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  • Ubuntu 10.10 not recognizing external hard drive

    - by sr71
    Installed Ubuntu 10.10 on a hard drive by itself (no windows). All updates are up to date. Everything`works fine except when I plug in a 320 gig Toshiba external hard drive....it is not recognized. When I plug in an 8 gig flash drive it is recognized no problem. What do I mean by "not recognized"? I mean: how do you know it was not recognized. You can check the command "cat /proc/partitions" in a terminal with and without the hdd attached. If you see some difference, it's ok. If the difference is something like "sda1" (sd+letter+number) then you have partition on it, maybe it can't be handled in Ubuntu (no filesystem on it or so). If there is only "sda" in the difference for example (sd+letter, but no number after it) then the drive itself is detected, just no partition is created on it. Also you can check out the messages of the kernel, with the "dmesg" command in the terminal. If there is no disk/partition/anything in /proc/partitions, there can be an USB level problem, you can issue command "lsusb" as it was suggested before my answer. It's really matter of what do you mean about "not recognized". @Marco Ceppi @Oli @Pitto By "not recognized" I meant that when I plug in a 8 gig flash drive an icon immediately appears on the desktop imdicating that there is a flash drive plugged in and I can click on it and view the files on the flash drive. It also shows up on the "Nautilus" default file manager. When I plug in the 320 gig Toshiba external hard drive, I get no indication on the desktop or the file manager (thus "not recogized"). When I run the command "cat/proc/partitions/" I get an error message Could not open location 'file:///home/bob/cat/proc/partitions' with or without the external hard drive installed. With the "dmeg" command I get about 10 pages of info with no mention of disk/partition/anything in /proc/partitions. When I run "lsub" command I get the following: bob@bob-desktop:~$ lsusb Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 003: ID 04b3:3003 IBM Corp. Rapid Access III Keyboard Bus 003 Device 002: ID 04b3:3004 IBM Corp. Media Access Pro Keyboard Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub bob@bob-desktop:~$

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  • System Settings -> Additional Drivers is empty. How then do I install proprietary drivers?

    - by learner
    I use Ubuntu 12.04. My graphics card is Geforce GT540M. I opened Synaptic Package manager and installed the following: nvidia-common nvidia-settings-update nvidia-common nvidia-current nvidia-current-updates The following were installed before(when unity launcher looked normal): jockey-common psensor nvidia-settings jockey-gtk xserver-xorg-video-nouveau My intention was to use the right Nvidia drivers. But apparently it didn't rightly install the drivers and now I have Unity 2D running!

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  • startup Error for Zend Server CE

    - by Jamison
    Hello! I've got a strange startup error for Zend Server CE - it's probably easy to fix, but I don't have much experience with Zend Server! I'm running the latest OSX 10.6.6 and the latest Zend Server CE for Mac. When I run the "start" command from the command line, here is what I get: /usr/local/zend/bin/apachectl start [OK] spawn-fcgi: child spawned successfully: PID: 4206 /usr/local/zend/bin/shell_functions.rc: line 133: 4210 Bus error $WATCHDOG -i $BINARY 1>&3 2>&4 /usr/local/zend/bin/shell_functions.rc: line 133: 4211 Bus error $WATCHDOG -u $WD_UID -g $WD_GID -s $BINARY 1>&3 2>&4 Starting Zend Server GUI [Lighttpd] [FAILED] /usr/local/zend/bin/lighttpdctl.sh: line 46: 4212 Bus error $WATCHDOG -i $BINARY Starting MySQL SUCCESS! /usr/local/zend/bin/shell_functions.rc: line 133: 4304 Bus error $WATCHDOG -i $BINARY 1>&3 2>&4 /usr/local/zend/bin/shell_functions.rc: line 133: 4425 Bus error $WATCHDOG -u $WD_UID -g $WD_GID -s $BINARY 1>&3 2>&4 Starting Java bridge [FAILED] /usr/local/zend/bin/java_bridge.sh: line 39: 4426 Bus error $WATCHDOG -i $BINARY Zend Server started... The challenge is that ZEND SERVER wont open the GUI with this error, and seemingly I can click on Zend Server in the Applications folder and it opens for a second and immediately closes. I've made sure that Web Sharing is turned off to avoid conflicts, and I've run Disk Utility from my recovery disk to make sure there are no file system errors. Here is what the lines that are referenced in the errors have in terms of code: shell_functions.rc: (starting on line 132 - the error message says line 133...): launch() { if [ -z "$DEBUG" ]; then exec 3>/dev/null 4>&3 else exec 3>&1 4>&2 fi $WATCHDOG -i $BINARY 1>&3 2>&4 RET=$? if [ $RET -eq 0 ];then $ECHO_CMD "$BINARY watchdog is up and running.. ${OK_COLOR}[OK]${T_RESET}" return $RET else #$WATCHDOG -u $WD_UID -g $WD_GID -s $BINARY >> "$PREFIX/logs/watchdog_$BINARY.log" 2>&1 $WATCHDOG -u $WD_UID -g $WD_GID -s $BINARY 1>&3 2>&4 report $? "Starting" fi } _kill() { $WATCHDOG -i $BINARY > /dev/null 2>&1 if [ $? -eq 1 ];then $ECHO_CMD "$BINARY is not running" else $WATCHDOG -t $BINARY > /dev/null 2>&1 report $? "Stopping" fi } lighttpdctl.sh: (starting on line 45 - the error message says line 46...): status() { $WATCHDOG -i $BINARY } case "$1" in start) start status ;; stop) stop ;; restart) stop sleep 1 start ;; status) status ;; *) usage exit 1 esac exit $? java_bridge.sh: (starting on line 38 - the error message says line 39...): status() { $WATCHDOG -i $BINARY } Question: "Watchdog" is library in this zend BIN folder - it seems to handle error reporting? all the errors in my start command seem to deal with this Watchdog thing, but I don't know what to do about it... Thanks!

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  • Stop Munin messages from /var/log/syslog

    - by Sparsh Gupta
    Hello I am using munin on a system which is adding a log entry in syslog everytime the munin-node cron job executes. It is not an issue but it sometimes makes other errors spotting difficult. There are entries like Feb 28 07:05:01 li235-57 CRON[2634]: (root) CMD (if [ -x /etc/munin/plugins/apt_all ]; then /etc/munin/plugins/apt_all update 7200 12 >/dev/null; elif [ -x /etc/munin/plugins/apt ]; then /etc/munin/plugins/apt update 7200 12 >/dev/null; fi) every 5 minutes and I was wondering how can I stop the messages going into syslog. For munin specific errors I anyways have to keep an eye on /var/log/munin/* Thanks Sparsh

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  • Oracle Certification and virtualization Solutions.

    - by scoter
    As stated in official MOS ( My Oracle Support ) document 249212.1 support for Oracle products on non-Oracle VM platforms follow exactly the same stance as support for VMware and, so, the only x86 virtualization software solution certified for any Oracle product is "Oracle VM". Based on the fact that: Oracle VM is totally free ( you have the option to buy Oracle-Support ) Certified is pretty different from supported ( OracleVM is certified, others could be supported ) With Oracle VM you may not require to reproduce your issue(s) on physical server Oracle VM is the only x86 software solution that allows hard-partitioning *** *** see details to these Oracle public links: http://www.oracle.com/technetwork/server-storage/vm/ovm-hardpart-168217.pdf http://www.oracle.com/us/corporate/pricing/partitioning-070609.pdf people started asking to migrate from third party virtualization software (ex. RH KVM, VMWare) to Oracle VM. Migrating RH KVM guest to Oracle VM. OracleVM has a built-in P2V utility ( Official Documentation ) but in some cases we can't use it, due to : network inaccessibility between hypervisors ( KVM and OVM ) network slowness between hypervisors (KVM and OVM) size of the guest virtual-disks Here you'll find a step-by-step guide to "manually" migrate a guest machine from KVM to OVM. 1. Verify source guest characteristics. Using KVM web console you can verify characteristics of the guest you need to migrate, such as: CPU Cores details Defined Memory ( RAM ) Name of your guest Guest operating system Disks details ( number and size ) Network details ( number of NICs and network configuration ) 2. Export your guest in OVF / OVA format.  The export from Redhat KVM ( kernel virtual machine ) will create a structured export of your guest: [root@ovmserver1 mnt]# lltotal 12drwxrwx--- 5 36 36 4096 Oct 19 2012 b8296fca-13c4-4841-a50f-773b5139fcee b8296fca-13c4-4841-a50f-773b5139fcee is the ID of the guest exported from RH-KVM [root@ovmserver1 mnt]# cd b8296fca-13c4-4841-a50f-773b5139fcee/[root@ovmserver1 b8296fca-13c4-4841-a50f-773b5139fcee]# ls -ltrtotal 12drwxr-x--- 4 36 36 4096 Oct 19  2012 masterdrwxrwx--- 2 36 36 4096 Oct 29  2012 dom_mddrwxrwx--- 4 36 36 4096 Oct 31  2012 images images contains your virtual-disks exported [root@ovmserver1 b8296fca-13c4-4841-a50f-773b5139fcee]# cd images/[root@ovmserver1 images]# ls -ltratotal 16drwxrwx--- 5 36 36 4096 Oct 19  2012 ..drwxrwx--- 2 36 36 4096 Oct 31  2012 d4ef928d-6dc6-4743-b20d-568b424728a5drwxrwx--- 2 36 36 4096 Oct 31  2012 4b241ea0-43aa-4f3b-ab7d-2fc633b491a1drwxrwx--- 4 36 36 4096 Oct 31  2012 .[root@ovmserver1 images]# cd d4ef928d-6dc6-4743-b20d-568b424728a5/[root@ovmserver1 d4ef928d-6dc6-4743-b20d-568b424728a5]# ls -ltotal 5169092-rwxr----- 1 36 36 187904819200 Oct 31  2012 4c03b1cf-67cc-4af0-ad1e-529fd665dac1-rw-rw---- 1 36 36          341 Oct 31  2012 4c03b1cf-67cc-4af0-ad1e-529fd665dac1.meta[root@ovmserver1 d4ef928d-6dc6-4743-b20d-568b424728a5]# file 4c03b1cf-67cc-4af0-ad1e-529fd665dac14c03b1cf-67cc-4af0-ad1e-529fd665dac1: LVM2 (Linux Logical Volume Manager) , UUID: sZL1Ttpy0vNqykaPahEo3hK3lGhwspv 4c03b1cf-67cc-4af0-ad1e-529fd665dac1 is the first exported disk ( physical volume ) [root@ovmserver1 d4ef928d-6dc6-4743-b20d-568b424728a5]# cd ../4b241ea0-43aa-4f3b-ab7d-2fc633b491a1/[root@ovmserver1 4b241ea0-43aa-4f3b-ab7d-2fc633b491a1]# ls -ltotal 5568076-rwxr----- 1 36 36 107374182400 Oct 31  2012 9020f2e1-7b8a-4641-8f80-749768cc237a-rw-rw---- 1 36 36          341 Oct 31  2012 9020f2e1-7b8a-4641-8f80-749768cc237a.meta[root@ovmserver1 4b241ea0-43aa-4f3b-ab7d-2fc633b491a1]# file 9020f2e1-7b8a-4641-8f80-749768cc237a9020f2e1-7b8a-4641-8f80-749768cc237a: x86 boot sector; partition 1: ID=0x83, active, starthead 1, startsector 63, 401562 sectors; partition 2: ID=0x82, starthead 0, startsector 401625, 65529135 sectors; startsector 63, 401562 sectors; partition 2: ID=0x82, starthead 0, startsector 401625, 65529135 sectors; partition 3: ID=0x83, starthead 254, startsector 65930760, 8385930 sectors; partition 4: ID=0x5, starthead 254, startsector 74316690, 135395820 sectors, code offset 0x48 9020f2e1-7b8a-4641-8f80-749768cc237a is the second exported disk, with partition 1 bootable 3. Prepare the new guest on Oracle VM. By Ovm-Manager we can prepare the guest where we will move the exported virtual-disks; under the Tab "Servers and VMs": click on  and create your guest with parameters collected before (point 1): - add NICs on different networks: - add virtual-disks; in this case we add two disks of 1.0 GB each one; we will extend the virtual disk copying the source KVM virtual-disk ( see next steps ) - verify virtual-disks created ( under Repositories tab ) 4. Verify OVM virtual-disks names. [root@ovmserver1 VirtualMachines]# grep -r hyptest_rdbms * 0004fb0000060000a906b423f44da98e/vm.cfg:OVM_simple_name = 'hyptest_rdbms' [root@ovmserver1 VirtualMachines]# cd 0004fb0000060000a906b423f44da98e [root@ovmserver1 0004fb0000060000a906b423f44da98e]# more vm.cfgvif = ['mac=00:21:f6:0f:3f:85,bridge=0004fb001089128', 'mac=00:21:f6:0f:3f:8e,bridge=0004fb00101971d'] OVM_simple_name = 'hyptest_rdbms' vnclisten = '127.0.0.1' disk = ['file:/OVS/Repositories/0004fb00000300004f17b7368139eb41/ VirtualDisks/0004fb000012000097c1bfea9834b17d.img,xvda,w', 'file:/OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/ 0004fb0000120000cde6a11c3cb1d0be.img,xvdb,w'] vncunused = '1' uuid = '0004fb00-0006-0000-a906-b423f44da98e' on_reboot = 'restart' cpu_weight = 27500 memory = 32768 cpu_cap = 0 maxvcpus = 8 OVM_high_availability = True maxmem = 32768 vnc = '1' OVM_description = '' on_poweroff = 'destroy' on_crash = 'restart' name = '0004fb0000060000a906b423f44da98e' guest_os_type = 'linux' builder = 'hvm' vcpus = 8 keymap = 'en-us' OVM_os_type = 'Oracle Linux 5' OVM_cpu_compat_group = '' OVM_domain_type = 'xen_hvm' disk2 ovm ==> /OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/ 0004fb0000120000cde6a11c3cb1d0be.img disk1 ovm ==> /OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/ 0004fb000012000097c1bfea9834b17d.img Summarizing disk1 --source ==> /mnt/b8296fca-13c4-4841-a50f-773b5139fcee/images/4b241ea0-43aa-4f3b-ab7d-2fc633b491a1/9020f2e1-7b8a-4641-8f80-749768cc237a disk1 --dest ==> /OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/ 0004fb000012000097c1bfea9834b17d.img disk2 --source ==> /mnt/b8296fca-13c4-4841-a50f-773b5139fcee/images/d4ef928d-6dc6-4743-b20d-568b424728a5/4c03b1cf-67cc-4af0-ad1e-529fd665dac1 disk2 --dest ==> /OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/ 0004fb0000120000cde6a11c3cb1d0be.img 5. Copy KVM exported virtual-disks to OVM virtual-disks. Keeping your Oracle VM guest stopped you can copy KVM exported virtual-disks to OVM virtual-disks; what I did is only to locally mount the filesystem containing the exported virtual-disk ( by an usb device ) on my OVS; the copy automatically resize OVM virtual-disks ( previously created with a size of 1GB ) . nohup cp /mnt/b8296fca-13c4-4841-a50f-773b5139fcee/images/4b241ea0-43aa-4f3b-ab7d-2fc633b491a1/9020f2e1-7b8a-4641-8f80-749768cc237a /OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/0004fb000012000097c1bfea9834b17d.img & nohup cp /mnt/b8296fca-13c4-4841-a50f-773b5139fcee/images/d4ef928d-6dc6-4743-b20d-568b424728a5/4c03b1cf-67cc-4af0-ad1e-529fd665dac1 /OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/0004fb0000120000cde6a11c3cb1d0be.img & 7. When copy completed refresh repository to aknowledge the new-disks size. 7. After "refresh repository" is completed, start guest machine by Oracle VM manager. After the first start of your guest: - verify that you can see all disks and partitions - verify that your guest is network reachable ( MAC Address of your NICs changed ) Eventually you can also evaluate to convert your guest to PVM ( Paravirtualized virtual Machine ) following official Oracle documentation. Ciao Simon COTER ps: next-time I'd like to post an article reporting how to manually migrate Virtual-Iron guests to OracleVM.  Comments and corrections are welcome. 

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  • GUI keyword confusion

    - by richzilla
    Ive been using linux for some time, and ive never quite got my head around the various keywords attached to the GUI. I think i understand the difference between the likes of KDE and Gnome - They are collections of applications and other software that make up a given gui environment. However a quick read through any vaguely technical linux websites will reveal terms like: Murrine Clearlooks GTK Beryl Metacity Window manager Which if im honest, i have no real idea what they mean and how they all relate to each other. Can anybody clarify?

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  • LWJGL Java 2D collision when lagging

    - by user1990950
    I'm using a tile based collision, but when the game is lagging (the lag isn't the problem) the collision fails and the player falls through tiles. This is the movement/collision detection code of my Player class: gravity.y = gspeed; speed.y+=gravity.y; position.set(position.x + direction.x * speed.x * deltaSeconds, position.y + direction.y * speed.y * deltaSeconds); for (int i = (int) Math.round(position.x / 32) - 2 * t; i < (int) Math.round(position.x / 32) + 3 * t; i++) { for (int j = (int) Math.round(position.y / 32); j < (int) Math.round((position.y + height + 64) / 32); j++) { checkCollision(i, j, deltaSeconds); } } public void checkCollision(int i, int j, float deltaSeconds) { bbox.setBounds((int) position.x, (int) position.y, (int) width, (int) height); Tile t = null; t = Map.getTile(i, j); if (t != null) { if (t.isSolid()) { if (t.getTop().intersects(bbox)) { if (position.y + height < t.y * 32 + 32) { if (speed.y >= 0) { position.y = t.y * 32 - height; speed.y = 0; gravity.y = 0; jumpState = 0; } } } if (t.getBottom().intersects(bbox)) { if (position.y < t.y * 32 + 32) { position.y = t.y * 32 + 32; speed.y = 0; } } else { if (t.getLeft().intersects(bbox)) { if (position.x + width > t.x * 32) { position.x = t.x * 32 - width; speed.x = 0; } } if (t.getRight().intersects(bbox)) { if (position.x < t.x * 32 + 32) { position.x = t.x * 32 + 32; speed.x = 0; } } } } } } Is it possible to fix my code, if yes how? Or is it possible to tell if the game is lagging?

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  • Getting Along Within a Team or on a Project

    There are many factors which can contribute to conflicts: differing personalities, styles, and working long hours together can all add up to a blow up. If it&#146;s your team who is at each other&#146;s throats and you are the project manager; getting involved can be disastrous if you aren't careful!

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  • Acer Aspire One and Kernel 2.6.35-25 Freeze

    - by Nerdfest
    I'm having a problem with an Acer Aspire One netbook after the latest kernel upgrade. Basically, doing anything relating to an external monitor locks the trackpad, and in some cases, the keyboard as well. This lock will continue in Gnome even after reboots, and requires battery removal to fix. It does work in the graphical login manager up until the problem occurs the first time. And ideas on settings, etc, that I can change to make it work again?

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  • Addressing threats introduced by the BYOD trend

    - by kyap
    With the growth of the mobile technology segment, enterprises are facing a new type of threats introduced by the BYOD (Bring Your Own Device) trend, where employees use their own devices (laptops, tablets or smartphones) not necessarily secured to access corporate network and information.In the past - actually even right now, enterprises used to provide laptops to their employees for their daily work, with specific operating systems including anti-virus and desktop management tools, in order to make sure that the pools of laptop allocated are spyware or trojan-horse free to access the internal network and sensitive information. But the BYOD reality is breaking this paradigm and open new security breaches for enterprises as most of the username/password based systems, especially the internal web applications, can be accessed by less or none protected device.To address this reality we can adopt 3 approaches:1. Coué's approach: Close your eyes and assume that your employees are mature enough to know what he/she should or should not do.2. Consensus approach: Provide a list of restricted and 'certified' devices to the internal network. 3. Military approach: Access internal systems with certified laptop ONLYIf you choose option 1: Thanks for visiting my blog and I hope you find the others entries more useful :)If you choose option 2: The proliferation of new hardware and software updates every quarter makes this approach very costly and difficult to maintain.If you choose option 3: You need to find a way to allow the access into your sensitive application from the corporate authorized machines only, managed by the IT administrators... but how? The challenge with option 3 is to find out how end-users can restrict access to certain sensitive applications only from authorized machines, or from another angle end-users can not access the sensitive applications if they are not using the authorized machine... So what if we find a way to store the applications credential secretly from the end-users, and then automatically submit them when the end-users access the application? With this model, end-users do not know the username/password to access the applications so even if the end-users use their own devices they will not able to login. Also, there's no need to reconfigure existing applications to adapt to the new authenticate scheme given that we are still leverage the same username/password authenticate model at the application level. To adopt this model, you can leverage Oracle Enterprise Single Sign On. In short, Oracle ESSO is a desktop based solution, capable to store credentials of Web and Native based applications. At the application startup and if it is configured as an esso-enabled application - check out my previous post on how to make Skype essso-enabled, Oracle ESSO takes over automatically the sign-in sequence with the store credential on behalf of the end-users. Combined with Oracle ESSO Provisioning Gateway, the credentials can be 'pushed' in advance from an actual provisioning server, like Oracle Identity Manager or Tivoli Identity Manager, so the end-users can login into sensitive application without even knowing the actual username and password, so they can not login with other machines rather than those secured by Oracle ESSO.Below is a graphical illustration of this approach:With this model, not only you can protect the access to sensitive applications only from authorized machine, you can also implement much stronger Password Policies in terms of Password Complexity as well as Password Reset Frequency but end-users will not need to remember the passwords anymore.If you are interested, do not hesitate to check out the Oracle Enterprise Single Sign-on products from OTN !

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  • How to make XFCE show the Shutdown Menu?

    - by topskip
    I have installed XFCE on an "Ubuntu Server" (in a Virtual Machine) so I have a small and fast environment. But when I want to log out, I usually (not always) see a gray shutdown and reboot button, but I like to be able to shutdown via that menu (I know of shutdown -h now, but the users of my machine don't necessarily know). I use the display manager 'slim'. Question: how can I enable these buttons permanently?

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  • PPA Shows Up Under "All Software" That Is No Longer Enabled

    - by Icedrake
    I used to use the Aurora builds of Firefox, but now I've uninstalled Firefox and gone back to Chromium. I've removed the PPA, but it still shows up under "All Software" in the Ubuntu Software Center, when I click on the arrow to the side of it to display my PPAs. I've checked the Software Sources to see if there's anything leftover, and there's nothing. I use Y PPA Manager, and there's nothing there to remove as well. How do I get rid of it?

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  • SSIS Catalog: How to use environment in every type of package execution

    - by Kevin Shyr
    Here is a good blog on how to create a SSIS Catalog and setting up environments.  http://sqlblog.com/blogs/jamie_thomson/archive/2010/11/13/ssis-server-catalogs-environments-environment-variables-in-ssis-in-denali.aspx Here I will summarize 3 ways I know so far to execute a package while using variables set up in SSIS Catalog environment. First way, we have SSIS project having reference to environment, and having one of the project parameter using a value set up in the environment called "Development".  With this set up, you are limited to calling the packages by right-clicking on the packages in the SSIS catalog list and select Execute, but you are free to choose absolute or relative path of the environment. The following screenshot shows the 2 available paths to your SSIS environments.  Personally, I use absolute path because of Option 3, just to keep everything simple for myself. The second option is to call through SQL Job.  This does require you to configure your project to already reference an environment and use its variable.  When a job step is set up, the configuration part will require you to select that reference again.  This is more useful when you want to automate the same package that needs to be run in different environments. The third option is the most important to me as I have a SSIS framework that calls hundreds of packages.  The main part of the stored procedure is in this post (http://geekswithblogs.net/LifeLongTechie/archive/2012/11/14/time-to-stop-using-ldquoexecute-package-taskrdquondash-a-way-to.aspx).  But the top part had to be modified to include the logic to use environment reference. CREATE PROCEDURE [AUDIT].[LaunchPackageExecutionInSSISCatalog] @PackageName NVARCHAR(255) , @ProjectFolder NVARCHAR(255) , @ProjectName NVARCHAR(255) , @AuditKey INT , @DisableNotification BIT , @PackageExecutionLogID INT , @EnvironmentName NVARCHAR(128) = NULL , @Use32BitRunTime BIT = FALSE AS BEGIN TRY DECLARE @execution_id BIGINT = 0; -- Create a package execution IF @EnvironmentName IS NULL BEGIN   EXEC [SSISDB].[catalog].[create_execution]     @package_name=@PackageName,     @execution_id=@execution_id OUTPUT,     @folder_name=@ProjectFolder,     @project_name=@ProjectName,     @use32bitruntime=@Use32BitRunTime; END ELSE BEGIN   DECLARE @EnvironmentID AS INT   SELECT @EnvironmentID = [reference_id]    FROM SSISDB.[internal].[environment_references] WITH(NOLOCK)    WHERE [environment_name] = @EnvironmentName     AND [environment_folder_name] = @ProjectFolder      EXEC [SSISDB].[catalog].[create_execution]     @package_name=@PackageName,     @execution_id=@execution_id OUTPUT,     @folder_name=@ProjectFolder,     @project_name=@ProjectName,     @reference_id=@EnvironmentID,     @use32bitruntime=@Use32BitRunTime; END

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  • Java : 2D Collision Detection

    - by neko
    I'm been working on 2D rectangle collision for weeks and still cannot get this problem fixed. The problem I'm having is how to adjust a player to obstacles when it collides. I'm referencing this link. The player sometime does not get adjusted to obstacles. Also, it sometimes stuck in obstacle guy after colliding. Here, the player and the obstacle are inheriting super class Sprite I can detect collision between the two rectangles and the point by ; public Point getSpriteCollision(Sprite sprite, double newX, double newY) { // set each rectangle Rectangle spriteRectA = new Rectangle( (int)getPosX(), (int)getPosY(), getWidth(), getHeight()); Rectangle spriteRectB = new Rectangle( (int)sprite.getPosX(), (int)sprite.getPosY(), sprite.getWidth(), sprite.getHeight()); // if a sprite is colliding with the other sprite if (spriteRectA.intersects(spriteRectB)){ System.out.println("Colliding"); return new Point((int)getPosX(), (int)getPosY()); } return null; } and to adjust sprites after a collision: // Update the sprite's conditions public void update() { // only the player is moving for simplicity // collision detection on x-axis (just x-axis collision detection at this moment) double newX = x + vx; // calculate the x-coordinate of sprite move Point sprite = getSpriteCollision(map.getSprite().get(1), newX, y);// collision coordinates (x,y) if (sprite == null) { // if the player is no colliding with obstacle guy x = newX; // move } else { // if collided if (vx > 0) { // if the player was moving from left to right x = (sprite.x - vx); // this works but a bit strange } else if (vx < 0) { x = (sprite.x + vx); // there's something wrong with this too } } vx=0; y+=vy; vy=0; } I think there is something wrong in update() but cannot fix it. Now I only have a collision with the player and an obstacle guy but in future, I'm planning to have more of them and making them all collide with each other. What would be a good way to do it? Thanks in advance.

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  • lvm disappeared after disc replacement on raid10

    - by user142295
    here my problem: I am running ubuntu 12.04 on a raid10 (4 disks), on top of which I installed an lvm with two volume groups (one for /, one for /home). The layout of the disks are as follows: Disk /dev/sda: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930277168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0003f3b6 Device Boot Start End Blocks Id System /dev/sda1 * 63 481949 240943+ 83 Linux /dev/sda2 481950 2910640634 1455079342+ fd Linux raid autodetect /dev/sda3 2910640635 2930272064 9815715 82 Linux swap / Solaris Disk /dev/sdb: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930277168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00069785 Device Boot Start End Blocks Id System /dev/sdb1 63 2910158684 1455079311 fd Linux raid autodetect /dev/sdb2 2910158685 2930272064 10056690 82 Linux swap / Solaris Disk /dev/sdc: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930277168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/sdc1 63 2910158684 1455079311 fd Linux raid autodetect /dev/sdc2 2910158685 2930272064 10056690 82 Linux swap / Solaris Disk /dev/sdd: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930277168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000f14de Device Boot Start End Blocks Id System /dev/sdd1 63 2910158684 1455079311 fd Linux raid autodetect /dev/sdd2 2910158685 2930272064 10056690 82 Linux swap / Solaris The first disk (/dev/sda) contains the /boot partition on /dev/sda1. I use grub2 to boot the system off this partition. On top of this raid10 I installed two volume groups, one for /, one for /home. This system worked well, I even exchanged two disks during the last two years. It always worked. But not this time. For the first time, /dev/sda broke. I do not know if this is an issue – I know I would have struggled anyways to overcome the problem with /boot installed on that disk and grub2 installed on the mbr of /dev/sda. Anyways, I did what I always did: start knoppix fire up the raid sudo mdadm --examine -scan which returns ARRAY /dev/md127 UUID=0dbf4558:1a943464:132783e8:19cdff95 start it up sudo mdadm --assemble /dev/md127 fail the failing disk (smart event) sudo mdadm /dev/md127 --fail /dev/sda2 remove the failing disk sudo mdadm /dev/md127 --remove /dev/sda2 stop the raid sudo mdadm -S /dev/md127 take out the disk replace it with a new one create the same partitions as on the failling one add it to the raid sudo mdadm --assemble /dev/md127 sudo mdadm /dev/md127 --add /dev/sda2 wait 4 hours All looks fine: cat /proc/mdstat returns: Personalities : [raid10] md127 : active raid10 sda2[0] sdd1[3] sdc1[2] sdb1[1] 2910158464 blocks 64K chunks 2 near-copies [4/4] [UUUU] unused devices: <none> and sudo mdadm --detail /dev/md127 returns /dev/md127: Version : 0.90 Creation Time : Wed Jun 10 13:08:46 2009 Raid Level : raid10 Array Size : 2910158464 (2775.34 GiB 2980.00 GB) Used Dev Size : 1455079232 (1387.67 GiB 1490.00 GB) Raid Devices : 4 Total Devices : 4 Preferred Minor : 127 Persistence : Superblock is persistent Update Time : Thu Mar 21 16:27:40 2013 State : clean Active Devices : 4 Working Devices : 4 Failed Devices : 0 Spare Devices : 0 Layout : near=2 Chunk Size : 64K UUID : 0dbf4558:1a943464:132783e8:19cdff95 (local to host Microknoppix) Events : 0.4824680 Number Major Minor RaidDevice State 0 8 2 0 active sync /dev/sda2 1 8 17 1 active sync /dev/sdb1 2 8 33 2 active sync /dev/sdc1 3 8 49 3 active sync /dev/sdd1 However, there is no trace of the volume groups. Rebooting into knoppix does not help Restarting the old system (I actually replugged and re-added the failing disk for that – the system begins to start, but then fails to see the / partition – no wonder if the volume group is gone) does not help. sudo vgscan, sudo vgdisplay, sudo lvs, sudo lvdisplay, sudo vgscan –mknodes all returned No volume groups found. I am completely at a loss. Can anyone tell me if and how I can recover my data? Thanks in advance!

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  • Can a version update (from 12.04 to 12.10) give driver problems?

    - by Ruben
    I'm new here. I recently installed Ubuntu 12.04 even though I'm not completely new to the Linux World, but I wanted to ask a thing: I had a problem in video drivers, and I fixed it by a complete reinstallation of the whole operating system. If I install the new version using the update manager (so without a complete reinstallation), will my drivers be the same as they are? And what about my data? Thanks, and sorry for my very bad english .<

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  • QapTcha error issue. Works locally, not on live server [migrated]

    - by BlassFemur
    I am adding QapTcha (http://demos.myjqueryplugins.com/qaptcha/) to a website that I am working on and I'm getting the error "Uncaught TypeError: Cannot read property 'error' of null". What's weird to me is everything is working perfectly locally. No errors or anything. Once I uploaded via ftp to the live server, I get the above error. Below is the block of code that seems to be generating the error: Slider.draggable({ revert: function(){ if(opts.autoRevert) { if(parseInt(Slider.css("left")) (bgSlider.width()-Slider.width()-10)) return false; else return true; } }, containment: bgSlider, axis:'x', stop: function(event,ui){ if(ui.position.left (bgSlider.width()-Slider.width()-10)) { // set the SESSION iQaptcha in PHP file $.post(opts.PHPfile,{ action : 'qaptcha', qaptcha_key : inputQapTcha.attr('name') }, function(data) { if(!data.error) Uncaught TypeError: Cannot read property 'error' of null { Slider.draggable('disable').css('cursor','default'); inputQapTcha.val(''); TxtStatus.text(opts.txtUnlock).addClass('dropSuccess').removeClass('dropError'); form.find('input[type=\'submit\']').removeAttr('disabled'); if(opts.autoSubmit) form.find('input[type=\'submit\']').trigger('click'); } },'json'); } } }); I'm not really sure what's going on as to why it works locally and not on the server. Any help/ suggestions would be appreciated. Thanks

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  • 2D scene graph not transforming relative to parent

    - by Dr.Denis McCracleJizz
    I am currently in the process of coding my own 2D Scene graph, which is basically a port of flash's render engine. The problem I have right now is my rendering doesn't seem to be working properly. This code creates the localTransform property for each DisplayObject. Matrix m_transform = Matrix.CreateRotationZ(rotation) * Matrix.CreateScale(scaleX, scaleY, 1) * Matrix.CreateTranslation(new Vector3(x, y, z)); This is my render code. float dRotation; Vector2 dPosition, dScale; Matrix transform; transform = this.localTransform; if (parent != null) transform = localTransform * parent.localTransform; DecomposeMatrix(ref transform, out dPosition, out dRotation, out dScale); spriteBatch.Draw(this.texture, dPosition, null, Color.White, dRotation, new Vector2(originX, originY), dScale, SpriteEffects.None, 0.0f); Here is the result when I try to add the Stage then to the stage a First DisplayObjectContainer and then a second one. It may look fine but the problem lies in the fact that I add a first DisplayObjectContainer at (400,400) and the second one within it (that's the smallest one) at position (0,0). So he should be right over its parent but he gets render within the parent at the same position the parent has (400, 400) for some reason. It's just as if I double the parent's localMatrix and then render the second cat there. This is the code i use to loop through every childs. base.Draw(spriteBatch); foreach (DisplayObject childs in _childs) { childs.Draw(spriteBatch); }

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  • Avoiding syslog-ng noise from cron jobs [closed]

    - by Eyal Rozenberg
    Possible Duplicate: How can I prevent cron from filling up my syslog? On my small Debian squeeze web server, I have syslog-ng installed. Generally, my logs are nice and quiet, with nice -- MARK -- lines. My syslog, however, is littered with this Sep 23 23:09:01 bookchin /USR/SBIN/CRON[24885]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -type f -cmin +$(/usr/lib/php5/maxlifetime) -delete > /dev/null) Sep 23 23:09:01 bookchin /USR/SBIN/CRON[24886]: (root) CMD ( [ -d /var/lib/php4 ] && find /var/lib/php4/ -type f -cmin +$(/usr/lib/php4/maxlifetime) -print0 | xargs -r -0 rm > /dev/null) Sep 23 23:17:01 bookchin /USR/SBIN/CRON[24910]: (root) CMD ( cd / && run-parts /etc/cron.hourly) kind of garbage. What's the clean way to avoid it?

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  • Windows Server 2008 in KVM

    - by Joseph
    I've been working on getting a Windows Server 2008 KVM in my linux box running Ubuntu Server 12.04. I've got virt-install and virt-manager installed, got the install up and running via virt-install --connect qemu:///system -n winsvr2008 -r 1024 --vcpus=1 --disk path=/home/pwnd/vm/2008.img,size=30 -c /home/pwnd/en_windows_server_2008_with_sp2_x86_dvd_342333.iso --graphics vnc,listen=192.168.1.127 --noautoconsole --os-type=windows --os-variant=win2k8 --network=bridge:virbr0 --hvm -v and virsh vncdisplay winsvr2008 I can connect and view, but upon starting, I get hung up on please wait right after clicking Install. Any ideas?

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  • My computer has begun to restart after I upgraded

    - by Voidcode
    After updating to Ubuntu 11.04. My computer started to turn off and reboot. This happens about every half hour, I think there is a tendency to happen when I work with multiple applications at once. It is both my Desktop and Labtop. I has installed- BOINE Manager, PlayOnLinix GIMP, Qt, Wine, VLC-player, Blender 2.57 Otherwise is all as default. Update: See my /var/log/kern.log.1 here: http://paste.ubuntu.com/608690

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  • How to make a player stay within bounds of world with 2D Camera

    - by Craig
    Im creating a simple top down survival game. At the moment, i have the sprite which is a ship and moves by rotating left or right then going forward in that direction. I have implemented a 2D camera, its always centered on the player. However, when i move towards the bounds of the world that the sprite is in it just keeps on going :( How to i sort it that it stops at the edge of the world and cant go beyond it? Cheers :) Below is the main game class using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace GamesCoursework_1 { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // player variables Texture2D Ship; Vector2 Ship_Position; float Ship_Rotation = 0.0f; Vector2 Ship_Origin; Vector2 Ship_Velocity; const float tangentialVelocity = 4f; float friction = 0.05f; static Point CameraViewport = new Point(800, 800); Camera2d cam = new Camera2d((int)CameraViewport.X, (int)CameraViewport.Y); //Size of world static Point worldSize = new Point(1600, 1600); // Screen variables static Point worldCenter = new Point(worldSize.X / 2, worldSize.Y / 2); Rectangle playerBounds = new Rectangle(CameraViewport.X / 2, CameraViewport.Y / 2, worldSize.X - CameraViewport.X, worldSize.Y - CameraViewport.Y); Rectangle worldBounds = new Rectangle(0, 0, worldSize.X, worldSize.Y); Texture2D background; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = CameraViewport.X; graphics.PreferredBackBufferHeight = CameraViewport.Y; Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here Ship = Content.Load<Texture2D>("Ship"); Ship_Origin.X = Ship.Width / 2; Ship_Origin.Y = Ship.Height / 2; background = Content.Load<Texture2D>("aus"); Ship_Position = new Vector2(worldCenter.X, worldCenter.Y); cam.Pos = Ship_Position; cam.Zoom = 1f; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here Ship_Position = Ship_Velocity + Ship_Position; keyPressed(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null,null, cam.get_transformation(GraphicsDevice)); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.Draw(Ship, Ship_Position, Ship.Bounds, Color.White, Ship_Rotation, Ship_Origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } private void Ship_Move(Vector2 move) { Ship_Position += move; } private void keyPressed() { KeyboardState keyState; // Move right keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Right)) { Ship_Rotation = Ship_Rotation + 0.1f; } if (keyState.IsKeyDown(Keys.Left)) { Ship_Rotation = Ship_Rotation - 0.1f; } if (keyState.IsKeyDown(Keys.Up)) { Ship_Velocity.X = (float)Math.Cos(Ship_Rotation) * tangentialVelocity; Ship_Velocity.Y = (float)Math.Sin(Ship_Rotation) * tangentialVelocity; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; //tried world bounds here if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, -tangentialVelocity * 2); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, 2 * tangentialVelocity); } else if(Ship_Velocity != Vector2.Zero) { float i = Ship_Velocity.X; float j = Ship_Velocity.Y; Ship_Velocity.X = i -= friction * i; Ship_Velocity.Y = j -= friction * j; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; } if (keyState.IsKeyDown(Keys.Q)) { if (cam.Zoom < 2f) cam.Zoom += 0.05f; } if (keyState.IsKeyDown(Keys.A)) { if (cam.Zoom > 0.3f) cam.Zoom -= 0.05f; } } } } my 2d camera class using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace GamesCoursework_1 { public class Camera2d { protected float _zoom; // Camera Zoom public Matrix _transform; // Matrix Transform public Vector2 _pos; // Camera Position protected float _rotation; // Camera Rotation public int _viewportWidth, _viewportHeight; // viewport size public Camera2d(int ViewportWidth, int ViewportHeight) { _zoom = 1.0f; _rotation = 0.0f; _pos = Vector2.Zero; _viewportWidth = ViewportWidth; _viewportHeight = ViewportHeight; } // Sets and gets zoom public float Zoom { get { return _zoom; } set { _zoom = value; if (_zoom < 0.1f) _zoom = 0.1f; } // Negative zoom will flip image } public float Rotation { get { return _rotation; } set { _rotation = value; } } // Auxiliary function to move the camera public void Move(Vector2 amount) { _pos += amount; } // Get set position public Vector2 Pos { get { return _pos; } set { _pos = value; } } public Matrix get_transformation(GraphicsDevice graphicsDevice) { _transform = // Thanks to o KB o for this solution Matrix.CreateTranslation(new Vector3(-_pos.X, -_pos.Y, 0)) * Matrix.CreateRotationZ(Rotation) * Matrix.CreateScale(new Vector3(Zoom, Zoom, 1)) * Matrix.CreateTranslation(new Vector3(_viewportWidth * 0.5f, _viewportHeight * 0.5f, 0)); return _transform; } } }

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  • Create SQL Server Analysis Services Partitions using AMO

    When you have SSAS cubes with millions of rows of data, it is very helpful to create partitions. If you have a few cubes you could probably do this manually, but if there are many or if you want to automate this process you should look for smarter solutions such as programming the creation of partitions dynamically. NEW! Never waste another weekend deployingDeploy SQL Server changes and ASP .NET applications fast, frequently, and without fuss, using Deployment Manager, the new tool from Red Gate. Try it now.

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