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  • I want to be able to save a customized color scheme in Vista

    - by Mel
    I know how to change my color scheme in Vista. What I despair about is that after I change it, if I switch to another scheme (such as back to Aero), my customized scheme is gone. If I want, I can take another 30 minutes to customize it so it doesn't burn out my eyes. Is there any way to save this scheme? I tried doing the color scheme change, then trying to save the whole thing as a theme, all to no avail.

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  • windows 8.1 sync wallpaper slideshow

    - by March Ho
    I have the same slideshow in the exact same folder (C:\Images) on two computers which are syncing their settings over the Microsoft account (mail and other settings synced normally), and I have independently configured them to display wallpaper slideshows from that folder. However, the "Synced Theme" in Personalise Desktop repeatedly resets to a static image. Is there a way to ensure the sync sticks?

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  • Java - Confused by the one class per file rule

    - by Mark
    The one class per file rule in Java has me a bit confused. I writing an Android app and trying to implement the accepted answer to this question: Common class for AsyncTask in Android? which calls for an interface definition which class A implements and class B accepts as an argument to its constructor. So I need an A.java and a B.java, but where does the interface go? Does it need a separate java file itself? Do I have to define it inside both A and B? If not how to import it? Also I will have about 10 different AsyncTask classes, but I don't want to bother creating a new file for each one. What would you recommend? Is there a way to put all 10 classes in one file? Or should I create a big if/then block inside the class and pass an argument telling it which of the 10 different tasks I want it to do?

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  • How to change the X-Windows default border width for all window frames in Ubuntu using Gnome 2.28

    - by Heston T. Holtmann
    Way back from Windows 3.x days to the latest 64bit Windows 7 (classic/standard theme).. there is a way to make the window edge border wider then 1 pixel... I often use 3 to 5 pixel to make it easy to grab on hi-resolutions displays and hi DPI monitors. There doesn't seem to be an easy or obvious way to do this with the Gnome X-Windowing system? Does any one know how?

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  • three monitors one is very slow

    - by mononym
    I have three 23" monitors attached to 2 cards: Geforce GT 220 (1gb) Geforce 8400 GS (512mb) My System is quad core (Q8300 @ 2.50Ghz) 6GB Ram 64-bit windows 7 professional I have 2 monitors connected to the GT 220 and they work perfectly. I have 1 monitor (was hoping to attach another one) to the 8400 The monitor atatched to the 8400 is quite slow and jerky. What can i do to improve the performance? I disabled aero theme, didn't make much difference (if any)

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  • Mercurial: two separate repos somewhat related (yes I'm getting confused)

    - by Lo'oris
    I have a local repository, let's call it ONE. ONE is the actual program. It's an android program, in case it matters for some reason. I have a remote repository, let's call it EXT. EXT is somewhat a library, used by ONE. ONE has a complex directory structure, mandated by android. The main sources are in src/bla/bla/ONE. Since ONE uses EXT, to do it I had to create another directory next to that one, that is src/bla/bla/EXT. I think would like to keep them separated in two repositories, but I need for them to actually be in this same directory structure to compile ONE. At the moment I just created a symlink to do it, but I wonder if there is a better way of doing that, that uses some hg feature.

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  • Creating a top-down spaceship

    - by Ali
    I'm creating a top-down 2D space game in LIBGDX for android. When spaceship is going forward it will look like this: when it goes upward I want to change it's direction with a nice animation so it seems like a real spaceship. A between frame would be like this: I have rendered the spaceship in different Z axis degrees from ship0 to ship90. Calculating rotation on XY plane wouldn't be so hard, but I don't know how to calculate the rotation on Z axis so I can choose the right sprite to use.

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  • How Linux is Built [Video]

    - by Asian Angel
    Many of the devices that we use each day such as computers, mobile phones, televisions, and more run on Linux, but how is Linux built? This wonderful video from The Linux Foundation shows just how it is done. How Linux is Built [via OMG! Ubuntu!] How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit How to Own Your Own Website (Even If You Can’t Build One) Pt 3

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  • The Beginner’s Guide to Managing Users and Groups in Linux

    - by Zainul Franciscus
    Ubuntu Linux uses groups to help you manage users, set permissions on those users, and even monitor how much time they are spending in front of the PC. Here’s a beginner’s guide to how it all works Latest Features How-To Geek ETC The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek The How-To Geek Guide to Learning Photoshop, Part 7: Design and Typography Happy Snow Bears Theme for Chrome and Iron [Holiday] Download Full Command and Conquer: Tiberian Sun Game for Free Scorched Cometary Planet Wallpaper Quick Fix: Add the RSS Button Back to the Firefox Awesome Bar Dropbox Desktop Client 1.0.0 RC for Windows, Linux, and Mac Released Hang in There Scrat! – Ice Age Wallpaper

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  • What if Google’s ‘Project Glass’ Ran on Windows? [Funny Video]

    - by Asian Angel
    The tech sphere has been abuzz lately about Google’s new ‘Project Glass’, but what would happen if it ran on Windows? You can view the original ‘Project Glass’ video below… Windows Project Glass: One day too… [via Geeks are Sexy] How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • This Week in Geek History: Birth of Linux Creator, FM Radio Appears, and Q*Bert Released

    - by Jason Fitzpatrick
    Every week we bring you interesting trivia from the annuals of geekdom. This week in Geek History witnessed the birth of Linux creator Linus Torvalds, the patent for FM radio, and the release of wildly popular 80s arcade game Q*Bert. Read on to learn more about each event. Latest Features How-To Geek ETC The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Is Your Desktop Printer More Expensive Than Printing Services? 20 OS X Keyboard Shortcuts You Might Not Know Classic Super Mario Brothers Theme for Chrome and Iron Experimental Firefox Builds Put Tabs on the Title Bar (Available for Download) Android Trojan Found in the Wild Chaos, Panic, and Disorder Wallpaper Enjoy Christmas Beyond the Holiday with Christmas Eve Crisis Parrotfish Extends the Number of Services Accessible in Twitter Previews

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  • The broken Promise of the Mobile Web

    - by Rick Strahl
    High end mobile devices have been with us now for almost 7 years and they have utterly transformed the way we access information. Mobile phones and smartphones that have access to the Internet and host smart applications are in the hands of a large percentage of the population of the world. In many places even very remote, cell phones and even smart phones are a common sight. I’ll never forget when I was in India in 2011 I was up in the Southern Indian mountains riding an elephant out of a tiny local village, with an elephant herder in front riding atop of the elephant in front of us. He was dressed in traditional garb with the loin wrap and head cloth/turban as did quite a few of the locals in this small out of the way and not so touristy village. So we’re slowly trundling along in the forest and he’s lazily using his stick to guide the elephant and… 10 minutes in he pulls out his cell phone from his sash and starts texting. In the middle of texting a huge pig jumps out from the side of the trail and he takes a picture running across our path in the jungle! So yeah, mobile technology is very pervasive and it’s reached into even very buried and unexpected parts of this world. Apps are still King Apps currently rule the roost when it comes to mobile devices and the applications that run on them. If there’s something that you need on your mobile device your first step usually is to look for an app, not use your browser. But native app development remains a pain in the butt, with the requirement to have to support 2 or 3 completely separate platforms. There are solutions that try to bridge that gap. Xamarin is on a tear at the moment, providing their cross-device toolkit to build applications using C#. While Xamarin tools are impressive – and also *very* expensive – they only address part of the development madness that is app development. There are still specific device integration isssues, dealing with the different developer programs, security and certificate setups and all that other noise that surrounds app development. There’s also PhoneGap/Cordova which provides a hybrid solution that involves creating local HTML/CSS/JavaScript based applications, and then packaging them to run in a specialized App container that can run on most mobile device platforms using a WebView interface. This allows for using of HTML technology, but it also still requires all the set up, configuration of APIs, security keys and certification and submission and deployment process just like native applications – you actually lose many of the benefits that  Web based apps bring. The big selling point of Cordova is that you get to use HTML have the ability to build your UI once for all platforms and run across all of them – but the rest of the app process remains in place. Apps can be a big pain to create and manage especially when we are talking about specialized or vertical business applications that aren’t geared at the mainstream market and that don’t fit the ‘store’ model. If you’re building a small intra department application you don’t want to deal with multiple device platforms and certification etc. for various public or corporate app stores. That model is simply not a good fit both from the development and deployment perspective. Even for commercial, big ticket apps, HTML as a UI platform offers many advantages over native, from write-once run-anywhere, to remote maintenance, single point of management and failure to having full control over the application as opposed to have the app store overloads censor you. In a lot of ways Web based HTML/CSS/JavaScript applications have so much potential for building better solutions based on existing Web technologies for the very same reasons a lot of content years ago moved off the desktop to the Web. To me the Web as a mobile platform makes perfect sense, but the reality of today’s Mobile Web unfortunately looks a little different… Where’s the Love for the Mobile Web? Yet here we are in the middle of 2014, nearly 7 years after the first iPhone was released and brought the promise of rich interactive information at your fingertips, and yet we still don’t really have a solid mobile Web platform. I know what you’re thinking: “But we have lots of HTML/JavaScript/CSS features that allows us to build nice mobile interfaces”. I agree to a point – it’s actually quite possible to build nice looking, rich and capable Web UI today. We have media queries to deal with varied display sizes, CSS transforms for smooth animations and transitions, tons of CSS improvements in CSS 3 that facilitate rich layout, a host of APIs geared towards mobile device features and lately even a number of JavaScript framework choices that facilitate development of multi-screen apps in a consistent manner. Personally I’ve been working a lot with AngularJs and heavily modified Bootstrap themes to build mobile first UIs and that’s been working very well to provide highly usable and attractive UI for typical mobile business applications. From the pure UI perspective things actually look very good. Not just about the UI But it’s not just about the UI - it’s also about integration with the mobile device. When it comes to putting all those pieces together into what amounts to a consolidated platform to build mobile Web applications, I think we still have a ways to go… there are a lot of missing pieces to make it all work together and integrate with the device more smoothly, and more importantly to make it work uniformly across the majority of devices. I think there are a number of reasons for this. Slow Standards Adoption HTML standards implementations and ratification has been dreadfully slow, and browser vendors all seem to pick and choose different pieces of the technology they implement. The end result is that we have a capable UI platform that’s missing some of the infrastructure pieces to make it whole on mobile devices. There’s lots of potential but what is lacking that final 10% to build truly compelling mobile applications that can compete favorably with native applications. Some of it is the fragmentation of browsers and the slow evolution of the mobile specific HTML APIs. A host of mobile standards exist but many of the standards are in the early review stage and they have been there stuck for long periods of time and seem to move at a glacial pace. Browser vendors seem even slower to implement them, and for good reason – non-ratified standards mean that implementations may change and vendor implementations tend to be experimental and  likely have to be changed later. Neither Vendors or developers are not keen on changing standards. This is the typical chicken and egg scenario, but without some forward momentum from some party we end up stuck in the mud. It seems that either the standards bodies or the vendors need to carry the torch forward and that doesn’t seem to be happening quickly enough. Mobile Device Integration just isn’t good enough Current standards are not far reaching enough to address a number of the use case scenarios necessary for many mobile applications. While not every application needs to have access to all mobile device features, almost every mobile application could benefit from some integration with other parts of the mobile device platform. Integration with GPS, phone, media, messaging, notifications, linking and contacts system are benefits that are unique to mobile applications and could be widely used, but are mostly (with the exception of GPS) inaccessible for Web based applications today. Unfortunately trying to do most of this today only with a mobile Web browser is a losing battle. Aside from PhoneGap/Cordova’s app centric model with its own custom API accessing mobile device features and the token exception of the GeoLocation API, most device integration features are not widely supported by the current crop of mobile browsers. For example there’s no usable messaging API that allows access to SMS or contacts from HTML. Even obvious components like the Media Capture API are only implemented partially by mobile devices. There are alternatives and workarounds for some of these interfaces by using browser specific code, but that’s might ugly and something that I thought we were trying to leave behind with newer browser standards. But it’s not quite working out that way. It’s utterly perplexing to me that mobile standards like Media Capture and Streams, Media Gallery Access, Responsive Images, Messaging API, Contacts Manager API have only minimal or no traction at all today. Keep in mind we’ve had mobile browsers for nearly 7 years now, and yet we still have to think about how to get access to an image from the image gallery or the camera on some devices? Heck Windows Phone IE Mobile just gained the ability to upload images recently in the Windows 8.1 Update – that’s feature that HTML has had for 20 years! These are simple concepts and common problems that should have been solved a long time ago. It’s extremely frustrating to see build 90% of a mobile Web app with relative ease and then hit a brick wall for the remaining 10%, which often can be show stoppers. The remaining 10% have to do with platform integration, browser differences and working around the limitations that browsers and ‘pinned’ applications impose on HTML applications. The maddening part is that these limitations seem arbitrary as they could easily work on all mobile platforms. For example, SMS has a URL Moniker interface that sort of works on Android, works badly with iOS (only works if the address is already in the contact list) and not at all on Windows Phone. There’s no reason this shouldn’t work universally using the same interface – after all all phones have supported SMS since before the year 2000! But, it doesn’t have to be this way Change can happen very quickly. Take the GeoLocation API for example. Geolocation has taken off at the very beginning of the mobile device era and today it works well, provides the necessary security (a big concern for many mobile APIs), and is supported by just about all major mobile and even desktop browsers today. It handles security concerns via prompts to avoid unwanted access which is a model that would work for most other device APIs in a similar fashion. One time approval and occasional re-approval if code changes or caches expire. Simple and only slightly intrusive. It all works well, even though GeoLocation actually has some physical limitations, such as representing the current location when no GPS device is present. Yet this is a solved problem, where other APIs that are conceptually much simpler to implement have failed to gain any traction at all. Technically none of these APIs should be a problem to implement, but it appears that the momentum is just not there. Inadequate Web Application Linking and Activation Another important piece of the puzzle missing is the integration of HTML based Web applications. Today HTML based applications are not first class citizens on mobile operating systems. When talking about HTML based content there’s a big difference between content and applications. Content is great for search engine discovery and plain browser usage. Content is usually accessed intermittently and permanent linking is not so critical for this type of content.  But applications have different needs. Applications need to be started up quickly and must be easily switchable to support a multi-tasking user workflow. Therefore, it’s pretty crucial that mobile Web apps are integrated into the underlying mobile OS and work with the standard task management features. Unfortunately this integration is not as smooth as it should be. It starts with actually trying to find mobile Web applications, to ‘installing’ them onto a phone in an easily accessible manner in a prominent position. The experience of discovering a Mobile Web ‘App’ and making it sticky is by no means as easy or satisfying. Today the way you’d go about this is: Open the browser Search for a Web Site in the browser with your search engine of choice Hope that you find the right site Hope that you actually find a site that works for your mobile device Click on the link and run the app in a fully chrome’d browser instance (read tiny surface area) Pin the app to the home screen (with all the limitations outline above) Hope you pointed at the right URL when you pinned Even for you and me as developers, there are a few steps in there that are painful and annoying, but think about the average user. First figuring out how to search for a specific site or URL? And then pinning the app and hopefully from the right location? You’ve probably lost more than half of your audience at that point. This experience sucks. For developers too this process is painful since app developers can’t control the shortcut creation directly. This problem often gets solved by crazy coding schemes, with annoying pop-ups that try to get people to create shortcuts via fancy animations that are both annoying and add overhead to each and every application that implements this sort of thing differently. And that’s not the end of it - getting the link onto the home screen with an application icon varies quite a bit between browsers. Apple’s non-standard meta tags are prominent and they work with iOS and Android (only more recent versions), but not on Windows Phone. Windows Phone instead requires you to create an actual screen or rather a partial screen be captured for a shortcut in the tile manager. Who had that brilliant idea I wonder? Surprisingly Chrome on recent Android versions seems to actually get it right – icons use pngs, pinning is easy and pinned applications properly behave like standalone apps and retain the browser’s active page state and content. Each of the platforms has a different way to specify icons (WP doesn’t allow you to use an icon image at all), and the most widely used interface in use today is a bunch of Apple specific meta tags that other browsers choose to support. The question is: Why is there no standard implementation for installing shortcuts across mobile platforms using an official format rather than a proprietary one? Then there’s iOS and the crazy way it treats home screen linked URLs using a crazy hybrid format that is neither as capable as a Web app running in Safari nor a WebView hosted application. Moving off the Web ‘app’ link when switching to another app actually causes the browser and preview it to ‘blank out’ the Web application in the Task View (see screenshot on the right). Then, when the ‘app’ is reactivated it ends up completely restarting the browser with the original link. This is crazy behavior that you can’t easily work around. In some situations you might be able to store the application state and restore it using LocalStorage, but for many scenarios that involve complex data sources (like say Google Maps) that’s not a possibility. The only reason for this screwed up behavior I can think of is that it is deliberate to make Web apps a pain in the butt to use and forcing users trough the App Store/PhoneGap/Cordova route. App linking and management is a very basic problem – something that we essentially have solved in every desktop browser – yet on mobile devices where it arguably matters a lot more to have easy access to web content we have to jump through hoops to have even a remotely decent linking/activation experience across browsers. Where’s the Money? It’s not surprising that device home screen integration and Mobile Web support in general is in such dismal shape – the mobile OS vendors benefit financially from App store sales and have little to gain from Web based applications that bypass the App store and the cash cow that it presents. On top of that, platform specific vendor lock-in of both end users and developers who have invested in hardware, apps and consumables is something that mobile platform vendors actually aspire to. Web based interfaces that are cross-platform are the anti-thesis of that and so again it’s no surprise that the mobile Web is on a struggling path. But – that may be changing. More and more we’re seeing operations shifting to services that are subscription based or otherwise collect money for usage, and that may drive more progress into the Web direction in the end . Nothing like the almighty dollar to drive innovation forward. Do we need a Mobile Web App Store? As much as I dislike moderated experiences in today’s massive App Stores, they do at least provide one single place to look for apps for your device. I think we could really use some sort of registry, that could provide something akin to an app store for mobile Web apps, to make it easier to actually find mobile applications. This could take the form of a specialized search engine, or maybe a more formal store/registry like structure. Something like apt-get/chocolatey for Web apps. It could be curated and provide at least some feedback and reviews that might help with the integrity of applications. Coupled to that could be a native application on each platform that would allow searching and browsing of the registry and then also handle installation in the form of providing the home screen linking, plus maybe an initial security configuration that determines what features are allowed access to for the app. I’m not holding my breath. In order for this sort of thing to take off and gain widespread appeal, a lot of coordination would be required. And in order to get enough traction it would have to come from a well known entity – a mobile Web app store from a no name source is unlikely to gain high enough usage numbers to make a difference. In a way this would eliminate some of the freedom of the Web, but of course this would also be an optional search path in addition to the standard open Web search mechanisms to find and access content today. Security Security is a big deal, and one of the perceived reasons why so many IT professionals appear to be willing to go back to the walled garden of deployed apps is that Apps are perceived as safe due to the official review and curation of the App stores. Curated stores are supposed to protect you from malware, illegal and misleading content. It doesn’t always work out that way and all the major vendors have had issues with security and the review process at some time or another. Security is critical, but I also think that Web applications in general pose less of a security threat than native applications, by nature of the sandboxed browser and JavaScript environments. Web applications run externally completely and in the HTML and JavaScript sandboxes, with only a very few controlled APIs allowing access to device specific features. And as discussed earlier – security for any device interaction can be granted the same for mobile applications through a Web browser, as they can for native applications either via explicit policies loaded from the Web, or via prompting as GeoLocation does today. Security is important, but it’s certainly solvable problem for Web applications even those that need to access device hardware. Security shouldn’t be a reason for Web apps to be an equal player in mobile applications. Apps are winning, but haven’t we been here before? So now we’re finding ourselves back in an era of installed app, rather than Web based and managed apps. Only it’s even worse today than with Desktop applications, in that the apps are going through a gatekeeper that charges a toll and censors what you can and can’t do in your apps. Frankly it’s a mystery to me why anybody would buy into this model and why it’s lasted this long when we’ve already been through this process. It’s crazy… It’s really a shame that this regression is happening. We have the technology to make mobile Web apps much more prominent, but yet we’re basically held back by what seems little more than bureaucracy, partisan bickering and self interest of the major parties involved. Back in the day of the desktop it was Internet Explorer’s 98+%  market shareholding back the Web from improvements for many years – now it’s the combined mobile OS market in control of the mobile browsers. If mobile Web apps were allowed to be treated the same as native apps with simple ways to install and run them consistently and persistently, that would go a long way to making mobile applications much more usable and seriously viable alternatives to native apps. But as it is mobile apps have a severe disadvantage in placement and operation. There are a few bright spots in all of this. Mozilla’s FireFoxOs is embracing the Web for it’s mobile OS by essentially building every app out of HTML and JavaScript based content. It supports both packaged and certified package modes (that can be put into the app store), and Open Web apps that are loaded and run completely off the Web and can also cache locally for offline operation using a manifest. Open Web apps are treated as full class citizens in FireFoxOS and run using the same mechanism as installed apps. Unfortunately FireFoxOs is getting a slow start with minimal device support and specifically targeting the low end market. We can hope that this approach will change and catch on with other vendors, but that’s also an uphill battle given the conflict of interest with platform lock in that it represents. Recent versions of Android also seem to be working reasonably well with mobile application integration onto the desktop and activation out of the box. Although it still uses the Apple meta tags to find icons and behavior settings, everything at least works as you would expect – icons to the desktop on pinning, WebView based full screen activation, and reliable application persistence as the browser/app is treated like a real application. Hopefully iOS will at some point provide this same level of rudimentary Web app support. What’s also interesting to me is that Microsoft hasn’t picked up on the obvious need for a solid Web App platform. Being a distant third in the mobile OS war, Microsoft certainly has nothing to lose and everything to gain by using fresh ideas and expanding into areas that the other major vendors are neglecting. But instead Microsoft is trying to beat the market leaders at their own game, fighting on their adversary’s terms instead of taking a new tack. Providing a kick ass mobile Web platform that takes the lead on some of the proposed mobile APIs would be something positive that Microsoft could do to improve its miserable position in the mobile device market. Where are we at with Mobile Web? It sure sounds like I’m really down on the Mobile Web, right? I’ve built a number of mobile apps in the last year and while overall result and response has been very positive to what we were able to accomplish in terms of UI, getting that final 10% that required device integration dialed was an absolute nightmare on every single one of them. Big compromises had to be made and some features were left out or had to be modified for some devices. In two cases we opted to go the Cordova route in order to get the integration we needed, along with the extra pain involved in that process. Unless you’re not integrating with device features and you don’t care deeply about a smooth integration with the mobile desktop, mobile Web development is fraught with frustration. So, yes I’m frustrated! But it’s not for lack of wanting the mobile Web to succeed. I am still a firm believer that we will eventually arrive a much more functional mobile Web platform that allows access to the most common device features in a sensible way. It wouldn't be difficult for device platform vendors to make Web based applications first class citizens on mobile devices. But unfortunately it looks like it will still be some time before this happens. So, what’s your experience building mobile Web apps? Are you finding similar issues? Just giving up on raw Web applications and building PhoneGap apps instead? Completely skipping the Web and going native? Leave a comment for discussion. Resources Rick Strahl on DotNet Rocks talking about Mobile Web© Rick Strahl, West Wind Technologies, 2005-2014Posted in HTML5  Mobile   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Mario Goes Insane, Engages in Reign of Terror Throughout Mario Land [Video]

    - by Asian Angel
    Mario finally loses it and begins a reign of unholy terror throughout Mario Land. Will anyone be able to stop much less escape this new nightmare version of everyone’s favorite plumber? Note: Video contains some language that may be considered inappropriate. Mario Goes Berserk [via Geeks are Sexy] How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • The Beginner’s Guide to Linux Disk Utilities

    - by Zainul Franciscus
    Knowing how to check the condition of your hard disk is useful to determine when to replace your hard disk. In today’s article, we will show you some Linux disk utilities to diagnose the health of your hard disk. Image by Scoobay Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor The Brothers Mario – Epic Gangland Style Mario Brothers Movie Trailer [Video] Score Awesome Games on the Cheap with the Humble Indie Bundle Add a Colorful Christmas Theme to Your Windows 7 Desktop This Windows Hack Changes the Blue Screen of Death to Red Edit Images Quickly in Firefox with Pixlr Grabber Zoho Writer, Sheet, and Show Now Available in Chrome Web Store

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  • The Dark Knight and Team Fortress 2 Mashup Movie Trailer [Video]

    - by Asian Angel
    If you are a Batman fan then you will find this video mashup interesting to watch. YouTube user TrueOneMoreUser has created a unique Dark Knight Trailer using characters from Team Fortress 2 and select scenes from The Dark Knight movie itself. Team Fortress 2 – The Demo Knight [via Geeks are Sexy] Latest Features How-To Geek ETC How To Make Disposable Sleeves for Your In-Ear Monitors Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Bring the Grid to Your Desktop with the TRON Legacy Theme for Windows 7 The Dark Knight and Team Fortress 2 Mashup Movie Trailer [Video] Dirt Cheap DSLR Viewfinder Improves Outdoor DSLR LCD Visibility Lakeside Sunset in the Mountains [Wallpaper] Taskbar Meters Turn Your Taskbar into a System Resource Monitor Create Shortcuts for Your Favorite or Most Used Folders in Ubuntu

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  • This Week In Geek History: The Hitchhiker’s Guide, Compact Discs, and Whirlwind Foreshadows Operating Systems

    - by Jason Fitzpatrick
    Every week we look at fascinating facts and trivia from the history of Geekdom. This week we’re taking a look at The Hitchhiker’s Guide to the Galaxy, Compact Discs, and Whirlwind, the first computer to foreshadow modern operating systems. Latest Features How-To Geek ETC How To Make Disposable Sleeves for Your In-Ear Monitors Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Bring the Grid to Your Desktop with the TRON Legacy Theme for Windows 7 The Dark Knight and Team Fortress 2 Mashup Movie Trailer [Video] Dirt Cheap DSLR Viewfinder Improves Outdoor DSLR LCD Visibility Lakeside Sunset in the Mountains [Wallpaper] Taskbar Meters Turn Your Taskbar into a System Resource Monitor Create Shortcuts for Your Favorite or Most Used Folders in Ubuntu

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  • Diving into OpenStack Network Architecture - Part 1

    - by Ronen Kofman
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} rkofman Normal rkofman 83 3045 2014-05-23T21:11:00Z 2014-05-27T06:58:00Z 3 1883 10739 Oracle Corporation 89 25 12597 12.00 140 Clean Clean false false false false EN-US X-NONE HE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:Arial; mso-bidi-theme-font:minor-bidi; mso-bidi-language:AR-SA;} Before we begin OpenStack networking has very powerful capabilities but at the same time it is quite complicated. In this blog series we will review an existing OpenStack setup using the Oracle OpenStack Tech Preview and explain the different network components through use cases and examples. The goal is to show how the different pieces come together and provide a bigger picture view of the network architecture in OpenStack. This can be very helpful to users making their first steps in OpenStack or anyone wishes to understand how networking works in this environment.  We will go through the basics first and build the examples as we go. According to the recent Icehouse user survey and the one before it, Neutron with Open vSwitch plug-in is the most widely used network setup both in production and in POCs (in terms of number of customers) and so in this blog series we will analyze this specific OpenStack networking setup. As we know there are many options to setup OpenStack networking and while Neturon + Open vSwitch is the most popular setup there is no claim that it is either best or the most efficient option. Neutron + Open vSwitch is an example, one which provides a good starting point for anyone interested in understanding OpenStack networking. Even if you are using different kind of network setup such as different Neutron plug-in or even not using Neutron at all this will still be a good starting point to understand the network architecture in OpenStack. The setup we are using for the examples is the one used in the Oracle OpenStack Tech Preview. Installing it is simple and it would be helpful to have it as reference. In this setup we use eth2 on all servers for VM network, all VM traffic will be flowing through this interface.The Oracle OpenStack Tech Preview is using VLANs for L2 isolation to provide tenant and network isolation. The following diagram shows how we have configured our deployment: This first post is a bit long and will focus on some basic concepts in OpenStack networking. The components we will be discussing are Open vSwitch, network namespaces, Linux bridge and veth pairs. Note that this is not meant to be a comprehensive review of these components, it is meant to describe the component as much as needed to understand OpenStack network architecture. All the components described here can be further explored using other resources. Open vSwitch (OVS) In the Oracle OpenStack Tech Preview OVS is used to connect virtual machines to the physical port (in our case eth2) as shown in the deployment diagram. OVS contains bridges and ports, the OVS bridges are different from the Linux bridge (controlled by the brctl command) which are also used in this setup. To get started let’s view the OVS structure, use the following command: # ovs-vsctl show 7ec51567-ab42-49e8-906d-b854309c9edf     Bridge br-int         Port br-int             Interface br-int type: internal         Port "int-br-eth2"             Interface "int-br-eth2"     Bridge "br-eth2"         Port "br-eth2"             Interface "br-eth2" type: internal         Port "eth2"             Interface "eth2"         Port "phy-br-eth2"             Interface "phy-br-eth2" ovs_version: "1.11.0" We see a standard post deployment OVS on a compute node with two bridges and several ports hanging off of each of them. The example above is a compute node without any VMs, we can see that the physical port eth2 is connected to a bridge called “br-eth2”. We also see two ports "int-br-eth2" and "phy-br-eth2" which are actually a veth pair and form virtual wire between the two bridges, veth pairs are discussed later in this post. When a virtual machine is created a port is created on one the br-int bridge and this port is eventually connected to the virtual machine (we will discuss the exact connectivity later in the series). Here is how OVS looks after a VM was launched: # ovs-vsctl show efd98c87-dc62-422d-8f73-a68c2a14e73d     Bridge br-int         Port "int-br-eth2"             Interface "int-br-eth2"         Port br-int             Interface br-int type: internal         Port "qvocb64ea96-9f" tag: 1             Interface "qvocb64ea96-9f"     Bridge "br-eth2"         Port "phy-br-eth2"             Interface "phy-br-eth2"         Port "br-eth2"             Interface "br-eth2" type: internal         Port "eth2"             Interface "eth2" ovs_version: "1.11.0" Bridge "br-int" now has a new port "qvocb64ea96-9f" which connects to the VM and tagged with VLAN 1. Every VM which will be launched will add a port on the “br-int” bridge for every network interface the VM has. Another useful command on OVS is dump-flows for example: # ovs-ofctl dump-flows br-int NXST_FLOW reply (xid=0x4): cookie=0x0, duration=735.544s, table=0, n_packets=70, n_bytes=9976, idle_age=17, priority=3,in_port=1,dl_vlan=1000 actions=mod_vlan_vid:1,NORMAL cookie=0x0, duration=76679.786s, table=0, n_packets=0, n_bytes=0, idle_age=65534, hard_age=65534, priority=2,in_port=1 actions=drop cookie=0x0, duration=76681.36s, table=0, n_packets=68, n_bytes=7950, idle_age=17, hard_age=65534, priority=1 actions=NORMAL As we see the port which is connected to the VM has the VLAN tag 1. However the port on the VM network (eth2) will be using tag 1000. OVS is modifying the vlan as the packet flow from the VM to the physical interface. In OpenStack the Open vSwitch agent takes care of programming the flows in Open vSwitch so the users do not have to deal with this at all. If you wish to learn more about how to program the Open vSwitch you can read more about it at http://openvswitch.org looking at the documentation describing the ovs-ofctl command. Network Namespaces (netns) Network namespaces is a very cool Linux feature can be used for many purposes and is heavily used in OpenStack networking. Network namespaces are isolated containers which can hold a network configuration and is not seen from outside of the namespace. A network namespace can be used to encapsulate specific network functionality or provide a network service in isolation as well as simply help to organize a complicated network setup. Using the Oracle OpenStack Tech Preview we are using the latest Unbreakable Enterprise Kernel R3 (UEK3), this kernel provides a complete support for netns. Let's see how namespaces work through couple of examples to control network namespaces we use the ip netns command: Defining a new namespace: # ip netns add my-ns # ip netns list my-ns As mentioned the namespace is an isolated container, we can perform all the normal actions in the namespace context using the exec command for example running the ifconfig command: # ip netns exec my-ns ifconfig -a lo        Link encap:Local Loopback           LOOPBACK  MTU:16436 Metric:1           RX packets:0 errors:0 dropped:0 overruns:0 frame:0           TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0           RX bytes:0 (0.0 b)  TX bytes:0 (0.0 b) We can run every command in the namespace context, this is especially useful for debug using tcpdump command, we can ping or ssh or define iptables all within the namespace. Connecting the namespace to the outside world: There are various ways to connect into a namespaces and between namespaces we will focus on how this is done in OpenStack. OpenStack uses a combination of Open vSwitch and network namespaces. OVS defines the interfaces and then we can add those interfaces to namespace. So first let's add a bridge to OVS: # ovs-vsctl add-br my-bridge Now let's add a port on the OVS and make it internal: # ovs-vsctl add-port my-bridge my-port # ovs-vsctl set Interface my-port type=internal And let's connect it into the namespace: # ip link set my-port netns my-ns Looking inside the namespace: # ip netns exec my-ns ifconfig -a lo        Link encap:Local Loopback           LOOPBACK  MTU:65536 Metric:1           RX packets:0 errors:0 dropped:0 overruns:0 frame:0           TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0           RX bytes:0 (0.0 b)  TX bytes:0 (0.0 b) my-port   Link encap:Ethernet HWaddr 22:04:45:E2:85:21           BROADCAST  MTU:1500 Metric:1           RX packets:0 errors:0 dropped:0 overruns:0 frame:0           TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0           RX bytes:0 (0.0 b)  TX bytes:0 (0.0 b) Now we can add more ports to the OVS bridge and connect it to other namespaces or other device like physical interfaces. Neutron is using network namespaces to implement network services such as DCHP, routing, gateway, firewall, load balance and more. In the next post we will go into this in further details. Linux Bridge and veth pairs Linux bridge is used to connect the port from OVS to the VM. Every port goes from the OVS bridge to a Linux bridge and from there to the VM. The reason for using regular Linux bridges is for security groups’ enforcement. Security groups are implemented using iptables and iptables can only be applied to Linux bridges and not to OVS bridges. Veth pairs are used extensively throughout the network setup in OpenStack and are also a good tool to debug a network problem. Veth pairs are simply a virtual wire and so veths always come in pairs. Typically one side of the veth pair will connect to a bridge and the other side to another bridge or simply left as a usable interface. In this example we will create some veth pairs, connect them to bridges and test connectivity. This example is using regular Linux server and not an OpenStack node: Creating a veth pair, note that we define names for both ends: # ip link add veth0 type veth peer name veth1 # ifconfig -a . . veth0     Link encap:Ethernet HWaddr 5E:2C:E6:03:D0:17           BROADCAST MULTICAST  MTU:1500 Metric:1           RX packets:0 errors:0 dropped:0 overruns:0 frame:0           TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000           RX bytes:0 (0.0 b)  TX bytes:0 (0.0 b) veth1     Link encap:Ethernet HWaddr E6:B6:E2:6D:42:B8           BROADCAST MULTICAST  MTU:1500 Metric:1           RX packets:0 errors:0 dropped:0 overruns:0 frame:0           TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000           RX bytes:0 (0.0 b)  TX bytes:0 (0.0 b) . . To make the example more meaningful this we will create the following setup: veth0 => veth1 => br-eth3 => eth3 ======> eth2 on another Linux server br-eth3 – a regular Linux bridge which will be connected to veth1 and eth3 eth3 – a physical interface with no IP on it, connected to a private network eth2 – a physical interface on the remote Linux box connected to the private network and configured with the IP of 50.50.50.1 Once we create the setup we will ping 50.50.50.1 (the remote IP) through veth0 to test that the connection is up: # brctl addbr br-eth3 # brctl addif br-eth3 eth3 # brctl addif br-eth3 veth1 # brctl show bridge name     bridge id               STP enabled     interfaces br-eth3         8000.00505682e7f6       no              eth3                                                         veth1 # ifconfig veth0 50.50.50.50 # ping -I veth0 50.50.50.51 PING 50.50.50.51 (50.50.50.51) from 50.50.50.50 veth0: 56(84) bytes of data. 64 bytes from 50.50.50.51: icmp_seq=1 ttl=64 time=0.454 ms 64 bytes from 50.50.50.51: icmp_seq=2 ttl=64 time=0.298 ms When the naming is not as obvious as the previous example and we don't know who are the paired veth interfaces we can use the ethtool command to figure this out. The ethtool command returns an index we can look up using ip link command, for example: # ethtool -S veth1 NIC statistics: peer_ifindex: 12 # ip link . . 12: veth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 Summary That’s all for now, we quickly reviewed OVS, network namespaces, Linux bridges and veth pairs. These components are heavily used in the OpenStack network architecture we are exploring and understanding them well will be very useful when reviewing the different use cases. In the next post we will look at how the OpenStack network is laid out connecting the virtual machines to each other and to the external world. @RonenKofman

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    - by Asian Angel
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  • Resources such as libraries, engines and frameworks to make Javacript-based MMORTS? [closed]

    - by hhh
    I am looking for resources outlined to make a MMORTS with Javascript as the client-side, probably just a simple canvas for the frontend. The guy in the video here mentions that JavaScript is one of the most misunderstood language -- and I do believe that. I think one can make quite cool games with it in the future. So I am now proactively looking for resources and perhaps some ideas. My first idea contained Node.js, C and NetBSD/bozohttpd (or the-4-7-chars' *ix-thing with green-logo -thing, move the q here) but I acknowledge my beginner -style approach -- this issue is broad and not only for one person to make it all-the-time-improved project! So I think perfect for community to tinker. Some games and examples possibly easy to make into MMORTS BrowserQuest here under MPL 2.0 and its content licensed under CC-BY-SA 3.0 (source here) [proprietary] LoU here and built with JS/Qooxdoo/c#/Windows-Server/ISS/etc, source. MY ANSWER BEGINS HERE TO BE MOVED BELOW, REQUIRING RE-OPENING. PLEASE, VOTE TO OPEN IT -- HELP US TO TINKER! My answer Generic Is there an MMO-related research body? Although about Android, certain things also appropriate with JS -game: Are there any 2D gaming libraries/frameworks/engines for Android? Why is it so hard to develop a MMO? Browser based MMO Architecture MMO architecture - Highly Scalable with Reporting capabilities What are the Elements of an MMO Game? Is this the right architecture for our MMORPG mobile game? Looking for architectures to develop massive multiplayer game server Information on seamless MMO server architecture Game-mechanics (search) Question sounding like about LoU: What are the different ways to balance an online multiplayer game where user spend different amounts of time online? Building an instance system What are the different ways to balance an online multiplayer game where user spend different amounts of time online? Hosting is it possible to make a MMO starting with scalable hosting? Should I keep login server apart from game server? MMO techniques, algorithms and resources for keeping bandwidth low? MMO Proxy Server Javascript and Client-based things What do I need to do a MMORTS in JavaScript with small amount of Developers? How to update the monsters in my MMO server using Node.js and Socket.IO Are there any good html 5 mmo design tutorials? Networking Loadbalancing Questions Something about TCP, routers, NAT, etc: How do I start writing an MMO game server? Who does the AI calculations in an MMO? They need someone more knowledgable to work with, a lot of cases where the same words mean different things. Data Structures What data structure should I use for a Diablo/WoW-style talent tree? Game Engine Need an engine for MMO mockup Helper sites http://www.gamedev.net/page/index.html

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