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  • Grouping Collection seperating numeric 5 from String "5"

    - by invertedSpear
    BackGround: I have an advanced data grid. The data provider for this ADG is an ArrayCollection. There is a grouping collection on an ID field of this AC. Example of a couple items within this AC the AC var name is "arcTemplates": (mx.collections::ArrayCollection)#0 filterFunction = (null) length = 69 list = (mx.collections::ArrayList)#1 length = 69 source = (Array)#2 [0] (Object)#3 abbreviation = "sore-throat" insertDate = "11/16/2009" name = "sore throat" templateID = 234 templateType = "New Problem" templateTypeID = 1 [32] (Object)#35 abbreviation = 123 insertDate = "03/08/2010" name = 123 templateID = 297 templateType = "New Problem" templateTypeID = 1 [55] (Object)#58 abbreviation = 1234 insertDate = "11/16/2009" name = 1234 templateID = 227 templateType = "Exam" templateTypeID = 5 [56] (Object)#59 abbreviation = "breast only" insertDate = "03/15/2005" name = "breast exam" templateID = 195 templateType = "Exam" templateTypeID = 5 Example of Flex code leading to the Grouping: <mx:AdvancedDataGrid displayItemsExpanded="true" id="gridTemplates"> <mx:dataProvider> <mx:GroupingCollection id="gc" source="{arcTemplates}"> <mx:Grouping > <mx:GroupingField name="templateTypeID" compareFunction="gcSort"> GC sort function: public function gcSort(a:Object, b:Object):int{ return ObjectUtil.stringCompare(String(a.templateTypeID + a.name).toLowerCase(), String(b.templateTypeID + b.name).toLowerCase()); } Problem: In my AC example there are a few items, items 0, 32 and 56 properly sort and group to their templateTypeID, but item 55 does something weird. It seems to sort/group on the numeric 5 instead of the string "5". Gets stranger. If I change the name property to contain text (so 1234x) it then correctly sorts/groups to the string "5" Question: What is going on here and how do I fix it?

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  • Actionscrips/Flex4: Display cut-off datapoints differently in LineChart

    - by Limited Atonement
    Dear Sirs, The issue arises when the user selects a range on the linechart that cuts off datapoints. When this happens, I would like the chart to tell the user somehow that there are data points three, just outside the range, perhaps by drawing a straight line across the top or bottom of the graph. How can I get Flex to do this for met? Let me know if you understand the question, or if you need more information, and of course, let me know the answer! Thanks! Sincerely, Aaron

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  • How to run an external SWF inside a Flex Application?

    - by lk
    I want to run an Action Script 3.0 Application into a Flex Application. To do this I've done the following: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication windowComplete="loadSwfApplication()" xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Script> <![CDATA[ private function loadSwfApplication() { var urlRequest:URLRequest = new URLRequest("path/to/the/application.swf"); swfLoader.addEventListener(Event.COMPLETE, loadComplete); swfLoader.load(urlRequest); } private function loadComplete(completeEvent:Event) { var swfApplication:* = completeEvent.target.content; swfApplication.init(); // this is a Function that I made it in the Root class of swfApplication } ]]> </mx:Script> <mx:SWFLoader id="sfwLoader"/> </mx:WindowedApplication> The problem is that in the calling of swfApplication.init(); the AIR Player throws me an exception: Security sandbox violation: caller file:///path/to/the/application.swf cannot access Stage owned by app:/SWFApplicationLoader.swf. This is because somewhere in application.swf I use the stage like this: if (root.stage != null) root.stage.addEventListener(Event.REMOVED, someFunction); root.stage.stageFocusRect = false; How can I load this swf application and USE the stage without any problems?

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  • navigateToUrl AS3 is not opening a web browser

    - by Ronnie
    I have a textField on my stage named 'adBuy', which when clicked I want to open up my browser with the defined in URL request. However when I click on the 'adBuy' textField on my SWF it opens Coda, the piece of software I'm using to write this small piece of code? I am puzzled. Here is my code: adBuy.defaultTextFormat = adFormat; adBuy.textColor = 0xFF65CB; adBuy.x = 640; adBuy.y = 455; adBuy.text = "Buy Now"; parent.addChild(adBuy); adBuy.addEventListener(MouseEvent.CLICK, buyAdvert); var request:URLRequest = new URLRequest("http://www.google.co.uk"); function buyAdvert(event:MouseEvent):void { navigateToURL(request, "_blank"); trace("link clicked"); } Is there an error in my code, or is this a common problem for which there is an answer?

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  • Ambiguous reference when getter/setter have different visibilities

    - by Warren Seine
    The following code raises an ambiguous reference to value at compile time: import flash.display.Sprite; public class Main extends Sprite { private var _value : Number = 0.; public function get value() : Number { return _value; } private function set value(v : Number) : void { _value = v; } public function Main() : void { value = 42.; } } I suspect some kind of bug in the compiler, though I didn't actually read the ECMA standard. Before someone asks those questions: Private setters do make sense. The ambiguity also exists with custom namespaces (which is the problem I'm facing).

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  • event flow in action script 3

    - by Shay
    i try to dispatch a custom event from some component on the stage and i register other component to listen to it but the other component doesn't get the event here is my code what do i miss public class Main extends MovieClip //main document class { var compSource:Game; var compMenu:Menu; public function Main() { compSource = new Game; compMenu = new Menu(); var mc:MovieClip = new MovieClip(); addChild(mc); mc.addChild(compSource); // the source of the event - event dispatch when clicked btn mc.addChild(compMenu); //in init of that Movie clip it add listener to the compSource events } } public class Game extends MovieClip { public function Game() { btn.addEventListener(MouseEvent.CLICK, onFinishGame); } private function onFinishGame(e:MouseEvent):void { var score:Number = Math.random() * 100 + 1; dispatchEvent(new ScoreChanged(score)); } } public class Menu extends MovieClip { //TextField score public function Menu() { addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event):void { removeEventListener(Event.ADDED_TO_STAGE, init); //on init add listener to event ScoreChanged addEventListener(ScoreChanged.SCORE_GAIN, updateScore); } public function updateScore(e:ScoreChanged):void { //it never gets here! tScore.text = String(e._score); } } public class ScoreChanged extends Event { public static const SCORE_GAIN:String = "SCORE_GAIN"; public var _score:Number; public function ScoreChanged( score:Number ) { trace("new score"); super( SCORE_GAIN, true); _score = score; } } I don't want to write in Main compSource.addEventListener(ScoreChanged.SCORE_GAIN, compMenu.updateScore); cause i dont want the the compSource will need to know about compMenu its compMenu responsibility to know to what events it needs to listen.... any suggestions? Thanks!

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  • amCharts issue with Flex

    - by Conor Higgins
    HI I am working with amCharts at the moment and was wondering if somebody could give me some sort of guidance on the matter. I am using Flex to call a server side php file which then returns some xml data. This works perfectly and efficiently. I then add this data to the chart will also works quite well. However as I try to use the scroll bar on the chart, it seems to zoom out and delete all my data. I cant figure this out at all. The same thing happens when i click the show all button.

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  • Flex special characters not embedding

    - by Hanpan
    Hi, I am using the following code to embed Arial into my application: [Embed(source='../assets/fonts/Arial.ttf',fontFamily='CustomFont',fontWeight='regular', unicodeRange='U+0020-U+0040,U+0041-U+005A,U+005B-U+0060,U+0061-U+007A,U+007B-U+007E,U+0080-U+00FF,U+0100-U+017F,U+0400-U+04FF,U+0370-U+03FF,U+1E00-U+1EFF,U+2022,U+2219,U+20AC-U+21AC', mimeType='application/x-font-truetype' )] public static var MY_FONT:Class; [Embed(source='../assets/fonts/Arial Bold.ttf',fontFamily='CustomFont',fontWeight='bold', unicodeRange='U+0020-U+0040,U+0041-U+005A,U+005B-U+0060,U+0061-U+007A,U+007B-U+007E,U+0080-U+00FF,U+0100-U+017F,U+0400-U+04FF,U+0370-U+03FF,U+1E00-U+1EFF,U+2022,U+2219,U+20AC-U+21AC', mimeType='application/x-font-truetype' )] public static var MY_FONT_BOLD:Class; [Embed(source='../assets/fonts/Arial Italic.ttf',fontFamily='CustomFont',fontWeight='regular',fontStyle="italic", unicodeRange='U+0020-U+0040,U+0041-U+005A,U+005B-U+0060,U+0061-U+007A,U+007B-U+007E,U+0080-U+00FF,U+0100-U+017F,U+0400-U+04FF,U+0370-U+03FF,U+1E00-U+1EFF,U+2022,U+2219,U+20AC-U+21AC', mimeType='application/x-font-truetype' )] public static var MY_FONT_ITALIC:Class; [Embed(source='../assets/fonts/Arial Bold Italic.ttf',fontFamily='CustomFont',fontWeight='bold',fontStyle="italic", unicodeRange='U+0020-U+0040,U+0041-U+005A,U+005B-U+0060,U+0061-U+007A,U+007B-U+007E,U+0080-U+00FF,U+0100-U+017F,U+0400-U+04FF,U+0370-U+03FF,U+1E00-U+1EFF,U+2022,U+2219,U+20AC-U+21AC', mimeType='application/x-font-truetype' )] public static var MY_FONT_ITALIC_BOLD:Class; [Embed(source='../assets/fonts/Arial Unicode.ttf',fontFamily='CustomFont',fontWeight='regular', unicodeRange='U+0020-U+0040,U+0041-U+005A,U+005B-U+0060,U+0061-U+007A,U+007B-U+007E,U+0080-U+00FF,U+0100-U+017F,U+0400-U+04FF,U+0370-U+03FF,U+1E00-U+1EFF,U+2022,U+2219,U+20AC-U+21AC', mimeType='application/x-font-truetype' )] public static var MY_FONT_UNICODE:Class; It's working fine for foreign characters, but no special characters (copyright, trademark, euro sign etc) are working. Can anyone help? I've checked my unicode ranges, they should work fine!

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  • Flash as3 smooth threshold

    - by arkzai
    hello, I'm building a flash app that pulls images from flickr and removes the white background I'm dong this using threshold and i get a really ragged outcome is there any way to get a better and smoother color key? thanks photoNumber = Math.floor(Math.random() * (photos.length)); loader.load(new URLRequest(photos[photoNumber].path)); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,draw); trace ( "trying to load photo " + photoNumber ); function draw(e:Event) { trace ("show photo " + photoNumber) var W:int=e.target.content.width; var H:int=e.target.content.height; bitmapdata=new BitmapData(W,H); bitmap=new Bitmap(bitmapdata); bitmapdata.draw(e.target.content); var threshold:uint = 0xF9F8F800; var color:uint = 0x00000000; var maskColor:uint = 0x00FF0000; bitmapdata.threshold(bitmapdata,new Rectangle(0,0,W,H),new Point(0,0),">", threshold, color, maskColor, true); bitmap.smoothing = true; //bitmap.scaleX = bitmap.scaleY = 0.99; // <---- imgHolder.addChild(bitmap); } }

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  • Is there good .sol editor for Flash Player 9 Local Shared Objects? Can we build one?

    - by nerdabilly
    There's plenty of them out there but none of them do what I would like them to do. Most of them crash when opening a file or simply corrupt the data. Many don't run at all. It seems to me that most were written 3-4 years ago for AS2 .sols and no longer work with FP9/AS3 sols. I'd attempt to write my own using AIR but I can't find a new spec of the byte format. There's an explanation of the file format here: http://sourceforge.net/docman/display_doc.php?docid=27026&group_id=131628 and another here: http://sourceforge.net/docman/display_doc.php?docid=27026&group_id=131628 but it looks as though both of these docs are a good 4 years old (pre-FP9) and as I'm not skilled or experienced in file formats, writing a new one, especially without an updated spec, is seeming like less and less of a viable option. Ideally I'd like one that can not only read the .sol, but edit and save new values also. Thanks!

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  • String Seach Replace AS3

    - by Ross
    I have a bit of text "this is the text want I want to do is replace the text, I have just added another is for good measure" This is stored as a standard string but I want to turn this into html and add css classes like, in this example wrapping around the word "is"; "this is the text want I want to do is replace the text, I have just added another is for good measure" Any ideas how I can do this in as3?

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  • Casting an object using 'as' returns null: myObject = newObject as MyObject; // null

    - by John Russell
    I am trying to create a custom object in AS3 to pass information to and from a server, which in this case will be Red5. In the below screenshots you will see that I am able to send a request for an object from as3, and receive it successfully from the java server. However, when I try to cast the received object to my defined objectType using 'as', it takes the value of null. It is my understanding that that when using "as" your checking to see if your variable is a member of the specified data type. If the variable is not, then null will be returned. This screenshot illustrates that I am have successfully received my object 'o' from red5 and I am just about to cast it to the (supposedly) identical datatype testObject of LobbyData: However, when testObject = o as LobbyData; runs, it returns null. :( Below you will see my specifications both on the java server and the as3 client. I am confident that both objects are identical in every way, but for some reason flash does not think so. I have been pulling my hair out for a long time, does anyone have any thoughts? AS3 Object: import flash.utils.IDataInput; import flash.utils.IDataOutput; import flash.utils.IExternalizable; import flash.net.registerClassAlias; [Bindable] [RemoteClass(alias = "myLobbyData.LobbyData")] public class LobbyData implements IExternalizable { private var sent:int; // java sentinel private var u:String; // red5 username private var sen:int; // another sentinel? private var ui:int; // fb uid private var fn:String; // fb name private var pic:String; // fb pic private var inb:Boolean; // is in the table? private var t:int; // table number private var s:int; // seat number public function setSent(sent:int):void { this.sent = sent; } public function getSent():int { return sent; } public function setU(u:String):void { this.u = u; } public function getU():String { return u; } public function setSen(sen:int):void { this.sen = sen; } public function getSen():int { return sen; } public function setUi(ui:int):void { this.ui = ui; } public function getUi():int { return ui; } public function setFn(fn:String):void { this.fn = fn; } public function getFn():String { return fn; } public function setPic(pic:String):void { this.pic = pic; } public function getPic():String { return pic; } public function setInb(inb:Boolean):void { this.inb = inb; } public function getInb():Boolean { return inb; } public function setT(t:int):void { this.t = t; } public function getT():int { return t; } public function setS(s:int):void { this.s = s; } public function getS():int { return s; } public function readExternal(input:IDataInput):void { sent = input.readInt(); u = input.readUTF(); sen = input.readInt(); ui = input.readInt(); fn = input.readUTF(); pic = input.readUTF(); inb = input.readBoolean(); t = input.readInt(); s = input.readInt(); } public function writeExternal(output:IDataOutput):void { output.writeInt(sent); output.writeUTF(u); output.writeInt(sen); output.writeInt(ui); output.writeUTF(fn); output.writeUTF(pic); output.writeBoolean(inb); output.writeInt(t); output.writeInt(s); } } Java Object: package myLobbyData; import org.red5.io.amf3.IDataInput; import org.red5.io.amf3.IDataOutput; import org.red5.io.amf3.IExternalizable; public class LobbyData implements IExternalizable { private static final long serialVersionUID = 115280920; private int sent; // java sentinel private String u; // red5 username private int sen; // another sentinel? private int ui; // fb uid private String fn; // fb name private String pic; // fb pic private Boolean inb; // is in the table? private int t; // table number private int s; // seat number public void setSent(int sent) { this.sent = sent; } public int getSent() { return sent; } public void setU(String u) { this.u = u; } public String getU() { return u; } public void setSen(int sen) { this.sen = sen; } public int getSen() { return sen; } public void setUi(int ui) { this.ui = ui; } public int getUi() { return ui; } public void setFn(String fn) { this.fn = fn; } public String getFn() { return fn; } public void setPic(String pic) { this.pic = pic; } public String getPic() { return pic; } public void setInb(Boolean inb) { this.inb = inb; } public Boolean getInb() { return inb; } public void setT(int t) { this.t = t; } public int getT() { return t; } public void setS(int s) { this.s = s; } public int getS() { return s; } @Override public void readExternal(IDataInput input) { sent = input.readInt(); u = input.readUTF(); sen = input.readInt(); ui = input.readInt(); fn = input.readUTF(); pic = input.readUTF(); inb = input.readBoolean(); t = input.readInt(); s = input.readInt(); } @Override public void writeExternal(IDataOutput output) { output.writeInt(sent); output.writeUTF(u); output.writeInt(sen); output.writeInt(ui); output.writeUTF(fn); output.writeUTF(pic); output.writeBoolean(inb); output.writeInt(t); output.writeInt(s); } } AS3 Client: public function refreshRoom(event:Event) { var resp:Responder=new Responder(handleResp,null); ncLobby.call("getLobbyData", resp, null); } public function handleResp(o:Object):void { var testObject:LobbyData=new LobbyData; testObject = o as LobbyData; trace(testObject); } Java Client public LobbyData getLobbyData(String param) { LobbyData lobbyData1 = new LobbyData(); lobbyData1.setSent(5); lobbyData1.setU("lawlcats"); lobbyData1.setSen(5); lobbyData1.setUi(5); lobbyData1.setFn("lulz"); lobbyData1.setPic("lulzagain"); lobbyData1.setInb(true); lobbyData1.setT(5); lobbyData1.setS(5); return lobbyData1; }

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  • Flash CS5 font is largest part of the SWF

    - by dev.e.loper
    I'm transferring a project from CS4 to CS5 and (without any changes) my SWF file gets to be 10 times bigger. It was 7kb and now it's 77kb. I generated a size report and it looks like the font is taking up most of the space. I haven't changed settings. I'm not sure why font is taking up so much space. Is there a way around this? Here is my size report: Font Name Bytes Characters ----------------- ---------- ---------- _sans 12 MilkyWell 317 .blsu Calibri-Bold Bold 75960 %.0123456789 As you can see Calibri-Bold is taking up 75kb and I only have 12 characters in it.

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  • Handling inverted pixels in bitmapData and bitmap class in as3

    - by intoTHEwild
    I am using bitmapData and bitmap classes to render a mouse cursor on the display screen. The bitmapData consists of an area whose colors should be inverted according to the background color. This is a very basic thing which could be observed with text cursor(the vertical line with two small horizontals on top and bottom), when moved over the text area. I want to be able to do the same with the pixels in my bitmapData, is there a way to find out the background color effectively and invert the color values? In this process i will be redrawing the whole pixels, is there any other efficient way to do that ?

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  • null object reference in ScrollPane/endDrag() when scrollDrag=true

    - by SP
    Hello there. In my flash application, I've got multiple windows which use Scrollpanes. The scrollDrag property is set to true on these because I want that functionality. If I close (within my application) one of these 'windows' and open another, I seem to get a whole lot of this error showing up in my logs: TypeError: Error #1009: Cannot access a property or method of a null object reference. at fl.containers::ScrollPane/endDrag() Sometimes I get thousands of these, which I'm guessing is probably slowing my app down a bit, but otherwise is not causing a problem. Looking through the adobe code for scrollpane, endDrag is really simple: protected function endDrag(event:MouseEvent):void { stage.removeEventListener(MouseEvent.MOUSE_MOVE, doDrag); } The stage var is the only thing that could be null here. The only thing I can think to do is set scrollDrag=false before the window in my application closes so that nothing is listening for the event. Any other suggestions?

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  • OpenPeak Flash app XMLSocket Security Problem

    - by Kira
    We're trying to create an app for OpenPeak. The Flash app will act as a client to a Java server on another computer on another domain. The Flash app client connects via XMLSocket. The Java Server uses ServerSocket to receive a request and send back a message. In order to trust the server, the Flash client needs a socket master policy file to tell it that the server comes from a trustworthy domain. According to an article on Adobe, when a connection has succeeded, the Flash client automatically requests the cross-domain policy or socket master policy file on port 843. Still, even when we implement it according to the tutorials and recommendations we have read, the Flash client continues to throw the following security error: SecurityErrorEvent type="securityError" bubbles=false cancelable=false eventPhase=2 text="Error #2048" We've tried logging the policy file request during testing to see if there was any call made to port 843. There was not. Interestingly, even without a policy file, the Flash client still manages to send the first data message to the server successfully. It's just when the server tries to send back a reply that the entire thing hangs for about 10 seconds before the security error above is displayed. Any ideas / suggestions?

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  • Adding time zone hours difference to time

    - by Hwang
    I know there's a much better and correct way to do it, but i need a temporarily solutions. I need to add in extra hours to the time, and the day will change automatically too. How should I change the code below? package { public class getTime { private var today:Date=new Date(); private var hour:uint=today.getHours(); private var minute:uint=today.getMinutes(); private var month:uint=today.getMonth(); private var monthArray:Array=new Array('January','February','March','April','May','June','July','August','September','October','November','December'); private var time:String = getUSClockTime(today.getHours(), today.getMinutes()); public var dateNtime:String=(time+", " +today.getDate()+" "+monthArray[month]+" "+today.getFullYear());; public function getTime() { } private function getUSClockTime(hrs:uint, mins:uint):String { var modifier:String="PM"; var minLabel:String=doubleDigitFormat(mins); if (hrs>12) { hrs=hrs-12; } else if (hrs == 0) { modifier="AM"; hrs=12; } else if (hrs < 12) { modifier="AM"; } return (doubleDigitFormat(hrs) + ":" + minLabel + " " + modifier); } private function doubleDigitFormat(num):String { if (num<10) { return ("0" + num); } return num; } } }

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  • Generate UML from Flex Projects

    - by TERACytE
    Are there any good tools to generate UML class diagrams using the source code from a Flex Builder project? I have been trying IntelliJ but for some reason it generates the inherited class structure from the SDK and not everything below my main app.

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  • Integrating virtual keyboard on a HP TouchSmart with an Adobe AIR app

    - by Alan
    Hi, Does anyone know if it's possible to integrate the ToushSmart's virtual keyboard with an Adobe AIR application? In most programs (Internet Explorer, Firefox, etc), when a user touches a text field a little keyboard icon automatically pops up which, when pressed, will bring up the virtual keyboard. However, this doesn't happen when clicking on text input fields in Adobe AIR applications. Has anyone had any experience working with AIR/Flash and touchscreens? Is there any API that can tell Windows (or the HP virtual keyboard specifically) that the user has clicked in a text field and that the virtual keyboard should be shown? The text fields are the standard kind (fl.controls.TextInput). Any suggestions would be greatly appreciated. Thanks in advance!

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  • How would I make a mouse controlled physics object in Box2D / AS3?

    - by Marty Wallace
    I recently created this tennis game using my own basic physics: http://martywallace.com/sandbox/tennis/ Basically a tennis racquet sticks to your mouse and you can hit the tennis balls upward. The physics aren't that great, and I want to make a more interesting version of this game with milestones and levels in Flash. I am planning to use Box2D because I have moderate experience with it. I'm not sure how to go about creating the racquet - as far as I understand Box2D, the racquet needs a velocity to influence the velocities of the balls when you hit them (so that you can hit them harder or softer upward to keep them up). With that said, I'm assuming I can't just have a kinematic body that will have its position set to the mouse, because it won't affect the velocities of the balls as expected. I've also thought about setting the velocity to the difference between the racquet position and the mouse each frame, but I am concerned that won't provide accurate positioning and am also thinking that the velocity could end up really large if you move the mouse quickly. What is the correct way to have a physics object locked to the mouse but also to have its displacement in the last frame (from where it was to the mouse) affect the balls?

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