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  • wireless dropping out

    - by Sam
    My wireless network connection is dropping out and its driving me nuts. It is weird because it happens at totally random intervals and other devices work while my computer has been dropped. Both my USB dongle and wifi card randomly disconnect from the router and I am unable to connect for a couple of minutes. It is especially irritating because two different adapters are failing at the same time, sounds like a software problem to me, but where? Both my laptop and iPod remain connected when the connection drops. What on earth is happening? I doubt its the router because the other devices would disconnect as well.

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  • "Use of uninitialised value" despite of memset

    - by Framester
    Hi there, I allocate a 2d array and use memset to fill it with zeros. #include<stdio.h> #include<string.h> #include<stdlib.h> void main() { int m=10; int n =10; int **array_2d; array_2d = (int**) malloc(m*sizeof(int*)); if(array_2d==NULL) { printf("\n Could not malloc 2d array \n"); exit(1); } for(int i=0;i<m;i++) { ((array_2d)[i])=malloc(n*sizeof(int)); memset(((array_2d)[i]),0,sizeof(n*sizeof(int))); } for(int i=0; i<10;i++){ for(int j=0; j<10;j++){ printf("(%i,%i)=",i,j); fflush(stdout); printf("%i ", array_2d[i][j]); } printf("\n"); } } Afterwards I use valgrind [1] to check for memory errors. I get following error: Conditional jump or move depends on uninitialised value(s) for line 24 (printf("%i ", array_2d[i][j]);). I always thought memset is the function to initialize arrays. How can I get rid off this error? Thanks! Valgrind output: ==3485== Memcheck, a memory error detector ==3485== Copyright (C) 2002-2009, and GNU GPL'd, by Julian Seward et al. ==3485== Using Valgrind-3.5.0-Debian and LibVEX; rerun with -h for copyright info ==3485== Command: ./a.out ==3485== (0,0)=0 (0,1)===3485== Use of uninitialised value of size 4 ==3485== at 0x409E186: _itoa_word (_itoa.c:195) ==3485== by 0x40A1AD1: vfprintf (vfprintf.c:1613) ==3485== by 0x40A8FFF: printf (printf.c:35) ==3485== by 0x8048724: main (playing_with_valgrind.c:39) ==3485== ==3485== ==3485== ---- Attach to debugger ? --- [Return/N/n/Y/y/C/c] ---- ==3485== Conditional jump or move depends on uninitialised value(s) ==3485== at 0x409E18E: _itoa_word (_itoa.c:195) ==3485== by 0x40A1AD1: vfprintf (vfprintf.c:1613) ==3485== by 0x40A8FFF: printf (printf.c:35) ==3485== by 0x8048724: main (playing_with_valgrind.c:39) [1] valgrind --tool=memcheck --leak-check=yes --show-reachable=yes --num-callers=20 --track-fds=yes --db-attach=yes ./a.out [gcc-cmd] gcc -std=c99 -lm -Wall -g3 playing_with_valgrind.c

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  • Computer powers off then tries to start up but resets repeatedly.

    - by Sam Holder
    My machine has started shutting itself off after a few minutes on, everything goes off. A few seconds (3-5) after everything has stopped the lights come back on, the cpu fan and gfx card come on again. They spin for a second, then everything goes off again. A few seconds later same things happens again, light come back on, fans spin for a few seconds then go off. This repeats seemingly forever. If I leave it for a while I can power the machine back on for a while and it will boot again. It will then stay on for a little while again before power off. Rinse and repeat. Is this likely to be power supply or something else? The machine has been up and running for a couple of years before this.

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  • What are possible causes of IDirect3DVertexBuffer9::Lock failing?

    - by Suma
    In error reports from some I have quite often seen following behaviour: IDirect3DVertexBuffer9::Lock fails, returned error code is D3DERR_NOTAVAILABLE. Once this happens, quite frequently (but not always) it is followed by CreateTexture or CreateVertexBuffer failing with error D3DERR_OUTOFVIDEOMEMORY. What are possible reasons for vertex buffer lock failure? Could virtual memory address space exhausted, or what?

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  • extern and static variable storage ???

    - by Riyaz
    when will memory created for extern and static variable. Is it in stack or heap. Since its life time is till the program end, it cant be in stack it must be in heap. But size of the heap will known only at the run time. So somewhat confusion here ......

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  • How To Adjust Properly Brightness And Contrast On Monitor

    - by Johannes
    This days, it seems that I either go worse with my eyes or some settings with contrast and brightness have been changed. However, I have been searching now for some tutorial on how to adjust contrast and brightness, and I have found already some, on how to use Microsoft Win7 Calibrate Display Color program, but some people don't recommend it.. My monitor control menu shows settings (which are by default) that contrast is set to 80, contrast to 90 and sharpnes to 45, for which I belive are pretty dam high. I'm usually every day in front of my PC about 6-10h. The biggest problem is, when the night comes, and I have to read some word document, after a 10-15m of reading, eyes starts hurting. I'm using ASUS VW198 and Nvidia 9800 GT graphic card. So please suggest me, what should I decrease, contrast or brightness or both?

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  • with "viewDidLoad" my viewController take much time to appear!

    - by dingua
    hi, when i load my viewController i used "viewDidLoad"method to init my view ,but this take much time to make the view appeared .So i had the idea to use "viewDidAppear" method to accelerate the appearance of my view but the load of the informations about my view are now loaded to the memory every time that i push my view (which is normal) or i pop to it(and there is my problem) Have you an idea?

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  • Detecting hardware and installing drivers in Windows XP

    - by JL.
    I have on my desk a computer that I am reinstalling. I have just completed the Windows XP install , which is professional service pack 3. I have also installed an AV package. Now it is time to install the audio and display drivers. Windows Update does not detect the Display card, and neither the audio device. I really have no idea what devices are present in this system, and I am thinking of opening the case, and reading some IDs from the cards themselves. Before I do this, is there not some kind of tool that can automatically detect hardware and install drivers automatically. If not then at least tell me what devices are present, with some real descriptions, so I can search for drivers.

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  • Wifilink 5100 AGN mass update

    - by ripwads
    We are using a Meru enterprise wireless network with 180 APs. Recently, many users connections are dropping frequently. After much troubleshooting, we have determined much of the trouble is due to some settings in the advanced properties of the wireless nic on our notebooks. Now we want to send out the changes in a Zenworks bundle, but I cannot find these settings in the registry or anywhere we might be able to send out as a remote package. Does anyone know where to find these settings for an Intel wifilink 5100 card other that the NIC properties itself? We really do not want to manually configure 600 notebooks.

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  • VM: Windows 7 host, Linux guest, VT-d?

    - by chx
    I am sick of the driver issues of Linux. So I am planning to switch to Windows 7 as a host and virtualize my Linux into it. My laptop has integrated Intel graphics and supports VT-d. For speed reasons I would like to assign that card to Linux. Now, Parallels could do it but this page says Note: If you have only one PCIe video adapter, its name will be grayed out in the PCI Devices list and you will not be able to allocate it to your virtual machines. I would be perfectly fine with a headless Windows 7 (I can remotely admin from other computers or just the Linux guest) -- is there any VM software that doesn't have this restriction?

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  • Shortening large CSV on debian

    - by Unkwntech
    I have a very large CSV file and I need to write an app that will parse it but using the 6GB file to test against is painful, is there a simple way to extract the first hundred or two lines without having to load the entire file into memory? The file resides on a Debian server.

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  • Efficient storage in C#.net App

    - by Tommy
    I'm looking for the fastest, least memory consuming, stand alone storage method available for large amounts of data for my C# app. My initial thoughts: Sql: no. not stand alone XML in flat file: no. takes too long to parse large amounts of data Other Options? Basically what i'm looking for, is a way that i can load with my applications load, keep all the data in my app, and when the data in my app changes just update the storage location.

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  • putty ssh client become not responding frequently in windows 7

    - by Sankaran
    with celeron processor and 512 MB ram windows 7 takes too much time even to open a folder in windows explorer. I connect to internet with GPRS modem. When I tried to connect with remote linux machine with putty ssh client. The problem is the putty becomes Not responding in 2 or 3 minutes. I've to connect again and putty goes Not responding again. When i tried in Safe mode with networking, GPRS modem is not even detected. the modem is USB data card. Is it possible load USB drive in safe mode of windows 7 or any other possibility to connect with remote machine via ssh

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  • Computer hangs on start-up, but re-start always works

    - by user10604
    I press the power switch; the fans start whirring; then precisely nothing happens. The monitor lights (I have two monitors) blink to indicate that they aren't receiving any signal - no BIOS splash screen, nothing. This scenario occurs about 80 percent of the time, the other 20 percent being normal starts. Noticing that the computer has not started properly, I press the power switch for four seconds to turn the computer off, and then I press it again to start the computer for the second time. It always starts normally the second time. Always. The power supply is a 750W from SilverStone. The motherboard is a Gigabyte P55A-UD3P. The video card is an Asus EN9800GT. There's 8 GB of RAM. I don't know what other information might be pertinent. Help!

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  • Virtualbox, slow upload speed using nat

    - by user1622094
    Im running Virtualbox on a Ubuntu 12.04 server (host) and I'm running a Windows 7 as guest os. Im using the (virtual) Intel PRO/1000 MT network card. I get good network performance for download using both nat and bridged network settings but upload speed is really slow using nat. I have tied this on tow different servers, one brand new, and one a several years old, both gave the same result. If you can explain this behavior or have ideas of further test I can perform please let me know.

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  • How do I put static data into an SQLite database in Android?

    - by sirconnorstack
    If I have a bunch of data that is never going to change (eg. an English language dictionary or the rgb values of a couple hundred color names), how do I use an SQLite database to store it? I know a database is faster than loading everything into memory when the app starts, but how do I make the database either the first time the app runs or "before" the apps ever runs?

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  • Black screen on Windows 7 right after opening Google Sketchup or Minecraft

    - by Aero
    I get a black screen on Windows 7 right after opening Google Sketchup or Minecraft. I presume there are other applications that cause this too - but I have not tried to open them. The window initially stops responding for a few seconds, before I get a black screen and my Skype call ends abruptly. I have tried waiting for a few minutes but nothing happens. I have to power down my computer and then boot it up again. This is becoming an annoyance, and I don't know what's causing it. Here are my specs, if it helps: My graphics card is an ATI RADEON XPRESS 1100. If you need any more info or if I've missed anything please ask. Thanks :-)

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  • No External Sound

    - by Walter
    I have ubuntu 9.10. Headphones appear to work fine. External speakers - nothing. There are so many sound preferences I have no idea what or which combination. Went to terminal did alsamixer seems to recognize my soundcard, though the driver is not listed in system - admin -hardware drivers, the only driver listed is my graphics card. I have tried several forums and it seems no one is interested in responding to sound issues. Here's hoping it is different here.

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  • Encrypt file using M2Crypto

    - by Bear
    It is known that I can read the whole file content in memory and encrypt it using the following code. contents = fin.read() cipher = M2Crypto.EVP.Cipher(alg="aes_128_cbc", key = aes_key, iv = aes_iv, op = 1) encryptedContents = cipher.update(contents) encryptedContents += cipher.final() But what if the file size is large, is there a way for me to pass the input stream to M2Crypto instead of reading the whole file first?

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  • Assembly GDB Print String

    - by Ken
    So in assembly I declare the following String: Sample db "This is a sample string",0 In GDB I type "p Sample" (without quotes) and it spits out 0x73696854. I want the actual String to print out. So I tried "printf "%s", Sample" (again, without quotes) and it spits out "Cannot access memory at address 0x73696854." Short version: How do I print a string in GDB?

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  • OpenGL ES Polygon with Normals rendering (Note the 'ES!')

    - by MarqueIV
    Ok... imagine I have a relatively simple solid that has six distinct normals but actually has close to 48 faces (8 faces per direction) and there are a LOT of shared vertices between faces. What's the most efficient way to render that in OpenGL? I know I can place the vertices in an array, then use an index array to render them, but I have to keep breaking my rendering steps down to change the normals (i.e. set normal 1... render 8 faces... set normal 2... render 8 faces, etc.) Because of that I have to maintain an array of index arrays... one for each normal! Not good! The other way I can do it is to use separate normal and vertex arrays (or even interleave them) but that means I need to have a one-to-one ratio for normals to vertices and that means the normals would be duplicated 8 times more than they need to be! On something with a spherical or even curved surface, every normal most likely is different, but for this, it really seems like a waste of memory. In a perfect world I'd like to have my vertex and normal arrays have different lengths, then when I go to draw my triangles or quads To specify the index to each array for that vertex. Now the OBJ file format lets you specify exactly that... a vertex array and a normal array of different lengths, then when you specify the face you are rendering, you specify a vertex and a normal index (as well as a UV coord if you are using textures too) which seems like the perfect solution! 48 vertices but only 8 normals, then pairs of indexes defining the shapes' faces. But I'm not sure how to render that in OpenGL ES (again, note the 'ES'.) Currently I have to 'denormalize' (sorry for the SQL pun there) the normals back to a 1-to-1 with the vertex array, then render. Just wastes memory to me. Anyone help? I hope I'm missing something very simple here. Mark

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  • Can you explicitly set a structure layout/alignment in C++ as you can in C#?

    - by Gary Willoughby
    In C# you have nice alignment attributes such as this: [StructLayout(LayoutKind.Explicit)] public struct Message { [FieldOffset(0)] public int a; [FieldOffset(4)] public short b; [FieldOffset(6)] public int c; [FieldOffset(22)] //Leave some empty space just for the heck of it. public DateTime dt; } Which gives you fine control on how you need your structure to be layed out in memory. Is there such a thing in standard C++?

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