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  • analysis Big Oh notation psuedocode

    - by tesshu
    I'm having trouble getting my head around algorithm analysis. I seem to be okay identifying linear or squared algorithms but am totally lost with nlogn or logn algorithms, these seem to stem mainly from while loops? Heres an example I was looking at: Algorithm Calculate(A,n) Input: Array A of size n t?0 for i?0 to n-1 do if A[i] is an odd number then Q.enqueue(A[i]) else while Q is not empty do t?t+Q.dequeue() while Q is not empty do t?t+Q.dequeue() return t My best guess is the for loop is executed n times, its nested while loop q times making NQ and the final while loop also Q times resulting in O(NQ +Q) which is linear? I am probably totally wrong. Any help would be much appreciated. thanks

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  • Implementing a configurable factory

    - by Decko
    I'm having difficulties finding out how to implement a 'configurable' behavior in a factory class in PHP. I've got at class, which takes another class as an argument in its constructor. The argument class could take a number of arguments in its constructor. An instance of my main class could look something like this $instance = new MyClass(new OtherClass(20, true)); $instance2 = new MyClass(new DifferentClass('test')); This is rather clumsy and has a number of problems and therefore I would like to move this into a factory class. The problem is that this factory somehow needs to know how to instantiate the argument class, as this class can have any number of arguments in the constructor. Preferably I would like to be able to do something like this $instance = Factory::build('OtherClass'); $instance2 = Factory::build('DifferentClass'); And let the factory retrieve the arguments from a configuration array or similar. Is there a proper solution to this problem?

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  • Automated testing of a website for IE7 javascript errors?

    - by Andreas Bonini
    This week I decided to add a new element to a javascript array by copying a similar one from a previous line; unfortunately I forgot to remove the comma so the end result was something like var a = [1, 2, 3,]. The code went live late Friday afternoon just before everyone left for the week-end, and it completely broke everything in Internet Explorer 7 (and lower I assume) since it's such a great browser. Since there was no one to read emails (week-end) it went unnoticed for quite a while, and I really don't want something like this to happen again (especially in my code).. This is not the first of weird IE7 problems; I was wondering if there was a way to automatically test key pages looking for javascript or css errors, or really anything that IE8 would output in its new console in development tools. If there isn't, what do you usually do? You test the website after every change with all the browsers you support? (Something I'll do from now, at least for IE, if there is no way to run automated tests)

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  • Login code sample which has been hacked via SQL Injection, although mysql_real_escape_string...

    - by artmania
    Hi friends, I use CodeIgniter, and having trouble with hacking :( is it possible to make SQL Injection to the login code below: function process_login() { $username = mysql_real_escape_string($this->input->post('username')); $password = mysql_real_escape_string(MD5($this->input->post('password'))); //Check user table $query = $this->db->getwhere('users', array('username'=>$username, 'password'=>$password)); if ($query->num_rows() > 0) { // success login data Am I using the mysql_real_escape_string wrong? or what? Appreciate helps!

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  • Beagleboard: How do I send/receive data to/from the DSP?

    - by snakile
    I have a beagleboard with TMS320C64x+ DSP. I'm working on an image processing beagleboard application. Here's how it's going to work: The ARM reads an image from a file and put the image in a 2D array. The arm sends the matrix to the DSP. The DSP receives the matrix. The DSP performs the image processing algorithm on the received matrix (the algorithm code uses about 5MB of dynamically allocated memory). The DSP sends the processed image (matrix) to the ARM. The arm received the matrix. The arm saved the processed image to a file. I'v already written the code for steps 1,3,5. What is the easiest way to do steps 3+4 (sending the data)? Code examples are welcome.

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  • Pull datasets from DB and manipulate into separate arrays

    - by dresdin
    My DB has four fields, date:date, morning:integer, afternoon:integer, evening:integer. Google charts needs the data split into one array per dataset (example below). What's the best way to do this? ['Day', 'Morning', 'Afternoon', 'Evening'], ['06/27/13', 1000, 400 234], ['06/28/13', 1170, 460 275], ['06/29/13', 660, 1120 377], ['06/30/13', 1030, 540 934] I've tried this without much luck: var data = google.visualization.arrayToDataTable([ <% @todo.each do |t| %> ['Day', 'Morning', 'Afternoon', 'Evening'], [<%= t.date.strftime("%m/%d/%y") %>, <%= t.morning %>, <%= t.afternoon %>, <%= t.evening %>] <% end %> ]);

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  • problem in return value from server to client in ajax useing zend-framework

    - by user1400
    hello i try to use ajax and zend in my application , i could pass variable to server but i can not get data from server , it does not return values, it return all html code page, where is my mistake? $('#myForm').submit(function($e){ $e.preventDefault(); var $paramToServer=$("#myForm").serialize(); $.ajax({ type:'POST', url:'test', data:$paramToServer , success:function(re){ var res = $.evalJSON(re); console.log(res.id); // to see in firebog }, dataType:'json' }); }); public function testAction() { // action body $this->_helper->getHelper('viewRenderer')->setNoRender(); // If you use layout, disable it Zend_Layout::getMvcInstance()->disableLayout(); $name=$this->getRequest()->getParam ( 'name' ); //pass $name to server $return = array( 'id' => '5', 'family' => 'hello ', ); $return = Zend_Json::encode( $return); // Response $this->getResponse()->setBody($return); }

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  • how to use a pear package!?

    - by Naughty.Coder
    I want to use HTTP_DOWNLOAD to manage my downloads ,, I have never used PEAR before !! HTTP_DOWNLOAD depends on many other packages , I downloaded them and the ones they , in turn , depend on and this is the structure I made : Download.PHP <---HTTP_DOWNLOAD MAIN FILE Header.php <--- HTTP_HEADER MAIN FILE PEAR.php PEAR5.php Type.php <--- MIME_Type >Type <---- FOLDER - Extension.php MIME_Type File - Parameter.php MIME_Type File assuming that Http_DOWNLOAD depends on : * PHP 4.2.0 * PEAR 1.4.0b1 * PEAR * HTTP_Header * pcre extension * Archive_Tar (Optional) * Archive_Zip (Optional) * MIME_Type (Optional) * mime_magic extension (Optional) * pgsql extension (Optional) and I edited the paths inside each file to reflect this structure , and I tried to run the following code : <?php require_once 'Download.php'; $params = array('file'=>'file.zip'); $down = new HTTP_Download($params); $down->send(true); ?> nothing happens !! I also got a hard time trying to figure how to use the class and I think this code should work .. but not sure ! Help Please !

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  • javascript robot

    - by sarah
    hey guys! I need help making this robot game in javascript (notepad++) please HELP! I'm really confused by the functions <html> <head><title>Robot Invasion 2199</title></head> <body style="text-align:center" onload="newGame();"> <h2>Robot Invasion 2199</h2> <div style="text-align:center; background:white; margin-right: auto; margin-left:auto;"> <div style=""> <div style="width: auto; border:solid thin red; text-align:center; margin:10px auto 10px auto; padding:1ex 0ex;font-family: monospace" id="scene"></pre> </div> <div><span id="status"></span></div> <form style="text-align:center"> PUT THE CONTROL PANEL HERE!!! </form> </div> <script type="text/javascript"> // GENERAL SUGGESTIONS ABOUT WRITING THIS PROGRAM: // You should test your program before you've finished writing all of the // functions. The newGame, startLevel, and update functions should be your // first priority since they're all involved in displaying the initial state // of the game board. // // Next, work on putting together the control panel for the game so that you // can begin to interact with it. Your next goal should be to get the move // function working so that everything else can be testable. Note that all nine // of the movement buttons (including the pass button) should call the move // function when they are clicked, just with different parameters. // // All the remaining functions can be completed in pretty much any order, and // you'll see the game gradually improve as you write the functions. // // Just remember to keep your cool when writing this program. There are a // bunch of functions to write, but as long as you stay focused on the function // you're writing, each individual part is not that hard. // These variables specify the number of rows and columns in the game board. // Use these variables instead of hard coding the number of rows and columns // in your loops, etc. // i.e. Write: // for(i = 0; i < NUM_ROWS; i++) ... // not: // for(i = 0; i < 15; i++) ... var NUM_ROWS = 15; var NUM_COLS = 25; // Scene is arguably the most important variable in this whole program. It // should be set up as a two-dimensional array (with NUM_ROWS rows and // NUM_COLS columns). This represents the game board, with the scene[i][j] // representing what's in row i, column j. In particular, the entries should // be: // // "." for empty space // "R" for a robot // "S" for a scrap pile // "H" for the hero var scene; // These variables represent the row and column of the hero's location, // respectively. These are more of a conveniece so you don't have to search // for the "H" in the scene array when you need to know where the hero is. var heroRow; var heroCol; // These variables keep track of various aspects of the gameplay. // score is just the number of robots destroyed. // screwdrivers is the number of sonic screwdriver charges left. // fastTeleports is the number of fast teleports remaining. // level is the current level number. // Be sure to reset all of these when a new game starts, and update them at the // appropriate times. var score; var screwdrivers; var fastTeleports; var level; // This function should use a sonic screwdriver if there are still charges // left. The sonic screwdriver turns any robot that is in one of the eight // squares immediately adjacent to the hero into scrap. If there are no charges // left, then this function should instead pop up a dialog box with the message // "Out of sonic screwdrivers!". As with any function that alters the game's // state, this function should call the update function when it has finished. // // Your "Sonic Screwdriver" button should call this function directly. function screwdriver() { // WRITE THIS FUNCTION } // This function should move the hero to a randomly selected location if there // are still fast teleports left. This function MUST NOT move the hero on to // a square that is already occupied by a robot or a scrap pile, although it // can move the hero next to a robot. The number of fast teleports should also // be decreased by one. If there are no fast teleports left, this function // should just pop up a message box saying so. As with any function that alters // the game's state, this function should call the update function when it has // finished. // // HINT: Have a loop that keeps trying random spots until a valid one is found. // HINT: Use the validPosition function to tell if a spot is valid // // Your "Fast Teleport" button s

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  • Scala and HttpClient: How do I resolve this error?

    - by Benjamin Metz
    I'm using scala with Apache HttpClient, and working through examples. I'm getting the following error: /Users/benjaminmetz/IdeaProjects/JakartaCapOne/src/JakExamp.scala Error:Error:line (16)error: overloaded method value execute with alternatives (org.apache.http.HttpHost,org.apache.http.HttpRequest)org.apache.http.HttpResponse <and> (org.apache.http.client.methods.HttpUriRequest,org.apache.http.protocol.HttpContext)org.apache.http.HttpResponse cannot be applied to (org.apache.http.client.methods.HttpGet,org.apache.http.client.ResponseHandler[String]) val responseBody = httpclient.execute(httpget, responseHandler) Here is the code with the error and line in question highlighted: import org.apache.http.client.ResponseHandler import org.apache.http.client.HttpClient import org.apache.http.client.methods.HttpGet import org.apache.http.impl.client.BasicResponseHandler import org.apache.http.impl.client.DefaultHttpClient object JakExamp { def main(args : Array[String]) : Unit = { val httpclient: HttpClient = new DefaultHttpClient val httpget: HttpGet = new HttpGet("www.google.com") println("executing request..." + httpget.getURI) val responseHandler: ResponseHandler[String] = new BasicResponseHandler val responseBody = httpclient.execute(httpget, responseHandler) // ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ println(responseBody) client.getConnectionManager.shutdown } } I can successfully run the example in java...

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  • What risks are there in using extracted PHP superglobals?

    - by Zephiro
    Hola usando estas funciones, que riesgo corro en tener problemas de seguridad, es necesesario usar extract() o hay alguna manera mejor de convertir las variables superglobales (array) en trozos de variables. Good, there is some risk in using the function extract in the superglobal variables as $_POS and $_GET, I work of the following way. There is risk of SQL INJECTION or there is an alternative to extract if ( get_magic_quotes_gpc() ) { $_GET = stripslashes( $_GET ); $_POST =stripslashes( $_POST ); } function vars_globals($value = '') { if (is_array ( $value )) $r = &$value; else parse_str ( $value, $r ); return $r; } $r = vars_globals( $_GET ); extract($r, EXTR_SKIP);

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  • Why does GetClusterShape return null when the cluster specification was retrieved through the GetClu

    - by Markus Olsson
    Suppose I have a virtual earth shape layer called shapeLayer1 (my creative energy is apparently at an alltime low). When i call the GetClusteredShapes method I get an array of VEClusterSpecification objects that represent each and every one of my currently visible clusters; no problem there. But when I call the GetClusterShape() method it returns null... null! Why on earth would it do that? I used firebug to confirm that the private variable of the VEClusterSpecification that's supposed to hold a reference to the shape is indeed null so it's not the method that's causing the problem. Some have suggested that this is actually documented behavior Returns null if a VEClusterSpecification object was returned from the VEShapeLayer.GetClusteredShapes Method But looking at the current MSDN documentation for the VEShape class it says: Returns if a VEClusterSpecification object was returned from the VEShapeLayer.GetClusteredShapes Method Is this a bug or a feature? Is there any known workarounds or (if it is a bug) some plan on when they are going to fix it?

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  • Read only particular fields from CSV File in vb.net

    - by fireBand
    Hi, I have this code to read a CVS file. It reads each line, devides each line by delimiter ',' and stored the field values in array 'strline()' . How do I extract only required fields from the CSV file? For example if I have a CSV File like Type,Group,No,Sequence No,Row No,Date (newline) 0,Admin,3,345678,1,26052010 (newline) 1,Staff,5,78654,3,26052010 I Need only the value of columns Group,Sequence No and date. Thanks in advance for any ideas. Dim myStream As StreamReader = Nothing ' Hold the Parsed Data Dim strlines() As String Dim strline() As String Try myStream = File.OpenText(OpenFile.FileName) If (myStream IsNot Nothing) Then ' Hold the amount of lines already read in a 'counter-variable' Dim placeholder As Integer = 0 strlines = myStream.ReadToEnd().Split(Environment.NewLine) Do While strlines.Length <> -1 ' Is -1 when no data exists on the next line of the CSV file strline = strlines(placeholder).Split(",") placeholder += 1 Loop End If Catch ex As Exception LogErrorException(ex) Finally If (myStream IsNot Nothing) Then myStream.Close() End If End Try

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  • Graphics glitch when drawing to a Cairo context obtained from a gtk.DrawingArea inside a gtk.Viewport.

    - by user410023
    I am trying to redraw the part of the DrawingArea that is visible in the Viewport in the expose-event handler. However, it seems that I am doing something wrong with the coordinates that are passed to the event handler because there is garbage at the edge of the Viewport when scrolling. Can anyone tell what I am doing wrong? Here is a small example: import pygtk pygtk.require("2.0") import gtk from numpy import array from math import pi class Circle(object): def init(self, position = [0., 0.], radius = 0., edge = (0., 0., 0.), fill = None): self.position = position self.radius = radius self.edge = edge self.fill = fill def draw(self, ctx): rect = array(ctx.clip_extents()) rect[2] -= rect[0] rect[3] -= rect[1] center = rect[2:4] / 2 ctx.arc(center[0], center[1], self.radius, 0., 2. * pi) if self.fill != None: ctx.set_source_rgb(*self.fill) ctx.fill_preserve() ctx.set_source_rgb(*self.edge) ctx.stroke() class Scene(object): class Proxy(object): directory = {} def init(self, target, layers = set()): self.target = target self.layers = layers Scene.Proxy.directory[target] = self def __init__(self, viewport): self.objects = {} self.layers = [set()] self.viewport = viewport self.signals = {} def draw(self, ctx): x = self.viewport.get_hadjustment().value y = self.viewport.get_vadjustment().value ctx.set_source_rgb(1., 1., 1.) ctx.paint() ctx.translate(x, y) for obj in self: obj.draw(ctx) def add(self, item, layer = 0): item = Scene.Proxy(item, layers = set((layer,))) assert(hasattr(item.target, "draw")) assert(isinstance(layer, int)) item.layers.add(layer) while not layer < len(self.layers): self.layers.append(set()) self.layers[layer].add(item) if not item in self.objects: self.objects[item] = set() self.objects[item].add(layer) def remove(self, item, layers = None): item = Scene.Proxy.directory[item] if layers == None: layers = self.objects[item] for layer in layers: layer.remove(item) item.layers.remove(layer) if len(item.layers) == 0: self.objects.remove(item) def __iter__(self): for layer in self.layers: for item in layer: yield item.target class App(object): def init(self): signals = { "canvas_exposed": self.update_canvas, "gtk_main_quit": gtk.main_quit } self.builder = gtk.Builder() self.builder.add_from_file("graphics_glitch.glade") self.window = self.builder.get_object("window") self.viewport = self.builder.get_object("viewport") self.canvas = self.builder.get_object("canvas") self.scene = Scene(self.viewport) signals.update(self.scene.signals) self.builder.connect_signals(signals) self.window.show() def update_canvas(self, widget, event): ctx = self.canvas.window.cairo_create() self.scene.draw(ctx) ctx.clip() if name == "main": app = App() scene = app.scene scene.add(Circle((0., 0.), 10.)) gtk.main() And the Glade file "graphics_glitch.glade": <?xml version="1.0"?> <interface> <requires lib="gtk+" version="2.16"/> <!-- interface-naming-policy project-wide --> <object class="GtkWindow" id="window"> <property name="width_request">200</property> <property name="height_request">200</property> <property name="visible">True</property> <signal name="destroy" handler="gtk_main_quit"/> <child> <object class="GtkScrolledWindow" id="scrolledwindow1"> <property name="visible">True</property> <property name="can_focus">True</property> <property name="hadjustment">h_adjust</property> <property name="vadjustment">v_adjust</property> <property name="hscrollbar_policy">automatic</property> <property name="vscrollbar_policy">automatic</property> <child> <object class="GtkViewport" id="viewport"> <property name="visible">True</property> <property name="resize_mode">queue</property> <child> <object class="GtkDrawingArea" id="canvas"> <property name="width_request">640</property> <property name="height_request">480</property> <property name="visible">True</property> <signal name="expose_event" handler="canvas_exposed"/> </object> </child> </object> </child> </object> </child> </object> <object class="GtkAdjustment" id="h_adjust"> <property name="lower">-1000</property> <property name="upper">1000</property> <property name="step_increment">1</property> <property name="page_increment">25</property> <property name="page_size">25</property> </object> <object class="GtkAdjustment" id="v_adjust"> <property name="lower">-1000</property> <property name="upper">1000</property> <property name="step_increment">1</property> <property name="page_increment">25</property> <property name="page_size">25</property> </object> </interface> Thanks! --Dan

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  • Fade between looped background images using jQuery

    - by da5id
    I'm trying to get the background image of a legacy div (by which I mean it already has a background image, which I cannot control & thus have to initially over-write) to smoothly fade between new images indefinitely. Here's what I have so far: var images = [ "/images/home/19041085158.jpg", "/images/home/19041085513.jpg", "/images/home/19041085612.jpg" ]; var counter = 0; setInterval(function() { $(".home_banner").css('backgroundImage', 'url("'+images[counter]+'")'); counter++; if (counter == images.length) { counter = 0; } }, 2000); Trouble is, it's not smooth (I'm aiming for something like the innerfade plugin). EDIT: question originally said "and it's not indefinite (it only runs once through the array).", but Mario corrected my stupid naming error. EDIT2: I'm now using Reigel's answer (see below), which works perfectly, but I still can't find any way to fade between the images smoothly. All help greatfully appreciated :)

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  • Can an Excel VBA UDF called from the worksheet ever be passed an instance of any Excel VBA object mo

    - by jtolle
    I'm 99% sure that the answer is "no", but I'm wondering if someone who is 100% sure can say so. Consider a VBA UDF: Public Function f(x) End Function When you call this from the worksheet, 'x' will be a number, string, boolean, error, array, or object of type 'Range'. Can it ever be, say, an instance of 'Chart', 'ListObject', or any other Excel-VBA object model class? (The question arose from me moving to Excel 2007 and playing with Tables, and wondering if I could write UDFs that accept them as parameters instead of Ranges. The answer to that seems to be no, but then I realized I didn't know for sure in general.)

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  • How do we know if a query is cache or retrieved from database?

    - by Hadi
    For example: class Product has_many :sales_orders def total_items_deliverable self.sales_orders.each { |so| #sum the total } #give back the value end end class SalesOrder def self.deliverable # return array of sales_orders that are deliverable to customer end end SalesOrder.deliverable #give all sales_orders that are deliverable to customer pa = Product.find(1) pa.sales_orders.deliverable #give all sales_orders whose product_id is 1 and deliverable to customer pa.total_so_deliverable The very point that i'm going to ask is: how many times SalesOrder.deliverable is actually computed, from point 1, 3, and 4, They are computed 3 times that means 3 times access to database so having total_so_deliverable is promoting a fat model, but more database access. Alternatively (in view) i could iterate while displaying the content, so i ends up only accessing the database 2 times instead of 3 times. Any win win solution / best practice to this kind of problem ?

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  • [wxWidgets] How to store wxImage into database, using C++?

    - by Thomas Matthews
    I have some wxImages and I would like to store them into a BLOB (Binary Large OBject) field in a MySQL database. There are no methods in wxImage nor wxBitmap for obtaining the binary data as an array of unsigned char so I can load into the database. My current workaround is to write the image to a temporary file, then load the BLOB field directly from the file. Is there a more efficient method to load and store a wxImage object into a MySQL BLOB field? I am using MySql C++ connector 1.05, MS Visual Studio 2008, wxWidgets and C++.

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  • Fibonacci sequence subroutine returning one digit too high...PERL

    - by beProactive
    #!/usr/bin/perl -w use strict; sub fib { my($num) = @_; #give $num to input array return(1) if ($num<=1); #termination condition return($num = &fib($num-1) + &fib($num-2)); #should return sum of first "n" terms in the fibonacci sequence } print &fib(7)."\n"; #should output 20 This subroutine should be outputting a summation of the first "x" amount of terms, as specified by the argument to the sub. However, it's one too high. Does this have something to do with the recursion? Thanks.

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  • Capturing the contents of <select>

    - by joey mueller
    I'm trying to use a regular expression to capture the contents of all option values inside an HTML select element For example, in: <select name="test"> <option value="blah">one</option> <option value="mehh">two</option> <option value="rawr">three</option> </select> I'd like to capture one two and three into an array. My current code is var pages = responseDetails.responseText.match(/<select name="page" .+?>(?:\s*<option .+?>([^<]+)<\/option>)+\s*<\/select>/); for (var c = 0; c<pages.length; c++) { alert(pages[c]); } But it only captures the last value, in this case, "three". How can I modify this to capture all of them? Thanks!

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  • JSON in an AJAX request

    - by Josh K
    I have a PHP API I'm working with that outputs everything as JSON. I need to call one of the API methods and parse it out using an AJAX request. I am using jQuery (though it shouldn't matter). When I make the request it errors out with a "parsererror" as the textStatus and a "Syntax Error: invalid label" when I make the request. Simplified code: $.ajax ({ type: "POST", url: "http://mydomain.com/api/get/userlist/"+mid, dataType: "json", dataFilter: function(data, type) { /* Here we assume and pray */ users = eval(data); alert(users[1].id); }, success: function(data, textStatus, XMLHttpRequest) { alert(data.length); // Should be an array, yet is undefined. }, error: function(XMLHttpRequest, textStatus, errorThrown) { alert(textStatus); alert(errorThrown); }, complete: function(XMLHttpRequest, textStatus) { alert("Done"); } });

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  • Erubis block helper throwing error with concat

    - by DEfusion
    I have a couple of block helpers, here's a simple example of what I'm doing: def wrap_foo foo, &block data = capture(&block) content = " <div class=\"foo\" id=\"#{foo}\"> #{data} </div>" concat( content ) end I'm just trying out erubis and it's giving me the following error: You have a nil object when you didn't expect it! You might have expected an instance of Array. The error occurred while evaluating nil.<< Removing the call to concat removes the error but ends up with my wrapper not being rendered Using: Rails 2.3.5 Erubis 2.6.5 And tried this gem that helps Erubis (though 2.6.4) and Rails 2.3 play better together

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  • MongoDB - how to join parent and child products by reference

    - by Jaro
    my mongo collection stores products. There are two product types: child and parent. Parent product holds array of its child as reference. Use case: use mydb; child1 = { _id: 1, name: "Child 1", is_child: true, is_parent: false, children : [] } child2 = { _id: 2, name: "Child 2", is_child: true, is_parent: false, children : [] } parent = { _id: 3, name: "Parent product", is_child: false, is_parent: true, children : [1, 2] } db.product.insert( [child1, child2, parent] ); And I'm looking for any query returning { _id: 3, name: "Parent product", is_child: false, is_parent: true, children: [ { _id: 1, name: "Child 1", is_child: true, is_parent: false, children : [] }, { _id: 2, name: "Child 2", is_child: true, is_parent: false, children : [] } ] } I'm newbie to mongodb, but I guess an usage of map-reduce could solve the problem. Can anyone advice? Thx

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  • Perl Regex Multiple Items in Single String

    - by Sho Minamimoto
    I'm trying to parse a single string and get multiple chunks of data out from the same string with the same regex conditions. I'm parsing a single HTML doc that is static (For an undisclosed reason, I can't use an HTML parser to do the job.) I have an expression that looks like $string =~ /\<img\ssrc\="(.*)"/; and I want to get the value of $1. However, in the one string, there are many img tags like this, so I need something like an array returned (@1?) is this possible?

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  • Fast, lightweight XML parser

    - by joe90
    I have a specific format XML document that I will get pushed. This document will always be the same type so it's very strict. I need to parse this so that I can convert it into JSON (well, a slightly bastardized version so someone else can use it with DOJO). My question is, shall I use a very fast lightweight (no need for SAX, etc.) XML parser (any ideas?) or write my own, basically converting into a StringBuffer and spinning through the array? Basically, under the covers I assume all HTML parsers will spin thru the string (or memory buffer) and parse, producing output on the way through. Thanks //edit Thanks for the responses so far :) The xml will be between 3/4 lines to about 50 max (at the extreme)..

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