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  • Does this language feature already exists?

    - by Pindatjuh
    I'm currently developing a new language for programming in a continuous environment (compare it to electrical engineering), and I've got some ideas on a certain language construction. Let me explain the feature by explanation and then by definition; x = a | b; Where x is a variable and a and b are other variables (or static values). if(x == a) { // all references to "x" are essentially references to "a". } if(x == b) { // same but with "b" } if(x != a) { // ... } if(x == a | b) { // guaranteed that "x" is '"a" | "b"'; interacting with "x" // will interact with both "a" and "b". } // etc. In the above, all code-blocks are executed, but the "scope" changes in each block how x is interpreted. In the first block, x is guaranteed to be a: thus interacting with x inside that block will interact on a. The second and the third code-block are only equal in this situation (because not b only remains a). The last block guarantees that x is at least a or b. Further more; | is not the "bitwise or operator", but I've called it the "and/or"-operator. It's definition is: "|" = "and" | "or" (On my blog, http://cplang.wordpress.com/2009/12/19/binop-and-or/, is more (mathematical) background information on this operator. It's loosely based on sets.) I do not know if this construction already exists, so that's my question: does this language feature already exists?

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  • C: 8x8 -> 16 bit multiply precision guaranteed by integer promotions?

    - by craig-blome
    I'm trying to figure out if the C Standard (C90, though I'm working off Derek Jones' annotated C99 book) guarantees that I will not lose precision multiplying two unsigned 8-bit values and storing to a 16-bit result. An example statement is as follows: unsigned char foo; unsigned int foo_u16 = foo * 10; Our Keil 8051 compiler (v7.50 at present) will generate a MUL AB instruction which stores the MSB in the B register and the LSB in the accumulator. If I cast foo to a unsigned int first: unsigned int foo_u16 = (unsigned int)foo * 10; then the compiler correctly decides I want a unsigned int there and generates an expensive call to a 16x16 bit integer multiply routine. I would like to argue beyond reasonable doubt that this defensive measure is not necessary. As I read the integer promotions described in 6.3.1.1, the effect of the first line shall be as if foo and 10 were promoted to unsigned int, the multiplication performed, and the result stored as unsigned int in foo_u16. If the compiler knows an instruction that does 8x8-16 bit multiplications without loss of precision, so much the better; but the precision is guaranteed. Am I reading this correctly? Best regards, Craig Blome

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  • Are there legitimate uses for JavaScript's "with" statement?

    - by Shog9
    Alan Storm's comments in response to my answer regarding the with statement got me thinking. I've seldom found a reason to use this particular language feature, and had never given much thought to how it might cause trouble. Now, I'm curious as to how I might make effective use of with, while avoiding its pitfalls... So my question is, where have you found the with statement useful?

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  • C# internal VS VBNET Friend

    - by Will Marcouiller
    To this SO question: What is the C# equivalent of friend?, I would personally have answered "internal", just like Ja did among the answers! However, Jon Skeet says that there is no direct equivalence of VB Friend in C#. If Jon Skeet says so, I won't be the one telling otherwise! ;P I'm wondering how can the keyword internal (C#) not be the equivalent of Friend (VBNET) when their respective definitions are: Friend VBNET The Friend (Visual Basic) keyword in the declaration statement specifies that the elements can be accessed from within the same assembly, but not from outside the assembly. [...] internal C# Internal: Access is limited to the current assembly. To my understanding, these definitions mean quite the same to me. Then, respectively, when I'm coding in VB.NET, I use the Friend keyword to specify that a class or a property shall be accessible only within the assembly where it is declared. The same in C#, I use the internal keyword to specify the same. Am I doing something or anything wrong from this perspective? What are the refinements I don't get? Might someone please explain how or in what Friend and internal are not direct equivalences? Thanks in advance for any of your answers!

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  • Are Scala "continuations" just a funky syntax for defining and using Callback Functions?

    - by Alex R
    And I mean that in the same sense that a C/Java for is just a funky syntax for a while loop. I still remember when first learning about the for loop in C, the mental effort that had to go into understanding the execution sequence of the three control expressions relative to the loop statement. Seems to me the same sort of effort has to be applied to understand Continuations (in Scala and I guess probably other languages). And then there's the obvious follow-up question... if so, then what's the point? It seems like a lot of pain (language complexity, programmer errors, unreadable programs, etc) for no gain.

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  • Nested class with hidden constructor impossible in c#?

    - by luckyluke
    I' ve been doing some programming lately and faced an issue which i found weird in c#. (at least for me) public class Foo { //whatever public class FooSpecificCollection : List<Bar> { //implementation details } public FooSpecificCollection GetFoosStuff() { //return the collection } } I want the consumer of Foo to be able to obtain a reference to FooSpecificCollection, even perform some operations on it. Maybe even set it to some other property of Foo or smth like that, but not To be able to CREATE an instance of this class. (the only class that should be able to instatiate this collection should be Foo. Is my request really that far-fetched? I know that people way smarter defined c# but shouldn't there be such an option that a parent class can create a nested class instance but nobody else can't. So far I created a solution to make an abstract class, or interface available through the property and implement a concrete private class that is not available anywhere else. Is this a correct way to handle such a situation.?

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  • Understanding Ruby Enumerable#map (with more complex blocks)

    - by mstksg
    Let's say I have a function def odd_or_even n if n%2 == 0 return :even else return :odd end end And I had a simple enumerable array simple = [1,2,3,4,5] And I ran it through map, with my function, using a do-end block: simple.map do |n| odd_or_even(n) end # => [:odd,:even,:odd,:even,:odd] How could I do this without, say, defining the function in the first place? For example, # does not work simple.map do |n| if n%2 == 0 return :even else return :odd end end # Desired result: # => [:odd,:even,:odd,:even,:odd] is not valid ruby, and the compiler gets mad at me for even thinking about it. But how would I implement an equivalent sort of thing, that works?

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  • Visual studio feature - commenting code Ctrl K - Ctrl C

    - by Michael
    I commented on this answer some time ago regarding how visual studio comments out code with // or /* */. I was thinking to revise the answer (to include my findings) but I had to test it first, which kind of confused me. My finding is that depending on where your marker is when you press Ctrl - K, Ctrl - C you will get either // or /* */. So I tried it out on the following code: [1] [2]FD_ZERO(&mFSet); FD_SET(user->mSender, &mFSet); timeval zeroTime = { 0, 0 }; int sel = select(0, NULL, &mFSet, NULL, &zeroTime); [3] if (sel == SOCKET_ERROR){ [5]return false; [4] } if (sel == 0){ [6] return false; [7] } The [x] is markerpositions. All [1] positions give // for all marked lines. However Start position End Position: gives: [2] [3] : /* */ [2] [4] : // [2] [5] : /* */ [2] [more than 5] : // [5] [6] : /* */ [5] [7] : // I guess it has to do with forward indentation (not backwards), that whenever code is indented more than the starting line you get // except when you haven't selected any text on the indented line ([2] [5]). But why the distinction? Why not use /* */ for when you start at [2] and // when you start at [1]?

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  • C++: calling non-member functions with the same syntax of member ones

    - by peoro
    One thing I'd like to do in C++ is to call non-member functions with the same syntax you call member functions: class A { }; void f( A & this ) { /* ... */ } // ... A a; a.f(); // this is the same as f(a); Of course this could only work as long as f is not virtual (since it cannot appear in A's virtual table. f doesn't need to access A's non-public members. f doesn't conflict with a function declared in A (A::f). I'd like such a syntax because in my opinion it would be quite comfortable and would push good habits: calling str.strip() on a std::string (where strip is a function defined by the user) would sound a lot better than calling strip( str );. most of the times (always?) classes provide some member functions which don't require to be member (ie: are not virtual and don't use non-public members). This breaks encapsulation, but is the most practical thing to do (due to point 1). My question here is: what do you think of such feature? Do you think it would be something nice, or something that would introduce more issues than the ones it aims to solve? Could it make sense to propose such a feature to the next standard (the one after C++0x)? Of course this is just a brief description of this idea; it is not complete; we'd probably need to explicitly mark a function with a special keyword to let it work like this and many other stuff.

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  • Drupal : Notification of modification to translator of a content

    - by Brice Favre
    Hello, In Drupal, i want to know how to notify translator that the content they translated, was modified. What is the easiest way to do it? Is there a module for that? Maybe workflow can help but i think this needs too much adminsitration Bonus Question : Do you already work with the same language in several countries? Exemple : English US, Englis UK, English CA? Thanks.

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  • Do You Really Know Your Programming Languages?

    - by Kristopher Johnson
    I am often amazed at how little some of my colleagues know or care about their craft. Something that constantly frustrates me is that people don't want to learn any more than they need to about the programming languages they use every day. Many programmers seem content to learn some pidgin sub-dialect, and stick with that. If they see a keyword or construct that they aren't familiar with, they'll complain that the code is "tricky." What would you think of a civil engineer who shied away from calculus because it had "all those tricky math symbols?" I'm not suggesting that we all need to become "language lawyers." But if you make your living as a programmer, and claim to be a competent user of language X, then I think at a minimum you should know the following: Do you know the keywords of the language and what they do? What are the valid syntactic forms? How are memory, files, and other operating system resources managed? Where is the official language specification and library reference for the language? The last one is the one that really gets me. Many programmers seem to have no idea that there is a "specification" or "standard" for any particular language. I still talk to people who think that Microsoft invented C++, and that if a program doesn't compile under VC6, it's not a valid C++ program. Programmers these days have it easy when it comes to obtaining specs. Newer languages like C#, Java, Python, Ruby, etc. all have their documentation available for free from the vendors' web sites. Older languages and platforms often have standards controlled by standards bodies that demand payment for specs, but even that shouldn't be a deterrent: the C++ standard is available from ISO for $30 (and why am I the only person I know who has a copy?). Programming is hard enough even when you do know the language. If you don't, I don't see how you have a chance. What do the rest of you think? Am I right, or should we all be content with the typical level of programming language expertise? Update: Several great comments here. Thanks. A couple of people hit on something that I didn't think about: What really irks me is not the lack of knowledge, but the lack of curiosity and willingness to learn. It seems some people don't have any time to hone their craft, but they have plenty of time to write lots of bad code. And I don't expect people to be able to recite a list of keywords or EBNF expressions, but I do expect that when they see some code, they should have some inkling of what it does. Few people have complete knowledge of every dark corner of their language or platform, but everyone should at least know enough that when they see something unfamiliar, they will know how to get whatever additional information they need to understand it.

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  • Hidden limitations of Google App Engine?

    - by Kyle Cronin
    I've been looking into writing a web app that will run on Google App Engine, but before I commit myself to the platform I'd like to know what, if any, limitations there are. I'm aware of the basic CPU/bandwidth restrictions that Google places on the free service, but I'm wondering more about development restrictions like how BigTable compares to a standard relational database and what Python libraries aren't available on the GAE platform (and what alternatives Google provides). Basically I'm looking for any hidden roadblocks before I commit to the platform. Thanks for your help!

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  • Ubuntu Linux main utilities

    - by Harry
    I've never used Ubuntu Linux before, but I am researching about the main system tools that are included, e.g. Windows has Disk Cleanup, Disk Defrag... but what does Ubuntu Linux have. I need to know what the main five utilities that are included on Ubuntu Linux and what do they do.

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  • Catch access to undefined property in JavaScript

    - by avri
    The Spider-Monkey JavaScript engine implements the noSuchMethod callback function for JavaScript Objects. This function is called whenever JavaScript tries to execute an undefined method of an Object. I would like to set a callback function to an Object that will be called whenever an undefined property in the Object is accessed or assigned to. I haven't found a noSuchProperty function implemented for JavaScript Objects and I am curios if there is any workaround that will achieve the same result. Consider the following code: var a = {}; a.__defineGetter__("bla", function(){alert(1);return 2;}); alert(a.bla); It is equivalent to [alert(1);alert(2)] - even though a.bla is undefined. I would like to achieve the same result but to unknown properties (i.e. without knowing in advance that a."bla" will be the property accessed)

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  • Looking for Programming Language that allows you to change true and false.

    - by Maushu
    For my curiosity sake I'm looking for a dynamic object oriented language that allows you to change true to false and vice versa. Something like this: true = false, false = true; This should also affect any conditional statements, therefore 42 == 42 should return False. Basically, with this premise, nothing in the language would be safe from the programmer. Is there any language like this?

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  • what is your java 1.6 favorite feature

    - by ekeren
    what is your java 1.6 favorite feature? Java 6 has some nifty feature: SeriveLocator Support to Scripting language Acess to Compiler APT enhancement (Annotation) And more... What is the one you like the most, and found it very useful?

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  • Are there equivalents to Ruby's method_missing in other languages?

    - by Justin Ethier
    In Ruby, objects have a handy method called method_missing which allows one to handle method calls for methods that have not even been (explicitly) defined: Invoked by Ruby when obj is sent a message it cannot handle. symbol is the symbol for the method called, and args are any arguments that were passed to it. By default, the interpreter raises an error when this method is called. However, it is possible to override the method to provide more dynamic behavior. The example below creates a class Roman, which responds to methods with names consisting of roman numerals, returning the corresponding integer values. class Roman def romanToInt(str) # ... end def method_missing(methId) str = methId.id2name romanToInt(str) end end r = Roman.new r.iv #=> 4 r.xxiii #=> 23 r.mm #=> 2000 For example, Ruby on Rails uses this to allow calls to methods such as find_by_my_column_name. My question is, what other languages support an equivalent to method_missing, and how do you implement the equivalent in your code?

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  • Appropriate high level language to deal with binary data

    - by fortran
    Hi, I need to write a small tool that parses a textual input and generates some binary encoded data. I would prefer to stay away from C and the like, in favour of a higher level, (optionally) safer, more expressive and faster to develop language. My language of choice for this kind of tasks usually is Python, but for this case dealing with binary raw data can be problematic if one isn't very careful with the numbers being promoted to bignums, sign extensions and such. Ideally I would like to have records with named bitfields that are portable to be serialised in a consistent manner. (I know that there's a strong point in doing it in a language I already master, although it isn't optimal, but I think this could be a good opportunity to learn something new). Thanks.

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  • C++ missing feature: variables with mutating names

    - by user345671
    Hello. Can someone please add a feature to C++? I would like to change variable names depending on the context. Example: Class stuff; if(stuff.hasSuperPowers()) { stuff becomes stuffWithSuperPowers; } That because creating a new variable and using an assignment sucks and lets stuff be acessible in that scope anyway. If you do it, please keep the becomes syntax unless it doesn't look good enough for you as a native English speaker. Thanks in advance.

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