Search Results

Search found 11685 results on 468 pages for 'intel core i3'.

Page 449/468 | < Previous Page | 445 446 447 448 449 450 451 452 453 454 455 456  | Next Page >

  • Why doesn't JSF 2.0 RI (Mojarra) scan my class' annotations?

    - by DWoldrich
    I have a War and Jar project in my Eclipse-based JSF project. I have decided to use annotations to declare my FacesConverter, (among a myriad other things), rather than declare it using my faces-config.xml. @FacesConverter(value="passwordFieldStringConverter") public class PasswordFieldStringConverter implements Converter { public Object getAsObject(FacesContext arg0, UIComponent arg1, String arg2) throws ConverterException { try { return arg2.getBytes("UTF-16BE"); } catch(UnsupportedEncodingException uee) { Assert.impossibleException(uee); } return(null); } public String getAsString(FacesContext arg0, UIComponent arg1, Object arg2) throws ConverterException { try { return new String((byte[]) arg2, "UTF-16BE"); } catch(UnsupportedEncodingException uee) { Assert.impossibleException(uee); } return(null); } } And then I use passwordFieldStringConverter directly in my .xhtml: <?xml version="1.0" encoding="UTF-8" ?> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core" xmlns:ui="http://java.sun.com/jsf/facelets" xmlns:sec="http://www.springframework.org/security/facelets/tags"> <ui:composition> <f:view> <f:loadBundle basename="landingPage.bundle" var="bundle" /> <ui:decorate template="/WEB-INF/jsf_helpers/htmlShell.xhtml"> <ui:param name="PageTitleParam" value="#{bundle.pageTitle}" /> <h:form> <h:dataTable var="rowVar" value="#{userListContainer.users}"> <f:facet name="header"><h:outputText value="Users you are currently managing:" /></f:facet> <h:column> <f:facet name="header"> <h:outputText value="Screen Name" /> </f:facet> <h:outputText value="#{rowVar.screenName}" /> </h:column> <h:column> <f:facet name="header"> <h:outputText value="Password" /> </f:facet> <h:outputText value="#{rowVar.password}"> <f:converter converterId="passwordFieldStringConverter" /> </h:outputText> </h:column> </h:dataTable> </h:form> </ui:decorate> </f:view> </ui:composition> </html> JSF is supposed to scan the jars in my War at deployment-time and detect which classes have annotations on them (and auto-configure the application accordingly). My problem is that JSF is apparently not detecting the classes I have which sport annotations. The War project has all of my .xhtml files as well as the project's faces-config.xml, my Jar project has all of my faces related Java code (action beans, managed beans, custom converters, etc.)

    Read the article

  • C++ std::vector insert segfault

    - by ArunSaha
    I am writing a test program to understand vector's better. In one of the scenarios, I am trying to insert a value into the vector at a specified position. The code compiles clean. However, on execution, it is throwing a Segmentation Fault from the v8.insert(..) line (see code below). I am confused. Can somebody point me to what is wrong in my code? #define UNIT_TEST(x) assert(x) #define ENSURE(x) assert(x) #include <vector> typedef std::vector< int > intVector; typedef std::vector< int >::iterator intVectorIterator; typedef std::vector< int >::const_iterator intVectorConstIterator; intVectorIterator find( intVector v, int key ); void test_insert(); intVectorIterator find( intVector v, int key ) { for( intVectorIterator it = v.begin(); it != v.end(); ++it ) { if( *it == key ) { return it; } } return v.end(); } void test_insert() { const int values[] = {10, 20, 30, 40, 50}; const size_t valuesLength = sizeof( values ) / sizeof( values[ 0 ] ); size_t index = 0; const int insertValue = 5; intVector v8; for( index = 0; index < valuesLength; ++index ) { v8.push_back( values[ index ] ); } ENSURE( v8.size() == valuesLength ); for( index = 0; index < valuesLength; ++index ) { printf( "index = %u\n", index ); intVectorIterator it = find( v8, values[ index ] ); ENSURE( it != v8.end() ); ENSURE( *it == values[ index ] ); // intVectorIterator itToInsertedItem = v8.insert( it, insertValue ); // line 51 // UNIT_TEST( *itToInsertedItem == insertValue ); } } int main() { test_insert(); return 0; } $ ./a.out index = 0 Segmentation Fault (core dumped) (gdb) bt #0 0xff3a03ec in memmove () from /platform/SUNW,T5140/lib/libc_psr.so.1 #1 0x00012064 in std::__copy_move_backward<false, true, std::random_access_iterator_tag>::__copy_move_b<int> (__first=0x23e48, __last=0x23450, __result=0x23454) at /local/gcc/4.4.1/lib/gcc/sparc-sun-solaris2.10/4.4.1/../../../../include/c++/4.4.1/bits/stl_algobase.h:575 #2 0x00011f08 in std::__copy_move_backward_a<false, int*, int*> (__first=0x23e48, __last=0x23450, __result=0x23454) at /local/gcc/4.4.1/lib/gcc/sparc-sun-solaris2.10/4.4.1/../../../../include/c++/4.4.1/bits/stl_algobase.h:595 #3 0x00011d00 in std::__copy_move_backward_a2<false, int*, int*> (__first=0x23e48, __last=0x23450, __result=0x23454) at /local/gcc/4.4.1/lib/gcc/sparc-sun-solaris2.10/4.4.1/../../../../include/c++/4.4.1/bits/stl_algobase.h:605 #4 0x000119b8 in std::copy_backward<int*, int*> (__first=0x23e48, __last=0x23450, __result=0x23454) at /local/gcc/4.4.1/lib/gcc/sparc-sun-solaris2.10/4.4.1/../../../../include/c++/4.4.1/bits/stl_algobase.h:640 #5 0x000113ac in std::vector<int, std::allocator<int> >::_M_insert_aux (this=0xffbfeba0, __position=..., __x=@0xffbfebac) at /local/gcc/4.4.1/lib/gcc/sparc-sun-solaris2.10/4.4.1/../../../../include/c++/4.4.1/bits/vector.tcc:308 #6 0x00011120 in std::vector<int, std::allocator<int> >::insert (this=0xffbfeba0, __position=..., __x=@0xffbfebac) at /local/gcc/4.4.1/lib/gcc/sparc-sun-solaris2.10/4.4.1/../../../../include/c++/4.4.1/bits/vector.tcc:126 #7 0x00010bc0 in test_insert () at vector_insert_test.cpp:51 #8 0x00010c48 in main () at vector_insert_test.cpp:58 (gdb) q

    Read the article

  • Magento - Data is not inserted into database, but the id is autoincremented

    - by Joseph
    I am working on a new payment module for Magento and have come across an issue that I cannot explain. The following code that runs after the credit card is verified: $table_prefix = Mage::getConfig()->getTablePrefix(); $tableName = $table_prefix.'authorizecim_magento_id_link'; $resource = Mage::getSingleton('core/resource'); $writeconnection = $resource->getConnection('core_write'); $acPI = $this->_an_customerProfileId; $acAI = $this->_an_customerAddressId; $acPPI = $this->_an_customerPaymentProfileId; $sql = "insert into {$tableName} values ('', '$customerId', '$acPI', '$acPI', '3')"; $writeconnection->query($sql); $sql = "insert into {$tableName} (magCID, anCID, anOID, anObjectType) values ('$customerId', '$acPI', '$acAI', '2')"; $writeconnection->query($sql); $sql = "insert into {$tableName} (magCID, anCID, anOID, anObjectType) values ('$customerId', '$acPI', '$acPPI', '1')"; $writeconnection->query($sql); I have verified using Firebug and FirePHP that the SQL queries are syntactically correct and no errors are returned. The odd thing here is that I have checked the database, and the autoincrement value is incremented on every run of the code. However, no rows are inserted in the database. I have verified this by adding a die(); statement directly after the first write. Any ideas why this would be occuring? The relative portion of the config.xml is this: <config> <global> <models> <authorizecim> <class>CPAP_AuthorizeCim_Model</class> </authorizecim> <authorizecim_mysql4> <class>CPAP_AuthorizeCim_Model_Mysql4</class> <entities> <anlink> <table>authorizecim_magento_id_link</table> </anlink> </entities> <entities> <antypes> <table>authorizecim_magento_types</table> </antypes> </entities> </authorizecim_mysql4> </models> <resources> <authorizecim_setup> <setup> <module>CPAP_AuthorizeCim</module> <class>CPAP_AuthorizeCim_Model_Resource_Mysql4_Setup</class> </setup> <connection> <use>core_setup</use> </connection> </authorizecim_setup> <authorizecim_write> <connection> <use>core_write</use> </connection> </authorizecim_write> <authorizecim_read> <connection> <use>core_read</use> </connection> </authorizecim_read> </resources> </global> </config>

    Read the article

  • Migrate Spring JPA DAO unit testing to google app engine

    - by twingocerise
    I'm trying to put together a simple environment where I can get Spring, Maven, JPA, Google App Engine and DAO unit testing working happily all together. The goal is to be able to run a simple DAO unit test creating an entity and then load it again with a simple find to check it's been created properly - all of this from my maven build. My dao is making use of the JPA entity manager (query(), persist(), etc.) I've got it working no problem with hsqldb and a datasource, etc. but I'm struggling to get it working with appengine. My questions are: 1) I'm using an entity manager, injecting my persistence unit as followed. Is it OK? Is there any need for a datasource or something special? I thought not but correct me if I'm wrong. applicationContext.xml <bean id='entityManagerFactory' class='org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean'> <property name="persistenceUnitName" value="transactions-optional" /> </bean> Persistence.xml <persistence-unit name="transactions-optional"> <provider>org.datanucleus.store.appengine.jpa.DatastorePersistenceProvider</provider> <properties> <property name="datanucleus.NontransactionalRead" value="true"/> <property name="datanucleus.NontransactionalWrite" value="true"/> <property name="datanucleus.ConnectionURL" value="appengine"/> </properties> </persistence-unit> 2) what are the dependencies I need to add to my pom file to be able to run the unit test making use of the entityManager? What about versions ? I found loads of things about appengine-api-labs/stubs/testing but none them got it working i.e. I'm getting jdo dependency missing while I'm using JPA... I also get loads of conflicts when I try to add some jars (datanucleus and stuff). So far I'm trying appengine-api-1.0-sdk v1.7.0 - ASM-all v3.3 - datanucleus core/api-jpa/enhancer v3.1.0 - datanucleus-appengine v2.0.1.1 and all the gae testing jars v1.7.0 3) Is there anything I need to add to my surefire plugin (test runner) to make sure it picks up all the dependencies? I'm getting an exhausting ClassNotFound on DatastorePersistenceProvider while it is in my classpath (I checked the jars and the mvn dependency:tree) I had a look at this but it doesn't seem to be working at all: http://www.vertigrated.com/blog/2011/02/working-maven-3-google-app-engine-plugin-with-gwt-support/ 4) Do I need to use any sot of localhelper to test my DAOs? Ideally I'd want to test my dao layer "as is" with the entity manager... what's your opinion ? Has anyone managed to run a unit test using JPA on google app engine ? 5) Do I need to set up any sort of gae.home somewhere in my pom file? Would anyone make use of it (a plugin or something) ? 6) Is the gwt-maven plugin any helpful if I don't use gwt - I'm writing a simple webservice making use of appengine, not a GWT app... Any help would be much appreciated as I've been struggling for 2 days now... Cheers, V.

    Read the article

  • method is not called from xhtml

    - by Amlan Karmakar
    Whenever I am clicking the h:commandButton,the method associated with the action is not called.action="${statusBean.update}" is not working, the update is not being called. 1) Here is my xhtml page <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:ui="http://java.sun.com/jsf/facelets" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core" xmlns:p="http://primefaces.org/ui"> <h:head></h:head> <h:body> <h:form > <p:dataList value="#{statusBean.statusList}" var="p"> <h:outputText value="#{p.statusId}-#{p.statusmsg}"/><br/> <p:inputText value="#{statusBean.comment.comment}"/> <h:commandButton value="comment" action="${statusBean.update}"></h:commandButton> </p:dataList> </h:form> </h:body> </html> 2)Here is my statusBean package com.bean; import java.util.List; import javax.faces.context.FacesContext; import javax.persistence.EntityManager; import javax.persistence.EntityManagerFactory; import javax.persistence.Persistence; import javax.persistence.Query; import javax.servlet.http.HttpSession; import com.entity.Album; import com.entity.Comment; import com.entity.Status; import com.entity.User; public class StatusBean { Comment comment; Status status; private EntityManager em; public Comment getComment() { return comment; } public void setComment(Comment comment) { this.comment = comment; } public Status getStatus() { return status; } public void setStatus(Status status) { this.status = status; } public StatusBean(){ comment = new Comment(); status=new Status(); EntityManagerFactory emf=Persistence.createEntityManagerFactory("FreeBird"); em =emf.createEntityManager(); } public String save(){ FacesContext context = FacesContext.getCurrentInstance(); HttpSession session = (HttpSession) context.getExternalContext().getSession(true); User user = (User) session.getAttribute("userdet"); status.setEmail(user.getEmail()); System.out.println("status save called"); em.getTransaction().begin(); em.persist(status); em.getTransaction().commit(); return "success"; } public List<Status> getStatusList(){ FacesContext context = FacesContext.getCurrentInstance(); HttpSession session = (HttpSession) context.getExternalContext().getSession(true); User user=(User) session.getAttribute("userdet"); Query query = em.createQuery("SELECT s FROM Status s WHERE s.email='"+user.getEmail()+"'", Status.class); List<Status> results =query.getResultList(); return results; } public String update(){ System.out.println("Update Called..."); //comment.setStatusId(Integer.parseInt(statusId)); em.getTransaction().begin(); em.persist(comment); em.getTransaction().commit(); return "success"; } }

    Read the article

  • Imitate Google suggest with Ajax and php

    - by phil
    I want to imitate Google suggest with the following code, which means: step 1: When user types in search box, the query string will be processed by a server php file and query suggestion string is returned(using Ajax object). step 2:When user clicks on a query suggestion, it will fill into the search box (autocomplete). Step 1 is achieved while step 2 is not. I think the problem lies in the .click() method. My intention is to use .click() binding a onclick event to the dynamically created <li> element. Any idea? <script src="jquery-1.4.2.js"> </script> <style> #search,#suggest,ul,li{margin: 0; padding:0; width: 200px;} ul{ list-style-type: none;} .border{border: solid red 1px; } </style> <p>My first language is:</p> <input type="text" width="200px" id="search" onkeyup="main(this.value)" value="" /> <ul id="suggest"></ul> <script type="text/javascript"> function main(str) { //setup Ajax object var request=new XMLHttpRequest(); request.open("GET","language.php?q="+str,true) //core function request.onreadystatechange=function() { if ( request.readyState==4 && request.status==200) { if (str=="") {$('li').remove(); $('ul').removeClass('border');return;} $('li').remove(); array=request.responseText.split(","); for (i=0;i<array.length;i++) { //create HTML element of <li> $('#suggest').append($('<li>',{id: 'li'+i, html: array[i]})); //style ul $('ul').addClass('border'); //I THINK HERE IS THE PROBLEM! $('li'+i).click(function(){ $("#search").html(array[i]);}); } } } request.send(); } </script> PHP: <?php $q=$_GET[q]; $a[]='english'; $a[]='chinese'; $a[]='japanese'; $a[]='eeeeee'; //lookup all hints from array if length of q>0 if (strlen($q) > 0) { $hint=""; for($i=0; $i<count($a); $i++) { if (strtolower($q)==strtolower(substr($a[$i],0,strlen($q)))) { if ($hint=="") { $hint=$a[$i]; } else { $hint=$hint." , ".$a[$i]; } } } } // Set output to "no suggestion" if no hint were found // or to the correct values if ($hint == "") { $response="no suggestion"; } else { $response=$hint; } //output the response echo $response; ?>

    Read the article

  • What are the principles of developing web-applications with action-based java frameworks?

    - by Roman
    Background I'm going to develop a new web-application with java. It's not very big or very complex and I have enough time until it'll "officially" start. I have some JSF/Facelets development background (about half a year). And I also have some expirience with JSP+JSTL. In self-educational purpose (and also in order to find the best solution) I want to prototype the new project with one of action-based frameworks. Actually, I will choose between Spring MVC and Stripes. Problem In order to get correct impression about action-based frameworks (in comparison with JSF) I want to be sure that I use them correctly (in bigger or lesser extent). So, here I list some most-frequent tasks (at least for me) and describe how I solve them with JSF. I want to know how they should be solved with action-based framework (or separately with Spring MVC and Stripes if there is any difference for concrete task). Rendering content: I can apply ready-to-use component from standard jsf libraries (core and html) or from 3rd-party libs (like RichFaces). I can combine simple components and I can easily create my own components which are based on standard components. Rendering data (primitive or reference types) in the correct format: Each component allow to specify a converter for transforming data in both ways (to render and to send to the server). Converter is, as usual, a simple class with 2 small methods. Site navigation: I specify a set of navigation-cases in faces-config.xml. Then I specify action-attribute of a link (or a button) which should match one or more of navigation cases. The best match is choosen by JSF. Implementing flow (multiform wizards for example): I'm using JSF 1.2 so I use Apache Orchestra for the flow (conversation) scope. Form processing: I have a pretty standard java-bean (backing bean in JSF terms) with some scope. I 'map' form fields on this bean properties. If everything goes well (no exceptions and validation is passed) then all these properties are set with values from the form fields. Then I can call one method (specified in button's action attribute) to execute some logic and return string which should much one of my navigation cases to go to the next screen. Forms validation: I can create custom validator (or choose from existing) and add it to almost each component. 3rd-party libraries have sets of custom ajax-validators. Standard validators work only after page is submitted. Actually, I don't like how validation in JSF works. Too much magic there. Many standard components (or maybe all of them) have predefined validation and it's impossible to disable it (Maybe not always, but I met many problems with it). Ajax support: many 3rd-party libraries (MyFaces, IceFaces, OpenFaces, AnotherPrefixFaces...) have strong ajax support and it works pretty well. Until you meet a problem. Too much magic there as well. It's very difficult to make it work if it doesn't work but you've done right as it's described in the manual. User-friendly URLs: people say that there are some libraries for that exist. And it can be done with filters as well. But I've never tried. It seems too complex for the first look. Thanks in advance for explaning how these items (or some of them) can be done with action-based framework.

    Read the article

  • Servlet response wrapper has encoding problem

    - by John O
    A servlet response wrapper is being used in a Servlet Filter. The idea is that the response is manipulated, with a 'nonce' value being injected into forms, as part of defence against CSRF attacks. The web app is using UTF-8 everywhere. When the Servlet Filter is absent, no problems. When the filter is added, encoding issues occur. (It seems as if the response is reverting to 8859-1.) The guts of the code : final class CsrfResponseWrapper extends AbstractResponseWrapper { ... byte[] modifyResponse(byte[] aInputResponse){ ... String originalInput = new String(aInputResponse, encoding); String modifiedResult = addHiddenParamToPostedForms(originalInput); result = modifiedResult.getBytes(encoding); ... } ... } As I understand it, the transition between byte-land and String-land should specify an encoding. That is done here, as you can see, in two places. The value of the 'encoding' variable is 'UTF-8'; the alteration of the String itself is standard string manipulation (with a regex), and never specifies an encoding (addHiddenParamToPostedForms). Where am I in error about the encoding? EDIT: Here is the base class (sorry it's rather long): package hirondelle.web4j.security; import javax.servlet.ServletOutputStream; import javax.servlet.ServletResponse; import javax.servlet.http.HttpServletResponse; import javax.servlet.http.HttpServletResponseWrapper; import java.io.ByteArrayOutputStream; import java.io.IOException; import java.io.PrintWriter; /** Abstract Base Class for altering response content. (May be useful in future contexts as well. For now, keep package-private.) */ abstract class AbstractResponseWrapper extends HttpServletResponseWrapper { AbstractResponseWrapper(ServletResponse aServletResponse) throws IOException { super((HttpServletResponse)aServletResponse); fOutputStream = new ModifiedOutputStream(aServletResponse.getOutputStream()); fWriter = new PrintWriter(fOutputStream); } /** Return the modified response. */ abstract byte[] modifyResponse(byte[] aInputResponse); /** Standard servlet method. */ public final ServletOutputStream getOutputStream() { //fLogger.fine("Modified Response : Getting output stream."); if ( fWriterReturned ) { throw new IllegalStateException(); } fOutputStreamReturned = true; return fOutputStream; } /** Standard servlet method. */ public final PrintWriter getWriter() { //fLogger.fine("Modified Response : Getting writer."); if ( fOutputStreamReturned ) { throw new IllegalStateException(); } fWriterReturned = true; return fWriter; } // PRIVATE /* Well-behaved servlets return either an OutputStream or a PrintWriter, but not both. */ private PrintWriter fWriter; private ModifiedOutputStream fOutputStream; /* These items are used to implement conformance to the javadoc for ServletResponse, regarding exceptions being thrown. */ private boolean fWriterReturned; private boolean fOutputStreamReturned; /** Modified low level output stream. */ private class ModifiedOutputStream extends ServletOutputStream { public ModifiedOutputStream(ServletOutputStream aOutputStream) { fServletOutputStream = aOutputStream; fBuffer = new ByteArrayOutputStream(); } /** Must be implemented to make this class concrete. */ public void write(int aByte) { fBuffer.write(aByte); } public void close() throws IOException { if ( !fIsClosed ){ processStream(); fServletOutputStream.close(); fIsClosed = true; } } public void flush() throws IOException { if ( fBuffer.size() != 0 ){ if ( !fIsClosed ) { processStream(); fBuffer = new ByteArrayOutputStream(); } } } /** Perform the core processing, by calling the abstract method. */ public void processStream() throws IOException { fServletOutputStream.write(modifyResponse(fBuffer.toByteArray())); fServletOutputStream.flush(); } // PRIVATE // private ServletOutputStream fServletOutputStream; private ByteArrayOutputStream fBuffer; /** Tracks if this stream has been closed. */ private boolean fIsClosed = false; } }

    Read the article

  • Failed to load resource: the server responded with a status of 406 (Not Acceptable)

    - by skip
    I am trying to send json data and get back json data as well. I've <annotation-driven /> configured in my servlet-context.xml and I am using Spring framework version 3.1.0.RELEASE. When I send the request the browser tells me that it is not happy with the data returned from the server and gives me 406 error. And when I see the response from the server I see the whole 406 page returned by tomcat 6 server. I have got following in my pom for Jackson/Jackson processor: <!-- Jackson --> <dependency> <groupId>org.codehaus.jackson</groupId> <artifactId>jackson-core-asl</artifactId> <version>1.9.4</version> </dependency> <dependency> <groupId>org.codehaus.jackson</groupId> <artifactId>jackson-mapper-asl</artifactId> <version>1.9.4</version> </dependency> <dependency> <groupId>org.codehaus.jackson</groupId> <artifactId>jackson-xc</artifactId> <version>1.9.4</version> </dependency> <!-- Jackson JSON Processor --> <dependency> <groupId>org.codehaus.jackson</groupId> <artifactId>jackson-mapper-asl</artifactId> <version>1.8.1</version> </dependency> Following is the jquery code I am using to send the json request: $(function(){$(".sutmit-button").click(function(){ var dataString=$("#app-form").serialize(); $.ajax({ type:"POST", url:"apply.json", data:dataString, success:function(data, textStatus, jqXHR){ console.log(jqXHR.status); console.log(data); $('.postcontent').html("<div id='message'></div>"); $('#message').html("<h3>Request Submitted</h3>").append("<p>Thank you for submiting your request.</p>").hide().fadeIn(1500,function(){$('#message');}); }, error:function(jqXHR, textStatus, errorThrown) { console.log(jqXHR.status); $('.postcontent').html("<div id='message'></div>"); $('#message').html("<h3>Request failed.</h3>").hide().fadeIn(1500,function(){$('#message');}); }, dataType: "json" }); return false;});}); Following is the Controller that is handling the request: @RequestMapping(method = RequestMethod.POST, value="apply", headers="Accept=application/json") public @ResponseBody Application processFranchiseeApplicationForm(HttpServletRequest request) { //... Application application = new Application(...); //... logger.debug(application); return application; } I am not able to figure out the reason why I might be getting this error. Could someone help me understand why am I getting the given error? Thanks.

    Read the article

  • How do I get more separation between the end of the 1st div and the start of the 2nd div?

    - by user3075987
    I'm trying to get the 2nd div (the picture of the orange and copy) to go below the 1st div (the picture of the pear and copy), but see how the Orange copy is going up into the Pear copy. How can I have the Orange copy start below the Pear picture? Here's my jsfiddle: http://jsfiddle.net/huskydawgs/g8mbgr1e/4/ Here's my code: <div class="alignleft"> <p><img alt="Pear" src="http://eofdreams.com/data_images/dreams/pear/pear-01.jpg" width="144" height="150" /></p> The pear is native to coastal and mildly temperate regions of the Old World, from western Europe and north Africa east right across Asia. It is a medium-sized tree, reaching 10–17 metres (33–56 ft) tall, often with a tall, narrow crown; a few species are shrubby. The fruit is composed of the receptacle or upper end of the flower-stalk (the so-called calyx tube) greatly dilated. Enclosed within its cellular flesh is the true fruit: five cartilaginous carpels, known colloquially as the "core". From the upper rim of the receptacle are given off the five sepals[vague], the five petals, and the very numerous stamens. In ancient Egypt, artists used an orange mineral pigment called realgar for tomb paintings, as well as other uses. It was also used later by Medieval artists for the colouring of manuscripts. Pigments were also made in ancient times from a mineral known as orpiment. Orpiment was an important item of trade in the Roman Empire and was used as a medicine in China although it contains arsenic and is highly toxic. It was also used as a fly poison and to poison arrows. Because of its yellow-orange colour, it was also a favourite with alchemists searching for a way to make gold, both in China and the West. The pineapple is a herbaceous perennial which grows to 1.0 to 1.5 meters (3.3 to 4.9 ft) tall, although sometimes it can be taller. In appearance, the plant itself has a short, stocky stem with tough, waxy leaves. When creating its fruit, it usually produces up to 200 flowers, although some large-fruited cultivars can exceed this. Once it flowers, the individual fruits of the flowers join together to create what is commonly referred to as a pineapple. After the first fruit is produced, side shoots (called 'suckers' by commercial growers) are produced in the leaf axils of the main stem. These may be removed for propagation, or left to produce additional fruits on the original plant.[4] Commercially, suckers that appear around the base are cultivated. It has 30 or more long, narrow, fleshy, trough-shaped leaves with sharp spines along the margins that are 30 to 100 centimeters (1.0 to 3.3 ft) long, surrounding a thick stem. In the first year of growth, the axis lengthens and thickens, bearing numerous leaves in close spirals. After 12 to 20 months, the stem grows into a spike-like inflorescence up to 15 cm (6 in) long with over 100 spirally arranged, trimerous flowers, each subtended by a bract. Flower colors vary, depending on variety, from lavender, through light purple to red. Here's my CSS: .alignleft { float: left; margin: 0px 30px 20px 0px; } .alignright { float: right; margin: 0px 0px 20px 30px; }

    Read the article

  • Windows Mobile 6.5 GPS Device - WaitForMultipleObjects returns 258 (timeout)

    - by wizmagister
    I’ve created a GPS program that track positions in realtime in the background for Windows mobile 6.1 in 2008-2009. It ran fine on these devices for many years. For some reason, the same code never worked perfectly on Windows Mobile 6.5. After many hour of operations (mostly when nobody use the device), I receive a “Timeout” (code 258) from the function "WaitForMultipleObjects": this.GPSEvent_WaitValue = WaitForMultipleObjects(2, this.GPSEvent_Handles, 0, 45000); Again, this can work for hours and suddenly, it's just impossible to get another position without : UPDATE: - Restarting the device (GoogleMap confirms that there's no GPS device present!) It has something to do with Windows Mobile going to sleep and slowing up my thread. Here's the core code (adapted from Microsoft SDK Sample): /// <summary> /// When "WindowsMobile" wake up the program to check for a new position /// </summary> private void OnNextGPSEvent_Callback() { int SecondsToNextWakeUp = ETL.Mobile.Device.ScheduledCallback.MINIMUM_SECONDTONEXTWAKEUP; switch (this.SleepingState) { case SleepingStateType.SleepingForNextPosition: // Get position this.GPSEvent_WaitValue = (WaitForEventThreadResultType)WaitForMultipleObjects(2, this.GPSEvent_Handles, 0, 45000); switch (this.GPSEvent_WaitValue) { case WaitForEventThreadResultType.Event_LocationChanged: // Got a new position this.FireLocationChanged(this.GetCurrentPosition()); // Manage device shutdown (save battery) if (this.PositionFrequency > MIN_SECONDS_FREQUENCY_FORDEVICE_SHUTDOWN) { // Close device this.CloseDevice(); SecondsToNextWakeUp = (this.PositionFrequency - GPSDEVICE_LOAD_SECONDS_LOAD_TIME); this.SleepingState = SleepingStateType.SleepingBeforeDeviceWakeUp; } else { // Default Wait Time this.SleepingState = SleepingStateType.SleepingForNextPosition; } break; case WaitForEventThreadResultType.Event_StateChanged: break; case WaitForEventThreadResultType.Timeout: case WaitForEventThreadResultType.Failed: case WaitForEventThreadResultType.Stop: // >>>>>>>>>>>>>> This is where the error happens <<<<<<<<<<<<<<<<<<<<<<<<<<< // >>>>>>>>>>>>>> This is where the error happens <<<<<<<<<<<<<<<<<<<<<<<<<<< // >>>>>>>>>>>>>> This is where the error happens <<<<<<<<<<<<<<<<<<<<<<<<<<< // Too many errors this.ConsecutiveErrorReadingDevice++; if (this.ConsecutiveErrorReadingDevice > MAX_ERRORREADINGDEVICE) { this.CloseDevice(); SecondsToNextWakeUp = (this.PositionFrequency - GPSDEVICE_LOAD_SECONDS_LOAD_TIME); this.SleepingState = SleepingStateType.SleepingBeforeDeviceWakeUp; } else { // Default Wait Time this.SleepingState = SleepingStateType.SleepingForNextPosition; } break; } #endregion break; case SleepingStateType.SleepingBeforeDeviceWakeUp: this.OpenDevice(); SecondsToNextWakeUp = GPSDEVICE_LOAD_SECONDS_LOAD_TIME; this.SleepingState = SleepingStateType.SleepingForNextPosition; break; } if (this.IsListeningGPSEvent) { // Ajustement du prochain rappel this.NextGPSEvent_Callback.SecondToNextWakeUp = SecondsToNextWakeUp; this.NextGPSEvent_Callback.RequestWakeUpCallback(); } } /// <summary> ///Create Thread /// </summary> private void StartListeningThreadForGPSEvent() { // We only want to create the thread if we don't have one created already and we have opened the gps device if (this._GPSEventThread == null) { // Create and start thread to listen for GPS events this._GPSEventThread = new System.Threading.Thread(new System.Threading.ThreadStart(this.ListeningThreadForGPSEvent)); this._GPSEventThread.Start(); } } private void ListeningThreadForGPSEvent() { this.GPSEvent_WaitValue = WaitForEventThreadResultType.Stop; this.IsListeningGPSEvent = true; // Allocate handles worth of memory to pass to WaitForMultipleObjects this.GPSEvent_Handles = Helpers.LocalAlloc(12); Marshal.WriteInt32(this.GPSEvent_Handles, 0, this._StopHandle.ToInt32()); Marshal.WriteInt32(this.GPSEvent_Handles, 4, this._NewLocationHandle.ToInt32()); Marshal.WriteInt32(this.GPSEvent_Handles, 8, this._GPSDeviceStateChanged.ToInt32()); this.Start_NextGPSEvent_Timer(this.PositionFrequency); this.SleepingState = SleepingStateType.SleepingBeforeDeviceWakeUp; this.OnNextGPSEvent_Callback(); }

    Read the article

  • Why is FubuMVC new()ing up my view model in PartialForEach?

    - by Jon M
    I'm getting started with FubuMVC and I have a simple Customer - Order relationship I'm trying to display using nested partials. My domain objects are as follows: public class Customer { private readonly IList<Order> orders = new List<Order>(); public string Name { get; set; } public IEnumerable<Order> Orders { get { return orders; } } public void AddOrder(Order order) { orders.Add(order); } } public class Order { public string Reference { get; set; } } I have the following controller classes: public class CustomersController { public IndexViewModel Index(IndexInputModel inputModel) { var customer1 = new Customer { Name = "John Smith" }; customer1.AddOrder(new Order { Reference = "ABC123" }); return new IndexViewModel { Customers = new[] { customer1 } }; } } public class IndexInputModel { } public class IndexViewModel { public IEnumerable<Customer> Customers { get; set; } } public class IndexView : FubuPage<IndexViewModel> { } public class CustomerPartial : FubuControl<Customer> { } public class OrderPartial : FubuControl<Order> { } IndexView.aspx: (standard html stuff trimmed) <div> <%= this.PartialForEach(x => x.Customers).Using<CustomerPartial>() %> </div> CustomerPartial.ascx: <%@ Control Language="C#" Inherits="FubuDemo.Controllers.Customers.CustomerPartial" %> <div> Customer Name: <%= this.DisplayFor(x => x.Name) %> <br /> Orders: (<%= Model.Orders.Count() %>) <br /> <%= this.PartialForEach(x => x.Orders) %> </div> OrderPartial.ascx: <%@ Control Language="C#" Inherits="FubuDemo.Controllers.Customers.OrderPartial" %> <div> Order <br /> Ref: <%= this.DisplayFor(x => x.Reference) %> </div> When I view Customers/Index, I see the following: Customers Customer Name: John Smith Orders: (1) It seems that in CustomerPartial.ascx, doing Model.Orders.Count() correctly picks up that 1 order exists. However PartialForEach(x = x.Orders) does not, as nothing is rendered for the order. If I set a breakpoint on the Order constructor, I see that it initially gets called by the Index method on CustomersController, but then it gets called by FubuMVC.Core.Models.StandardModelBinder.Bind, so it is getting re-instantiated by FubuMVC and losing the content of the Orders collection. This isn't quite what I'd expect, I would think that PartialForEach would just pass the domain object directly into the partial. Am I missing the point somewhere? What is the 'correct' way to achieve this kind of result in Fubu?

    Read the article

  • Merge XML files with configurable rules (context: Maven POMs, Java)

    - by Patrick Bergner
    Hi, I'm currently writing some kind of a Maven POM preprocessor that assembles a POM for a project from multiple input files (basically a template and a module specific file). The files are hierarchically ordered (template = most general, module specific = least general). The problem is now to merge these files into a single POM file. Long story short or if you're not familiar with Maven: a POM looks like this (shortened): <project> <modelVersion>4.0.0</modelVersion> <dependencies> <dependency> <groupId>org.apache.maven</groupId> <artifactId>maven-core</artifactId> </dependency> </dependencies> </project> Basically the merger shall replace all values of the more general file with the values of the more specific file (i.e. singletons, e.g. the <modelVersion> above) but there are certain elements where the merger shall add the more certain element to a parent (i.e. collections, e.g. <dependency> elements shall always be added to the <dependencies> element and no <dependency> element shall be replaced by another). A more detailed example with definition of desired output: File A: <project> <modelVersion>A</modelVersion> <dependencies> <dependency> <groupId>groupIdA</groupId> <artifactId>artifactIdA</artifactId> </dependency> </dependencies> </project> File B: <project> <modelVersion>B</modelVersion> <dependencies> <dependency> <groupId>groupIdB</groupId> <artifactId>artifactIdB</artifactId> </dependency> </dependencies> </project> Desired output: <project> <modelVersion>B</modelVersion> <dependencies> <dependency> <groupId>groupIdA</groupId> <artifactId>artifactIdA</artifactId> </dependency> <dependency> <groupId>groupIdB</groupId> <artifactId>artifactIdB</artifactId> </dependency> </dependencies> </project> The set of collection type elements are known and should be configurable (preferably via a set of XPath expressions). A Java based solution is appreciated. What looked most promising so far was the tool mentioned here but the MERGE action produces something like <dependency> <groupId>groupIdAgroupIdB</groupId> <artifactId>artifactIdAartifactIdB</artifactId> </dependency> when merging, which is not what I need. Any ideas? Thanks for your help!

    Read the article

  • Return NSArray from NSDictionary

    - by Jon
    I have a fetch that returns an array with dictionary in it of an attribute of a core data object. Here is my previous question: Create Array From Attribute of NSObject From NSFetchResultsController This is the fetch: NSFetchRequest *request = [[NSFetchRequest alloc] init]; [request setEntity:entity]; [request setResultType:NSDictionaryResultType]; [request setReturnsDistinctResults:NO]; //set to YES if you only want unique values of the property [request setPropertiesToFetch :[NSArray arrayWithObject:@"timeStamp"]]; //name(s) of properties you want to fetch // Execute the fetch. NSError *error; NSArray *objects = [managedObjectContext executeFetchRequest:request error:&error]; When I log the NSArray data, I get this: The content of data is( { timeStamp = "2011-06-14 21:30:03 +0000"; }, { timeStamp = "2011-06-16 21:00:18 +0000"; }, { timeStamp = "2011-06-11 21:00:18 +0000"; }, { timeStamp = "2011-06-23 19:53:35 +0000"; }, { timeStamp = "2011-06-21 19:53:35 +0000"; } ) What I want is an array with this format: [NSArray arrayWithObjects: @"2011-11-01 00:00:00 +0000", @"2011-12-01 00:00:00 +0000", nil];' Edit: This is the method for which I want to replace the data array with my new data array: - (NSArray*)calendarMonthView:(TKCalendarMonthView *)monthView marksFromDate:(NSDate *)startDate toDate:(NSDate *)lastDate { NSLog(@"calendarMonthView marksFromDate toDate"); NSLog(@"Make sure to update 'data' variable to pull from CoreData, website, User Defaults, or some other source."); // When testing initially you will have to update the dates in this array so they are visible at the // time frame you are testing the code. NSArray *data = [NSArray arrayWithObjects: @"2011-01-01 00:00:00 +0000", @"2011-12-01 00:00:00 +0000", nil]; // Initialise empty marks array, this will be populated with TRUE/FALSE in order for each day a marker should be placed on. NSMutableArray *marks = [NSMutableArray array]; // Initialise calendar to current type and set the timezone to never have daylight saving NSCalendar *cal = [NSCalendar currentCalendar]; [cal setTimeZone:[NSTimeZone timeZoneForSecondsFromGMT:0]]; // Construct DateComponents based on startDate so the iterating date can be created. // Its massively important to do this assigning via the NSCalendar and NSDateComponents because of daylight saving has been removed // with the timezone that was set above. If you just used "startDate" directly (ie, NSDate *date = startDate;) as the first // iterating date then times would go up and down based on daylight savings. NSDateComponents *comp = [cal components:(NSMonthCalendarUnit | NSMinuteCalendarUnit | NSYearCalendarUnit | NSDayCalendarUnit | NSWeekdayCalendarUnit | NSHourCalendarUnit | NSSecondCalendarUnit) fromDate:startDate]; NSDate *d = [cal dateFromComponents:comp]; // Init offset components to increment days in the loop by one each time NSDateComponents *offsetComponents = [[NSDateComponents alloc] init]; [offsetComponents setDay:1]; // for each date between start date and end date check if they exist in the data array while (YES) { // Is the date beyond the last date? If so, exit the loop. // NSOrderedDescending = the left value is greater than the right if ([d compare:lastDate] == NSOrderedDescending) { break; } // If the date is in the data array, add it to the marks array, else don't if ([data containsObject:[d description]]) { [marks addObject:[NSNumber numberWithBool:YES]]; } else { [marks addObject:[NSNumber numberWithBool:NO]]; } // Increment day using offset components (ie, 1 day in this instance) d = [cal dateByAddingComponents:offsetComponents toDate:d options:0]; } [offsetComponents release]; return [NSArray arrayWithArray:marks]; }

    Read the article

  • Can I execute a "variable statements" within a function and without defines.

    - by René Nyffenegger
    I am facing a problem that I cannot see how it is solvable without #defines or incuring a performance impact although I am sure that someone can point me to a solution. I have an algorithm that sort of produces a (large) series of values. For simplicity's sake, in the following I pretend it's a for loop in a for loop, although in my code it's more complex than that. In the core of the loop I need to do calculations with the values being produced. Although the algorithm for the values stays the same, the calculations vary. So basically, what I have is: void normal() { // "Algorithm" producing numbers (x and y): for (int x=0 ; x<1000 ; x++) { for (int y=0 ; y<1000 ; y++) { // Calculation with numbers being produced: if ( x+y == 800 && y > 790) { std::cout << x << ", " << y << std::endl; } // end of calculation }} } So, the only part I need to change is if ( x+y == 800 && y > 790) { std::cout << x << ", " << y << std::endl; } So, in order to solve that, I could construct an abstract base class: class inner_0 { public: virtual void call(int x, int y) = 0; }; and derive a "callable" class from it: class inner : public inner_0 { public: virtual void call(int x, int y) { if ( x+y == 800 && y > 790) { std::cout << x << ", " << y << std::endl; } } }; I can then pass an instance of the class to the "algorithm" like so: void O(inner i) { for (int x=0 ; x<1000 ; x++) { for (int y=0 ; y<1000 ; y++) { i.call(x,y); }} } // somewhere else.... inner I; O(I); In my case, I incur a performance hit because there is an indirect call via virtual function table. So I was thinking about a way around it. It's possible with two #defines: #define OUTER \ for (int x=0 ; x<1000 ; x++) { \ for (int y=0 ; y<1000 ; y++) { \ INNER \ }} // later... #define INNER \ if (x + y == 800 && y > 790) \ std::cout << x << ", " << y << std::endl; OUTER While this certainly works, I am not 100% happy with it because I don't necessarly like #defines. So, my question: is there a better way for what I want to achieve?

    Read the article

  • JSF - Random Number using Beans (JAVA)

    - by Alex Encore Tr
    I am trying to create a jsf application which, upon page refresh increments the hit counter and generates two random numbers. What should be displayed on the window may look something like this: On your On your roll x you have thrown x and x For this program I decided to create two Beans, one to hold the page refresh counter and one to generate a random number. Those look like this for the moment: CounterBean.java package diceroll; public class CounterBean { int count=0; public CounterBean() { } public void setCount(int count) { this.count=count; } public int getCount() { count++; return count; } } RandomNumberBean.java package diceroll; import java.util.Random; public class RandomNumberBean { int rand=0; Random r = new Random(); public RandomNumberBean() { rand = r.nextInt(6); } public void setNextInt(int rand) { this.rand=rand; } public int getNextInt() { return rand; } } I have then created an index.jsp to display the above message. <html> <%@ taglib uri="http://java.sun.com/jsf/core" prefix="f"%> <%@ taglib uri="http://java.sun.com/jsf/html" prefix="h"%> <f:view> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>Roll the Dice</title> </head> <body> <h:form> <p> On your roll # <h:outputText value="#{CounterBean.count} " /> you have thrown <h:outputText value="#{RandomNumberBean.rand}" />and <h:outputText value="#{RandomNumberBean.rand} " /> </p> </h:form> </body> </f:view> </html> However, when I run the application, I get the following message: org.apache.jasper.el.JspPropertyNotFoundException: /index.jsp(14,20) '#{RandomNumberBean.rand}' Property 'rand' not found on type diceroll.RandomNumberBean Caused by: org.apache.jasper.el.JspPropertyNotFoundException - /index.jsp(14,20) '#{RandomNumberBean.rand}' Property 'rand' not found on type diceroll.RandomNumberBean I suppose there's a mistake with my faces-config.xml file, so I will post this here as well, see if somebody can provide some help: faces-config.xml <?xml version="1.0" encoding="UTF-8"?> <faces-config xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-facesconfig_2_0.xsd" version="2.0"> <managed-bean> <managed-bean-name>CounterBean</managed-bean-name> <managed-bean-class>diceroll.CounterBean</managed-bean-class> <managed-bean-scope>session</managed-bean-scope> </managed-bean> <managed-bean> <managed-bean-name>RandomNumberBean</managed-bean-name> <managed-bean-class>diceroll.RandomNumberBean</managed-bean-class> <managed-bean-scope>session</managed-bean-scope> </managed-bean> </faces-config>

    Read the article

  • HMTL5 Anti Aliasing Browser Disable

    - by Tappa Tappa
    I am forced to consider writing a library to handle the fundamental basics of drawing lines, thick lines, circles, squares etc. of an HTML5 canvas because I can't disable a feature embedded in the browser rendering of the core canvas algorithms. Am I forced to build the HTML5 Canvas rendering process from the ground up? If I am, who's in with me to do this? Who wants to change the world? Imagine a simple drawing application written in HTML5... you draw a shape... a closed shape like a rudimentary circle, free hand, more like an onion than a circle (well, that's what mine would look like!)... then imagine selecting a paint bucket icon and clicking inside that shape you drew and expecting it to be filled with a color of your choice. Imagine your surprise as you selected "Paint Bucket" and clicked in the middle of your shape and it filled your shape with color... BUT, not quite... HANG ON... this isn't right!!! On the inside of the edge of the shape you drew is a blur between the background color and your fill color and the edge color... the fill seems to be flawed. You wanted a straight forward "Paint Bucket" / "Fill"... you wanted to draw a shape and then fill it with a color... no fuss.... fill the whole damned inside of your shape with the color you choose. Your web browser has decided that when you draw the lines to define your shape they will be anti-aliased. If you draw a black line for your shape... well, the browser will draw grey pixels along the edges, in places... to make it look like a "better" line. Yeah, a "better" line that **s up the paint / flood fill process. How much does is cost to pay off the browser developers to expose a property to disable their anti-aliasing rendering? Disabling would save milliseconds for their rendering engine, surely! Bah, I really don't want to have to build my own canvas rendering engine using Bresenham line rendering algorithm... WHAT CAN BE DONE... HOW CAN THIS BE CHANGED!!!??? Do I need to start a petition aimed at the WC3???? Will you include your name if you are interested??? UPDATED function DrawLine(objContext, FromX, FromY, ToX, ToY) { var dx = Math.abs(ToX - FromX); var dy = Math.abs(ToY - FromY); var sx = (FromX < ToX) ? 1 : -1; var sy = (FromY < ToY) ? 1 : -1; var err = dx - dy; var CurX, CurY; CurX = FromX; CurY = FromY; while (true) { objContext.fillRect(CurX, CurY, objContext.lineWidth, objContext.lineWidth); if ((CurX == ToX) && (CurY == ToY)) break; var e2 = 2 * err; if (e2 > -dy) { err -= dy; CurX += sx; } if (e2 < dx) { err += dx; CurY += sy; } } }

    Read the article

  • Same source, multiple targets with different resources (Visual Studio .Net 2008)

    - by Mike Bell
    A set of software products differ only by their resource strings, binary resources, and by the strings / graphics / product keys used by their Visual Studio Setup projects. What is the best way to create, organize, and maintain them? i.e. All the products essentially consist of the same core functionality customized by graphics, strings, and other resource data to form each product. Imagine you are creating a set of products like "Excel for Bankers", Excel for Gardeners", "Excel for CEOs", etc. Each product has the the same functionality, but differs in name, graphics, help files, included templates etc. The environment in which these are being built is: vanilla Windows.Forms / Visual Studio 2008 / C# / .Net. The ideal solution would be easy to maintain. e.g. If I introduce a new string / new resource projects I haven't added the resource to should fail at compile time, not run time. (And subsequent localization of the products should also be feasible). Hopefully I've missed the blindingly-obvious and easy way of doing all this. What is it? ============ Clarification(s) ================ By "product" I mean the package of software that gets installed by the installer and sold to the end user. Currently I have one solution, consisting of multiple projects, (including a Setup project), which builds a set of assemblies and create a single installer. What I need to produce are multiple products/installers, all with similar functionality, which are built from the same set of assemblies but differ in the set of resources used by one of the assemblies. What's the best way of doing this? ------------ The 95% Solution ----------------- Based upon Daminen_the_unbeliever's answer, a resource file per configuration can be achieved as follows: Create a class library project ("Satellite"). Delete the default .cs file and add a folder ("Default") Create a resource file in the folder "MyResources" Properties - set CustomToolNamespace to something appropriate (e.g. "XXX") Make sure the access modifier for the resources is "Public". Add the resources. Edit the source code. Refer to the resources in your code as XXX.MyResources.ResourceName) Create Configurations for each product variant ("ConfigN") For each product variant, create a folder ("VariantN") Copy and Paste the MyResources file into each VariantN folder Unload the "Satellite" project, and edit the .csproj file For each "VariantN/MyResources" <Compile> or <EmbeddedResource> tag, add a Condition="'$(Configuration)' == 'ConfigN'" attribute. Save, Reload the .csproj, and you're done... This creates a per-configuration resource file, which can (presumably) be further localized. Compile error messages are produced for any configuration that where a a resource is missing. The resource files can be localized using the standard method (create a second resources file (MyResources.fr.resx) and edit .csproj as before). The reason this is a 95% solution is that resources used to initialize forms (e.g. Form Titles, button texts) can't be easily handled in the same manner - the easiest approach seems to be to overwrite these with values from the satellite assembly.

    Read the article

  • Dynamic JSON Parsing in .NET with JsonValue

    - by Rick Strahl
    So System.Json has been around for a while in Silverlight, but it's relatively new for the desktop .NET framework and now moving into the lime-light with the pending release of ASP.NET Web API which is bringing a ton of attention to server side JSON usage. The JsonValue, JsonObject and JsonArray objects are going to be pretty useful for Web API applications as they allow you dynamically create and parse JSON values without explicit .NET types to serialize from or into. But even more so I think JsonValue et al. are going to be very useful when consuming JSON APIs from various services. Yes I know C# is strongly typed, why in the world would you want to use dynamic values? So many times I've needed to retrieve a small morsel of information from a large service JSON response and rather than having to map the entire type structure of what that service returns, JsonValue actually allows me to cherry pick and only work with the values I'm interested in, without having to explicitly create everything up front. With JavaScriptSerializer or DataContractJsonSerializer you always need to have a strong type to de-serialize JSON data into. Wouldn't it be nice if no explicit type was required and you could just parse the JSON directly using a very easy to use object syntax? That's exactly what JsonValue, JsonObject and JsonArray accomplish using a JSON parser and some sweet use of dynamic sauce to make it easy to access in code. Creating JSON on the fly with JsonValue Let's start with creating JSON on the fly. It's super easy to create a dynamic object structure. JsonValue uses the dynamic  keyword extensively to make it intuitive to create object structures and turn them into JSON via dynamic object syntax. Here's an example of creating a music album structure with child songs using JsonValue:[TestMethod] public void JsonValueOutputTest() { // strong type instance var jsonObject = new JsonObject(); // dynamic expando instance you can add properties to dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; album.Artist = "AC/DC"; album.YearReleased = 1977; album.Songs = new JsonArray() as dynamic; dynamic song = new JsonObject(); song.SongName = "Dirty Deeds Done Dirt Cheap"; song.SongLength = "4:11"; album.Songs.Add(song); song = new JsonObject(); song.SongName = "Love at First Feel"; song.SongLength = "3:10"; album.Songs.Add(song); Console.WriteLine(album.ToString()); } This produces proper JSON just as you would expect: {"AlbumName":"Dirty Deeds Done Dirt Cheap","Artist":"AC\/DC","YearReleased":1977,"Songs":[{"SongName":"Dirty Deeds Done Dirt Cheap","SongLength":"4:11"},{"SongName":"Love at First Feel","SongLength":"3:10"}]} The important thing about this code is that there's no explicitly type that is used for holding the values to serialize to JSON. I am essentially creating this value structure on the fly by adding properties and then serialize it to JSON. This means this code can be entirely driven at runtime without compile time restraints of structure for the JSON output. Here I use JsonObject() to create a new object and immediately cast it to dynamic. JsonObject() is kind of similar in behavior to ExpandoObject in that it allows you to add properties by simply assigning to them. Internally, JsonValue/JsonObject these values are stored in pseudo collections of key value pairs that are exposed as properties through the DynamicObject functionality in .NET. The syntax gets a little tedious only if you need to create child objects or arrays that have to be explicitly defined first. Other than that the syntax looks like normal object access sytnax. Always remember though these values are dynamic - which means no Intellisense and no compiler type checking. It's up to you to ensure that the values you create are accessed consistently and without typos in your code. Note that you can also access the JsonValue instance directly and get access to the underlying type. This means you can assign properties by string, which can be useful for fully data driven JSON generation from other structures. Below you can see both styles of access next to each other:// strong type instance var jsonObject = new JsonObject(); // you can explicitly add values here jsonObject.Add("Entered", DateTime.Now); // expando style instance you can just 'use' properties dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; JsonValue internally stores properties keys and values in collections and you can iterate over them at runtime. You can also manipulate the collections if you need to to get the object structure to look exactly like you want. Again, if you've used ExpandoObject before JsonObject/Value are very similar in the behavior of the structure. Reading JSON strings into JsonValue The JsonValue structure supports importing JSON via the Parse() and Load() methods which can read JSON data from a string or various streams respectively. Essentially JsonValue includes the core JSON parsing to turn a JSON string into a collection of JsonValue objects that can be then referenced using familiar dynamic object syntax. Here's a simple example:[TestMethod] public void JsonValueParsingTest() { var jsonString = @"{""Name"":""Rick"",""Company"":""West Wind"",""Entered"":""2012-03-16T00:03:33.245-10:00""}"; dynamic json = JsonValue.Parse(jsonString); // values require casting string name = json.Name; string company = json.Company; DateTime entered = json.Entered; Assert.AreEqual(name, "Rick"); Assert.AreEqual(company, "West Wind"); } The JSON string represents an object with three properties which is parsed into a JsonValue object and cast to dynamic. Once cast to dynamic I can then go ahead and access the object using familiar object syntax. Note that the actual values - json.Name, json.Company, json.Entered - are actually of type JsonPrimitive and I have to assign them to their appropriate types first before I can do type comparisons. The dynamic properties will automatically cast to the right type expected as long as the compiler can resolve the type of the assignment or usage. The AreEqual() method oesn't as it expects two object instances and comparing json.Company to "West Wind" is comparing two different types (JsonPrimitive to String) which fails. So the intermediary assignment is required to make the test pass. The JSON structure can be much more complex than this simple example. Here's another example of an array of albums serialized to JSON and then parsed through with JsonValue():[TestMethod] public void JsonArrayParsingTest() { var jsonString = @"[ { ""Id"": ""b3ec4e5c"", ""AlbumName"": ""Dirty Deeds Done Dirt Cheap"", ""Artist"": ""AC/DC"", ""YearReleased"": 1977, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/61kTaH-uZBL._AA115_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/B00008BXJ4/ref=as_li_ss_tl?ie=UTF8&tag=westwindtechn-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B00008BXJ4"", ""Songs"": [ { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Dirty Deeds Done Dirt Cheap"", ""SongLength"": ""4:11"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Love at First Feel"", ""SongLength"": ""3:10"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Big Balls"", ""SongLength"": ""2:38"" } ] }, { ""Id"": ""67280fb8"", ""AlbumName"": ""Echoes, Silence, Patience & Grace"", ""Artist"": ""Foo Fighters"", ""YearReleased"": 2007, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/41mtlesQPVL._SL500_AA280_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/B000UFAURI/ref=as_li_ss_tl?ie=UTF8&tag=westwindtechn-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B000UFAURI"", ""Songs"": [ { ""AlbumId"": ""67280fb8"", ""SongName"": ""The Pretender"", ""SongLength"": ""4:29"" }, { ""AlbumId"": ""67280fb8"", ""SongName"": ""Let it Die"", ""SongLength"": ""4:05"" }, { ""AlbumId"": ""67280fb8"", ""SongName"": ""Erase/Replay"", ""SongLength"": ""4:13"" } ] }, { ""Id"": ""7b919432"", ""AlbumName"": ""End of the Silence"", ""Artist"": ""Henry Rollins Band"", ""YearReleased"": 1992, ""Entered"": ""2012-03-16T00:13:12.2800521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/51FO3rb1tuL._SL160_AA160_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/End-Silence-Rollins-Band/dp/B0000040OX/ref=sr_1_5?ie=UTF8&qid=1302232195&sr=8-5"", ""Songs"": [ { ""AlbumId"": ""7b919432"", ""SongName"": ""Low Self Opinion"", ""SongLength"": ""5:24"" }, { ""AlbumId"": ""7b919432"", ""SongName"": ""Grip"", ""SongLength"": ""4:51"" } ] } ]"; dynamic albums = JsonValue.Parse(jsonString); foreach (dynamic album in albums) { Console.WriteLine(album.AlbumName + " (" + album.YearReleased.ToString() + ")"); foreach (dynamic song in album.Songs) { Console.WriteLine("\t" + song.SongName ); } } Console.WriteLine(albums[0].AlbumName); Console.WriteLine(albums[0].Songs[1].SongName);}   It's pretty sweet how easy it becomes to parse even complex JSON and then just run through the object using object syntax, yet without an explicit type in the mix. In fact it looks and feels a lot like if you were using JavaScript to parse through this data, doesn't it? And that's the point…© Rick Strahl, West Wind Technologies, 2005-2012Posted in .NET  Web Api  JSON   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • Parallelism in .NET – Part 7, Some Differences between PLINQ and LINQ to Objects

    - by Reed
    In my previous post on Declarative Data Parallelism, I mentioned that PLINQ extends LINQ to Objects to support parallel operations.  Although nearly all of the same operations are supported, there are some differences between PLINQ and LINQ to Objects.  By introducing Parallelism to our declarative model, we add some extra complexity.  This, in turn, adds some extra requirements that must be addressed. In order to illustrate the main differences, and why they exist, let’s begin by discussing some differences in how the two technologies operate, and look at the underlying types involved in LINQ to Objects and PLINQ . LINQ to Objects is mainly built upon a single class: Enumerable.  The Enumerable class is a static class that defines a large set of extension methods, nearly all of which work upon an IEnumerable<T>.  Many of these methods return a new IEnumerable<T>, allowing the methods to be chained together into a fluent style interface.  This is what allows us to write statements that chain together, and lead to the nice declarative programming model of LINQ: double min = collection .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Other LINQ variants work in a similar fashion.  For example, most data-oriented LINQ providers are built upon an implementation of IQueryable<T>, which allows the database provider to turn a LINQ statement into an underlying SQL query, to be performed directly on the remote database. PLINQ is similar, but instead of being built upon the Enumerable class, most of PLINQ is built upon a new static class: ParallelEnumerable.  When using PLINQ, you typically begin with any collection which implements IEnumerable<T>, and convert it to a new type using an extension method defined on ParallelEnumerable: AsParallel().  This method takes any IEnumerable<T>, and converts it into a ParallelQuery<T>, the core class for PLINQ.  There is a similar ParallelQuery class for working with non-generic IEnumerable implementations. This brings us to our first subtle, but important difference between PLINQ and LINQ – PLINQ always works upon specific types, which must be explicitly created. Typically, the type you’ll use with PLINQ is ParallelQuery<T>, but it can sometimes be a ParallelQuery or an OrderedParallelQuery<T>.  Instead of dealing with an interface, implemented by an unknown class, we’re dealing with a specific class type.  This works seamlessly from a usage standpoint – ParallelQuery<T> implements IEnumerable<T>, so you can always “switch back” to an IEnumerable<T>.  The difference only arises at the beginning of our parallelization.  When we’re using LINQ, and we want to process a normal collection via PLINQ, we need to explicitly convert the collection into a ParallelQuery<T> by calling AsParallel().  There is an important consideration here – AsParallel() does not need to be called on your specific collection, but rather any IEnumerable<T>.  This allows you to place it anywhere in the chain of methods involved in a LINQ statement, not just at the beginning.  This can be useful if you have an operation which will not parallelize well or is not thread safe.  For example, the following is perfectly valid, and similar to our previous examples: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); However, if SomeOperation() is not thread safe, we could just as easily do: double min = collection .Select(item => item.SomeOperation()) .AsParallel() .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); In this case, we’re using standard LINQ to Objects for the Select(…) method, then converting the results of that map routine to a ParallelQuery<T>, and processing our filter (the Where method) and our aggregation (the Min method) in parallel. PLINQ also provides us with a way to convert a ParallelQuery<T> back into a standard IEnumerable<T>, forcing sequential processing via standard LINQ to Objects.  If SomeOperation() was thread-safe, but PerformComputation() was not thread-safe, we would need to handle this by using the AsEnumerable() method: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .AsEnumerable() .Min(item => item.PerformComputation()); Here, we’re converting our collection into a ParallelQuery<T>, doing our map operation (the Select(…) method) and our filtering in parallel, then converting the collection back into a standard IEnumerable<T>, which causes our aggregation via Min() to be performed sequentially. This could also be written as two statements, as well, which would allow us to use the language integrated syntax for the first portion: var tempCollection = from item in collection.AsParallel() let e = item.SomeOperation() where (e.SomeProperty > 6 && e.SomeProperty < 24) select e; double min = tempCollection.AsEnumerable().Min(item => item.PerformComputation()); This allows us to use the standard LINQ style language integrated query syntax, but control whether it’s performed in parallel or serial by adding AsParallel() and AsEnumerable() appropriately. The second important difference between PLINQ and LINQ deals with order preservation.  PLINQ, by default, does not preserve the order of of source collection. This is by design.  In order to process a collection in parallel, the system needs to naturally deal with multiple elements at the same time.  Maintaining the original ordering of the sequence adds overhead, which is, in many cases, unnecessary.  Therefore, by default, the system is allowed to completely change the order of your sequence during processing.  If you are doing a standard query operation, this is usually not an issue.  However, there are times when keeping a specific ordering in place is important.  If this is required, you can explicitly request the ordering be preserved throughout all operations done on a ParallelQuery<T> by using the AsOrdered() extension method.  This will cause our sequence ordering to be preserved. For example, suppose we wanted to take a collection, perform an expensive operation which converts it to a new type, and display the first 100 elements.  In LINQ to Objects, our code might look something like: // Using IEnumerable<SourceClass> collection IEnumerable<ResultClass> results = collection .Select(e => e.CreateResult()) .Take(100); If we just converted this to a parallel query naively, like so: IEnumerable<ResultClass> results = collection .AsParallel() .Select(e => e.CreateResult()) .Take(100); We could very easily get a very different, and non-reproducable, set of results, since the ordering of elements in the input collection is not preserved.  To get the same results as our original query, we need to use: IEnumerable<ResultClass> results = collection .AsParallel() .AsOrdered() .Select(e => e.CreateResult()) .Take(100); This requests that PLINQ process our sequence in a way that verifies that our resulting collection is ordered as if it were processed serially.  This will cause our query to run slower, since there is overhead involved in maintaining the ordering.  However, in this case, it is required, since the ordering is required for correctness. PLINQ is incredibly useful.  It allows us to easily take nearly any LINQ to Objects query and run it in parallel, using the same methods and syntax we’ve used previously.  There are some important differences in operation that must be considered, however – it is not a free pass to parallelize everything.  When using PLINQ in order to parallelize your routines declaratively, the same guideline I mentioned before still applies: Parallelization is something that should be handled with care and forethought, added by design, and not just introduced casually.

    Read the article

  • Parallelism in .NET – Part 9, Configuration in PLINQ and TPL

    - by Reed
    Parallel LINQ and the Task Parallel Library contain many options for configuration.  Although the default configuration options are often ideal, there are times when customizing the behavior is desirable.  Both frameworks provide full configuration support. When working with Data Parallelism, there is one primary configuration option we often need to control – the number of threads we want the system to use when parallelizing our routine.  By default, PLINQ and the TPL both use the ThreadPool to schedule tasks.  Given the major improvements in the ThreadPool in CLR 4, this default behavior is often ideal.  However, there are times that the default behavior is not appropriate.  For example, if you are working on multiple threads simultaneously, and want to schedule parallel operations from within both threads, you might want to consider restricting each parallel operation to using a subset of the processing cores of the system.  Not doing this might over-parallelize your routine, which leads to inefficiencies from having too many context switches. In the Task Parallel Library, configuration is handled via the ParallelOptions class.  All of the methods of the Parallel class have an overload which accepts a ParallelOptions argument. We configure the Parallel class by setting the ParallelOptions.MaxDegreeOfParallelism property.  For example, let’s revisit one of the simple data parallel examples from Part 2: Parallel.For(0, pixelData.GetUpperBound(0), row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re looping through an image, and calling a method on each pixel in the image.  If this was being done on a separate thread, and we knew another thread within our system was going to be doing a similar operation, we likely would want to restrict this to using half of the cores on the system.  This could be accomplished easily by doing: var options = new ParallelOptions(); options.MaxDegreeOfParallelism = Math.Max(Environment.ProcessorCount / 2, 1); Parallel.For(0, pixelData.GetUpperBound(0), options, row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); Now, we’re restricting this routine to using no more than half the cores in our system.  Note that I included a check to prevent a single core system from supplying zero; without this check, we’d potentially cause an exception.  I also did not hard code a specific value for the MaxDegreeOfParallelism property.  One of our goals when parallelizing a routine is allowing it to scale on better hardware.  Specifying a hard-coded value would contradict that goal. Parallel LINQ also supports configuration, and in fact, has quite a few more options for configuring the system.  The main configuration option we most often need is the same as our TPL option: we need to supply the maximum number of processing threads.  In PLINQ, this is done via a new extension method on ParallelQuery<T>: ParallelEnumerable.WithDegreeOfParallelism. Let’s revisit our declarative data parallelism sample from Part 6: double min = collection.AsParallel().Min(item => item.PerformComputation()); Here, we’re performing a computation on each element in the collection, and saving the minimum value of this operation.  If we wanted to restrict this to a limited number of threads, we would add our new extension method: int maxThreads = Math.Max(Environment.ProcessorCount / 2, 1); double min = collection .AsParallel() .WithDegreeOfParallelism(maxThreads) .Min(item => item.PerformComputation()); This automatically restricts the PLINQ query to half of the threads on the system. PLINQ provides some additional configuration options.  By default, PLINQ will occasionally revert to processing a query in parallel.  This occurs because many queries, if parallelized, typically actually cause an overall slowdown compared to a serial processing equivalent.  By analyzing the “shape” of the query, PLINQ often decides to run a query serially instead of in parallel.  This can occur for (taken from MSDN): Queries that contain a Select, indexed Where, indexed SelectMany, or ElementAt clause after an ordering or filtering operator that has removed or rearranged original indices. Queries that contain a Take, TakeWhile, Skip, SkipWhile operator and where indices in the source sequence are not in the original order. Queries that contain Zip or SequenceEquals, unless one of the data sources has an originally ordered index and the other data source is indexable (i.e. an array or IList(T)). Queries that contain Concat, unless it is applied to indexable data sources. Queries that contain Reverse, unless applied to an indexable data source. If the specific query follows these rules, PLINQ will run the query on a single thread.  However, none of these rules look at the specific work being done in the delegates, only at the “shape” of the query.  There are cases where running in parallel may still be beneficial, even if the shape is one where it typically parallelizes poorly.  In these cases, you can override the default behavior by using the WithExecutionMode extension method.  This would be done like so: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .Select(i => i.PerformComputation()) .Reverse(); Here, the default behavior would be to not parallelize the query unless collection implemented IList<T>.  We can force this to run in parallel by adding the WithExecutionMode extension method in the method chain. Finally, PLINQ has the ability to configure how results are returned.  When a query is filtering or selecting an input collection, the results will need to be streamed back into a single IEnumerable<T> result.  For example, the method above returns a new, reversed collection.  In this case, the processing of the collection will be done in parallel, but the results need to be streamed back to the caller serially, so they can be enumerated on a single thread. This streaming introduces overhead.  IEnumerable<T> isn’t designed with thread safety in mind, so the system needs to handle merging the parallel processes back into a single stream, which introduces synchronization issues.  There are two extremes of how this could be accomplished, but both extremes have disadvantages. The system could watch each thread, and whenever a thread produces a result, take that result and send it back to the caller.  This would mean that the calling thread would have access to the data as soon as data is available, which is the benefit of this approach.  However, it also means that every item is introducing synchronization overhead, since each item needs to be merged individually. On the other extreme, the system could wait until all of the results from all of the threads were ready, then push all of the results back to the calling thread in one shot.  The advantage here is that the least amount of synchronization is added to the system, which means the query will, on a whole, run the fastest.  However, the calling thread will have to wait for all elements to be processed, so this could introduce a long delay between when a parallel query begins and when results are returned. The default behavior in PLINQ is actually between these two extremes.  By default, PLINQ maintains an internal buffer, and chooses an optimal buffer size to maintain.  Query results are accumulated into the buffer, then returned in the IEnumerable<T> result in chunks.  This provides reasonably fast access to the results, as well as good overall throughput, in most scenarios. However, if we know the nature of our algorithm, we may decide we would prefer one of the other extremes.  This can be done by using the WithMergeOptions extension method.  For example, if we know that our PerformComputation() routine is very slow, but also variable in runtime, we may want to retrieve results as they are available, with no bufferring.  This can be done by changing our above routine to: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.NotBuffered) .Select(i => i.PerformComputation()) .Reverse(); On the other hand, if are already on a background thread, and we want to allow the system to maximize its speed, we might want to allow the system to fully buffer the results: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.FullyBuffered) .Select(i => i.PerformComputation()) .Reverse(); Notice, also, that you can specify multiple configuration options in a parallel query.  By chaining these extension methods together, we generate a query that will always run in parallel, and will always complete before making the results available in our IEnumerable<T>.

    Read the article

  • Dependency Injection in ASP.NET MVC NerdDinner App using Unity 2.0

    - by shiju
    In my previous post Dependency Injection in ASP.NET MVC NerdDinner App using Ninject, we did dependency injection in NerdDinner application using Ninject. In this post, I demonstrate how to apply Dependency Injection in ASP.NET MVC NerdDinner App using Microsoft Unity Application Block (Unity) v 2.0.Unity 2.0Unity 2.0 is available on Codeplex at http://unity.codeplex.com . In earlier versions of Unity, the ObjectBuilder generic dependency injection mechanism, was distributed as a separate assembly, is now integrated with Unity core assembly. So you no longer need to reference the ObjectBuilder assembly in your applications. Two additional Built-In Lifetime Managers - HierarchicalifetimeManager and PerResolveLifetimeManager have been added to Unity 2.0.Dependency Injection in NerdDinner using UnityIn my Ninject post on NerdDinner, we have discussed the interfaces and concrete types of NerdDinner application and how to inject dependencies controller constructors. The following steps will configure Unity 2.0 to apply controller injection in NerdDinner application. Step 1 – Add reference for Unity Application BlockOpen the NerdDinner solution and add  reference to Microsoft.Practices.Unity.dll and Microsoft.Practices.Unity.Configuration.dllYou can download Unity from at http://unity.codeplex.com .Step 2 – Controller Factory for Unity The controller factory is responsible for creating controller instances.We extend the built in default controller factory with our own factory for working Unity with ASP.NET MVC. public class UnityControllerFactory : DefaultControllerFactory {     protected override IController GetControllerInstance(RequestContext reqContext, Type controllerType)     {         IController controller;         if (controllerType == null)             throw new HttpException(                     404, String.Format(                         "The controller for path '{0}' could not be found" +         "or it does not implement IController.",                     reqContext.HttpContext.Request.Path));           if (!typeof(IController).IsAssignableFrom(controllerType))             throw new ArgumentException(                     string.Format(                         "Type requested is not a controller: {0}",                         controllerType.Name),                         "controllerType");         try         {             controller = MvcUnityContainer.Container.Resolve(controllerType)                             as IController;         }         catch (Exception ex)         {             throw new InvalidOperationException(String.Format(                                     "Error resolving controller {0}",                                     controllerType.Name), ex);         }         return controller;     }   }   public static class MvcUnityContainer {     public static IUnityContainer Container { get; set; } }  Step 3 – Register Types and Set Controller Factory private void ConfigureUnity() {     //Create UnityContainer               IUnityContainer container = new UnityContainer()     .RegisterType<IFormsAuthentication, FormsAuthenticationService>()     .RegisterType<IMembershipService, AccountMembershipService>()     .RegisterInstance<MembershipProvider>(Membership.Provider)     .RegisterType<IDinnerRepository, DinnerRepository>();     //Set container for Controller Factory     MvcUnityContainer.Container = container;     //Set Controller Factory as UnityControllerFactory     ControllerBuilder.Current.SetControllerFactory(                         typeof(UnityControllerFactory));            } Unity 2.0 provides a fluent interface for type configuration. Now you can call all the methods in a single statement.The above Unity configuration specified in the ConfigureUnity method tells that, to inject instance of DinnerRepositiry when there is a request for IDinnerRepositiry and  inject instance of FormsAuthenticationService when there is a request for IFormsAuthentication and inject instance of AccountMembershipService when there is a request for IMembershipService. The AccountMembershipService class has a dependency with ASP.NET Membership provider. So we configure that inject the instance of Membership Provider.After the registering the types, we set UnityControllerFactory as the current controller factory. //Set container for Controller Factory MvcUnityContainer.Container = container; //Set Controller Factory as UnityControllerFactory ControllerBuilder.Current.SetControllerFactory(                     typeof(UnityControllerFactory)); When you register a type  by using the RegisterType method, the default behavior is for the container to use a transient lifetime manager. It creates a new instance of the registered, mapped, or requested type each time you call the Resolve or ResolveAll method or when the dependency mechanism injects instances into other classes. The following are the LifetimeManagers provided by Unity 2.0ContainerControlledLifetimeManager - Implements a singleton behavior for objects. The object is disposed of when you dispose of the container.ExternallyControlledLifetimeManager - Implements a singleton behavior but the container doesn't hold a reference to object which will be disposed of when out of scope.HierarchicalifetimeManager - Implements a singleton behavior for objects. However, child containers don't share instances with parents.PerResolveLifetimeManager - Implements a behavior similar to the transient lifetime manager except that instances are reused across build-ups of the object graph.PerThreadLifetimeManager - Implements a singleton behavior for objects but limited to the current thread.TransientLifetimeManager - Returns a new instance of the requested type for each call. (default behavior)We can also create custome lifetime manager for Unity container. The following code creating a custom lifetime manager to store container in the current HttpContext. public class HttpContextLifetimeManager<T> : LifetimeManager, IDisposable {     public override object GetValue()     {         return HttpContext.Current.Items[typeof(T).AssemblyQualifiedName];     }     public override void RemoveValue()     {         HttpContext.Current.Items.Remove(typeof(T).AssemblyQualifiedName);     }     public override void SetValue(object newValue)     {         HttpContext.Current.Items[typeof(T).AssemblyQualifiedName]             = newValue;     }     public void Dispose()     {         RemoveValue();     } }  Step 4 – Modify Global.asax.cs for configure Unity container In the Application_Start event, we call the ConfigureUnity method for configuring the Unity container and set controller factory as UnityControllerFactory void Application_Start() {     RegisterRoutes(RouteTable.Routes);       ViewEngines.Engines.Clear();     ViewEngines.Engines.Add(new MobileCapableWebFormViewEngine());     ConfigureUnity(); }Download CodeYou can download the modified NerdDinner code from http://nerddinneraddons.codeplex.com

    Read the article

  • Bug Triage

    In this blog post brain dump, I'll attempt to describe the process my team tries to follow when dealing with new bug reports (specifically, code defect reports). This is not official Microsoft policy, just the way we do things… if you do things differently and want to share, you can do so at the bottom in the comments (or on your blog).Feature Triage TeamA subset of the feature crew, the triage team (which has representations from the PM, Dev and QA disciplines), looks at all unassigned bugs at regular intervals. This can be weekly or daily (or other frequency) dependent on which part of the product cycle we are in and what the untriaged bug load looks like. They discuss each bug considering the evidence and make a decision of whether the bug goes from Not Yet Assigned to Assigned (plus the name of the DEV to fix this) or whether it goes from Active to Resolved (which means it gets assigned back to the requestor for closure or further debate if they were not present at the triage meeting). Close to critical milestones, the feature triage team needs to further justify bugs they take to additional higher-level triage teams.Bug Opened = Not Yet AssignedSomeone (typically an SDET from the QA team) creates the bug item (e.g. in TFS), ensuring they populate all the relevant fields including: Title, Description, Repro Steps (including the Actual Result at the end of the steps), attachments of code and/or screenshots, Build number that they observed the issue in, regression details if applicable, how it was found, if a test case exists or needs to be created etc. They also indicate their opinion on the Priority and Severity. The bug status is left as Not Yet Assigned."Issue" versus "Fix for issue"The solution to some bugs is easy to determine, e.g. "bug: the column name is misspelled". Obviously the fix is to correct the spelling – still, the triage team should be explicit and enter the correct spelling in the bug's Description. Note that a bad bug name here would be "bug: fix the spelling of the column" (it describes the solution, rather than the problem).Other solutions are trickier to establish, e.g. "bug: the column header is not accessible (can only be clicked on with the mouse, not reached via keyboard)". What is the correct solution here? The last thing to do is leave this undetermined and just assign it to a developer. The solution has to be entered in the description. Behind this type of a bug usually hides a spec defect or a new feature request.The person opening the bug should focus on describing the issue, rather than the solution. The person indicates what the fix is in their opinion by stating the Expected Result (immediately after stating the Actual Result). If they have a complex suggested solution, that should be split out in a separate part, but the triage team has the final say before assigning it. If the solution is lengthy/complicated to describe, the bug can be assigned to the PM. Note: the strict interpretation suggests that any bug with no clear, obvious solution is always a hole in the spec and should always go to the PM. This also ensures the spec gets updated.Not Yet Assigned - Not Yet Assigned (on someone else's plate)If the bug is observed in our feature, but the cause is actually another team, we change the Area Path (which is the way we identify teams in TFS) and leave it as Not Yet Assigned. The triage team may add more comments as appropriate including potentially changing the repro steps. In some cases, we may even resolve the bug in our area path and open a new bug in the area path of the other team.Even though there is no action on a dev on the team, the bug still needs to be tracked. One way of doing this is to implement some notification system that informs the team when the tracked bug changed status; another way is to occasionally run a global query (against all area paths) for bugs that have been opened by a member of the team and follow up with the current owners for stale bugs.Not Yet Assigned - ResolvedThis state transition can only be made by the Feature Triage Team.0. Sometimes the bug description is not clear and in that case it gets Resolved as More Information Needed, so the original requestor can provide it.After understanding what the bug item is about, the first decision is to determine whether it needs to go to a dev.1. If it is a known bug, it gets resolved as "Duplicate" and linked to the existing bug.2. If it is "By Design" it gets resolved as such, indicating that the triage team does not think this is a bug.3. If the bug does not repro on latest bits, it is resolved as "No Repro"4. The most painful: If it is decided that we cannot fix it for this release it gets resolved as "Postponed" or "Won't Fix". The former is typically due to resources and time constraints, while the latter is due to deciding that it is not important enough to consume our resources in any release (yes, not all bugs must be fixed!). For both cases, there are other factors that contribute to the decision such as: existence of a reasonable workaround, frequency we expect users to encounter the issue, dependencies on other team to offer a solution, whether it breaks a core scenario, whether it prohibits customer feedback on a major feature, is it a regression from a previous release, impact of the fix on other partner teams (e.g. User Education, User Experience, Localization/Globalization), whether this is the right fix, does the fix impact performance goals, and last but not least, severity of bug (e.g. loss of customer data, security threat, crash, hang). The bar for fixing a bug goes up as the release date approaches. The triage team becomes hardnosed about which bugs to take, while the developers are busy resolving assigned bugs thus everyone drives for Zero Bug Bounce (ZBB). ZBB is when you have 0 active bugs older than 48 hours.Not Yet Assigned - AssignedIf the bug is something we decide to fix in this release and the solution is known, then it is assigned to a DEV. This is either the developer that will do the work, or a Lead that can further assign it to one of his developer team based on a load balancing algorithm of their choosing.Sometimes, the triage team needs the dev to do some investigation work before deciding whether to take the fix; similarly, the checkin for the fix may be gated on code review by the triage team. In these cases, these instructions are provided in the comments section of the bug and when the developer is done they notify the triage team for final decision.Additionally, a Priority and Severity (from 0 to 4) has to be entered, e.g. a P0 means "drop anything you are doing and fix this now" whereas a P4 is something you get to after all P0,1,2,3 bugs are fixed.From a testing perspective, if the bug was found through ad-hoc testing or an external team, the decision is made whether test cases should be added to avoid future regressions. This is communicated to the QA team.Assigned - ResolvedWhen the developer receives the bug (they should be checking daily for new bugs on their plate looking at bugs in order of priority and from older to newer) they can send it back to triage if the information is not clear. Otherwise, they investigate the bug, setting the Sub Status to "Investigating"; if they cannot make progress, they set the Sub Status to "Blocked" and discuss this with triage or whoever else can help them get unblocked. Once they are unblocked, they set the Sub Status to "Working on Solution"; once they are code complete they send a code review request, setting the Sub Status to "Fix Available". After the iterative code review process is over and everyone is happy with the fix, the developer checks it in and changes the state of the bug from Active (and Assigned to them) to Resolved (and Assigned to someone else).The developer needs to ensure that when the status is changed to Resolved that it is assigned to a QA person. For example, maybe the PM opened the bug, but it should be a QA person that will verify the fix - the developer needs to manually change the assignee in that case. Typically the QA person will send an email to the original requestor notifying them that the fix is verified.Resolved - ??In all cases above, note that the final state was Resolved. What happens after that? The final step should be Closed. The bug is closed once the QA person verifying the fix is happy with it. If the person is not happy, then they change the state from Resolved to Active, thus sending it back to the developer. If the developer and QA person cannot reach agreement, then triage can be brought into it. An easy way to do that is change the status back to Not Yet Assigned with appropriate comments so the triage team can re-review.It is important to note that only QA can close a bug. That means that if the opener of the bug was a PM, when the bug gets resolved by the dev it may land on the PM's plate and after a quick review, the PM would re-assign to an SDET, which is the only role that can close bugs. One exception to this is if the person that filed the bug is external: in that case, we leave it Resolved and assigned to them and also send them a notification that they need to verify the fix. Another exception is if specialized developer knowledge is needed for verifying the bug fix (e.g. it was a refactoring suggestion bug typically not observable by the user) in which case it is fine to have a developer verify the fix, and ideally a different developer to the one that opened the bug.Other links on bug triageA quick search reveals that others have talked about this subject, e.g. here, here, here, here and here.Your take?If you have other best practices your team uses to deal with incoming bug reports, feel free to share in the comments below or on your blog. Comments about this post welcome at the original blog.

    Read the article

  • When should I use Areas in TFS instead of Team Projects

    - by Martin Hinshelwood
    Well, it depends…. If you are a small company that creates a finite number of internal projects then you will find it easier to create a single project for each of your products and have TFS do the heavy lifting with reporting, SharePoint sites and Version Control. But what if you are not… Update 9th March 2010 Michael Fourie gave me some feedback which I have integrated. Ed Blankenship via @edblankenship offered encouragement and a nice quote. Ewald Hofman gave me a couple of Cons, and maybe a few more soon. Ewald’s company, Avanade, currently uses Areas, but it looks like the manual management is getting too much and the project is getting cluttered. What if you are likely to have hundreds of projects, possibly with a multitude of internal and external projects? You might have 1 project for a customer or 10. This is the situation that most consultancies find themselves in and thus they need a more sustainable and maintainable option. What I am advocating is that we should have 1 “Team Project” per customer, and use areas to create “sub projects” within that single “Team Project”. "What you describe is what we generally do internally and what we recommend. We make very heavy use of area path to categorize the work within a larger project." - Brian Harry, Microsoft Technical Fellow & Product Unit Manager for Team Foundation Server   "We tend to use areas to segregate multiple projects in the same team project and it works well." - Tiago Pascoal, Visual Studio ALM MVP   "In general, I believe this approach provides consistency [to multi-product engagements] and lowers the administration and maintenance costs. All good." - Michael Fourie, Visual Studio ALM MVP   “@MrHinsh BTW, I'm very much a fan of very large, if not huge, team projects in TFS. Just FYI :) Use Areas & Iterations.” Ed Blankenship, Visual Studio ALM MVP   This would mean that SSW would have a single Team Project called “SSW” that contains all of our internal projects and consequently all of the Areas and Iteration move down one hierarchy to accommodate this. Where we would have had “\SSW\Sprint 1” we now have “\SSW\SqlDeploy\Sprint1” with “SqlDeploy” being our internal project. At the moment SSW has over 70 internal projects and more than 170 total projects in TFS. This method has long term benefits that help to simplify the support model for companies that often have limited internal support time and many projects. But, there are implications as TFS does not provide this model “out-of-the-box”. These implications stretch across Areas, Iterations, Queries, Project Portal and Version Control. Michael made a good comment, he said: I agree with your approach, assuming that in a multi-product engagement with a client, they are happy to adopt the same process template across all products. If they are not, then it’ll either be easy to convince them or there is a valid reason for having a different template - Michael Fourie, Visual Studio ALM MVP   At SSW we have a standard template that we use and this is applied across the board, to all of our projects. We even apply any changes to the core process template to all of our existing projects as well. If you have multiple projects for the same clients on multiple templates and you want to keep it that way, then this approach will not work for you. However, if you want to standardise as we have at SSW then this approach may benefit you as well. Implications around Areas Areas should be used for topological classification/isolation of work items. You can think of this as architecture areas, organisational areas or even the main features of your application. In our scenario there is an additional top level item that represents the Project / Product that we want to chop our Team Project into. Figure: Creating a sub area to represent a product/project is easy. <teamproject> <teamproject>\<Functional Area/module whatever> Becomes: <teamproject> <teamproject>\<ProjectName>\ <teamproject>\<ProjectName>\<Functional Area/module whatever> Implications around Iterations Iterations should be used for chronological classification/isolation of work items. This could include isolated time boxes, milestones or release timelines and really depends on the logical flow of your project or projects. Due to the new level in Area we need to add the same level to Iteration. This is primarily because it is unlikely that the sprints in each of your projects/products will start and end at the same time. This is just a reality of managing multiple projects. Figure: Adding the same Area value to Iteration as the top level item adds flexibility to Iteration. <teamproject>\Sprint 1 Or <teamproject>\Release 1\Sprint 1 Becomes: <teamproject>\<ProjectName>\Sprint 1 Or <teamproject>\<ProjectName>\Release 1\Sprint 1 Implications around Queries Queries are used to filter your work items based on a specified level of granularity. There are a number of queries that are built into a project created using the MSF Agile 5.0 template, but we now have multiple projects and it would be a pain to have to edit all of the work items every time we changed project, and that would only allow one team to work on one project at a time.   Figure: The Queries that are created in a normal MSF Agile 5.0 project do not quite suit our new needs. In order for project contributors to be able to query based on their project we need a couple of things. The first thing I did was to create an “_Area Template” folder that has a copy of the project layout with all the queries setup to filter based on the “_Area Template” Area and the “_Sprint template” you can see in the Area and Iteration views. Figure: The template is currently easily drag and drop, but you then need to edit the queries to point at the right Area and Iteration. This needs a tool. I then created an “Areas” folder to hold all of the area specific queries. So, when you go to create a new TFS Sub-Project you just drag “_Area Template” while holding “Ctrl” and drop it onto “Areas”. There is a little setup here. That said I managed it in around 10 minutes which is not so bad, and I can imagine it being quite easy to build a tool to create these queries Figure: These new queries can be configured in around 10 minutes, which includes setting up the Area and Iteration as well. Version Control What about your source code? Well, that is the easiest of the lot. Just create a sub folder for each of your projects/products.   Figure: Creating sub folders in source control is easy as “Right click | Create new folder”. <teamproject>\DEV\Main\ Becomes: <teamproject>\<ProjectName>\DEV\Main\ Conclusion I think it is up to each company to make a call on how you want to configure your Team Projects and it depends completely on how many projects/products you are going to have for each customer including yourself. If we decide to utilise this route it will require some configuration to get our 170+ projects into this format, and I will probably be writing some tools to help. Pros You only have one project to upgrade when a process template changes – After going through an upgrade of over 170 project prior to the changes in the RC I can tell you that that many projects is no fun. Standardises your Process Template – You will always have the same Process implementation across projects/products without exception You get tighter control over the permissions – Yes, you can do this on a standard Team Project, but it gets a lot easier with practice. You can “move” work items from one “product” to another – Have we not always wanted to do that. You can rename your projects – Wahoo: everyone wants to do this, now you can. One set of Reporting Services reports to manage – You set an area and iteration to run reports anyway, so you may as well set both. Simplified Check-In Policies– There is only one set of check-in policies per client. This simplifies administration of policies. Simplified Alerts – As alerts are applied across multiple projects this simplifies your alert rules as per client. Cons All of these cons could be mitigated by a custom tool that helps automate creation of “Sub-projects” within Team Projects. This custom tool could create areas, Iteration, permissions, SharePoint and queries. It just does not exist yet :) You need to configure the Areas and Iterations You need to configure the permissions You may need to configure sub sites for SharePoint (depends on your requirement) – If you have two projects/products in the same Team Project then you will not see the burn down for each one out-of-the-box, but rather a cumulative for the Team Project. This is not really that much of a problem as you would have to configure your burndown graphs for your current iteration anyway. note: When you create a sub site to a TFS linked portal it will inherit the settings of its parent site :) This is fantastic as it means that you can easily create sub sites and then set the Area and Iteration path in each of the reports to be the correct one. Every team wants their own customization (via Ewald Hofman) - small teams of 2 persons against teams of 30 – or even outsourcing – need their own process, you cannot allow that because everybody gets the same work item types. note: Luckily at SSW this is not a problem as our template is standardised across all projects and customers. Large list of builds (via Ewald Hofman) – As the build list in Team Explorer is just a flat list it can get very cluttered. note: I would mitigate this by removing any build that has not been run in over 30 days. The build template and workflow will still be available in version control, but it will clean the list. Feedback Now that I have explained this method, what do you think? What other pros and cons can you see? What do you think of this approach? Will you be using it? What tools would you like to support you?   Technorati Tags: Visual Studio ALM,TFS Administration,TFS,Team Foundation Server,Project Planning,TFS Customisation

    Read the article

  • Why does my laptop resume immediately after suspend?

    - by Igor Zinov'yev
    I seem to be having some problem with suspend mode. Every time I try to suspend my laptop, it just locks the screen. Or maybe it successfully suspends just to resume only an instant after. What could cause such a behaviour? I'm running 32-bit Ubuntu 12.04 with the 3.2.0-25 kernel on a HP dv5-1178er Pavilion laptop (Intel Core 2 Duo). Here are the relevant log sections: kern.log: Jun 1 10:42:21 igor-laptop kernel: [ 2225.131171] PM: Syncing filesystems ... done. Jun 1 10:42:21 igor-laptop kernel: [ 2225.141222] PM: Preparing system for mem sleep Jun 1 10:42:21 igor-laptop kernel: [ 2225.141239] Freezing user space processes ... (elapsed 0.01 seconds) done. Jun 1 10:42:21 igor-laptop kernel: [ 2225.156171] Freezing remaining freezable tasks ... (elapsed 0.01 seconds) done. Jun 1 10:42:21 igor-laptop kernel: [ 2225.172139] PM: Entering mem sleep Jun 1 10:42:21 igor-laptop kernel: [ 2225.172169] Suspending console(s) (use no_console_suspend to debug) Jun 1 10:42:21 igor-laptop kernel: [ 2225.172895] sd 0:0:0:0: [sda] Synchronizing SCSI cache Jun 1 10:42:21 igor-laptop kernel: [ 2225.181767] sd 0:0:0:0: [sda] Stopping disk Jun 1 10:42:21 igor-laptop kernel: [ 2225.251089] ene_ir 00:0a: wake-up capability enabled by ACPI Jun 1 10:42:21 igor-laptop kernel: [ 2225.251115] i8042 aux 00:09: wake-up capability disabled by ACPI Jun 1 10:42:21 igor-laptop kernel: [ 2225.251133] i8042 kbd 00:08: wake-up capability enabled by ACPI Jun 1 10:42:21 igor-laptop kernel: [ 2225.251286] jmb38x_ms 0000:06:00.3: PCI INT A disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.252491] sdhci-pci 0000:06:00.1: PCI INT A disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.264130] uhci_hcd 0000:00:1d.2: PCI INT D disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.264142] uhci_hcd 0000:00:1d.1: PCI INT B disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.264325] uhci_hcd 0000:00:1a.1: PCI INT B disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.288059] uhci_hcd 0000:00:1a.0: PCI INT A disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.288097] uhci_hcd 0000:00:1d.3: PCI INT C disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.288135] uhci_hcd 0000:00:1d.0: PCI INT A disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.316051] ehci_hcd 0000:00:1d.7: PCI INT A disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.316068] ehci_hcd 0000:00:1a.7: PCI INT D disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.522872] PM: suspend of drv:sd dev:0:0:0:0 complete after 349.979 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.522901] PM: suspend of drv:scsi dev:target0:0:0 complete after 349.955 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.522927] PM: suspend of drv:scsi dev:host0 complete after 272.260 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.522969] ahci 0000:00:1f.2: BIOS update required for suspend/resume Jun 1 10:42:21 igor-laptop kernel: [ 2225.522976] pci_legacy_suspend(): ahci_pci_device_suspend+0x0/0x80 returns -5 Jun 1 10:42:21 igor-laptop kernel: [ 2225.522981] pm_op(): pci_pm_suspend+0x0/0x110 returns -5 Jun 1 10:42:21 igor-laptop kernel: [ 2225.522984] PM: suspend of drv:ahci dev:0000:00:1f.2 complete after 258.932 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.522987] PM: Device 0000:00:1f.2 failed to suspend async: error -5 Jun 1 10:42:21 igor-laptop kernel: [ 2225.576228] snd_hda_intel 0000:00:1b.0: PCI INT A disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.576270] ACPI handle has no context! Jun 1 10:42:21 igor-laptop kernel: [ 2225.592136] PM: suspend of drv:snd_hda_intel dev:0000:00:1b.0 complete after 327.889 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.592206] PM: Some devices failed to suspend Jun 1 10:42:21 igor-laptop kernel: [ 2225.592291] uhci_hcd 0000:00:1a.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592298] uhci_hcd 0000:00:1a.0: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592325] usb usb3: root hub lost power or was reset Jun 1 10:42:21 igor-laptop kernel: [ 2225.592339] uhci_hcd 0000:00:1a.1: PCI INT B -> GSI 21 (level, low) -> IRQ 21 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592345] uhci_hcd 0000:00:1a.1: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592371] usb usb4: root hub lost power or was reset Jun 1 10:42:21 igor-laptop kernel: [ 2225.592387] ehci_hcd 0000:00:1a.7: PCI INT D -> GSI 19 (level, low) -> IRQ 19 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592395] ehci_hcd 0000:00:1a.7: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592843] uhci_hcd 0000:00:1d.0: PCI INT A -> GSI 20 (level, low) -> IRQ 20 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592851] uhci_hcd 0000:00:1d.0: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592854] uhci_hcd 0000:00:1d.1: PCI INT B -> GSI 19 (level, low) -> IRQ 19 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592863] uhci_hcd 0000:00:1d.1: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592878] usb usb5: root hub lost power or was reset Jun 1 10:42:21 igor-laptop kernel: [ 2225.592892] usb usb6: root hub lost power or was reset Jun 1 10:42:21 igor-laptop kernel: [ 2225.592895] uhci_hcd 0000:00:1d.2: PCI INT D -> GSI 16 (level, low) -> IRQ 16 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592903] uhci_hcd 0000:00:1d.2: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592906] uhci_hcd 0000:00:1d.3: PCI INT C -> GSI 18 (level, low) -> IRQ 18 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592915] uhci_hcd 0000:00:1d.3: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592930] usb usb7: root hub lost power or was reset Jun 1 10:42:21 igor-laptop kernel: [ 2225.592946] usb usb8: root hub lost power or was reset Jun 1 10:42:21 igor-laptop kernel: [ 2225.592949] ehci_hcd 0000:00:1d.7: PCI INT A -> GSI 20 (level, low) -> IRQ 20 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592957] ehci_hcd 0000:00:1d.7: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592963] pci 0000:00:1e.0: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.597106] sd 0:0:0:0: [sda] Starting disk Jun 1 10:42:21 igor-laptop kernel: [ 2225.608138] snd_hda_intel 0000:00:1b.0: BAR 0: set to [mem 0xdf300000-0xdf303fff 64bit] (PCI address [0xdf300000-0xdf303fff]) Jun 1 10:42:21 igor-laptop kernel: [ 2225.608180] snd_hda_intel 0000:00:1b.0: restoring config space at offset 0xf (was 0x100, writing 0x10b) Jun 1 10:42:21 igor-laptop kernel: [ 2225.608233] snd_hda_intel 0000:00:1b.0: restoring config space at offset 0x3 (was 0x0, writing 0x10) Jun 1 10:42:21 igor-laptop kernel: [ 2225.608248] snd_hda_intel 0000:00:1b.0: restoring config space at offset 0x1 (was 0x100000, writing 0x100002) Jun 1 10:42:21 igor-laptop kernel: [ 2225.608299] snd_hda_intel 0000:00:1b.0: PCI INT A -> GSI 22 (level, low) -> IRQ 22 Jun 1 10:42:21 igor-laptop kernel: [ 2225.608313] snd_hda_intel 0000:00:1b.0: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.608420] snd_hda_intel 0000:00:1b.0: irq 50 for MSI/MSI-X Jun 1 10:42:21 igor-laptop kernel: [ 2225.612095] firewire_ohci 0000:06:00.0: restoring config space at offset 0x1 (was 0x100000, writing 0x100006) Jun 1 10:42:21 igor-laptop kernel: [ 2225.612181] sdhci-pci 0000:06:00.1: restoring config space at offset 0x1 (was 0x100003, writing 0x100007) Jun 1 10:42:21 igor-laptop kernel: [ 2225.612211] sdhci-pci 0000:06:00.1: PCI INT A -> GSI 16 (level, low) -> IRQ 16 Jun 1 10:42:21 igor-laptop kernel: [ 2225.612225] sdhci-pci 0000:06:00.1: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.612296] jmb38x_ms 0000:06:00.3: restoring config space at offset 0x1 (was 0x100003, writing 0x100007) Jun 1 10:42:21 igor-laptop kernel: [ 2225.612326] jmb38x_ms 0000:06:00.3: PCI INT A -> GSI 16 (level, low) -> IRQ 16 Jun 1 10:42:21 igor-laptop kernel: [ 2225.612332] jmb38x_ms 0000:06:00.3: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.699170] PM: resume of drv:uvcvideo dev:2-4:1.0 complete after 101.965 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.699179] PM: resume of drv:uvcvideo dev:2-4:1.1 complete after 101.932 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.699186] PM: resume of drv: dev:ep_00 complete after 101.917 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.699197] PM: resume of drv: dev:ep_83 complete after 101.972 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716148] PM: resume of drv:hub dev:3-0:1.0 complete after 119.543 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716155] PM: resume of drv: dev:ep_00 complete after 119.544 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716161] PM: resume of drv:hub dev:5-0:1.0 complete after 119.420 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716168] PM: resume of drv: dev:ep_00 complete after 119.381 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716174] PM: resume of drv:hub dev:8-0:1.0 complete after 119.141 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716181] PM: resume of drv: dev:ep_00 complete after 119.104 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716186] PM: resume of drv: dev:ep_81 complete after 119.579 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716191] PM: resume of drv: dev:ep_81 complete after 119.427 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716197] PM: resume of drv: dev:ep_81 complete after 119.143 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.747148] firewire_core: skipped bus generations, destroying all nodes Jun 1 10:42:21 igor-laptop kernel: [ 2225.776093] PM: resume of drv:hp_accel dev:HPQ0004:00 complete after 167.225 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.777243] i8042 kbd 00:08: wake-up capability disabled by ACPI Jun 1 10:42:21 igor-laptop kernel: [ 2225.777278] ene_ir 00:0a: wake-up capability disabled by ACPI Jun 1 10:42:21 igor-laptop kernel: [ 2225.820100] PM: resume of drv:hub dev:4-0:1.0 complete after 223.436 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820115] PM: resume of drv: dev:ep_00 complete after 223.444 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820123] PM: resume of drv: dev:ep_81 complete after 223.456 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820206] PM: resume of drv:hub dev:7-0:1.0 complete after 223.266 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820221] PM: resume of drv: dev:ep_81 complete after 223.260 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820238] PM: resume of drv: dev:ep_00 complete after 223.255 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820295] PM: resume of drv:hub dev:6-0:1.0 complete after 223.453 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820302] PM: resume of drv: dev:ep_00 complete after 223.415 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820321] PM: resume of drv: dev:ep_81 complete after 223.457 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.932108] usb 4-2: reset full-speed USB device number 2 using uhci_hcd Jun 1 10:42:21 igor-laptop kernel: [ 2226.086714] PM: resume of drv:usbhid dev:4-2:1.0 complete after 489.393 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.086728] PM: resume of drv: dev:ep_81 complete after 489.384 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.086745] PM: resume of drv: dev:ep_00 complete after 489.329 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.086753] PM: resume of drv:usbhid dev:4-2:1.1 complete after 489.384 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.086764] PM: resume of drv: dev:ep_82 complete after 489.373 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.180555] usb 7-2: reset full-speed USB device number 2 using uhci_hcd Jun 1 10:42:21 igor-laptop kernel: [ 2226.244858] firewire_core: rediscovered device fw0 Jun 1 10:42:21 igor-laptop kernel: [ 2226.335066] btusb 7-2:1.0: no reset_resume for driver btusb? Jun 1 10:42:21 igor-laptop kernel: [ 2226.335068] btusb 7-2:1.1: no reset_resume for driver btusb? Jun 1 10:42:21 igor-laptop kernel: [ 2226.432082] usb 6-1: reset full-speed USB device number 2 using uhci_hcd Jun 1 10:42:21 igor-laptop kernel: [ 2226.578280] PM: resume of drv:nvidia dev:0000:01:00.0 complete after 985.301 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584296] PM: resume of drv:usb dev:7-2:1.0 complete after 986.693 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584308] PM: resume of drv: dev:ep_00 complete after 986.452 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584311] PM: resume of drv:usb dev:7-2:1.1 complete after 986.616 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584315] PM: resume of drv:usb dev:7-2:1.3 complete after 986.483 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584320] PM: resume of drv:usb dev:7-2:1.2 complete after 986.556 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584328] PM: resume of drv: dev:ep_03 complete after 986.588 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584331] PM: resume of drv: dev:ep_81 complete after 986.704 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584334] PM: resume of drv: dev:ep_83 complete after 986.617 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584337] PM: resume of drv: dev:ep_82 complete after 986.688 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584340] PM: resume of drv: dev:ep_02 complete after 986.667 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584344] PM: resume of drv: dev:ep_84 complete after 986.558 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584352] PM: resume of drv: dev:ep_04 complete after 986.542 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.590883] PM: resume of drv: dev:ep_00 complete after 993.327 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.590887] PM: resume of drv:usb dev:6-1:1.0 complete after 993.424 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.590927] PM: resume of drv: dev:ep_82 complete after 993.395 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.590934] PM: resume of drv: dev:ep_81 complete after 993.426 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.590940] PM: resume of drv: dev:ep_01 complete after 993.456 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.592450] PM: resume of drv:sd dev:0:0:0:0 complete after 995.343 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.592461] PM: resume of drv:scsi_disk dev:0:0:0:0 complete after 802.688 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.592472] PM: resume of drv:scsi_device dev:0:0:0:0 complete after 995.324 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.600339] PM: resume of devices complete after 1008.129 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.601293] PM: resume devices took 1.008 seconds Jun 1 10:42:21 igor-laptop kernel: [ 2226.601330] PM: Finishing wakeup. Jun 1 10:42:21 igor-laptop kernel: [ 2226.601332] Restarting tasks ... done. Jun 1 10:42:21 igor-laptop kernel: [ 2226.625660] video LNXVIDEO:01: Restoring backlight state Jun 1 10:42:22 igor-laptop kernel: [ 2227.478921] iwlwifi 0000:02:00.0: L1 Disabled; Enabling L0S Jun 1 10:42:22 igor-laptop kernel: [ 2227.481981] iwlwifi 0000:02:00.0: Radio type=0x1-0x2-0x0 Jun 1 10:42:22 igor-laptop kernel: [ 2227.527727] ADDRCONF(NETDEV_UP): wlan0: link is not ready Jun 1 10:42:22 igor-laptop kernel: [ 2227.532468] r8169 0000:03:00.0: eth0: link down Jun 1 10:42:22 igor-laptop kernel: [ 2227.533967] ADDRCONF(NETDEV_UP): eth0: link is not ready pm_suspend.log: Fri Jun 1 10:42:14 MSK 2012: Running hooks for suspend. Running hook /usr/lib/pm-utils/sleep.d/000kernel-change suspend suspend: /usr/lib/pm-utils/sleep.d/000kernel-change suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/00logging suspend suspend: Linux igor-laptop 3.2.0-25-generic #40-Ubuntu SMP Wed May 23 20:33:05 UTC 2012 i686 i686 i386 GNU/Linux Module Size Used by pci_stub 12550 1 vboxpci 22882 0 vboxnetadp 13328 0 vboxnetflt 27211 0 vboxdrv 252189 3 vboxpci,vboxnetadp,vboxnetflt dm_crypt 22528 0 snd_hda_codec_hdmi 31775 1 snd_hda_codec_idt 60251 1 arc4 12473 2 hp_wmi 13652 0 sparse_keymap 13658 1 hp_wmi rfcomm 38139 12 snd_hda_intel 32765 5 snd_hda_codec 109562 3 snd_hda_codec_hdmi,snd_hda_codec_idt,snd_hda_intel snd_hwdep 13276 1 snd_hda_codec bnep 17830 2 btusb 17912 2 bluetooth 158438 23 rfcomm,bnep,btusb joydev 17393 0 parport_pc 32114 0 snd_pcm 80845 4 snd_hda_codec_hdmi,snd_hda_intel,snd_hda_codec ppdev 12849 0 uvcvideo 67203 0 binfmt_misc 17292 1 videodev 86588 1 uvcvideo snd_seq_midi 13132 0 snd_rawmidi 25424 1 snd_seq_midi nvidia 10958194 43 snd_seq_midi_event 14475 1 snd_seq_midi snd_seq 51567 2 snd_seq_midi,snd_seq_midi_event ir_lirc_codec 12739 0 lirc_dev 18700 1 ir_lirc_codec snd_timer 28931 2 snd_pcm,snd_seq snd_seq_device 14172 3 snd_seq_midi,snd_rawmidi,snd_seq ir_mce_kbd_decoder 12681 0 ir_sony_decoder 12462 0 ir_jvc_decoder 12459 0 ir_rc6_decoder 12459 0 psmouse 87213 0 ir_rc5_decoder 12459 0 serio_raw 13027 0 iwlwifi 287934 0 rc_rc6_mce 12454 0 ir_nec_decoder 12459 0 ene_ir 18019 0 rc_core 21263 10 ir_lirc_codec,ir_mce_kbd_decoder,ir_sony_decoder,ir_jvc_decoder,ir_rc6_decoder,ir_rc5_decoder,rc_rc6_mce,ir_nec_decoder,ene_ir mac80211 436455 1 iwlwifi snd 62064 19 snd_hda_codec_hdmi,snd_hda_codec_idt,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device cfg80211 178679 2 iwlwifi,mac80211 hp_accel 25728 0 lis3lv02d 19268 1 hp_accel input_polldev 13648 1 lis3lv02d mac_hid 13077 0 wmi 18744 1 hp_wmi jmb38x_ms 17406 0 soundcore 14635 1 snd snd_page_alloc 14115 2 snd_hda_intel,snd_pcm memstick 15857 1 jmb38x_ms firewire_sbp2 18346 0 lp 17455 0 parport 40930 3 parport_pc,ppdev,lp vesafb 13516 1 usbhid 41906 0 hid 77367 1 usbhid firewire_ohci 40180 0 firewire_core 56906 2 firewire_sbp2,firewire_ohci crc_itu_t 12627 1 firewire_core sdhci_pci 18324 0 sdhci 28241 1 sdhci_pci r8169 56321 0 video 19068 0 total used free shared buffers cached Mem: 3095544 2364260 731284 0 159020 1280240 -/+ buffers/cache: 925000 2170544 Swap: 1718916 0 1718916 /usr/lib/pm-utils/sleep.d/00logging suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/00powersave suspend suspend: /usr/lib/pm-utils/sleep.d/00powersave suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/01PulseAudio suspend suspend: Welcome to PulseAudio! Use "help" for usage information. >>> >>> Welcome to PulseAudio! Use "help" for usage information. >>> >>> Welcome to PulseAudio! Use "help" for usage information. >>> >>> /usr/lib/pm-utils/sleep.d/01PulseAudio suspend suspend: success. Running hook /etc/pm/sleep.d/10_grub-common suspend suspend: /etc/pm/sleep.d/10_grub-common suspend suspend: success. Running hook /etc/pm/sleep.d/10_unattended-upgrades-hibernate suspend suspend: /etc/pm/sleep.d/10_unattended-upgrades-hibernate suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/55NetworkManager suspend suspend: Having NetworkManager put all interaces to sleep...Failed. /usr/lib/pm-utils/sleep.d/55NetworkManager suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/60_wpa_supplicant suspend suspend: Failed to connect to wpa_supplicant - wpa_ctrl_open: No such file or directory /usr/lib/pm-utils/sleep.d/60_wpa_supplicant suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/75modules suspend suspend: /usr/lib/pm-utils/sleep.d/75modules suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/90clock suspend suspend: /usr/lib/pm-utils/sleep.d/90clock suspend suspend: not applicable. Running hook /usr/lib/pm-utils/sleep.d/94cpufreq suspend suspend: /usr/lib/pm-utils/sleep.d/94cpufreq suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/95anacron suspend suspend: stop: Unknown instance: /usr/lib/pm-utils/sleep.d/95anacron suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/95hdparm-apm suspend suspend: /usr/lib/pm-utils/sleep.d/95hdparm-apm suspend suspend: not applicable. Running hook /usr/lib/pm-utils/sleep.d/95led suspend suspend: /usr/lib/pm-utils/sleep.d/95led suspend suspend: not applicable. Running hook /usr/lib/pm-utils/sleep.d/98video-quirk-db-handler suspend suspend: nVidia binary video drive detected, not using quirks. /usr/lib/pm-utils/sleep.d/98video-quirk-db-handler suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/99video suspend suspend: kernel.acpi_video_flags = 0 /usr/lib/pm-utils/sleep.d/99video suspend suspend: success. Running hook /etc/pm/sleep.d/novatel_3g_suspend suspend suspend: /etc/pm/sleep.d/novatel_3g_suspend suspend suspend: success. Fri Jun 1 10:42:19 MSK 2012: performing suspend Fri Jun 1 10:42:21 MSK 2012: Awake. Fri Jun 1 10:42:21 MSK 2012: Running hooks for resume Running hook /etc/pm/sleep.d/novatel_3g_suspend resume suspend: /etc/pm/sleep.d/novatel_3g_suspend resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/99video resume suspend: /usr/lib/pm-utils/sleep.d/99video resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/98video-quirk-db-handler resume suspend: /usr/lib/pm-utils/sleep.d/98video-quirk-db-handler resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/95led resume suspend: /usr/lib/pm-utils/sleep.d/95led resume suspend: not applicable. Running hook /usr/lib/pm-utils/sleep.d/95hdparm-apm resume suspend: /dev/sda: setting Advanced Power Management level to 0xfe (254) APM_level = 254 /dev/sda: setting Advanced Power Management level to 0xfe (254) APM_level = 254 /usr/lib/pm-utils/sleep.d/95hdparm-apm resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/95anacron resume suspend: /usr/lib/pm-utils/sleep.d/95anacron resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/94cpufreq resume suspend: /usr/lib/pm-utils/sleep.d/94cpufreq resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/90clock resume suspend: /usr/lib/pm-utils/sleep.d/90clock resume suspend: not applicable. Running hook /usr/lib/pm-utils/sleep.d/75modules resume suspend: Reloaded unloaded modules. /usr/lib/pm-utils/sleep.d/75modules resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/60_wpa_supplicant resume suspend: Failed to connect to wpa_supplicant - wpa_ctrl_open: No such file or directory /usr/lib/pm-utils/sleep.d/60_wpa_supplicant resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/55NetworkManager resume suspend: Having NetworkManager wake interfaces back up...Failed. /usr/lib/pm-utils/sleep.d/55NetworkManager resume suspend: success. Running hook /etc/pm/sleep.d/10_unattended-upgrades-hibernate resume suspend: /etc/pm/sleep.d/10_unattended-upgrades-hibernate resume suspend: success. Running hook /etc/pm/sleep.d/10_grub-common resume suspend: /etc/pm/sleep.d/10_grub-common resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/01PulseAudio resume suspend: Welcome to PulseAudio! Use "help" for usage information. >>> >>> Welcome to PulseAudio! Use "help" for usage information. >>> >>> Welcome to PulseAudio! Use "help" for usage information. >>> >>> /usr/lib/pm-utils/sleep.d/01PulseAudio resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/00powersave resume suspend: /usr/lib/pm-utils/sleep.d/00powersave resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/00logging resume suspend: /usr/lib/pm-utils/sleep.d/00logging resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/000kernel-change resume suspend: /usr/lib/pm-utils/sleep.d/000kernel-change resume suspend: success. Fri Jun 1 10:42:22 MSK 2012: Finished.

    Read the article

< Previous Page | 445 446 447 448 449 450 451 452 453 454 455 456  | Next Page >