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  • E: mkinitramfs failure cpio 141 gzip 1

    - by Nagaraj Shindagi
    I'm using Ubuntu 12.04 LTS with Dell power-edge R720 server, facing the problem when I apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. 2 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Setting up linux-image-3.2.0-37-generic-pae (3.2.0-37.58) ... Running depmod. update-initramfs: deferring update (hook will be called later) The link /initrd.img is a dangling linkto /boot/initrd.img-3.2.0-37-generic-pae Examining /etc/kernel/postinst.d. run-parts: executing /etc/kernel/postinst.d/initramfs-tools 3.2.0-37-generic-pae /boot/vmlinuz-3.2.0-37-generic-pae update-initramfs: Generating /boot/initrd.img-3.2.0-37-generic-pae gzip: stdout: No space left on device E: mkinitramfs failure cpio 141 gzip 1 update-initramfs: failed for /boot/initrd.img-3.2.0-37-generic-pae with 1. run-parts: /etc/kernel/postinst.d/initramfs-tools exited with return code 1 Failed to process /etc/kernel/postinst.d at /var/lib/dpkg/info/linux-image-3.2.0 -37-generic-pae.postinst line 1010. dpkg: error processing linux-image-3.2.0-37-generic-pae (--configure): subprocess installed post-installation script returned error exit status 2 dpkg: dependency problems prevent configuration of linux-image-generic-pae: linux-image-generic-pae depends on linux-image-3.2.0-37-generic-pae; however: Package linux-image-3.2.0-37-generic-pae is not configured yet. dpkg: error processing linux-image-generic-pae (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates its a followup erro r from a previous failure. Errors were encountered while processing: linux-image-3.2.0-37-generic-pae linux-image-generic-pae E: Sub-process /usr/bin/dpkg returned an error code (1) ------------ even i tried with apt-get clean apt-get remove apt-get autoremove apt-get purge there is no difference it will show the same error message as above, even i checked the disk space ----------- Filesystem 1K-blocks Used Available Use% Mounted on /dev/sda6 24030076 612456 22196964 3% / udev 16536644 4 16536640 1% /dev tmpfs 6618884 1164 6617720 1% /run none 5120 0 5120 0% /run/lock none 16547208 72 16547136 1% /run/shm cgroup 16547208 0 16547208 0% /sys/fs/cgroup /dev/sda1 93207 75034 13361 85% /boot /dev/sda10 9611492 1096076 8027176 13% /tmp /dev/sda12 9611492 226340 8896912 3% /opt /dev/sda13 9611492 152516 8970736 2% /srv /dev/sda7 9611492 592208 8531044 7% /home /dev/sda8 9611492 2656736 6466516 30% /usr /dev/sda9 9611492 696468 8426784 8% /var /dev/sda14 961237336 134563516 777845764 15% /usr/data /dev/sda15 618991384 84498388 503050052 15% /usr/data1 /dev/sda11 9611492 152616 8970636 2% /usr/local --------------- is there any problem on allotting the space to the partiations please let me know the solution its on urgent please help me on this issue regards

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  • EBS Techstack Sessions at OAUG/Collaborate 2010

    - by Steven Chan
    We have a large contingent of E-Business Suite Applications Technology Group staff rolling out to the OAUG/Collaborate 2010 conference in Las Vegas new week.  Our Applications Technology Group staff will be appearing as guest speakers or full-speakers at the following E-Business Suite technology stack related sessions:Database Special Interest GroupSunday, April 18, 11:00 AM, Breakers FSIG Leaders:  Michael Brown, Colibri; Sandra Vucinic, Vlad GroupGuest Speaker:  Steven ChanCovering database upcoming and past desupport dates, and database support policies as they apply to E-Business Suite environments, general Q&A E-Business Suite Technology Stack Special Interest GroupSunday, April 18, 3:00 PM, Breakers FSIG Leaders:  Elke Phelps, Paul Jackson, HumanaGuest Speaker:  Steven ChanCovering the latest EBS technology stack certifications, roadmap, desupport noticesupgrade options for Discoverer, OID, SSO, Portal, general Q&A E-Business Suite Applications Technology Roadmap & VisionMonday, April 19, 8:00 AM, South Seas GOracle Speaker:  Uma PrabhalaLatest developments for SOA, AOL, OAF, Web ADI, SES, AMP, ACMP, security, and other technologies Oracle E-Business Suite Applications Strategy and General Manager UpdateMonday, April 19, 2:30 PM, Mandalay Bay Ballroom DOracle Speaker:  Cliff GodwinUpdate on the entire Oracle E-Business Suite product line. The session covers the value delivered by the current release of Oracle E-Business Suite applications, the momentum, and how Oracle E-Business Suite applications integrate into Oracle's overall applications strategy 10 Things You Can Do Today to Prepare for the Next Generation ApplicationsTuesday, April 20, 8:00 AM, South Seas FOracle Speaker:  Nadia Bendjedou"Common sense" and "practical" steps that can be taken today to increase the value of your Oracle Applications (E-Business Suite, PeopleSoft, Siebel, and JDE) investments by using the latest Oracle solutions and technologiesReducing TCO using Oracle E-Business Suite Management PacksTuesday, April 20, 10:30 AM, South Seas EOracle Speaker:  Angelo RosadoLearn how you can reduce the Total Cost of Ownership by implementing Application Management Pack (AMP) and Application Change Management Pack (ACP) for E-Business Suite 11i, R12, R12.1. AMP is Oracle's next generation system manageability product offering that provides a centralized platform to manage and maintain EBS. ACP is Oracle's offering to monitor and manage E-Business Suite changes in the areas of E-Business Suite Customizations, Patches and Functional Setups. E-Business Suite Upgrade Special Interest GroupTuesday, April 20, 3:15 PM, South Seas ESIG Leaders:  John Stouffer; Sandra Vucinic, Vlad GroupGuest Speaker:  Steven ChanParticipating in general Q&A E-Business Suite Technology Essentials: Using the Latest Oracle Technologies with E-Business Suite Wednesday, April 21, 8:00 AM, South Seas HOracle Speaker:  Lisa ParekhOracle continues to build new functionality into the Oracle Database, Fusion Middleware, and Enterprise Manager. Come see how you can enhance the value of E-Business Suite for your users and lower your costs of ownership by utilizing the latest features of these Oracle technologies with E-Business Suite. Learn about the latest advanced E-Business Suite topologies and features, including new options for security, performance, third-party integration, SOA, virtualization, clouds, systems management, and much more How to Leverage the New E-Business Suite R12.1 Solutions Without Upgrading your 11.5.10 EnvironmentWednesday, April 21, 10:30 AMOracle Speaker:  Nadia Bendjedou, South Seas ELearn how you can use the latest E-Business Suite 12.1 standalone solutions without upgrading from your E-Business Suite 11.5.10 environment Web 2.0 User Experience and Oracle Fusion Middleware Integration with Oracle E-Business SuiteWednesday, April 21, 4:00 PM, South Seas FOracle Speaker:  Padmaprabodh AmbaleSee the next generation Oracle E-Business Suite OA framework improvements that will provide new rich interactions in components such as LOV, Tables and Attachments.  See  new components like the Rich Container that allows any Web 2.0 content like Flash or OBIEE to be embedded in OA Framework pages. Advanced Technology Deployment Architectures for E-Business Suite Wednesday, April 21, 2:15 PM, South Seas EOracle Speaker:  Steven ChanLearn how to take advantage of the latest version of Oracle Fusion Middleware with Oracle E-Business Suite. Learn how to utilize identity management systems and LDAP directories. In addition, come to this session for answers about advanced network deployments involving reverse proxy servers, load balancers, and DMZ's, and to see how you can take benefit from virtualization and new system management capabilities. Upgrading to Oracle E-Business Suite 12.1 - Best PracticesThursday, April 22, 11:00 AM, South Seas EOracle Speaker:  Lester Gutierrez, Udayan ParvateFundamental of upgrading to Release 12.1, which includes the technology stack components and differences, the upgrade path from various releases of Oracle E-Business Suite, upgrade steps, monitoring the upgrade, hints and tips for minimizing downtime and upgrade best practices for making the upgrade to Release 12.1 a success.  We look forward to seeing you there!

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  • Add Enhanced Balloon Tooltips to Firefox

    - by Asian Angel
    The default balloon tooltip in Firefox does well at times but then there are instances when a person finds that more information would be much better. The Tooltip Plus extension for Firefox will give your browser that nice extra information boost. Before & After For our example we have placed the “before & after shots” together for better comparison. First off we started with the How-To Geek logo. Note: Does not display the original URL behind shortened URLs. Next we moved on to a permanently linked article title. The “Reviews Tab” in the How-To Geek website toolbar. The article tags listing just beneath the HTG website toolbar. And the link for subscribing to our RSS Feed. In each instance you could actually see the address behind the links. The Tooltip Plus extension will also help out with images in webpages (including “Alt Text” if present). Notice that the link for the image is now available for you to view. Options The options are extremely simple to work with. Decide if you want a document icon to display, the size of the icon, and if you would like “Alt Text” for images to be displayed or not. Conclusion The Tooltip Plus extension does one thing and does it very well…it gives you that extra bit of information when you need it. Links Download the Tooltip Plus extension (Mozilla Add-ons) Similar Articles Productive Geek Tips How To Fix System Tray Tooltips Not Displaying in Windows XPStop the Annoying "There are unused icons on your desktop" Popup BalloonThe Illustrated Guide to the New Firefox 3.6 Windows 7 IntegrationView URLs as Tooltips in FirefoxDisable the Annoying “This device can perform faster” Balloon Message in Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Quickly Switch between Tabs in IE Windows Media Player 12: Tweak Video & Sound with Playback Enhancements Own a cell phone, or does a cell phone own you? Make your Joomla & Drupal Sites Mobile with OSMOBI Integrate Twitter and Delicious and Make Life Easier Design Your Web Pages Using the Golden Ratio

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  • Introducing Microsoft SQL Server 2008 R2 - Business Intelligence Samples

    - by smisner
    On April 14, 2010, Microsoft Press (blog | twitter) released my latest book, co-authored with Ross Mistry (twitter), as a free ebook download - Introducing Microsoft SQL Server 2008 R2. As the title implies, this ebook is an introduction to the latest SQL Server release. Although you'll find a comprehensive review of the product's features in this book, you will not find the step-by-step details that are typical in my other books. For those readers who are interested in a more interactive learning experience, I have created two samples file for download: IntroSQLServer2008R2Samples project Sales Analysis workbook Here's a recap of the business intelligence chapters and the samples I used to generate the screen shots by chapter: Chapter 6: Scalable Data Warehousing covers a new edition of SQL Server, Parallel Data Warehouse. Understandably, Microsoft did not ship me the software and hardware to set up my own Parallel Data Warehouse environment for testing purposes and consequently you won't see any screenshots in this chapter. I received a lot of information and a lot of help from the product team during the development of this chapter to ensure its technical accuracy. Chapter 7: Master Data Services is a new component in SQL Server. After you install Master Data Services (MDS), which is a separate installation from SQL Server although it's found on the same media, you can install sample models to explore (which is what I did to create screenshots for the book). To do this, you deploying packages found at \Program Files\Microsoft SQL Server\Master Data Services\Samples\Packages. You will first need to use the Configuration Manager (in the Microsoft SQL Server 2008 R2\Master Data Services program group) to create a database and a Web application for MDS. Then when you launch the application, you'll see a Getting Started page which has a Deploy Sample Data link that you can use to deploy any of the sample packages. Chapter 8: Complex Event Processing is an introduction to another new component, StreamInsight. This topic was way too large to cover in-depth in a single chapter, so I focused on information such as architecture, development models, and an overview of the key sections of code you'll need to develop for your own applications. StreamInsight is an engine that operates on data in-flight and as such has no user interface that I could include in the book as screenshots. The November CTP version of SQL Server 2008 R2 included code samples as part of the installation, but these are not the official samples that will eventually be available in Codeplex. At the time of this writing, the samples are not yet published. Chapter 9: Reporting Services Enhancements provides an overview of all the changes to Reporting Services in SQL Server 2008 R2, and there are many! In previous posts, I shared more details than you'll find in the book about new functions (Lookup, MultiLookup, and LookupSet), properties for page numbering, and the new global variable RenderFormat. I will confess that I didn't use actual data in the book for my discussion on the Lookup functions, but I did create real reports for the blog posts and will upload those separately. For the other screenshots and examples in the book, I have created the IntroSQLServer2008R2Samples project for you to download. To preview these reports in Business Intelligence Development Studio, you must have the AdventureWorksDW2008R2 database installed, and you must download and install SQL Server 2008 R2. For the map report, you must execute the PopulationData.sql script that I included in the samples file to add a table to the AdventureWorksDW2008R2 database. The IntroSQLServer2008R2Samples project includes the following files: 01_AggregateOfAggregates.rdl to illustrate the use of embedded aggregate functions 02_RenderFormatAndPaging.rdl to illustrate the use of page break properties (Disabled, ResetPageNumber), the PageName property, and the RenderFormat global variable 03_DataSynchronization.rdl to illustrate the use of the DomainScope property 04_TextboxOrientation.rdl to illustrate the use of the WritingMode property 05_DataBar.rdl 06_Sparklines.rdl 07_Indicators.rdl 08_Map.rdl to illustrate a simple analytical map that uses color to show population counts by state PopulationData.sql to provide the data necessary for the map report Chapter 10: Self-Service Analysis with PowerPivot introduces two new components to the Microsoft BI stack, PowerPivot for Excel and PowerPivot for SharePoint, which you can learn more about at the PowerPivot site. To produce the screenshots for this chapter, I created the Sales Analysis workbook which you can download (although you must have Excel 2010 and the PowerPivot for Excel add-in installed to explore it fully). It's a rather simple workbook because space in the book did not permit a complete exploration of all the wonderful things you can do with PowerPivot. I used a tutorial that was available with the CTP version as a basis for the report so it might look familiar if you've already started learning about PowerPivot. In future posts, I'll continue exploring the new features in greater detail. If there's any special requests, please let me know! Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Restore Files from Backups on Windows Home Server

    - by Mysticgeek
    If you use Windows Home Server to backup the machines on your network, your in luck if you accidentally delete important files or they become corrupted. Today we take a look at getting your data back from backups on your home server. Open Windows Home Server Console and click select the Computers and Backup tab. Right-click on the computer you need to restore files for and select View Backups. This will open a list of your recent backups. Highlight the one you want to open, then click the Open button in the Restore or View Files section. If this is the first time you’re restoring a file, you’ll be asked to verify installation of the device software. Check the box next to Always trust software from Microsoft Corporation and click Install. Now wait while the backup data is retrieved. After the backup data has been retrieved, an explorer windows opens up to drive (Z:) which is the backup data. It’s just like if you were opening a drive on your local machine. Now you can browse through the backup and find the files your missing. You can open the files directly, or drag them onto your machine to the location you want to restore them.   Restoring your data is actually a very easy process with Windows Home Server. Of course you’ll want to make sure the computers on your network are being backed up to WHS. if you need help with that, check out our article on how to configure your computer to backup to WHS. If you want to backup your home server shares, check out our article on how to backup WHS folder to an external drive. Similar Articles Productive Geek Tips GMedia Blog: Setting Up a Windows Home ServerRestore Your PC from Windows Home ServerCreate A Windows Home Server Home Computer Restore DiscInstalling Windows Home ServerConfigure Your Computer to Backup to Windows Home Server TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Make your Joomla & Drupal Sites Mobile with OSMOBI Integrate Twitter and Delicious and Make Life Easier Design Your Web Pages Using the Golden Ratio Worldwide Growth of the Internet How to Find Your Mac Address Use My TextTools to Edit and Organize Text

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  • 2010 Collaboration Summit Impressions

    - by Elena Zannoni
    It's a bit late, but there you have it anyway. April 14 to 16 I attended the Linux Foundation Collaboration Summit in SFO. I was running two tracks, one on tracing and one on tools. You can see the tracks and the slides here: http://events.linuxfoundation.org/events/collaboration-summit/slides I was pretty busy both days, Thursday with a whole day tracing track, Friday with a half day toolchain track. The sessions were well attended, the rooms were full, with people spilling in the hallways. Some new things were presented, like Kernelshark, by Steve Rostedt, a GUI (yes, believe it or not, a GUI) written in GTK. It is very nice, showing a timeline for traced kernel events, and you can zoom in and filter at will. It works on the latest kernels, and it requires some new things/fixes in GTK. I don't recall exactly what version of GTK though. Dominique Toupin from Ericsson presented something about user requirements for tracing. Mostly though about who's who in the embedded world, and eclipse. Masami and Mathieu presented an update on their work. See their slides. The interesting thing to me was of course the new version of uprobes w/o underlying utrace presented by Jim Keniston. At the end of the session we had a discussion about the future of utrace. Roland wasn't there, butTom Tromey (also from RedHat) collected the feedback. Basically we are at a standstill now that utrace has been rejected yet again. There wasn't much advise that anybody could give, except jokingly, we decided that the only way in is to make it a part of perf events. There needs to be another refactoring, but most of all, this "killer app" that would be enabled because of utrace hasn't materialized yet. We think that having a good debugging story on Linux is enough of a killer app, for instance allowing multiple tracers, and not relying on SIGCHLD etc. I think this wasn't completely clear to the kernel community. Trying to achieve debugging via a gdb stub inside the kernel interfacing to utrace and that is controlled via the gdb remote protocol also lost its appeal (thankfully, since the gdb remote protocol is archaic). Somebody would have to be creative in how to submit utrace. It doesn't have to be called utrace (it was really a random choice, for lack of a letter that was not already used in front of the word "trace"). So basically, I think the ideas behind utrace are sound, and the necessity of a new interface is acknowledged. But I believe the integration/submission process with the kernel folks has to restart from scratch, clean slate. We'll see. There are many conferences and meetings coming up in the near future where things can be discussed further. On the second day, Friday, we had the tools talks. It was interesting to observe the more "kernel" oriented people's behavior towards the gcc etc community. The first talk was by Mark Mitchell, about Gcc and its new plugin architecture. After that, Paolo talked about the new C++1x standard, which will be finalized in 2011. Many features are already implemented in the libstdc++ library and gcc and usable today. We had a few minutes (really, the half day track was quite short) where Bradley Kuhn from the Software Freedom Law Center explained the GPLv3 exception for gcc (due to the new gcc plugin architecture and the availability of the intermediate results from the compilation, which is a new thing). I will not try to explain, but basically you cannot take the result of the preprocessing and then use that in your own proprietary compiler. After, we had a talk by Ian Taylor about the new Gold linker. One good thing in that area is that they are trying to make gold the new default linker (for instance Fedora will use gold as the distro linker). However gold is very different from binutils' old linker. It doesn't use a linker script, for instance. The kernel has been linked with gold many times as an exercise (the ground work was done by Kris Van Hees), but this needs to be constantly tested/monitored because the kernel linker script is very complex, and uses esoteric features (Wenji is now monitoring that each kernel RC can be built with gold). It was positive that people are now aware of gold and the need for it to be ported to more architectures. It seems that the porting is very easy, with little arch dependent code. Finally Tom Tromey presented about gdb and the archer project. Archer is a development branch of gdb mostly done by RedHat, where they are focusing on better c++ printing, c++ expression parsing, and plugins. The archer work is merged regularly in the gdb mainline. In general it was a good conference. I did miss most of the first day, because that's when I flew in. But I caught a couple of talks. Nothing earth shattering, except for Google giving each person registered a free Android phone. Yey.

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  • A Few Words from Oracle’s Channel Chief

    - by Meghan Fritz-Oracle
    As Oracle enters a new fiscal year, I want to take a moment and reflect on my time at Oracle thus far. The technology industry is currently at an inflection point trying to figure out where growth will come from. When you look at Oracle’s portfolio of products, it's a complete stack from applications to disc, offering differentiation in the marketplace. I was initially drawn to Oracle’s leadership, strategy, and world-class technology. Since joining the Oracle team in October 2013, I’ve had the privilege of traveling around the globe visiting our partners and customers, and wanted to share several common themes that came up during these meetings. Cloud: Many partners are trying to figure out how to build a business around the cloud. Oracle partners can currently resell or refer our cloud services. We saw over 300 percent growth from cloud resale last quarter. Engineered Systems: Hardware and software integrated together to simplify IT allows our joint customers to focus on the innovation they need to compete in a complex marketplace. We're seeing great success in a several areas, with more partners saying, “Let’s start with Oracle on Oracle.” The Internet of Things: This is the next big opportunity for device manufacturers and ISV‘s to capture market share in what is projected to be a mulit-trillion-dollar opportunity, according to Gartner.  Competition: We've got a tremendous middleware platform and a tremendous database install base. We’re not just a database company; we are a complete provider. So looking ahead, what are my priorities for fiscal 2015? Oracle PartnerNetwork has some very exciting plans on the horizon. There’s a lot more leadership and announcements to unfold, especially at this year’s Global Partner Kickoff taking place on June 25 + 26 depending on your region and time zone. I along with several other Oracle executives will be shedding light on Oracle’s strategy for the upcoming year, the latest opportunities within the OPN Specialized Program and sales strategies that will help you to continue to grow and profit with Oracle. Stay tuned for registration information next week.We also have Oracle OpenWorld and JavaOne to look forward to. These conferences are taking place in San Francisco from September 28 – October 2. We’ll have a variety of partner-specific activities for you at OPN Central @ OpenWorld including the OPN keynote, the famed AfterDark networking reception, access to the OPN Lounge and more.In the meantime, I hope that everyone has a great end to fiscal 2014.Best regards,Rich Geraffo Senior Vice President, Worldwide Alliances and Channels

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  • Unable to transfer data to or from mounted hard drive

    - by user210335
    So usually i'm good at sorting out issues. But this one has me at a loss! This issues has occured since upgrading my ubuntu so this was workingg prior. I use mounted hard drives to manage my downloads which are then copied over accordingly by a python based app. I found it was having issues with permissions to create anything on these mounted hard drives. I'm able to play and access he content of these drives so they're not faulty. My mount script looks like the following rw,user,exec,auto I really am stuck. Could anyone shed any light on how to fix this and allow me to access it. I've checked the properties and all groups should have read and write access so i'm very confused! thanks, edit here's the output of my mount options /dev/sda2 on / type ext4 (rw,errors=remount-ro) proc on /proc type proc (rw,noexec,nosuid,nodev) sysfs on /sys type sysfs (rw,noexec,nosuid,nodev) none on /sys/fs/cgroup type tmpfs (rw) none on /sys/fs/fuse/connections type fusectl (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) none on /sys/firmware/efi/efivars type efivarfs (rw) udev on /dev type devtmpfs (rw,mode=0755) devpts on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) tmpfs on /run type tmpfs (rw,noexec,nosuid,size=10%,mode=0755) none on /run/lock type tmpfs (rw,noexec,nosuid,nodev,size=5242880) none on /run/shm type tmpfs (rw,nosuid,nodev) none on /run/user type tmpfs (rw,noexec,nosuid,nodev,size=104857600,mode=0755) none on /sys/fs/pstore type pstore (rw) /dev/sda1 on /boot/efi type vfat (rw) /dev/sdc1 on /mnt/tv type fuseblk (rw,nosuid,nodev,allow_other,blksize=4096) /dev/sdb1 on /mnt/B88A30E88A30A4B2 type fuseblk (rw,nosuid,nodev,allow_other,blksize=4096) systemd on /sys/fs/cgroup/systemd type cgroup (rw,noexec,nosuid,nodev,none,name=systemd) gvfsd-fuse on /run/user/1000/gvfs type fuse.gvfsd-fuse (rw,nosuid,nodev,user=simon) /dev/sdd1 on /media/simon/New Volume3 type fuseblk (rw,nosuid,nodev,allow_other,default_permissions,blksize=4096) the main mount in question is /dev/sdc1 on /mnt/tv type fuseblk (rw,nosuid,nodev,allow_other,blksize=4096) heres my dmesg output. I tried cchanging permissions in a terminal and I got an io error. [52803.343417] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.343420] sd 2:0:0:0: [sdc] CDB: [52803.343422] Read(10): 28 00 00 60 9e 3f 00 00 08 00 [52803.343805] sd 2:0:0:0: [sdc] Unhandled error code [52803.343808] sd 2:0:0:0: [sdc] [52803.343810] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.343812] sd 2:0:0:0: [sdc] CDB: [52803.343813] Read(10): 28 00 00 67 64 67 00 00 08 00 [52803.344389] sd 2:0:0:0: [sdc] Unhandled error code [52803.344392] sd 2:0:0:0: [sdc] [52803.344394] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.344396] sd 2:0:0:0: [sdc] CDB: [52803.344397] Read(10): 28 00 09 bd e7 6f 00 00 08 00 [52803.344584] sd 2:0:0:0: [sdc] Unhandled error code [52803.344587] sd 2:0:0:0: [sdc] [52803.344589] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.344591] sd 2:0:0:0: [sdc] CDB: [52803.344592] Read(10): 28 00 07 3a cf b7 00 00 08 00 [52803.344776] sd 2:0:0:0: [sdc] Unhandled error code [52803.344779] sd 2:0:0:0: [sdc] [52803.344781] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.344783] sd 2:0:0:0: [sdc] CDB: [52803.344784] Read(10): 28 00 09 bd e7 97 00 00 08 00 [52803.344973] sd 2:0:0:0: [sdc] Unhandled error code [52803.344976] sd 2:0:0:0: [sdc] [52803.344978] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.344980] sd 2:0:0:0: [sdc] CDB: [52803.344981] Read(10): 28 00 08 dd 57 ef 00 00 08 00 [52803.346745] sd 2:0:0:0: [sdc] Unhandled error code [52803.346748] sd 2:0:0:0: [sdc] [52803.346750] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.346752] sd 2:0:0:0: [sdc] CDB: [52803.346754] Read(10): 28 00 07 1a c1 0f 00 00 08 00 [52803.349939] sd 2:0:0:0: [sdc] Unhandled error code [52803.349942] sd 2:0:0:0: [sdc] [52803.349944] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.349946] sd 2:0:0:0: [sdc] CDB: [52803.349948] Read(10): 28 00 00 67 64 9f 00 00 08 00 [52803.350147] sd 2:0:0:0: [sdc] Unhandled error code [52803.350150] sd 2:0:0:0: [sdc] [52803.350152] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.350154] sd 2:0:0:0: [sdc] CDB: [52803.350155] Read(10): 28 00 00 67 64 97 00 00 08 00 [52803.351302] sd 2:0:0:0: [sdc] Unhandled error code [52803.351305] sd 2:0:0:0: [sdc] [52803.351307] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.351309] sd 2:0:0:0: [sdc] CDB: [52803.351311] Read(10): 28 00 00 a4 1d cf 00 00 08 00 [52803.351894] sd 2:0:0:0: [sdc] Unhandled error code [52803.351897] sd 2:0:0:0: [sdc] [52803.351899] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.351901] sd 2:0:0:0: [sdc] CDB: [52803.351902] Read(10): 28 00 00 67 67 3f 00 00 08 00 [52803.353163] sd 2:0:0:0: [sdc] Unhandled error code [52803.353166] sd 2:0:0:0: [sdc] [52803.353168] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.353170] sd 2:0:0:0: [sdc] CDB: [52803.353172] Read(10): 28 00 00 67 64 ef 00 00 08 00 [52803.353917] sd 2:0:0:0: [sdc] Unhandled error code [52803.353920] sd 2:0:0:0: [sdc] [52803.353922] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.353924] sd 2:0:0:0: [sdc] CDB: [52803.353925] Read(10): 28 00 00 67 65 17 00 00 08 00 [52803.354484] sd 2:0:0:0: [sdc] Unhandled error code [52803.354487] sd 2:0:0:0: [sdc] [52803.354489] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.354491] sd 2:0:0:0: [sdc] CDB: [52803.354492] Read(10): 28 00 07 1a d8 9f 00 00 08 00 [52803.355005] sd 2:0:0:0: [sdc] Unhandled error code [52803.355010] sd 2:0:0:0: [sdc] [52803.355013] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.355017] sd 2:0:0:0: [sdc] CDB: [52803.355019] Read(10): 28 00 00 67 65 3f 00 00 08 00 [52803.355293] sd 2:0:0:0: [sdc] Unhandled error code [52803.355298] sd 2:0:0:0: [sdc] [52803.355301] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.355305] sd 2:0:0:0: [sdc] CDB: [52803.355308] Read(10): 28 00 00 a4 20 27 00 00 08 00 [52803.355575] sd 2:0:0:0: [sdc] Unhandled error code [52803.355580] sd 2:0:0:0: [sdc] [52803.355583] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.355587] sd 2:0:0:0: [sdc] CDB: [52803.355589] Read(10): 28 00 00 5d dc 67 00 00 08 00 [52803.356647] sd 2:0:0:0: [sdc] Unhandled error code [52803.356650] sd 2:0:0:0: [sdc] [52803.356652] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.356654] sd 2:0:0:0: [sdc] CDB: [52803.356655] Read(10): 28 00 07 1a dd 3f 00 00 08 00 [52803.357108] sd 2:0:0:0: [sdc] Unhandled error code [52803.357111] sd 2:0:0:0: [sdc] [52803.357113] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.357115] sd 2:0:0:0: [sdc] CDB: [52803.357116] Read(10): 28 00 00 67 65 97 00 00 08 00 [52803.357298] sd 2:0:0:0: [sdc] Unhandled error code [52803.357300] sd 2:0:0:0: [sdc] [52803.357302] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.357304] sd 2:0:0:0: [sdc] CDB: [52803.357306] Read(10): 28 00 07 1a 04 d7 00 00 08 00 [52803.360374] sd 2:0:0:0: [sdc] Unhandled error code [52803.360377] sd 2:0:0:0: [sdc] [52803.360379] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.360382] sd 2:0:0:0: [sdc] CDB: [52803.360383] Read(10): 28 00 00 67 65 b7 00 00 08 00 [52803.360581] sd 2:0:0:0: [sdc] Unhandled error code [52803.360584] sd 2:0:0:0: [sdc] [52803.360586] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.360588] sd 2:0:0:0: [sdc] CDB: [52803.360589] Read(10): 28 00 00 67 65 c7 00 00 08 00 [52803.361352] sd 2:0:0:0: [sdc] Unhandled error code [52803.361355] sd 2:0:0:0: [sdc] [52803.361357] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.361359] sd 2:0:0:0: [sdc] CDB: [52803.361360] Read(10): 28 00 09 bd e1 af 00 00 08 00 [52803.362096] sd 2:0:0:0: [sdc] Unhandled error code [52803.362099] sd 2:0:0:0: [sdc] [52803.362101] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.362103] sd 2:0:0:0: [sdc] CDB: [52803.362104] Read(10): 28 00 07 0a 64 e7 00 00 08 00 [52803.362555] sd 2:0:0:0: [sdc] Unhandled error code [52803.362558] sd 2:0:0:0: [sdc] [52803.362560] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.362562] sd 2:0:0:0: [sdc] CDB: [52803.362563] Read(10): 28 00 00 67 65 d7 00 00 08 00 [52803.362747] sd 2:0:0:0: [sdc] Unhandled error code [52803.362750] sd 2:0:0:0: [sdc] [52803.362752] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.362754] sd 2:0:0:0: [sdc] CDB: [52803.362755] Read(10): 28 00 01 4c 12 6f 00 00 08 00 [52803.362977] sd 2:0:0:0: [sdc] Unhandled error code [52803.362980] sd 2:0:0:0: [sdc] [52803.362982] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.362984] sd 2:0:0:0: [sdc] CDB: [52803.362985] Read(10): 28 00 03 85 43 7f 00 00 08 00 [52803.365197] sd 2:0:0:0: [sdc] Unhandled error code [52803.365200] sd 2:0:0:0: [sdc] [52803.365202] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.365204] sd 2:0:0:0: [sdc] CDB: [52803.365206] Read(10): 28 00 07 15 46 4f 00 00 08 00 [52803.365524] sd 2:0:0:0: [sdc] Unhandled error code [52803.365527] sd 2:0:0:0: [sdc] [52803.365528] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.365531] sd 2:0:0:0: [sdc] CDB: [52803.365532] Read(10): 28 00 07 11 78 8f 00 00 08 00 [52803.369355] sd 2:0:0:0: [sdc] Unhandled error code [52803.369360] sd 2:0:0:0: [sdc] [52803.369362] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.369365] sd 2:0:0:0: [sdc] CDB: [52803.369366] Read(10): 28 00 09 bd e2 8f 00 00 08 00 [52803.370806] sd 2:0:0:0: [sdc] Unhandled error code [52803.370809] sd 2:0:0:0: [sdc] [52803.370811] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.370814] sd 2:0:0:0: [sdc] CDB: [52803.370815] Read(10): 28 00 07 1a c6 37 00 00 08 00 [52803.371630] sd 2:0:0:0: [sdc] Unhandled error code [52803.371634] sd 2:0:0:0: [sdc] [52803.371636] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.371639] sd 2:0:0:0: [sdc] CDB: [52803.371640] Read(10): 28 00 00 67 66 57 00 00 08 00 [52803.371863] sd 2:0:0:0: [sdc] Unhandled error code [52803.371867] sd 2:0:0:0: [sdc] [52803.371868] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.371871] sd 2:0:0:0: [sdc] CDB: [52803.371872] Read(10): 28 00 00 64 0b df 00 00 08 00 [52803.373467] sd 2:0:0:0: [sdc] Unhandled error code [52803.373470] sd 2:0:0:0: [sdc] [52803.373472] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.373474] sd 2:0:0:0: [sdc] CDB: [52803.373476] Read(10): 28 00 00 60 83 7f 00 00 08 00 [52803.373655] sd 2:0:0:0: [sdc] Unhandled error code [52803.373658] sd 2:0:0:0: [sdc] [52803.373660] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.373662] sd 2:0:0:0: [sdc] CDB: [52803.373663] Read(10): 28 00 00 60 83 7f 00 00 08 00 [52803.374063] sd 2:0:0:0: [sdc] Unhandled error code [52803.374066] sd 2:0:0:0: [sdc] [52803.374068] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.374070] sd 2:0:0:0: [sdc] CDB: [52803.374071] Read(10): 28 00 08 db d5 5f 00 00 08 00 [52803.374602] sd 2:0:0:0: [sdc] Unhandled error code [52803.374605] sd 2:0:0:0: [sdc] [52803.374607] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.374609] sd 2:0:0:0: [sdc] CDB: [52803.374611] Read(10): 28 00 07 1a bf a7 00 00 08 00 [52803.375259] sd 2:0:0:0: [sdc] Unhandled error code [52803.375264] sd 2:0:0:0: [sdc] [52803.375267] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.375270] sd 2:0:0:0: [sdc] CDB: [52803.375272] Read(10): 28 00 00 67 66 87 00 00 08 00 [52803.375515] sd 2:0:0:0: [sdc] Unhandled error code [52803.375520] sd 2:0:0:0: [sdc] [52803.375522] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.375526] sd 2:0:0:0: [sdc] CDB: [52803.375527] Read(10): 28 00 00 62 54 8f 00 00 08 00 [52803.378506] sd 2:0:0:0: [sdc] Unhandled error code [52803.378513] sd 2:0:0:0: [sdc] [52803.378516] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.378520] sd 2:0:0:0: [sdc] CDB: [52803.378522] Read(10): 28 00 00 67 66 bf 00 00 08 00 [52803.381048] sd 2:0:0:0: [sdc] Unhandled error code [52803.381054] sd 2:0:0:0: [sdc] [52803.381057] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.381061] sd 2:0:0:0: [sdc] CDB: [52803.381063] Read(10): 28 00 00 60 ae 77 00 00 08 00 [52803.381238] sd 2:0:0:0: [sdc] Unhandled error code [52803.381242] sd 2:0:0:0: [sdc] [52803.381245] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.381248] sd 2:0:0:0: [sdc] CDB: [52803.381250] Read(10): 28 00 00 60 ae 77 00 00 08 00 [52803.381382] sd 2:0:0:0: [sdc] Unhandled error code [52803.381386] sd 2:0:0:0: [sdc] [52803.381388] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.381392] sd 2:0:0:0: [sdc] CDB: [52803.381394] Read(10): 28 00 00 60 ae 77 00 00 08 00 [52803.381569] sd 2:0:0:0: [sdc] Unhandled error code [52803.381573] sd 2:0:0:0: [sdc] [52803.381575] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.381579] sd 2:0:0:0: [sdc] CDB: [52803.381581] Read(10): 28 00 00 60 ae 77 00 00 08 00 [52803.382295] sd 2:0:0:0: [sdc] Unhandled error code [52803.382300] sd 2:0:0:0: [sdc] [52803.382302] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.382306] sd 2:0:0:0: [sdc] CDB: [52803.382307] Read(10): 28 00 00 67 6a 87 00 00 08 00 [52803.382552] sd 2:0:0:0: [sdc] Unhandled error code [52803.382556] sd 2:0:0:0: [sdc] [52803.382558] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.382562] sd 2:0:0:0: [sdc] CDB: [52803.382564] Read(10): 28 00 00 67 6a af 00 00 08 00 [52803.382794] sd 2:0:0:0: [sdc] Unhandled error code [52803.382798] sd 2:0:0:0: [sdc] [52803.382801] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.382804] sd 2:0:0:0: [sdc] CDB: [52803.382806] Read(10): 28 00 00 67 6a c7 00 00 08 00 [52803.383269] sd 2:0:0:0: [sdc] Unhandled error code [52803.383274] sd 2:0:0:0: [sdc] [52803.383277] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.383280] sd 2:0:0:0: [sdc] CDB: [52803.383282] Read(10): 28 00 00 67 6a f7 00 00 08 00 [52803.383556] sd 2:0:0:0: [sdc] Unhandled error code [52803.383560] sd 2:0:0:0: [sdc] [52803.383563] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.383566] sd 2:0:0:0: [sdc] CDB: [52803.383568] Read(10): 28 00 00 67 6b 2f 00 00 08 00 [52803.386185] sd 2:0:0:0: [sdc] Unhandled error code [52803.386191] sd 2:0:0:0: [sdc] [52803.386194] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.386198] sd 2:0:0:0: [sdc] CDB: [52803.386200] Read(10): 28 00 01 4c 1b bf 00 00 08 00 [52803.386454] sd 2:0:0:0: [sdc] Unhandled error code [52803.386458] sd 2:0:0:0: [sdc] [52803.386461] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.386465] sd 2:0:0:0: [sdc] CDB: [52803.386467] Read(10): 28 00 07 1a b4 1f 00 00 08 00 [52803.388320] sd 2:0:0:0: [sdc] Unhandled error code [52803.388324] sd 2:0:0:0: [sdc] [52803.388326] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.388328] sd 2:0:0:0: [sdc] CDB: [52803.388329] Read(10): 28 00 09 bd de 17 00 00 08 00 [52803.388836] sd 2:0:0:0: [sdc] Unhandled error code [52803.388838] sd 2:0:0:0: [sdc] [52803.388839] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.388841] sd 2:0:0:0: [sdc] CDB: [52803.388842] Read(10): 28 00 07 57 9f ff 00 00 08 00 [52803.389124] sd 2:0:0:0: [sdc] Unhandled error code [52803.389126] sd 2:0:0:0: [sdc] [52803.389127] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.389129] sd 2:0:0:0: [sdc] CDB: [52803.389130] Read(10): 28 00 00 67 6b 8f 00 00 08 00 [52803.389244] sd 2:0:0:0: [sdc] Unhandled error code [52803.389246] sd 2:0:0:0: [sdc] [52803.389248] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.389249] sd 2:0:0:0: [sdc] CDB: [52803.389250] Read(10): 28 00 07 e9 ee ff 00 00 08 00 [52803.390386] sd 2:0:0:0: [sdc] Unhandled error code [52803.390389] sd 2:0:0:0: [sdc] [52803.390390] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.390392] sd 2:0:0:0: [sdc] CDB: [52803.390393] Read(10): 28 00 07 1a be 0f 00 00 08 00 [52803.390682] sd 2:0:0:0: [sdc] Unhandled error code [52803.390685] sd 2:0:0:0: [sdc] [52803.390686] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.390688] sd 2:0:0:0: [sdc] CDB: [52803.390689] Read(10): 28 00 00 67 6b e7 00 00 08 00 [52803.390804] sd 2:0:0:0: [sdc] Unhandled error code [52803.390806] sd 2:0:0:0: [sdc] [52803.390808] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.390809] sd 2:0:0:0: [sdc] CDB: [52803.390810] Read(10): 28 00 07 ed 17 bf 00 00 08 00 [52803.391449] sd 2:0:0:0: [sdc] Unhandled error code [52803.391451] sd 2:0:0:0: [sdc] [52803.391452] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.391454] sd 2:0:0:0: [sdc] CDB: [52803.391455] Read(10): 28 00 09 bd e5 9f 00 00 08 00 [52803.391956] sd 2:0:0:0: [sdc] Unhandled error code [52803.391958] sd 2:0:0:0: [sdc] [52803.391960] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.391961] sd 2:0:0:0: [sdc] CDB: [52803.391962] Read(10): 28 00 00 b5 86 a7 00 00 08 00 [52803.392293] sd 2:0:0:0: [sdc] Unhandled error code [52803.392295] sd 2:0:0:0: [sdc] [52803.392296] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.392298] sd 2:0:0:0: [sdc] CDB: [52803.392299] Read(10): 28 00 07 18 bf bf 00 00 08 00 [52803.392843] sd 2:0:0:0: [sdc] Unhandled error code [52803.392845] sd 2:0:0:0: [sdc] [52803.392846] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.392848] sd 2:0:0:0: [sdc] CDB: [52803.392849] Read(10): 28 00 00 60 b3 1f 00 00 08 00 [52803.392929] sd 2:0:0:0: [sdc] Unhandled error code [52803.392931] sd 2:0:0:0: [sdc] [52803.392932] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.392934] sd 2:0:0:0: [sdc] CDB: [52803.392935] Read(10): 28 00 00 60 b3 1f 00 00 08 00 [52803.393057] sd 2:0:0:0: [sdc] Unhandled error code [52803.393059] sd 2:0:0:0: [sdc] [52803.393060] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.393062] sd 2:0:0:0: [sdc] CDB: [52803.393063] Read(10): 28 00 00 60 83 9f 00 00 08 00 [52803.393286] sd 2:0:0:0: [sdc] Unhandled error code [52803.393288] sd 2:0:0:0: [sdc] [52803.393289] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.393291] sd 2:0:0:0: [sdc] CDB: [52803.393292] Read(10): 28 00 00 67 6b bf 00 00 08 00 [52803.393720] sd 2:0:0:0: [sdc] Unhandled error code [52803.393722] sd 2:0:0:0: [sdc] [52803.393723] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.393725] sd 2:0:0:0: [sdc] CDB: [52803.393725] Read(10): 28 00 00 60 b2 17 00 00 08 00 [52803.393806] sd 2:0:0:0: [sdc] Unhandled error code [52803.393808] sd 2:0:0:0: [sdc] [52803.393809] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.393810] sd 2:0:0:0: [sdc] CDB: [52803.393811] Read(10): 28 00 00 60 b2 17 00 00 08 00 [52803.393892] sd 2:0:0:0: [sdc] Unhandled error code [52803.393894] sd 2:0:0:0: [sdc] [52803.393895] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.393896] sd 2:0:0:0: [sdc] CDB: [52803.393897] Read(10): 28 00 00 60 b2 17 00 00 08 00 [52803.393974] sd 2:0:0:0: [sdc] Unhandled error code [52803.393976] sd 2:0:0:0: [sdc] [52803.393977] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.393978] sd 2:0:0:0: [sdc] CDB: [52803.393979] Read(10): 28 00 00 60 b2 17 00 00 08 00 [52803.394298] sd 2:0:0:0: [sdc] Unhandled error code [52803.394300] sd 2:0:0:0: [sdc] [52803.394302] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.394303] sd 2:0:0:0: [sdc] CDB: [52803.394304] Read(10): 28 00 00 5d a6 a7 00 00 08 00 [52803.395577] sd 2:0:0:0: [sdc] Unhandled error code [52803.395580] sd 2:0:0:0: [sdc] [52803.395582] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.395584] sd 2:0:0:0: [sdc] CDB: [52803.395585] Read(10): 28 00 00 00 01 9f 00 00 08 00 [52803.395721] sd 2:0:0:0: [sdc] Unhandled error code [52803.395724] sd 2:0:0:0: [sdc] [52803.395725] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.395726] sd 2:0:0:0: [sdc] CDB: [52803.395727] Read(10): 28 00 00 00 01 67 00 00 08 00 [52803.395843] sd 2:0:0:0: [sdc] Unhandled error code [52803.395845] sd 2:0:0:0: [sdc] [52803.395846] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.395847] sd 2:0:0:0: [sdc] CDB: [52803.395848] Read(10): 28 00 02 a8 33 77 00 00 08 00 [52803.395960] sd 2:0:0:0: [sdc] Unhandled error code [52803.395962] sd 2:0:0:0: [sdc] [52803.395963] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.395965] sd 2:0:0:0: [sdc] CDB: [52803.395965] Read(10): 28 00 00 b5 ae 7f 00 00 08 00 [52803.396077] sd 2:0:0:0: [sdc] Unhandled error code [52803.396079] sd 2:0:0:0: [sdc] [52803.396080] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.396082] sd 2:0:0:0: [sdc] CDB: [52803.396083] Read(10): 28 00 00 63 64 bf 00 00 08 00 [52803.396193] sd 2:0:0:0: [sdc] Unhandled error code [52803.396195] sd 2:0:0:0: [sdc] [52803.396196] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.396198] sd 2:0:0:0: [sdc] CDB: [52803.396199] Read(10): 28 00 07 1a e2 e7 00 00 08 00 [52803.396313] sd 2:0:0:0: [sdc] Unhandled error code [52803.396315] sd 2:0:0:0: [sdc] [52803.396316] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.396318] sd 2:0:0:0: [sdc] CDB: [52803.396319] Read(10): 28 00 07 1a b9 87 00 00 08 00 [52803.396435] sd 2:0:0:0: [sdc] Unhandled error code [52803.396437] sd 2:0:0:0: [sdc] [52803.396438] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.396439] sd 2:0:0:0: [sdc] CDB: [52803.396441] Read(10): 28 00 02 ce 8e df 00 00 08 00 [52803.396555] sd 2:0:0:0: [sdc] Unhandled error code [52803.396557] sd 2:0:0:0: [sdc] [52803.396558] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.396560] sd 2:0:0:0: [sdc] CDB: [52803.396561] Read(10): 28 00 0e 66 6d f7 00 00 08 00 [52803.396769] sd 2:0:0:0: [sdc] Unhandled error code [52803.396770] sd 2:0:0:0: [sdc] [52803.396772] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.396773] sd 2:0:0:0: [sdc] CDB: [52803.396774] Read(10): 28 00 07 1a e4 2f 00 00 08 00 [52803.396886] sd 2:0:0:0: [sdc] Unhandled error code [52803.396888] sd 2:0:0:0: [sdc] [52803.396889] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.396890] sd 2:0:0:0: [sdc] CDB: [52803.396891] Read(10): 28 00 00 63 d4 3f 00 00 08 00 [52803.397002] sd 2:0:0:0: [sdc] Unhandled error code [52803.397004] sd 2:0:0:0: [sdc] [52803.397005] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.397007] sd 2:0:0:0: [sdc] CDB: [52803.397007] Read(10): 28 00 07 1a e4 1f 00 00 08 00 [52803.400074] sd 2:0:0:0: [sdc] Unhandled error code [52803.400078] sd 2:0:0:0: [sdc] [52803.400079] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.400081] sd 2:0:0:0: [sdc] CDB: [52803.400082] Read(10): 28 00 07 16 c7 5f 00 00 08 00 [52803.400318] sd 2:0:0:0: [sdc] Unhandled error code [52803.400320] sd 2:0:0:0: [sdc] [52803.400322] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.400323] sd 2:0:0:0: [sdc] CDB: [52803.400324] Read(10): 28 00 00 60 01 87 00 00 08 00 [52803.400408] sd 2:0:0:0: [sdc] Unhandled error code [52803.400410] sd 2:0:0:0: [sdc] [52803.400412] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.400413] sd 2:0:0:0: [sdc] CDB: [52803.400414] Read(10): 28 00 00 60 01 0f 00 00 08 00 [52803.400564] sd 2:0:0:0: [sdc] Unhandled error code [52803.400566] sd 2:0:0:0: [sdc] [52803.400568] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.400569] sd 2:0:0:0: [sdc] CDB: [52803.400570] Read(10): 28 00 00 5d d1 d7 00 00 08 00 [52803.400841] sd 2:0:0:0: [sdc] Unhandled error code [52803.400843] sd 2:0:0:0: [sdc] [52803.400844] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.400846] sd 2:0:0:0: [sdc] CDB: [52803.400847] Read(10): 28 00 07 1a e3 47 00 00 08 00 [52803.401151] sd 2:0:0:0: [sdc] Unhandled error code [52803.401153] sd 2:0:0:0: [sdc] [52803.401155] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.401156] sd 2:0:0:0: [sdc] CDB: [52803.401157] Read(10): 28 00 07 1a b9 1f 00 00 08 00 [52803.401310] sd 2:0:0:0: [sdc] Unhandled error code [52803.401312] sd 2:0:0:0: [sdc] [52803.401313] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.401315] sd 2:0:0:0: [sdc] CDB: [52803.401316] Read(10): 28 00 00 a4 1b 57 00 00 08 00 [52803.401877] sd 2:0:0:0: [sdc] Unhandled error code [52803.401879] sd 2:0:0:0: [sdc] [52803.401880] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.401881] sd 2:0:0:0: [sdc] CDB: [52803.401882] Read(10): 28 00 0e 66 35 47 00 00 08 00 [52803.402032] sd 2:0:0:0: [sdc] Unhandled error code [52803.402033] sd 2:0:0:0: [sdc] [52803.402034] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.402036] sd 2:0:0:0: [sdc] CDB: [52803.402037] Read(10): 28 00 06 30 69 ff 00 00 08 00 [52803.402148] sd 2:0:0:0: [sdc] Unhandled error code [52803.402150] sd 2:0:0:0: [sdc] [52803.402151] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.402153] sd 2:0:0:0: [sdc] CDB: [52803.402154] Read(10): 28 00 09 bd d8 77 00 00 08 00 [52803.402263] sd 2:0:0:0: [sdc] Unhandled error code [52803.402265] sd 2:0:0:0: [sdc] [52803.402266] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.402267] sd 2:0:0:0: [sdc] CDB: [52803.402268] Read(10): 28 00 00 5d ff 77 00 00 08 00 [52803.402376] sd 2:0:0:0: [sdc] Unhandled error code [52803.402378] sd 2:0:0:0: [sdc] [52803.402379] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.402381] sd 2:0:0:0: [sdc] CDB: [52803.402382] Read(10): 28 00 00 5d ff 7f 00 00 08 00 [52803.402490] sd 2:0:0:0: [sdc] Unhandled error code [52803.402492] sd 2:0:0:0: [sdc] [52803.402493] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.402495] sd 2:0:0:0: [sdc] CDB: [52803.402496] Read(10): 28 00 00 00 01 2f 00 00 08 00 [52803.402602] sd 2:0:0:0: [sdc] Unhandled error code [52803.402604] sd 2:0:0:0: [sdc] [52803.402605] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.402607] sd 2:0:0:0: [sdc] CDB: [52803.402608] Read(10): 28 00 00 b5 ac 8f 00 00 08 00 [52803.402715] sd 2:0:0:0: [sdc] Unhandled error code [52803.402717] sd 2:0:0:0: [sdc] [52803.402719] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.402720] sd 2:0:0:0: [sdc] CDB: [52803.402721] Read(10): 28 00 00 e1 18 ff 00 00 08 00 [52803.402829] sd 2:0:0:0: [sdc] Unhandled error code [52803.402831] sd 2:0:0:0: [sdc] [52803.402833] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.402834] sd 2:0:0:0: [sdc] CDB: [52803.402835] Read(10): 28 00 09 bd ea cf 00 00 08 00 [52803.403999] sd 2:0:0:0: [sdc] Unhandled error code [52803.404001] sd 2:0:0:0: [sdc] [52803.404003] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52803.404005] sd 2:0:0:0: [sdc] CDB: [52803.404006] Read(10): 28 00 07 1a b8 f7 00 00 08 00 [52832.950225] sd 2:0:0:0: [sdc] Unhandled error code [52832.950230] sd 2:0:0:0: [sdc] [52832.950233] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52832.950235] sd 2:0:0:0: [sdc] CDB: [52832.950237] Write(10): 2a 00 00 60 bf 7f 00 00 08 00 [52832.950247] blk_update_request: 1077 callbacks suppressed [52832.950250] end_request: I/O error, dev sdc, sector 6340479 [52832.950253] quiet_error: 1077 callbacks suppressed [52832.950256] Buffer I/O error on device sdc1, logical block 792552 [52832.950258] lost page write due to I/O error on sdc1 [52832.950269] sd 2:0:0:0: [sdc] Unhandled error code [52832.950272] sd 2:0:0:0: [sdc] [52832.950273] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [52832.950276] sd 2:0:0:0: [sdc] CDB: [52832.950277] Write(10): 2a 00 01 a5 f1 4f 00 00 08 00 [52832.950285] end_request: I/O error, dev sdc, sector 27652431 [52832.950287] Buffer I/O error on device sdc1, logical block 3456546 [52832.950289] lost page write due to I/O error on sdc1

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  • My Ubuntu Touch seems to be broken no matter how many different files I try

    - by zeokila
    So I'm planning on testing out Ubuntu Touch, and developing some applications for it so I thought I would flash it to my Nexus 4 that was already unlocked, and running Paranoid Android and the kernel associated. I headed to Ubuntu's website, browsed around and came across this page: Touch/Install - Ubuntu Wiki I followed Step 1 perfectly, word by word. Its seems to me that everything on that part is fine. I skipped Step 2 having already done that for Paranoid Android, and then I follow 3 and 4 word to word also. Using the command phablet-flash -b everything seemed to be fine. So it booted up and all seemed normal, but it wasn't. Here are some major bugs that only seem to happen to me. So I was greeted with a normal lock screen: But one of the first noticable things on the home screen is that I only have 4 tabs, not 5: Some of the applications that are supposed to work do not (I know some are dummies) like here with the calculator, this is what I get: On the homescreen it is a black box, it will crash a couple of seconds later: Another annoying problem is that when I want to close apps, I have from right to left, if I close an app on the left first it will close it, but it will open the app to it's right, weird: Yet another bug, this one is in the pull down drawer, when you just click on it, you can see that not all the icons are there: Pretty much everything else works as it should, but my main problem is that there is no telephony, I'm not sure how it works exactly, but I'm never asked a SIM code (I'm guessing you need that?), I can't compose SMS's and can't dial numbers, it won't let me select the 'Send' or 'Call' button. I've after tried manual installs all over the place with these files: http://cdimage.ubuntu.com/ubuntu-touch-preview/daily-preinstalled/current/saucy-preinstalled-armel+mako.zip (Says 44MB on site - 46.6MB on my laptop) http://cdimage.ubuntu.com/ubuntu-touch-preview/daily-preinstalled/current/saucy-preinstalled-phablet-armhf.zip (Says 366MB on site - 383.2MB on my laptop) There are some weird size differences between what the site told me and what I downloaded, but I've tried re-downloading just to end up with the same file. And it just alway ends up with the same problems. No telephony and those weird bugs. So my question is, how the hell can I get the same version as everyone else, with the ability to send texts and call and open the calculator and more? Also, definitely running saucy: And maybe useful? This is what's in the device info:

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  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

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  • Hello With Oracle Identity Manager Architecture

    - by mustafakaya
    Hi, my name is Mustafa! I'm a Senior Consultant in Fusion Middleware Team and living in Istanbul,Turkey. I worked many various Java based software development projects such as end-to-end web applications, CRM , Telco VAS and integration projects.I want to share my experiences and research about Fusion Middleware Products in this column. Customer always wants best solution from software consultants or developers. Solution will be a code snippet or change complete architecture. We faced different requests according to the case of customer. In my posts i want to discuss Fusion Middleware Products Architecture or how can extend usability with apis or UI customization and more and I look forward to engaging with you on your experiences and thoughts on this.  In my first post, i will be discussing Oracle Identity Manager architecture  and i plan to discuss Oracle Identity Manager 11g features in next posts. Oracle Identity Manager System Architecture Oracle Identity Governance includes Oracle Identity Manager,Oracle Identity Analytics and Oracle Privileged Account Manager. I will discuss Oracle Identity Manager architecture in this post.  In basically, Oracle Identity Manager is a n-tier standard  Java EE application that is deployed on Oracle WebLogic Server and uses  a database .  Oracle Identity Manager presentation tier has three different screen and two different client. Identity Self Service and Identity System Administration are web-based thin client. Design Console is a Java Swing Client that communicates directly with the Business Service Tier.  Identity Self Service provides end-user operations and delegated administration features. System Administration provides system administration functions. And Design Console mostly use for development management operations such as  create and manage adapter and process form,notification , workflow desing, reconciliation rules etc. Business service tier is implemented as an Enterprise JavaBeans(EJB) application. So you can extense Oracle Identity Manager capabilities.  -The SMPL and EJB APIs allow develop custom plug-ins such as management roles or identities.  -Identity Services allow use core business capabilites of Oracle Identity Manager such as The User provisioning or reconciliation service. -Integration Services allow develop custom connectors or adapters for various deployment needs. -Platform Services allow use Entitlement Servers, Scheduler or SOA composites. The Middleware tier allows you using capabilites ADF Faces,SOA Suites, Scheduler, Entitlement Server and BI Publisher Reports. So OIM allows you to configure workflows uses Oracle SOA Suite or define authorization policies use with Oracle Entitlement Server. Also you can customization of OIM UI without need to write code and using ADF Business Editor  you can extend custom attributes to user,role,catalog and other objects. Data tiers; Oracle Identity Manager is driven by data and metadata which provides flexibility and adaptability to Oracle Identity Manager functionlities.  -Database has five schemas these are OIM,SOA,MDS,OPSS and OES. Oracle Identity Manager uses database to store runtime and configuration data. And all of entity, transactional and audit datas are stored in database. -Metadata Store; customizations and personalizations are stored in file-based repository or database-based repository.And Oracle Identity Manager architecture,the metadata is in Oracle Identity Manager database to take advantage of some of the advanced performance and availability features that this mode provides. -Identity Store; Oracle Identity Manager provides the ability to integrate an LDAP-based identity store into Oracle Identity Manager architecture.  Oracle Identity Manager uses the human workflow module of Oracle Service Oriented Architecture Suite. OIM connects to SOA using the T3 URL which is front-end URL for the SOA server.Oracle Identity Manager uses embedded Oracle Entitlement Server for authorization checks in OIM engine.  Several Oracle Identity Manager modules use JMS queues. Each queue is processed by a separate Message Driven Bean (MDB), which is also part of the Oracle Identity Manager application. Message producers are also part of the Oracle Identity Manager application. Oracle Identity Manager uses a scheduled jobs for some activities in the background.Some of scheduled jobs come with Out-Of-Box such as the disable users after the end date of the users or you can define your custom schedule jobs with Oracle Identity Manager APIs. You can use Oracle BI Publisher for reporting Oracle Identity Manager transactions or audit data which are in database. About me: Mustafa Kaya is a Senior Consultant in Oracle Fusion Middleware Team, living in Istanbul. Before coming to Oracle, he worked in teams developing web applications and backend services at a telco company. He is a Java technology enthusiast, software engineer and addicted to learn new technologies,develop new ideas. Follow Mustafa on Twitter,Connect on LinkedIn, and visit his site for Oracle Fusion Middleware related tips.

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  • SQL Contest – Win USD 300 Worth Gift – Cartoon Contest is Back

    - by pinaldave
    There are two excellent contests and we have lots of winning to do this year end. 1) Win USD 25 Amazon Gift Cards (10 Units) This is very simple, you just have to download SQL Server DB Optimizer. That’s it! There are only two conditions: You must have a valid email address. As USD 25 Amazon Gift Card will be sent to the same address. Download DB Optimizer between today and Dec 8, 2012. Link to Download DB Optimizer. Every day one winner will be notified about their winning USD 25 Amazon Gift Cards for next 10 days. 2) Win Star Wars R2-D2 Inflatable R/C This the coolest thing to win. I personally want one but as I am running a contest, I can’t  participate. You get this cool Remote Controlled Device – you just have to answer following cartoon contest. Read the complete story and think what will be the answer provided by the smart employee. There are only two conditions: Leave your answer in the comment area of this blog post (every comment will be hidden till Dec 8, 2012). Please leave your answer in the comment area between today and Dec 8, 2012. Remember you can participate as many times as you want. Make sure that your answer is correct and creative. The most creative answer will be selected. The decision of contest owner will be final. We may have runner’s up prices but for the moment let us try to win R2-D2. Here is the cool video of R2D2. Now here is the cartoon story, please follow the story and complete the very last cartoon template. Your answer should be correct and should be creative. However, the ideal answer will not be longer than one or two sentences. Hint: (Hint) Well, Leave your answer in the comment area of this blog post. If you do not win R2D2, trust me there are chances you may win a surprise gift from me. Remember your answer should be correct and should be creative. However, the ideal answer will not be longer than one or two sentences. Last day to participate in both of the contest is Dec 8, 2012. We will announce the winner in the week of December 10. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, SQLServer, T SQL, Technology

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  • Oracle Enterprise Manager Cloud Control 12c: Contributing to emerging Cloud standards

    - by Anand Akela
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Contributed by Tony Di Cenzo, Director for Standards Strategy and Architecture, and Mark Carlson, Principal Cloud Architect, for Oracle's Systems Management and Storage Products Groups . As one would expect of an industry leader, Oracle's participation in industry standards bodies is extensive. We participate in dozens of organizations that produce open standards which apply to our products, and our commitment to the success of these organizations is manifest in several way - we support them financially through our memberships; our senior engineers are active participants, often serving in leadership positions on boards, technical working groups and committees; and when it makes good business sense we contribute our intellectual property. We believe supporting the development of open standards is fundamental to Oracle meeting customer demands for product choice, seamless interoperability, and lowering the cost of ownership. Nowhere is this truer than in the area of cloud standards, and for the most recent release of our flagship management product, Oracle Enterprise Manager Cloud Control 12c (EM Cloud Control 12c). There is a fundamental rule that standards follow architecture. This was true of distributed computing, it was true of service-oriented architecture (SOA), and it's true of cloud. If you are familiar with Enterprise Manager it is likely to be no surprise that EM Cloud Control 12c is a source of technology that can be considered for adoption within cloud management standards. The reason, quite simply, is that the Oracle integrated stack architecture aligns with the cloud architecture models being adopted by the industry, and EM Cloud Control 12c has been developed to manage this architecture. EM Cloud Control 12c has facilities for managing the various underlying capabilities of the integrated stack in IaaS, PaaS, and SaaS clouds, and enables essential characteristics such as on-demand self-service provisioning, centralized policy-based resource management, integrated chargeback, and capacity planning, and complete visibility of the physical and virtual environment from applications to disk. Our most recent contribution in support of cloud management standards to come out of the EM Cloud Control 12c work was the Oracle Cloud Elemental Resource Model API. Oracle contributed the Elemental Resource Model API to the Distributed Management Task Force (DMTF) in 2011 where it was assigned to DMTF's Cloud Management Working Group (CMWG). The CMWG is considering the Oracle specification and those of several other vendors in their effort to produce a best practices specification for managing IaaS clouds. DMTF's Cloud Infrastructure Management Interface specification, called CIMI for short, is currently out for public review and expected to be released by DMTF later this year. We are proud to be playing an important role in the development of what is expected to become a major cloud standard. You can find more information on DMTF CIMI at http://dmtf.org/standards/cloud. You can find the work-in-progress release of CIMI at http://dmtf.org/content/cimi-work-progress-specifications-now-available-public-comment . The Oracle Cloud API specification is available on the Oracle Technology Network. You can find more information about the Oracle Cloud Elemental Resource Model API on the Oracle Technical Network (OTN), including a webcast featuring the API engineering manager Jack Yu (see TechCast Live: Inside the Oracle Cloud Resource Model API). If you have not seen this video we recommend you take the time to view it. Simply hover your cursor over the webcast title and control+click to follow the embedded link. If you have a question about the Oracle Cloud API or want to learn more about Oracle's participation in cloud management standards efforts drop us a line. We'd love to hear from you. The Enterprise Manager Standards Blogs are written by Tony Di Cenzo, Director for Standards Strategy and Architecture, and Mark Carlson, Principal Cloud Architect, for Oracle's Systems Management and Storage Products Groups. They can be reached at Tony.DiCenzo at Oracle.com and Mark.Carlson at Oracle.com respectively. Stay Connected: Twitter |  Face book |  You Tube |  Linked in |  Newsletter

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  • Using real fonts in HTML 5 & CSS 3 pages

    - by nikolaosk
    This is going to be the fifth post in a series of posts regarding HTML 5. You can find the other posts here, here , here and here.In this post I will provide a hands-on example on how to use real fonts in HTML 5 pages with the use of CSS 3.Font issues have been appearing in all websites and caused all sorts of problems for web designers.The real problem with fonts for web developers until now was that they were forced to use only a handful of fonts.CSS 3 allows web designers not to use only web-safe fonts.These fonts are in wide use in most user's operating systems.Some designers (when they wanted to make their site stand out) resorted in various techniques like using images instead of fonts. That solution is not very accessible-friendly and definitely less SEO friendly.CSS (through CSS3's Fonts module) 3 allows web developers to embed fonts directly on a web page.First we need to define the font and then attach the font to elements.Obviously we have various formats for fonts. Some are supported by all modern browsers and some are not.The most common formats are, Embedded OpenType (EOT),TrueType(TTF),OpenType(OTF). I will use the @font-face declaration to define the font used in this page.  Before you download fonts (in any format) make sure you have understood all the licensing issues. Please note that all these real fonts will be downloaded in the client's computer.A great resource on the web (maybe the best) is http://www.typekit.com/.They have an abundance of web fonts for use. Please note that they sell those fonts.Another free (best things in life a free, aren't they?) resource is the http://www.google.com/webfonts website. I have visited the website and downloaded the Aladin webfont.When you download any font you like make sure you read the license first. Aladin webfont is released under the Open Font License (OFL) license. Before I go on with the actual demo I will use the (http://www.caniuse.com) to see the support for web fonts from the latest versions of modern browsers.Please have a look at the picture below. We see that all the latest versions of modern browsers support this feature. In order to be absolutely clear this is not (and could not be) a detailed tutorial on HTML 5. There are other great resources for that.Navigate to the excellent interactive tutorials of W3School.Another excellent resource is HTML 5 Doctor.Two very nice sites that show you what features and specifications are implemented by various browsers and their versions are http://caniuse.com/ and http://html5test.com/. At this times Chrome seems to support most of HTML 5 specifications.Another excellent way to find out if the browser supports HTML 5 and CSS 3 features is to use the Javascript lightweight library Modernizr.In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like.You can use Visual Studio 2012 Express edition. You can download it here.I create a simple HTML 5 page. The markup follows and it is very easy to use and understand<!DOCTYPE html><html lang="en">  <head>    <title>HTML 5, CSS3 and JQuery</title>    <meta http-equiv="Content-Type" content="text/html;charset=utf-8" >    <link rel="stylesheet" type="text/css" href="style.css">       </head>  <body>      <div id="header">      <h1>Learn cutting edge technologies</h1>      <p>HTML 5, JQuery, CSS3</p>    </div>        <div id="main">          <h2>HTML 5</h2>                        <p>            HTML5 is the latest version of HTML and XHTML. The HTML standard defines a single language that can be written in HTML and XML. It attempts to solve issues found in previous iterations of HTML and addresses the needs of Web Applications, an area previously not adequately covered by HTML.          </p>      </div>             </body>  </html> Then I create the style.css file.<style type="text/css">@font-face{font-family:Aladin;src: url('Aladin-Regular.ttf')}h1{font-family:Aladin,Georgia,serif;}</style> As you can see we want to style the h1 tag in our HTML 5 markup.I just use the @font-face property,specifying the font-family and the source of the web font. Then I just use the name in the font-family property to style the h1 tag.Have a look below to see my page in IE10. Make sure you open this page in all your browsers installed in your machine. Make sure you have downloaded the latest versions. Now we can make our site stand out with web fonts and give it a really unique look and feel. Hope it helps!!!  

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  • Silverlight Cream for December 09, 2010 -- #1006

    - by Dave Campbell
    In this Issue: Adam Kinney, Jonathan van de Veen, René Schulte(-2-), Vikas, Chad Campbell, Chris Koenig, John Papa, and Martin Krüger. Above the Fold: Silverlight: "Silverlight TV #54: Introducing 11 Brand New Labs" John Papa WP7: "Gestures in Windows Phone 7" Chris Koenig Training: "New Windows Phone 7 tutorials for Designers on toolbox!" Adam Kinney Shoutouts: Jesse Liberty posted ways to get help when you get stuck: Top 10 Tips To Getting Help With Silverlight From SilverlightCream.com: New Windows Phone 7 tutorials for Designers on toolbox! Adam Kinney posted about some WP7 design goodness he's had the opportunity to take part in putting together that is now available for all of us on the Microsoft design Toolbox site.... detailed info about what's there. Adventures while building a Silverlight Enterprise application part #39 Jonathan van de Veen has his latest Silverlight coding adventure detailed on his blog... in the final throes of releasing, he came across some issues surrounding CRUD operations... Windows Phone Unplugged - How to Detect the Zune Software René Schulte has a post up about my two favorite devices: Zune and WP7 ... and how to detect if the Zune software is running when the device is connected to the PC. Issue with the WP7 PictureDecoder and Workaround René Schulte has a second post up today about strange behavior with the PictureDecoder DecodeJpeg method... he describes the problem and a workaround for it. Performance Wizard for Silverlight Vikas reports some Silverlight goodness in the VS2010 SP1 beta that's out ... a Performance Wizard... and he's ratted out it's use and sharing that info... Submitting an App to the Windows Phone Marketplace Chad Campbell details the user experience of getting an app through the marketplace to users... from the standpoint of someone that's been there. Gestures in Windows Phone 7 Chris Koenig is talking about Gestures in WP7, documenting how he used some XNA to get some side-to-side image scrolling going on... and gave us the source! Silverlight TV #54: Introducing 11 Brand New Labs John Papa has his latest Silverlight TV up and he's talking to two great guys: Dan Wahlin and Corey Schuman who have produced the labs you've seen referenced... awesome stuff guys... WP7: precisely position the text cursor when writing text Martin Krüger has a quick WP7 usage tip up for precisely positioning the text cursor in a textbox ... I could have used that today when "Nick's Frame Shop" came up as "Nix Frame Shop" in a search. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Setting up OpenGL camera with off-center perspective

    - by user5484
    Hi, I'm using OpenGL ES (in iOS) and am struggling with setting up a viewport with an off-center distance point. Consider a game where you have a character in the left hand side of the screen, and some controls alpha'd over the left-hand side. The "main" part of the screen is on the right, but you still want to show whats in the view on the left. However when the character moves "forward" you want the character to appear to be going "straight", or "up" on the device, and not heading on an angle to the point that is geographically at the mid-x position in the screen. Here's the jist of how i set my viewport up where it is centered in the middle: // setup the camera // glMatrixMode(GL_PROJECTION); glLoadIdentity(); const GLfloat zNear = 0.1; const GLfloat zFar = 1000.0; const GLfloat fieldOfView = 90.0; // can definitely adjust this to see more/less of the scene GLfloat size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); CGRect rect; rect.origin = CGPointMake(0.0, 0.0); rect.size = CGSizeMake(backingWidth, backingHeight); glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glMatrixMode(GL_MODELVIEW); // rotate the whole scene by the tilt to face down on the dude const float tilt = 0.3f; const float yscale = 0.8f; const float zscale = -4.0f; glTranslatef(0.0, yscale, zscale); const int rotationMinDegree = 0; const int rotationMaxDegree = 180; glRotatef(tilt * (rotationMaxDegree - rotationMinDegree) / 2, 1.0f, 0.0f, 0.0f); glTranslatef(0, -yscale, -zscale); static float b = -25; //0; static float c = 0; // rotate by to face in the direction of the dude float a = RADIANS_TO_DEGREES(-atan2f(-gCamera.orientation.x, -gCamera.orientation.z)); glRotatef(a, 0.0, 1.0, 0.0); // and move to where it is glTranslatef(-gCamera.pos.x, -gCamera.pos.y, -gCamera.pos.z); // draw the rest of the scene ... I've tried a variety of things to make it appear as though "the dude" is off to the right: - do a translate after the frustrum to the x direction - do a rotation after the frustrum about the up/y-axis - move the camera with a biased lean to the left of the dude Nothing i do seems to produce good results, the dude will either look like he's stuck on an angle, or the whole scene will appear tilted. I'm no OpenGL expert, so i'm hoping someone can suggest some ideas or tricks on how to "off-center" these model views in OpenGL. Thanks!

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  • JavaOne Afterglow by Simon Ritter

    - by JuergenKress
    Last week was the eighteenth JavaOne conference and I thought it would be a good idea to write up my thoughts about how things went. Firstly thanks to Yoshio Terada for the photos, I didn't bother bringing a camera with me so it's good to have some pictures to add to the words. Things kicked off full-throttle on Sunday.  We had the Java Champions and JUG leaders breakfast, which was a great way to meet up with a lot of familiar faces and start talking all things Java.  At midday the show really started with the Strategy and Technical Keynotes.  This was always going to be tougher job than some years because there was no big shiny ball to reveal to the audience.  With the Java EE 7 spec being finalised a few months ago and Java SE 8, Java ME 8 and JDK8 not due until the start of next year there was not going to be any big announcement.  I thought both keynotes worked really well each focusing on the things most important to Java developers: Strategy One of the things that is becoming more and more prominent in many companies marketing is the Internet of Things (IoT).  We've moved from the conventional desktop/laptop environment to much more mobile connected computing with smart phones and tablets.  The next wave of the internet is not just billions of people connected, but 10s or 100s of billions of devices connected to the network, all generating data and providing much more precise control of almost any process you can imagine.  This ties into the ideas of Big Data and Cloud Computing, but implementation is certainly not without its challenges.  As Peter Utzschneider explained it's about three Vs: Volume, Velocity and Value.  All these devices will create huge volumes of data at very high speed; to avoid being overloaded these devices will need some sort of processing capabilities that can filter the useful data from the redundant.  The raw data then needs to be turned into useful information that has value.  To make this happen will require applications on devices, at gateways and on the back-end servers, all very tightly integrated.  This is where Java plays a pivotal role, write once, run everywhere becomes essential, having nine million developers fluent in the language makes it the defacto lingua franca of IoT.  There will be lots more information on how this will become a reality, so watch this space. Technical How do we make the IoT a reality, technically?  Using the game of chess Mark Reinhold, with the help of people like John Ceccarelli, Jasper Potts and Richard Bair, showed what you could do.  Using Java EE on the back end, Java SE and JavaFX on the desktop and Java ME Embedded and JavaFX on devices they showed a complete end-to-end demo. This was really impressive, using 3D features from JavaFX 8 (that's included with JDK8) to make a 3D animated Duke chess board.  Jasper also unveiled the "DukePad" a home made tablet using a Raspberry Pi, touch screen and accelerometer. Although the Raspberry Pi doesn't have earth shattering CPU performance (about the same level as a mid 1990s Pentium), it does have really quite good GPU performance so the GUI works really well.  The plans are all open sourced and available here.  One small, but very significant announcement was that Java SE will now be included with the NOOB and Raspbian Linux distros provided by the Raspberry Pi foundation (these can be found here).  No more hassle having to download and install the JDK after you've flashed your SD card OS image.  The finale was the Raspberry Pi powered chess playing robot.  Really very, very cool.  I talked to Jasper about this and he told me each of the chess pieces had been 3D printed and then he had to use acetone to give them a glossy finish (not sure what his wife thought of him spending hours in the kitchen in a gas mask!)  The way the robot arm worked was very impressive as it did not have any positioning data (like a potentiometer connected to each motor), but relied purely on carefully calibrated timings to get the arm to the right place.  Having done things like this myself in the past I know how easy it is to find a small error gets magnified into very big mistakes. Here's some pictures from the keynote: The "Dukepad" architecture Nice clear perspex case so you can see the innards. The very nice 3D chess set.  Maya's obviously a great tool. Read the full article here. WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Simon Ritter,Java One,OOW,Oracle OpenWorld,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Recent Innovations to ILOM

    - by B.Koch
    by Josh Rosen If you are wondering how Oracle can make some of the most advanced, reliable, and fault tolerant servers on the market, look no further than Oracle Integrated Lights Out Manager or ILOM.  We build ILOM into every server we create, from Oracle x86 Systems such as X3-2 to the SPARC T-Series family. Oracle ILOM is an embedded service processor, but it's really more than that.  It's a computer within a computer.  It's smart, it's tightly integrated into all aspects of the server's operation, and it's a big reason why Oracle servers are used for some of the most mission-critical workloads out there. To understand the value of ILOM, there is no better place to start than its fault management capability.  We have taken the sophisticated fault management architecture from Solaris, developed and refined over a decade, and built it into each and every ILOM. ILOM detects a potential issue at its earliest stage, watching low-level sensors.   If the root cause of a problem is not clear from a single error reading, ILOM will look for other clues and combine multiple pieces of information to correctly identify a failing component. ILOM provides peace of mind. We tailor our fault management for each new server platform that we produce.  You can rest assured that it's always actively keeping the server healthy.  And if there is a problem, you can be confident it will let you know by sending you a notification by e-mail or trap. We also heard IT managers tell us they needed a Ph.D. in computer engineering to manage today's servers. It doesn't have to be that way.  Thanks to the latest innovations to Oracle ILOM, we present hardware inventory and status in way that makes sense – to anyone.  Green means everything is healthy and red means something is wrong.  When a component needs to be replaced a clear message indicates where the problem is and points you at a knowledge article about that problem.  It's that simple. Simpler management and simple interfaces mean reduced complexity and lower costs to manage.  And we know that's really important. ILOM does all this while also providing advanced service processor features you depend on for managing enterprise class systems.  You can remotely control the server power, interact with a virtual video console for the server, and mount media on the server remotely.  There is no need to spend money on a KVM switch to get this functionality. And when people hear how advanced ILOM is, they can't believe ILOM is free.  All features are enabled and included with each Oracle server that you buy.  There are no advanced licenses you need to purchase or features to unlock. Configuring ILOM has also never been easier.  It is now possible to configure almost all aspects of the server directly from ILOM.  This includes changing BIOS settings, persistently modifying boot order, and optimizing power settings -- all directly from ILOM. But Oracle's innovation does not stop with ILOM.  Oracle has engineered Oracle Enterprise Manager Ops Center to integrate directly with ILOM, providing centralized management across all of our servers. Ops Center will discover each of your Oracle servers over the network by searching for ILOMs.  When it finds one, it knows how to communicate with ILOM to monitoring and configure that server from application to disk. Since every server that Oracle produces, from x86 Systems to SPARC T-Series up and down the line, comes with Oracle ILOM, you can manage all Oracle servers in the same way.  And while all of our servers may have different components on the inside, each with their specialized functions, the way you integrate them and the way you monitor and manage them is exactly the same. Oracle ILOM is state-of-art.  If you are looking for a server that make systems management simple and is easy to integrate and maintain, check out the latest advances to Oracle ILOM. Josh Rosen is a Principal Product Manager at Oracle and previously spent more than a decade as a developer and architect of system management software. Josh has worked on system management for many of Oracle's hardware products ranging from the earliest blade systems to the latest Oracle x86 servers.

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  • Willy Rotstein on Analytics and Social Media in Retail

    - by sarah.taylor(at)oracle.com
    Recently I came across a presentation from Dan Zarrella on "The Science of Retweets. (http://www.slideshare.net/HubSpot/the-science-of-retweets-with-dan-zarrella). It is an insightful, fact-based analysis of how tweets propagate and what makes them successful. The analysis is of course very interesting for those of us interested Tweeting. However, what really caught my attention is how well it illustrates, form a very different angle, some of the issues I am discussing with retailers these days. In particular the opportunities that e-commerce and social media open to those retailers with the appetite and vision to tackle the associated analytical challenges. And these challenges are of course not straightforward.   In his presentation Dan introduces the concept of Observability, I haven't had the opportunity to discuss with Dan his specific definition for the term. However, in practical retail terms, I would say that it means that through social media (and other web channels such as search) we can analyze and track processes by measuring Indicators that were not measurable before. The focus is in identifying patterns across a large number of consumers rather than what a particular individual "Likes".   The potential impact for retailers is huge. It opens the opportunity to monitor changes in consumer preference  and plan the business accordingly. And you can do this almost "real time" rather than through infrequent surveys that provide a "rear view" picture of your consumer behaviour. For instance, you could envision identifying when a particular set of fashion styles are breaking out from the pack, and commit a re-buy. Or you could monitor when the preference for a specific mobile device has declined and hence markdowns should be considered; or how demand for a specific ready-made food typically flows across regions and manage the inventory accordingly. Search, blogging, website and store data may need to be considered in identifying these trends. The data volumes involved are huge (check Andrea Morgan's recent post on "Big Data" in retail) but so are the benefits. As Andrea says, for the first time we can start getting insight into "Why" the business is performing in a certain way rather than just reporting on what is happening. And it is not just about the data volumes. Tackling the challenge also calls for integrated planning systems that can bring data and insight into the context of the Decision Making process Buyers, Merchandisers and Supply Chain managers are following. I strongly believe that only when data and process come together you can move from the anecdotal to systematically improving business performance.   I would love to hear your opinions on these trends and where you think Retail is heading to exploit these topics - please email me: [email protected]

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  • Mono for Android Book has been Released!!!!!

    - by Wallym
    If I understand things correctly, and I make no guarantees that I do, our Mono for Android book has been RELEASED!  I'm not quite sure what this means, but my guess is that that it has been printed and is being shipped to various book sellers.So, if you have pre-ordered a copy, its now up to Amazon to send it to you.  Its fully out of my control, Wrox, Wiley, as well as everyone but Amazon.If you haven't bought a copy already, why?  Seriously, go order 8-10 copies for the ones you love.  They'll make great romantic gifts for the ones you love.  Just think at the look on the other person's face when you give them a copy of our book. Here's a little about the book:The wait is over! For the millions of .NET/C# developers who have been eagerly awaiting the book that will guide them through the white-hot field of Android application programming, this is the book. As the first guide to focus on Mono for Android, this must-have resource dives into writing applications against Mono with C# and compiling executables that run on the Android family of devices.Putting the proven Wrox Professional format into practice, the authors provide you with the knowledge you need to become a successful Android application developer without having to learn another programming language. You'll explore screen controls, UI development, tables and layouts, and MonoDevelop as you become adept at developing Android applications with Mono for Android.Develop Android apps using tools you already know—C# and .NETAimed at providing readers with a thorough, reliable resource that guides them through the field of Android application programming, this must-have book shows how to write applications using Mono with C# that run on the Android family of devices. A team of authors provides you with the knowledge you need to become a successful Android application developer without having to learn another programming language. You'll explore screen controls, UI development, tables and layouts, and MonoDevelop as you become adept at planning, building, and developing Android applications with Mono for Android.Professional Android Programming with Mono for Android and .NET/C#:Shows you how to use your existing C# and .NET skills to build Android appsDetails optimal ways to work with data and bind data to controlsExplains how to program with Android device hardwareDives into working with the file system and application preferencesDiscusses how to share code between Mono for Android, MonoTouch, and Windows® Phone 7Reveals tips for globalizing your apps with internationalization and localization supportCovers development of tablet apps with Android 4Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.Now, go buy a bunch of copies!!!!!If you are interested in iPhone and Android and would like to get a little more knowledgeable in the area of development, you can purchase the 3 pack of books from Wrox on Mobile Development with Mono.  This will cover MonoTouch, Mono for Android, and cross platform methods for using both tools.  A great package in and of itself.  The name of that package is: Wrox Cross Platform Android and iOS Mobile Development Three-Pack 

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  • Working with Visual Studio Web Development Server and IE6 in XP Mode on Windows 7

    - by Igor Milovanovic
    (Brian Reiter from  thoughtful computing has described this setup in this StackOverflow thread. The credit for the idea is entirely his, I have just extended it with some step by step descriptions and added some links and screenhots.)   If you are forced  to still support Internet Explorer 6, you can setup following combination on your machine to make the development for it less painful. A common problem if you are developing on Windows 7 is that you can’t install IE6 on your machine. (Not that you want that anyway). So you will probably end up working locally with IE8 and FF, and test your IE6 compatibility on a separate machine. This can get quite annoying, because you will have to maintain two different development environments, not have all the tools available, etc.   You can help yourself by installing IE6 in a Windows 7 XP Mode, which is basically just an Windows XP running in a virtual machine.   [1] Windows XP Mode installation   After you have installed and configured your XP mode (remember the security settings like Windows Update and antivirus software), you can add the shortcut to the IE6 in the virtual machine to the “all users” start menu. This shortcut will be replicated to your windows 7 XP mode start menu, and you will be able to seamlessly start your IE 6 as a normal window on your Windows 7 desktop.   [2] Configure IE6 for the Windows 7 installation   If you configure your XP – Mode to use (Shared Networking)  NAT, you can now use IE6 to browse the sites in the internet. (add proxy settings to IE6 if necessary)                       The problem now is that you can’t connect to the webdev server which is running on your local machine. This is because web development server is crippled to allow only local connections for security reasons.   In order to trick webdev in believing that the requests are coming from local machine itself you can use a light weight proxy like privoxy on your host (windows 7) machine and configure the IE6 running in the virtual host.   The first step is to make the host machine (running windows 7) reachable from the virtual machine (running XP). In order to do that, you can install the loopback adapter, and configure it to use an IP which is routable from the virtual machine. In example screenshot (192.168.1.66).   [3] How to install loopback adapter in Windows 7   After installation you can assign a static IP which is routable from the virtual machine (in example 192.168.1.66)                     The next step is to configure privoxy to listen on that IP address (using some not used port, in example, the default port 8118)   Change following line in config.txt:   # #      Suppose you are running Privoxy on an IPv6-capable machine and #      you want it to listen on the IPv6 address of the loopback device: # #        listen-address [::1]:8118 # # listen-address  192.168.1.66:8118   The last step is to configure the IE6 to use Privoxy which is running on your Windows 7 host machine as proxy for all addresses (including localhost)                             And now you can use your Windows7 XP Mode IE6 to connect to your Visual Studio’s webdev web server.                         [4] http://stackoverflow.com/questions/683151/connect-remotely-to-webdev-webserver-exe

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  • The Kids Are Alright. With Facebook and SMS. But Not Twitter

    - by ultan o'broin
    I delivered a lecture to business and technology freshmen (late teens, I reckon) in Trinity College Dublin recently. I spoke about user experience in enterprise applications, trends that UX pros need to be aware of such as social media, community support, mobile and tablet platforms and a bunch of nuances around those areas (data and device security, privacy, reputation, branding, and so on). It was all fairly high level stuff given the audience, and I included lots of colorful screenshots. Irish-related examples helped to get the message across. During the lecture I did a quick poll. “How many students here use Twitter?” Answer: None. “How many use Facebook?” All (pretty much). So what do these guys like to use instead of Twitter? Easy - text messaging (or SMS if you like). They all had phones. Perhaps I should not have been so surprised about Twitter, but it’s always great to have research validated by some guerilla UX research on the street. There’s already quite a bit of research about teen uptake (or lack) of Twitter, telling us young adults don’t tweet. Twitter is seen as something for er, older people. Affordable devices and data plans that allow students to text really quickly are also popular (BlackBerry, for example). Younger people just luuurve to text each other. A lot.  Facebook versus Twitter for younger folks? Well, we know the story. No contest. I would love to engage more with students like these. I’ll plan for it. It will also be interesting to see if Twitter becomes more important to them over time. There were a few other interesting observations about the lack of uptake of Foursquare, Gowalla and mobile apps like that. I  don’t think there’s a huge uptake in these kind of apps in Ireland anyway, but maybe students have different priorities anyway?   I’ll return to that another day. Technorati Tags: Gowalla,FourSquare,Twitter,UX,user experience,user assistance,Trinity College Dublin

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  • How to Assign a Static IP to an Ubuntu 10.04 Desktop Computer

    - by Mysticgeek
    If you have a home network with several computers, assigning them static IP addresses can make troubleshooting easier. Today we take a look at switching from DHCP to a static IP in Ubuntu. Assign a Static IP Using Static IPs prevents address conflicts between machines and can allow easier access to them. If you have a small home network and are satisfied with the machines getting their IP address automatically via DHCP, there won’t be anything gained by using static addresses. Using Static IPs isn’t necessarily for the average user, but if you’re a geek who wants to know the address assigned to each machine, it can allow for faster troubleshooting.  To change your Ubuntu machine to a Static IP go to System \ Preferences \ Network Connections. In our example, we’re on a wired system so click on the Wired tab, then select Auto eth0 and click on Edit. Select the IPv4 settings tab, change Method to Manual, click the Add button. Then type in the Static IP Address, Subnet Mask, DNS Servers, and Default Gateway. Then click Apply when you’re finished. Make sure to hit Enter after typing in the Default Gateway otherwise it will revert back to 0.0.0.0 You’ll need to enter in your admin password before the changes go into affect. To verify the changes have been made successfully launch a Terminal session and type in ifconfig at the command prompt, or follow these directions. You also might want to ping the address from another machine to make sure everything is communicating. If you want to assign a Static IP to your Windows machines, check out our article on how to assign a Static IP on Windows systems (make sure to browse the comments as our readers have some good suggestions).  Whether you have a small office or home network set up with a server and several machines, using a Static IP on each device can help you manage them easily. Again, it isn’t for everyone as it really depends on how your network is setup and the way you use it. Similar Articles Productive Geek Tips Change Ubuntu Desktop from DHCP to a Static IP AddressAllow Remote Control To Your Desktop On UbuntuAssign Custom Shortcut Keys on Ubuntu LinuxKeyboard Ninja: 21 Keyboard Shortcut ArticlesChange Ubuntu Server from DHCP to a Static IP Address TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server TubeSort: YouTube Playlist Organizer XPS file format & XPS Viewer Explained Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account Shop for Music with Windows Media Player 12 Access Free Documentaries at BBC Documentaries

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  • Silverlight Cream for June 21, 2011 -- #1110

    - by Dave Campbell
    In this Issue: Colin Eberhardt, Kunal Chowdhury(-2-), Peter Kuhn(-2-, -3-), Mike Gold, WindowsPhoneGeek, Nigel Sampson, Paul Sheriff, Dhananjay Kumar, and Erno de Weerd. Above the Fold: Silverlight: "Silverlight Debug Helper" Peter Kuhn3 WP7: "Metro In Motion #8 – AutoCompleteBox Reveal Animation" Colin Eberhardt Shoutouts: Check out the Top 5 from my friends at SilverlightShow from last week: SilverlightShow for June 13 - 19, 2011 From SilverlightCream.com: Metro In Motion #8 – AutoCompleteBox Reveal Animation Colin Eberhardt found yet another 'Metro In Motion' to duplicate... this one is the auto-complete effect seen in the WP7 email client... check out the video on the post! Windows Phone 7 (Mango) Tutorial - 16 - How to Create a WP7 Alarm Application? Kunal Chowdhury has a couple more of his Mango tutorials up... number 16 (!) is on creating an Alarm app using scheduled tasks. Windows Phone 7 (Mango) Tutorial - 17 - How to Create a WP7 Reminder Application? Kunal Chowdhury's latest is number 17 in the Mango series and he's discussing the Reminder class which is part of the Scheduler namespace. Silverlight Debug Helper Peter Kuhn has deployed a new version of his "Silverlight Debug Helper"... this time he's added support for FireFox and Chrome. Getting ready for the Windows Phone 7 Exam 70-599 (Part 3) Peter Kuhn also has Part 3 of his series posted at SilverlightShow on getting ready for the WP7 exam. XNA for Silverlight developers: Part 13 - Mango (2) Finally, Peter Kuhn's latest XNA for Silverlight developers tutorial is up at SilverlightShow and is the 2nd Mango post for game devs. Detecting Altitude using the WP7 Phone WindowsPhoneGeek apparently turned the reigns of his blog over to Mike Gold for this post about Altitude detection on the WP7. Windows Phone Mango: Getting Started with MVVM in 10 Minutes If you're out there and still haven't gotten your head around MVVM, or want to take another look at why you're beating yourself up doing it [ :) ]... WindowsPhoneGeek has a quick write-up on MVVM and WP7.1 apps Creating app promotional videos Nigel Sampson details how he uses Expression Encoder to produce the app videos he has on his blog for his WP7* apps. Sort Data in Windows Phone using Collection View Source Paul Sheriff's latest post is up, and is another WP7 post. This time on how to sort the data you consume by using a CollectionViewSource object in XAML and not write any code! Viewing Flickr Images on Windows 7.1 Phone or Mango Phone Dhananjay Kumar has a tutorial up for WP7.1 showing how to use the Flickr REST service to display images on your device. Windows Phone 7: Drawing graphics for your application with Inkscape – Part II: Icons Part 2 of Erno de Weerd's Trilogy on Drawing graphics for your WP7* apps in Inkscape is up... this tutorial is all about icons... good stuff! Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • CLR via C# 3rd Edition is out

    - by Abhijeet Patel
    Time for some book news update. CLR via C#, 3rd Edition seems to have been out for a little while now. The book was released in early Feb this year, and needless to say my copy is on it’s way. I can barely wait to dig in and chew on the goodies that one of the best technical authors and software professionals I respect has in store. The 2nd edition of the book was an absolute treat and this edition promises to be no less. Here is a brief description of what’s new and updated from the 2nd edition. Part I – CLR Basics Chapter 1-The CLR’s Execution Model Added about discussion about C#’s /optimize and /debug switches and how they relate to each other. Chapter 2-Building, Packaging, Deploying, and Administering Applications and Types Improved discussion about Win32 manifest information and version resource information. Chapter 3-Shared Assemblies and Strongly Named Assemblies Added discussion of TypeForwardedToAttribute and TypeForwardedFromAttribute. Part II – Designing Types Chapter 4-Type Fundamentals No new topics. Chapter 5-Primitive, Reference, and Value Types Enhanced discussion of checked and unchecked code and added discussion of new BigInteger type. Also added discussion of C# 4.0’s dynamic primitive type. Chapter 6-Type and Member Basics No new topics. Chapter 7-Constants and Fields No new topics. Chapter 8-Methods Added discussion of extension methods and partial methods. Chapter 9-Parameters Added discussion of optional/named parameters and implicitly-typed local variables. Chapter 10-Properties Added discussion of automatically-implemented properties, properties and the Visual Studio debugger, object and collection initializers, anonymous types, the System.Tuple type and the ExpandoObject type. Chapter 11-Events Added discussion of events and thread-safety as well as showing a cool extension method to simplify the raising of an event. Chapter 12-Generics Added discussion of delegate and interface generic type argument variance. Chapter 13-Interfaces No new topics. Part III – Essential Types Chapter 14-Chars, Strings, and Working with Text No new topics. Chapter 15-Enums Added coverage of new Enum and Type methods to access enumerated type instances. Chapter 16-Arrays Added new section on initializing array elements. Chapter 17-Delegates Added discussion of using generic delegates to avoid defining new delegate types. Also added discussion of lambda expressions. Chapter 18-Attributes No new topics. Chapter 19-Nullable Value Types Added discussion on performance. Part IV – CLR Facilities Chapter 20-Exception Handling and State Management This chapter has been completely rewritten. It is now about exception handling and state management. It includes discussions of code contracts and constrained execution regions (CERs). It also includes a new section on trade-offs between writing productive code and reliable code. Chapter 21-Automatic Memory Management Added discussion of C#’s fixed state and how it works to pin objects in the heap. Rewrote the code for weak delegates so you can use them with any class that exposes an event (the class doesn’t have to support weak delegates itself). Added discussion on the new ConditionalWeakTable class, GC Collection modes, Full GC notifications, garbage collection modes and latency modes. I also include a new sample showing how your application can receive notifications whenever Generation 0 or 2 collections occur. Chapter 22-CLR Hosting and AppDomains Added discussion of side-by-side support allowing multiple CLRs to be loaded in a single process. Added section on the performance of using MarshalByRefObject-derived types. Substantially rewrote the section on cross-AppDomain communication. Added section on AppDomain Monitoring and first chance exception notifications. Updated the section on the AppDomainManager class. Chapter 23-Assembly Loading and Reflection Added section on how to deploy a single file with dependent assemblies embedded inside it. Added section comparing reflection invoke vs bind/invoke vs bind/create delegate/invoke vs C#’s dynamic type. Chapter 24-Runtime Serialization This is a whole new chapter that was not in the 2nd Edition. Part V – Threading Chapter 25-Threading Basics Whole new chapter motivating why Windows supports threads, thread overhead, CPU trends, NUMA Architectures, the relationship between CLR threads and Windows threads, the Thread class, reasons to use threads, thread scheduling and priorities, foreground thread vs background threads. Chapter 26-Performing Compute-Bound Asynchronous Operations Whole new chapter explaining the CLR’s thread pool. This chapter covers all the new .NET 4.0 constructs including cooperative cancelation, Tasks, the aralle class, parallel language integrated query, timers, how the thread pool manages its threads, cache lines and false sharing. Chapter 27-Performing I/O-Bound Asynchronous Operations Whole new chapter explaining how Windows performs synchronous and asynchronous I/O operations. Then, I go into the CLR’s Asynchronous Programming Model, my AsyncEnumerator class, the APM and exceptions, Applications and their threading models, implementing a service asynchronously, the APM and Compute-bound operations, APM considerations, I/O request priorities, converting the APM to a Task, the event-based Asynchronous Pattern, programming model soup. Chapter 28-Primitive Thread Synchronization Constructs Whole new chapter discusses class libraries and thread safety, primitive user-mode, kernel-mode constructs, and data alignment. Chapter 29-Hybrid Thread Synchronization Constructs Whole new chapter discussion various hybrid constructs such as ManualResetEventSlim, SemaphoreSlim, CountdownEvent, Barrier, ReaderWriterLock(Slim), OneManyResourceLock, Monitor, 3 ways to solve the double-check locking technique, .NET 4.0’s Lazy and LazyInitializer classes, the condition variable pattern, .NET 4.0’s concurrent collection classes, the ReaderWriterGate and SyncGate classes.

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