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  • Why does addSubview load the view asynchronously

    - by moshe
    I have a UIView that I want to load when the user clicks a button. There happens to be some data processing that happens as well after I call addSubview that involves parsing an XML file retrieved from the web. The problem is the view doesn't show up until after the data processing even if addSuview is called first. I think I'm missing something here, can anyone help? Code: I have a "Loading..." view I'm adding as a custom modal (meaning I'm not using the modalViewController). This action is linked to a button in the navigationController. - (IBAction)parseXml:(id)sender { LoadingModalViewController *loadingModal = [[LoadingModalViewController alloc] initWithNibName:@"LoadingModalViewController" bundle:nil]; [navigationController.view addSubview:loadingModal.view]; [xmlParser parse]; }

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  • Bug in UITableView: Why is the section header covered by an row after deleting an row?

    - by mystify
    When I delete a row like this, and then scroll a little bit, one of the rows of that section happens to cover the section header. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { [dataManager deleteValueAtIndex:indexPath.row]; [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; } } Is there any solution to this?

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  • UIView drawing problem.

    - by toc777
    Hi everyone, I have this big problem that i dont know how to fix. I have a UIView that i want to draw a scrolling background on. I am using NSTimer to update 30 frames per second but it seems to redraw one frame every 8 seconds. I am calling [self setNeedsDisplay] but it has no effect. I cant figure out why this is happening, does anyone have any tips? Thanks for your time.

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  • selecting a row by means of a button ... using didSelectRowAtIndexPath

    - by John Smith
    hey people , I have a question concerning a button I would like to create which selects my previous selected row. This is what I came up so far but since I'm new with the functionality and such I could definately use some pointers I created a toolbar with a button and behind this button is the following action. -(void)clickRow { selectedRow = [self.tableView indexPathForSelectedRow]; [self.tableView:[self tableView] didSelectRowAtIndexPath:selectedRow]; } in my didSelectRowAtIndexPath there is a rootViewController being pushed rvController = [RootViewController alloc] ...etc So what I would like is my function clickRow to select the row and push the new rootviewcontroller (which has the right info since I'm using a tree ). I tried something like this as well -(void)clickRow { NSDictionary *dictionary = [self.tableDataSource objectAtIndex:indexPath.row]; NSArray *Children = [dictionary objectForKey:@"Children"]; rvController = [[RootViewController alloc] initWithNibName:@"RootViewController" bundle:[NSBundle mainBundle]]; rvController.CurrentLevel += 1; rvController.CurrentTitle = [dictionary objectForKey:@"Title"]; [self.navigationController pushViewController:rvController animated:YES]; rvController.tableDataSource = Children; [rvController release]; } The last function works a little but a little is not enough;) For instance if I press the middle row or any other it constantly selects the toprow. thnx all for those of you reading and trying to help

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  • In-app subscription apps

    - by Ron Srebro
    Does anyone know of an app that implemented an in-app subscription? I thought about how the subscription model can be implemented and always ends up with more problems to every possible solution I can think of, so I'm wondering if anyone knows of an app that actually does that. Thanks

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  • button item lost when hide and unhide toolbar

    - by RAGOpoR
    i dont know, why the button are disappear after the toolbar set to hide and unhide. how can i fix it? and i setup my button at this method -(void)viewDidAppear:(BOOL)animated this code use for hide toolbar [self.navigationController setNavigationBarHidden:YES animated:YES]; [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; [self.navigationController setToolbarHidden:YES animated:YES];

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  • Constant Expected "{" before ")" token

    - by Thijs
    I've got a little problem. I am applying some changes to an iOS program i wrote, but I've struck a problem. I constantly get a "Expected '{' before ')' token" warning, but my coding skills aren't good enough to find the problem. A little help would greatly be appreciated. #import "Search.h" #import "RootViewController.h" //button - (IBAction)buttonPressed)sender{ RootViewController *newview = [[RootViewController alloc] initWithNibName:@"RootViewController" bundle:nil]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationTransition:UIViewAnimationTransitionFl ipFromRight forView:self.view cache:YES]; [self.view addSubview:newview.view]; [UIView commitAnimations]; @implementation Search @end

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  • In App Purchase Problem

    - by Chris
    hi , please help me , i am getting product count 0 in response.product. i have followed all the steps of in app purchase in documentation . 1.Provisioning profile and i allowed in app purchase. 2.Dummy app binary uploaded to itunes and rejected that by myself. 3.Setup 2 products in itunes in app purchase and app identifier was selected. All the things seems fine but i am getting product count 0. Please let me know how can i solve this issue . Thanks

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  • Convert NSString to fetch synthesized information.

    - by Max
    //COPY THIS CODE IN A FRESH PROJECT!!! //THIS 2 LINES ARE JUST EXAMPLES, IN REAL THEY ARE NOT STATIC! NSString *messagelevel1 = @"45"; NSString *messagelevel = @"1"; NSString *HuidigLevel = messagelevel; NSDecimalNumber *huidigleveldec = [[NSDecimalNumber alloc] initWithString: HuidigLevel]; float HuidigLevelRek = [huidigleveldec floatValue]; //HERE IS THE PROBLEM NSString* LevelTotaal=[[NSString alloc] initWithFormat:@"messagelevel%.f",HuidigLevelRek]; NSString*result = LevelTotaal; NSLog(@"%@",result); // THIS RESULT SHOULD RETURN THE SAME VALUE AS THE LINE UNDER THIS LINE! NSLog(@"%@",messagelevel1); I want the *result string behaves like the *huidiglevel string and fetch some information, but because the LevelTotaal is a NSString, It doesn't fetch this information. I really got no idea where to google for this problem, searching the Developer docs didn't helped either . Maybe you guys can help me out? Actually the second NSLog returns the value and to first NSLog just returns messagelevel1. To tell you in short ;) I hope you guys get what I'm saying!

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  • Show UIView for app presentation only once in iOS

    - by André Muniz
    I need to show an UIScrollView with some pages for present the app to user when launched for the first time. My slides are working correctly, lefting the logic to present it. Is a good practice to set the UIScrollViewController as root controller and set a NSUserDefault variable to control the presentation and redirect to main controller or set the main ViewController as root normally and call the presentation view if needed is a better approach? If there is a better way to do this can someone help? Thanks.

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  • Objective C number keypad, custom comma button

    - by rom_j
    I'm trying to add a comma button on a number keypad that has previous, next and done buttons, so that it looks like this : Problem is, that the orange button does not respond to taps. Actually if I moved it above the "7" button and tapped it, the 7 would be tapped. So my orange button may be shown above the keyboard, but it's reacting to taps as if it were below. Here is an abstract of my code : -(void)textFieldDidBeginEditing:(UITextField *)textField{ UIView *inputAccessoryView = [[UIView alloc] initWithFrame:CGRectMake(0, 500, screenWidth, 40.0)]; // 3 buttons on top UIView *topToolbar = [[UIView alloc] initWithFrame:CGRectMake(0, 0.0, screenWidth, 40.0)]; [topToolbar addSubview:self.inputPrevButton]; [topToolbar addSubview:self.inputNextButton]; [topToolbar addSubview:self.inputDoneButton]; [inputAccessoryView addSubview:topToolbar]; // Comma button UIButton *commaButton = [UIButton buttonWithType:UIButtonTypeCustom]; [commaButton setFrame: CGRectMake(0, 204, 105, 52)]; [commaButton setTitle:@"." forState:UIControlStateNormal]; [commaButton addTarget:self action:@selector(addComma) forControlEvents:UIControlEventTouchUpInside]; [commaButton setBackgroundColor:[UIColor orangeColor]]; [inputAccessoryView addSubview:commaButton]; // Useless, but tried anyway [inputAccessoryView bringSubviewToFront:commaButton]; [textField setInputAccessoryView:self.inputAccessoryView]; } All I know is that I should not be doing this (which is actually not working), so what should I do ?

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  • Add blank cell at end of UITable

    - by Michael
    I'm trying to add an additional cell for custom content as the last cell in a tableView, without altering the dictionary that creates the other content of the table. I think the place to add it is in cellForRowAtIndexPath rather than adding one to the numberOfRowsInSection, which just crashes if I do. I get a cellCount from the dictionary that creates the data for the table, then in cellForRowAtIndexPath, I have: if (indexPath.row == cellCount) { ... stuff goes here return cell; } of course, this never gets called. If I do if (indexPath.row == cellCount -1) it overwrites the last cell with content. I can get this to work if I add a blank entry into the xml from which I am populating the dictionary, but that's ugly. Example code would be neat!

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  • pushScene and popScene or replaceScene . which should we use and when ?

    - by srikanth rongali
    I am using push scene to get the next scene. But, I read that for each PushScene the scene is stored in stack. The memory usage is more. So, I am using the replaceScene in place of pushScene. But, with replace scene I am getting the memory-bad-access message in debugger. So, I want to popScene after using it, so that the retain count is zero. But, I am confused in using popScene. If I have a Scene1 and Scene2. I used the following to go in to Scene2. Now I need to remove Scene1 from stack. [[CCDirector sharedDirector] pushScene:Scene2]; Where should I write the popScene to popScene1. How to get the previous scene in current running scene ? Thank you/

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  • UITableViewIndex Grows to Incorrect Bounds Unexpectedly

    - by chadburggraf
    I have a standard UITableView + UISearchDisplayController + UITableViewIndex setup. Everything works like a champ. Except, under very specific conditions, the index grows too long to display on the screen. Specifically, after ending a search and re-displaying the unfiltered, indexed table, the index sometimes grows too long. More specifically, this doesn't happen if I search then cancel. It only happens if I search, then push a view controller from the search table, then pop that view controller back to the still-searching table, then cancel the search, then re-search and then cancel that final search. After the end of the final search the index is too long. In portrait, the table view is reporting a height of 416 and the index a height of 404 under normal conditions. If I log from searchDisplayControllerDidEndSearch when the index is sized incorrectly, it is reporting a height of 620. I've tried everything from setLayout on the table and the index to manually re-sizing the frame. Nothing works (the manual re-size causes the correct height to be logged, but it doesn't change the display on screen). I was about to try re-sizing after a delay in case the cancel animation was interfering, but then I realized what an absurd situation I'm in and thought seeking help might be wise...

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  • MPVolumeView is not visible on the view

    - by Faiz
    Hi everybody, I am using MPVolumeView in an application to control the volume of a audio track. I have used following code. but volume view is not visible on the view. Anybody has faced the same problem?? MPVolumeView *myVolume = [[MPVolumeView alloc] initWithFrame:CGRectMake(10, 10, 300, 40)]; [myVolume sizeToFit]; [self.view addSubview:myVolume]; [myVolume release]; any solution?? Thanx in advance.

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  • How Do I create a synchronous version of NSURLConnection

    - by quinn
    I am using NSURLConnection inside of an NSIncrementalStore to synchronize my NSManagedObject with rest based web service built in Rails. I am aware of +sendSynchronousRequest:returningResponse:error but my understanding is that will not allow me to access such things as the HTTP response status code which I will need to properly handle the response, my understanding is sendSynchronousRequest returns the data if it responds in the 200 range and fails if it doesn't and doesn't really give you much more than that. I'm assuming I will somehow have to block the current method call after the NSURLConnection is instantiated and unblock it after NSURLConnection's delegate sets some value that can be returned by the blocked method. I'm assuming this will involve some combination of NSLock and NSThread but I really don't know where to start with this, any help will be greatly appreciated, thank you.

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  • Running out of memory but not seeing excessive object allocation in Instruments

    - by Scotty Allen
    I have an iPad app that's crashing due to low memory. However, Instruments doesn't show any significant amount of memory allocated using ObjectAlloc - it stays under 1MB for the lifetime of the application. Leaks shows less than 1kB leaked over the course of the run. Memory monitor shows the free memory on the devices drop significantly with use, eventually dropping to the point that it's out of memory. Here's a screenshot from Instruments: I'm totally stumped. As far as I can tell, this basically says that as far as my app is concerned, I'm never using more than about 750kB, but that the device is still running out of physical memory, which is causing my app to crash/force exit. I'm new to debugging memory issues with XCode. Am I measuring this wrong? Is there another way to see where this memory is going?

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  • Problem in type casting in NSDate to NSString?

    - by Prash.......
    Hi, I developing an application, in which i found a ridiculous problem in type casting, I am not able to type cast NSDate to NSString. NSDate *selected =[datePicker date]; NSString *stringTypeCast = [[NSString alloc] initWithData:selected encoding:NSUTF8StringEncoding]; From ,above snippet datePicker is an object of UIDatePickerController.

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  • UIActionSheet cancel button strange behaviour

    - by nevan
    I have a UIBarButtonItem opening an action sheet to offer users choices about what to do. Everything works as expected unless I try to click on the "Cancel" button. The target of the button appears to have moved up from where it should be. I can only activate it by clicking somewhere in the middle of the "Cancel" and "Ok" buttons. I've tried at action sheets in other applications and they work fine, so it's not just my big thumb. The action sheet is opening in a UIViewController - (void)showOpenOptions { UIActionSheet *sheet = [[UIActionSheet alloc] initWithTitle:NSLocalizedString(@"Open link in external application?", @"Open in external application") delegate:self cancelButtonTitle:NSLocalizedString(@"Cancel", @"Cancel") destructiveButtonTitle:NSLocalizedString(@"Open Link", @"Open Link") otherButtonTitles:nil]; [sheet showInView:self.view]; [sheet release]; }

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