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  • Replacing/Adding resources (icon) programmatically in c#?

    - by reverendo
    I am trying to replace (or add in the case it doesn't exists) icons from .exe files using c#. So far I got this: string filename = "c:\\test.exe"; IntPtr hResource = BeginUpdateResource(filename, true); if (hResource.ToInt32() == 0) throw new Exception("File Not Found"); byte[] ico = System.IO.File.ReadAllBytes("C:\\icon.ico"); IntPtr unmanagedPointer = Marshal.AllocHGlobal(ico.Length); Marshal.Copy(ico, 0, unmanagedPointer, ico.Length); if (UpdateResource(hResource, "Icon", "1", 1033, unmanagedPointer, Convert.ToUInt32(ico.Length)) != false) { MessageBox.Show("Updated"); EndUpdateResource(hResource, false); } Marshal.FreeHGlobal(unmanagedPointer); "Icon", "1", 1033 <- I got this data by opening test.exe with Resource Hacker. I do get the messagebox "Updated", and if I open the resulting exe in Resource Hacker the resource gets replaced but the icon doesn't appear, its just empty. Also that code wont replace, the type "Icon" in the resource, it will delete everything and add that "Icon" and if I use BeginUpdateResource(path, false); it will not replace it neither but it will add ANOTHER "Icon". Where can I find an example to replace/add the icon using c# disregarding the name the resource use for the icon or if the resource doesn't exist?

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  • Is it theoretically possible to emulate a human brain on a computer?

    - by JoelK
    Our brain consists of billions of neurons which basically work with all the incoming data from our senses, handle our consciousness, emotions and creativity as well as our hormone system, etc. So I'm completely new to this topic but doesn't each neuron have a fixed function? E.g.: If a signal of strength x enters, if the last signal was x ms ago, redirect it. From what I've learned in biology about our nerves system which includes our brain because both consist of simple neurons, it seems to me as our brain is one big, complicated computer. Maybe so complicated that things such as intelligence and cognition become possible? As the most complicated things about a neuron pretty much are the chemical aspects on generating an electric singal, keeping itself alive, and eventually segmenting itself, it should be pretty easy emulating some on a computer, or? You won't have to worry about keeping your virtual neuron alive, or? If you can emulate a single neuron on a computer, which shouldn't be too hard, could you theoretically emulate more than 1000 billions of them, recreating intelligence, cognition and maybe even creativity? In my question I'm leaving out the following aspects: Speed of our current (super) computers Actually writing a program for emulating neurons I don't know much about this topic, please tell me if I got anything wrong :) (My secret goal: Make a copy of my brain and store it on some 10 million TB HDD and make someone start it up in the future)

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  • User Defined Conversions in C++

    - by wash
    Recently, I was browsing through my copy of the C++ Pocket Reference from O'Reilly Media, and I was surprised when I came across a brief section and example regarding user-defined conversion for user-defined types: #include <iostream> class account { private: double balance; public: account (double b) { balance = b; } operator double (void) { return balance; } }; int main (void) { account acc(100.0); double balance = acc; std::cout << balance << std::endl; return 0; } I've been programming in C++ for awhile, and this is the first time I've ever seen this sort of operator overloading. The book's description of this subject is somewhat brief, leaving me with a few unanswered questions about this feature: Is this a particularly obscure feature? As I said, I've been programming in C++ for awhile and this is the first time I've ever come across this. I haven't had much luck finding more in-depth material regarding this. Is this relatively portable? (I'm compiling on GCC 4.1) Can user-defined conversions to user defined types be done? e.g. operator std::string () { /* code */ }

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  • Function returning pointer to struct

    - by GammaGuy
    I am having some issues with code that is returning a pointer to a struct declared inside a class. Here is my code so far: SortedList.h #ifndef SORTEDLIST_H #define SORTEDLIST_H class SortedList{ public: SortedList(); ... private: struct Listnode { Student *student; Listnode *next; }; static Listnode *copyList (Listnode *L); }; #endif SortedList.cpp #include "SortedList.h" ... // Here is where the problem lies Listnode SortedList::*copyList(Listnode *L) { return 0; // for NULL } Apparently, the copy list method wont compile. I am using Microsoft Visual Studio and the compiler tells me that "Listnode" is unidentified. When I try to compile, here is whhat I get: 1>------ Build started: Project: Program3, Configuration: Debug Win32 ------ 1> SortedList.cpp 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): error C2657: 'SortedList::*' found at the start of a statement (did you forget to specify a type?) 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): error C2065: 'L' : undeclared identifier 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): fatal error C1903: unable to recover from previous error(s); stopping compilation ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Help would be greatly appreciated...ASAP

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  • Cloning ID3DXMesh with declration that has 12 floats breaks?

    - by meds
    I have the following vertex declration: struct MESHVERTInstanced { float x, y, z; // Position float nx, ny, nz; // Normal float tu, tv; // Texcoord float idx; // index of the vertex! float tanx, tany, tanz; // The tangent const static D3DVERTEXELEMENT9 Decl[6]; static IDirect3DVertexDeclaration9* meshvertinstdecl; }; And I declare it as such: const D3DVERTEXELEMENT9 MESHVERTInstanced::Decl[] = { { 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 }, { 0, 12, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0 }, { 0, 24, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0 }, { 0, 32, D3DDECLTYPE_FLOAT1, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 1 }, { 0, 36, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TANGENT, 0 }, D3DDECL_END() }; What I try to do next is copy an ID3DXMesh into another one with the new vertex declaration as such: model->CloneMesh( model->GetOptions(), MESHVERTInstanced::Decl, gd3dDevice, &pTempMesh ); When I try to get the FVF size of pTempMesh (D3DXGetFVFVertexSize(pTempMesh-GetFVF())) I get '0' though the size should be 48. The whole thing is fine if I don't have the last declaration, '{ 0, 36, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TANGENT, 0 },' in it and the CloneMesh function does not return a FAIL. I've also tried using different declarations such as D3DDECLUSAGE_TEXCOORD and that has worked fine, returning a size of 48. Is there something specific about D3DDECLUSAGE_TANGENT I don't know? I'm at a complete loss as to why this isn't working...

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  • Periodically iterating over a collection that's constantly changing

    - by rwmnau
    I have a collection of objects that's constantly changing, and I want to display some information about objects (my application is multi-threaded, and differently threads are constantly submitting requests to modify an object in the collection, so it's unpredictable), and I want to display some information about what's currently in the collection. If I lock the collection, I can iterate over it and get my information without any problems - however, this causes problems with the other threads, since they could have submitted multiple requests to modify the collection in the meantime, and will be stalled. I've thought of a couple ways around this, and I'm looking for any advice. Make a copy of the collection and iterate over it, allowing the original to continue updating in the background. The collection can get large, so this isn't ideal, but it's safe. Iterate over it using a For...Next loop, and catch an IndexOutOfBounds exception if an item is removed from the collection while we're iterating. This may occasionally cause duplicates to appear in my snapshot, so it's not ideal either. Any other ideas? I'm only concerned about a moment-in-time snapshot, so I'm not concerned about reflecting changes in my application - my main concern is that the collection be able to be updated with minimal latency, and that updates never be lost.

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  • A question of long-running and disruptive branches

    - by Matt Enright
    We are about to begin prototyping a new application that will share some existing infrastructure assemblies with an existing application, and also involve a significant subset of the existing domain model. Parts of the domain model will likely undergo some serious changes for this new application, and the endgame for all of this, once the new application has been fully specified and is launch-ready is that we would like to re-unify the models of the two applications (as well as share a database, link functionality, etc.), but for the duration of development, prototyping, etc, we will be using a separate database so that we can change things without worrying about impact to development or use of the existing application. Since it is a prototype, there will be a pretty long window during which serious changes or rearchitecturing can occur as product management experiments with different workflows, different customer bases are surveyed, and we try and keep up. We have already made a Subversion branch, so as to not impact concurrent development on the mature application, and are toying with 2 potential ways of moving forward with this: Use the svn branch as the sole mechanism of separation. Make our changes to the existing domain models, and evaluate their impact on the existing application (and make requisite changes to ProjectA) when we have established that our long-running side branch is stable enough for re-entry to trunk. "Fork" the shared code (temporarily): Copy ProjectA.Entities to NewProject.Entities, and treat all of the NewProject code as self-contained. When all of the perturbations around the model have died down and we feel satisfied, manually re-integrate the changes (as granular or sweeping as warranted) back into ProjectA.Entities, updating ProjectA to use the improved models at each step (this can take place either before or after the subversion merge has occurred). The subversion merge will then not handle recombination of any of the heavy changes here. Note: the "fork" method only applies to the code we see significant changes in store for, and whose modification will break ProjectA - shared infrastructure stuff for example, we would just modify in place (on our branch) and let the merge sort out. Development is hard, go shopping. Naturally, after not coming to an agreement, we're turning it over to the oracle of power that is SO. Any experience with any of these methods, pain points to watch out for, something new entirely?

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  • Implementations details of drag and drop of file path in cocoa.

    - by foo
    Hi, I'm trying to get a part of my window to react to drag and drop. In this case to copy the file path to the file being dropped on the view. I have looked over some documentation but I still have some problems to see exactly where I should implement my methods for drag and drop. I have seen some examples but almost all of them assumes that I want to drop an image on the view. I'm pretty new to cocoa and Xcode so, I have some problems with seeing the exact relation between interface builder and the generated code. I have created a subclass to NSView, called drop zone like this: #import <Cocoa/Cocoa.h> @interface dropZone : NSView { } @end I then use an NSRect to color it grey like this: #import "dropZone.h" @implementation dropZone - (void)drawRect:(NSRect)rect { NSRect bounds = [self bounds]; [[NSColor grayColor] set]; [NSBezierPath fillRect:bounds]; } @end I then drag this class to my window in interface builder. But I will need to implement the registerForDraggingTypes method, but where? I have also seen a convenience method in the Apple docs for file paths like this: dragFile:fromRect:slideBack:event: that might work.

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  • Java redirected system output to jtext area, doesnt update until calculation is finished

    - by user1806716
    I have code that redirects system output to a jtext area, but that jtextarea doesnt update until the code is finished running. How do I modify the code to make the jtextarea update in real time during runtime? private void updateTextArea(final String text) { SwingUtilities.invokeLater(new Runnable() { public void run() { consoleTextAreaInner.append(text); } }); } private void redirectSystemStreams() { OutputStream out = new OutputStream() { @Override public void write(int b) throws IOException { updateTextArea(String.valueOf((char) b)); } @Override public void write(byte[] b, int off, int len) throws IOException { updateTextArea(new String(b, off, len)); } @Override public void write(byte[] b) throws IOException { write(b, 0, b.length); } }; System.setOut(new PrintStream(out, true)); System.setErr(new PrintStream(out, true)); } The rest of the code is mainly just an actionlistener for a button: private void updateButtonActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: String shopRoot = this.shopRootDirTxtField.getText(); String updZipPath = this.updateZipTextField.getText(); this.mainUpdater = new ShopUpdater(new File(shopRoot), updZipPath); this.mainUpdater.update(); } That update() method begins the process of copying+pasting files on the file system and during that process uses system.out.println to provide an up-to-date status on where the program is currently at in reference to how many more files it has to copy.

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  • Elegant way to import XHTML nodes from xhr.responseXML into HTML document in IE?

    - by Weston Ruter
    While navigating through a site, I'm dynamically loading pages via Ajax and then only updating the elements of the page that are changed, such as the navigation state and main content area. This is similar to Lala. I am serving the site as XHTML in order to be able to have access to xhr.responseXML which I then traverse in parallel with the current document and copy the nodes over. This works very well in browsers other than IE. For IE, I have to iterate over all of the properties of each XML element I want to import into the HTML document to create it from scratch (using a function convertXMLElementToHTML()). Here's the code I'm currently using: try { nodeB = document.importNode(nodeB, true); } catch(e){ nodeB = nodeB.cloneNode(true); if(document.adoptNode) document.adoptNode(nodeB); } try { //This works in all browsers other than IE nodeA.parentNode.replaceChild(nodeB, nodeA); } //Manually clone the nodes into HTML; required for IE catch(e){ nodeA.parentNode.replaceChild(convertXMLElementToHTML(nodeB), nodeA); } Is there a more elegant solution to mirror-translating XML nodes into HTML?

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  • How to optimalize my game calendar in C#?

    - by MartyIX
    Hi, I've implemented a simple calendar (message system) for my game which consists from: 1) List<Event> calendar; 2) public class Event { /// <summary> /// When to process the event /// </summary> public Int64 when; /// <summary> /// Which object should process the event /// </summary> public GameObject who; /// <summary> /// Type of event /// </summary> public EventType what; public int posX; public int posY; public int EventID; } 3) calendar.Add(new Event(...)) The problem with this code is that even thought the number of messages is not excessise per second. It allocates still new memory and GC will once need to take care of that. The garbage collection may lead to a slight lag in my game and therefore I'd like to optimalize my code. My considerations: To change Event class in a structure - but the structure is not entirely small and it takes some time to copy it wherever I need it. Reuse Event object somehow (add queue with used events and when new event is needed I'll just take from this queue). Does anybody has other idea how to solve the problem? Thanks for suggestions!

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  • View Source and Chrome Developer Tools showing different output

    - by patricksweeney
    I have a page located here. Viewing it in Chrome and Firefox show a really small h1 title, and also it changes color as if it is a link. The template that generates everything looks exactly how it should be. When diagnosing the issue, the relevant section of code looks like this when I go to view source: <div class="page-heading"> <h1>Title Here</h1> </div> However, when I go to view it in Chrome's Developer tools, it is throwing in extraneous malformed anchor tags, which is obviously causing the hovering behavior. This is what it looks like to the dev tools: <div class="page-heading"> <h1> <a style="font-family: arial; font-size: 9px" <="" a="">Title Here</a> </h1> </div> In addition, when viewing a local copy of the site, the output shown in the dev tools is the same as viewing the source and they both render correctly locally. Oddly enough, all version of IE render it correctly. The current version of both Chrome and Firefox both render it weirdly. Initially I thought it may be a user agent stylesheet problem, but if anything the CSS is fine, it's the HTML that is malformed.

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  • Using a Data Management Singleton

    - by Dan Ray
    Here's my singleton code (pretty much boilerplate): @interface DataManager : NSObject { NSMutableArray *eventList; } @property (nonatomic, retain) NSMutableArray *eventList; +(DataManager*)sharedDataManager; @end And then the .m: #import "DataManager.h" static DataManager *singletonDataManager = nil; @implementation DataManager @synthesize eventList; +(DataManager*)sharedDataManager { @synchronized(self) { if (!singletonDataManager) { singletonDataManager = [[DataManager alloc] init]; } } NSLog(@"Pulling a copy of shared manager."); return singletonDataManager; } So then in my AppDelegate, I load some stuff before launching my first view: NSMutableArray *eventList = [DataManager sharedDataManager].eventList; .... NSLog(@"Adding event %@ to eventList", event.title); [eventList addObject:event]; NSLog(@"eventList now has %d members", [eventList count]); [event release]; As you can see, I've peppered the code with NSLog love notes to myself. The output to the Log reads like: 2010-05-10 09:08:53.355 MyApp[2037:207] Adding event Woofstock Music Festival to eventList 2010-05-10 09:08:53.355 MyApp[2037:207] eventList now has 0 members 2010-05-10 09:08:53.411 MyApp[2037:207] Adding event Test Event for Staging to eventList 2010-05-10 09:08:53.411 MyApp[2037:207] eventList now has 0 members 2010-05-10 09:08:53.467 MyApp[2037:207] Adding event Montgomery Event to eventList 2010-05-10 09:08:53.467 MyApp[2037:207] eventList now has 0 members 2010-05-10 09:08:53.524 MyApp[2037:207] Adding event Alamance County Event For June to eventList 2010-05-10 09:08:53.524 MyApp[2037:207] eventList now has 0 members ... What gives? I have no errors getting to my eventList NSMutableArray. But I addObject: fails silently?

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  • how do I remove rows/columns from this matrix using python

    - by banditKing
    My matrix looks like this. ['Hotel', ' "excellent"', ' "very good"', ' "average"', ' "poor"', ' "terrible"', ' "cheapest"', ' "rank"', ' "total reviews"'] ['westin', ' 390', ' 291', ' 70', ' 43', ' 19', ' 215', ' 27', ' 813'] ['ramada', ' 136', ' 67', ' 53', ' 30', ' 24', ' 149', ' 49', ' 310 '] ['sutton place', '489', ' 293', ' 106', ' 39', ' 20', ' 299', ' 24', ' 947'] ['loden', ' 681', ' 134', ' 17', ' 5', ' 0', ' 199', ' 4', ' 837'] ['hampton inn downtown', ' 241', ' 166', ' 26', ' 5', ' 1', ' 159', ' 21', ' 439'] ['shangri la', ' 332', ' 45', ' 20', ' 8', ' 2', ' 325', ' 8', ' 407'] ['residence inn marriott', ' 22', ' 15', ' 5', ' 0', ' 0', ' 179', ' 35', ' 42'] ['pan pacific', ' 475', ' 262', ' 86', ' 29', ' 16', ' 249', ' 15', ' 868'] ['sheraton wall center', ' 277', ' 346', ' 150', ' 80', ' 26', ' 249', ' 45', ' 879'] ['westin bayshore', ' 390', ' 291', ' 70', ' 43', ' 19', ' 199', ' 813'] I want to remove the top row and the 0th column from this and create a new matrix. How do I do this? Normally in java or so Id use the following code: for (int y; y< matrix[x].length; y++) for(int x; x < matrix[Y].length; x++) { if(x == 0 || y == 0) { continue } else { new_matrix[x][y] = matrix[x][y]; } } Is there a way such as this in python to iterate and selectively copy elements? Thanks EDIT Im also trying to convert each matrix element from a string to a float as I iterate over the matrix. This my updated modified code based on the answer below. A = [] f = open("csv_test.csv",'rt') try: reader = csv.reader(f) for row in reader: A.append(row) finally: f.close() new_list = [row[1:] for row in A[1:]] l = np.array(new_list) l.astype(np.float32) print l However Im getting an error --> l.astype(np.float32) print l ValueError: setting an array element with a sequence.

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  • Keeping third-party libraries under a Mercurial project: Sub-repos or not?

    - by fraktal
    Hello, We are developing a closed-source project, versionned with Mercurial. We are using two libraries in our project : One of those libraries is being developed by a third-party. They are using git, and we usually just pull from their repo once in a week to get the latest changes. The other library is being developed by ourselves, and is under active development. It must live in its own public mercurial repository, as it is licensed under LGPL. (It's a fork of a third-party LGPL component, ported to our platform) So my question is: How should I organize the source to ensure that: A developer from our team should be able to get all the source (main project + libraries) with a single "clone" command We should be able to pull easily the latest changes from the libraries, even though one of them is managed by git Should we use mercurial sub-repos functionnality, with hg-git to access to the library under git? Is it well supported by TortoiseHg and BitBucket? (pros: easy to pull library changes / cons: does it works well?) Or should we keep only snapshots of the libraries under our project? (thus, when there are new upstream changes in the libraries, we pull them to a separate place, and then copy the whole source to our project? (pros: will work / cons: pain in the ass, especially for the library that is being developed by ourselves, which is subject to a lot of daily changes)

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  • Odd Things of ASP.NET MVC Deployment on IIS 6

    - by misaxi
    Recently, I am a bit interested in the deployment of ASP.NET MVC application on IIS6 because Phil Haack posted an easier way to deploy ASP.NET MVC application on ASP.NET 4. So I decided to see how different version of ASP.NET MVC works on different version of ASP.NET. First off, I created an ASP.NET MVC 2 project in Visual Studio 2010 and deploy it to IIS 6 on Windows Server 2003 (only .NET framework 3.5 installed). I set the application to run in ASP.NET 2.0 and no extra stuff. Because I just wanted to see what sort of error would occur. And as expected, some error was reported as following. Then, I set the Copy Local attribute of System.Web.Mvc assembly to true as following and deploy again. As a result, the application ran smoothly. I had read tons of materials talked about the mess of deploying MVC application on IIS 6. And I did fight to tackle the deploying issues in my previous project. At least, if had used Extensionless Url in your application, you should have configured wildcard mapping in IIS. But in this case, I even didn’t have chance to do so. What the heck was going on exactly? Did I discover a new continent?

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  • Java: Using GSon incorrectly? (null pointer exception)

    - by Rosarch
    I'm trying to get the hits of a google search from a string of the query. public class Utils { public static int googleHits(String query) throws IOException { String googleAjax = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&q="; String json = stringOfUrl(googleAjax + query); JsonObject hits = new Gson().fromJson(json, JsonObject.class); return hits.get("estimatedResultCount").getAsInt(); } public static String stringOfUrl(String addr) throws IOException { ByteArrayOutputStream output = new ByteArrayOutputStream(); URL url = new URL(addr); IOUtils.copy(url.openStream(), output); return output.toString(); } public static void main(String[] args) throws URISyntaxException, IOException { System.out.println(googleHits("odp")); } } The following exception is thrown: Exception in thread "main" java.lang.NullPointerException at odp.compling.Utils.googleHits(Utils.java:48) at odp.compling.Utils.main(Utils.java:59) What am I doing incorrectly? Should I be defining an entire object for the Json return? That seems excessive, given that all I want to do is get one value. For reference: the returned JSON structure.

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  • Jquery failure after site went live

    - by Brandon Condrey
    I have been designing a site for weeks using JQuery. I don't have a local server or a testing server so I just created a directory through FTP, '/testing'. Everything was working great in the testing directory. I attempted to go live tonight by moving all the files in '/testing' to the root directory and I changed all file paths and script sources accordingly. The site loads, but everything related to JQuery is non-functional. Javascript console gives errors of (just as an example from a plugin): '$.os.name' is not a function I'm at loss for what to do. I changed the paths referencing the JQuery library, installed a fresh copy of JQuery (to a new directory), etc. There is a wordpress installation in a different directory '/blog'. I've read about some compatibility issues with wordpress, but that seems to be related to using JQuery inside wordpress, which I am not. I'm not sure if any code would be beneficial since it was all functional in a different directory. Your help is greatly appreciated.

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  • Image does not update when file name remains the same in XCode 3.1.2

    - by vman049
    Hi Everyone, I'm using XCode version 3.1.2 and am developing for iPhone using the Simulator with iOS 2.2.1 on Leopard. I had an image file named "img.jpg" in my project which I decided to switch for a different file. After adding the new file into the XCode Resources folder, I removed the first file and renamed the new file to the same name as the previous one, "img.jpg." When I run my program, however, the Simulator loads the old image instead of the new one, even though the old one has been deleted from disk (not just the reference). I tried changing the name of the file to "img2.jpg," and it worked like it should - loading the new image, but I want to keep the name "img.jpg." I ran a search with Spotlight for "img.jpg" to see if there was another copy stored somewhere that XCode was using, but it only returned my new image file. I have tried uninstalling the app from the Simulator and running the application again, but that also does not fix the problem. What must I do for XCode to recognize that I want to use the new image file and not the old one? Thanks for your help!!

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  • Can't clone file-input element in Safari and Chrome. FF and Opera are OK

    - by Christian Fazzini
    This is very strange. I've got a simple form. I have a file input element outside this form. User clicks the file input element and selects a file. I clone the file input using this code: $('input[name="song[attachment]"]').clone(true).appendTo('form') In all browsers: FF, Opera, Safari, Chrome, when I inspect the form element, I see the cloned file input element inside the form. However, when I submit the form in FF and Opera it works. Safari and Chrome submits the form with an empty file input. I notice when the file input element is cloned and appended to the form element, it doesn't copy over its values. It only clones an empty input file element. Is this normal? Is there something wrong with my Jquery code? Or is this a security issue and that's why Safari and Chrome are not allowing me to do this? If the latter, why is FF and Opera doing otherwise?

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  • Pass object from webserver to client

    - by user362914
    I developed a C# web application that calls a web-service which returns a base64 encoded array (PDF file). I then convert that array into a UCOMIStream object (I know it is obsolete, but the DLL that I am using requires it as a parameter). I use the following code to do the conversion which works perfectly. I can pass this object to the DLL so that I can print the PDF. This works great on the Webserver, but the requirement is to print it locally. Byte[] bBuffer = statementOut.statementcycle.statementdata.content; int size = bBuffer.Length; IntPtr mem = Marshal.AllocHGlobal(size); Marshal.Copy(bBuffer, 0, mem, size); // Create an OLE Stream object. System.Runtime.InteropServices.UCOMIStream str; //obsolete but the createstreamonhglobal outputs it CreateStreamOnHGlobal(mem, true, out str); The DLL resides on the client so I am able to use ActiveX to create the object using javascript and/or VBscript;however, I have not been able to figure out how to get the stream object to the client to pass to the DLL. How can this be achieved?

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  • Facebook call back function with timeout

    - by Dirty Bird Design
    So I've been getting my ass kicked pretty good with Facebook's moving target of an API. I need to display some hidden content after a person clicks 'like' on a landing page. I can somewhat get this to work, when the user clicks 'like' the normal fb dialogue appears and then goes away immediately and content is displayed. I have 'achieved' this with the following js. <script> FB.Event.subscribe('edge.create', function(href, widget) { document.getElementById('goodies').style.display = "block"; document.getElementById('fb-content').style.display= "block"; document.getElementById('copy').style.display = "none"; }); </script> I cannot find any documentation about a callback event after someone hits "post to facebook" or after the dialogue closes, only afte they hit like. How would I incorporate a setTimeout function into this to give people some time to fill out the fb dialogue? thanks. If anyone has a better way to do this I'm all ears. This is for a business page and I cannot seem to add an app to get an app ID anymore so the API is pretty useless to me at this point. Also, if the url to be liked is a fb page, the callbacks don't seem to fire. Other code used: <html xmlns:fb="http://ogp.me/ns/fb#"> <div id="fb-root"></div> <script>(function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/all.js#xfbml=1"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk')); </script> <fb:like href="onlynonfburl.com" send="false" layout="button_count" width="450" show_faces="false" font="arial"></fb:like>

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  • Logic: Best way to sample & count bytes of a 100MB+ file

    - by Jami
    Let's say I have this 170mb file (roughly 180 million bytes). What I need to do is to create a table that lists: all 4096 byte combinations found [column 'bytes'], and the number of times each byte combination appeared in it [column 'occurrences'] Assume two things: I can save data very fast, but I can update my saved data very slow. How should I sample the file and save the needed information? Here're some suggestions that are (extremely) slow: Go through each 4096 byte combinations in the file, save each data, but search the table first for existing combinations and update it's values. this is unbelievably slow Go through each 4096 byte combinations in the file, save until 1 million rows of data in a temporary table. Go through that table and fix the entries (combine repeating byte combinations), then copy to the big table. Repeat going through another 1 million rows of data and repeat the process. this is faster by a bit, but still unbelievably slow This is kind of like taking the statistics of the file. NOTE: I know that sampling the file can generate tons of data (around 22Gb from experience), and I know that any solution posted would take a bit of time to finish. I need the most efficient saving process

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  • List all foreign key constraints that refer to a particular column in a specific table

    - by Sid
    I would like to see a list of all the tables and columns that refer (either directly or indirectly) a specific column in the 'main' table via a foreign key constraint that has the ON DELETE=CASCADE setting missing. The tricky part is that there would be an indirect relationships buried across up to 5 levels deep. (example: ... great-grandchild- FK3 = grandchild = FK2 = child = FK1 = main table). We need to dig up the leaf tables-columns, not just the very 1st level. The 'good' part about this is that execution speed isn't of concern, it'll be run on a backup copy of the production db to fix any relational issues for the future. I did SELECT * FROM sys.foreign_keys but that gives me the name of the constraint - not the names of the child-parent tables and the columns in the relationship (the juicy bits). Plus the previous designer used short, non-descriptive/random names for the FK constraints, unlike our practice below The way we're adding constraints into SQL Server: ALTER TABLE [dbo].[UserEmailPrefs] WITH CHECK ADD CONSTRAINT [FK_UserEmailPrefs_UserMasterTable_UserId] FOREIGN KEY([UserId]) REFERENCES [dbo].[UserMasterTable] ([UserId]) ON DELETE CASCADE GO ALTER TABLE [dbo].[UserEmailPrefs] CHECK CONSTRAINT [FK_UserEmailPrefs_UserMasterTable_UserId] GO The comments in this SO question inpire this question.

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  • Problem in homemade function to merge objects

    - by Eric
    I'm trying to make a function that merges arrays. The reason is, I have a function that supposed to get the settings of an entity, and merge them with the global defaults. //So for example, let's say globalOptions is something like this var globalOptions={opt1:'foo',opt2:'something'}; //and this is entityOptions var entityOptions={opt1:'foofoo',opt2:null}; The only difference is it has objects in objects and objects in objects in objects, so what I made was a function that loops through all objects, thinking I would later, easily be able to loop through it all. Please ignore the array thing. That is defected, but unneeded. function loopObj(obj, call, where, objcall, array) { if ($.isArray(obj) || $.isPlainObject(obj)) { for (i in obj) { if ($.isArray(obj)) { if (array) { loopObj(obj[i], call, where[where.length] = i, true); if (objcall) { call(obj[i],where,true); } } else { loopObj(obj[i], call, where+'['+i+']', false); if (objcall) { call(obj[i],where,true); } } } else { if (array) { loopObj(obj[i], call, where[where.length] = parseInt(i), true); if (objcall) { call(obj[i],where,true); } } else { loopObj(obj[i], call, where+'[\''+i+'\']', false); if (objcall) { call(obj[i],where,true); } } } } } else { return call(obj,where); } } Then I made this program to convert it: function mergeObj(a,b) { temp.retd = new Object(); loopObj(a,function (c,d) { if (c) { eval(d.replace('%par%','temp.retd'))=c; } else { eval(d.replace('%par%','temp.retd'))=eval(d.replace('%par%','b')); } },'%par%', true); return temp.retd(); } I get the error: Uncaught ReferenceError: Invalid left-hand side in assignment (anonymous function)base.js:51 loopObjbase.js:40 loopObjbase.js:31 mergeObjbase.js:46 (anonymous function)base.js:72 I know what it means, the eval returns an anonomys variable (copy of the variable), so I can't set it, only get it.

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