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  • trying to draw scaled UIImage in custom view, but nothing's rendering

    - by Ben Collins
    I've created a custom view class and right now just want to draw an image scaled to fit the view, given a UIImage. I tried just drawing the UIImage.CGImage, but as others have attested to on this site (and in the docs), that renders the image upside down. So, at the suggestion of an answer I found to another question, I'm trying to draw it directly, but nothing is rendering in the view and I'm not sure why. Here's my drawing code: - (void)drawRect:(CGRect)rect { // Drawing code [super drawRect:rect]; if (self.originalImage) { [self drawImage]; } } - (void) drawImage { if (CGSizeEqualToSize(originalImage.size, self.frame.size) == NO) { CGFloat scaleFactor = 1.0; CGFloat scaledWidth = 0.0; CGFloat scaledHeight = 0.0; CGPoint thumbPoint = CGPointMake(0.0, 0.0); CGFloat widthFactor = self.frame.size.width / originalImage.size.width; CGFloat heightFactor = self.frame.size.height / originalImage.size.height; if (widthFactor < heightFactor) { scaleFactor = widthFactor; } else { scaleFactor = heightFactor; } scaledWidth = originalImage.size.width * scaleFactor; scaledHeight = originalImage.size.height * scaleFactor; if (widthFactor < heightFactor) { thumbPoint.y = (self.frame.size.height - scaledHeight) * 0.5; } else if (widthFactor > heightFactor) { thumbPoint.x = (self.frame.size.width - scaledWidth) * 0.5; } UIGraphicsBeginImageContext(self.frame.size); CGRect thumbRect = CGRectZero; thumbRect.origin = thumbPoint; thumbRect.size.width = scaledWidth; thumbRect.size.height = scaledHeight; [originalImage drawInRect:thumbRect]; self.scaledImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); } else { self.scaledImage = originalImage; } } My understanding (after studying this a bit) is that the UIGraphicsBeginImageContext function creates an offscreen for me to draw into, so now how do I render that context on top of the original one?

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  • iphone mkmapview

    - by karthik
    Hi, This is karthik. I am developing an app using mapview in iphone. I have to use two different pins to show user locations. That two users are different type . One user is belong to some category and another one is some other category. I have to check that category and want to plot pin depend upon that category. When I try to do that, that pin is not showing properly. For a certain category it shows another pin, not what i set there. Can anyone help me? What i need is i want to load two different pins in map depend upon some category. For example , if that category is shopping mall then i have to show building image then if there is any garden i have to show some other image at a same time not one by one . I want to plot two pins with different category at the same time. For that,what could i do? I tried lot of solution , but its not showing properly. Help me?

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  • jasper Chart can't be displayed using tomcat

    - by Aru
    Hi, I am using jasperreports-3.5.0 to generate timeSeries chart. When I run it through eclipse it is working fine. But if I create .war file of project and run through tomcat by deploying the project into tomcat / webapps folder then chart can not be displayed. What could be the problem? code: PrintWriter out = response.getWriter(); response.setContentType("text/html"); JRDataSource dataSource = createReportDataSource(perfArrayListSample.toArray()); InputStream input = getServletConfig().getServletContext().getResourceAsStream("/CpuUsage.jrxml"); JasperDesign design = JRXmlLoader.load(input); JasperReport report = JasperCompileManager.compileReport(design); JasperPrint print = JasperFillManager.fillReport(report, new HashMap(), dataSource); JRHtmlExporter exporter = new JRHtmlExporter(); request.getSession().setAttribute(ImageServlet.DEFAULT_JASPER_PRINT_SESSION_ATTRIBUTE, print); exporter.setParameter(JRExporterParameter.JASPER_PRINT, print); exporter.setParameter(JRExporterParameter.OUTPUT_WRITER, out); exporter.setParameter(JRHtmlExporterParameter.IMAGES_URI, "image?ver="+new Date().getTime() +"&image="); exporter.exportReport(); perfArrayListSample.clear();

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  • Need MySQL RLIKE expression to exclude certain strings ending in particular characters...

    - by user299508
    So I've been working with RLIKE to pull some data in a new application and mostly enjoying it. To date I've been using RLIKE queries to return 3 types of results (files, directories and everything). The queries (and example results) follow: **All**: SELECT * FROM public WHERE obj_owner_id='test' AND obj_namespace RLIKE '^user/test/public/[-0-9a-z_./]+$' ORDER BY obj_namespace user/test/public/a-test/.comment user/test/public/a-test/.delete user/test/public/directory/ user/test/public/directory/image.jpg user/test/public/index user/test/public/site-rip user/test/public/site-rip2 user/test/public/test-a user/test/public/widget-test **Files**: SELECT * FROM public WHERE obj_owner_id='test' AND obj_namespace RLIKE '^user/test/public/[-0-9a-z_./]+[-0-9a-z_.]+$' ORDER BY obj_namespace user/test/public/a-test/.comment user/test/public/a-test/.delete user/test/public/directory/image.jpg user/test/public/index user/test/public/site-rip user/test/public/site-rip2 user/test/public/test-a user/test/public/widget-test **Directories**: SELECT * FROM public WHERE obj_owner_id='test' AND obj_namespace RLIKE '^user/test/public/[-0-9a-z_./]+/$' ORDER BY obj_namespace user/test/public/directory/ This works well for the above 3 basic scenarios but under certain situations I'll be including special 'suffixes' I'd like to be excluded from the results of queries (without having to resort to PHP functions to do it). A good example of such a string would be: user/test/public/a-test/.delete That data (there are more rows then just obj_namespace) is considered deleted and in the Files and All type queries I'd like it to be omitted within the expression if possible. Same goes for the /.comments and all such meta data will always be in the same format: /.[sometext] I'd hoped to use this feature extensively throughout my application, so I'm hoping there might be a very simple answer. (crosses fingers) Anyway, thanks as always for any/all responses and feedback.

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  • jQuery and XHTML layout problems in ie7

    - by abysslogic
    Hi there, I am back again with more layout problems on my up and coming website. I am able to achieve the proper animation, positioning and results with my layout / splash on every modern browser (excluding ie7 or older). I have an image in the center of the page, that is text-align: center'd, and pushed to a vertical center by having a div (#SPLASH_HEAD) set to 50% on the top half of the page. The loading animation changes the height of #SPLASH_HEAD to 0px, to drag the image to the top (and then do other things). In ie7 (or compatability mode), it appears that there is an error in jquery-1.4.2.min.js, line 116 char 165 (which I dont think has anything to do with the actual jQuery file itself). The splash is not centered either vertically (#SPLASH_HEAD does not register at 50% of window height) and is not centered properly with margin-left. Also, none of the other elements are hidden properly (with .hide()) as ie7 does not appear to be loading all of my jQuery / javascript. heres a link: www.voidsync.com/test (it would be easier to view the source on there) thanks!

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  • Seam:token tag not being respected

    - by JBristow
    When I click a command button, and then hit the browser back button to the form and click it again, it submits a second time without throwing the proper exception... Even stranger, the form id itself is DIFFERENT when I come back, which implies it has regenerated a "valid" form id at some point. Here's the relevant code: Any ideas? <h:form id="accountActivationForm"> <s:token/> <a4j:commandButton id="cancelActivateAccountButton" action="#{controller[cancelAction]}" image="/images/button-Cancel-gray.gif" reRender="#{reRenderList}" oncomplete="#{onCancelComplete}" /> &#160; <a4j:commandButton id="activateAccountButton" action="#{controller[agreeAction]}" image="/images/button-i-agree-continue.gif" styleClass="activate-account-button" reRender="#{reRenderList}" oncomplete="#{onActivationComplete}"/> </h:form> Clarifications: I inherited this, so I'm trying to change it as little as possible. (It's used in a couple places.) Each action returns a view, not null. I have confirmed this by stepping through line-by-line. The reRenderList is empty in my current test-case. onActivationComplete is also empty. I'm going to be going template-by-template to see if someone made it with nested forms, because my coworkers have had unrelated problems due to that, so it couldn't hurt to eliminate that as a possible problem.

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  • Signal "0" error while scrolling a tableview with images

    - by Amitkumar
    Hi, I have a problem while scrolling images on tableview. I am getting a Signal "0" error. I think it is due to some memory issues but I am not able to find out the exact error. The code is as follows, - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [travelSummeryPhotosTable dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]autorelease]; } //Photo ImageView UIImageView *photoTag = [[UIImageView alloc] initWithFrame:CGRectMake(5.0, 5.0, 85.0, 85.0)]; NSString *rowPath =[[imagePathsDictionary valueForKey:[summaryTableViewDataArray objectAtIndex:indexPath.section]] objectAtIndex:indexPath.row]; photoTag.image = [UIImage imageWithContentsOfFile:rowPath]; [cell.contentView addSubview:photoTag]; [photoTag release]; // Image Caption UILabel *labelImageCaption = [[UILabel alloc] initWithFrame:CGRectMake(110.0, 15.0, 190.0, 50.0)]; labelImageCaption.textAlignment = UITextAlignmentLeft; NSString *imageCaptionText =[ [imageCaptionsDictionary valueForKey:[summaryTableViewDataArray objectAtIndex:indexPath.section]] objectAtIndex:indexPath.row]; labelImageCaption.text = imageCaptionText; [cell.contentView addSubview:labelImageCaption]; [labelImageCaption release]; return cell; } Thanks in advance.

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  • How to modify the style of jQuery DatePicker's disabled dates?

    - by Clay
    Given this page: http://jqueryui.com/demos/datepicker/#min-max And viewing its source: http://jqueryui.com/themeroller/css/parseTheme.css.php I can change the following line (using Chrome's inspect element feature) and see those changes reflected: .ui-state-disabled, .ui-widget-content .ui-state-disabled { opacity: .35; filter:Alpha(Opacity=35); background-image: none; } However, if I try to override my own test page with something like... .ui-state-disabled, .ui-widget-content .ui-state-disabled { opacity: .99 !important; filter:Alpha(Opacity=99) !important; background-image: none !important; color:Red !important; } ...I do not see my changes reflected in the calendar. I can make other changes in my own test page and those are reflected for other classes in the datepicker. So, I'm not having any kind of path issue to the .js or .css files. What am I missing here? UPDATE/SOLUTION Firebug to the rescue...this took care of my styling needs: .ui-datepicker-week-end{color: #c0c0c0 !important;} div#ui-datepicker-div.ui-datepicker{color: #c0c0c0;} div#ui-datepicker-div.ui-datepicker:hover{cursor: default important;} .ui-datepicker-calendar th{color: #222222 !important;}

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  • How to get the "real" colors when exporting a GDI drawing to bmp

    - by Rodrigo
    Hi guys I'm developing a ASP.Net web handler that returns images making a in-memory System.Windows.Forms.Control and then exports the rendered control as a bitmap compressed to PNG, using the method DrawToBitmap(). The classes are fully working by now, except for a problem with the color assignment. By example, this is a Gauge generated by the web handler. The colors assigned to the inner parts of the gauge are red (#FF0000), yellow (#FFFF00) and green (#00FF00) but I only get a dully version of each color (#CB100F for red, #CCB70D for yellow and #04D50D for green). The background is a bmp file containing the color gradient. The color loss happens whether the background is a gradient as the sample, a black canvas, a white canvas, a transparent canvas, even when there is not a background set. With black background With transparent background With a white background Without a background set With pixel format in Format32bppArgb I've tried multiple bitmap color deeps, output formats, compression level, etc. but none of them seems to work. Any ideas? This is a excerpt of the source code: Bitmap bmp = new Bitmap(w, h, System.Drawing.Imaging.PixelFormat.Format32bppPArgb); Image bgimage = (Image) HttpContext.GetGlobalResourceObject("GraphicResources", "GaugeBackgroundImage"); Canvas control_canvas = new Canvas(); .... //the routine that makes the gauge .... control_canvas.DrawToBitmap(bmp, new Rectangle(0, 0, w, h));

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  • why is the <img> alt attribute not always properly displayed

    - by Piero
    So I have this php script that output an html table with data about some files (like filename, filesize, etc...) I have this javascript function that displays the picture when you hover a tag belonging to the class "preview". For example, if a filename is: somePic.jpg, when you hover somePic.jpg in the table, the picture will appear next to your mouse. Now not all these files are pictures, some are .mp3, so of course when you hover them, the javascript cannot display the picture. To deal with this case, I added in the tag (generated by the javascript function), an alt attribute: alt='Preview not available for this type of content.' And here is my problem, sometimes it works, but sometimes it doesn't! Sometimes you start hovering .mp3 links, and the alt attribute is displayed, then you hover a picture, the picture is displayed, then you hover an .mp3 again, and the alt isn't displayed anymore, but the "broken image" image (the little red cross) is displayed instead... Sure I could parse the filenames and detect when it's an mp3 and then deal with the case, but I thought the alt attribute was suppose to achieve this... but it's buggy... Any idea? Does anyone already faced this problem?

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  • MATLAB Easter Egg Spy vs Spy

    - by Aqui1aZ3r0
    I heard that MATLAB 2009b or earlier had a fun function. When you typed spy in the console, you would get something like this: http://t2.gstatic.com/images?q=tbn:ANd9GcSHAgKz-y1HyPHcfKvBpYmZ02PWpe3ONMDat8psEr89K0VsP_ft However, now you have an image like this:http://undocumentedmatlab.com/images/spy2.png I'd like it if I could get the code of the original spy vs spy image FYI, there's a code, but has certain errors in it: c = [';@3EA4:aei7]ced.CFHE;4\T*Y,dL0,HOQQMJLJE9PX[[Q.ZF.\JTCA1dd' '-IorRPNMPIE-Y\R8[I8]SUDW2e+' '=4BGC;7imiag2IFOQLID8''XI.]K0"PD@l32UZhP//P988_WC,U+Z^Y\<2' '&lt;82BF>?8jnjbhLJGPRMJE9/YJ/L1#QMC$;;V[iv09QE99,XD.YB,[_]=3a' '9;CG?@9kokc2MKHQSOKF:0ZL0aM2$RNG%AAW\jw9E.FEE-_G8aG.d]_W5+' '?:CDH@A:lpld3NLIRTPLG=1[M1bN3%SOH4BBX]kx:J9LLL8H9bJ/+d_dX6,' '@;DEIAB;mqmePOMJSUQMJ2\N2cO4&TPP@HCY^lyDKEMMN9+I@+S8,+deY7^' '8@EFJBC<4rnfQPNPTVRNKB3]O3dP5''UQQCIDZ_mzEPFNNOE,RA,T9/,++\8_' '9A2G3CD=544gRQPQUWUOLE4^P4"Q6(VRRIJE[n{KQKOOPK-SE.W:F/,,]Z+' ':BDH4DE>655hSRQRVXVPMF5_Q5#R>)eSSJKF\ao0L.L-WUL.VF8XCH001_[,' ';3EI<eo ?766iTSRSWYWQNG6$R6''S?*fTTlLQ]bp1M/P.XVP8[H9]DIDA=]' '?4D3=FP@877jUTSTXZXROK7%S7(TF+gUUmMR^cq:N9Q8YZQ9_IcIJEBd_^' '@5E@GQA98b3VUTUY*YSPL8&T)UI,hVhnNS_dr;PE.9Z[RCaR?+JTFC?e+' '79FA?HRB:9c4WVUVZ+ZWQM=,WG*VJ-"gi4OTes-XH+bK.#hj@PUvftDRMEF,]UH,UB.TYVWX,e\' '9;ECAKTY< ;eWYXWX\:)YSOE.YI,cL/$ikCqV1guE/PFL-^XI-YG/WZWXY1+]' ':AFDBLUZ=jgY[ZYZ-<7[XQG0[K.eN1&"$K2u:iyO9.PN9-_K8aJ9_]]82[' '?CEFDNW\?khZ[Z[==8\YRH1\M/!O2''#%m31Bw0PE/QXE8+R9bS;da^]93\' '@2FGEOX]ali[][9(ZSL2]N0"P3($&n;2Cx1QN9--L9,SA+T< +d_:4,' 'A3GHFPY^bmj\^]\]??:)[TM3^O1%Q4)%''oA:D0:0OE.8ME-TE,XB,+da;5[' '643IGQZ_cnk]_^]^@@;5\UN4_P2&R6*&(3B;E1<1PN99NL8WF.^C/,a+bY6,' '7:F3HR[dol^_^AA<6]VO5Q3''S>+'');CBF:=:QOEEOO9_G8aH6/d,cZ[Y' '8;G4IS\aep4_a-BD=7''XP6aR4(T?,(5@DCHCC;RPFLPPDH9bJ70+0d\\Z' '9BH>JT^bf45ba.CE@8(YQ7#S5)UD-)?AEDIDDD/QKMVQJ+S?cSDF,1e]a,' ':C3?K4_cg5[acbaADFA92ZR8$T6*VE.*@JFEJEEE0.NNWTK,U@+TEG0?+_bX' ';2D@L9dh6\bdcbBEGD:3[S=)U7+cK/+CKGFLIKI9/OWZUL-VA,WIHB@,`cY']; i = double(c(:)-32); j = cumsum(diff([0; i])< =0) + 1; S = sparse(i,j,1)'; spy(S)

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  • How to make transition effect on css sprite hover

    - by MonsterMMORPG
    Here part of my css sprite code #IconSet a { width: 36px; height: 36px; display: inline-block; } #DeviantArtIcon { border-width: 0px; border-style: none; background-image: url(http://static.monstermmorpg.com/images/csssprites/SocialIcons.png); background-color: transparent; background-repeat: repeat-x; background-position: -144px -0px; width: 36px; height: 36px; } #DeviantArtIcon:hover { border-width: 0px; border-style: none; background-image: url(http://static.monstermmorpg.com/images/csssprites/SocialIcons.png); background-color: transparent; background-repeat: repeat-x; background-position: -144px -36px; width: 36px; height: 36px; } <a id="DeviantArtIcon" href="http://monstermmorpg.deviantart.com" rel="nofollow" target="_blank" title="Monster MMORPG On Deviant Art - Please Watch Our Channel"></a> Now when this icon hovered i want to have transition effect. How can i do that ? I tried here but no luck CSS Fade Between Background Images on Hover

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  • Delphi - Populate an imagelist with icons at runtime 'destroys' transparency

    - by ben
    Hi again, I've spended hours for this (simple) one and don't find a solution :/ I'm using D7 and the TImageList. The ImageList is assigned to a toolbar. When I populate the ImageList at designtime, the icons (with partial transparency) are looking fine. But I need to populate it at runtime, and when I do this the icons are looking pretty shitty - complete loose of the partial transparency. I just tried to load the icons from a .res file - with the same result. I've tried third party image lists also without success. I have no clue what I could do :/ Thanks 2 all ;) edit: To be honest I dont know exactly whats going on. Alpha blending is the correkt term... Here are 2 screenies: Icon added at designtime: Icon added at runtime: Your comment that alpha blending is not supported just brought the solution: I've edited the image in an editor and removed the "alpha blended" pixels - and now it looks fine. But its still strange that the icons look other when added at runtime instead of designtime. If you (or somebody else ;) can explain it, I would be happy ;) thanks for you support!

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  • MySQL-python 1.2.3 and OS X 10.5: 64- or 32-bit?

    - by Dave Everitt
    I've been happily using Django and MySQL in development on an existing machine running OS X 10.4 Tiger, and have set up a similar environment in 10.5 Leopard on a new 64-bit MacBook, with a working MySQL and Python 2.6.4. However, now I want them to communicate, easy_install MySQL-python gave ld warnings that the file is not of the required architecture, which led me to test my Python 2.4.6 install (from the Mac OS X disc image): >>> import sys >>> sys.maxint 2147483647 Ah. So my Python install appears to be 32-bit and (I think?) won't install MySQL-python for my 64-bit MySQL. There are lots of hacks out there for MySQL-python on OS X (mostly 1.2.2), but - after hours of reading - I'm pretty sure they won't fix this architecture mismatch. So I'm stuck because I can't decide whether to: give up, remove the 64-bit MySQL install (thorough methods, please?) and use the 32-bit MySQL disc image instead; re-install Python in 64-bit mode from the tarball, --with-universal archs-64-bit and --enable-universalsdk= as detailed in Python.org's 2.6 news. So my questions for anyone who has encountered this issue are: Is installing 64-bit Python on OS X 10.5 worth bothering with? If so, (naive, lazy question!) how are the two required arguments combined? If I just skip along in 32-bit (as on my working setup) what am I missing? I'm after a hassle-free install that's easy to reproduce on other machines (possible student use) so I'd really welcome your opinions, please!

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  • Symfony fk issue on insertion

    - by Daniel Hertz
    Hi, I posted a similar problem but it could not be resolved. I create a relational database of users and groups but for some reason I cannot insert test data with fixtures properly. Here is a sample of the schema: User: actAs: { Timestampable: ~ } columns: name: { type: string(255), notnull: true } email: { type: string(255), notnull: true, unique: true } nickname: { type: string(255), unique: true } password: { type: string(300), notnull: true } image: { type: string(255) } Group: actAs: { Timestampable: ~ } columns: name: { type: string(500), notnull: true } image: { type: string(255) } type: { type: string(255), notnull: true } created_by_id: { type: integer } relations: User: { onDelete: SET NULL, class: User, local: created_by_id, foreign: id, foreignAlias: groups_created } FanOf: actAs: { Timestampable: ~ } columns: user_id: { type: integer, primary: true } group_id: { type: integer, primary: true } relations: User: { onDelete: CASCADE, local: user_id, foreign: id, foreignAlias: fanhood } Group: { onDelete: CASCADE, local: group_id, foreign: id, foreignAlias: fanhood } And this is the data i try to input: User: user1: name: Danny email: [email protected] nickname: danny password: f05050400c5e586fa6629ef497be Group: group1: name: Mets type: sports FanOf: fans1: user_id: user1 group_id: group1 I keep getting this error: SQLSTATE[23000]: Integrity constraint violation: 1452 Cannot add or update a child row: a foreign key constraint fails (`krowdd`.`fan_of`, CONSTRAINT `fan_of_user_id_user_id` FOREIGN KEY (`user_id`) REFERENCES `user` (`id`) ON DELETE CASCADE) The users and groups are clearly being created before the "fanhood" is so why am I getting this error?? Thanks!

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  • Comparing UIColors or CGColor or CGColorSpace

    - by wiznaibus
    I'm having an issue comparing UIColors. I have an image, which I have successfully extracted the color on the image at which the user clicked. Now I want to compare that color with other colors, but I'm getting some strange results. Here's what I've tried: CGColorRef pixelColor = [[buttonImage colorAtPixel:point] CGColor]; UIColor* color = [UIColor colorWithCGColor:pixelColor]; UIColor* aqua = [UIColor colorWithRed:0.521569 green:0.768627 blue:0.254902 alpha:1]; if (CGColorEqualToColor(color.CGColor, aqua.CGColor)) { DLog(@"Apparently, it works"); } DLog(@"%@", color.CGColor); DLog(@"%@", aqua.CGColor); Output: 2011-05-21 19:48:27.144 Coffee[66860:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d1eb80> [<CGColorSpace 0x4d1a070> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 ) 2011-05-21 19:48:27.145 Coffee[66860:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d1f750> [<CGColorSpace 0x4d1a070> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 ) It looks like the CGColor addresses are different, but the CGColorSpaces are the same, but I can't figure out how to compare the CGColorSpaces I've also tried this: CGColorRef pixelColor = [[buttonImage colorAtPixel:point] CGColor]; UIColor* color = [UIColor colorWithCGColor:pixelColor]; UIColor* aqua = [UIColor colorWithRed:0.521569 green:0.768627 blue:0.254902 alpha:1]; if ([color isEqual:aqua]) { DLog(@"Apparently, it works"); } DLog(@"%@", color.CGColor); DLog(@"%@", aqua.CGColor); The same silliness occurs. 2011-05-21 20:02:49.277 Coffee[67013:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d3b810> [<CGColorSpace 0x5912010> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 ) 2011-05-21 20:02:49.278 Coffee[67013:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d3ba20> [<CGColorSpace 0x5912010> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 )`

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  • Colorbox with bxslider not working

    - by Bill K
    Hello I am trying to use bxslider with colorbox. My implementation of bxslider is like an example listed here. The difference is that I want only the pagers to be shown. Also when the user clicks one pager I want colorbox to open and have next and previous buttons. The problem is that I cant group the images with colorbox and next and previous button is not shown! The following code uses the rel option but with this way colorbox doesnt event start. What I have tried till now is: HTML <div class="slider_mini" style="position:relative;bottom:0px;"> <div id="bx-pager"> <a data-slide-index="0" href="image.jpg" class="imgz"><img style="width:130px;height:104px;" src="image.jpg"/></a> <a data-slide-index="1" href="image2.jpg" class="imgz"><img style="width:130px;height:104px;" src="image2.jpg"/></a> <a data-slide-index="2" href="image3.jpg" class="imgz"><img style="width:130px;height:104px;" src="image3.jpg"/></a> </div> </div> SCRIPT <script type="text/javascript"> $(document).ready(function(){ $('.imgz').colorbox({rel:'imgz'}); $('.bxslider.two').bxSlider({ pagerCustom: '#bx-pager' }); $('#bx-pager').bxSlider({ slideWidth: 130, minSlides: 2, maxSlides: 3, moveSlides: 1, slideMargin: 10 }); }); </script> Not working Fiddle. Feedback: The problem was in live website that I was calling colorbox before bxslider. I put the call after bxslider's and it works. Thank you.

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  • split string error in a compiled VB.NET class

    - by Andy Payne
    I'm having some trouble compiling some VB code I wrote to split a string based on a set of predefined delimeters (comma, semicolon, colon, etc). I have successfully written some code that can be loaded inside a custom VB component (I place this code inside a VB.NET component in a plug-in called Grasshopper) and everything works fine. For instance, let's say my incoming string is "123,456". When I feed this string into the VB code I wrote, I get a new list where the first value is "123" and the second value is "456". However, I have been trying to compile this code into it's own class so I can load it inside Grasshopper separately from the standard VB component. When I try to compile this code, it isn't separating the string into a new list with two values. Instead, I get a message that says "System.String []". Do you guys see anything wrong in my compile code? You can find an screenshot image of my problem at the following link: click to see image This is the VB code for the compiled class: Public Class SplitString Inherits GH_Component Public Sub New() MyBase.New("Split String", "Split", "Splits a string based on delimeters", "FireFly", "Serial") End Sub Public Overrides ReadOnly Property ComponentGuid() As System.Guid Get Return New Guid("3205caae-03a8-409d-8778-6b0f8971df52") End Get End Property Protected Overrides ReadOnly Property Internal_Icon_24x24() As System.Drawing.Bitmap Get Return My.Resources.icon_splitstring End Get End Property Protected Overrides Sub RegisterInputParams(ByVal pManager As Grasshopper.Kernel.GH_Component.GH_InputParamManager) pManager.Register_StringParam("String", "S", "Incoming string separated by a delimeter like a comma, semi-colon, colon, or forward slash", False) End Sub Protected Overrides Sub RegisterOutputParams(ByVal pManager As Grasshopper.Kernel.GH_Component.GH_OutputParamManager) pManager.Register_StringParam("Tokenized Output", "O", "Tokenized Output") End Sub Protected Overrides Sub SolveInstance(ByVal DA As Grasshopper.Kernel.IGH_DataAccess) Dim myString As String DA.GetData(0, myString) myString = myString.Replace(",", "|") myString = myString.Replace(":", "|") myString = myString.Replace(";", "|") myString = myString.Replace("/", "|") myString = myString.Replace(")(", "|") myString = myString.Replace("(", String.Empty) myString = myString.Replace(")", String.Empty) Dim parts As String() = myString.Split("|"c) DA.SetData(0, parts) End Sub End Class This is the custom VB code I created inside Grasshopper: Private Sub RunScript(ByVal myString As String, ByRef A As Object) myString = myString.Replace(",", "|") myString = myString.Replace(":", "|") myString = myString.Replace(";", "|") myString = myString.Replace("/", "|") myString = myString.Replace(")(", "|") myString = myString.Replace("(", String.Empty) myString = myString.Replace(")", String.Empty) Dim parts As String() = myString.Split("|"c) A = parts End Sub ' ' End Class

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  • Asp.net Custom user control button. How to stop multiple clicks by user.

    - by Laurence Burke
    I am trying to modify an open source Forum called YetAnotherForum.net in the project they have a custom user control called Yaf:ThemeButton. Now its rendered as an anchor with an onclick method in this code ThemeButton.cs using System; using System.Web.UI; using System.Web.UI.WebControls; namespace YAF.Controls { /// <summary> /// The theme button. /// </summary> public class ThemeButton : BaseControl, IPostBackEventHandler { /// <summary> /// The _click event. /// </summary> protected static object _clickEvent = new object(); /// <summary> /// The _command event. /// </summary> protected static object _commandEvent = new object(); /// <summary> /// The _attribute collection. /// </summary> protected AttributeCollection _attributeCollection; /// <summary> /// The _localized label. /// </summary> protected LocalizedLabel _localizedLabel = new LocalizedLabel(); /// <summary> /// The _theme image. /// </summary> protected ThemeImage _themeImage = new ThemeImage(); /// <summary> /// Initializes a new instance of the <see cref="ThemeButton"/> class. /// </summary> public ThemeButton() : base() { Load += new EventHandler(ThemeButton_Load); this._attributeCollection = new AttributeCollection(ViewState); } /// <summary> /// ThemePage for the optional button image /// </summary> public string ImageThemePage { get { return this._themeImage.ThemePage; } set { this._themeImage.ThemePage = value; } } /// <summary> /// ThemeTag for the optional button image /// </summary> public string ImageThemeTag { get { return this._themeImage.ThemeTag; } set { this._themeImage.ThemeTag = value; } } /// <summary> /// Localized Page for the optional button text /// </summary> public string TextLocalizedPage { get { return this._localizedLabel.LocalizedPage; } set { this._localizedLabel.LocalizedPage = value; } } /// <summary> /// Localized Tag for the optional button text /// </summary> public string TextLocalizedTag { get { return this._localizedLabel.LocalizedTag; } set { this._localizedLabel.LocalizedTag = value; } } /// <summary> /// Defaults to "yafcssbutton" /// </summary> public string CssClass { get { return (ViewState["CssClass"] != null) ? ViewState["CssClass"] as string : "yafcssbutton"; } set { ViewState["CssClass"] = value; } } /// <summary> /// Setting the link property will make this control non-postback. /// </summary> public string NavigateUrl { get { return (ViewState["NavigateUrl"] != null) ? ViewState["NavigateUrl"] as string : string.Empty; } set { ViewState["NavigateUrl"] = value; } } /// <summary> /// Localized Page for the optional link description (title) /// </summary> public string TitleLocalizedPage { get { return (ViewState["TitleLocalizedPage"] != null) ? ViewState["TitleLocalizedPage"] as string : "BUTTON"; } set { ViewState["TitleLocalizedPage"] = value; } } /// <summary> /// Localized Tag for the optional link description (title) /// </summary> public string TitleLocalizedTag { get { return (ViewState["TitleLocalizedTag"] != null) ? ViewState["TitleLocalizedTag"] as string : string.Empty; } set { ViewState["TitleLocalizedTag"] = value; } } /// <summary> /// Non-localized Title for optional link description /// </summary> public string TitleNonLocalized { get { return (ViewState["TitleNonLocalized"] != null) ? ViewState["TitleNonLocalized"] as string : string.Empty; } set { ViewState["TitleNonLocalized"] = value; } } /// <summary> /// Gets Attributes. /// </summary> public AttributeCollection Attributes { get { return this._attributeCollection; } } /// <summary> /// Gets or sets CommandName. /// </summary> public string CommandName { get { if (ViewState["commandName"] != null) { return ViewState["commandName"].ToString(); } return null; } set { ViewState["commandName"] = value; } } /// <summary> /// Gets or sets CommandArgument. /// </summary> public string CommandArgument { get { if (ViewState["commandArgument"] != null) { return ViewState["commandArgument"].ToString(); } return null; } set { ViewState["commandArgument"] = value; } } #region IPostBackEventHandler Members /// <summary> /// The i post back event handler. raise post back event. /// </summary> /// <param name="eventArgument"> /// The event argument. /// </param> void IPostBackEventHandler.RaisePostBackEvent(string eventArgument) { OnCommand(new CommandEventArgs(CommandName, CommandArgument)); OnClick(EventArgs.Empty); } #endregion /// <summary> /// Setup the controls before render /// </summary> /// <param name="sender"> /// </param> /// <param name="e"> /// </param> private void ThemeButton_Load(object sender, EventArgs e) { if (!String.IsNullOrEmpty(this._themeImage.ThemeTag)) { // add the theme image... Controls.Add(this._themeImage); } // render the text if available if (!String.IsNullOrEmpty(this._localizedLabel.LocalizedTag)) { Controls.Add(this._localizedLabel); } } /// <summary> /// The render. /// </summary> /// <param name="output"> /// The output. /// </param> protected override void Render(HtmlTextWriter output) { // get the title... string title = GetLocalizedTitle(); output.BeginRender(); output.WriteBeginTag("a"); output.WriteAttribute("id", ClientID); if (!String.IsNullOrEmpty(CssClass)) { output.WriteAttribute("class", CssClass); } if (!String.IsNullOrEmpty(title)) { output.WriteAttribute("title", title); } else if (!String.IsNullOrEmpty(TitleNonLocalized)) { output.WriteAttribute("title", TitleNonLocalized); } if (!String.IsNullOrEmpty(NavigateUrl)) { output.WriteAttribute("href", NavigateUrl.Replace("&", "&amp;")); } else { // string.Format("javascript:__doPostBack('{0}','{1}')",this.ClientID,"")); output.WriteAttribute("href", Page.ClientScript.GetPostBackClientHyperlink(this, string.Empty)); } bool wroteOnClick = false; // handle additional attributes (if any) if (this._attributeCollection.Count > 0) { // add attributes... foreach (string key in this._attributeCollection.Keys) { // get the attribute and write it... if (key.ToLower() == "onclick") { // special handling... add to it... output.WriteAttribute(key, string.Format("{0};{1}", this._attributeCollection[key], "this.blur();this.display='none';")); wroteOnClick = true; } else if (key.ToLower().StartsWith("on") || key.ToLower() == "rel" || key.ToLower() == "target") { // only write javascript attributes -- and a few other attributes... output.WriteAttribute(key, this._attributeCollection[key]); } } } // IE fix if (!wroteOnClick) { output.WriteAttribute("onclick", "this.blur();this.style.display='none';"); } output.Write(HtmlTextWriter.TagRightChar); output.WriteBeginTag("span"); output.Write(HtmlTextWriter.TagRightChar); // render the optional controls (if any) base.Render(output); output.WriteEndTag("span"); output.WriteEndTag("a"); output.EndRender(); } /// <summary> /// The get localized title. /// </summary> /// <returns> /// The get localized title. /// </returns> protected string GetLocalizedTitle() { if (Site != null && Site.DesignMode == true && !String.IsNullOrEmpty(TitleLocalizedTag)) { return String.Format("[TITLE:{0}]", TitleLocalizedTag); } else if (!String.IsNullOrEmpty(TitleLocalizedPage) && !String.IsNullOrEmpty(TitleLocalizedTag)) { return PageContext.Localization.GetText(TitleLocalizedPage, TitleLocalizedTag); } else if (!String.IsNullOrEmpty(TitleLocalizedTag)) { return PageContext.Localization.GetText(TitleLocalizedTag); } return null; } /// <summary> /// The on click. /// </summary> /// <param name="e"> /// The e. /// </param> protected virtual void OnClick(EventArgs e) { var handler = (EventHandler) Events[_clickEvent]; if (handler != null) { handler(this, e); } } /// <summary> /// The on command. /// </summary> /// <param name="e"> /// The e. /// </param> protected virtual void OnCommand(CommandEventArgs e) { var handler = (CommandEventHandler) Events[_commandEvent]; if (handler != null) { handler(this, e); } RaiseBubbleEvent(this, e); } /// <summary> /// The click. /// </summary> public event EventHandler Click { add { Events.AddHandler(_clickEvent, value); } remove { Events.RemoveHandler(_clickEvent, value); } } /// <summary> /// The command. /// </summary> public event CommandEventHandler Command { add { Events.AddHandler(_commandEvent, value); } remove { Events.RemoveHandler(_commandEvent, value); } } } } now that is just cs file its handled like this in the .ascx page of the actual website <YAF:ThemeButton ID="Save" runat="server" CssClass="yafcssbigbutton leftItem" TextLocalizedTag="SAVE" OnClick="Save_Click" /> now it is given an OnClick codebehind function that does some serverside function like this protected void Save_Click(object sender, EventArgs e) { //some serverside code here } now I have a problem with the user being able to click multiple times and firing that serverside function multiple times. I have added in the code as of right now an extra onclick="this.style.display='none'" in the .cs code but that is a ugly fix I was wondering if anyone would have a better idea of disabling the ThemeButton clientside?? pls any feedback if I need to give more examples or further explain the question thanks.

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  • Windows Phone 7 ListBox uncustomizable?

    - by Roy
    I've just recently started development using Visual Studio 2010 Express for Windows Phone and I put in a ListBox. I can't seem to manipulate the formatting. No matter what I do, the background is black/gray, the selected items have a blue border, and there is padding between the items in the listbox (i'm using images). Here is my code: Xaml: <Grid x:Name="ContentGrid" Grid.Row="1"> <Grid Name="gallery"> <Grid.RowDefinitions> <RowDefinition Height="370" /> <RowDefinition Height="150" /> </Grid.RowDefinitions> <Border BorderBrush="Red" Width="450" CornerRadius="4" BorderThickness="2" Background="Red" Margin="10,30,20,10" Padding="6,6,6,6"> <Image Grid.Row="0" Grid.Column="0" Height="360" x:Name="imgPreview"/> </Border> <ListBox x:Name="lbScrollGallery" Grid.Row="1" Grid.Column="0" Padding="0" VerticalAlignment="Top" Width="450" SelectionChanged="ScrollerSelectionChanged" d:LayoutOverrides="HorizontalAlignment" ScrollViewer.HorizontalScrollBarVisibility="Hidden"> <ListBox.ItemsPanel> <ItemsPanelTemplate> <StackPanel Orientation="Horizontal"/> </ItemsPanelTemplate> </ListBox.ItemsPanel> <ListBox.ItemTemplate> <DataTemplate> <Image Width="100" Height="100" Stretch="Fill" Name="imgSource" VerticalAlignment="Center" Source="{Binding Path=Url}" /> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Grid> </Grid> Is there some way I can customize the listbox? Like change the background to red or make the padding between different items 0?

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  • How do I implement AABB ray cast hit checking for opengl es on the iPhone

    - by Big Fizzy
    Basically, I draw a 3D cube, I can spin it around but I want to be able to touch it and know where on my cube's surface the user touched. I'm using for setting up, generating and spinning. Its based on the Molecules code and NeHe tutorial #5. Any help, links, tutorials and code would be greatly appreciated. I have lots of development experience but nothing much in the way of openGL and 3d. // // GLViewController.h // NeHe Lesson 05 // // Created by Jeff LaMarche on 12/12/08. // Copyright Jeff LaMarche Consulting 2008. All rights reserved. // #import "GLViewController.h" #import "GLView.h" @implementation GLViewController - (void)drawBox { static const GLfloat cubeVertices[] = { -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,-1.0f, 1.0f, -1.0f,-1.0f, 1.0f, -1.0f, 1.0f,-1.0f, 1.0f, 1.0f,-1.0f, 1.0f,-1.0f,-1.0f, -1.0f,-1.0f,-1.0f }; static const GLubyte cubeNumberOfIndices = 36; const GLubyte cubeVertexFaces[] = { 0, 1, 5, // Half of top face 0, 5, 4, // Other half of top face 4, 6, 5, // Half of front face 4, 6, 7, // Other half of front face 0, 1, 2, // Half of back face 0, 3, 2, // Other half of back face 1, 2, 5, // Half of right face 2, 5, 6, // Other half of right face 0, 3, 4, // Half of left face 7, 4, 3, // Other half of left face 3, 6, 2, // Half of bottom face 6, 7, 3, // Other half of bottom face }; const GLubyte cubeFaceColors[] = { 0, 255, 0, 255, 255, 125, 0, 255, 255, 0, 0, 255, 255, 255, 0, 255, 0, 0, 255, 255, 255, 0, 255, 255 }; glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, 0, cubeVertices); int colorIndex = 0; for(int i = 0; i < cubeNumberOfIndices; i += 3) { glColor4ub(cubeFaceColors[colorIndex], cubeFaceColors[colorIndex+1], cubeFaceColors[colorIndex+2], cubeFaceColors[colorIndex+3]); int face = (i / 3.0); if (face%2 != 0.0) colorIndex+=4; glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, &cubeVertexFaces[i]); } glDisableClientState(GL_VERTEX_ARRAY); } //move this to a data model later! - (GLfixed)floatToFixed:(GLfloat)aValue; { return (GLfixed) (aValue * 65536.0f); } - (void)drawViewByRotatingAroundX:(float)xRotation rotatingAroundY:(float)yRotation scaling:(float)scaleFactor translationInX:(float)xTranslation translationInY:(float)yTranslation view:(GLView*)view; { glMatrixMode(GL_MODELVIEW); GLfixed currentModelViewMatrix[16] = { 45146, 47441, 2485, 0, -25149, 26775,-54274, 0, -40303, 36435, 36650, 0, 0, 0, 0, 65536 }; /* GLfixed currentModelViewMatrix[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65536 }; */ //glLoadIdentity(); //glOrthof(-1.0f, 1.0f, -1.5f, 1.5f, -10.0f, 4.0f); // Reset rotation system if (isFirstDrawing) { //glLoadIdentity(); glMultMatrixx(currentModelViewMatrix); [self configureLighting]; isFirstDrawing = NO; } // Scale the view to fit current multitouch scaling GLfixed fixedPointScaleFactor = [self floatToFixed:scaleFactor]; glScalex(fixedPointScaleFactor, fixedPointScaleFactor, fixedPointScaleFactor); // Perform incremental rotation based on current angles in X and Y glGetFixedv(GL_MODELVIEW_MATRIX, currentModelViewMatrix); GLfloat totalRotation = sqrt(xRotation*xRotation + yRotation*yRotation); glRotatex([self floatToFixed:totalRotation], (GLfixed)((xRotation/totalRotation) * (GLfloat)currentModelViewMatrix[1] + (yRotation/totalRotation) * (GLfloat)currentModelViewMatrix[0]), (GLfixed)((xRotation/totalRotation) * (GLfloat)currentModelViewMatrix[5] + (yRotation/totalRotation) * (GLfloat)currentModelViewMatrix[4]), (GLfixed)((xRotation/totalRotation) * (GLfloat)currentModelViewMatrix[9] + (yRotation/totalRotation) * (GLfloat)currentModelViewMatrix[8]) ); // Translate the model by the accumulated amount glGetFixedv(GL_MODELVIEW_MATRIX, currentModelViewMatrix); float currentScaleFactor = sqrt(pow((GLfloat)currentModelViewMatrix[0] / 65536.0f, 2.0f) + pow((GLfloat)currentModelViewMatrix[1] / 65536.0f, 2.0f) + pow((GLfloat)currentModelViewMatrix[2] / 65536.0f, 2.0f)); xTranslation = xTranslation / (currentScaleFactor * currentScaleFactor); yTranslation = yTranslation / (currentScaleFactor * currentScaleFactor); // Grab the current model matrix, and use the (0,4,8) components to figure the eye's X axis in the model coordinate system, translate along that glTranslatef(xTranslation * (GLfloat)currentModelViewMatrix[0] / 65536.0f, xTranslation * (GLfloat)currentModelViewMatrix[4] / 65536.0f, xTranslation * (GLfloat)currentModelViewMatrix[8] / 65536.0f); // Grab the current model matrix, and use the (1,5,9) components to figure the eye's Y axis in the model coordinate system, translate along that glTranslatef(yTranslation * (GLfloat)currentModelViewMatrix[1] / 65536.0f, yTranslation * (GLfloat)currentModelViewMatrix[5] / 65536.0f, yTranslation * (GLfloat)currentModelViewMatrix[9] / 65536.0f); // Black background, with depth buffer enabled glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); [self drawBox]; } - (void)configureLighting; { const GLfixed lightAmbient[] = {13107, 13107, 13107, 65535}; const GLfixed lightDiffuse[] = {65535, 65535, 65535, 65535}; const GLfixed matAmbient[] = {65535, 65535, 65535, 65535}; const GLfixed matDiffuse[] = {65535, 65535, 65535, 65535}; const GLfixed lightPosition[] = {30535, -30535, 0, 0}; const GLfixed lightShininess = 20; glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_COLOR_MATERIAL); glMaterialxv(GL_FRONT_AND_BACK, GL_AMBIENT, matAmbient); glMaterialxv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiffuse); glMaterialx(GL_FRONT_AND_BACK, GL_SHININESS, lightShininess); glLightxv(GL_LIGHT0, GL_AMBIENT, lightAmbient); glLightxv(GL_LIGHT0, GL_DIFFUSE, lightDiffuse); glLightxv(GL_LIGHT0, GL_POSITION, lightPosition); glEnable(GL_DEPTH_TEST); glShadeModel(GL_SMOOTH); glEnable(GL_NORMALIZE); } -(void)setupView:(GLView*)view { const GLfloat zNear = 0.1, zFar = 1000.0, fieldOfView = 60.0; GLfloat size; glMatrixMode(GL_PROJECTION); glEnable(GL_DEPTH_TEST); size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); CGRect rect = view.bounds; glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glViewport(0, 0, rect.size.width, rect.size.height); glScissor(0, 0, rect.size.width, rect.size.height); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glTranslatef(0.0f, 0.0f, -6.0f); isFirstDrawing = YES; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)dealloc { [super dealloc]; } @end

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  • Letter placement error with GD2, TTF and PHP

    - by Javier Parra
    Some time ago I made a script that takes some text and returns it as an image, and worked flawlessly. But I'm not sure since when a weird bug started to happen. The letters that have a (my apologies to the font geeks) "glyph" on the left get pushed to the right so the letter starts on it, but leaves space only for the main letter, hehe, I think an example should do it. The expected result is: The "bad" one was generated, obviously, by my script, located here: http://www.esbasura.com/images/text.php?txt=The%20quick%20brown%20fox%20jumps%20over%20the%20lazy%20dog.&fnt=1&size=23&bg=lightgrey And the good one was generated by dafont here: http://img.dafont.com/preview.php?text=The%20quick%20brown%20fox%20jumps%20over%20the%20lazy%20dog.&ttf=bleeding_cowboys0&ext=1&size=23&psize=m&y=46 I'm not doing anything fancy in the script, here is the relevant part: imagefilledrectangle($im, 0, 0, $width, $height, $$bg); imagettftext($im, $size, 0, (-1*$textsize[6]), (-1*$textsize[7]), $$color, $font, $text); // imagefttext($im, $size, 0, (-1*$textsize[6]), (-1*$textsize[7]), $$color, $font, $text); same results using imagefttext imagecolortransparent($im, $$bg); header("Cache-Control: public"); // HTTP/1.1 header("Content-type: image/png"); imagepng($im); imagedestroy($im); } I'm kind of surprised, because, as I said, it used to work flawlessly. Maybe my host changed my machine. (here's my phpinfo: http://www.work4bandwidth.com/info.php) Relevant bit: gd GD Support enabled GD Version bundled (2.0.34 compatible) FreeType Support enabled FreeType Linkage with freetype FreeType Version 2.2.1 GIF Read Support enabled GIF Create Support enabled JPG Support enabled PNG Support enabled WBMP Support enabled XBM Support enabled

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  • How to customize the content of each page using Page Control and UIScrollView?

    - by viper15
    I have problem with customizing each page using pagecontrol and UIScrollView. I'm customizing Page Control from Apple. Basically I would like to have each page different with text and image alternately on different page. Page 1 will have all text, Page 2 will have just images, Page 3 will have all text and goes on. This is original code: // Set the label and background color when the view has finished loading. - (void)viewDidLoad { pageNumberLabel.text = [NSString stringWithFormat:@"Page %d", pageNumber + 1]; self.view.backgroundColor = [MyViewController pageControlColorWithIndex:pageNumber]; } As you can see, this code shows only Page 1, Page 2 etc as you scroll right. I tried to put in this new code but that didn't make any difference. There's no error. I know this is pretty simple code. I don't why it doesn't work. I declare pageText as UILabel. // Set the label and background color when the view has finished loading. - (void)viewDidLoad { pageNumberLabel.text = [NSString stringWithFormat:@"Page %d", pageNumber + 1]; self.view.backgroundColor = [MyViewController pageControlColorWithIndex:pageNumber]; if (pageNumber == 1) { pageText.text = @"Text in page 1"; } if (pageNumber == 2) { pageText.text = @"Image in page 2"; } if (pageNumber == 3) { pageText.text = @"Text in page 3"; } } I don't know why it doesn't work. Also if you have better way to do it, let me know. Thanks.

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  • How to highlight the button untill the next view is changed in iphone?

    - by Pugal Devan
    Hi, I am new to iphone development. I have created five buttons in the view controller. If i clicked the button it goes to the corresponding view. Now i want to display the button in highlighted state when it is clicked. It should go back to the normal state only when i click the other button.(See the image below). I have set the another image for highigthting buttons when i clicked it, but it shows that highlighted state only one sec. Now i want to display the buttons highlighted till another button is clicked. Same like a Tabbar operations.(I have used buttons instead of tabbar for my requirements). Now i have used the following code, void didLoad { [btn1 setImage:[UIImage imageNamed:@"ContentColor.png"] forState:UIControlStateHighlighted]; [btn2 setImage:[UIImage imageNamed:@"bColor.png"] forState:UIControlStateHighlighted]; [btn3 setImage:[UIImage imageNamed:@"ShColor.png"] forState:UIControlStateHighlighted]; [btn4 setImage:[UIImage imageNamed:@"PicturesColor.png"] forState:UIControlStateHighlighted]; [btn5 setImage:[UIImage imageNamed:@"infoColor.png"] forState:UIControlStateHighlighted]; } Please help me out. Thanks.

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  • Function inside jquery returns undefined

    - by steamboy
    Hello Guys, The function I called inside jquery returns undefined. I checked the function and it returns correct data when I firebugged it. function addToPlaylist(component_type,add_to_pl_value,pl_list_no) { add_to_pl_value_split = add_to_pl_value.split(":"); $.ajax({ type: "POST", url: "ds/index.php/playlist/check_folder", data: "component_type="+component_type+"&value="+add_to_pl_value_split[1], success: function(msg) { if(msg == 'not_folder') { if(component_type == 'video') { rendered_item = render_list_item_video(add_to_pl_value_split[0],add_to_pl_value_split[1],pl_list_no) } else if(component_type == 'image') { rendered_item = render_list_item_image(add_to_pl_value_split[0],add_to_pl_value_split[1],pl_list_no) } } else { //List files from folder folder_name = add_to_pl_value_split[1].replace(' ','-'); var x = msg; // json eval('var file='+x); var rendered_item; for ( var i in file ) { //console.log(file[i]); if(component_type == 'video') { rendered_item = render_list_item_video(folder_name+'-'+i,file[i],pl_list_no) + rendered_item; } if(component_type == 'image') { rendered_item = render_list_item_image(folder_name+'-'+i,file[i],pl_list_no) + rendered_item; } } } $("#files").html(filebrowser_list); //Reload Playlist console.log(rendered_item); return rendered_item; }, error: function() { alert("An error occured while updating. Try again in a while"); } }) } $('document').ready(function() { addToPlaylist($('#component_type').val(),ui_item,0); //This one returns undefined });

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