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  • How can I remove duplicate icons for "launched" java programs in the launcher?

    - by Tim
    When launching java programs (like IntelliJ IDEA and Crashplan) in Natty's Unity launcher, duplicate icons are shown (see image). For IntelliJ I created the .desktop file, for Crashplan the .desktop file is supplied with the application. Is there something that can be changed in the .desktop files (or somewhere else) that can prevent this from occurring? I couldn't find a bug report for unity itself but programs like Gnome-Do/Docky have bug reports and had to make internal changes to their applications to prevent this. In this image the 1st icon is the one created from the .desktop file and the second icon is after launching it. Second icon disappears when closing the application. Custom IntelliJ .desktop file #!/usr/bin/env xdg-open [Desktop Entry] Version=1.0 Type=Application Terminal=false Icon[en_US]=/opt/idea/bin/idea128.png Name[en_US]=IntelliJ IDEA Exec=/opt/idea/bin/idea.sh Name=IntelliJ IDEA Icon=/opt/idea/bin/idea128.png StartupNotify=true Crashplan provide .desktop file [Desktop Entry] Version=1.0 Encoding=UTF-8 Name=CrashPlan Categories=; Comment=CrashPlan Desktop UI Comment[en_CA]=CrashPlan Desktop UI Exec=/usr/local/crashplan/bin/CrashPlanDesktop Icon=/usr/local/crashplan/skin/icon_app_64x64.png Hidden=false Terminal=false Type=Application GenericName[en_CA]=

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  • My WiFi gets deauthenticated every few minutes or seconds (Reason: 7)

    - by dan
    My Wifi on my new Thinkpad W520 running Natty keeps dropping out and coming back on. Output from dmesg below. Any advice? [30493.687552] wlan0: authenticate with e0:91:f5:ef:7b:b2 (try 1) [30493.689127] wlan0: authenticated [30493.689144] wlan0: associate with e0:91:f5:ef:7b:b2 (try 1) [30493.693592] wlan0: RX AssocResp from e0:91:f5:ef:7b:b2 (capab=0x411 status=0 aid=4) [30493.693595] wlan0: associated [31631.172868] wlan0: deauthenticated from e0:91:f5:ef:7b:b2 (Reason: 7) [31631.211847] cfg80211: All devices are disconnected, going to restore regulatory settings [31631.211868] cfg80211: Restoring regulatory settings [31631.211873] cfg80211: Calling CRDA to update world regulatory domain [31631.215037] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain [31631.215042] cfg80211: World regulatory domain updated: [31631.215044] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [31631.215046] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [31631.215049] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [31631.215051] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [31631.215053] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [31631.215055] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [31632.289638] wlan0: authenticate with e0:91:f5:ef:7b:b2 (try 1) [31632.291262] wlan0: authenticated [31632.291276] wlan0: associate with e0:91:f5:ef:7b:b2 (try 1) [31632.295119] wlan0: RX AssocResp from e0:91:f5:ef:7b:b2 (capab=0x411 status=0 aid=4) [31632.295123] wlan0: associated [31886.234836] wlan0: deauthenticated from e0:91:f5:ef:7b:b2 (Reason: 7) [31886.306735] cfg80211: All devices are disconnected, going to restore regulatory settings [31886.306740] cfg80211: Restoring regulatory settings [31886.306744] cfg80211: Calling CRDA to update world regulatory domain

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  • Designing business objects, and gui actions

    - by fozz
    Developing a product ordering system using Java SE 6. The previous implementations used combo boxes, text fields, and check boxes. Preforming validation on action events from the GUI. The validation includes limiting existing combo boxes items, or even availability. The issue in the old system was that the action was received and all rules were applied to the entire business object. This resulted in a huge event change as options were changed multiple times. To be honest I have no idea how an infinite loop wasn't produced. Through the next iteration I stepped in and attempted to limit the chaos by controlling the order in which the selections could be made. Making configuration of BO's a top down approach. I implemented custom box models, action events, beans/binding, and an MVC pattern. However I still am unable to fully isolate action even chains. I'm thinking that I've approached the whole concept backwards in an attempt to stay closest to what was already in place. So the question becomes what do I design instead? I'm currently considering an implementation of Interfaces, Beans, Property Change Listeners to manage the back and forth. Other thoughts were validation exceptions, dynamic proxies.... I'm sure there are a ton of different ways. To say that one way is right is crazy, and I'm sure it will take a blending of multiple patterns. My knowledge of swing/awt validation is limited, previously I did backend logic only. Other considerations are were some sort of binding(jgoodies or otherwise) to directly bind GUI state to BO's.

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  • Apply bone tranforms when importing FBX in XNA

    - by hichaeretaqua
    Preconditions: I have some models, that does only contain some meshes and one texture. There is no animation within the model. An example: a model of a table. I want to draw the Model with a custom effect, so I have to swap the effect after loading the model. In order to draw them correctly, I have to apply the bone transformation manually on each draw for each mesh and effect as can be seen here. So there are two questions: Is there a option during import that allows my to apply the bone transformation on all vertices, so that during draw call I should not have to do this? Is there a option during import that merges all vertices into a Vertex- and IndexBuffer, that allows me to draw the whole model with just one call? I'm pretty sure that the build-in "Autodesk FBX - XNA Framework" does not support this features, but maybe there is an other imported available or an other possibility I missed. The aim is to speed up rendering a little bit especially by using instancing. So having one VertexBuffer to draw at one time would be pretty nice.

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  • invitation: Oracle Endeca Information Discovery Bootcamp

    - by mseika
    The Oracle Endeca Information Discovery (OEID) Boot Camp is designed to give partners an understanding of OEID’s features, and how it complements the existing Oracle Business Intelligence suite. Participants will learn how to develop & implement solutions using a Data Discovery method. Training is in EnglishWhat will be covered?The Oracle Endeca Information Discovery (OEID) Boot Camp is a three-day class with a combination of lecture and hands-on exercises, tailored to make participants aware of the Oracle Endeca Information Discovery platform, and to gain valuable skills for the implementation of projects.The course will follow a combination of lectures and hands-on lab sessions, to allow participants to apply the knowledge they have gained by extracting from sample data sources, and creating an end-user application that will be used to answer several business questions. What You Will Learn Architecture: OEID Components, use of graphs, overview of clustering OEID Installation: Architecture planning, infrastructure requirements, installation process, production hints & tips OEID Administration: Data store management, administrative operations, portal configuration, data sources, system monitoring Indexing: Integration Suite, Data source analysis, Graph (ETL) creation, record design techniques Portlets: Studio portlets, custom portlet development, querying functions Reporting: Studio applications & best practices, visualizations, EQL PrerequisitesYou must bring a laptop with you for the Hands-on labs ENVIRONMENT – LAPTOP REQUIREMENTS For the OEID boot camp, participants will perform the hands-on lab exercises using a virtual machine image. These virtual machines will be provided to participants within a cloud environment, requiring participants to bring a laptop to the Boot Camp that can access a Windows server utilizing Microsoft RDP from their laptop. Participants will not need to install any software onto their laptops, but must ensure that they have the proper software installed for their OS, to connect through RDP to a server. HARDWARE • CPU: Dual-core, x64, 1.8Ghz or higher • RAM: 2GB SOFTWARE • Microsoft Remote Desktop Client • Internet Explorer 7, Firefox, or Google Chrome This boot camp is intended for prospective implementers of Oracle Endeca Information Discovery (OEID), or those in a presales role looking to gain insight into the technical benefits of this new package. Attendees should have experience and familiarity with the basic concepts of business intelligence. Where and When ? Monday, October 15th until wednesday, October 17th included 9:00 - 18:00 Oracle France 15, boulevard Charles de Gaulle 92715 Colombes Access Register Here Limited number of seats !

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  • Book Review: Professional ASP.Net MVC4

    - by Sam Abraham
    The past few weeks have been particularly busy as I continue to dedicate a bigger portion of my free time to refreshing my memory and enhancing my knowledge of best practices pertaining to technologies we plan on using for a major upcoming project. In this blog post, I will be providing a brief overview of my latest reading “Professional ASP.Net MVC4” by Jon Galloway, Phil Haack, Brad Wilson and K. Scott Allen. This book is a must read for web developers looking to enhance their MVC expertise with best practices and tips shared from recognized industry experts. This book takes the reader on a 16-chapter long journey towards being a better ASP.NET MVC developer with chapter 16 putting all information covered in practical context by dissecting the implementation of Nuget.org, a real-life open-source, ASP.NET MVC project.  All code samples referenced in this book are conveniently accessible via NuGet, a free, open-source Library package manager that installs as a Visual Studio Extension. Chapters 2, 3 and 4 thoroughly cover MVC’s various components: Controllers “C”, Views “V” and Models “M” respectively. Chapter 5 covers additional extension methods (Helpers) provided to speed and ease the use of common HTML elements such as forms, textboxes, grids, to name a few… Chapter 6 tackles built-in validation while providing examples and use cases on implementing custom validation that plugs into the MVC framework. Chapters 7 thru 13 discusses the latest on Membership, Ajax, Routing, NuGet and the ASP.Net Web API. Chapters 12 (Dependency Injection) and 13 (Unit Testing) demonstrate a big competitive advantage of MVC with its ease of test-ability and plug-ability. Chapters 14 and 15 targets the advanced developer showcasing how to extend MVC to customize and replace every piece in the framework.In conclusion, I strongly recommend Professional ASP.NET MVC 4 as an excellent read for both developers already using MVC as well as those getting started with the framework.   Many thanks to the Wiley/Wrox User Group Program for their support of our West Palm Beach Developers’ Group.  You can access my reviews of books I recently read: Professional ASP.NET Design Patterns Professional WCF 4.0 Inside Windows Communication Foundation Inside Microsoft SQL Server 2008 series

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  • TransformXml Task locks config file identified in Source attribute

    - by alexhildyard
    As background: the TransformXml MSBuild task is typically invoked in a custom build step to mark up a web.config file with per-environment configuration; its flexible directives offer highly granular control over the insertion, removal, substitution and transformation of existing configuration hierarchies. For those using the TransformXML task (typically in a Web Deployment Project) I raised an issue against Visual Studio 2010, in which the file handle on the input file was not released, meaning that following transformation the source file remained locked. As a result, the best way to transform a file was first to rename it, transform it, and then copy it back, leaving the "locked" file to be freed up later.I just heard today that this has now been resolved in Visual Studio 2012 RTM. That's good news, because Web Config Transformations offer a lot. An intelligent, automated build process will swap in the relevant transform(s), making it much easier to synthesise the Developer and Build server builds. This makes for a simpler and more exemplary build process, and with the tighter coupling comes a correspondingly quicker response to Developmental change.Oh, and don't forget -- it isn't just web.configs you can transform. You can transform app.configs, or indeed any XML file that honours the task's schema and hierarchical rules.

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  • How can I find which "command" corresponds to opening a gnome-panel menu, for use in a keyboard shortcut?

    - by Ryan Jendoubi
    There are many questions and answers here and around the web on setting basic keyboard shortcuts in GNOME. Most of them are either for launching applications, or Compiz settings, or for changing defaults for other things for which Ubuntu provides defaults shortcuts. What I want to know though is how to refer to a gnome-panel menu item in a custom keyboard shortcut. I'm using Ubuntu 11.10 with GNOME Classic, and the old GNOME 2 / Ubuntu 10.04 keyboard shortcuts for the main menus (Alt-F1) and the "Me Menu" (Super+S) don't seem to work. So my question is two-fold. Primarily I'd like to know how to set those shortcuts. But a second-order question is how I could have found this out myself: is there some program I can use to see what signals or commands are fired off when I click on various things, in this case gnome-panel menu items? I'm interested in the broader question because I've sometimes wanted to set shortcuts for specific menus or menu items in GNOME 2, so a way to find out what command I need there would be useful. Give a man a rod, as they say :-) I've had a look at a good lot of keyboard shortcut and menu related items here to no avail. One somewhat relevant question is this one, but it's just a "how do I do it" question, and applies to Unity, not GNOME, although it would be great if whatever investigatory method answers this question might also apply under different desktops, like Unity. The answer to this question is essentially how I was doing it in 10.04 / GNOME 2, although the questioner's query isn't exactly addressed - how to get directly to "Broadcast" with a key combination. Again, it would be great if an answer delving into how such menus work and how they interact with the rest of the system would be applicable to pinpoint menu items.

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  • Windows 8 Store App Crash Logs

    - by David Paquette
    I was recently working on a Windows 8 app, and the application was crashing occasionally.  When resuming the application, the app would crash and close immediately without providing any feedback or information on what went wrong.  The crash was very difficult to reproduce, and I could never get the crash to occur when I was debugging through Visual Studio.  My app was crashing, and I had no idea what was going wrong!  HELP!!! After doing some digging, I found that when a Windows 8 Store App crashes, an error is logged in Windows Administrative Events.  You can view the details of any app crash by launching the Event Viewer and selecting Administrative Events under Custom Views.  The Source of the error will be listed as AppHost.  AppHost is the process that runs your Windows 8 Store App.  The error details contain all the information you would expect to find, including a stack trace and line numbers.   Windows 8 Tip:  A shortcut for launching the Event Viewer in Windows 8.  Right click on the bottom left corner of your desktop (where you normally click to go to the Start Screen).  A menu will appear with shortcuts to a number of common system tasks such as Event Viewer, Task Manager, Command Prompt, and Device Manager.

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  • Strategy for hosting 700+ domains, each with static HTML site

    - by jonschlinkert
    I have a portfolio of more than 700 domain names, and ideally I'd like to put up a single-page HTML/CSS/JavaScript webpage for each domain. Is there a system/strategy/workflow that will allow me to: Automate the deployment of new websites, quickly and easily without having to manually initiate each new website in an admin panel. For instance, I've seen dropbox-based solutions that claim to make it simple to setup new websites on your dropbox account, but you still have to set each one up in an admin interface first. It would be so much easier to have a folder naming convention that allowed the user to easily clone/copy/duplicate sites inside their Dropbox App folder (https://www.dropbox.com/developers/blog/23) to create new ones. Sounds interesting, however... It's easy to managing CNAMEs on the registrar-side, is there a way to quickly associate CNAMEs with new websites, maybe gh-pages-style (https://help.github.com/articles/setting-up-a-custom-domain-with-pages)? With GitHub's gh-pages, all you have to do is drop a file called CNAME into your repo, with the domain name you want associated with the repo inside the file. gh-pages isn't a good solution for what I'm doing though unfortunately. I'm also a front-end developer, specializing in rapid web development and "front-end build systems", so I building and maintaining static assets for hundreds of sites is no problem. It's the hosting-side that I really struggle with. Any suggestions?

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  • OpenGL lighting with dynamic geometry

    - by Tank
    I'm currently thinking hard about how to implement lighting in my game. The geometry is quite dynamic (fixed 3D grid with custom geometry in each cell) and needs some light to get more depth and in general look nicer. A scene in my game always contains sunlight and local light sources like lamps (point lights). One can move underground, so sunlight must be able to illuminate as far as it can get. Here's a render of a typical situation: The lamp is positioned behind the wall to the top, and in the hollow cube there's a hole in the back, so that light can shine through. (I don't want soft shadows, this is just for illustration) While spending the whole day searching through Google, I stumbled on some keywords like deferred rendering, forward rendering, ambient occlusion, screen space ambient occlusion etc. Some articles/tutorials even refer to "normal shading", but to be honest I don't really have an idea to even do simple shading. OpenGL of course has a fixed lighting pipeline with 8 possible light sources. However they just illuminate all vertices without checking for occluding geometry. I'd be very thankful if someone could give me some pointers into the right direction. I don't need complete solutions or similar, just good sources with information understandable for someone with nearly no lighting experience (preferably with OpenGL).

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  • Leveraging NuGet as a central repository for PowerShell modules

    - by cibrax
    We have been working a lot lately with PowerShell as part of our star product at Tellago Studios, “Moesion”. One of the main features we provide in Moesion is the ability to execute PowerShell commands remotely in a given server using a web mobile interface (You can read more in my previous post about Moesion). One of the things we realized in all this time is that PowerShell lacks of a central repository where IT guys or we, the developers, can easily grab and reuse commands.  All the commands or modules are basically spread across multiple places or websites, like personal blogs, TechNet or CodePlex projects to name a few making the search of them very hard. You are usually limited to use your favorite search engine and copy what you find. In addition, there is not an easy way to reuse, extend or version these commands, which also limits any contribution that you could make to the community.  My friend Jose wrote a great post the other day about the importance of reusing PowerShell modules, and what is the mechanism to reuse them. Jose, however, based his post in a custom implementation using a GIT repository for storing the modules. We have NuGet in the .NET platform for sharing and reusing existing libraries or code, so why can’t just leverage it for reusing PowerShell modules as well ?. Some teams in Microsoft are using NuGet for distributing libraries and binaries so it would be a great thing for all of us if they also distribute the scripting interfaces in PowerShell using NuGet. This applies to the .NET OS community as well. In fact, it looks like Andrew Nurse had the same idea and implemented a project for this in BitBucket, PsGet.

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  • Database Driven Web Application, C# Front-End and F# Back-End meaning

    - by user1473053
    Hi I am an intern working with ASP.NET. My current task is to make a website which will incorporate some jquery viewing features. This project seems to me will be primarily dealing with reading data from a database and making graphs out of them. This will require me to make custom queries from whatever the client is looking at. I think it is going to be what this guy calls an Ad Hoc Query tool My plan for this is to make it a database-driven website. So I can utilize the jquery dynamic viewing capabilities. I stumbled upon the functional programming paradigm and found F#. I read that because of it's functional programming paradigm, it makes it a good language to do asynchronous functions. I read about how you can use this with LINQ to SQL and how easy it is to make queries without actually putting the query language in. I understand the concept of the MVC design pattern. But I don't understand what they mean about C# being the front-end and F# being the back-end. Can someone clarify this to me? Also what are your thoughts about doing this project in this way? Any comments and thoughts are greatly appreciated. I feel as if learning F# will be a great learning experience for me. My guess is that the F# back-end is like the part where it controls the calls to the database. F# is possibly the model part of the design pattern. And C# is the controller. So HTML, Javascript and Jquery stuff will be my View design pattern. Clarify please?

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  • Deciding on a company-wide javascript strategy [on hold]

    - by drogon
    Our company is moving most of its software from thick-client winforms apps to web apps. We are using asp.net mvc on the server side. Most of the developers are brand new to the web and need to become efficient and knowledgeable at writing client-side web code (javascript). We are deciding on a number of things and would appreciate feedback on the following: Angular.js or Backbone.js? Backbone (w/ Underscore) is certainly more light weight, but requires more custom development. Angular seems to be a full-fledged framework, but would require everyone to embrace it and probably a longer learning curve(??). (Note: I know nothing about Angular at this point) Require.js or script includes w/ MVC bundleconfig? Require.js makes development "feel like" c# (importing namespaces). But, integrating the build/minification process can be a pain (especially the configuration). Bundling via mvc requires developers to worry more about which scripts to include but has less overall development friction. Typescript vs Javascript Regardless of frameworks, our developers are going to need to learn the basics. Typescript is more like c# and MAY be easier for c# developers to understand. However, learning TypeScript before javascript may hinder their mastery of javascript at the expense of efficiency.

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  • Converting a DrawModel() using BasicEffect to one using Effect

    - by Fibericon
    Take this DrawModel() provided by MSDN: private void DrawModel(Model m) { Matrix[] transforms = new Matrix[m.Bones.Count]; float aspectRatio = graphics.GraphicsDevice.Viewport.Width / graphics.GraphicsDevice.Viewport.Height; m.CopyAbsoluteBoneTransformsTo(transforms); Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), aspectRatio, 1.0f, 10000.0f); Matrix view = Matrix.CreateLookAt(new Vector3(0.0f, 50.0f, Zoom), Vector3.Zero, Vector3.Up); foreach (ModelMesh mesh in m.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.EnableDefaultLighting(); effect.View = view; effect.Projection = projection; effect.World = gameWorldRotation * transforms[mesh.ParentBone.Index] * Matrix.CreateTranslation(Position); } mesh.Draw(); } } How would I apply a custom effect to a model with that? Effect doesn't have View, Projection, or World members. This is what they recommend replacing the foreach loop with: foreach (ModelMesh mesh in terrain.Meshes) { foreach (Effect effect in mesh.Effects) { mesh.Draw(); } } Of course, that doesn't really work. What else needs to be done?

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  • Do your own design jobs and make it look professional

    - by Webgui
    Looks and design is becoming more and more important for customers and organizations event when we deal with internal enterprise applications. However,  many web developers who work on business apps end up not investing resources on the design. The reason may be that they ran out of time so with their client's pressure there was no choice but to skip past the design process. In some cases, especially in sall software houses, there are no trained professional designers and the developers have to do both jobs. Since designing web applications can be very complex and requires mastering several languages and concepts, unless a big budget was allocated to the project it is very hard to produce a professional custom design. For that exact reasons, Visual WebGui integrated Point & Click Design Tools within its Web/Cloud Development Platform. Those tools allow developers to customize the UI look of the applications they build in a visual way that is fairly simple and doesn't require coding or mastering HTML, CSS and JavaScript in order to design. The development tools also allow professional designers easier work interface with the developers and quicly create new skins. So if you are interested in getting your design job done much easier, you should probably tune in for about an hour and find out how. Click here to register: https://www1.gotomeeting.com/register/740450625

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  • Moving while doing loop animation in RPGMaker

    - by AzDesign
    I made a custom class to display character portrait in RPGMaker XP Here is the class : class Poser attr_accessor :images def initialize @images = Sprite.new @images.bitmap = RPG::Cache.picture('Character.png') #100x300 @images.x = 540 #place it on the bottom right corner of the screen @images.y = 180 end end Create an event on the map to create an instance as global variable, tada! image popped out. Ok nice. But Im not satisfied, Now I want it to have bobbing-head animation-like (just like when we breathe, sometimes bob our head up and down) so I added another method : def move(x,y) @images.x += x @images.y += y end def animate(x,y,step,delay) forward = true 2.times { step.times { wait(delay) if forward move(x/step,y/step) else move(-x/step,-y/step) end } wait(delay*3) forward = false } end def wait(time) while time > 0 time -= 1 Graphics.update end end I called the method to run the animation and it works, so far so good, but the problem is, WHILE the portrait goes up and down, I cannot move my character until the animation is finished. So that's it, I'm stuck in the loop block, what I want is to watch the portrait moving up and down while I walk around village, talk to npc, etc. Anyone can solve my problem ? Or better solution ? Thanks in advance

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  • Where I'll Be At JavaOne 2012

    - by Geertjan
    Fun and games for me at JavaOne 2012. Below are the sessions/BOFs/tutorials I'll be attending. The items in red are the sessions and BOFs where I'll be speaking, either as the main/only speaker or as a supporting speaker in someone else's presentation, while the other items (except for the NetBeans booth duties and mini presentations, which are included below) are items I'm interested in and so will be sitting in the audience: Sunday: NetBeans Day Monday: 10:00 - 12:00 TUT4801: Make Your Clients Richer: JavaFX and the NetBeans Platform 12:20 - 12:30 Mini Presentation in OTN Lounge: What's New in NetBeans IDE? 13:00 - 14:00 CON7050: How My Life Would Have Been So Much Better If We Had Used the NetBeans Platform 14:30 - 14:40 Mini Presentation in OTN Lounge: NetBeans and Java EE 15:00 - 16:00 CON4038: Project EASEL: Developing and Managing HTML5 in a Java World 16:30 - 17:15 BOF6151: NetBeans.Next: The Roadmap Ahead 17:30 - 18:15 BOF3332: Lessons Learned in Writing a PDF-to-JavaFX Converter for NetBeans 18:30 - 19:15 BOF4920: Runtime Class Reloading for Dummies Tuesday: 9:30 - 11:30 NetBeans Booth 11:30 - 12:30 CON6139: Lessons Learned in Building Enterprise and Desktop Applications with the NetBeans IDE 13:00 - 14:00 CON4387: Bringing Mylyn to NetBeans and OSGi, Bridging Their Worlds 14:30 - 14:40 Mini Presentation in OTN Lounge: NetBeans Java Editor 15:30 - 17:30 NetBeans Booth 17:30 - 18:15 BOF3665: Custom Static Code Analysis 18:30 - 19:15 BOF5806: Doing JSF Development in the NetBeans IDE  Wednesday: 8:30 - 9:30 CON5132: NetBeans Plug-in Development: JRebel Experience Report 10:00 - 11:00 CON2987: Unlocking the Java EE 6 Platform 11:30 - 12:30 CON10140: Delivering Bug-Free, More Efficient Code for the Java Platform 13:00 - 14:00 CON3826: Patterns for Modularity: What Modules Don’t Want You to Know 14:30 - 14:40 Mini Presentation in OTN Lounge: NetBeans Platform 15:00 - 16:00 CON3160: Dynamic Class Reloading in the Wild with Javeleon Thursday: 12:30 - 13:30 CON4952: NetBeans Platform Panel Discussion 14:00 - 15:00 CON11879: Getting Started with the NetBeans Platform There are several sessions/BOFs I would have liked to be able to attend, but because of clashes with other sessions that I need to see slightly more urgently, I won't be able to attend those, unfortunately. Will be a busy but interesting time, as always! The entire list of NetBeans-oriented sessions can be found here: http://netbeans.org/community/articles/javaone/2012/index.html

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  • Solution for lightweight LAN peer discovering?

    - by DevilWithin
    I built a library for purely cross-platform programming. My games made with it run fine in Android , Pc, Linux, Mac etc. The networking capabilities are provided by ENET library, therefore all communication between my apps is not TCP or UDP compatible, but only in the custom protocol, even tough its based on the UDP ultimately. I don't think its possible to do what i want with ENET, thats why I ask here for help! Lets say I have the same game running in my Android phone, my laptop and my pc. They are all in the same wifi network, and therefore in a LAN, whether its Wifi hotspot(?) or the household router. I need each of those 3 peers to discover the other two in the network. This is meant only to find the IP of alive apps in the LAN network, to be able to host multiplayer games between them. I can only think of one effective way to do this, UDP broadcast, wait responses, but if that is the solution, i need something small, since its the only purpose of the implementation. Other way could be to try to connect to all IPs in the LAN address subrange, but I don't think the OS would be with me on this one :p Sorry for the long question!

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  • Can I improve my AdWords quality scores with better landing pages?

    - by Eric
    I noticed that I have some keywords in my AdWords that are totally applicable to my site but the quality score of the keyword is 4 or 5. I'd like to get it up higher by creating custom versions of my site's home page (landing page) targeted specifically for people searching on those keywords. So for example, if we pretend my site sells pet food, my current home page has the phrase "dog food." I have a specific AdWords campaign for people searching on cat food (with cat food-specific ads). I'm thinking about changing the URL on those ads to something like http://mysite.com/cat.html, so a different home page comes up with the phrase "cat food." My thinking is that will help Google see that this new landing page is appropriate for the keywords and will raise my quality score for the "cat food" keywords. (Note that none of what I'm doing is shady or misleading; nobody would disagree that all of the keywords and ads I've created are perfect and appropriate for what my site offers.) Question: is what I describe the correct way to raise poor quality scores on keywords, and will it help?

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  • 15 Puzzle Shuffle Method Issues

    - by Codemiester
    I am making a 15 puzzle game in C# that allows the user to enter a custom row and column value up to a maximum of a 10 x 10 puzzle. Because of this I am having problems with the shuffle method. I want to make it so the puzzle is always solvable. By first creating a winning puzzle then shuffling the empty space. The problem is it is too inefficient to call every click event each time. I need a way to invoke the click event of a button adjacent to the empty space but not diagonal. I also use an invisible static button for the empty spot. The PuzzlePiece class inherits from Button. I am not too sure how to do this. I would appreciate any help. Thanks here is what I have: private void shuffleBoard() { //5 is just for test purposes for (int i = 0; i < 5; i++) { foreach (Control item in this.Controls) { if (item is PuzzlePiece) { ((PuzzlePiece)item).PerformClick(); } } } } void PuzzlePiece_Click(object sender, EventArgs e) { PuzzlePiece piece = (PuzzlePiece)sender; if (piece.Right == puzzleForm.emptyPiece.Left && piece.Top == puzzleForm.emptyPiece.Top) { movePiece(piece); } else if (piece.Left == puzzleForm.emptyPiece.Right && piece.Top == puzzleForm.emptyPiece.Top) { movePiece(piece); } else if (piece.Top == puzzleForm.emptyPiece.Bottom && piece.Left == puzzleForm.emptyPiece.Left) { movePiece(piece); } else if (piece.Bottom == puzzleForm.emptyPiece.Top && piece.Left == puzzleForm.emptyPiece.Left) { movePiece(piece); } }

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  • Provide an OnChange event for an internal property which is controlled externally?

    - by NGLN
    For fun and by request I am updating this ImageGrid component, a kind of listbox for images that has a FileNames property of type TStrings. For ease of writing, I have been misusing its FileNames.Objects property for bitmap storage. But since the TStrings type suggests that users of the component could or would want to use the Objects property for custom data, e.g. like TListBox.Items, I am rewriting the component to store the bitmaps elsewhere and leave FileNames.Objects untouched for unknown future usage. Now I am wondering whether to provide an OnChange event. And if so, whether to fire it when one or more FileNames.Objects changes. Trying to answer it myself, I dove in Delphi's own VCL and stumbled on: TMemo: has an OnChange event, but ignores Lines.Objects TListBox: has no OnChange event, but is capable of storing Items.Objects TStringGrid: has no OnChange event, but is capable of storing Objects, Rows.Objects, Cols.Objects So now I am somewhat puzzeled, because I cannot imagine Borland's developers didn't add events for several Objects properties out of ease. Sure, when a user changes a FileNames.Object in my component, he knows he does and could implement appropriate interaction himself. But wouldn't it be convenient when the component does automatically? What would you expect from this component in this regard?

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  • Obtain reference to Parent object during instantiation

    - by GoldBishop
    I have a situation where a custom class is a property of another class. What i need to be able to do, if it is possible at all, is obtain a reverse to the "parent" class (ie the the class that holds the current class as a property). For Instance: Public Class Class1 ... public readonly property Prop11 as Class2 public property Prop12 as String ... End Class Public Class Class2 ... private _par as Class1 private _var21 as string ... Public Sub New(...) me._par = ???? ... End Sub public readonly property Prop21 as string Get return me._par.Prop12 & me._var21 End Get End Property ... End Class Ultimately, i am trying to access other properties within Class1 from Class2 as they do have substance for information from within Class2. There are several other classes within Class1 that provide descriptive information to other classes contained within it as properties but the information is not extensible to all of the classes through Inheritance, as Class1 is being used as a resource bin for the property classes and the application itself. Diagram, lazy design ;): Application <- Class1.Prop12 Application <- Class1.Prop11.Prop21 Question: Is it possible to get a recursion through this design setup?

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  • Proper method to update and draw from game loop?

    - by Lost_Soul
    Recently I've took up the challenge for myself to create a basic 2d side scrolling monster truck game for my little brother. Which seems easy enough in theory. After working with XNA it seems strange jumping into Java (which is what I plan to program it in). Inside my game class I created a private class called GameLoop that extends from Runnable, then in the overridden run() method I made a while loop that handles time and such and I implemented a targetFPS for drawing as well. The loop looks like this: @Override public void run() { long fpsTime = 0; gameStart = System.currentTimeMillis(); lastTime = System.currentTimeMillis(); while(game.isGameRunning()) { currentTime = System.currentTimeMillis(); long ellapsedTime = currentTime - lastTime; if(mouseState.leftIsDown) { que.add(new Dot(mouseState.getPosition())); } entities.addAll(que); game.updateGame(ellapsedTime); fpsTime += ellapsedTime; if(fpsTime >= (1000 / targetedFPS)) { game.drawGame(ellapsedTime); } lastTime = currentTime; } The problem I've ran into is adding of entities after a click. I made a class that has another private class that extends MouseListener and MouseMotionListener then on changes I have it set a few booleans to tell me if the mouse is pressed or not which seems to work great but when I add the entity it throws a CME (Concurrent Modification Exception) sometimes. I have all the entities stored in a LinkedList so later I tried adding a que linkedlist where I later add the que to the normal list in the update loop. I think this would work fine if it was just the update method in the gameloop but with the repaint() method (called inside game.drawGame() method) it throws the CME. The only other thing is that I'm currently drawing directly from the overridden paintComponent() method in a custom class that extends JPanel. Maybe there is a better way to go about this? As well as fix my CME? Thanks in advance!!!

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  • Correct architecture for running and stopping complex tasks in the background

    - by Phonon
    I'm having trouble working out the correct architecture for the following task. I have a GUI in Windows Forms that contains a ListBox, listing certain architectural layouts. One an item in this list is selected, a custom Control displays an interactive visualization of the selected layout. Drawing of this interactive diagram is a CPU-intensive task, and can take up to a second on my machine. The kind of functionality I'm trying to achieve is that if a user wants to quickly scroll through the layouts in the ListBox (say, holding down the down arrow key), I don't want my computer to sit there thinking about how to draw the layout before it allows the user to do anything else. The obvious answer is, of course, to run the layout calculations in a separate thread. But how do I make that thread return a whole control? How do I make sure I'm not running two layout calculations at once? I'm fairly new to this complex GUI business. So the real question is what is the right architecture to implement something like this? This seems like something people do all the time, but finding any suggestions on how to do it properly is really difficult.

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