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  • BizTalk: Sample: Context routing and Throttling with orchestration

    - by Leonid Ganeline
    The sample demonstrates using orchestration for throttling and using context routing. Usually throttling is implemented on the host level (in BizTalk 2010 we can also using the host instance level throttling). Here is demonstrated the throttling with orchestration convoy that slows down message flow from some customers. Sample implements sort of quality service agreement layer for different kind of customers. The sample demonstrates the context routing between orchestrations. It has several advantages over the content routing. For example, we don’t have to create the property schema and promote properties on the schemas; we don’t have to change the message content to change routing. Use case:  The BizTalk application has a main processing orchestration that process all input messages. The application usually works as an OLTP application. Input messages came in random order without peaks, typical scenario for the on-line users. But sometimes the big data batch payloads come. These batches overload processing orchestrations. All processes, activated by on-line users after the payload, come to the same queue and are processed only after the payload. Result is on-line users can see significant delay in processing. It can be minutes or hours, depending of the batch size. Requirements: On-line user’s processing should work without delays. Big batches cannot disturb on-line users. There should be higher priority for the on-line users and the lower priority for the batches. Design: Decision is to divide the message flow in two branches, one for on-line users and second for batches. Branch with batches provides messages to the processing line with low priority, and the on-line user’s branch – with high priority. All messages are provided by hi-speed receive port. BTS.ReceivePortName context property is used for routing. The Router orchestration separates messages sent from on-line users and from the batch messages. But the Router does not use the BizTalk provided value of this property, the Router set up this value by itself. Router uses the content of the messages to decide if it is from on-line users or from batches. The message context property the BTS.ReceivePortName is changed respectively, its value works as a recipient address, as the “To” address for the next recipient orchestrations. Those next orchestrations are the BatchBottleneck and the MainProcess orchestrations. Messages with context equal “ToBatch” are filtered up by the BatchBottleneck orchestration. It is a unified convoy orchestration and it throttles the message flow, delaying the message delivery to the MainProcess orchestration. The BatchBottleneck orchestration changes the message context to the “ToProcess” and sends messages one after another with small delay in between. Delay can be configured in the BizTalk config file as:                 <appSettings>                                 <add key="GLD_Tests_TwoWayRouting_BatchBottleneck_DelayMillisec" value="100"/>                 </appSettings>   Of course, messages with context equal “ToProcess” are filtered up by the MainProcess orchestration.   NOTES: Filters with string values: In Orchestrations (the first Receive shape in orchestration) use string values WITH quotes; in Send Ports use string values WITHOUT quotes. Filters on the Send Ports are dynamic; we can change them in run-time. Filters on the Orchestrations are static; we can change them only in design-time. To check the existence of the promoted property inside orchestration use the Expression shape with construction like this:       if (BTS.ReceivePortName exists myMessage) { …; } It is not possible in the Message Assignment shape because using the “if” statement inside Message Assignment is prohibited. Several predefined context properties can behave in specific way. Say MessageTracking.OriginatingMessage or XMLNORM.DocumentSpecName, they are required some internal rules should be applied to the format or usage of this properties. MessageTracking.* parameters require you have to use tracking and you can get unexpected run-time errors in some cases. My recommendation is - use very limited set of the predefined context properties. To “attach” the new promoted property to the message, we have to use correlation. The correlation type should include this property. [Here is a good explanation by Saravana ] The sample code is here [sorry, temporary trubles with CodePlex].

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  • Custom Configuration Section Handlers

    Most .NET developers who need to store something in configuration tend to use appSettings for this purpose, in my experience.  More recently, the framework itself has helped things by adding the <connectionStrings /> section so at least these are in their own section and not adding to the appSettings clutter that pollutes most apps.  I recommend avoiding appSettings for several reasons.  In addition to those listed there, I would add that strong typing and validation are additional reasons to go the custom configuration section route. For my ASP.NET Tips and Tricks talk, I use the following example, which is a simple DemoSettings class that includes two fields.  The first is an integer representing how many attendees there are present for the talk, and the second is the title of the talk.  The setup in web.config is as follows: <configSections> <section name="DemoSettings" type="ASPNETTipsAndTricks.Code.DemoSettings" /> </configSections>   <DemoSettings sessionAttendees="100" title="ASP.NET Tips and Tricks DevConnections Spring 2010" /> Referencing the values in code is strongly typed and straightforward.  Here I have a page that exposes two properties which internally get their values from the configuration section handler: public partial class CustomConfig1 : System.Web.UI.Page { public string SessionTitle { get { return DemoSettings.Settings.Title; } } public int SessionAttendees { get { return DemoSettings.Settings.SessionAttendees; } } } Note that the settings are only read from the config file once after that they are cached so there is no need to be concerned about excessive file access. Now weve seen how to set it up on the config file and how to refer to the settings in code.  All that remains is to see the file itself: public class DemoSettings : ConfigurationSection { private static DemoSettings settings = ConfigurationManager.GetSection("DemoSettings") as DemoSettings; public static DemoSettings Settings{ get { return settings;} }   [ConfigurationProperty("sessionAttendees" , DefaultValue = 200 , IsRequired = false)] [IntegerValidator(MinValue = 1 , MaxValue = 10000)] public int SessionAttendees { get { return (int)this["sessionAttendees"]; } set { this["sessionAttendees"] = value; } }   [ConfigurationProperty("title" , IsRequired = true)] [StringValidator(InvalidCharacters = "~!@#$%^&*()[]{}/;\"|\\")] public string Title { get { return (string)this["title"]; } set { this["title"] = value; }   } } The class is pretty straightforward, but there are some important components to note.  First, it must inherit from System.Configuration.ConfigurationSection.  Next, as a convention I like to have a static settings member that is responsible for pulling out the section when the class is first referenced, and further to expose this collection via a static readonly property, Settings.  Note that the types of both of these are the type of my class, DemoSettings. The properties of the class, SessionAttendees and Title, should map to the attributes of the config element in the XML file.  The [ConfigurationProperty] attribute allows you to map the attribute name to the property name (thus using both XML standard naming conventions and C# naming conventions).  In addition, you can specify a default value to use if nothing is specified in the config file, and whether or not the setting must be provided (IsRequired).  If it is required, then it doesnt make sense to include a default value. Beyond defaults and required, you can specify more advanced validation rules for the configuration values using additional C# attributes, such as [IntegerValidator] and [StringValidator].  Using these, you can declaratively specify that your configuration values be in a given range, or omit certain forbidden characters, for instance.  Of course you can write your own custom validation attributes, and there are others specified in System.Configuration. Individual sections can also be loaded from separate files, using syntax like this: <DemoSettings configSource="demosettings.config" /> Summary Using a custom configuration section handler is not hard.  If your application or component requires configuration, I recommend creating a custom configuration handler dedicated to your app or component.  Doing so will reduce the clutter in appSettings, will provide you with strong typing and validation, and will make it much easier for other developers or system administrators to locate and understand the various configuration values that are necessary for a given application. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Should custom data elements be stored as XML or database entries?

    - by meteorainer
    There are a ton of questions like this, but they are mostly very generalized, so I'd like to get some views on my specific usage. General: I'm building a new project on my own in Django. It's focus will be on small businesses. I'd like to make it somewhat customizble for my clients so they can add to their customer/invoice/employee/whatever items. My models would reflect boilerplate items that all ModelX might have. For example: first name last name email address ... Then my user's would be able to add fields for whatever data they might like. I'm still in design phase and am building this myself, so I've got some options. Working on... Right now the 'extra items' models have a FK to the generic model (Customer and CustomerDataPoints for example). All values in the extra data points are stored as char and will be coerced/parced into their actual format at view building. In this build the user could theoretically add whatever values they want, group them in sets and generally access them at will from the views relavent to that model. Pros: Low storage overhead, very extensible, searchable Cons: More sql joins My other option is to use some type of markup, or key-value pairing stored directly onto the boilerplate models. This coul essentially just be any low-overhead method weather XML or literal strings. The view and form generated from the stored data would be taking control of validation and reoganizing on updates. Then it would just dump the data back in as a char/blob/whatever. Something like: <datapoint type='char' value='something' required='true' /> <datapoint type='date' value='01/01/2001' required='false' /> ... Pros: No joins needed, Updates for validation and views are decoupled from data Cons: Much higher storage overhead, limited capacity to search on extra content So my question is: If you didn't live in the contraints impose by your company what method would you use? Why? What benefits or pitfalls do you see down the road for me as a small business trying to help other small businesses? Just to clarify, I am not asking about custom UI elements, those I can handle with forms and template snippets. I'm asking primarily about data storage and retreival of non standardized data relative to a boilerplate model.

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  • Defaulting the HLSL Vertex and Pixel Shader Levels to Feature Level 9_1 in VS 2012

    - by Michael B. McLaughlin
    I love Visual Studio 2012. But this is not a post about that. This is a post about tweaking one particular parameter that I’ve found a bit annoying. Disclaimer: You will be modifying important MSBuild files. If you screw up you will break your build tools. And maybe your computer will catch fire. I’m not responsible. No warranties or guaranties of any sort. This info is provided “as is”. By default, if you add a new vertex shader or pixel shader item to a project, it will be set to build with shader profile 4.0_level_9_3. If you need 9_3 functionality, this is all well and good. But (especially for Windows Store apps) you really want to target the lowest shader profile possible so that your game will run on as many computers as possible. So it’s a good idea to default to 9_1. To do this you could add in new HLSL files via “Add->New Item->Visual C++->HLSL->______ Shader File (.hlsl)” and then edit the shader files’ properties to set them manually to use 9_1 via “Properties->HLSL Compiler->General->Shader Model”. This is fine unless you forget to do this once and then submit your game with 9_3 shaders instead of 9_1 shaders to the Windows Store or to some other game store. Then you’d wind up with either rejection or angry “this doesn’t work on my computer! ripoff!” messages. There’s another option though. In “Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\ItemTemplates\VC\HLSL\1033\VertexShader” (note the path might vary slightly for you if you are using a 32-bit system or have a non-ENU version of Visual Studio 2012) you will find a “VertexShader.vstemplate” file. If you open this file in a text editor (e.g. Notepad++), then inside the CustomParameters tag within the TemplateContent tag you should see a CustomParameter tag for the ShaderType, i.e.: <CustomParameter Name="$ShaderType$" Value="Vertex"/> On a new line, we are going to add another CustomParameter tag to the CustomParameters tag. It will look like this: <CustomParameter Name="$ShaderModel$" Value="4.0_level_9_1"/> such that we now have:     <CustomParameters>       <CustomParameter Name="$ShaderType$" Value="Vertex"/>       <CustomParameter Name="$ShaderModel$" Value="4.0_level_9_1"/>     </CustomParameters> You can then save the file (you will need to be an Administrator or have Administrator access). Back in the 1033 directory (or whatever the number is for your language), go into the “PixelShader” directory. Edit the “PixelShader.vstemplate” file and make the same change (note that this time $ShaderType$ is “Pixel” not “Vertex”; you shouldn’t be changing that line anyway, but if you were to just copy and replace the above four lines then you will wind up creating pixel shaders that the HLSL compiler would try to compile as vertex shaders, with all sort of weird errors as a result). Once you’ve added the $ShaderModel$ line to “PixelShader.vstemplate” and have saved it, everything should be done. Since Feature Level 9_1 and 9_3 don’t support any of the other shader types, those are set to default to their appropriate minimums already (Compute and Geometry are set to “4.0” and Domain and Hull are set to “5.0”, which are their respective minimums (though not all 4.0 cards support Compute shaders; they were an optional feature added with DirectX 10.1 and only became required for DirectX 11 hardware). In case you are wondering where these magic values come from, you can find them all in the “fxc.xml” file in the “\Program Files (x86)\MSBuild\Microsoft.CPP\v4.0\V110\1033” directory (or whatever your language number is; 1033 is ENU and various other product languages have their own respective numbers (see: http://msdn.microsoft.com/en-us/goglobal/bb964664.aspx ) such that Japanese is 1041 (for example), though for all I know MSBuild tasks might be 1033 for everyone). If, like me, you installed VS 2012 to a drive other than the C:\ drive, you will find the vstemplate files in the drive to which you installed VS 2012 (D:\ in my case) but you will find the fxc.xml file on the C:\ drive. You should not edit fxc.xml. You will almost definitely break things by doing that; it’s just something you can look through to see all the other options that the FXC task takes such that you could, if needed, add further CustomParameter tags if you wanted to default to other supported options. I haven’t tried any others though so I don’t have any advice on how to set them.

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  • Can't change brightness on Toshiba l755 laptop

    - by albert
    I have a Toshiba l755 laptop, and I installed 12.04 64bit on it. The default brightness of the laptop is set to maximum value, and I can't change it. If I go to Configuration ? Brightness, the brightness doesn't change and neither does pressing the function keys. I tried changing some parameters of grub file, setting GRUB_CMDLINE_LINUX_DEFAULT="quiet splash acpi_osi=Linux acpi_backlight=vendor". When changing the brightness from configuration, the value of /sys/class/backlight/toshiba/brightess changes, but screen remains the same. If I use the key functions, it changes the "actual_brightness" files. I don't know what else can I do, any suggestions?

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  • Yandex frequently replaces page names with ampersands

    - by Guy
    The Yandex spider is a frequent visitor to one of the sites I manage. On ocassion it replaces the page name with two ampersands and a space. So if the page is: /mypage.aspx?param=value then it will try and crawl it as: /&& ?param=value Any idea why it is doing this? [EDIT] If I remember correctly the IP that this "mistake" is coming from is based in California and not Russia. I believe that they crawl US sites from a US based IP address. Not sure if that helps. More Info about request: IP: 199.21.99.82 City: Palo Alto State: California Country: United States ISP: Yandex Inc. User-Agent: Mozilla/5.0 (compatible; YandexBot/3.0; +http://yandex.com/bots)

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  • A Visual Studio Release Grows in Brooklyn

    - by andrewbrust
    Yesterday, Microsoft held its flagship launch event for Office 2010 in Manhattan.  Today, the Redmond software company is holding a local launch event for Visual Studio (VS) 2010, in Brooklyn.  How come information workers get the 212 treatment and developers are relegated to 718? Well, here’s the thing: the Brooklyn Marriott is actually a great place for an event, but you need some intimate knowledge of New York City to know that.  NBC’s Studio 8H, where the Office launch was held yesterday (and from where SNL is broadcast) is a pretty small venue, but you’d need some inside knowledge to recognize that.  Likewise, while Office 2010 is a product whose value is apparent.  Appreciating VS 2010’s value takes a bit more savvy.  Setting aside its year-based designation, this release of VS, counting the old Visual Basic releases, is the 10th version of the product.  How can a developer audience get excited about an integrated development environment when it reaches double-digit version numbers?  Well, it can be tough.  Luckily, Microsoft sent Jay Schmelzer, a Group Program Manager from the Visual Studio team in Redmond, to come tell the Brooklyn audience why they should be excited. Turns out there’s a lot of reasons.  Support fro SharePoint development is a big one.  In previous versions of VS, that support has been anemic, at best.  Shortage of SharePoint developers is a huge issue in the industry, and this should help.  There’s also built in support for Windows Azure (Microsoft’s cloud platform) and, through a download, support for the forthcoming Windows Phone 7 platform.  ASP.NET MVC, a “close-to-the-metal” Web development option that does away with the Web Forms abstraction layer, has a first-class presence in VS.  So too does jQuery, the Open Source environment that makes JavaScript development a breeze.  The jQuery support is so good that Microsoft now contributes to that Open Source project and offers IntelliSense support for it in the code editor. Speaking of the VS code editor, it now supports multi-monitor setups, zoom-in, and block selection.  If you’re not a developer, this may sound confusing and minute.  I’ll just say that for people who are developers these are little things that really contribute to productivity, and that translates into lower development costs. The really cool demo, though, was around Visual Studio 2010’s new debugging features.  This stuff is hard to showcase, but I believe it’s truly breakthrough technology: imagine being able to step backwards in time to see what might have caused a bug.  Cool?  Now imagine being able to do that, even if you weren’t the tester and weren’t present while the testing was being done.  Then imagine being able to see a video screen capture of what the tester was doing with your app when the bug occurred.  VS 2010 allows all that.  This could be the demise of the IWOMM (“it works on my machine”) syndrome. After the keynote, I asked Schmelzer if any of Microsoft’s competitors have debugging tools that come close to VS 2010’s.  His answer was an earnest “we don’t think so.”  If that’s true, that’s a big deal, and a huge advantage for developer teams who adopt it.  It will make software development much cheaper and more efficient.  Kind of like holding a launch event at the Brooklyn Marriott instead of 30 Rock in Manhattan! VS 2010 (version 10) and Office 2010 (version 14) aren’t the only new product versions Microsoft is releasing right now.  There’s also SQL Server 2008 R2 (version 10.5), Exchange 2010 (version 8, I believe), SharePoint 2010 (version 4) and, of course, Windows 7.  With so many new versions at such levels of maturity, I think it’s fair to say Microsoft has reached middle-age.  How does a company stave off a potential mid-life crisis, especially when with young Turks like Google coming along and competing so fiercely?  Hard to say.  But if focusing on core value, including value that’s hard to play into a sexy demo, is part oft the answer, then Microsoft’s doing OK.  And if some new tricks, like Windows Phone 7, can gain some traction, that might round things out nicely. Are the legacy products old tricks, or are they revised classics?  I honestly don’t know, because it’s the market’s prerogative to pass that judgement.  I can say this though: based on today’s show, I think Microsoft’s been doing its homework.

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  • Cannot connect to a VPN server - authentication failed with error code 691

    - by stacker
    When trying to connect to a VPN server, I get the 691 error code on the client, which say: Error Description: 691: The remote connection was denied because the user name and password combination you provided is not recognized, or the selected authentication protocol is not permitted on the remote access server. Now, I validated that the username and password are correct, and tried to login with domain name and without. I also installed a certification to use with the IKEv2 security type. I also validated that the VPN server support security method. But I cannot login. In the server log I get this log: Network Policy Server denied access to a user. The user DomainName\UserName connected from IP address but failed an authentication attempt due to the following reason: The remote connection was denied because the user name and password combination you provided is not recognized, or the selected authentication protocol is not permitted on the remote access server. Any idea of what can I do? Thanks in advance!

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  • WCF WebService: Client can't connect, as soon as request client cerficate is activated.

    - by Hinek
    I have an .NET 3.5 WCF WebService hostet in IIS 6 and using a SSL certificate. The communication between client and server works. Then I activate "request client certificate" and the client can't connect anymore Exception: System.ServiceModel.Security.SecurityNegotiationException: Could not establish secure channel for SSL/TLS with authority 'polizei-bv.stadt.hamburg.de'. Inner Exception: System.Net.WebException: The request was aborted: Could not create SSL/TLS secure channel. The certificate, the client uses is in the certificate store (local computer), the root ca is int the trusted root certification authorities store. Where can I check for an explanation on the server side? How can I check if the client really supplies it's certificate (client is not on my side)?

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  • 9/13 Live Webcast!!! Drive Innovation from Big Data Don't delay - register now!

    - by jgelhaus
    Big data solutions can help you find new insights, capitalize on hidden relationships, and deliver new value to your business. But to derive real business value from big data, you need the right tools and the right strategy. Join the live 9/13 Webcast to get an inside look at the benefits of big data and how you can realize them in your own IT infrastructure. We’ll discuss: The defining characteristics of big data Various big data use cases and examples Requirements for new skills and software Highlights of the Oracle big data platform Register now for the live Webcast on 9/13! It's your chance to talk with the Big Data gurus and discover solutions to data challenges that have eluded your data center—until now.

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  • ReSharper C# Live Template for Read-Only Dependency Property and Routed Event Boilerplate

    - by Bart Read
    Following on from my previous post, where I shared a Live Template for quickly declaring a normal read-write dependency property and its associated property change event boilerplate, here's an unsurprisingly similar template for creating a read-only dependency property.        #region $PROPNAME$ Read-Only Property and Property Change Routed Event        private static readonly DependencyPropertyKey $PROPNAME$PropertyKey =                                             DependencyProperty.RegisterReadOnly(             "$PROPNAME$", typeof ( $PROPTYPE$ ), typeof ( $DECLARING_TYPE$ ),             new PropertyMetadata( $DEF_VALUE$ , On$PROPNAME$Changed ) );       public static readonly DependencyProperty $PROPNAME$Property =                                           $PROPNAME$PropertyKey.DependencyProperty;        public $PROPTYPE$ $PROPNAME$         {             get { return ( $PROPTYPE$ ) GetValue( $PROPNAME$Property ); }             private set { SetValue( $PROPNAME$PropertyKey, value ); }         }       public static readonly RoutedEvent $PROPNAME$ChangedEvent   =                                           EventManager.RegisterRoutedEvent(           "$PROPNAME$Changed",           RoutingStrategy.$ROUTINGSTRATEGY$,           typeof( RoutedPropertyChangedEventHandler< $PROPTYPE$ > ),           typeof( $DECLARING_TYPE$ ) );       public event RoutedPropertyChangedEventHandler< $PROPTYPE$ > $PROPNAME$Changed       {           add { AddHandler( $PROPNAME$ChangedEvent, value ); }           remove { RemoveHandler( $PROPNAME$ChangedEvent, value ); }       }        private static void On$PROPNAME$Changed(           DependencyObject d, DependencyPropertyChangedEventArgs e)         {             var $DECLARING_TYPE_var$ = d as $DECLARING_TYPE$;            var args = new RoutedPropertyChangedEventArgs< $PROPTYPE$ >(               ( $PROPTYPE$ ) e.OldValue,               ( $PROPTYPE$ ) e.NewValue );           args.RoutedEvent    = $DECLARING_TYPE$.$PROPNAME$ChangedEvent;           $DECLARING_TYPE_var$.RaiseEvent( args );$END$        }        #endregion The only real difference here is the addition of the DependencyPropertyKey, which allows your implementation to set the value of the dependency property without exposing the setter code to consumers of your type. You'll probably find that you create read-only dependency properties much less often than read-write properties, but this should still save you some typing when you do need to do so. Technorati Tags: resharper,live template,c#,dependency property,read-only,routed events,property change,boilerplate,wpf

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  • Passing Parameters Between Web-Services and JSF Pages

    - by shay.shmeltzer
    This is another quick demo that shows a common scenario that combines several demos I did in the past. The scenario – we have two web services, one returns a list of objects, the other allows us to update an object. We want to build a page flow where the first page shows us the list of objects, allows us to select one, and then we can edit that instance in the next page and call the second web service to update our data source. The demo shows: How to select a row and save the object value in a pageFlowScope. (using setPropertyListener). How to create a page that allows me to modify the value of the pageFlowScope object, and how to pass the object as a parameter to the second Web service. Check it out here:

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  • Do programmers need a union? [closed]

    - by James A. Rosen
    In light of the acrid responses to the intellectual property clause discussed in my previous question, I have to ask: why don't we have a programmers' union? There are many issues we face as employees, and we have very little ability to organize and negotiate. Could we band together with the writers', directors', or musicians' guilds, or are our needs unique? Has anyone ever tried to start one? If so, why did it fail? (Or, alternatively, why have I never heard of it, despite its success?) later: Keith has my idea basically right. I would also imagine the union being involved in many other topics, including: legal liability for others' use/misuse of our work, especially unintended uses evaluating the quality of computer science and software engineering higher education programs -- unlike many other engineering disciplines, we are not required to be certified on receiving our Bachelor's degrees evangelism and outreach -- especially to elementary school students certification -- not doing it, but working with the companies like ISC(2) and others to make certifications meaningful and useful continuing education -- similar to previous conferences -- maintain a go-to list of organizers and other resources our members can use I would see it less so as a traditional trade union, with little emphasis on: pay -- we tend to command fairly good salaries outsourcing and free trade -- most of use tend to be pretty free-market oriented working conditions -- we're the only industry with Aeron chairs being considered anything like "standard"

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  • Where can I get a list of SCHEMA / PATH / KEY to use with gsettings?

    - by Sri
    After doing some research, I found that I can quickly set configuration options using the gsettings command in the terminal, instead of installing dconf-editor or gconf-editor or CCSM. But we need the SCHEMA/PATH and KEY to set the value. Syntax is: gsettings set SCHEMA[:PATH] KEY VALUE For example to never auto-hide the launcher: gsettings set com.canonical.Unity2d.Launcher hide-mode 0 And, for windows not to overlap the launcher: gsettings set com.canonical.Unity2d.Launcher use-strut true So, where can I get a list of all the SCHEMA / PATH / KEY that can be set with gsettings? No, please don't suggest the gsettings list-keys command, because I don't know the possibly hundreds of schema available.

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  • CentOS - Configuring Puppet to play nice with SELinux

    - by Mike Purcell
    I am running into an issue every time I attempt to start the puppetmasterd service, for which I receive the following error message: root@service1 ~ # -> /etc/init.d/puppetmaster start Starting puppetmaster: Could not prepare for execution: Got 1 failure(s) while initializing: change from absent to directory failed: Could not set 'directory on ensure: Permission denied - /etc/puppet/ssl [FAILED] Apparently there was a known issue with this scenario as outlined in this bug report, however in the bug report it states the issue has been resolved in selinux-policy-3.9.16-29.fc15, but the latest CentOS default upstream version is 3.7.19-155.el6_3.4. So I am trying to figure out the best solution. I can either create a local security policy to allow puppetmasterd the access it needs, or keep researching and install a newer version of selinux-policy outside of the default upstream channel. Anyone have any recommendations? Please don't recommend disabling SELinux... ----- Update ----- Here is the puppet.conf: [main] # The Puppet log directory. # The default value is '$vardir/log'. logdir = /var/log/puppet # Where Puppet PID files are kept. # The default value is '$vardir/run'. rundir = /var/run/puppet # Where SSL certificates are kept. # The default value is '$confdir/ssl'. ssldir = $vardir/ssl [master] certname=puppetmaster.ownij.lan dns_alt_names=puppetmaster.ownij.lan [agent] # The file in which puppetd stores a list of the classes # associated with the retrieved configuratiion. Can be loaded in # the separate ``puppet`` executable using the ``--loadclasses`` # option. # The default value is '$confdir/classes.txt'. classfile = $vardir/classes.txt # Where puppetd caches the local configuration. An # extension indicating the cache format is added automatically. # The default value is '$confdir/localconfig'. localconfig = $vardir/localconfig server=puppetmaster.ownij.lan And here are the denials per the audit log: type=AVC msg=audit(1349751364.985:666): avc: denied { search } for pid=15093 comm="puppetmasterd" name="/" dev=dm-2 ino=2 scontext=unconfined_u:system_r:puppetmaster_t:s0 tcontext=system_u:object_r:home_root_t:s0 tclass=dir type=SYSCALL msg=audit(1349751364.985:666): arch=c000003e syscall=4 success=no exit=-13 a0=1391420 a1=7fffef09ed10 a2=7fffef09ed10 a3=120c500 items=0 ppid=15092 pid=15093 auid=500 uid=0 gid=0 euid=0 suid=0 fsuid=0 egid=0 sgid=0 fsgid=0 tty=pts1 ses=13 comm="puppetmasterd" exe="/usr/bin/ruby" subj=unconfined_u:system_r:puppetmaster_t:s0 key=(null) type=AVC msg=audit(1349751365.302:667): avc: denied { search } for pid=15093 comm="puppetmasterd" name="/" dev=dm-2 ino=2 scontext=unconfined_u:system_r:puppetmaster_t:s0 tcontext=system_u:object_r:home_root_t:s0 tclass=dir type=SYSCALL msg=audit(1349751365.302:667): arch=c000003e syscall=4 success=no exit=-13 a0=1d18530 a1=7fffef0d04d0 a2=7fffef0d04d0 a3=8 items=0 ppid=15092 pid=15093 auid=500 uid=0 gid=0 euid=0 suid=0 fsuid=0 egid=0 sgid=0 fsgid=0 tty=pts1 ses=13 comm="puppetmasterd" exe="/usr/bin/ruby" subj=unconfined_u:system_r:puppetmaster_t:s0 key=(null) type=AVC msg=audit(1349751365.465:668): avc: denied { search } for pid=15093 comm="puppetmasterd" name="/" dev=dm-2 ino=2 scontext=unconfined_u:system_r:puppetmaster_t:s0 tcontext=system_u:object_r:home_root_t:s0 tclass=dir type=SYSCALL msg=audit(1349751365.465:668): arch=c000003e syscall=4 success=no exit=-13 a0=1af3930 a1=7fffef0c5c70 a2=7fffef0c5c70 a3=8 items=0 ppid=15092 pid=15093 auid=500 uid=0 gid=0 euid=0 suid=0 fsuid=0 egid=0 sgid=0 fsgid=0 tty=pts1 ses=13 comm="puppetmasterd" exe="/usr/bin/ruby" subj=unconfined_u:system_r:puppetmaster_t:s0 key=(null) type=AVC msg=audit(1349751365.467:669): avc: denied { search } for pid=15093 comm="puppetmasterd" name="/" dev=dm-2 ino=2 scontext=unconfined_u:system_r:puppetmaster_t:s0 tcontext=system_u:object_r:home_root_t:s0 tclass=dir type=SYSCALL msg=audit(1349751365.467:669): arch=c000003e syscall=4 success=no exit=-13 a0=1b17aa0 a1=7fffef0c5c70 a2=7fffef0c5c70 a3=8 items=0 ppid=15092 pid=15093 auid=500 uid=0 gid=0 euid=0 suid=0 fsuid=0 egid=0 sgid=0 fsgid=0 tty=pts1 ses=13 comm="puppetmasterd" exe="/usr/bin/ruby" subj=unconfined_u:system_r:puppetmaster_t:s0 key=(null) type=AVC msg=audit(1349751366.401:670): avc: denied { write } for pid=15093 comm="puppetmasterd" name="puppet" dev=dm-0 ino=132035 scontext=unconfined_u:system_r:puppetmaster_t:s0 tcontext=system_u:object_r:puppet_etc_t:s0 tclass=dir type=SYSCALL msg=audit(1349751366.401:670): arch=c000003e syscall=83 success=no exit=-13 a0=2d7a400 a1=1f9 a2=2d7a40f a3=7fffef0a6df0 items=0 ppid=15092 pid=15093 auid=500 uid=0 gid=0 euid=0 suid=0 fsuid=0 egid=0 sgid=0 fsgid=0 tty=pts1 ses=13 comm="puppetmasterd" exe="/usr/bin/ruby" subj=unconfined_u:system_r:puppetmaster_t:s0 key=(null) And the audit log if I pass through audit2allow: root@service1 ~ # -> fgrep puppetmasterd /var/log/audit/audit.log | audit2allow -m puppetmasterd module puppetmasterd 1.0; require { type home_root_t; type puppetmaster_t; type puppet_etc_t; type puppet_var_run_t; type httpd_sys_content_t; class lnk_file { relabelfrom relabelto }; class file { relabelfrom read getattr open }; class dir { write read search getattr setattr }; } #============= puppetmaster_t ============== allow puppetmaster_t home_root_t:dir { search getattr }; allow puppetmaster_t httpd_sys_content_t:dir read; allow puppetmaster_t httpd_sys_content_t:file { read getattr open }; #!!!! The source type 'puppetmaster_t' can write to a 'dir' of the following types: # puppet_log_t, puppet_var_lib_t, puppet_var_run_t, puppetmaster_tmp_t allow puppetmaster_t puppet_etc_t:dir { write setattr }; allow puppetmaster_t puppet_etc_t:lnk_file { relabelfrom relabelto }; allow puppetmaster_t puppet_var_run_t:file relabelfrom;

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  • Subterranean IL: The ThreadLocal type

    - by Simon Cooper
    I came across ThreadLocal<T> while I was researching ConcurrentBag. To look at it, it doesn't really make much sense. What's all those extra Cn classes doing in there? Why is there a GenericHolder<T,U,V,W> class? What's going on? However, digging deeper, it's a rather ingenious solution to a tricky problem. Thread statics Declaring that a variable is thread static, that is, values assigned and read from the field is specific to the thread doing the reading, is quite easy in .NET: [ThreadStatic] private static string s_ThreadStaticField; ThreadStaticAttribute is not a pseudo-custom attribute; it is compiled as a normal attribute, but the CLR has in-built magic, activated by that attribute, to redirect accesses to the field based on the executing thread's identity. TheadStaticAttribute provides a simple solution when you want to use a single field as thread-static. What if you want to create an arbitary number of thread static variables at runtime? Thread-static fields can only be declared, and are fixed, at compile time. Prior to .NET 4, you only had one solution - thread local data slots. This is a lesser-known function of Thread that has existed since .NET 1.1: LocalDataStoreSlot threadSlot = Thread.AllocateNamedDataSlot("slot1"); string value = "foo"; Thread.SetData(threadSlot, value); string gettedValue = (string)Thread.GetData(threadSlot); Each instance of LocalStoreDataSlot mediates access to a single slot, and each slot acts like a separate thread-static field. As you can see, using thread data slots is quite cumbersome. You need to keep track of LocalDataStoreSlot objects, it's not obvious how instances of LocalDataStoreSlot correspond to individual thread-static variables, and it's not type safe. It's also relatively slow and complicated; the internal implementation consists of a whole series of classes hanging off a single thread-static field in Thread itself, using various arrays, lists, and locks for synchronization. ThreadLocal<T> is far simpler and easier to use. ThreadLocal ThreadLocal provides an abstraction around thread-static fields that allows it to be used just like any other class; it can be used as a replacement for a thread-static field, it can be used in a List<ThreadLocal<T>>, you can create as many as you need at runtime. So what does it do? It can't just have an instance-specific thread-static field, because thread-static fields have to be declared as static, and so shared between all instances of the declaring type. There's something else going on here. The values stored in instances of ThreadLocal<T> are stored in instantiations of the GenericHolder<T,U,V,W> class, which contains a single ThreadStatic field (s_value) to store the actual value. This class is then instantiated with various combinations of the Cn types for generic arguments. In .NET, each separate instantiation of a generic type has its own static state. For example, GenericHolder<int,C0,C1,C2> has a completely separate s_value field to GenericHolder<int,C1,C14,C1>. This feature is (ab)used by ThreadLocal to emulate instance thread-static fields. Every time an instance of ThreadLocal is constructed, it is assigned a unique number from the static s_currentTypeId field using Interlocked.Increment, in the FindNextTypeIndex method. The hexadecimal representation of that number then defines the specific Cn types that instantiates the GenericHolder class. That instantiation is therefore 'owned' by that instance of ThreadLocal. This gives each instance of ThreadLocal its own ThreadStatic field through a specific unique instantiation of the GenericHolder class. Although GenericHolder has four type variables, the first one is always instantiated to the type stored in the ThreadLocal<T>. This gives three free type variables, each of which can be instantiated to one of 16 types (C0 to C15). This puts an upper limit of 4096 (163) on the number of ThreadLocal<T> instances that can be created for each value of T. That is, there can be a maximum of 4096 instances of ThreadLocal<string>, and separately a maximum of 4096 instances of ThreadLocal<object>, etc. However, there is an upper limit of 16384 enforced on the total number of ThreadLocal instances in the AppDomain. This is to stop too much memory being used by thousands of instantiations of GenericHolder<T,U,V,W>, as once a type is loaded into an AppDomain it cannot be unloaded, and will continue to sit there taking up memory until the AppDomain is unloaded. The total number of ThreadLocal instances created is tracked by the ThreadLocalGlobalCounter class. So what happens when either limit is reached? Firstly, to try and stop this limit being reached, it recycles GenericHolder type indexes of ThreadLocal instances that get disposed using the s_availableIndices concurrent stack. This allows GenericHolder instantiations of disposed ThreadLocal instances to be re-used. But if there aren't any available instantiations, then ThreadLocal falls back on a standard thread local slot using TLSHolder. This makes it very important to dispose of your ThreadLocal instances if you'll be using lots of them, so the type instantiations can be recycled. The previous way of creating arbitary thread-static variables, thread data slots, was slow, clunky, and hard to use. In comparison, ThreadLocal can be used just like any other type, and each instance appears from the outside to be a non-static thread-static variable. It does this by using the CLR type system to assign each instance of ThreadLocal its own instantiated type containing a thread-static field, and so delegating a lot of the bookkeeping that thread data slots had to do to the CLR type system itself! That's a very clever use of the CLR type system.

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  • F# Objects &ndash; Integrating with the other .Net Languages &ndash; Part 1

    - by MarkPearl
    In the next few blog posts I am going to explore objects in F#. Up to now, my dabbling in F# has really been a few liners and while I haven’t reached the point where F# is my language of preference – I am already seeing the benefits of the language when solving certain types of programming problems. For me I believe that the F# language will be used in a silo like architecture and that the real benefit of having F# under your belt is so that you can solve problems that F# lends itself towards and then interact with other .Net languages in doing the rest. When I was still very new to the F# language I did the following post covering how to get F# & C# to talk to each other. Today I am going to use a similar approach to demonstrate the structure of F# objects when inter-operating with other languages. Lets start with an empty F# class … type Person() = class end   Very simple, and all we really have done is declared an object that has nothing in it. We could if we wanted to make an object that takes a constructor with parameters… the code for this would look something like this… type Person =     {         Firstname : string         Lastname : string     }   What’s interesting about this syntax is when you try and interop with this object from another .Net language like C# - you would see the following…   Not only has a constructor been created that accepts two parameters, but Firstname and Lastname are also exposed on the object. Now it’s important to keep in mind that value holders in F# are immutable by default, so you would not be able to change the value of Firstname after the construction of the object – in C# terms it has been set to readonly. One could however explicitly state that the value holders were mutable, which would then allow you to change the values after the actual creation of the object. type Person = { mutable Firstname : string mutable Lastname : string }   Something that bugged me for a while was what if I wanted to have an F# object that requires values in its constructor, but does not expose them as part of the object. After bashing my head for a few moments I came up with the following syntax – which achieves this result. type Person(Firstname : string, Lastname : string) = member v.Fullname = Firstname + " " + Lastname What I haven’t figured out yet is what is the difference between the () & {} brackets when declaring an object.

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  • How can I store post rankings that change with time?

    - by Daniel Fein
    I'm trying to learn how to code a website algorithm like Reddit.com where there are thousands of posts that need to be ranked. Their ranking algorithm works like this (you don't have to read it, its more of a general question that I have): http://amix.dk/blog/post/19588 Right now I have posts stored in a database, I record their dates and they each have an upvotes and downvotes field so I'm storing their records. I want to figure out how do you store their rankings? When specific posts have ranking values, but they change with time, how could you store their rankings? If they aren't stored, do you rank every post every time a user loads the page? When would you store the posts? Do you run a cron job to automatically give every post a new value every x minutes? Do you store their value? Which is temporary. Maybe, until that post reaches its minimum score and is forgotten?

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  • Annoying flickering of vertices and edges (possible z-fighting)

    - by Belgin
    I'm trying to make a software z-buffer implementation, however, after I generate the z-buffer and proceed with the vertex culling, I get pretty severe discrepancies between the vertex depth and the depth of the buffer at their projected coordinates on the screen (i.e. zbuffer[v.xp][v.yp] != v.z, where xp and yp are the projected x and y coordinates of the vertex v), sometimes by a small fraction of a unit and sometimes by 2 or 3 units. Here's what I think is happening: Each triangle's data structure holds the plane's (that is defined by the triangle) coefficients (a, b, c, d) computed from its three vertices from their normal: void computeNormal(Vertex *v1, Vertex *v2, Vertex *v3, double *a, double *b, double *c) { double a1 = v1 -> x - v2 -> x; double a2 = v1 -> y - v2 -> y; double a3 = v1 -> z - v2 -> z; double b1 = v3 -> x - v2 -> x; double b2 = v3 -> y - v2 -> y; double b3 = v3 -> z - v2 -> z; *a = a2*b3 - a3*b2; *b = -(a1*b3 - a3*b1); *c = a1*b2 - a2*b1; } void computePlane(Poly *p) { double x = p -> verts[0] -> x; double y = p -> verts[0] -> y; double z = p -> verts[0] -> z; computeNormal(p -> verts[0], p -> verts[1], p -> verts[2], &p -> a, &p -> b, &p -> c); p -> d = p -> a * x + p -> b * y + p -> c * z; } The z-buffer just holds the smallest depth at the respective xy coordinate by somewhat casting rays to the polygon (I haven't quite got interpolation right yet so I'm using this slower method until I do) and determining the z coordinate from the reversed perspective projection formulas (which I got from here: double z = -(b*Ez*y + a*Ez*x - d*Ez)/(b*y + a*x + c*Ez - b*Ey - a*Ex); Where x and y are the pixel's coordinates on the screen; a, b, c, and d are the planes coefficients; Ex, Ey, and Ez are the eye's (camera's) coordinates. This last formula does not accurately give the exact vertices' z coordinate at their projected x and y coordinates on the screen, probably because of some floating point inaccuracy (i.e. I've seen it return something like 3.001 when the vertex's z-coordinate was actually 2.998). Here is the portion of code that hides the vertices that shouldn't be visible: for(i = 0; i < shape.nverts; ++i) { double dist = shape.verts[i].z; if(z_buffer[shape.verts[i].yp][shape.verts[i].xp].z < dist) shape.verts[i].visible = 0; else shape.verts[i].visible = 1; } How do I solve this issue? EDIT I've implemented the near and far planes of the frustum, with 24 bit accuracy, and now I have some questions: Is this what I have to do this in order to resolve the flickering? When I compare the z value of the vertex with the z value in the buffer, do I have to convert the z value of the vertex to z' using the formula, or do I convert the value in the buffer back to the original z, and how do I do that? What are some decent values for near and far? Thanks in advance.

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  • Is conditional return type ever a good idea?

    - by qegal
    So I have a method that's something like this: -(BOOL)isSingleValueRecord And another method like this: -(Type)typeOfSingleValueRecord And it occurred to me that I could combine them into something like this: -(id)isSingleValueRecord And have the implementation be something like this: -(id)isSingleValueRecord { //If it is single value if(self.recordValue = 0) { //Do some stuff to determine type, then return it return typeOfSingleValueRecord; } //If its not single value else { //Return "NO" return [NSNumber numberWithBool:NO]; } } So combining the two methods makes it more efficient but makes the readability go down. In my gut, I feel like I should go with the two-method version, but is that really right? Is there any case that I should go with the combined version?

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  • DOT implementation

    - by Denis Ermolin
    I have some DOT(damage over time) implementation problems. My game runs on 30 FPS speed. Current implementation is: let's say hero cast spell which make 1 damage per second. So on every frame i do (pseudo code): damage_done = getRandomDamage() * delta_time; I accumulate damage and when it becomes more then 0 then subtract rounded damage from current health and so on. With 30 FPS and 1 DPS it will be 1/33 = 0.05... We know that floats a not precise enough to sum 30 circulating decimals and have exact 1 in the end. But HP is discrete value and that's why 1 DPS will not have 1 damage after 1 second because value will be 0.9999..... It's not so big deal when you have 100000 DPS - +/- 1 damage will not be noticeable. But if i have 1, 5 DPS? How modern RPG's implemented DOT's?

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  • Some More New ADF Features in JDeveloper 11.1.2

    - by Steven Davelaar
    The official list of new features in JDeveloper 11.1.2 is documented here. While playing with JDeveloper 11.1.2 and scanning the web user interface developer's guide for 11.1.2, I noticed some additional new features in ADF Faces, small but might come in handy:  You can use the af:formatString and af:formatNamed constructs in EL expressions to use substituation variables. For example: <af:outputText value="#{af:formatString('The current user is: {0}',someBean.currentUser)}"/> See section 3.5.2 in web user interface guide for more info. A new ADF Faces Client Behavior tag: af:checkUncommittedDataBehavior. See section 20.3 in web user interface guide for more info. For this tag to work, you also need to set the  uncommittedDataWarning  property on the af:document tag. And this property has quite some issues as you can read here. I did a quick test, the alert is shown for a button that is on the same page, however, if you have a menu in a shell page with dynamic regions, then clicking on another menu item does not raise the alert if you have pending changes in the currently displayed region. For now, the JHeadstart implementation of pending changes still seems the best choice (will blog about that soon). New properties on the af:document tag: smallIconSource creates a so-called favicon that is displayed in front of the URL in the browser address bar. The largeIconSource property specifies the icon used by a mobile device when bookmarking the page to the home page. See section 9.2.5 in web user interface guide for more info. Also notice the failedConnectionText property which I didn't know but was already available in JDeveloper 11.1.1.4. The af:showDetail tag has a new property handleDisclosure which you can set to client for faster rendering. In JDeveloper 11.1.1.x, an expression like #{bindings.JobId.inputValue} would return the internal list index number when JobId was a list binding. To get the actual JobId attribute value, you needed to use #{bindings.JobId.attributeValue}. In JDeveloper 11.1.2 this is no longer needed, the #{bindings.JobId.inputValue} expression will return the attribute value corresponding with the selected index in the choice list. Did you discover other "hidden" new features? Please add them as comment to this blog post so everybody can benefit. 

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  • NEW! Oracle Unified Business Process Management Specialization!

    - by michaela.seika(at)oracle.com
    Be one of the very first to become an Oracle Unified Business Process Management Specialist! Check out the Oracle Unified Business Process Management Knowledge Zone and go to the Specialization criteria to learn how you can become an BPM Specialized Partner. Pass the following assessment tests and exam to meet the competency criteria: · Oracle Unified Business Process Management Suite 11g Sales Specialist · Oracle Unified Business Process Management Suite 11g PreSales Specialist Assessment · Oracle Unified Business Process Management Suite 11g Essentials (1Z1-560) Exam Go to the OPN Competency Center to access the Specialist Guided Leaning Paths and Boot Camp to get the product information that can help you pass the tests: · Oracle Unified Business Process Management 11g Sales Specialist GLP · Oracle Unified Business Process Management 11g PreSales Specialist GLP · Oracle Unified Business Process Management 11g Implementation Specialist GLP · Oracle Unified Business Process Management Suite 11g Implementation Boot Camp Oracle Unified Business Process Management Suite 11g Essentials (1Z1-560) Exam is available in beta testing. Pass the exam to become an Oracle Unified Business Process Management Certified Implementation Specialist! As an incentive we are offering FREE beta exam vouchers to early-adopter Partners. As there are a limited number of free vouchers available, the requests will be processed on a first-come, first-served basis. To request a voucher send an e-mail to: [email protected] specifying the exam name, and your contact information: name, job role, and company name. Register for the OU beta exam at the nearest Pearson VUE testing center. For More Information Oracle Certification Program Beta Exams OPN Certified Specialist exams OPN Certified Specialist FAQ

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  • IASA South East Florida Chapter &ndash; November 2012 Meeting

    - by Rainer Habermann
    After a short introduction by Rainer Habermann and announcements for the chapter and promoting the upcoming IASA IFC Certification Class in January 2013 at Citrix, the audience was exited to welcome Jesus Rodriquez for the main presentation about “Mobilizing the Enterprise”.       Jesus is a co-founder and CEO of both Tellago Studios and Tellago, two fast growing start-ups with a unique vision around software technology. Jesus spends his days working on the technology and strategic vision of both companies. Under his leadership, Tellago and Tellago Studios have been recognized as an innovator in the areas of enterprise software and solutions achieving important awards like the Inc500, American Business Awards’ American and International Business Awards. A software scientist by background, Jesus is an internationally recognized speaker and author with contributions that include hundreds of articles and sessions at industry conferences. Jesus serves as an advisor to several software companies such as Microsoft and Oracle, and is the only person who holds both the Microsoft MVP and Oracle ACE awards. Jesus introduced the architecture of the Enterprise Mobile Backend as a service, integrating enterprise mobile applications with corporate line of business systems and providing robust backend capabilities represent some of the major challenges in today’s enterprise mobility solutions. The mobile consumer space has seen the emergence of backend as a service technologies as one of the main mechanisms for enabling backend capabilities in mobile applications. This session introduced the concept of mobile backend as a service (MBaaS) as the fundamental enabler of the next generation enterprise mobile applications. The session further explored the fundamental components and services of a mBaaS platform that makes it an ideal option for enabling backend capabilities in enterprise mobile applications. Using real world examples. Jesus demonstrated how mBaaS represents an agile and extremely simple model to integrate mobile applications with corporate systems. Thank you very much to Jesus Rodriquez for an outstanding presentation, Peak 10 Data Centers for hosting our meeting, and to TEK Systems for Snacks. Pictures taken by Ted Harwood.   Rainer Habermann President IASA SE Florida Chapter

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