Search Results

Search found 19859 results on 795 pages for 'image modification'.

Page 453/795 | < Previous Page | 449 450 451 452 453 454 455 456 457 458 459 460  | Next Page >

  • Firefox extension: How to inject javascript into page and run it?

    - by el griz
    I'm writing a Firefox extension to allow users to annotate any page with text and/or drawings and then save an image of the page including the annotations. Use cases would be clients reviewing web pages, adding feedback to the page, saving the image of this and emailing it back to the web developer or testers taking annotated screenshots of GUI bugs etc. I wrote the annotation/drawing functionality in javascript before developing the extension. This script adds a <canvas> element to the page to draw upon as well as a toolbar (in a <div>) that contains buttons (each <canvas> elements) for the different draw tools e.g. line, box, ellipse, text, etc. This works fine when manually included in a page. I now need a way for the extension to: Inject this script into any page including pages I don't control. This needs to occur when the user invokes the extension, which can be after the page has loaded. Once injected the init() function in this script that adds the canvas and toolbar elements etc. needs to be run somehow, but I can't determine how to call this from the extension. Note that once injected I don't need this script to interact with the extension (as the extension just takes a screenshot of the entire document (and removes the added page elements) when the user presses the save button in the extension chrome).

    Read the article

  • JS: Why isn't this variable available to the other functions?

    - by Marius Jonsson
    Hello there, I've am trying to make a canvas animation: var context; var meter; var pin; function init() { var meter = new Image(); var pin = new Image(); var context = document.getElementById('canvas').getContext('2d'); meter.src = 'background.png'; pin.src = 'needle.png'; context.drawImage(meter,0,0); context.translate(275,297); context.save(); setTimeout(startup,500); } function startup() { var r=2; // set rpm here. var i=r*36-27; var angleInRadians = 3.14159265 * i/180; //converting degree to radian context.rotate(angleInRadians); //rotating by angle context.drawImage(pin,-250,-3); //adjusting pin center at meter center context.restore(); } You can see the script at http://www.kingoslo.com/instruments/ With firebug I get error saying that context is undefined, which I think is strange. Thanks. Kind regards, Marius

    Read the article

  • Checking whether images loaded after page load

    - by johkar
    Determining whether an image has loaded reliably seems to be one of the great JavaScript mysteries. I have tried various scripts/script libraries which check the onload and onerror events but I have had mixed and unreliable results. Can I reliably just check the complete property (IE 6-8 and Firefox) as I have done in the script below? I simply have a page wich lists out servers and I link to an on.gif on each server. If it doesn't load I just want to load an off.gif instead. This is just for internal use...I just need it to be reliable in showing the status!!! <script type="text/javascript"> var allimgs = document.getElementsByTagName('img'); function checkImages(){ for (i = 0; i < allimgs.length; i++){ var result = Math.random(); allimgs[i].src = allimgs[i].src + '?' + result; } serverDown(); setInterval('serverDown()',5000); } window.onload=checkImages; function serverDown(){ for (i = 0; i < allimgs.length; i++){ var imgholder=new Image(); imgholder.src=allimgs[i].src; if(!allimgs[i].complete){ allimgs[i].src='off.gif'; } } } </script>

    Read the article

  • What is the best approach to 2D collision detection on the iPhone?

    - by Magic Bullet Dave
    Been working on this problem of collision detection and there appears to be 3 main approaches I could take: Sprite and mask approach. (AND the overlap of the sprites and check for a non-zero number in the resulting sprite pixel data). Bounding circles, rectangles or polygons. (Create one or more shapes that enclose the sprites and do the basic maths to check for overlaps). Use an existing sprite library. The first approach, even though it would have been the way I would have done it in the old days of 16x16 sprite blocks, it appears that there just isn’t an easy way of getting at the individual image pixel data and/or alpha channel within Quartz (or OPENGL for that matter). Detecting the overlap of the bounding box is easy, but then creating a 3rd image from the overlap and then testing it for pixels is complicated and my gut feel is that even if we could get it to work would be slow. Am I missing something neat here? The second approach involves dividing up our sprites into several polygons and testing them for overlaps. The more polygons the more accurate the collision detection. The benefit is that it is fast, and can be accurate. The downside is it makes the sprite creation more complicated. i.e., we have to create the polygons for each sprite. For speed the best approach is to create a tree of polygons. The 3rd approach I’m not sure about as it involves buying code (or using an open source licence). I am not sure what the best library to use is or whether this would make life easier or give us a problem integrating this into our app. So in short I am favouring the polygon and tree approach and would appreciate you views on this before I go and write lots of code. Best regards Dave

    Read the article

  • Can I avoid explicitly casting objects with a common subclass?

    - by prendio2
    I have an iPodLibraryGroup object and Artist and Album both inherit from it. When it comes to my view controllers though I find that I'm duplicate lots of code, for example I have an ArtistListViewController and and AlbumListViewController even though they're both doing basically the same thing. The reason I've ended up duplicating the code is because these view controllers each refer to either an Artist object or al Album object and I'm not sure how to set it up so that one view controller could handle both — these view controllers are mainly accessing methods that that the objects have in common from iPodLibraryGroup. As an example, to hopefully make this clearer consider this code in AlbumListViewController: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { Album *album = nil; album = [self albumForRowAtIndexPath:indexPath inTableView:tableView]; … if (!album.thumbnail) { [self startThumbnailDownload:album forIndexPath:indexPath inTableView:tableView]; cell.imageView.image = [UIImage imageNamed:@"Placeholder.png"]; } else { cell.imageView.image = album.thumbnail; } return cell; } This is essentially completely repeated (along with a hell of a lot more repeated code) in ArtistListViewController just so that I can typecast the local variable as an Artist instead of an Album. Is there a way to not explicitly need to set Artist or Album here so that the same code could work for any object that is a child of iPodLibraryGroup?

    Read the article

  • Got problem when uploading the html into the webview in iphone sdk.

    - by Monish Kumar
    Hi Guy's NSString* appendString=@""; appendString = [appendString stringByAppendingString:@"<body>"]; appendString =[appendString stringByAppendingString:@"<table background='footer.png' width='320' height='45' style='background-repeat:no-repeat'>"]; appendString =[appendString stringByAppendingString:@"<tr>"]; appendString =[appendString stringByAppendingString:@"<td align='left' width='57' height='31' style='padding: 6px 0 0 0' ><a href='/map/'><img src='details_Back.png'/></a></td>"]; appendString =[appendString stringByAppendingString:@"<td align='left' valign='middle' style='padding: 0 0 0 65px; font-family:Helvetica; font-size:21px ; font-weight:bold ; color:#FFF'>Details</td>"]; appendString =[appendString stringByAppendingString:@"</tr>"]; appendString =[appendString stringByAppendingString:@"</table>"]; appendString =[appendString stringByAppendingString:@"<br>"]; returnString = [returnString stringByReplacingOccurrencesOfString:@"<body>" withString:appendString]; printf("\n return string :%s",[returnString UTF8String]); [myWebView loadHTMLString:returnString baseURL:[NSURL URLWithString:@"http://abc.api.abcdefg.com/"]]; here in the above code the footer.png and details_back.png are the local images stored in my resource folder. Here the problem is I am gettin the background image from the server link I had passed to the webview as baseurl but the images footer.png and details_back.png which were stored in resource is not displayed. if I use the resource bundle as the baseurl then I am not displayed the background image from the server link. Can anyone please give me the suggestions to get rid of rid of this problem. thanks to all guy's, Monish.

    Read the article

  • Error when linking C executable to OpenCV

    - by Ghilas BELHADJ
    I'm compiling OpenCV under Ubuntu 13.10 using cMake. i've already compiled c++ programs and they works well. now i'm trying to compile a C file using this cMakeLists.txt cmake_minimum_required (VERSION 2.8) project (hello) find_package (OpenCV REQUIRED) add_executable (hello src/test.c) target_link_libraries (hello ${OpenCV_LIBS}) here is the test.c file: #include <stdio.h> #include <stdlib.h> #include <opencv/highgui.h> int main (int argc, char* argv[]) { IplImage* img = NULL; const char* window_title = "Hello, OpenCV!"; if (argc < 2) { fprintf (stderr, "usage: %s IMAGE\n", argv[0]); return EXIT_FAILURE; } img = cvLoadImage(argv[1], CV_LOAD_IMAGE_UNCHANGED); if (img == NULL) { fprintf (stderr, "couldn't open image file: %s\n", argv[1]); return EXIT_FAILURE; } cvNamedWindow (window_title, CV_WINDOW_AUTOSIZE); cvShowImage (window_title, img); cvWaitKey(0); cvDestroyAllWindows(); cvReleaseImage(&img); return EXIT_SUCCESS; } it returns me this error whene running cmake . then make to the project: Linking C executable hello /usr/bin/ld: CMakeFiles/hello.dir/src/test.c.o: undefined reference to symbol «lrint@@GLIBC_2.1» /lib/i386-linux-gnu/libm.so.6: error adding symbols: DSO missing from command line collect2: error: ld returned 1 exit status make[2]: *** [hello] Erreur 1 make[1]: *** [CMakeFiles/hello.dir/all] Erreur 2 make: *** [all] Erreur 2

    Read the article

  • Is it possible to redirect non-HTML files with HTTP? And chaining redirects?

    - by Earlz
    Hello, I have been thinking about a neat way of load balancing and one thing that would be required is to be capable of loading an image on an HTML page from multiple locations without rewriting the URL(on each load) So what I need to be able to do is have one URL which is the "static" URL. Such as http://example.com/myimage.png The image is not actually contained in example.com though. So example.com does a either a 302 or 301 or 307 HTTP response to cause a redirect to 2.example.com. How do browsers handle this with images like in this situation? Also, how do browsers handle multiple redirections for instance if 2.example.com also didn't contain it and it went to 3.example.com ? (Note, I am asking this because I've never seen a 301 redirect on anything but an HTML page) Also, which status code would be best to use. 301 means "moved permanently" which this "move" isn't permanent so I don't want it cached. Should I use 307? Is that supported by search engines and modern browsers?

    Read the article

  • SQL Query to duplicate records based on If statement

    - by user328371
    Hi, I'm trying to write an SQL query that will duplicate records depending on a field in another table. I am running mySQL 5. (I know duplicating records shows that the database structure is bad, but I did not design the database and am not in a position to redo it all - it's a shopp ecommerce database running on wordpress.) Each product with a particular attribute needs a link to the same few images, so the product will need a row per image in a table - the database doesn't actually contain the image, just its filename. (the images are of clipart for a customer to select from) Based on these records... SELECT * FROM `wp_shopp_spec` WHERE name='Can Be Personalised' and content='Yes' I want to do something like this.. For each record that matches that query, copy records 5134 - 5139 from wp_shopp_asset but change the id so it's unique and set the cell in column 'parent' to have the value of 'product' from the table wp_shopp_spec. This will mean 6 new records are created for each record matching the above query, all with the same value in 'parent' but with unique ids and every other column copied from the original (ie. records 5134-5139) Hope that's clear enough - any help greatly appreciated.

    Read the article

  • WordPress: Related Posts by Tags, but in the Same Categories

    - by Norbert
    I'm using the script below to get related posts by tags, but noticed that if I have a picture of a bird tagged white and a table also tagged white, the table will show up in the related posts section of the bird. Is there a way to only get posts that match at least one of the categories, so bird and table won't be related, unless they share one category? I tried setting an category__in array inside $args, but no luck! <?php $tags = wp_get_post_tags($post->ID); if ($tags) { $tag_ids = array(); foreach($tags as $individual_tag) $tag_ids[] = $individual_tag->term_id; $args=array( 'tag__in' => $tag_ids, 'post__not_in' => array($post->ID), 'showposts'=>6, // Number of related posts that will be shown. 'caller_get_posts'=>1 ); $my_query = new wp_query($args); if( $my_query->have_posts() ) { while ($my_query->have_posts()) { $my_query->the_post(); ?> <?php if ( get_post_meta($post->ID, 'Image', true) ) { ?> <a style="text-decoration: none;" href="<?php the_permalink(); ?>"> <img style="max-height: 125px; margin: 15px 10px; vertical-align: middle;" src="<?php bloginfo('template_directory'); ?>/scripts/timthumb.php?src=<?php echo get_post_meta($post->ID, "Image", $single = true); ?>&w=125&zc=1" alt="" /> </a> <?php } ?> <?php } } } ?>

    Read the article

  • Form submit capture into database not working

    - by kielie
    Hi guys, I have a form that has two buttons on it, one yes, one no, and at the moment I capture the clicked button into a database, but for some reason, it doesn't always capture the clicked button, I have gone through all my code and everything seems fine, here is the form <div id="mid_prompt"> <form action="refer.php" method="post" onsubmit="return submit_form()" > <div class="prompt_container" style="float: left;"> <span class="prompt_item"><input type="image" src="images/yes.jpg" alt="submit" name="refer" value="yes" /></span> </div> </form> <form action="thank_you.php" method="post" onsubmit="return submit_form()" > <div class="prompt_container" style="float: right;"> <span class="prompt_item"><input type="image" src="images/no.jpg" alt="submit" name="refer" value="no" /></span> </div> </form> </div> I am using sessions to carry the variables all the way to the end of the forms where I then write all the data to a database, I have checked my sessions and they seem to be working fine, the only one that is giving problems is the yes/no. So basically I need it to capture that yes/no everytime. Thanx in advance!

    Read the article

  • how to determine xpaths for ajax element.

    - by Anjali
    I need to detemine xpath for element 'mainForm:queryConfigure:fetchReport'. <span id="mainForm:queryConfigure:j_id18"> <table id="mainForm:queryConfigure:j_id19" class="showReportTable" align="center"> <tbody> <tr> <td> <input id="mainForm:queryConfigure:fetchReport" type="image" src="images/show_report.gif" name="mainForm:queryConfigure:fetchReport"/> </td> </tr> </tbody> </table> </span> i tried selenium.click("//input[@id='mainForm:queryConfigure:fetchReport'][@type='image'][@src='images/show_report.gif']"); AND selenium.click("//input[@id='mainForm:queryConfigure:fetchReport']"); One more case: <div class="tabUnselectedText" align="center"> <a href="javascript:renderPage('mainForm:consoleBeanId.1','Notifications' , 'notifications.faces');">Notifications</a> </div>

    Read the article

  • How to make flash movie to scale proportunatly to div width?

    - by user73119
    I have put together an example page detailing my problem My website is going to have a main wrapper that is set to a max-width property for compatible browsers. It will stretch to 940px across at max. When scaled down I would like the swf to scale proportionately with it. Like an image with width percent applied. The flash movie has the dimensions of 940 × 360 pixels. I can't seem to figure out the correct attributes to add to the embed tag to get it to do this. I am currently using jquery flash embed, but am open to other options, though this is my ideal. In the example I have set the flash background to black. When resize the browser window the flash movie doesn't scale proportionately to the div, only the photo does, leaving a blank canvas (black), while the div height stays the same. I can't add a height value in the CSS. How do I make this scale correctly? Adding a noscale param only crops the image. The swf's height doesn't scale also. All of my code can be viewed in the linked examples source.

    Read the article

  • Rack, FastCGI, Lighttpd configuration

    - by zacsek
    Hi! I want to run a simple application using Rack, FastCGI and Lighttpd, but I cannot get it working. I get the following error: /usr/lib/ruby/1.8/rack/handler/fastcgi.rb:23:in `initialize': Address already in use - bind(2) (Errno::EADDRINUSE) from /usr/lib/ruby/1.8/rack/handler/fastcgi.rb:23:in `new' from /usr/lib/ruby/1.8/rack/handler/fastcgi.rb:23:in `run' from /www/test.rb:7 Here is the application: #!/usr/bin/ruby app = Proc.new do |env| [200, {'Content-Type' => 'text/plain'}, "Hello World!"] end require 'rack' Rack::Handler::FastCGI.run app, :Port => 4000 ... and the lighttpd.conf: server.modules += ( "mod_access", "mod_accesslog", "mod_fastcgi" ) server.port = 80 server.document-root = "/www" mimetype.assign = ( ".html" => "text/html", ".txt" => "text/plain", ".jpg" => "image/jpeg", ".png" => "image/png" ) index-file.names = ( "test.rb" ) fastcgi.debug = 1 fastcgi.server = ( ".rb" => (( "host" => "127.0.0.1", "port" => 4000, "bin-path" => "/www/test.rb", "check-local" => "disable", "max-procs" => 1 )) ) Can someone help me? What am I doing wrong?

    Read the article

  • CCAnimate/CCAnimation cause inconsistent setTexture behavior in cocos2d on iPhone

    - by chillid
    Hi, I have a character that goes through multiple states. The state changes are reflected by means of a sprite image (texture) change. The state change is triggered by a user tapping on the sprite. This works consistently and quite well. I then added an animation during State0. Now, when the user taps - setTexture gets executed to change the texture to reflect State1, however some of the times (unpredictable) it does not change the texture. The code flows as below: // 1. // Create the animation sequence CGRect frame1Rect = CGRectMake(0,32,32,32); CGRect frame2Rect = CGRectMake(32,32,32,32); CCTexture2D* texWithAnimation = [[CCTextureCache sharedTextureCache] addImage:@"Frames0_1_thinkNthickoutline32x32.png"]; id anim = [[[CCAnimation alloc] initWithName:@"Sports" delay:1/25.0] autorelease]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame1Rect offset:ccp(0,0)]]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame2Rect offset:ccp(0,0)]]; // Make the animation sequence repeat forever id myAction = [CCAnimate actionWithAnimation: anim restoreOriginalFrame:NO]; // 2. // Run the animation: sports = [[CCRepeatForever alloc] init]; [sports initWithAction:myAction]; [self.sprite runAction:sports]; // 3. stop action on state change and change texture: NSLog(@"Stopping action"); [sprite stopAction:sports]; NSLog(@"Changing texture for kCJSports"); [self setTexture: [[CCTextureCache sharedTextureCache] addImage:@"SportsOpen.png"]]; [self setTextureRect:CGRectMake(0,0,32,64)]; NSLog(@"Changed texture for kCJSports"); Note that all the NSLog lines get logged - and the texture RECT changes - but the image/texture changes only some of the times - fails for around 10-30% of times. Locking/threading/timing issue somewhere? My app (game) is single threaded and I only use the addImage and not the Async version. Any help much appreciated.

    Read the article

  • domain user disabling screensaver

    - by RASG
    I have the following situation: Due to security reasons the screensaver is activated after 10 minutes, and immediately locks the screen. There are GPOs preventing the user from changing the screensaver parameters and the background image. In order to bypass the background policy, some users are using bginfo The problem is that for some reason now the screensaver doesn't work anymore. The settings are still the same (10 minutes; locked to the user) and comparing snapshots of the registry before and after executing bginfo doesn't show any significant modification. Any hints? EDIT 1: Ok, i figured whats going on, but now i have another question. bginfo refreshes the user settings by reading HKEY_CURRENT_USER\Control Panel\Desktop, which has ScreenSaveActive. If the user set it to 0, disables the screensaver. Why isnt HKEY_CURRENT_USER\Software\Policies\Microsoft\Windows\Control Panel\Desktop, which sets ScreenSaveActive to 1, being enforced? or if it is being enforced, where is bginfo storing the value 0, and how can it bypass the policy? EDIT 2: I also discovered that after setting any value to HKEY_CURRENT_USER\Control Panel\Desktop\ScreenSaveActive, it can be deleted and the last value will remain active. For some reason HKEY_CURRENT_USER\Software\Policies\Microsoft\Windows\Control Panel\Desktop\ScreenSaveActive value is not being enforced to the user.

    Read the article

  • Apply a specific class to the first item in a series with PHP

    - by Thomas
    I have a php script that echoes a series of uploaded images and I need to apply a class to the first image echoed in the series. Is this possible? For example, if I want to display 10 images and apply a class to only the first image, how would I go about it? Here is the code, I am working with: <div id="gallery"> <?php query_posts('cat=7'); while(have_posts()) { the_post(); $image_tag = wp_get_post_image('return_html=true'); $resized_img = getphpthumburl($image_tag,'h=387&w=587&zc=1'); $url = get_permalink(); $Price ='Price'; $Location = 'Location'; $title = $post->post_title; echo "<a href='$url'><img src='$resized_img' width='587' height='387' "; echo "rel=\"<div class='gallery_title'><h2>"; echo $title; echo "</h2></div>"; echo "<div class='pre_box'>Rate:</div><div class='entry'>\$"; echo get_post_meta($post->ID, $Price, true); echo "</div><div class='pre_box'>Location:</div><div class='entry'>"; echo get_post_meta($post->ID, $Location, true); echo "</div>\""; echo "'/></a>"; echo ""; } ?> On line 13, the code looks like this: echo "<a href='$url'><img src='$resized_img' width='587' height='387' "; For the first item only, I need it to look like this: echo "<a href='$url' class='show'><img src='$resized_img' width='587' height='387' ";

    Read the article

  • Loading specific icon size into TIcon from stream (Delphi XE)

    - by moodforaday
    My application downloads and displays favicons for specific websites. I followed Bing's solution for detecting image format from stream, but have hit another snag. Assuming an actual icon image, the code goes like this: var icon : TIcon; begin icon := TIcon.Create; try icon.LoadFromStream( faviconStream ); spFavicon.Glyph.Assign( icon ); finally icon.Free; end; end; (spFavicon is TRzGlyphStatus from Raize Components. Its Glyph property is a TBitmap) Now, this works, but sometimes the downloaded icon contains multiple images in different sizes, e.g. 32x32 in addition to the expected 16x16. For some reason the control's Glyph property picks the larger size. How can I load only the 16x16 size into TIcon, or from TIcon into TBitmap? Test favicon: http://www.kpfa.org/favicon.ico On edit: If at all possible, I'd rather avoid saving the icon to a file first.

    Read the article

  • iPhone: How to Determine Average Light/Dark of an Area of an UIImage

    - by TechZen
    I need to place labels with a transparent background over a variable-content UIImage. Readability will vary significantly depending on the relationship between the color of the label's text and the color/luminosity of the area of the image displayed under the label. Since the image will be constantly changing, the color of the label's text needs to change in sync. I have found several techniques for determining the color, perceived luminosity etc of a single pixel. However, I need to rather quickly (while a view loads) determine the rough perceived color/luminosity of an area of the UIImage under the frame of the UILabel. I presume I will also need to measure the alpha because the same color/luminosity looks different at different alpha values. Is there a way to calculate such a value for an area? Will I be reduced to simply summing pixels? If it comes to that, is there an algorithm to accomplish this? I've thought of two possible approaches: Perform some "folding" operations i.e. combining pixels from one half of the area to the other half. Then repeat until I get a single value. Would this be practical? How would you logically combine pixels to average their perceived color/luminosity? Sample a statistically significant number of pixels in the area and then combine them (somehow) to get a rough measure. I think this problem comes up a lot these days with people being so found of customizing backgrounds. Seems like something that would be worth my time to bang out a category or class to handle this and then share it around.

    Read the article

  • Drupal administration theme doesn't apply to Blocks pages (admin/build/block)

    - by hfidgen
    A site I'm creating for a customer in D6 has various images overlaying parts of the main content area. It looks very pretty and they have to be there for the general effect. The problem is, if you use this theme in the administration pages, the images get in the way of everything. My solution was to create a custom admin theme, based on the default one, which has these image areas disabled in the output template files - page.tpl.php The problem is that when you try and edit the blocks page, it uses the default theme and half the blocks admin settings are unclickable behind the images. I KNOW this is by design in Drupal, but it's annoying the hell out of me and is edging towards "bug" rather than "feature" in my mind. It also appears that there is no way of getting around it. You can edit /modules/blocks/block.admin.inc to force Drupal to show the blocks page in the chosen admin theme. BUT whichever changes you then make will not be transferred to the default theme, as Drupal treats each theme separately and each theme can have different block layouts. :x function block_admin_display($theme = NULL) { global $custom_theme; // If non-default theme configuration has been selected, set the custom theme. // $custom_theme = isset($theme) ? $theme : variable_get('theme_default', 'garland'); // Display admin theme $custom_theme = variable_get('admin_theme', '0'); // Fetch and sort blocks $blocks = _block_rehash(); usort($blocks, '_block_compare'); return drupal_get_form('block_admin_display_form', $blocks, $theme); } Can anyone help? the only thing I can think of is to push the $content area well below the areas where the image appear and use blocks only for content display. Thanks!

    Read the article

  • Where is the "ListViewItemPlaceholderBackgroundThemeBrush" located?

    - by Dimi Toulakis
    I have a problem understanding one style definition in Windows 8 metro apps. When you create a metro style application with VS, there is also a folder named Common created. Inside this folder there is file called StandardStyles.xaml Now the following snippet is from this file: <!-- Grid-appropriate 250 pixel square item template as seen in the GroupedItemsPage and ItemsPage --> <DataTemplate x:Key="Standard250x250ItemTemplate"> <Grid HorizontalAlignment="Left" Width="250" Height="250"> <Border Background="{StaticResource ListViewItemPlaceholderBackgroundThemeBrush}"> <Image Source="{Binding Image}" Stretch="UniformToFill"/> </Border> <StackPanel VerticalAlignment="Bottom" Background="{StaticResource ListViewItemOverlayBackgroundThemeBrush}"> <TextBlock Text="{Binding Title}" Foreground="{StaticResource ListViewItemOverlayForegroundThemeBrush}" Style="{StaticResource TitleTextStyle}" Height="60" Margin="15,0,15,0"/> <TextBlock Text="{Binding Subtitle}" Foreground="{StaticResource ListViewItemOverlaySecondaryForegroundThemeBrush}" Style="{StaticResource CaptionTextStyle}" TextWrapping="NoWrap" Margin="15,0,15,10"/> </StackPanel> </Grid> </DataTemplate> What I do not understand here is the static resource definition, e.g. for the Border Background="{StaticResource ListViewItemPlaceholderBackgroundThemeBrush}" It is not about how you work with templates and binding and resources. Where is this ListViewItemPlaceholderBackgroundThemeBrush located? Many thanks for your help. Dimi

    Read the article

  • How to move from custom to transluscent NavigationBar and back? Display problems!

    - by jd291
    So, i got this Navigation-based App (with a custom NavigationBar - Category) and I have 2 problems here... @implementation UINavigationBar (Custom) - (void)drawRect:(CGRect)rect { UIImage *image = [UIImage imageNamed: @"bg_toolbar.png"]; [image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)]; } @end Because of the Navigation-based App, most of the views have a height of 436px (= ScreenSize - NavigationBar height, as you probably know ;). I got one view similar to the photo app overview showing all the thumbnails, from there I push a viewcontroller containing the scroll view (like in photos app) on the stack, like so - (void)buttonPressed:(id)sender { UIButton *btn = (UIButton *)sender; PhotoSetScrollViewController *psc = [[PhotoSetScrollViewController alloc] initWithPhotoArray:photos andID:btn.tag]; [self.navigationController pushViewController:psc animated:YES]; } Problem 1: The view holding the fullscreen scrollview has a height of 480px which seems to be a problem because when poping the viewcontroller by hitting the back button, the view containing the thumbnails (height 436px) moves upward below the navigation bar. And also the Toolbar keeps showing. What could be the problem? Problem 2: How could I switch between my custom navigation bar and the standard black translucent style?

    Read the article

  • facebook open graph meta property og:type of 'website'. The property 'object-name' requires an object of og:type 'object-name'

    - by chinmayahd
    in cake php 1.3 in view ctp i have follow code: $url = 'http://example.com/exmp/explus/books/view/'.$book['Book']['id']; echo $this->Html->meta(array('property' => 'fb:app_id', 'content' => '*******'),'',array('inline'=>false)); echo $this->Html->meta(array('property' => 'og:type', 'content' => 'book'),'',array('inline'=>false)); echo $this->Html->meta(array('property' => 'og:url', 'content' => $url ),'',array('inline'=>false)); echo $this->Html->meta(array('property' => 'og:title', 'content' => $book['Book']['title']),'',array('inline'=>false)); echo $this->Html->meta(array('property' => 'og:description', 'content' => $book['Book']['title']),'',array('inline'=>false)); $imgurl = '../image/'.$book['Book']['id']; echo $this->Html->meta(array('property' => 'og:image', 'content' => $imgurl ),'',array('inline'=>false)); ?> and it gives the following error when i am posting it' { "error": { "message": "(#3502) Object at URL http://example.com/exmp/explus/books/view/234' has og:type of 'website'. The property 'book' requires an object of og:type 'book'. ", "type": "OAuthException", "code": 3502 } } is any one know how to solve it?

    Read the article

  • HTML href with css ie Problem

    - by Jordan Pagaduan
    <style type="text/css"> .web_westloh { background-image: url(images/web_westloh.png); background-repeat: no-repeat; height: 100px; width: 350px; } .web_westloh:hover { border-bottom-width: 2px; border-bottom-style: dashed; border-bottom-color: #999999; padding-bottom: 5px; } .web_money { background-image: url(images/web_money.png); background-repeat: no-repeat; height: 100px; width: 350px; } .web_money:hover { border-bottom-width: 2px; border-bottom-style: dashed; border-bottom-color: #999999; padding-bottom: 5px; } </style> <a href="http://www.westloh.com" title="Click to Visit http://www.westloh.com" target="_blank" class="web_westloh"> <div class="web_westloh"></div> </a> <a href="http://www.money-mind-set.com" title="Click to Visit http://www.money-mind-set.com" target="_blank"> <div class="web_money"></div> </a> The Problem is: In mozilla linking is ok. No problem. But in IE the link is a problem, it will not link in the target. See this page to see Problem: http://replytowest.com -- at the bottom. Thank You

    Read the article

  • MMS2R and Multiple Images Rails

    - by Maletor
    Here's my code: require 'mms2r' class IncomingMailHandler < ActionMailer::Base ## # Receives email(s) from MMS-Email or regular email and # uploads that content the user's photos. # TODO: Use beanstalkd for background queueing and processing. def receive(email) begin mms = MMS2R::Media.new(email) ## # Ok to find user by email as long as activate upon registration. # Remember to make UI option that users can opt out of registration # and either not send emails or send them to a [email protected] # type address. ## # Remember to get SpamAssasin if (@user = User.find_by_email(email.from) && email.has_attachments?) mms.media.each do |key, value| if key.include?('image') value.each do |file| @user.photos.push Photo.create!(:uploaded_data => File.open(file), :title => email.subject.empty? ? "Untitled" : email.subject) end end end end ensure mms.purge end end end and here's my error: /usr/local/lib/ruby/gems/1.8/gems/rails-2.3.4/lib/commands/runner.rb:48: undefined method photos' for true:TrueClass (NoMethodError) from /usr/home/xxx/app/models/incoming_mail_handler.rb:23:in each' from /usr/home/xxx/app/models/incoming_mail_handler.rb:23:in receive' from /usr/home/xxx/app/models/incoming_mail_handler.rb:21:in each' from /usr/home/xxx/app/models/incoming_mail_handler.rb:21:in receive' from /usr/local/lib/ruby/gems/1.8/gems/actionmailer-2.3.4/lib/action_mailer/base.rb:419:in receive' from (eval):1 from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in eval' from /usr/local/lib/ruby/gems/1.8/gems/rails-2.3.4/lib/commands/runner.rb:48 from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from /home/xxx/script/runner:3 I sent an email to the server with two image attachments. Upon receiving the email the server runs "| ruby /xxx/script/runner 'IncomingMailHandler.receive STDIN.read'" What is going on? What am I doing wrong? MMS2R docs are here: http://mms2r.rubyforge.org/mms2r/

    Read the article

< Previous Page | 449 450 451 452 453 454 455 456 457 458 459 460  | Next Page >