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  • Sqlite returns error

    - by ruruma
    I'm trying to implement loading data from database and put it into different views. But log cat returns error, that it cannot find "_id" column. Can somebody help me with this? SqlHelper Code public class FiboSqlHelper extends SQLiteOpenHelper { public static final String TABLE_FILMDB = "FiboFilmTop250"; public static final String COLUMN_ID = "_id"; private static final String DATABASE_NAME = "FiboFilmDb250.sqlite"; private static final int DATABASE_VERSION = 1; public static final String COLUMN_TITLE = "Title"; public static final String COLUMN_RATING = "Rating"; public static final String COLUMN_GENRE = "Genre"; public static final String COLUMN_TIME = "Time"; public static final String COLUMN_PREMDATE = "PremDate"; public static final String COLUMN_PLOT = "Plot"; private static final String DATABASE_CREATE = "create table "+TABLE_FILMDB+"("+COLUMN_ID +" integer primary key autoincrement, " +COLUMN_TITLE+" text not null "+COLUMN_RATING+" text not null "+COLUMN_GENRE+" text not null "+COLUMN_TIME+" text not null "+COLUMN_PREMDATE+" text not null "+COLUMN_PLOT+" "+"text not null)"; public FiboSqlHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); // TODO Auto-generated constructor stub } @Override public void onCreate(SQLiteDatabase db) { // TODO Auto-generated method stub db.execSQL(DATABASE_CREATE); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { // TODO Auto-generated method stub Log.w(FiboSqlHelper.class.getName(), "Upgrading database from version " + oldVersion + " to " + newVersion + ", which will destroy all old data"); db.execSQL("DROP TABLE IF EXISTS " + TABLE_FILMDB); onCreate(db); } }` SqlAdapterCode: public class FiboSqlAdapter { private SQLiteDatabase database; private FiboSqlHelper dbHelper; private String[] allColumns = {FiboSqlHelper.COLUMN_ID, FiboSqlHelper.COLUMN_TITLE, FiboSqlHelper.COLUMN_GENRE, FiboSqlHelper.COLUMN_PREMDATE, FiboSqlHelper.COLUMN_TIME, FiboSqlHelper.COLUMN_PLOT}; public FiboSqlAdapter (Context context){ dbHelper = new FiboSqlHelper(context); } public void open() throws SQLException { database = dbHelper.getWritableDatabase(); } public void close(){ dbHelper.close(); } public List<FilmDataEntity> getAllFilmData(){ List<FilmDataEntity> fDatas = new ArrayList<FilmDataEntity>(); Cursor cursor = database.query(FiboSqlHelper.TABLE_FILMDB, allColumns, null,null,null,null,null); cursor.moveToFirst(); while(!cursor.isAfterLast()){ FilmDataEntity fData = cursorToData(cursor); fDatas.add(fData); cursor.moveToNext(); } cursor.close(); return fDatas; } private FilmDataEntity cursorToData(Cursor cursor){ FilmDataEntity fData = new FilmDataEntity(); fData.setId(cursor.getLong(1)); fData.setTitle(cursor.getString(2)); fData.setRating(cursor.getString(6)); fData.setGenre(cursor.getString(4)); fData.setPremDate(cursor.getString(5)); fData.setShortcut(cursor.getString(8)); return fData; }} DataEntity: ` public class FilmDataEntity { private long id; private String title; private String rating; private String genre; private String premDate; private String shortcut; public String getShortcut() { return shortcut; } public void setShortcut(String shortcut) { this.shortcut = shortcut; } public String getGenre() { return genre; } public void setGenre(String genre) { this.genre = genre; } public String getPremDate() { return premDate; } public void setPremDate(String premDate) { this.premDate = premDate; } public String getTitle() { return title; } public void setTitle(String title) { this.title = title; } public String getRating() { return rating; } public void setRating(String rating) { this.rating = rating; } public long getId() { return id; } public void setId(long id) { this.id = id; } } Part from main activity: `List<FilmDataEntity> fE1; sqA = new FiboSqlAdapter(this); sqA.open(); fE1 = sqA.getAllFilmData(); `

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  • how to run TimerTask off main UI thread?

    - by huskyd97
    I am having trouble with a TimerTask Interfering with In App Purchasing (Async Tasks). I am weak with Threads, so I believe it is running on the main UI thread, eating up resources. How can I run this outside the UI thread? I have searched, and tried some suggestions using handlers. but seems like I get the same result, app gets really laggy. when I don't run this task (refreshes every 500mS), the activity runs smoothly, and there are no hangs during In app purchases. Your help is appreciated, code snippet below: public class DummyButtonClickerActivity extends Activity { protected Timer timeTicker = new Timer("Ticker"); private Handler timerHandler = new Handler(); protected int timeTickDown = 20; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mainhd); // start money earned timer handler TimerTask tick = new TimerTask() { public void run() { myTickTask(); } }; timeTicker.scheduleAtFixedRate(tick, 0, 500); // 500 ms each } // End OnCreate protected void myTickTask() { if (timeTickDown == 0) { /// run my code here //total = total + _Rate; timerHandler.post(doUpdateTimeout); } else if(timeTickDown < 0) { // do nothing } timeTickDown--; } private Runnable doUpdateTimeout = new Runnable() { public void run() { updateTimeout(); } }; private void updateTimeout() { // reset tick timeTickDown = 2; // 2* 500ms == once a second } }

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  • Center text inside a circle on a canvas

    - by jax
    I have the coordinates of the center of a circle where I need to draw some text. The circle may be larger or smaller depending on the attributes I have specified. I have set the center horizontally using mTextBrush.setTextAlign(Align.CENTER);. The problem is that I can't figure out a way to center the text vertically. (See "Draw the counter" below) //Text Brush setup mTextBrush = new Paint(Paint.ANTI_ALIAS_FLAG); mTextBrush.setColor(Color.BLACK); mTextBrush.setTextSize(1/10*mMaxSize); mTextBrush.setTextAlign(Align.CENTER); mTextBrush.setStyle(Paint.Style.STROKE); private void drawSmallTimer(Canvas canvas) { //Variable cache int radiusLocalCache = this.mRadius; int cx = radiusLocalCache+(radiusLocalCache/2); int cy = radiusLocalCache-(radiusLocalCache/2); int radius = radiusLocalCache/3; //Draw the background circle canvas.drawCircle(cx, cy, radius, mBackgroundBrush); //Draw the outline stroke canvas.drawCircle(cx, cy, radius, mStrokeBrush); //Draw the counter String text = String.valueOf(mCounter); canvas.drawText(text, cx, cy, mTextBrush); }

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  • What happens if I just add a second IP to a domain?

    - by tntu
    We have two servers that are in constant sync. We have two applications that connect to them. Each app to different server. We devised a new version of those apps that will read a dns entry and get a list of IP addresses and try them in order. Now problem is old apps. We have noticed that some ppl still use the old ones even if we have released the new. If we were to add two IP's to each domain would they receive the IP's in the order we set them or random? Either way it will still work for us but I'm just curious. If first server goes offline will the client application try the other? To be noted for old version: Interruption does not affect in any way the continuation once connection is reestablished. Each communication is independent of previous ones. Applications connect at set intervals of time anywhere between 5 seconds to 1 hour. Connection is done simply using an http post to the URL in question.

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  • HTC Hero Mouse BOll click not working on Custom ListView?

    - by UMMA
    dear friends, i have created custom list view using class EfficientAdapter extends BaseAdapter implements { private LayoutInflater mInflater; private Context context; public EfficientAdapter(Context context) { mInflater = LayoutInflater.from(context); this.context = context; } public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder holder; convertView = mInflater.inflate(R.layout.adaptor_content, null); convertView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { } }); } and other necessary methods... also } using touch screen when i click on list item OnClickListener of list item is called. but when i use Mouse Boll / Track Boll (Phone Hardware) to click on ListItem OnClickListener of list item is not called. can any one guide me is this Phone bug or My Fault? any help would be appriciated.

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  • Andriod Tutorials or book recommendations?

    - by chobo2
    Hi I want to an andriod application(a port from a windows mobile phone) but I need to learn a couple things How to program for different screen sizes and resolutions (so my controls get bigger smaller or whatever) How to dynamically create controls such labels and checkboxes ( and checkbox listeners) How to create a menu How to create a context menu( a menu when you right click on the screen it pops up) how to program for landscape and portrait mode How to consume a webservice Most of what I am after is mostly the display aspect as all my logic is on a webservice so I could port all my stuff to different phones faster. So I am looking for tutorials or a book to get me up to speed to do these things

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  • odd response after INVITE request, SIP

    - by supersk
    After sending an invite request i receive a trying answer, and immidietly after that i receive error 407 proxy authentication required. After sending ack & another invite with the proxy header i receive session progress about 1/4 of the time!! other times it just sends 407 error again & again. Any ideas?

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  • Can we instantiate abstract class?

    - by satheesh.droid
    I don't understand whether we can instantiate abstract class by any means because I have read we can inherit the abstract class but in have found we can create an object by calling method of other class.For example LocationProvider is an abstract class but we can create object for the same by calling getProvider() function in LocationManager class. By the following code LocationManager lm=getSystemService(Context.LOCATION_PROVIDER) LocationProvider lp=lm.getProvider("gps");

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  • application resources after update

    - by klaus-vlad
    Hi, I have a curiosity about application updates . What happens after such a process with the resources supposing that the update needs different resources than the ones the old version used ? Are they overwritten ?( like overwrite string.xml) or the old resources are deleted and replaced with the new ones ?

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  • How to create an ARGB_8888 pixel value?

    - by vidstige
    Say I want to create an array of pixel values to pass into the createBitmap method described here. I have three int values r, g, b in the range 0 - 0xff. How do I transform those into a opaque pixel p? Does the alpha channel go in the high byte or the low byte? I googled up the documentation but it only states that: Each pixel is stored on 4 bytes. Each channel (RGB and alpha for translucency) is stored with 8 bits of precision (256 possible values.) This configuration is very flexible and offers the best quality. It should be used whenever possible. So, how to write this method? int createPixel(int r, int g, int b) { retrurn ? }

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  • Can I create an activity for a particular task without that task coming to the foreground?

    - by Neil Traft
    Here's my use case: The app starts at a login screen. You enter your credentials and hit the "Login" button. Then a progress dialog appears and you wait for some stuff to download. Once the stuff has downloaded, you are taken to a new activity. Exactly which activity you are taken to depends on the server response. Here's my problem: If you go HOME during this login/download process, at some point in the near future your download will complete and will invoke startActivity(). So then the new activity will be pushed to the foreground, rudely interrupting the user. I can't start the activity before I start the download, because, as I mentioned earlier, the activity I start depends on the result of the download. I would obviously not like to interrupt the user like this. One way to solve this is to refrain from calling startActivity() until the user returns to the app. I can do this by keeping track of the LoginActivity's onStop() and onRestart(). But I'm wondering, is there any way to create the activity while it is in the background? That way the user returns to the app and he is ready to go... otherwise he would have to wait for the new activity to be created (which could take some time because the new activity also has to download and display some data). Update: Guess what? I LIED! I could have sworn that starting this activity was causing it to come to the foreground, but I went back to test it again and the problem has magically disappeared. I tested in both 1.6 and 2.0.1 and both OSes were smart enough not to bring a backgrounded task to the front.

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  • How to handle null response for json object

    - by user1494754
    I get a JSON response as { "edges": [], "nodes": [] } how to check if the objects has null values and handle the case?? JSONObject jobj = new JSONObject(line); JSONArray jArray = jobj.getJSONArray("edges"); if(jArray.length()!=0) { for(int i=0;i<jArray.length();i++){ JSONObject json_data = jArray.getJSONObject(i); x.add((float) json_data.getInt("x")); y.add((float) json_data.getInt("y")); end This retrurns me : org.json.JSONException: end of input at character 0 of

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  • Why do toast notifications die if delayed?

    - by ubershmekel
    I'm not sure this is the exact cause of my problem but I'll explain the 2 symptoms I noticed: If I put a break point on a Toast.makeText(..).show(), step over, then wait a few seconds before running, the toast will never appear. I have a location callback that tries to show a toast, but it never appears. Maybe I'm doing something else wrong, this is the line in question in my open source distress signal app. Any help or pointers would be appreciated, --uber

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  • How to call Java method from C++

    - by fhucho
    Hi, I am using JNI to call my C++ function from Java. One of the C++ function's arguments is jobject thiz (as far as I know, all JNI native functions have this argument). The function takes quite long to complete and I want to report progress back to the jobject thiz Java object, so that I can show the progress to the user. How can I call jobject's methods from C++?

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  • Google Cloud Messaging

    - by atar
    I downloaded the GCM project from git and i was able to start the server (app engine for java) and also compile the client apk on the device. On startup the device successfully registers with the server and I can see the registration id when i go to http://myserverip:8080/_ah/admin/. The problem is when i hit the 'Send Message' button there is a message 'Single message queued for registration id ' and it doesn't do anything. Below is a screenshot of the error i noticed on the terminal. Am i missing something. Any help is appreciated. Thanks. .

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  • Data 'logger' turning off when phone goes to standbymode

    - by Marko Järvenpää
    I'm creating a datalogger which logs the gps data and the sensor data of the phone. I've just a strange problem. If the phone is not touched for few minutes it goes into standby mode (screen goes black), and that causes the logger to stop working. Actually the firewriting in the logger stops working. The GPS resumes fine after coming out of blackscreen, but when I check the log I created it only shows saved points for few minutes. Does anyone have idea what is causing this?

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  • What is the optimal way to animate a drawable within a view using the animator classes?

    - by littleFluffyKitty
    I have read about Property Animation and Hardware Acceleration but I am still uncertain what is the most efficient way to use the animator classes. (For the sake of this question I don't need to support devices before Honeycomb. So I want to use the animator classes.) For example, say I have a View. In this view I have a BitmapDrawable that I want to fade in. There are also many other elements within the view that won't change. What property or object would be best to use with the animator? The drawable? A paint that I am drawing the bitmap with in onDraw? Something else? How can this be done to be most efficient with hardware acceleration? Will this require calling invalidate for each step of the animation or is there a way to animate just the drawable and not cause the rest of the view to be redrawn completely for each step of the animation? I guess I imagine an optimal case would be the rest of the view not having to be completely redrawn in software, but rather hardware acceleration efficiently fading the drawable. Any suggestions or pointers to recommended approaches? Thanks!

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  • Free icons for mobile applications. Where?

    - by Geltrude
    I know that in the sdk folders I can find some (not very well grouped, imho) icon. But, there is a site online specialized that let you download free icons useful for mobile app? Ie world flags, up, down... save, revert..., next..., play, stop..., etc. It would be more appriciated also if you can find these sets in many different colors, and in 2 or 3 sizes (32x32, 64x64, etc.). Have a nice day (ot. Especially my mom - her 62 birthday :-) Edit: those are all good sites, but to green-check the answer I need a small set with the common icons (I think moreabout 50-70 icons), in many different colors and in 2 or 3 different sizes (for lo-mid-hi definition devices). - If a so done site exists for free :-)

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