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  • How to mock/stub a directory of files and their contents using RSpec?

    - by John Topley
    A while ago I asked "How to test obtaining a list of files within a directory using RSpec?" and although I got a couple of useful answers, I'm still stuck, hence a new question with some more detail about what I'm trying to do. I'm writing my first RubyGem. It has a module that contains a class method that returns an array containing a list of non-hidden files within a specified directory. Like this: files = Foo.bar :directory => './public' The array also contains an element that represents metadata about the files. This is actually a hash of hashes generated from the contents of the files, the idea being that changing even a single file changes the hash. I've written my pending RSpec examples, but I really have no idea how to implement them: it "should compute a hash of the files within the specified directory" it "shouldn't include hidden files or directories within the specified directory" it "should compute a different hash if the content of a file changes" I really don't want to have the tests dependent on real files acting as fixtures. How can I mock or stub the files and their contents? The gem implementation will use Find.find, but as one of the answers to my other question said, I don't need to test the library. I really have no idea how to write these specs, so any help much appreciated!

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  • Vectorize matrix operation in R

    - by Fernando
    I have a R x C matrix filled to the k-th row and empty below this row. What i need to do is to fill the remaining rows. In order to do this, i have a function that takes 2 entire rows as arguments, do some calculations and output 2 fresh rows (these outputs will fill the matrix). I have a list of all 'pairs' of rows to be processed, but my for loop is not helping performance: # M is the matrix # nrow(M) and k are even, so nLeft is even M = matrix(1:48, ncol = 3) # half to fill k = nrow(M)/2 # simulate empty rows to be filled M[-(1:k), ] = 0 cat('before fill') print(M) # number of empty rows to fill nLeft = nrow(M) - k nextRow = k + 1 # list of rows to process (could be any order of non-empty rows) idxList = matrix(1:k, ncol = 2) for ( i in 1 : (nLeft / 2)) { row1 = M[idxList[i, 1],] row2 = M[idxList[i, 2],] # the two columns in 'results' will become 2 rows in M # fake result, return 2*row1 and 3*row2 results = matrix(c(2*row1, 3*row2), ncol = 2) # fill the matrix M[nextRow, ] = results[, 1] nextRow = nextRow + 1 M[nextRow, ] = results[, 2] nextRow = nextRow + 1 } cat('after fill') print(M) I tried to vectorize this, but failed... appreciate any help on improving this code, thanks!

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  • Function returning a class containing a function returning a class

    - by Scott
    I'm working on an object-oriented Excel add-in to retrieve information from our ERP system's database. Here is an example of a function call: itemDescription = Macola.Item("12345").Description Macola is an instance of a class which takes care of database access. Item() is a function of the Macola class which returns an instance of an ItemMaster class. Description() is a function of the ItemMaster class. This is all working correctly. Items can be be stored in more than one location, so my next step is to do this: quantityOnHand = Macola.Item("12345").Location("A1").QuantityOnHand Location() is a function of the ItemMaster class which returns an instance of the ItemLocation class (well, in theory anyway). QuantityOnHand() is a function of the ItemLocation class. But for some reason, the ItemLocation class is not even being intialized. Public Function Location(inventoryLocation As String) As ItemLocation Set Location = New ItemLocation Location.Item = item_no Location.Code = inventoryLocation End Function In the above sample, the variable item_no is a member variable of the ItemMaster class. Oddly enough, I can successfully instantiate the ItemLocation class outside of the ItemMaster class in a non-class module. Dim test As New ItemLocation test.Item = "12345" test.Code = "A1" quantityOnHand = test.QuantityOnHand Is there some way to make this work the way I want? I'm trying to keep the API as simple as possible. So that it only takes one line of code to retrieve a value.

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  • is it possible to write a program which prints its own source code utilizing a "sequence-generating-

    - by guest
    is it possible to write a program which prints its own source code utilizing a "sequence-generating-function"? what i call a sequence-generating-function is simply a function which returns a value out of a specific interval (i.e. printable ascii-charecters (32-126)). the point now is, that this generated sequence should be the programs own source-code. as you see, implementing a function which returns an arbitrary sequence is really trivial, but since the returned sequence must contain the implementation of the function itself it is a highly non-trivial task. this is how such a program (and its corresponding output) could look like #include <stdio.h> int fun(int x) { ins1; ins2; ins3; . . . return y; } int main(void) { int i; for ( i=0; i<size of the program; i++ ) { printf("%c", fun(i)); } return 0; } i personally think it is not possible, but since i don't know very much about the underlying matter i posted my thoughts here. i'm really looking forward to hear some opinions!

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  • Flash browser game - HTTP + PHP vs Socket + Something else

    - by Maurycy Zarzycki
    I am developing a non-real time browser RPG game (think Kingdom of Loathing) which would be played from within a Flash app. At first I just wanted to make the communication with server using simply URLLoader to tell PHP what I am doing, and using $_SESSION to store data needed in-between request. I wonder if it wouldn't be better to base it on a socket connection, an app residing on a server written in Java or Python. The problem is I have never ever written such an app so I have no idea how much I'd have to "shift" my thoughts from simple responding do request (like PHP) to continuously working application. I won't hide I am also concerned about the memory and CPU usage of such Server app, when for example there would be hundreds of users connected. I've done some research. I have tried to do some research, but thanks to my nil knowledge on the sockets subject I haven't found anything helpful. So, considering the fact I don't need real time data exchange, will it be wise to develop the server side part as socket server, not in plain ol' PHP?

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  • logic before dispatcher + controller?

    - by Spoonface
    I believe for a typical MVC web application the router / dispatcher routine is used to decide which controller is loaded based primarily on the area requested in the url by the user. However, in addition to checking the url query string, I also like to use the dispatcher to check whether the user is currently logged in or not to decide which controller is loaded. For example if they are logged in and request the login page, the dispatcher would load their account instead. But is this a fairly non-standard design? Would it violate MVC in any way? I only ask as the examples I've read through this weekend have had no major calculations performed before the dispatcher routine, and commonly check whether the user is logged in or not per controller, and then redirect where necessary. But to me it seems odd to redirect a logged in user from the login area to account area if you could just load the account controller in the first place? I hope I've explained my consternation well enough, but could anyone offer some details on how they handle logged in users, and similar session data?

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  • creating an object within a function of a program

    - by user1066524
    could someone please tell me what I need to do in order to create an object in a function. I will try to explain by making up some sort of example... Let's say I have a program named TimeScheduler.cpp that implements the class Schedule.h (and I have the implementation in a separate file Schedule.cpp where we define the methods). In the declaration file we have declared two constructors Schedule(); //the default and Schedule(int, int, int);//accepts three arguments to get to the point--let's say in the main program file TimeScheduler.cpp we created our own functions in this program apart from the functions inherited from the class Schedule. so we have our prototypes listed at the top. /*prototypes*/ void makeSomeTime(); etc..... we have main(){ //etc etc... } we then define these program functions void makeSomeTime(){ //process } let's say that inside the function makeSomeTime(), we would like to create an array of Schedule objects like this Schedule ob[]={ summer(5,14, 49), fall(9,25,50) }; what do I have to do to the function makeSomeTime() in order for it to allow me to create this array of objects. The reason I ask is currently i'm having difficulty with my own program in that it WILL allow me to create this array of objects in main()....but NOT in a function like I just gave an example of. The strange thing is it will allow me to create a dynamic array of objects in the function..... like Schedule *ob = new Schedule[n+1]; ob[2]= Schedule(x,y,z); Why would it let me assign to a non-dynamic array in main(), but not let me do that in the function?

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  • RewriteRule to store thousands of files in subdirectories

    - by Brandon
    I have a website that will have millions of pages in a directory. I'd like to store those files on-disk in a bunch of subdirectories based on the first characters of the page name. For example http://mysite.com/hugedir/somefile.html would be stored in /var/www/html/hugedir/s/o/m/e/f/ile.html That is fairly trivial to do with a RewriteRule like so: RewriteRule ^hugedir/(.)(.)(.)(.)(.)(.*).html /hugedir/{$1}/{$2}/{$3}/{$4}/{$5}/$6.html RewriteRule ^hugedir/(.)(.)(.)(.)(.*).html /hugedir/{$1}/{$2}/{$3}/{$4}/{$5}.html RewriteRule ^hugedir/(.)(.)(.)(.*).html /hugedir/{$1}/{$2}/{$3}/{$4}.html RewriteRule ^hugedir/(.)(.)(.*).html /hugedir/{$1}/{$2}/{$3}.html RewriteRule ^hugedir/(.)(.*).html /hugedir/{$1}/{$2}.html RewriteRule ^hugedir/(.*).html /hugedir/{$1}.html However, the file name may contain hyphens or other non-standard characters and I'd really like to avoid having a directory named with a strange character. Ideally, I'd like to have a list of 'approved' characters and either eliminate or transform the unapproved characters to an underscore. Can anybody think of a way to do that? Or something else equivalent? Part of the requirement is that these be physical files on disk and it not be parsed with a scripting language.

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  • Friends, templates, overloading <<

    - by Crystal
    I'm trying to use friend functions to overload << and templates to get familiar with templates. I do not know what these compile errors are: Point.cpp:11: error: shadows template parm 'class T' Point.cpp:12: error: declaration of 'const Point<T>& T' for this file #include "Point.h" template <class T> Point<T>::Point() : xCoordinate(0), yCoordinate(0) {} template <class T> Point<T>::Point(T xCoordinate, T yCoordinate) : xCoordinate(xCoordinate), yCoordinate(yCoordinate) {} template <class T> std::ostream &operator<<(std::ostream &out, const Point<T> &T) { std::cout << "(" << T.xCoordinate << ", " << T.yCoordinate << ")"; return out; } My header looks like: #ifndef POINT_H #define POINT_H #include <iostream> template <class T> class Point { public: Point(); Point(T xCoordinate, T yCoordinate); friend std::ostream &operator<<(std::ostream &out, const Point<T> &T); private: T xCoordinate; T yCoordinate; }; #endif My header also gives the warning: Point.h:12: warning: friend declaration 'std::ostream& operator<<(std::ostream&, const Point<T>&)' declares a non-template function Which I was also unsure why. Any thoughts? Thanks.

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  • Questions on Juval Lowy's IDesign C# Coding Standard

    - by Jan
    We are trying to use the IDesign C# Coding standard. Unfortunately, I found no comprehensive document to explain all the rules that it gives, and also his book does not always help. Here are the open questions that remain for me (from chapter 2, Coding Practices): No. 26: Avoid providing explicit values for enums unless they are integer powers of 2 No. 34: Always explicitly initialize an array of reference types using a for loop No. 50: Avoid events as interface members No. 52: Expose interfaces on class hierarchies No. 73: Do not define method-specific constraints in interfaces No. 74: Do not define constraints in delegates Here's what I think about those: I thought that providing explicit values would be especially useful when adding new enum members at a later point in time. If these members are added between other already existing members, I would provide explicit values to make sure the integer representation of existing members does not change. No idea why I would want to do this. I'd say this totally depends on the logic of my program. I see that there is alternative option of providing "Sink interfaces" (simply providing already all "OnXxxHappened" methods), but what is the reason to prefer one over the other? Unsure what he means here: Could this mean "When implementing an interface explicitly in a non-sealed class, consider providing the implementation in a protected virtual method that can be overridden"? (see Programming .NET Components 2nd Edition, end of chapter “Interfaces and Class Hierarchies”). I suppose this is about providing a "where" clause when using generics, but why is this bad on an interface? I suppose this is about providing a "where" clause when using generics, but why is this bad on a delegate?

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  • Name for a "naive" timekeeping system?

    - by Robert L
    I am thinking of a "naive" timekeeping system of the sort I believe would be likely to be implemented by non-specialists. A day is exactly 24 hours. An hour is exactly 60 minutes. A minute is exactly 60 seconds. No exceptions (i.e. no Daylight Saving or leap seconds). A leap year occurs exactly once every four years: if the year modulo 4 equals 0, it is a leap year. The month lengths are the normal 31 days for January, 28 or 29 days for February, etc., that you would expect to find on a wall calendar. Days of the week, if they are used, are what you would get by taking your contemporary (late 1900's / early 2000's) wall calendar and, using the above rules for leap years and month lengths, extrapolating in both directions: if the calendar goes far back enough, February 29, 1900 exists and is a Wednesday; and if the calendar goes far forward enough, February 29, 2100 exists and is a Monday. What name, if any, is used to describe precisely this system?

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  • Can knowing C actually hurt the code you write in higher level languages?

    - by Jurily
    The question seems settled, beaten to death even. Smart people have said smart things on the subject. To be a really good programmer, you need to know C. Or do you? I was enlightened twice this week. The first one made me realize that my assumptions don't go further than my knowledge behind them, and given the complexity of software running on my machine, that's almost non-existent. But what really drove it home was this Slashdot comment: The end result is that I notice the many naive ways in which traditional C "bare metal" programmers assume that higher level languages are implemented. They make bad "optimization" decisions in projects they influence, because they have no idea how a compiler works or how different a good runtime system may be from the naive macro-assembler model they understand. Then it hit me: C is just one more abstraction, like all others. Even the CPU itself is only an abstraction! I've just never seen it break, because I don't have the tools to measure it. I'm confused. Has my mind been mutilated beyond recovery, like Dijkstra said about BASIC? Am I living in a constant state of premature optimization? Is there hope for me, now that I realized I know nothing about anything? Is there anything to know, even? And why is it so fascinating, that everything I've written in the last five years might have been fundamentally wrong? To sum it up: is there any value in knowing more than the API docs tell me? EDIT: Made CW. Of course this also means now you must post examples of the interpreter/runtime optimizing better than we do :)

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  • GetIpAddrTable() leaks memory. How to resolve that?

    - by Stabledog
    On my Windows 7 box, this simple program causes the memory use of the application to creep up continuously, with no upper bound. I've stripped out everything non-essential, and it seems clear that the culprit is the Microsoft Iphlpapi function "GetIpAddrTable()". On each call, it leaks some memory. In a loop (e.g. checking for changes to the network interface list), it is unsustainable. There seems to be no async notification API which could do this job, so now I'm faced with possibly having to isolate this logic into a separate process and recycle the process periodically -- an ugly solution. Any ideas? // IphlpLeak.cpp - demonstrates that GetIpAddrTable leaks memory internally: run this and watch // the memory use of the app climb up continuously with no upper bound. #include <stdio.h> #include <windows.h> #include <assert.h> #include <Iphlpapi.h> #pragma comment(lib,"Iphlpapi.lib") void testLeak() { static unsigned char buf[16384]; DWORD dwSize(sizeof(buf)); if (GetIpAddrTable((PMIB_IPADDRTABLE)buf, &dwSize, false) == ERROR_INSUFFICIENT_BUFFER) { assert(0); // we never hit this branch. return; } } int main(int argc, char* argv[]) { for ( int i = 0; true; i++ ) { testLeak(); printf("i=%d\n",i); Sleep(1000); } return 0; }

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  • C/C++ I18N mbstowcs question

    - by bogertron
    I am working on internationalizing the input for a C/C++ application. I have currently hit an issue with converting from a multi-byte string to wide character string. The code needs to be cross platform compatible, so I am using mbstowcs and wcstombs as much as possible. I am currently working on a WIN32 machine and I have set the locale to a non-english locale (Japanese). When I attempt to convert a multibyte character string, I seem to be having some conversion issues. Here is an example of the code: int main(int argc, char** argv) { wchar_t *wcsVal = NULL; char *mbsVal = NULL; /* Get the current code page, in my case 932, runs only on windows */ TCHAR szCodePage[10]; int cch= GetLocaleInfo( GetSystemDefaultLCID(), LOCALE_IDEFAULTANSICODEPAGE, szCodePage, sizeof(szCodePage)); /* verify locale is set */ if (setlocale(LC_CTYPE, "") == 0) { fprintf(stderr, "Failed to set locale\n"); return 1; } mbsVal = argv[1]; /* validate multibyte string and convert to wide character */ int size = mbstowcs(NULL, mbsVal, 0); if (size == -1) { printf("Invalid multibyte\n"); return 1; } wcsVal = (wchar_t*) malloc(sizeof(wchar_t) * (size + 1)); if (wcsVal == NULL) { printf("memory issue \n"); return 1; } mbstowcs(wcsVal, szVal, size + 1); wprintf(L"%ls \n", wcsVal); return 0; } At the end of execution, the wide character string does not contain the converted data. I believe that there is an issue with the code page settings, because when i use MultiByteToWideChar and have the current code page sent in EX: MultiByteToWideChar( CP_ACP, 0, mbsVal, -1, wcsVal, size + 1 ); in place of the mbstowcs calls, the conversion succeeds. My question is, how do I use the generic mbstowcs call instead of teh MuliByteToWideChar call?

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  • HTML input not working correctly with AJAX update panels used else where on page

    - by Sean P
    I have some update panels on my page that do some asyncpostbacks to keep some dropdownlists correctly populated. My problem is that on my page i have an HTML input that is handling some file uploads. With the AJAX on the page with asyncpostbacks, and while i step through my code behind, the files arent being uploaded. Using a postbacktrigger (non-async) is not possible because of my layout. Here is my code: <div id="divFileInputs" runat="server"> <input id="file1" name="fileInput" type="file" runat="server" size="50" style="width: 50em" onfocus="AddFileInput()" class="textbox" /></div> <select id="selectFileList" name="ListBox1" size="5" style="width: 50em; text-align: left;" class="textbox" /> <input id="RemoveAttachmentButton" type="button" value="Remove" onclick="RemoveFileInput()" class="removebutton " /> </div> Here is my code behind: Protected Sub CopyAttachments(ByVal issueId As String) Dim files As HttpFileCollection = Request.Files Dim myStream As System.IO.Stream Dim service As New SubmitService.Service For i As Integer = 0 To files.Count - 1 Dim postedFile As HttpPostedFile = files(i) Dim fileNameWithoutPath As String = System.IO.Path.GetFileName(postedFile.FileName) If fileNameWithoutPath.Length > 0 And issueId.Length > 0 Then Dim fileLength As Integer = postedFile.ContentLength Dim fileContents(fileLength) As Byte ' Read the file into the byte array. Send it to the web service. myStream = postedFile.InputStream myStream.Read(fileContents, 0, fileLength) service.ClearQuestAttachToIssue(issueId, fileNameWithoutPath, fileContents) End If Next service = Nothing End Sub When I put a breakpoint in at the declaration of service and then check the value of "files", the count is 0. I am expecting it to be 2 when i have one file uploaded. Anyone know how to fix this?

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  • Run FFmpeg from Shell Script

    - by Abs
    Hello all, I have found a useful shell script that shows all files in a directory recursively. Where it prints the file name echo "$i"; #Display File name. I would instead like to run an ffmpeg command on non MP3 files, how can I do this? I have very limited knowledge of shell scripts so I appreciate if I was spoon fed! :) //if file is NOT MP3 ffmpeg -i [the_file] -sameq [same_file_name_with_mp3_extension] //delete old file Here is the shell script for reference. DIR="." function list_files() { if !(test -d "$1") then echo $1; return; fi cd "$1" echo; echo `pwd`:; #Display Directory name for i in * do if test -d "$i" #if dictionary then list_files "$i" #recursively list files cd .. else echo "$i"; #Display File name fi done } if [ $# -eq 0 ] then list_files . exit 0 fi for i in $* do DIR="$1" list_files "$DIR" shift 1 #To read next directory/file name done

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  • Centralizing Messagebox handling for application

    - by DRapp
    I'm wondering how others deal with trying to centralize MessageBox function calling. Instead of having long text embedded all over the place in code, in the past (non .net language), I would put system and application base "messagebox" type of messages into a database file which would be "burned" into the executable, much like a resource file in .Net. When a prompting condition would arise, I would just do call something like MBAnswer = MyApplication.CallMsgBox( IDUserCantDoThat ) then check the MBAnswer upon return, such as a yes/no/cancel or whatever. In the database table, I would have things like what the messagebox title would be, the buttons that would be shown, the actual message, a special flag that automatically tacked on a subsequent standard comment like "Please contact help desk if this happens.". The function would call the messagebox with all applicable settings and just return back the answer. The big benefits of this was, one location to have all the "context" of messages, and via constants, easier to read what message was going to be presented to the user. Does anyone have a similar system in .Net to do a similar approach, or is this just a bad idea in the .Net environment.

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  • Getting moved out of a development job

    - by Jay
    I'm a year out of college and I started my first dev job at a small (<15 people) company several months ago. It was an internship position that recently turned full time. The position started out as development but for full time I got offered a grab bag of positions: qa, docs, call support and some dev work. It's clear that my employers feel I am lacking dev skills, which is true. I did not major in CS in college and did not have much dev experience. However, I'm convinced that I can be a good developer and I will be a good developer once given the chance to write lots of code. My question is simple: what should I do? As I see it, there are two options. Work hard in the non-dev duties so that my employers may eventually give me significant dev responsibilities. Look for a new job where I will be a developer first and an all purpose guy second (if at all). Thanks guys.

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  • Does anyone still believe in the Capability Maturity Model for Software?

    - by Ed Guiness
    Ten years ago when I first encountered the CMM for software I was, I suppose like many, struck by how accurately it seemed to describe the chaotic "level one" state of software development in many businesses, particularly with its reference to reliance on heroes. It also seemed to provide realistic guidance for an organisation to progress up the levels improving their processes. But while it seemed to provide a good model and realistic guidance for improvement, I never really witnessed an adherence to CMM having a significant positive impact on any organisation I have worked for, or with. I know of one large software consultancy that claims CMM level 5 - the highest level - when I can see first hand that their processes are as chaotic, and the quality of their software products as varied, as other, non-CMM businesses. So I'm wondering, has anyone seen a real, tangible benefit from adherence to process improvement according to CMM? And if you have seen improvement, do you think that the improvement was specifically attributable to CMM, or would an alternative approach (such as six-sigma) have been equally or more beneficial? Does anyone still believe? As an aside, for those who haven't yet seen it, check out this funny-because-its-true parody

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  • Populating PDF Fields using FDFACX

    - by NWilliams
    I was recently asked to preform some updates to an existing PDF document. The changes required were completed using Adobe Designer (the only tool I have available to me). These changes included alignment, and new text. Note that there were fillable form fields on the forms, and they were left untouched. The saved version of the form was then put into our ASP.NET application, which pre-populates the form fields were applicable (things like name, address etc... things we have in our database). For some reason, the new form does not populate. I've confirmed that the form fields have the correct names, that the actual file (the pdf) that is being pre-populated has the same permissions as others that are working. There are no errors thrown, and no difference in a step through with a working form and a non-working form. This is a legacy project and I have no real experience with the PDF populator they are using ... FDFACX .NET? And can't find a lot of info on it online. Any ideas?

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  • Void* array casting to float, int32, int16, etc.

    - by Griffin
    Hey guys, I've got an array of PCM data, it could be 16 bit, 24 bit packed, 32 bit, etc.. It could be signed, or unsigned, and it could be 32 or 64 bit floating point. It is currently stored as a "void**" matrix, indexed by channel, then by frame. The goal is to allow my library to take in any PCM format and buffer it, without requiring manipulation of the data to fit a designated structure. If the A/D converter spits out 24 bit packed arrays of interleaved PCM, I need to accept it gracefully. I also need to support 16 bit non interleaved, as well as any permutation of the above formats. I know the bit depth and other information at runtime, and I'm trying to code efficiently while not duplicating code. What I need is an effective way to cast the matrix, put PCM data into the matrix, and then pull it out later. I can cast the matrix to int32_t, or int16_t for the 32 and 16 bit signed PCM respectively, I'll probably have to store the 24 bit PCM in an int32_t for 32 bit, 8 bit byte systems as well. Can anyone recommend a good way to put data into this array, and pull it out later? I'd like to avoid large sections of code which look like: switch( mFormat ) { case 1: // unsigned 8 bit for( int i = 0; i < mChannels; i++ ) framesArray = (uint8_t*)pcm[i]; break; case 2: // signed 8 bit for( int i = 0; i < mChannels; i++ ) framesArray = (int8_t*)pcm[i]; break; case 3: // unsigned 16 bit ... Limitations: I'm working in C/C++, no templates, no RTTI, no STL. Think embedded. Things get trickier when I have to port this to a DSP with 16 bit bytes. Does anybody have any useful macros they might be willing to share? Thanks, -Griff

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  • Avoiding repeated subqueries when 'WITH' is unavailable

    - by EloquentGeek
    MySQL v5.0.58. Tables, with foreign key constraints etc and other non-relevant details omitted for brevity: CREATE TABLE `fixture` ( `id` int(11) NOT NULL auto_increment, `competition_id` int(11) NOT NULL, `name` varchar(50) NOT NULL, `scheduled` datetime default NULL, `played` datetime default NULL, PRIMARY KEY (`id`) ); CREATE TABLE `result` ( `id` int(11) NOT NULL auto_increment, `fixture_id` int(11) NOT NULL, `team_id` int(11) NOT NULL, `score` int(11) NOT NULL, `place` int(11) NOT NULL, PRIMARY KEY (`id`) ); CREATE TABLE `team` ( `id` int(11) NOT NULL auto_increment, `name` varchar(50) NOT NULL, PRIMARY KEY (`id`) ); Where: A draw will set result.place to 0 result.place will otherwise contain an integer representing first place, second place, and so on The task is to return a string describing the most recently played result in a given competition for a given team. The format should be "def Team X,Team Y" if the given team was victorious, "lost to Team X" if the given team lost, and "drew with Team X" if there was a draw. And yes, in theory there could be more than two teams per fixture (though 1 v 1 will be the most common case). This works, but feels really inefficient: SELECT CONCAT( (SELECT CASE `result`.`place` WHEN 0 THEN "drew with" WHEN 1 THEN "def" ELSE "lost to" END FROM `result` WHERE `result`.`fixture_id` = (SELECT `fixture`.`id` FROM `fixture` LEFT JOIN `result` ON `result`.`fixture_id` = `fixture`.`id` WHERE `fixture`.`competition_id` = 2 AND `result`.`team_id` = 1 ORDER BY `fixture`.`played` DESC LIMIT 1) AND `result`.`team_id` = 1), ' ', (SELECT GROUP_CONCAT(`team`.`name`) FROM `fixture` LEFT JOIN `result` ON `result`.`fixture_id` = `fixture`.`id` LEFT JOIN `team` ON `result`.`team_id` = `team`.`id` WHERE `fixture`.`id` = (SELECT `fixture`.`id` FROM `fixture` LEFT JOIN `result` ON `result`.`fixture_id` = `fixture`.`id` WHERE `fixture`.`competition_id` = 2 AND `result`.`team_id` = 1 ORDER BY `fixture`.`played` DESC LIMIT 1) AND `team`.`id` != 1) ) Have I missed something really obvious, or should I simply not try to do this in one query? Or does the current difficulty reflect a poor table design?

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  • "Forced constness" in std::map<std::vector<int>,double> > ?

    - by Peter Jansson
    Consider this program: #include <map> #include <vector> typedef std::vector<int> IntVector; typedef std::map<IntVector,double> Map; void foo(Map& m,const IntVector& v) { Map::iterator i = m.find(v); i->first.push_back(10); }; int main() { Map m; IntVector v(10,10); foo(m,v); return 0; } Using g++ 4.4.0, I get his compilation error: test.cpp: In function 'void foo(Map&, const IntVector&)': test.cpp:8: error: passing 'const std::vector<int, std::allocator<int> >' as 'this' argument of 'void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = int, _Alloc = std::allocator<int>]' discards qualifiers I would expect this error if I was using Map::const_iterator inside foo but not using a non-const iterator. What am I missing, why do I get this error?

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  • SQL Server 2008 - Full Text Query

    - by user208662
    Hello, I have two tables in a SQL Server 2008 database in my company. The first table represents the products that my company sells. The second table contains the product manufacturer’s details. These tables are defined as follows: Product ------- ID Name ManufacturerID Description Manufacturer ------------ ID Name As you can imagine, I want to make this as easy as possible for our customers to query this data. However, I’m having problems writing a forgiving, yet powerful search query. For instance, I’m anticipating people to search based on phonetical spellings. Because of this, the data may not match the exact data in my database. In addition, I think some individuals will search by manufacturer’s name first, but I want the matching product names to appear first. Based on these requirements, I’m currently working on the following query: select p.Name as 'ProductName', m.Name as 'Manufacturer', r.Rank as 'Rank' from Product p inner join Manufacturer m on p.ManufacturerID=m.ID inner join CONTAINSTABLE(Product, Name, @searchQuery) as r Oddly, this query is throwing an error. However, I have no idea why. Squiggles appear to the right of the last parenthesis in management studio. The tool tip says "An expression of non-boolean type specified in a context where a condition is expected". I understand what this statement means. However, I guess I do not know how COntainsTable works. What am I doing wrong? Thank you

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  • crash when using stl vector at instead of operator[]

    - by Jamie Cook
    I have a method as follows (from a class than implements TBB task interface - not currently multithreading though) My problem is that two ways of accessing a vector are causing quite different behaviour - one works and the other causes the entire program to bomb out quite spectacularly (this is a plugin and normally a crash will be caught by the host - but this one takes out the host program as well! As I said quite spectacular) void PtBranchAndBoundIterationOriginRunner::runOrigin(int origin, int time) const // NOTE: const method { BOOST_FOREACH(int accessMode, m_props->GetAccessModes()) { // get a const reference to appropriate vector from member variable // map<int, vector<double>> m_rowTotalsByAccessMode; const vector<double>& rowTotalsForAccessMode = m_rowTotalsByAccessMode.find(accessMode)->second; if (origin != 129) continue; // Additional debug constrain: I know that the vector only has one non-zero element at index 129 m_job->Write("size: " + ToString(rowTotalsForAccessMode.size())); try { // check for early return... i.e. nothing to do for this origin if (!rowTotalsForAccessMode[origin]) continue; // <- this works if (!rowTotalsForAccessMode.at(origin)) continue; // <- this crashes } catch (...) { m_job->Write("Caught an exception"); // but its not an exception } // do some other stuff } } I hate not putting in well defined questions but at the moment my best phrasing is : "WTF?" I'm compiling this with Intel C++ 11.0.074 [IA-32] using Microsoft (R) Visual Studio Version 9.0.21022.8 and my implementation of vector has const_reference operator[](size_type _Pos) const { // subscript nonmutable sequence #if _HAS_ITERATOR_DEBUGGING if (size() <= _Pos) { _DEBUG_ERROR("vector subscript out of range"); _SCL_SECURE_OUT_OF_RANGE; } #endif /* _HAS_ITERATOR_DEBUGGING */ _SCL_SECURE_VALIDATE_RANGE(_Pos < size()); return (*(_Myfirst + _Pos)); } (Iterator debugging is off - I'm pretty sure) and const_reference at(size_type _Pos) const { // subscript nonmutable sequence with checking if (size() <= _Pos) _Xran(); return (*(begin() + _Pos)); } So the only difference I can see is that at calls begin instead of simply using _Myfirst - but how could that possibly be causing such a huge difference in behaviour?

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