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  • Certificate Trust Lists and IIS7

    - by Neil Deadman
    I need to generate a CTL for use with IIS7. I generated a CTL file using MakeCTL (on Win2k3 SDK) and put only my own RootCA certificate in the CTL. However, when I then use adsutil.vbs to set my website to use this CTL, I get: ErrNumber: -2147023584 (0x80070520) Error Trying To SET the Property: SslCtlIdentifier I'm using adsutil.vbs like this: cscript adsutil.vbs set w3svc/2/SslCtlIdentifier where is the friendly name of the CTL The problem is, I am not able to set a friendly name. At the end of the wizard it says "Friendly Name: ". In IIS6 I can create a CTL with a friendly name (showing in Certificates MMC) but if I export it from there, when I import it, it no longer has a friendly name. Can anyone show me how to do it please?

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  • Survey: Do you write custom SQL CLR procedures/functions/etc

    - by James Luetkehoelter
    I'm quite curious because despite the great capabilities of writing CLR-based stored procedures to off-load those nasty operations TSQL isn't that great at (like iteration, or complex math), I'm continuing to see a wealth of SQL 2008 databases with complex stored procedures and functions which would make great candidates. The in-house skill to create the CLR code exists as well, but there is flat out resistance to use it. In one scenario I was told "Oh, iteration isn't a problem because we've trained...(read more)

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  • Android : EditText with custom keyboard

    - by jpprade
    Hello I created my own custom keyboard following the the example in the sdk. Now I would like to use this custom keyboard by default on my EditText in my app (actualy I have to long press the edittext and then choose my custom keyboard). How can I do that ? (seems to be related to the inputType property but I can't find out how to set it) Thanks !

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  • Create Custom Windows Key Keyboard Shortcuts in Windows

    - by Asian Angel
    Nearly everyone uses keyboard shortcuts of some sort on their Windows system but what if you could create new ones for your favorite apps or folders? You might just be amazed at how simple it can be with just a few clicks and no programming using WinKey. WinKey in Action During the installation process you will see this window that gives you a good basic idea of just what can be accomplished with this wonderful little app. As soon as the installation process has finished you will see the “Main App Window”. It provides a simple straightforward listing of all the keyboard shortcuts that it is currently managing. Note: WinKey will automatically add an entry to the “Startup Listing” in your “Start Menu” during installation. To see the regular built-in Windows keyboard shortcuts that it is managing click “Standard Shortcuts” to select it and then click on “Properties”. For those who are curious WinKey does have a “System Tray Icon” that can be disabled if desired. Now onto creating those new keyboard shortcuts… For our example we decided to create a keyboard shortcut for an app rather than a folder. To create a shortcut for an app click on the small “Paper Icon” as shown here. Once you have done that browse to the appropriate folder and select the exe file. The second step will be choosing which keyboard shortcut you would like to associate with that particular app. You can use the drop-down list to choose from a listing of available keyboard combinations. For our example we chose “Windows Key + A”. The final step is choosing the “Run Mode”. There are three options available in the drop-down list…choose the one that best suits your needs. Here is what our example looked like once finished. All that is left to do at this point is click “OK” to finish the process. And just like that your new keyboard shortcut is now listed in the “Main App Window”. Time to try out your new keyboard shortcut! One quick use of our new keyboard shortcut and Iron Browser opened right up. WinKey really does make creating new keyboard shortcuts as simple as possible. Conclusion If you have been wanting to create new keyboard shortcuts for your favorite apps and folders then it really does not get any simpler than with WinKey. This is definitely a recommended app for anyone who loves “get it done” software. Links Download WinKey at Softpedia Similar Articles Productive Geek Tips Show Keyboard Shortcut Access Keys in Windows VistaCreate a Keyboard Shortcut to Access Hidden Desktop Icons and FilesKeyboard Ninja: 21 Keyboard Shortcut ArticlesAnother Desktop Cube for Windows XP/VistaHow-To Geek on Lifehacker: Control Your Computer with Shortcuts & Speed Up Vista Setup TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Recycle ! Find That Elusive Icon with FindIcons Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa ! Use Printflush to Solve Printing Problems

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  • A question about "empty" lists in Python

    - by bitrex
    I've started teaching myself Python, and as an exercise I've set myself the task of generating lookup tables I need for another project. I need to generate a list of 256 elements in which each element is the value of math.sin(2pi/256). The problem is I don't know how to generate a list initialized to "dummy" values that I can then use a for loop to step through and assign the values of the sin function. Using list[] seems to create an "empty" list, but with no elements so I get a "list assignment index out of range" error in the loop. Is there a way to this other than explicitly creating a list declaration containing 256 elements all with "0" as a value? Thanks!

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  • How to Create Custom Cover Pages in Microsoft Word 2010

    - by Zainul Franciscus
    A great cover page draws readers, and if you know Word, then you are in luck, because Word gives ready to use cover pages. But did you know that Word lets you create your own cover pages? Head over to the “Insert” ribbon and you’ll find that Microsoft Office gives some cover pages that you can use. Although, normally a cover page appears in the first page, Word lets you place the cover page anywhere in the document. How to Make and Install an Electric Outlet in a Cabinet or DeskHow To Recover After Your Email Password Is CompromisedHow to Clean Your Filthy Keyboard in the Dishwasher (Without Ruining it)

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  • C++ Mutexes and STL Lists Across Subclasses

    - by Genesis
    I am currently writing a multi-threaded C++ server using Poco and am now at the point where I need to be keeping information on which users are connected, how many connections each of them have, and given it is a proxy server, where each of those connections are proxying through to. For this purpose I have created a ServerStats class which holds an STL list of ServerUser objects. The ServerStats class includes functions which can add and remove objects from the list as well as find a user in the list an return a pointer to them so I can access member functions within any given ServerUser object in the list. The ServerUser class contains an STL list of ServerConnection objects and much like the ServerStats class it contains functions to add, remove and find elements within this list. Now all of the above is working but I am now trying to make it threadsafe. I have defined a Poco::FastMutex within the ServerStats class and can lock/unlock this in the appropriate places so that STL containers are not modified at the same time as being searched for example. I am however having an issue setting up mutexes within the ServerUser class and am getting the following compiler error: /root/poco/Foundation/include/Poco/Mutex.h: In copy constructor âServerUser::ServerUser(const ServerUser&)â: src/SocksServer.cpp:185: instantiated from âvoid __gnu_cxx::new_allocator<_Tp::construct(_Tp*, const _Tp&) [with _Tp = ServerUser]â /usr/include/c++/4.4/bits/stl_list.h:464: instantiated from âstd::_List_node<_Tp* std::list<_Tp, _Alloc::_M_create_node(const _Tp&) [with _Tp = ServerUser, _Alloc = std::allocator]â /usr/include/c++/4.4/bits/stl_list.h:1407: instantiated from âvoid std::list<_Tp, _Alloc::_M_insert(std::_List_iterator<_Tp, const _Tp&) [with _Tp = ServerUser, _Alloc = std::allocator]â /usr/include/c++/4.4/bits/stl_list.h:920: instantiated from âvoid std::list<_Tp, _Alloc::push_back(const _Tp&) [with _Tp = ServerUser, _Alloc = std::allocator]â src/SocksServer.cpp:301: instantiated from here /root/poco/Foundation/include/Poco/Mutex.h:164: error: âPoco::FastMutex::FastMutex(const Poco::FastMutex&)â is private src/SocksServer.cpp:185: error: within this context In file included from /usr/include/c++/4.4/x86_64-linux-gnu/bits/c++allocator.h:34, from /usr/include/c++/4.4/bits/allocator.h:48, from /usr/include/c++/4.4/string:43, from /root/poco/Foundation/include/Poco/Bugcheck.h:44, from /root/poco/Foundation/include/Poco/Foundation.h:147, from /root/poco/Net/include/Poco/Net/Net.h:45, from /root/poco/Net/include/Poco/Net/TCPServerParams.h:43, from src/SocksServer.cpp:1: /usr/include/c++/4.4/ext/new_allocator.h: In member function âvoid __gnu_cxx::new_allocator<_Tp::construct(_Tp*, const _Tp&) [with _Tp = ServerUser]â: /usr/include/c++/4.4/ext/new_allocator.h:105: note: synthesized method âServerUser::ServerUser(const ServerUser&)â first required here src/SocksServer.cpp: At global scope: src/SocksServer.cpp:118: warning: âstd::string getWord(std::string)â defined but not used make: * [/root/poco/SocksServer/obj/Linux/x86_64/debug_shared/SocksServer.o] Error 1 The code for the ServerStats, ServerUser and ServerConnection classes is below: class ServerConnection { public: bool continue_connection; int bytes_in; int bytes_out; string source_address; string destination_address; ServerConnection() { continue_connection = true; } ~ServerConnection() { } }; class ServerUser { public: string username; int connection_count; string client_ip; ServerUser() { } ~ServerUser() { } ServerConnection* addConnection(string source_address, string destination_address) { //FastMutex::ScopedLock lock(_connection_mutex); ServerConnection connection; connection.source_address = source_address; connection.destination_address = destination_address; client_ip = getWord(source_address, ":"); _connections.push_back(connection); connection_count++; return &_connections.back(); } void removeConnection(string source_address) { //FastMutex::ScopedLock lock(_connection_mutex); for(list<ServerConnection>::iterator it = _connections.begin(); it != _connections.end(); it++) { if(it->source_address == source_address) { it = _connections.erase(it); connection_count--; } } } void disconnect() { //FastMutex::ScopedLock lock(_connection_mutex); for(list<ServerConnection>::iterator it = _connections.begin(); it != _connections.end(); it++) { it->continue_connection = false; } } list<ServerConnection>* getConnections() { return &_connections; } private: list<ServerConnection> _connections; //UNCOMMENTING THIS LINE BREAKS IT: //mutable FastMutex _connection_mutex; }; class ServerStats { public: int current_users; ServerStats() { current_users = 0; } ~ServerStats() { } ServerUser* addUser(string username) { FastMutex::ScopedLock lock(_user_mutex); for(list<ServerUser>::iterator it = _users.begin(); it != _users.end(); it++) { if(it->username == username) { return &(*it); } } ServerUser newUser; newUser.username = username; _users.push_back(newUser); current_users++; return &_users.back(); } void removeUser(string username) { FastMutex::ScopedLock lock(_user_mutex); for(list<ServerUser>::iterator it = _users.begin(); it != _users.end(); it++) { if(it->username == username) { _users.erase(it); current_users--; break; } } } ServerUser* getUser(string username) { FastMutex::ScopedLock lock(_user_mutex); for(list<ServerUser>::iterator it = _users.begin(); it != _users.end(); it++) { if(it->username == username) { return &(*it); } } return NULL; } private: list<ServerUser> _users; mutable FastMutex _user_mutex; }; Now I have never used C++ for a project of this size or mutexes for that matter so go easy please :) Firstly, can anyone tell me why the above is causing a compiler error? Secondly, can anyone suggest a better way of storing the information I require? Bear in mind that I need to update this info whenever connections come or go and it needs to be global to the whole server.

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  • Custom BizTalk, Orchestration SMTP Adapter Dynamic send port

    How to build a BizTalk application that will allow run time configuration and sending of SMTP email from within an orchestration  read moreBy BiZTech KnowDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Implementing custom "Remember Me" with Stripe

    - by Matt
    Implementing remember me with Stripe, while not using their Checkout (not supported on PhoneGap), seems to be fine using the path: First time: Request token on the client side using card info. Create customer on server side using token. Upon confirm, charge customer. Second time: Check if current user is Stripe customer by requesting the info from our server. If is Stripe customer, show "use credit card on file" instead of regular CC form. Upon confirm, charge customer. However, there is one important convenience items missing--last four digits of card number. Most sites inform you of the card you're using before making the payment, pretty important in case you have to switch out cards. I have seen that you can retrieve charges which would allow me to get the last four digits. Is it bad practice to pull that and display it? Are there alternative solutions anyone has in mind?

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  • Custom Content Pipeline with Automatic Serialization Load Error

    - by Direweasel
    I'm running into this error: Error loading "desert". Cannot find type TiledLib.MapContent, TiledLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null. at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.InstantiateTypeReader(String readerTypeName, ContentReader contentReader, ContentTypeReader& reader) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(String readerTypeName, ContentReader contentReader, List1& newTypeReaders) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.ReadTypeManifest(Int32 typeCount, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentReader.ReadHeader() at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at TiledTest.Game1.LoadContent() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 51 at Microsoft.Xna.Framework.Game.Initialize() at TiledTest.Game1.Initialize() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 39 at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at TiledTest.Program.Main(String[] args) in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Program.cs:line 15 When trying to run the game. This is a basic demo to try and utilize a separate project library called TiledLib. I have four projects overall: TiledLib (C# Class Library) TiledTest (Windows Game) TiledTestContent (Content) TMX CP Ext (Content Pipeline Extension Library) TiledLib contains MapContent which is throwing the error, however I believe this may just be a generic error with a deeper root problem. EMX CP Ext contains one file: MapProcessor.cs using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Content.Pipeline; using Microsoft.Xna.Framework.Content.Pipeline.Graphics; using Microsoft.Xna.Framework.Content.Pipeline.Processors; using Microsoft.Xna.Framework.Content; using TiledLib; namespace TMX_CP_Ext { // Each tile has a texture, source rect, and sprite effects. [ContentSerializerRuntimeType("TiledTest.Tile, TiledTest")] public class DemoMapTileContent { public ExternalReference<Texture2DContent> Texture; public Rectangle SourceRectangle; public SpriteEffects SpriteEffects; } // For each layer, we store the size of the layer and the tiles. [ContentSerializerRuntimeType("TiledTest.Layer, TiledTest")] public class DemoMapLayerContent { public int Width; public int Height; public DemoMapTileContent[] Tiles; } // For the map itself, we just store the size, tile size, and a list of layers. [ContentSerializerRuntimeType("TiledTest.Map, TiledTest")] public class DemoMapContent { public int TileWidth; public int TileHeight; public List<DemoMapLayerContent> Layers = new List<DemoMapLayerContent>(); } [ContentProcessor(DisplayName = "TMX Processor - TiledLib")] public class MapProcessor : ContentProcessor<MapContent, DemoMapContent> { public override DemoMapContent Process(MapContent input, ContentProcessorContext context) { // build the textures TiledHelpers.BuildTileSetTextures(input, context); // generate source rectangles TiledHelpers.GenerateTileSourceRectangles(input); // now build our output, first by just copying over some data DemoMapContent output = new DemoMapContent { TileWidth = input.TileWidth, TileHeight = input.TileHeight }; // iterate all the layers of the input foreach (LayerContent layer in input.Layers) { // we only care about tile layers in our demo TileLayerContent tlc = layer as TileLayerContent; if (tlc != null) { // create the new layer DemoMapLayerContent outLayer = new DemoMapLayerContent { Width = tlc.Width, Height = tlc.Height, }; // we need to build up our tile list now outLayer.Tiles = new DemoMapTileContent[tlc.Data.Length]; for (int i = 0; i < tlc.Data.Length; i++) { // get the ID of the tile uint tileID = tlc.Data[i]; // use that to get the actual index as well as the SpriteEffects int tileIndex; SpriteEffects spriteEffects; TiledHelpers.DecodeTileID(tileID, out tileIndex, out spriteEffects); // figure out which tile set has this tile index in it and grab // the texture reference and source rectangle. ExternalReference<Texture2DContent> textureContent = null; Rectangle sourceRect = new Rectangle(); // iterate all the tile sets foreach (var tileSet in input.TileSets) { // if our tile index is in this set if (tileIndex - tileSet.FirstId < tileSet.Tiles.Count) { // store the texture content and source rectangle textureContent = tileSet.Texture; sourceRect = tileSet.Tiles[(int)(tileIndex - tileSet.FirstId)].Source; // and break out of the foreach loop break; } } // now insert the tile into our output outLayer.Tiles[i] = new DemoMapTileContent { Texture = textureContent, SourceRectangle = sourceRect, SpriteEffects = spriteEffects }; } // add the layer to our output output.Layers.Add(outLayer); } } // return the output object. because we have ContentSerializerRuntimeType attributes on our // objects, we don't need a ContentTypeWriter and can just use the automatic serialization. return output; } } } TiledLib contains a large amount of files including MapContent.cs using System; using System.Collections.Generic; using System.Globalization; using System.Xml; using Microsoft.Xna.Framework.Content.Pipeline; namespace TiledLib { public enum Orientation : byte { Orthogonal, Isometric, } public class MapContent { public string Filename; public string Directory; public string Version = string.Empty; public Orientation Orientation; public int Width; public int Height; public int TileWidth; public int TileHeight; public PropertyCollection Properties = new PropertyCollection(); public List<TileSetContent> TileSets = new List<TileSetContent>(); public List<LayerContent> Layers = new List<LayerContent>(); public MapContent(XmlDocument document, ContentImporterContext context) { XmlNode mapNode = document["map"]; Version = mapNode.Attributes["version"].Value; Orientation = (Orientation)Enum.Parse(typeof(Orientation), mapNode.Attributes["orientation"].Value, true); Width = int.Parse(mapNode.Attributes["width"].Value, CultureInfo.InvariantCulture); Height = int.Parse(mapNode.Attributes["height"].Value, CultureInfo.InvariantCulture); TileWidth = int.Parse(mapNode.Attributes["tilewidth"].Value, CultureInfo.InvariantCulture); TileHeight = int.Parse(mapNode.Attributes["tileheight"].Value, CultureInfo.InvariantCulture); XmlNode propertiesNode = document.SelectSingleNode("map/properties"); if (propertiesNode != null) { Properties = new PropertyCollection(propertiesNode, context); } foreach (XmlNode tileSet in document.SelectNodes("map/tileset")) { if (tileSet.Attributes["source"] != null) { TileSets.Add(new ExternalTileSetContent(tileSet, context)); } else { TileSets.Add(new TileSetContent(tileSet, context)); } } foreach (XmlNode layerNode in document.SelectNodes("map/layer|map/objectgroup")) { LayerContent layerContent; if (layerNode.Name == "layer") { layerContent = new TileLayerContent(layerNode, context); } else if (layerNode.Name == "objectgroup") { layerContent = new MapObjectLayerContent(layerNode, context); } else { throw new Exception("Unknown layer name: " + layerNode.Name); } // Layer names need to be unique for our lookup system, but Tiled // doesn't require unique names. string layerName = layerContent.Name; int duplicateCount = 2; // if a layer already has the same name... if (Layers.Find(l => l.Name == layerName) != null) { // figure out a layer name that does work do { layerName = string.Format("{0}{1}", layerContent.Name, duplicateCount); duplicateCount++; } while (Layers.Find(l => l.Name == layerName) != null); // log a warning for the user to see context.Logger.LogWarning(string.Empty, new ContentIdentity(), "Renaming layer \"{1}\" to \"{2}\" to make a unique name.", layerContent.Type, layerContent.Name, layerName); // save that name layerContent.Name = layerName; } Layers.Add(layerContent); } } } } I'm lost as to why this is failing. Thoughts? -- EDIT -- After playing with it a bit, I would think it has something to do with referencing the projects. I'm already referencing the TiledLib within my main windows project (TiledTest). However, this doesn't seem to make a difference. I can place the dll generated from the TiledLib project into the debug folder of TiledTest, and this causes it to generate a different error: Error loading "desert". Cannot find ContentTypeReader for Microsoft.Xna.Framework.Content.Pipeline.ExternalReference`1[Microsoft.Xna.Framework.Content.Pipeline.Graphics.Texture2DContent]. at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(Type targetType, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(Type targetType) at Microsoft.Xna.Framework.Content.ReflectiveReaderMemberHelper..ctor(ContentTypeReaderManager manager, FieldInfo fieldInfo, PropertyInfo propertyInfo, Type memberType, Boolean canWrite) at Microsoft.Xna.Framework.Content.ReflectiveReaderMemberHelper.TryCreate(ContentTypeReaderManager manager, Type declaringType, FieldInfo fieldInfo) at Microsoft.Xna.Framework.Content.ReflectiveReader1.Initialize(ContentTypeReaderManager manager) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.ReadTypeManifest(Int32 typeCount, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentReader.ReadHeader() at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at TiledTest.Game1.LoadContent() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 51 at Microsoft.Xna.Framework.Game.Initialize() at TiledTest.Game1.Initialize() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 39 at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at TiledTest.Program.Main(String[] args) in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Program.cs:line 15 This is all incredibly frustrating as the demo doesn't appear to have any special linking properties. The TiledLib I am utilizing is from Nick Gravelyn, and can be found here: https://bitbucket.org/nickgravelyn/tiledlib. The demo it comes with works fine, and yet in recreating I always run into this error.

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  • Screenshot Tour: XBMC 11 Eden Rocks Improved iOS Support, AirPlay, and Even a Custom XBMC OS

    - by Jason Fitzpatrick
    XBMC, the wildly popular, free, and robust open-source media center suite, has a new version. XBMC 11 Eden is bursting with new features, improvements, and is even available as a stand-alone XBMC-centric OS. We’re big XBMC fans around here, so you’ll have to excuse us if we gush a little about how great the new XBMC 11 Eden release is. If you’re currently on XBMC 10, you’re in for quite a few treats with this upgrade. If you’ve never used XBMC before, well then, you’re in for a media center experience like you’ve never had one before. Here is what’s new in XBMC 11. How To Be Your Own Personal Clone Army (With a Little Photoshop) How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume

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  • Custom Upload Advanced Scripting CMS

    - by bradlis7
    I am looking for a specific content management platform that would display themes for my application. Requirements are as folllows: Any user can upload content, but has to be approved by an administrator When the user uploads the content, an external application is called to generate a thumbnail I could create this using codeigniter or something, but I would much prefer to use an existing system. I have experience with Drupal (seems a little bloated for my needs), and Wordpress (I'm using it as main website right now). Maybe I need a plugin for WordPress instead of another CMS. WordPress currently blocks uploads of my file type. I can modify it, but it's a pain to update it every time WordPress has a new release.

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  • SQL Query problem: How to merge two lists.

    - by ProfK
    I have a base table of Participants and Answers, with the following structure: ParticipantId, BusUnitId, QuestionNum, Answer. In this table, QuestionNum ranges, say, from 1 to 6. I also have two other tables that sort of link QuestionNum to the actual question table, BusUnitQuestions, and ParticipantQuestions. For each QuestionNum, I must get the actual question text, based on QuestionId. BusUnitId, QuestionId ParticipantId, QuestionId Now assuming records with QuestionNum from 1 to 6. BusUnitQuestions has 3 records, so QuestionNum 1 to 3 must join to Question on the QuestionId's from BusUnitQuestions, and QuestionNum 4 to 6 must join to Question on the QuestionId's from ParticipantQuestions. I assume I need to use ROW_NUMBER() in the subquery from BusUnitQuestions to join to my answer table, but I'm lost after that. If anyone at all understands me, do you have any suggestions?

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  • Iterating throgh mvc model lists using javascript

    - by kapil
    I want to iterate through my model values. Following is what I did to achieve this. But the varible count never increments. How can I increment it to iterate throgh my model values? <script language="javascript" type="text/javascript"> function AddStudentName() { var StudentName = document.getElementById('txtStudentName').value; StudentName= StudentName.replace(/^\s+|\s+$/g, ''); if(StudentName!= null) { <%int count = 0; %> for(var counter = 0; parseInt(counter)< parseInt('<%=Model.StudentInfo.Count%>',10); counter++) { alert('<%=count%>'); if('<%=Model.StudentInfo[count].StudentName%>' == StudentName) { alert("A student with new student name already exists."); return false; } <%count = count +1;%> } } } </script> thanks, Kapil

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  • Add a custom variable to an email header already within a gmail inbox

    - by Ali
    Hi guys - this may seem odd but I was wondering if it was possible to add custom header details to emails already in an inbox. Like lets say I wish to add in the Header of the email something like - myvariable = myvalue and then be able to query it somehow. I'm looking at code from Iloha mail and most of the details like subject and from recieved etc are in the headers and you can search through them. SO is it possible to add my own custom variable to an email header and query it in the same way? How can it be done using php? EDIT ==================== Thanks I know how you can modify the headers of sent messages plus also query for custom variables in message headers however in this case I want to know if it would be possible to add a custom variable in a recieved message already in my inbox. Actually let me define the situation here. I'm working on a google apps solution which requires maintaining references to emails. Basically the application is as such that when an email comes in - we create an order from that email and wish to maintain a reference to that EXACT email by some kind of identifier which would enable us to identify that email. The fact is that we don't want to download the emails in a database and maintain a separate store as we would want to keep all the emailing on GMAIL. We just need: A way to be able to 'link' to a specific email permanently - the UID is just a sequence number and not very reliable. We couldn't find any property of emails that could function as a unique ID or primary key and so we thought if we could instead generate a key on our end and store it in a custom variable on the email itself. However it seems unfortunately that there isn't a way to manipulate headers of an already existing email. :( is there any solution to this problem I could use any IDEA !

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  • Linq - How to query specific columns and return a lists

    - by Billy Logan
    Hello Everyone, I am trying to write a linq query that will only return certain columns from my entity object into a list object. Below is my code which produces an error(can't implicitly convert a generic list of anonymous types to a generic list of type TBLPROMOTION): List<TBLPROMOTION> promotionInfo = null; promotionInfo = (from p in matches orderby p.PROMOTION_NM descending select new { p.EFFECTIVE_DT, p.EXPIRE_DT, p.IS_ACTIVE, p.PROMOTION_DESC, p.PROMOTION_ID, p.PROMOTION_NM }).ToList(); What would be the best way to accomplish this. I do not want to do a "select p" in this case and return all the columns associated with the query. thanks in advance, Billy

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