Search Results

Search found 12682 results on 508 pages for 'programming internships'.

Page 461/508 | < Previous Page | 457 458 459 460 461 462 463 464 465 466 467 468  | Next Page >

  • How to catch an incomming text message

    - by Espen
    Hi! I want to be able to control incoming text messages. My application is still on a "proof of concept" version and I'm trying to learn Android programming as I go. First my application need to catch incomming text messages. And if the message is from a known number then deal with it. If not, then send the message as nothing has happened to the default text message application. I have no doubt it can be done, but I still have some concern and I see some pitfalls at how things are done on Android. So getting the incomming text message could be fairly easy - except when there are other messaging applications installed and maybe the user wants to have normal text messages to pop up on one of them - and it will, after my application has had a look at it first. How to be sure my application get first pick of incomming text messages? And after that I need to send most text messages through to any other text message application the user has chosen so the user can actually read the message my application didn't need. Since Android uses intents that are relative at best, I don't see how I can enforce my application to get a peek at all incomming text messages, and then stop it or send it through to the default text messaging application...

    Read the article

  • How do I create a hyperlink in java?

    - by Justin984
    I'm going through the google app engine tutorials at https://developers.google.com/appengine/docs/java/gettingstarted/usingusers I'm very new to google app engine, java and web programming in general. So my question is, at the bottom of the page it says to add a link to allow the user to log out. So far I've got this: public void doGet(HttpServletRequest req, HttpServletResponse resp) throws IOException { UserService userService = UserServiceFactory.getUserService(); User user = userService.getCurrentUser(); if(user != null){ resp.setContentType("text/plain"); resp.getWriter().println("Hello, " + user.getNickname()); String logoutLink = String.format("<a href=\"%s\">Click here to log out.</a>", userService.createLogoutURL(req.getRequestURI())); resp.getWriter().println(logoutLink); }else { resp.sendRedirect(userService.createLoginURL(req.getRequestURI())); } } However instead of a link, the full string is printed to the screen including the tags. When I look at the page source, I have no tags or any of the other stuff that goes with a webpage. I guess that makes sense considering I've done nothing to output any of that. Do I just do a bunch of resp.GetWriter().println() statements to output the rest of the webpage, or is there something else I don't know about? Thanks!

    Read the article

  • FragmentActivity cannot be resolve to a type

    - by Pratik
    I am starting learning for android tablet programming and I am able to updated my Eclipse as well as all new sdk for android. I have start testing application from this blog while at extending the FragmentActivity getting this error I have google it but not getting any solution. My project was created with 3.0 version having 11 level, all other packages are successfully used in the code but only this FragmentActivity was not able to resolve. Am I missing any library or any thing? My code public class Testing_newActivity extends FragmentActivity { // here the FragmentActivity getting error package not found for import /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //setContentView(R.layout.main); if (getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE) { // If the screen is now in landscape mode, we can show the // dialog in-line so we don't need this activity. finish(); return; } if (savedInstanceState == null) { // During initial setup, plug in the details fragment. DetailsFragment details = new DetailsFragment(); details.setArguments(getIntent().getExtras()); getSupportFragmentManager().beginTransaction().add( android.R.id.content, details).commit(); } } } android manifest file <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.searce.testingnew" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="11" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:label="@string/app_name" android:name=".Testing_newActivity" > <intent-filter > <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>

    Read the article

  • With C# 3.0, how to write Interface based code with generic collection?

    - by Deecay
    I want to write code that is decouple and clean, and I know that by programming to an interface instead of the implementation, my code will be more flexible and extensible. So, instead of writing methods like: bool IsProductAvailable(ProductTypeA product); I write methods like: bool IsProductAvailable(IProduct product); As long as my products implement IProduct: class ProductTypeA : IProduct I should be OK. All is well until I start using generic collections. Since C# 3.0 doesn't support covariant and contravariant, even though both ProuctTypeA and ProductTypeB implements IProduct, you cannot put List in List. This is pretty troublesome because a lot of times I want to write something like: bool AreProductsAvailable(List<IProduct> products); So that I can check product avaialbility by writing: List<ProductA> productsArrived = GetDataFromDataabase(); bool result = AreProductsAvailable(productsArrived); And I want to write just one AreProductsAvailable() method that works with all IProduct collections. I know that C# 4.0 is going to support covariant and contravariant, but I also realize that there other libraries that seemed to have the problem solved. For instance, I was trying out ILOG Gantt the gantt chart control, and found that they have a lot of collection intefaces that looks like this: IActivityCollection ILinkCollection So it seems like their approach is wrapping the generic collection with an interface. So instead of "bool AreProductsAvailable(List products);", I can do: bool AreProductsAvailable(IProductCollection products); And then write some code so that IProductCollection takes whatever generic collection of IProduct, be it List or List. However, I don't know how to write an IProductCollection interface that does that "magic". :-< (ashame) .... Could someone shed me some light? This has been bugging me for so long, and I so wanted to do the "right thing". Well, thanks!

    Read the article

  • efficient android rendering

    - by llll
    I've read quite a few tutorials on game programming on android, and all of them provide basically the same solution as to drawing the game, that is having a dedicated thread spinning like this: public void run() { while(true) { if(!surfaceHolder.getSurface().isValid()) continue; Canvas canvas = surfaceHolder.lockCanvas(); drawGame(canvas); /* do actual drawing here */ surfaceHolder.unlockCanvasAndPost(canvas); } } now I'm wondering, isn't this wasteful? Suppose I've a game with very simple graphics, so that the actual time in drawGame is little; then I'm going to draw the same things on and on, stealing cpu from the other threads; a possibility could be skipping the drawing and sleeping a bit if the game state hasn't changed, which I could check by having the state update thread mantaining a suitable status flag. But maybe there are other options. For example, couldn'it be possible to synchronize with rendering, so that I don't post updates too often? Or am I missing something and that is precisely what lockCanvas does, that is it blocks and burns no cpu until proper time? Thanks in advance L.

    Read the article

  • Supersede users need to press enter after inputting a string in python 3.0

    - by Cimex
    I've been attempting to create a simple Rock, Paper, Scissors game in python 3.0 -- very standard task for anybody learning programming. But, as I finish up to a point, I think,"wow, that'd be awesome", or,"it'd be cool to do this!" So anyways, I keep building upon the project... I've developed a menu, a single player game vs the computer, and just finished the multiplayer game. But, I've realized, that the multiplayer game isn't very effective. It just dosen't work like the analog version of the game. Currently, it'll ask for player1's input, then player2's input, compare them, and spit out the result and the current score. What I'd rather have happen is that the program asks for both players input at the same time and both players input their choice at the same time. I understand that I can easily do that by just grabbing the index of the first and second answer and compare the 2 inputs -- easy. But what I'd rather have happen is that after both players enter their one character answers at the same time (r for rock, p for paper, or s for scissors), then the program will auto enter the input. Not needing someone to press enter. The input would be dictated by the fact that 2 characters have been entered. I guess my question is: Is there any way to dictate what can be used as an input for 'enter'?

    Read the article

  • Different approaches for finding users within Active Directory

    - by EvilDr
    I'm a newbie to AD programming, but after a couple of weeks of research have found the following three ways to search for users in Active Directory using the account name as the search parameter: Option 1 - FindByIdentity Dim ctx As New PrincipalContext(ContextType.Domain, Environment.MachineName) Dim u As UserPrincipal = UserPrincipal.FindByIdentity(ctx, IdentityType.SamAccountName, "MYDOMAIN\Administrator") If u Is Nothing Then Trace.Warn("No user found.") Else Trace.Warn("Name=" & u.Name) Trace.Warn("DisplayName=" & u.DisplayName) Trace.Warn("DistinguishedName=" & u.DistinguishedName) Trace.Warn("EmployeeId=" & u.EmployeeId) Trace.Warn("EmailAddress=" & u.EmailAddress) End If Option 2 - DirectorySearcher Dim connPath As String = "LDAP://" & Environment.MachineName Dim de As New DirectoryEntry(connPath) Dim ds As New DirectorySearcher(de) ds.Filter = String.Format("(&(objectClass=user)(anr={0}))", Split(User.Identity.Name, "\")(1)) ds.PropertiesToLoad.Add("name") ds.PropertiesToLoad.Add("displayName") ds.PropertiesToLoad.Add("distinguishedName") ds.PropertiesToLoad.Add("employeeId") ds.PropertiesToLoad.Add("mail") Dim src As SearchResult = ds.FindOne() If src Is Nothing Then Trace.Warn("No user found.") Else For Each propertyKey As String In src.Properties.PropertyNames Dim valueCollection As ResultPropertyValueCollection = src.Properties(propertyKey) For Each propertyValue As Object In valueCollection Trace.Warn(propertyKey & "=" & propertyValue.ToString) Next Next End If Option 3 - PrincipalSearcher Dim ctx2 As New PrincipalContext(ContextType.Domain, Environment.MachineName) Dim sp As New UserPrincipal(ctx2) sp.SamAccountName = "MYDOMAIN\Administrator" Dim s As New PrincipalSearcher s.QueryFilter = sp Dim p2 As UserPrincipal = s.FindOne() If p2 Is Nothing Then Trace.Warn("No user found.") Else Trace.Warn(p2.Name) Trace.Warn(p2.DisplayName) Trace.Warn(p2.DistinguishedName) Trace.Warn(p2.EmployeeId) Trace.Warn(p2.EmailAddress) End If All three of these methods return the same results, but I was wondering if any particular method is better or worse than the others? Option 1 or 3 seem to be the best as they provide strongly-typed property names, but I might be wrong? My overall objective is to find a single user within AD based on the user principal value passed via the web browser when using Windows Authentication on a site (e.g. "MYDOMAIN\MyUserAccountName")

    Read the article

  • Why are (almost) all the on-line games written in ActionScript (Flash) not Java?

    - by MasterPeter
    I absolutely love good defender games (e.g. Gemcraft, Protector: reclaiming the throne) as they can be intellectually quite challenging; it's like playing chess but a little less thinking a bit more action. Sadly, there are not that many good ones out there and I thought I would create one myself and share it with the rest of the world by making it available on-line. I have never worked with ActionScript but when it comes to on-line games, this is the main choice. I have tried to find a decent 2D game in the form of a Java applet but to no avail. Why is this so? I could write the game, most comfortably, in Delphi for Win32 but then people would need to download the executable, which could deter some form downloading it, and also it would only work on Windows. I am also familiar with Java, having worked with Java for the last four years or so. Although I don't have much experience with games programming. Should I note be deterred by the fact that all online games are written for in Flash and create my defender game as a Java applet, or should I consider learning ActionScript and games development for the ActionScript Virtual Machine (AS3 looks very much like Java... but still, it's an entirely new technology to me and I might never use it professionally.) Could you, please, just answer the the question in the title? Why Flash, not Java applets? Is it only 'politics'?

    Read the article

  • Is there a definitive reference document for Ruby syntax?

    - by JSW
    I'm searching for a definitive document on Ruby syntax. I know about the definitive documents for the core API and standard library, but what about the syntax itself? For instance, such a document should cover: reserved words, string literals syntax, naming rules for variables/classes/modules, all the conditional statements and their permutations, and so forth. I know there are many books and tutorials, yes, but every one of them is essentially a tutorial, each one having a range of different depth and focus. They will all, by necessity of brevity and narrative flow, omit certain details of the language that the author deems insignificant. For instance, did you know that you can use a case statement without an initial case value, and it will then execute the first true when clause? Any given Ruby book or tutorial may or may not cover that particular lesser-known functionality of the case syntax. It's not discussed in the section in "Programming Ruby" about case statements. But that is just one small example. So far the best documentation I've found is the rubyspec project, which appears to be an attempt to write a complete test suite for the language. That's not bad, but it's a bit hard to use from a practical standpoint as a developer working on my own projects. Am I just missing something or is there really no definitive readable document defining the whole of Ruby syntax?

    Read the article

  • Memory management of objects returned by methods (iOS / Objective-C)

    - by iOSNewb
    I am learning Objective-C and iOS programming through the terrific iTunesU course posted by Stanford (http://www.stanford.edu/class/cs193p/cgi-bin/drupal/) Assignment 2 is to create a calculator with variable buttons. The chain of commands (e.g. 3+x-y) is stored in a NSMutableArray as "anExpression", and then we sub in random values for x and y based on an NSDictionary to get a solution. This part of the assignment is tripping me up: The final two [methods] “convert” anExpression to/from a property list: + (id)propertyListForExpression:(id)anExpression; + (id)expressionForPropertyList:(id)propertyList; You’ll remember from lecture that a property list is just any combination of NSArray, NSDictionary, NSString, NSNumber, etc., so why do we even need this method since anExpression is already a property list? (Since the expressions we build are NSMutableArrays that contain only NSString and NSNumber objects, they are, indeed, already property lists.) Well, because the caller of our API has no idea that anExpression is a property list. That’s an internal implementation detail we have chosen not to expose to callers. Even so, you may think, the implementation of these two methods is easy because anExpression is already a property list so we can just return the argument right back, right? Well, yes and no. The memory management on this one is a bit tricky. We’ll leave it up to you to figure out. Give it your best shot. Obviously, I am missing something with respect to memory management because I don't see why I can't just return the passed arguments right back. Thanks in advance for any answers!

    Read the article

  • What is the best Design/Way to keep user connected ?

    - by Fasih Hansmukh
    Am working on a POC for self learning in which I want to keep my user connected in LIVE pattern. For example, A game in which 4 user can play at a time , here I need to keep this user connected to my game . M not good at Socket type of programming and love to do that in Services way.What i wana know is 'What is the best way of doing this'. According to my initial Brain Storming, I have decided that I will use SilverLight(In Browser Or Out of Browser) as Front end [I have no issue in that]. I m more concern in back end. Either I make an handler or make a WCF service or use full duplex service and use pooling mechanism for that. As a random thought I come up with a Timer type logic that will fire every after 10 seconds at clients end and get status like Is it now Its turn to roll a dice Home many user left (in case if some of them left) What are connected user status in game like there score/points ect and update game view according to this at his end Kindly place your best answers here that will help me to learn this. Regards and thanks in Advance EDIT: Starting Bounty as i need more feedback. FH

    Read the article

  • How to manage a single-selection (exclusive) list?

    - by Andy
    I've got a detail view that consists of a table view with a few rows of data. I can fill the rows just fine, and moving back and forth from the parent view to the subview works too. This detail view should allow the user to select a single value, placing a checkmark accessory in the cell and then returning to the parent view (where the selected value becomes the cell.textLabel.text property of the cell from which the detail view was called). This all works as of right now. However, when the user taps the cell in the parent view to go back to the detail view (to change their selection), my checkmark has disappeared and I cannot for the life of me figure out how to make it stay. Here's my cellForRowAtIndexPath: method: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } NSString *labelText = [[phones objectAtIndex:indexPath.row] valueForKey:@"phoneNumberLabel"]; cell.textLabel.text = labelText; NSString *currentLabel = [ruleBuilder.tableView cellForRowAtIndexPath:selectedIndexPath].textLabel.text; if (labelText == currentLabel) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } NSString *detailText = [[phones objectAtIndex:indexPath.row] valueForKey:@"phoneNumber"]; cell.detailTextLabel.text = detailText; return cell; } I've checked out Apple's sample code for exclusive-list management in Table View Programming Guide, but the snippet seems incomplete, and I can't find the related code in Apple's sample code. This doesn't seem like it ought to be that hard to do.

    Read the article

  • C++ Matrix class hierachy

    - by bpw1621
    Should a matrix software library have a root class (e.g., MatrixBase) from which more specialized (or more constrained) matrix classes (e.g., SparseMatrix, UpperTriangluarMatrix, etc.) derive? If so, should the derived classes be derived publicly/protectively/privately? If not, should they be composed with a implementation class encapsulating common functionality and be otherwise unrelated? Something else? I was having a conversation about this with a software developer colleague (I am not per se) who mentioned that it is a common programming design mistake to derive a more restricted class from a more general one (e.g., he used the example of how it was not a good idea to derive a Circle class from an Ellipse class as similar to the matrix design issue) even when it is true that a SparseMatrix "IS A" MatrixBase. The interface presented by both the base and derived classes should be the same for basic operations; for specialized operations, a derived class would have additional functionality that might not be possible to implement for an arbitrary MatrixBase object. For example, we can compute the cholesky decomposition only for a PositiveDefiniteMatrix class object; however, multiplication by a scalar should work the same way for both the base and derived classes. Also, even if the underlying data storage implementation differs the operator()(int,int) should work as expected for any type of matrix class. I have started looking at a few open-source matrix libraries and it appears like this is kind of a mixed bag (or maybe I'm looking at a mixed bag of libraries). I am planning on helping out with a refactoring of a math library where this has been a point of contention and I'd like to have opinions (that is unless there really is an objective right answer to this question) as to what design philosophy would be best and what are the pros and cons to any reasonable approach.

    Read the article

  • Diff/Merge functionality for objects (not files!)

    - by gehho
    I have a collection of objects of the same type, let's call it DataItem. The user can view and edit these items in an editor. It should also be possible to compare and merge different items, i.e. some sort of diff/merge for DataItem instances. The DIFF functionality should compare all (relevant) properties/fields of the items and detect possible differences. The MERGE functionality should then be able to merge two instances by applying selected differences to one of the items. For example (pseudo objects): DataItem1 { DataItem2 { Prop1 = 10 Prop1 = 10 Prop2 = 25 Prop2 = 13 Prop3 = 0 Prop3 = 5 Coll = { 7, 4, 8 } Coll = { 7, 4, 8, 12 } } } Now, the user should be provided with a list of differences (i.e. Prop2, Prop3, and Coll) and he should be able to select which differences he wants to eliminate by assigning the value from one item to the other. He should also be able to choose if he wants to assign the value from DataItem1 to DataItem2 or vice versa. Are there common practices which should be used to implement this functionality? Since the same editor should also provide undo/redo functionality (using the Command pattern), I was thinking about reusing the ICommand implementations because both scenarios basically handle with property assignments, collection changes, and so on... My idea was to create Difference objects with ICommand properties which can be used to perform a merge operation for this specific Difference. Btw: The programming language will be C# with .NET 3.5SP1/4.0. However, I think this is more of a language-independent question. Any design pattern/idea/whatsoever is welcome!

    Read the article

  • iOS Cell Label link

    - by hart1994
    Hi I am new to iOS programming and I need a little help. I have a table view cell which is populated by data from a .plist file. I need to be able to make a link within one of the cells. How could I do this? Here is the code which is loading the data into the cells: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CustomTableCell"; static NSString *CellNib = @"DetailViewCell"; DetailViewCell *cell = (DetailViewCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:CellNib owner:self options:nil]; cell = (DetailViewCell *)[nib objectAtIndex:0]; } cell.accessoryType = UITableViewCellAccessoryNone; cell.cellTitleLabel.textColor = [UIColor blackColor]; cell.cellTitleLabel.font = [UIFont systemFontOfSize:20.0]; cell.cellSubtitleLabel.textColor = [UIColor darkGrayColor]; informations = [[NSArray alloc] initWithObjects:@"City", @"Country", @"State", @"History", @"Link", nil]; subtitles = [[NSArray alloc] initWithObjects:titleString, subtitleString, stateString, populationString, @"Link", nil]; cell.cellTitleLabel.text = [informations objectAtIndex:indexPath.row]; cell.cellSubtitleLabel.text = [subtitles objectAtIndex:indexPath.row]; return (DetailViewCell *) cell; } For the cell "Link" I need it to open a url which is stored in the .plist file. How could i do this? Many thanks Ryan PS: I'm a newbie at this stuff, so be descriptive. Thanks

    Read the article

  • Usage of autorelease pools for fetch method

    - by Matthias
    Hi, I'm a little bit confused regarding the autorelease pools when programming for the iPhone. I've read a lot and the oppionions seem to me from "Do-NOT-use" to "No problem to use". My specific problem is, I would like to have a class which encapsulates the SQLite3 Access, so I have for example the following method: -(User*)fetchUserWithId:(NSInteger)userId Now, within this method a SQL query is done and a new user object is created with the data from the database and then returned. Within this DB Access class I don't need this object anymore, so I can do a release, but since the calling method needs it, I would do an autorelease, wouldn't I? So, is it okay to use autorelease here oder would it gain too much memory, if this method is called quite frequently? Some websites say, that the autorelease pool is released first at the end of the application, some say, at every event (e.g. user touches something). If I should not use autorelease, how can I make sure, that the object is released correctly? Can I do a release in the fetch method and hope, that the object is still there until the calling method can do a retain? Thanks for your help! Regards Matthias

    Read the article

  • Is going for a BCS the right move for me?

    - by Michel Carroll
    I'm at a fork in the road. I need somebody to give me some advice from their personal journey in IT. At the moment, I have a college diploma (2 years) in Computer Programmer, and about 2 years of professional experience in the field of software. I'm currently freelancing my programming skills to the public, and am enjoying a nice income, and the rewards of flexibly working on a variety of projects with different cool people. I'm young (21 years old), passionate about software, technology, the internet, and also business. I know if I ever want to dwell deeper into the software industry, I might have a hard time doing so without a Bachelors in Computer Science. On one side, I think I'm better off getting my BCS while I'm still young and malleable. Also, the thought of learning even more stuff in my field is really exciting to me. On the flip side, it means another 3-4 years of studying, and jeopardizing my chances of going on vacation and accumulating wealth for a long time. Considering that I'm already pretty successful with my college diploma, do you think it's a good idea for me to go get my BCS? Will it open up many more doors in the future?

    Read the article

  • HELP ME !! I am Not able to update form data to mysql using php and jquery

    - by Jimson Jose
    i tired and was unable to find the answer i am looking for an answer. my problem is that i am unable to update the values enterd in the form. I have attached all the files i'm using MYSQL database to fetch data. what happens is that i'm able to add and delete records from form using jquery and PHP scripts to MYSQL database, but i am not able to update data which was retrived from database. the file structure is as follows index.php is a file with jquery functions where it displays form for adding new data to MYSQL using save.php file and list of all records are view without refrishing page (calling load-list.php to view all records from index.php works fine, and save.php to save data from form) - Delete is an function called from index.php to delete record from mysql database (function calling delete.php works fine) - Update is an function called from index.php to update data using update-form.php by retriving specific record from mysql tabel, (works fine) Problem lies in updating data from update-form.php to update.php (in which update query is wrriten for mysql) i had tried in many ways at last i had figured out that data is not being transfred from update-form.php to update.php there is a small problem in jquery ajax function where it is not transfering data to update.php page. some thing is missing in calling update.php page it is not entering into that page I am new bee in programming i had collected this script from many forums and made this one.So i was limited in solving this problem i cam to know that this is good platform for me and many where we get a help to create new things.. please guide me with your help to complete my effors !!!!! i will be greatfull to all including ths site which gave me an oppurtunity to present my self..... please find the link below to download all files which is of 35kb (virus free assurance) download mysmallform files in ZIPped format, including mysql query thanks a lot in advance, May GOD bless YOU and THIS SITE

    Read the article

  • Is MarshalByRefObject special?

    - by Vilx-
    .NET has a thing called remoting where you can pass objects around between separate appdomains or even physical machines. I don't fully understand how the magic is done, hence this question. In remoting there are two base ways of passing objects around - either they can be serialized (converted to a bunch of bytes and the rebuilt at the other end) or they can inherit from MarshalByRefObject, in which case .NET makes some transparent proxies and all method calls are forwarded back to the original instance. This is pretty cool and works like magic. And I don't like magic in programming. Looking at the MarshalByRefObject with the Reflector I don't see anything that would set it apart from any other typical object. Not even a weird internal attribute or anything. So how is the whole transparent proxy thing organized? Can I make such a mechanism myself? Can I make an alternate MyMarshalByRefObject which would not inherit from MarshalByRefObject but would still act the same? Or is MarshalByRefObject receiving some special treatment by the .NET engine itself and the whole remoting feat is non-duplicatable by mere mortals?

    Read the article

  • Java sockets: multiple client threads on same port on same machine?

    - by espcorrupt
    I am new to Socket programming in Java and was trying to understand if the below code is not a wrong thing to do. My question is: Can I have multiple clients on each thread trying to connect to a server instance in the same program and expect the server to read and write data with isolation between clients" public class Client extends Thread { ... void run() { Socket socket = new Socket("localhost", 1234); doIO(socket); } } public class Server extends Thread { ... void run() { // serverSocket on "localhost", 1234 Socket clientSock = serverSocket.accept(); executor.execute(new ClientWorker(clientSock)); } } Now can I have multiple Client instances on different threads trying to connect on the same port of the current machine? For example, Server s = new Server("localhost", 1234); s.start(); Client[] c = new Client[10]; for (int i = 0; i < c.length; ++i) { c.start(); }

    Read the article

  • CUDA - multiple kernels to compute a single value

    - by Roger
    Hey, I'm trying to write a kernel to essentially do the following in C float sum = 0.0; for(int i = 0; i < N; i++){ sum += valueArray[i]*valueArray[i]; } sum += sum / N; At the moment I have this inside my kernel, but it is not giving correct values. int i0 = blockIdx.x * blockDim.x + threadIdx.x; for(int i=i0; i<N; i += blockDim.x*gridDim.x){ *d_sum += d_valueArray[i]*d_valueArray[i]; } *d_sum= __fdividef(*d_sum, N); The code used to call the kernel is kernelName<<<64,128>>>(N, d_valueArray, d_sum); cudaMemcpy(&sum, d_sum, sizeof(float) , cudaMemcpyDeviceToHost); I think that each kernel is calculating a partial sum, but the final divide statement is not taking into account the accumulated value from each of the threads. Every kernel is producing it's own final value for d_sum? Does anyone know how could I go about doing this in an efficient way? Maybe using shared memory between threads? I'm very new to GPU programming. Cheers

    Read the article

  • How do I implement a collection in Scala 2.8?

    - by Simon Reinhardt
    In trying to write an API I'm struggling with Scala's collections in 2.8(.0-beta1). Basically what I need is to write something that: adds functionality to immutable sets of a certain type where all methods like filter and map return a collection of the same type without having to override everything (which is why I went for 2.8 in the first place) where all collections you gain through those methods are constructed with the same parameters the original collection had (similar to how SortedSet hands through an ordering via implicits) which is still a trait in itself, independent of any set implementations. Additionally I want to define a default implementation, for example based on a HashSet. The companion object of the trait might use this default implementation. I'm not sure yet if I need the full power of builder factories to map my collection type to other collection types. I read the paper on the redesign of the collections API but it seems like things have changed a bit since then and I'm missing some details in there. I've also digged through the collections source code but I'm not sure it's very consistent yet. Ideally what I'd like to see is either a hands-on tutorial that tells me step-by-step just the bits that I need or an extensive description of all the details so I can judge myself which bits I need. I liked the chapter on object equality in "Programming in Scala". :-) But I appreciate any pointers to documentation or examples that help me understand the new collections design better.

    Read the article

  • Play Video From Raw Folder

    - by SterAllures
    Evening, I've just started programming with android and made a few programs and everything so I'm still kind of a novice but im trying to understand it all. So here's my problem, I'm trying to play a video, the thing is, I got it working when I Stream it from an URL with VideoView over the internet or when i place in on my sdcard. What I want to do now is play a video I've got in my res/raw folder, but it only plays audio and I don't understand why, it doesn't give any error in my logcat as far as I can see, also couldn't really find a solution with google since most of the answers are about VideoView and just put the video on your SDCard. Now someone told me I had to use setDisplay (SurfaceHolder) and I've also tried that but I still only get the audio. I hope somebody can help me to find a solution to this problem. VideoDemo.java package nl.melvin.videodemo; import android.app.Activity; import android.os.Bundle; import android.media.MediaPlayer; import android.view.SurfaceHolder; import android.view.SurfaceView; public class videodemo extends Activity { public SurfaceHolder holder; public SurfaceView surfaceView; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); MediaPlayer mp = MediaPlayer.create(this, R.raw.mac); mp.setDisplay(holder); mp.start(); } } XML <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/LinearLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" > <SurfaceView android:id="@+id/surfaceview" android:layout_width="fill_parent" android:layout_height="fill_parent"> </SurfaceView>> </LinearLayout> I've also tried Uri.parse but it says it can't play the video (.mp4 format).

    Read the article

  • php oop and mysql

    - by gloris
    I need to get data, to check and send to db. Programming with PHP OOP. Could you tell me if my class structure is good and how dislpay all data?. Thanks <?php class Database{ private $DBhost = 'localhost'; private $DBuser = 'root'; private $DBpass = 'root'; private $DBname = 'blog'; public function connect(){ //Connect to mysql db } public function select($rows){ //select data from db } public function insert($rows){ //Insert data to db } public function delete($rows){ //Delete data from db } } class CheckData{ public $number1; public $number2; public function __construct(){ $this->number1 = $_POST['number1']; $this->number2 = $_POST['number2']; } function ISempty(){ if(!empty($this->$number1)){ echo "Not Empty"; $data = new Database(); $data->insert($this->$number1); } else{ echo "Empty1"; } if(!empty($this->$number2)){ echo "Not Empty"; $data = new Database(); $data->insert($this->$number2); } else{ echo "Empty2"; } } } class DisplayData{ //How print all data? function DisplayNumber(){ $data = new Database(); $data->select(); } } $check = new CheckData(); $check->ISempty(); $display = new DisplayData() $display->DisplayNumber(); ?>

    Read the article

  • "Finding" an object instance of a known class?

    - by Sean C
    My first post here (anywhere for that matter!), re. Cocoa/Obj-C (I'm NOT up to speed on either, please be patient!). I hope I haven't missed the answer already, I did try to find it. I'm an old-school procedural dog (haven't done any programming since the mid 80's, so I probably just can't even learn new tricks), but OOP has my head spinning! My question is: is there any means at all to "discover/find/identify" an instance of an object of a known class, given that some OTHER unknown process instantiated it? eg. somthing that would accomplish this scenario: (id) anObj = [someTarget getMostRecentInstanceOf:[aKnownClass class]]; for that matter, "getAnyInstance" or "getAllInstances" might do the trick too. Background: I'm trying to write a plugin for a commercial application, so much of the heavy lifting is being done by the app, behind the scenes. I have the SDK & header files, I know what class the object is, and what method I need to call (it has only instance methods), I just can't identify the object for targetting. I've spent untold hours and days going over Apples documentation, tutorials and lots of example/sample code on the web (including here at Stack Overflow), and come up empty. Seems that everything requires a known target object to work, and I just don't have one. Since I may not be expressing my problem as clearly as needed, I've put up a web page, with diagram & working sample pages to illustrate: http://www.nulltime.com/svtest/index.html Any help or guidance will be appreciated! Thanks.

    Read the article

< Previous Page | 457 458 459 460 461 462 463 464 465 466 467 468  | Next Page >