.get_tvec(); // Getting error std::cout << "\n val1 = " << t_vec_2[0].val1; return 0; }

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  • Standard term for a thread I/O reorder buffer?

    - by Crashworks
    I have a case where many threads all concurrently generate data that is ultimately written to one long, serial file. I need to somehow serialize these writes so that the file gets written in the right order. ie, I have an input queue of 2048 jobs j0..jn, each of which produces a chunk of data oi. The jobs run in parallel on, say, eight threads, but the output blocks have to appear in the file in the same order as the corresponding input blocks — the output file has to be in the order o0o1o2... The solution to this is pretty self evident: I need some kind of buffer that accumulates and writes the output blocks in the correct order, similar to a CPU reorder buffer in Tomasulo's algorithm, or to the way that TCP reassembles out-of-order packets before passing them to the application layer. Before I go code it, I'd like to do a quick literature search to see if there are any papers that have solved this problem in a particularly clever or efficient way, since I have severe realtime and memory constraints. I can't seem to find any papers describing this though; a Scholar search on every permutation of [threads, concurrent, reorder buffer, reassembly, io, serialize] hasn't yielded anything useful. I feel like I must just not be searching the right terms. Is there a common academic name or keyword for this kind of pattern that I can search on?

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  • Android CursorAdapters, ListViews and background threads

    - by MattC
    This application I've been working on has databases with multiple megabytes of data to sift through. A lot of the activities are just ListViews descending through various levels of data within the databases until we reach "documents", which is just HTML to be pulled from the DB(s) and displayed on the phone. The issue I am having is that some of these activities need to have the ability to search through the databases by capturing keystrokes and re-running the query with a "like %blah%" in it. This works reasonably quickly except when the user is first loading the data and when the user first enters a keystroke. I am using a ResourceCursorAdapter and I am generating the cursor in a background thread, but in order to do a listAdapter.changeCursor(), I have to use a Handler to post it to the main UI thread. This particular call is then freezing the UI thread just long enough to bring up the dreaded ANR dialog. I'm curious how I can offload this to a background thread totally so the user interface remains responsive and we don't have ANR dialogs popping up. Just for full disclosure, I was originally returning an ArrayList of custom model objects and using an ArrayAdapter, but (understandably) the customer pointed out it was bad memory-manangement and I wasn't happy with the performance anyways. I'd really like to avoid a solution where I'm generating huge lists of objects and then doing a listAdapter.notifyDataSetChanged/Invalidated() Here is the code in question: private Runnable filterDrugListRunnable = new Runnable() { public void run() { if (filterLock.tryLock() == false) return; cur = ActivityUtils.getIndexItemCursor(DrugListActivity.this); if (cur == null || forceRefresh == true) { cur = docDb.getItemCursor(selectedIndex.getIndexId(), filter); ActivityUtils.setIndexItemCursor(DrugListActivity.this, cur); forceRefresh = false; } updateHandler.post(new Runnable() { public void run() { listAdapter.changeCursor(cur); } }); filterLock.unlock(); updateHandler.post(hideProgressRunnable); updateHandler.post(updateListRunnable); } };

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  • Entity framework with Linq to Entities performance

    - by mare
    If I have a static method like this public static string GetTicClassificationTitle(string classI, string classII, string classIII) { using (TicDatabaseEntities ticdb = new TicDatabaseEntities()) { var result = from classes in ticdb.Classifications where classes.ClassI == classI where classes.ClassII == classII where classes.ClassIII == classIII select classes.Description; return result.FirstOrDefault(); } } and use this method in various places in foreach loops or just plain calling it numerous times, does it create and open new connection every time? If so, how can I tackle this? Should I cache the results somewhere, like in this case, I would cache the entire Classifications table in Memory Cache? And then do queries vs this cached object? Or should I make TicDatabaseEntities variable static and initialize it at class level? Should my class be static if it contains only static methods? Because right now it is not.. Also I've noticed that if I return result.First() instead of FirstOrDefault() and the query does not find a match, it will issue an exception (with FirstOrDefault() there is no exception, it returns null). Thank you for clarification.

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  • PHP : How to get specific data from array

    - by Giffary
    Hello! I try to use amazon API using PHP. If I use print_r($parsed_xml->Items->Item->ItemAttributes) it show me some result like SimpleXMLElement Object ( [Binding] = Electronics [Brand] = Canon [DisplaySize] = 2.5 [EAN] = 0013803113662 [Feature] = Array ( [0] = High-powered 20x wide-angle optical zoom with Optical Image Stabilizer [1] = Capture 720p HD movies with stereo sound; HDMI output connector for easy playback on your HDTV [2] = 2.5-inch Vari-Angle System LCD; improved Smart AUTO intelligently selects from 22 predefined shooting situations [3] = DIGIC 4 Image Processor; 12.1-megapixel resolution for poster-size, photo-quality prints [4] = Powered by AA batteries (included); capture images to SD/SDHC memory cards (not included) ) [FloppyDiskDriveDescription] = None [FormFactor] = Rotating [HasRedEyeReduction] = 1 [IsAutographed] = 0 [IsMemorabilia] = 0 [ItemDimensions] = SimpleXMLElement Object ( [Height] = 340 [Length] = 490 [Weight] = 124 [Width] = 350 ) [Label] = Canon [LensType] = Zoom lens [ListPrice] = SimpleXMLElement Object ( [Amount] = 60103 [CurrencyCode] = USD [FormattedPrice] = $601.03 ) [Manufacturer] = Canon [MaximumFocalLength] = 100 [MaximumResolution] = 12.1 [MinimumFocalLength] = 5 [Model] = SX20IS [MPN] = SX20IS [OpticalSensorResolution] = 12.1 [OpticalZoom] = 20 [PackageDimensions] = SimpleXMLElement Object ( [Height] = 460 [Length] = 900 [Weight] = 242 [Width] = 630 ) [PackageQuantity] = 1 [ProductGroup] = Photography [ProductTypeName] = CAMERA_DIGITAL [ProductTypeSubcategory] = point-and-shoot [Publisher] = Canon [Studio] = Canon [Title] = Canon PowerShot SX20IS 12.1MP Digital Camera with 20x Wide Angle Optical Image Stabilized Zoom and 2.5-inch Articulating LCD [UPC] = 013803113662 ) my goal is to get only Feature infomation and I try to use $feature = $parsed_xml->Items->Item->ItemAttributes->Feature it does'not work for me because it just show me the first feature only. How do i get all feature information? please help

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  • what can cause large discrepancy between minor GC time and total pause time?

    - by cxcg
    We have a latency-sensitive application, and are experiencing some GC-related pauses we don't fully understand. We occasionally have a minor GC that results in application pause times that are much longer than the reported GC time itself. Here is an example log snippet: 485377.257: [GC 485378.857: [ParNew: 105845K-621K(118016K), 0.0028070 secs] 136492K-31374K(1035520K), 0.0028720 secs] [Times: user=0.01 sys=0.00, real=1.61 secs] Total time for which application threads were stopped: 1.6032830 seconds The total pause time here is orders of magnitude longer than the reported GC time. These are isolated and occasional events: the immediately preceding and succeeding minor GC events do not show this large discrepancy. The process is running on a dedicated machine, with lots of free memory, 8 cores, running Red Hat Enterprise Linux ES Release 4 Update 8 with kernel 2.6.9-89.0.1EL-smp. We have observed this with (32 bit) JVM versions 1.6.0_13 and 1.6.0_18. We are running with these flags: -server -ea -Xms512m -Xmx512m -XX:+UseConcMarkSweepGC -XX:NewSize=128m -XX:MaxNewSize=128m -XX:+PrintGCDetails -XX:+PrintGCTimeStamps -XX:+PrintGCApplicationStoppedTime -XX:-TraceClassUnloading Can anybody offer some explanation as to what might be going on here, and/or some avenues for further investigation?

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  • Tips for submitting a library to Boost?

    - by AraK
    Hi everyone, Summer is coming, and a group of friends and I are getting ready for it :) We decided to build a compile-time Arbitrary precision Unsigned Integers. We would like to provide a set of integers algorithms(functions) with the library. We have seen a number of requests for such a library(SoC2010, C++0x Standard Library wishlist). Also, a regular run-time bigint is requested usually with that, but we don't want to go into the hassle of memory management. The idea came to me from a library called TTMath, unfortunately this library works only on specific platforms because Assembly was used extensively in the library. We would like to write a standard library, depending on the C++ standard library and Boost. Also, we would like to use the available C++0x facilities in current compilers like user-defined literals and others. This would technically make the library non-standard for a while, but we think that it is a matter of time the new standards will be official. Your hints on the whole process including design, implementation, documentation, maintainable of the library are more than welcom. We are a group of students and fresh graduates who are looking for something interesting in the summer, but we see that Boost is full of gurus and we don't want to forget something too obvious. We are communicating on-line, so there is no shared white-boards :( Thanks,

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  • tiemout for a function that waits indefiinitely (like listen())

    - by Fantastic Fourier
    Hello, I'm not quite sure if it's possible to do what I'm about to ask so I thought I'd ask. I have a multi-threaded program where threads share a memory block to communicate necessary information. One of the information is termination of threads where threads constantly check for this value and when the value is changed, they know it's time for pthread_exit(). One of the threads contains listen() function and it seems to wait indefinitely. This can be problematic if there are nobody who wants to make connection and the thread needs to exit but it can't check the value whether thread needs to terminate or not since it's stuck on listen() and can't move beyond. while(1) { listen(); ... if(value == 1) pthread_exit(NULL); } My logic is something like that if it helps illustrate my point better. What I thought would solve the problem is to allow listen() to wait for a duration of time and if nothing happens, it moves on to next statement. Unfortunately, none of two args of listen() involves time limit. I'm not even sure if I'm going about the right way with multi-threaded programming, I'm not much experienced at all. So is this a good approach? Perhaps there is a better way to go about it? Thanks for any insightful comments.

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  • How to accommodate for the different screen resolution of iPhone 4?

    - by mystify
    This is a programming question! Read on before you vote to close! According to Apple, iPhone 4 has a new screen resolution: 3.5-inch (diagonal) widescreen Multi-Touch display 960-by-640-pixel resolution at 326 ppi This little detail affects our apps in a heavy way. Most of the demo apps on the net have one thing in common: They position views in the believe that the screen has a fixed size of 320 x 480 pixels. So what most -if not all- developers do is: They designed everything in such a way, that a touchable area is -for example- 50 x 50 pixels big. Just enough to tap it. Things have been positioned relative to the upper left, to reach a specific position on screen - let's say the center, or somewhere at the bottom. Edit: It seems Apple has integrated an switch that allows to tell if an app is highRes or not. Nice. When we develop high-resolution apps, probably they won't work on older devices. And if they did, they would suffer a lot from 4-times the size of any image, having to scale them down in memory. This is community wiki. Just add anything that you think is relevant to this huge problem (constant screen res was one of the main reasons why I didn't go for Android!!).

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  • Constructor and Destructors in C++ work?

    - by Jack
    I am using gcc. Please tell me if I am wrong - Lets say I have two classes A & B class A { public: A(){cout<<"A constructor"<<endl;} ~A(){cout<<"A destructor"<<endl;} }; class B:public A { public: B(){cout<<"B constructor"<<endl;} ~B(){cout<<"B destructor"<<endl;} }; 1) The first line in B's constructor should be a call to A's constructor ( I assume compiler automatically inserts it). Also the last line in B's destructor will be a call to A's destructor (compiler does it again). Why was it built this way? 2) When I say A * a = new B(); compiler creates a new B object and checks to see if A is a base class of B and if it is it allows 'a' to point to the newly created object. I guess that is why we don't need any virtual constructors. ( with help from @Tyler McHenry , @Konrad Rudolph) 3) When I write delete a compiler sees that a is an object of type A so it calls A's destructor leading to a problem which is solved by making A's destructor virtual. As user - Little Bobby Tables pointed out to me all destructors have the same name destroy() in memory so we can implement virtual destructors and now the call is made to B's destructor and all is well in C++ land. Please comment.

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  • Should we point to an NSManagedObject entity with weak instead of strong pointer?

    - by Jim Thio
    I think because NSManagedObject is managed by the managedObject context the pointer should be weak. Yet it often goes back to 0 in my cases. for (CategoryNearby * CN in sorted) { //[arrayOfItems addObject:[NSString stringWithFormat:@"%@ - %d",CN.name,[CN.order intValue]]]; NearbyShortcutTVC * tvc=[[NearbyShortcutTVC alloc]init]; tvc.categoryNearby =CN; // tvc.titleString=[NSString stringWithFormat:@"%@",CN.name]; // tvc.displayed=CN.displayed; [arrayOfItemsLocal addObject:tvc]; //CN PO(tvc); PO(tvc.categoryNearby); while (false); } self.arrayOfItems = arrayOfItemsLocal; PO(self.categoriesNearbyInArrayOfItems); [self.tableViewa reloadData]; ... Yet somewhere down the line: tvc.categoryNearby becomes nil. I do not know how or when or where it become nil. How do I debug this? Or should the reference be strong instead? This is the interface of NearbyShortcutTVC by the way @interface NearbyShortcutTVC : BGBaseTableViewCell{ } @property (weak, nonatomic) CategoryNearby * categoryNearby; @end To make sure that we're talking about the same object I print all the memory addresses of the NSArray They're both the exact same object. But somehow the categoryNearby property of the object is magically set to null somewhere. self.categoriesNearbyInArrayOfItems: ( 0x883bfe0, 0x8b6d420, 0x8b6f9f0, 0x8b71de0, 0xb073f90, 0xb061a10, 0xb06a880, 0x8b74940, 0x8b77110, 0x8b794e0, 0x8b7bf40, 0x8b7cef0, 0x8b7f4b0, 0x8b81a30, 0x88622d0, 0x8864e60, 0xb05c9a0 ) self.categoriesNearbyInArrayOfItems: ( 0x883bfe0, 0x8b6d420, 0x8b6f9f0, 0x8b71de0, 0xb073f90, 0xb061a10, 0xb06a880, 0x8b74940, 0x8b77110, 0x8b794e0, 0x8b7bf40, 0x8b7cef0, 0x8b7f4b0, 0x8b81a30, 0x88622d0, 0x8864e60, 0xb05c9a0 )

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  • C/C++ I18N mbstowcs question

    - by bogertron
    I am working on internationalizing the input for a C/C++ application. I have currently hit an issue with converting from a multi-byte string to wide character string. The code needs to be cross platform compatible, so I am using mbstowcs and wcstombs as much as possible. I am currently working on a WIN32 machine and I have set the locale to a non-english locale (Japanese). When I attempt to convert a multibyte character string, I seem to be having some conversion issues. Here is an example of the code: int main(int argc, char** argv) { wchar_t *wcsVal = NULL; char *mbsVal = NULL; /* Get the current code page, in my case 932, runs only on windows */ TCHAR szCodePage[10]; int cch= GetLocaleInfo( GetSystemDefaultLCID(), LOCALE_IDEFAULTANSICODEPAGE, szCodePage, sizeof(szCodePage)); /* verify locale is set */ if (setlocale(LC_CTYPE, "") == 0) { fprintf(stderr, "Failed to set locale\n"); return 1; } mbsVal = argv[1]; /* validate multibyte string and convert to wide character */ int size = mbstowcs(NULL, mbsVal, 0); if (size == -1) { printf("Invalid multibyte\n"); return 1; } wcsVal = (wchar_t*) malloc(sizeof(wchar_t) * (size + 1)); if (wcsVal == NULL) { printf("memory issue \n"); return 1; } mbstowcs(wcsVal, szVal, size + 1); wprintf(L"%ls \n", wcsVal); return 0; } At the end of execution, the wide character string does not contain the converted data. I believe that there is an issue with the code page settings, because when i use MultiByteToWideChar and have the current code page sent in EX: MultiByteToWideChar( CP_ACP, 0, mbsVal, -1, wcsVal, size + 1 ); in place of the mbstowcs calls, the conversion succeeds. My question is, how do I use the generic mbstowcs call instead of teh MuliByteToWideChar call?

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  • My PHP code is commented out

    - by Mr A
    Before everything happened, I was running this wordpress install for developing themes using xampp. But I decided to upgrade the memory of this machine from 2GB to 6GB since I need extra room for applications. I back-up my code in a separate partition by copying them. Since I have a 32bit OS at the time, I format the computer and installed a 64bit version. All is well and fine the OS side. When I setup my web dev environment something goes wrong. When I imported my htdocs back, first by just fully copying them to a new fresh install of xampp and notice that all of the codes that put are not working. My CI code is displaying my PHP code in the browser. My theme in wordpress is also commenting out my PHP code when I view the source. The themes included in my fresh wordpress install works so there's something I am missing here. From the looks of it, the php is being executed properly since anything that I install works. Just that the ones that came from a previous xampp is not.

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  • Use a foreign key mapping to get data from the other table using Python and SQLAlchemy.

    - by Az
    Hmm, the title was harder to formulate than I thought. Basically, I've got these simple classes mapped to tables, using SQLAlchemy. I know they're missing a few items but those aren't essential for highlighting the problem. class Customer(object): def __init__(self, uid, name, email): self.uid = uid self.name = name self.email = email def __repr__(self): return str(self) def __str__(self): return "Cust: %s, Name: %s (Email: %s)" %(self.uid, self.name, self.email) The above is basically a simple customer with an id, name and an email address. class Order(object): def __init__(self, item_id, item_name, customer): self.item_id = item_id self.item_name = item_name self.customer = None def __repr__(self): return str(self) def __str__(self): return "Item ID %s: %s, has been ordered by customer no. %s" %(self.item_id, self.item_name, self.customer) This is the Orders class that just holds the order information: an id, a name and a reference to a customer. It's initialised to None to indicate that this item doesn't have a customer yet. The code's job will assign the item a customer. The following code maps these classes to respective database tables. # SQLAlchemy database transmutation engine = create_engine('sqlite:///:memory:', echo=False) metadata = MetaData() customers_table = Table('customers', metadata, Column('uid', Integer, primary_key=True), Column('name', String), Column('email', String) ) orders_table = Table('orders', metadata, Column('item_id', Integer, primary_key=True), Column('item_name', String), Column('customer', Integer, ForeignKey('customers.uid')) ) metadata.create_all(engine) mapper(Customer, customers_table) mapper(Orders, orders_table) Now if I do something like: for order in session.query(Order): print order I can get a list of orders in this form: Item ID 1001: MX4000 Laser Mouse, has been ordered by customer no. 12 What I want to do is find out customer 12's name and email address (which is why I used the ForeignKey into the Customer table). How would I go about it?

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  • How do I distribute my slightly customized Linux in VirtualBox?

    - by goodrone
    Suppose I've got some Arch Linux installation which I'd like to distribute among students with (sometimes very) basic Linux knowledge to make them able to compile C programs in an environment very similar to that in the university. (Things like Cygwin or MinGW seem to be inappropriate here.) I also choose VirtualBox as a holder for the virtual system. The question is: how do I distribute it? I mean: installing VirtualBox on the target machine (if not still installed) uncompressing and copying my image file (.VDI) registering the image (so that VirtualBox could see it when launched) configuring the guest system in VirtualBox (network, memory, etc.) optionally installing PuTTY to simplify interfacing with the guest Linux Should I create an installer? Which one? Or just write some .BAT-scripts? (Target host system is Windows, mostly XP and Vista.) I definately don't want to have a webpage with screen shot explaining where to click and what to press, because it's boring. Additionaly, what will be the best (the most user-friendly) way to configure network when the guest Linux system is run for the first time?

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  • useer degined Copy ctor, and copy-ctors further down the chain - compiler bug ? programers brainbug

    - by J.Colmsee
    Hi. i have a little problem, and I am not sure if it's a compiler bug, or stupidity on my side. I have this struct : struct BulletFXData { int time_next_fx_counter; int next_fx_steps; Particle particles[2];//this is the interesting one ParticleManager::ParticleId particle_id[2]; }; The member "Particle particles[2]" has a self-made kind of smart-ptr in it (resource-counted texture-class). this smart-pointer has a default constructor, that initializes to the ptr to 0 (but that is not important) I also have another struct, containing the BulletFXData struct : struct BulletFX { BulletFXData data; BulletFXRenderFunPtr render_fun_ptr; BulletFXUpdateFunPtr update_fun_ptr; BulletFXExplosionFunPtr explode_fun_ptr; BulletFXLifetimeOverFunPtr lifetime_over_fun_ptr; BulletFX( BulletFXData data, BulletFXRenderFunPtr render_fun_ptr, BulletFXUpdateFunPtr update_fun_ptr, BulletFXExplosionFunPtr explode_fun_ptr, BulletFXLifetimeOverFunPtr lifetime_over_fun_ptr) :data(data), render_fun_ptr(render_fun_ptr), update_fun_ptr(update_fun_ptr), explode_fun_ptr(explode_fun_ptr), lifetime_over_fun_ptr(lifetime_over_fun_ptr) { } /* //USER DEFINED copy-ctor. if it's defined things go crazy BulletFX(const BulletFX& rhs) :data(data),//this line of code seems to do a plain memory-copy without calling the right ctors render_fun_ptr(render_fun_ptr), update_fun_ptr(update_fun_ptr), explode_fun_ptr(explode_fun_ptr), lifetime_over_fun_ptr(lifetime_over_fun_ptr) { } */ }; If i use the user-defined copy-ctor my smart-pointer class goes crazy, and it seems that calling the CopyCtor / assignment operator aren't called as they should. So - does this all make sense ? it seems as if my own copy-ctor of struct BulletFX should do exactly what the compiler-generated would, but it seems to forget to call the right constructors down the chain. compiler bug ? me being stupid ? Sorry about the big code, some small example could have illustrated too. but often you guys ask for the real code, so well - here it is :D

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  • std::vector elements initializing

    - by Chameleon
    std::vector<int> v1(1000); std::vector<std::vector<int>> v2(1000); std::vector<std::vector<int>::const_iterator> v3(1000); How elements of these 3 vectors initialized? About int, I test it and I saw that all elements become 0. Is this standard? I believed that primitives remain undefined. I create a vector with 300000000 elements, give non-zero values, delete it and recreate it, to avoid OS memory clear for data safety. Elements of recreated vector were 0 too. What about iterator? Is there a initial value (0) for default constructor or initial value remains undefined? When I check this, iterators point to 0, but this can be OS When I create a special object to track constructors, I saw that for first object, vector run the default constructor and for all others it run the copy constructor. Is this standard? Is there a way to completely avoid initialization of elements? Or I must create my own vector? (Oh my God, I always say NOT ANOTHER VECTOR IMPLEMENTATION) I ask because I use ultra huge sparse matrices with parallel processing, so I cannot use push_back() and of course I don't want useless initialization, when later I will change the value.

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  • Domain Authentication from .NET Client over VPN

    - by Holy Christ
    I am writing a ClickOnce WPF app that will sometimes be used over VPN. The app uses resources available only to domain authenticated users. Some of the things include accessing SSRS Reports, accessing LDAP to lookup user information, hitting web services, etc. When a user logs in from a machine that is not authenticated on the domain, I need to somehow get his credentials, authenticate him on the domain, and store his credentials. What is the recommended approach for authenticating domain users over VPN? How can I securely store the credentials? I've found several articles but, not much posted recently and a lot of the solutions seem kinda hacky, or aren't very secure (ie - storing strings clear text in memory). It would be cool if I could use the ActiveDicrtoryMembershipProvider, but that seems to be geared for use in web apps. EDIT: The above is kind of a workaround. The user must enter their domain credentials to authenticate on the VPN. It would be ideal to access the credentials the user has already entered to login to the VPN instead of the WindowsIdentity.GetCurrent() (which returns the user logged into the computer). Any ideas on how that could work? We use Juniper Networks to connect to the VPN. Thanks!

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  • Application that depends heavily on stored procedures

    - by PieterG
    We currently have an application that depends largely on stored procedures. There is a heavy use of temp tables. It's an extremely large application. Facing this situation, I would like to use Entity Framework or Linq2Sql for a rewrite. I might consider using Fluent Hibernate or Subsonic, as i've used them quite extensively in the past. I've had problems with Linq2Sql generating the return types for the stored procedures because of the usage of the temp tables, and I think it's cumbersome to go and change all the stored procedures from temp tables to in-memory tables. Considering the 2 choices that I want to make, which one of the 2 is the best route to go and why? If my choices are extremely idiotic, please provide alternatives. Edit: The reason for the question and the change is that the data access layer is non-existent and was built 10 years ago. We currently still run into a lot of issues with it. I don't want to divulge too much, but if you saw it, your eyes would start bleeding :)

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  • Creating UIButton using helper method

    - by ddawber
    I have a subclass of UITableView and in it I want to generate number of labels that share the same properties (font, textColor, backgroundColor, etc.). I decided the easiest way to achieve this would be to create a helper method which creates the label with some common properties set: - (UILabel *)defaultLabelWithFrame:(CGRect)frame { UILabel *label = [[UILabel alloc] initWithFrame:frame]; label.font = [UIFont fontWithName:@"Helvetica" size:14]; label.textColor = [UIColor colorWithWhite:128.0/255.0 alpha:1.0]; label.backgroundColor = [UIColor clearColor]; return label; } I use the method like this: UILabel *someLabel = [self defaultLabelWithFrame:CGRectMake(0,0,100,100)]; [self addSubview:someLabel]; [someLabel release]; My concern here is that when creating the label in the method it is retained, but when I then assign it to someLabel, it is retained again and I have no way of releasing the memory when created in the method. What would be best the best approach here? I fee like I have two options: Create a subclass of UILabel for the default label type. Create an NSMutableArray called defaultLabels and store the labels in this: - (UILabel *)defaultLabelWithFrame:(CGRect)frame { UILabel *label = [[UILabel alloc] initWithFrame:frame]; label.font = [UIFont fontWithName:@"Helvetica" size:14]; label.textColor = [UIColor colorWithWhite:128.0/255.0 alpha:1.0]; label.backgroundColor = [UIColor clearColor]; [defaultLabels addObject:label]; [labels release]; //I can release here return [defaultLabels lastObject]; //I can release defaultLabels when done } I appreciate your thoughts. Cheers.

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