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  • Any chance to get Core Data using Tokyo Cabinet as the persistent store?

    - by dontWatchMyProfile
    I watched a free high quality video with Aaron Hillegass about Core Data vs Tokyo Cabinet. Besides that this guy is amazingly funny (really, if you want to laugh now, watch it!), he shows off Tokyo Cabinet beeing about 40x faster than Core Data. I wonder if it's worth thinking about how to attach this to Core Data? Does that make any sense? Maybe as a custom atomic store or something like this?

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  • Using memcpy/memset

    - by Andrew Coad
    When using memset or memcpy within an Obj-C program, will the compiler optimise the setting (memset) or copying (memcpy) of data into 32-bit writes or will it do it byte by byte?

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  • MPMoviePlayerController problem at start

    - by Infinity
    Hello guys! I have a problem with MPMoviePlayerController, because when I start it in fullscreen it exists, but the song is still playing. I added the MPMoviePlayerDidExitFullscreenNotification notification and it says that when the video starts playin it exists the full screen. Here's my code: _multimediaPlayer = [[MPMoviePlayerController alloc] init]; _multimediaPlayer.controlStyle = MPMovieControlStyleDefault; _multimediaPlayer.initialPlaybackTime = 0; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(videoPlayBackDidFinish:) name:MPMoviePlayerPlaybackDidFinishNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(videoPlayerDidExitFullscreen:) name:MPMoviePlayerDidExitFullscreenNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(videoPlayerPlaybackStateChanged:) name:MPMoviePlayerPlaybackStateDidChangeNotification object:nil]; NSString *path = [NSString stringWithFormat:@"%@/mag_%d/%@", [FMUtils documentsFolderPathWithFile:nil], _magID, _pageObject.fileName]; if ([FMUtils fileExistsAtPath:path]) { _multimediaPlayer.contentURL = [NSURL fileURLWithPath:path]; } else { _multimediaPlayer.contentURL = [NSURL URLWithString:[NSString stringWithFormat:@"%@%@", self.dataURL, _pageObject.fileName]]; } CGSize objectViewSize = self.frame.size; _multimediaPlayer.view.frame = CGRectMake(0, 0, objectViewSize.width, objectViewSize.height); [self addSubview:_multimediaPlayer.view]; if (_pageObject.blink) { [_multimediaPlayer setFullscreen:YES animated:YES]; } [_multimediaPlayer play]; Most of the time it happens when the video is not downloaded and it needs to stream it. Do you have any idea why is this happen?

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  • Multiple ParticleSystems in cocos2d

    - by Mattias Akerman
    I wonder about what road I should go with ParticleSystem. In this particular case I want to create 1-20 small explosions at the same time but with different positions. Right now I'm creating a new ParticleSystem for each explosion and then release it, but of course this is very punishing to the performance. My question is: Is there a way to create one ParticleSystem with multiple emitting sources. If not should I create an array of ParticleSystem in init and then use a free one when an explosion is needed? Or is there another approach I haven't thought of?

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  • Can't access annotation property of subclassed uibutton

    - by Tzur Gazit
    I have a mapView to which I add annotations. The pin's callout have a button (rightCalloutAccessoryView). In order to be able to display various information when the button is pushed, i've subclassed uibutton and added a class called "Annotation". @interface CustomButton : UIButton { NSIndexPath *indexPath; Annotation *mAnnotation; } @property (nonatomic, retain) NSIndexPath *indexPath; @property (nonatomic, copy) Annotation *mAnnotation; - (id) setAnnotation2:(Annotation *)annotation; @end Here is "Annotation": @interface Annotation : NSObject <MKAnnotation> { CLLocationCoordinate2D coordinate; NSString *mPhotoID; NSString *mPhotoUrl; NSString *mPhotoName; NSString *mOwner; NSString *mAddress; } @property (nonatomic, assign) CLLocationCoordinate2D coordinate; @property (nonatomic, copy) NSString *mPhotoID; @property (nonatomic, copy) NSString *mPhotoUrl; @property (nonatomic, copy) NSString *mPhotoName; @property (nonatomic, copy) NSString *mOwner; @property (nonatomic, copy) NSString *mAddress; - (id) initWithCoordinates:(CLLocationCoordinate2D)coordinate; - (id) setPhotoId:(NSString *)id url:(NSString *)url owner:(NSString *)owner address:(NSString *)address andName:(NSString *)name; @end I want to set the annotation property of the uibutton at - (MKAnnotationView *)mapView:(MKMapView *)pMapView viewForAnnotation:(id )annotation, in order to refer to it at the button push handler (-(IBAction) showDetails:(id)sender). The problem is that I can't set the annotation property of the button. I get the following message at run time: 2010-04-27 08:15:11.781 HotLocations[487:207] *** -[UIButton setMAnnotation:]: unrecognized selector sent to instance 0x5063400 2010-04-27 08:15:11.781 HotLocations[487:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIButton setMAnnotation:]: unrecognized selector sent to instance 0x5063400' 2010-04-27 08:15:11.781 HotLocations[487:207] Stack: ( 32080987, 2472563977, 32462907, 32032374, 31884994, 55885, 30695992, 30679095, 30662137, 30514190, 30553882, 30481385, 30479684, 30496027, 30588515, 63333386, 31865536, 31861832, 40171029, 40171226, 2846639 ) I appreciate the help. Tzur.

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  • How do you delete rows from UITableView?

    - by James
    This has been bugging me for hours now and i have not been able to figure it out. I am importing data into a tableview using core data and NSMutableArray. As shown below. CORE DATA ARRAY NSMutableArray *mutableFetchResults = [CoreDataHelper getObjectsFromContext:@"Spot" :@"Name" :YES :managedObjectContext]; self.entityArray = mutableFetchResults; TABLE VIEW - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSManagedObject *object = (NSManagedObject *)[entityArray objectAtIndex:indexPath.row]; NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } NSString *lat1 = [object valueForKey:@"Email"]; //NSLog(@"Current Spot Latitude:%@",lat1); float lat2 = [lat1 floatValue]; //NSLog(@"Current Spot Latitude Float:%g", lat2); NSString *long1 = [object valueForKey:@"Description"]; //NSLog(@"Current Spot Longitude:%@",long1); float long2 = [long1 floatValue]; //NSLog(@"Current Spot Longitude Float:%g", long2); //Getting current location from NSDictionary CoreDataTestAppDelegate *appDelegate = (CoreDataTestAppDelegate *) [[UIApplication sharedApplication] delegate]; NSString *locLat = [NSString stringWithFormat:appDelegate.latitude]; float locLat2 = [locLat floatValue]; //NSLog(@"Lat: %g",locLat2); NSString *locLong = [NSString stringWithFormat:appDelegate.longitude]; float locLong2 = [locLong floatValue]; //NSLog(@"Long: %g",locLong2); //Distance Shizzle //Prime's Location CLLocation *loc1 = [[CLLocation alloc] initWithLatitude:lat2 longitude:long2]; //Home Location CLLocation *loc2 = [[CLLocation alloc] initWithLatitude:locLat2 longitude:locLong2]; double distance = [loc1 getDistanceFrom: loc2] / 1000; int myInt = (int)(distance + (distance>0 ? 0.5 : -0.5)); //NSLog(@"INT VAL :%i", myInt); NSMutableString* converted = [NSMutableString stringWithFormat:@"%.1f", distance]; [converted appendString: @" Km"]; //NSLog(@"Distance between Prime and home = %g", converted); if (myInt < 11) { cell.textLabel.text = [object valueForKey:@"Name"]; cell.detailTextLabel.text = [NSString stringWithFormat:converted]; } else { } // Configure the cell... return cell; } I am trying to get the table only to display results that are within a certain distance. This method here works apart from the fact that the results over a certain distance are still in the table, they are just not graphically visible. I am led to believe that i have to carry out the filtering process before the formatting the table but i can not seem to do this. Please help. My xcode skills are not brilliant so code suggestions would be helpfull.

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  • Scroll UITableViewCell above keyboard for small tableview

    - by JK
    I have a tableview which is added to a UIViewController as the tableview only fills the bottom 3/4 of the screen.The rows contain editable UITextFields. When a field is tapped, the keyboard appears but the table does not scroll upwards as would normally be the case. Consequently, the keyboard obscures the field being edited. I have tried calling [tableView scrollToRowAtIndexPath:(NSIndexPath *)indexPath atScrollPosition:(UITableViewScrollPosition)scrollPosition animated:(BOOL)animated] but this has no effect if the table contains only a few rows. How can I get the table to scroll a specific cell above the keyboard? Thank you

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  • iPad title bars. Navbars or toolbars?

    - by Squeegy
    I see a bunch of apps for iPad with really cool title bars. These seem to be a combination of a navigation bar and a toolbar. They usually have a back button and a title as well as men other buttons. And a navbar only supports a left item, a right item and and title view. And the toolbar does not really support back buttons or titles. So how do I implement these rich navbars with many buttons on my UINavigationController driven application?

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  • merging UIImagePickerController image with cameraOverlayView

    - by GameDev
    Im really in the need for some help and advice. Spent the last week on this and have now just become frustrated as i cant get it to work! Basically, im trying to merge two images into one image to display/save. First the user picks an image from album, it goes to edit image screen where user can move and scale the image. On this screen is an overlay image (320x480) for the person to align there eyes in. Once aligned I want to save this image (edited and overlay) into one and pass the image onto my next screen. It works fine when the image is filling the edit/crop box, but when the image is widescreen with top and bottom not filling the box, then when i save the image the coords of the overlay dont get saved correctly! Heres my code, ive tried various ways of doing this but have failed at every attempt :( - (void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { // Access the cropped image from info dictionary UIImage *image = [info objectForKey:@"UIImagePickerControllerEditedImage"]; // Combine image with overlay before saving!! image = [self addOverlayToImage:image]; overlayGraphicView.image = nil; // Take the picture image to the post picture view controller postPictureView = [[PostPictureViewController alloc] init:image Company:companyName withLink:buyButtonLink]; [picker pushViewController:postPictureView animated:YES]; [picker release],picker = nil; } The problem is that the image picked (originalImage) could be of any height, my overlayImage is however always 320x480, its almost all transparent with just two eye images in center which i want to save over the original images eyes! - (UIImage*) addOverlayToImage:(UIImage*)originalImage { CGRect cgRect =[[UIScreen mainScreen] bounds]; CGSize size = cgRect.size; UIGraphicsBeginImageContext(size); [originalImage drawInRect:CGRectMake(0, 0, size.width, size.height)]; UIImage* overlayImage = [UIImage imageNamed:overlayGraphicName]; [(UIImage *)overlayImage drawInRect:CGRectMake(0, 0, size.width, size.height)]; UIImage *finalImage = UIGraphicsGetImageFromCurrentImageContext(); [finalImage retain]; UIGraphicsEndImageContext(); return finalImage; } I wish there was just an easy way to take a screenshot of whatever is in the edit crop box :( Please if someone could help me with this ASAP as I need to finish this in 1-2 days time! Thank you. EDIT:- I should also mention that with this I get the correct center of the screen and placement of the overlay on my next screen: [(UIImage *)overlayImage drawInRect:CGRectMake(0, 0, size.width, size.height)]; However, I am unable to work out the correct position of the main image especially as the height is different for every image if not fullscreen! I tried this to center it into the correct position but it doesnt work: [originalImage drawInRect:CGRectMake(0,(size.height/2 - originalImage.size.height/2), originalImage.size.width, originalImage.size.height)];

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  • How to add data manually in core data entity

    - by pankaj
    Hi I am working on core data for the first time. I have just created an entity and attributes for that entity. I want to add some data inside the entity(u can say i want to add data in a table), earlier i when i was using sqlite, i would add data using terminal. But here in core data i am not able to find a place where i can manually add data. I just want to add data in entity and display it in a UITableView. I have gone through the the documentation of core data but it does not explain how to add data manually although it explains how i can add it programmiticaly but i dont need to do it programically. I want to do it manually. Thanks in advance

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  • Do [sprite stopActionByTag: kTag]; working differently for different CCActions ?

    - by srikanth rongali
    //prog 1 -(void)gameLogic:(ccTime)dt { id actionMove = [CCMoveTo actionWithDuration:1.0 position:ccp(windowSize.width/2-400, actualY)]; [actionMove setTag:6]; [self schedule:@selector(update:)]; [hitBullet runAction:actionMove]; } -(void)update:(ccTime)dt { if ( (CGRectIntersectsRect(hitRect, playerRect)) ) { [[[self getActionByTag:6] retain] autorelease]; [hitBullet stopActionByTag: 6]; } } //prog 2 -(void)gameLogic:(ccTime)dt { id actionMove = [CCMoveTo actionWithDuration:1.0 position:ccp(windowSize.width/2-400, actualY)]; id hitBulletAction = [CCSequence actionWithDuration:(intervalforEnemyshoot)]; id hitBulletSeq = [CCSequence actions: hitBulletAction, actionMove, nil]; [hitBulletSeq setTag:5]; [self schedule:@selector(update:)]; [hitBullet runAction:hitBulletSeq]; } -(void)update:(ccTime)dt { if ( (CGRectIntersectsRect(hitRect, playerRect)) ) { [[[self getActionByTag:5] retain] autorelease]; [hitBullet stopActionByTag: 5]; } } While prog1 is working prog2 is not working ? I think the both are same. But why the two stopActions are working differently in two prog1 and prog2 ? I mean the actions are stopped in prog1 but the actions are not stopping in prog2 ? thank You.

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  • How to add View Controller with Tab Bar interfaced View Controller

    - by TechFusion
    I have created Window based Tab Bar controller app, One Tab Bar of viewController has been interfaced with WebVIew ..I am looking to create another view once touch event happened in that WebView.. //TabBarViewController.m - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { TabMainView *mainView = [[TabMainView alloc] init]; mainView.hidesBottomBarWhenPushed = YES; [self.navigationController pushViewController: mainView animated:YES]; [mainView release]; } I have created MainView, which is UIViewController Subclass. //TabMainView.m - (void)loadView { CGRect frame = CGRectMake(0.0, 0.0, 480, 320); WebView = [[[UIWebView alloc] initWithFrame:frame] autorelease]; WebView.backgroundColor = [UIColor whiteColor]; WebView.scalesPageToFit = YES; WebView.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleTopMargin); WebView.autoresizesSubviews = YES; WebView.exclusiveTouch = YES; //self.WebView.UserInteractionEnabled = NO; WebView.clearsContextBeforeDrawing = YES; self.view = WebView; [WebView release]; } - (void)viewWillAppear:(BOOL)animated { [self.WebView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"http://www.apple.com"]]]; } Here when touch event happened then it is not passing control to TabMainView.m 's Viewload function although I am pushing it's view? TabBarView is also UIViewController subclass not a UINavigationController.

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  • Problem with XML parser

    - by zp26
    Hi, I have a problem with parsing XML. I have created a program which write a file xml in the project directory. The file XML are correct. (i checked). When i try to read this XML the program crash and return 1 status. I have controlled my 2 path and they are equals. Can you help me please? Thanks so much. #import "PositionIdentifierViewController.h" #import "WriterXML.h" @implementation PositionIdentifierViewController - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { NSString *stringa = [NSString stringWithFormat:@"%@",string]; textArea.text = [textArea.text stringByAppendingString:@"\n"]; textArea.text = [textArea.text stringByAppendingString:stringa]; } -(IBAction)startParsing { NSURL *xmlURL = [NSURL fileURLWithPath:path]; NSXMLParser *parser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; [parser setDelegate:self]; BOOL success = [parser parse]; if(success == YES){ // } [parser release]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; NSArray *tempPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [tempPaths objectAtIndex:0]; path = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; WriterXML *newWriter; newWriter = [[WriterXML alloc]init]; [newWriter saveXML:(NSString*)@"ciao":(float)10:(float)40:(float)70]; [newWriter saveXML:(NSString*)@"pippo":(float)20:(float)50:(float)80]; [newWriter saveXML:(NSString*)@"pluto":(float)30:(float)60:(float)90]; NSLog(path); } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end #import "WriterXML.h" @implementation WriterXML -(void)saveXML:(NSString*)name:(float)x:(float)y:(float)z{ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; NSFileHandle *myHandle; NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *titoloXML = [NSString stringWithFormat:@"<?xml version=1.0 encoding=UTF-8 ?>"]; NSString *inizioTag = [NSString stringWithFormat:@"\n\n\n<position>"]; NSString *tagName = [NSString stringWithFormat:@"\n <name>%@</name>", name]; NSString *tagX = [NSString stringWithFormat:@"\n <x>%f</x>", x]; NSString *tagY = [NSString stringWithFormat:@"\n <y>%f</y>", y]; NSString *tagZ = [NSString stringWithFormat:@"\n <z>%f</z>", z]; NSString *fineTag= [NSString stringWithFormat:@"\n</position>"]; NSData* dataTitoloXML = [titoloXML dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataInizioTag = [inizioTag dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataName = [tagName dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataX = [tagX dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataY = [tagY dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataZ = [tagZ dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataFineTag = [fineTag dataUsingEncoding: NSASCIIStringEncoding]; if(![fileManager fileExistsAtPath:filePath]) [fileManager createFileAtPath:filePath contents:dataTitoloXML attributes:nil]; myHandle = [NSFileHandle fileHandleForUpdatingAtPath:filePath]; [myHandle seekToEndOfFile]; [myHandle writeData:dataInizioTag]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataName]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataX]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataY]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataZ]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataFineTag]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; NSLog(@"zp26 %@",filePath); } @end

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  • Play Sound while UIImageView animating crashes the app?

    - by Rahul Vyas
    Hello all, I am having a strange problem in my app. I am creating a app in which i have 9 buttons on the view i want to play sound and animation same time. I am using UIImageview for this but i am having starnge behaviour sometimes sound play early and then animation runs.So how do i play them at same time? I am also having crash on device on a specific animation in which i have 60 jpg files. So what's the best way to do this?

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  • continueTrackingWithTouch: withEvent: not being called continuously.

    - by Steven Noyes
    I have a very simply subclass of UIButton that will fire off a custom event when the button has been held for 2 seconds. To accomplish this, I overrode: // // Mouse tracking // - (BOOL)beginTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event { [super beginTrackingWithTouch:touch withEvent:event]; [self setTimeButtonPressed:[NSDate date]]; return (YES); } - (BOOL)continueTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event { [super continueTrackingWithTouch:touch withEvent:event]; if ([[self timeButtonPressed] timeIntervalSinceNow] > 2.0) { // // disable the button. This will eventually fire the event // but this is just stubbed to act as a break point area. // [self setEnabled:NO]; [self setSelected:NO]; } return (YES); } My problem is (this is in the simulator, can't do on device work quite yet) "continueTrackingWithTouch: withEvent:" is not being called unless the mouse is actually moved. It does not take much motion, but it does take some motion. By returning "YES" in both of these, I should be setup to receive continuous events. Is this an oddity of the simulator or am I doing something wrong? NOTE: userInteractionEnabled is set to YES. NOTE2: I could setup a timer in beginTrackingWithTouch: withEvent: but that seems like more effort for something that should be simple.

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  • set Image to Button

    - by Ivan
    Hello all, Could somebody help me a little bit with my issue below? When I call the myFunction, images which I want to set to buttons appear after 2 sec simultaneously, not one by one with delay of 0.5 sec. More info: generatedNumbers is array with four elements of NSNumber (4,1,3,2) buttons are set in UIView via IB and are tagged (1,2,3,4) -(IBAction) myFunction:(id) sender { int i, value; for (i = 0; i<[generatedNumbers count]; i++) { value = [[generatedNumbers objectAtIndex:i] intValue]; UIButton *button = (UIButton *)[self.view viewWithTag:i+1]; UIImage *img = [UIImage imageNamed:[NSString stringWithFormat:@"%d.png",value]]; [button setImage:img forState:UIControlStateNormal]; [img release]; usleep(500000); } }

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  • UISplitViewController Cannot Change the Master View Controller?

    - by Nex
    I am trying to change the master view controller (that appears in the popover in portrait, and on the left side in landscape) in a UISplitViewController. I'd like to switch between the master view controller being one of two different UIViewControllers (depending on an action taken elsewhere in my application). I am using the following: mySplitViewController.viewControllers = [NSArray arrayWithObjects:newMasterController, detailController, nil]; This correctly changes the master viewcontroller as you would expect in landscape mode. However it does not seem to change the viewcontroller used for the popover in portrait mode. I notice that the barbuttonitem to show this master view controller is just calling showMasterInPopover: on the splitviewcontroller, and so would expect it to work in portrait mode as well, but it does not. In fact, I can set the master view controller, see the new viewController correctly in landscape mode, rotate back to portrait, and the viewcontroller used in the popover is still the old one. Is this a bug?

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  • problem in adding data to an array in Objective-C!!!

    - by anurag
    I am grappling with adding an NSData object to a NSMutable array. The code is executing fine but it is not adding the objects in the array.The code is as follows: NSData * imageData = UIImageJPEGRepresentation(img, 1.0); int i=0; do{ if([[tempArray objectAtIndex:i] isEqual:imageData]) { [tempArray removeObjectAtIndex:i]; } else { [tempArray addObject:imageData]; //NSLog(@"ANURAG %@",[tempArray objectAtIndex:0]); } }while(i<[tempArray count]) ; The NSLog statement shows the object added is null however the value of imageData is not null. I have defined the tempArray as a static memeber of the class in which this code is written. Is it because of the size of the data object as it is the data of an image????

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  • NSTimer to fire while device is locked

    - by edie
    Hi, I'm currently creating an alarm. I use NSTimer to schedule my alarms. My problem is when the device was put into locked mode my NSTimer doesn't fire. I think that the NSTimer will not fire because my app goes to suspended state when it is lock. Can you help me find a solution to my problem? I've found some topics about UIBackgroundModes, but I don't know how it will help me. Thanks.. The problem in UILocalNotification is when the device was in silent, the sound will not be hear. My implementation was I'm using NSTimer to fire an alarm when the app is in foreground or device is locked but app currently running. When the applicationDidEnterBackground: is called I schedule the UILocalNotification as the alarm.

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  • How to update the user profile through tokenid when a particular user logs in using his username and password

    - by Rani
    i have an application in which when the user enters his username and password in the login form , his username and password are submitted to the server database for validation and if he is a valid user a tokenid is generated for him through JSON response and he is allowed to log in.this is the JSON response that i get in the console when a valid user log in through the log in form : {"TokenID":"kaenn43otO","isError":false,"ErrorMessage":"","Result":[{"UserId":"164","FirstName":"Indu","LastName":"nair","Email":"[email protected]","ProfileImage":null,"ThumbnailImage":null,"DeviceInfoId":"22"}],"ErrorCode":900} 2011-06-24 11:56:57.639 Journey[5526:207] this is token id:kaenn43otO so when the same user wants to update his profile by clicking on the update tab using the tokenid So that if he want he can his firstname,lastname,password,email.etc.i i have done the following code to update the user profile using tokenid but it does not work.i get tokenid when the user log in and this tokenid i have to pass to other class: this is my code to update user profile: -(void)sendRequest { //this is the class in which i get the tokenid and i am passing it to this class apicontroller *apitest = [[apicontroller alloc]init]; NSString *tokentest = apitest.tokenapi; NSString *post = [NSString stringWithFormat:@"Token=%@&firstname=%@&lastname=%@&Username=%@&Password=%@&Email=%@",tokentest,txtfirstName.text,txtlast.text,txtUserName.text,txtPassword.text,txtEmail.text]; NSData *postData = [post dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; NSString *postLength = [NSString stringWithFormat:@"%d", [postData length]]; NSLog(@"%@",postLength); NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:@"http://192.168.0.1:96/JourneyMapperAPI?RequestType=Register&Command=SET"]]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody:postData]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (theConnection) { webData = [[NSMutableData data] retain]; NSLog(@"%@",webData); [theConnection start]; } else { } } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [webData setLength: 0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [webData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [connection release]; [webData release]; } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { NSString *loginStatus = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding]; NSLog(@"%@",loginStatus); [loginStatus release]; [connection release]; [webData release]; } -(IBAction)click:(id)sender { [self sendRequest]; } this is my apicontroller.m file in which i am creating login form so that user login and in this page tokenid is generated -(void)sendRequest { UIDevice *device = [UIDevice currentDevice]; NSString *udid = [device uniqueIdentifier]; //NSString *sysname = [device systemName]; NSString *sysver = [device systemVersion]; NSString *model = [device model]; NSLog(@"idis:%@",[device uniqueIdentifier]); NSLog(@"system nameis :%@",[device systemName]); NSLog(@"System version is:%@",[device systemVersion]); NSLog(@"System model is:%@",[device model]); NSLog(@"device orientation is:%d",[device orientation]); NSString *post = [NSString stringWithFormat:@"Loginkey=%@&Password=%@&DeviceCode=%@&Firmware=%@&IMEI=%@",txtUserName.text,txtPassword.text,model,sysver,udid]; NSData *postData = [post dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; NSString *postLength = [NSString stringWithFormat:@"%d", [postData length]]; NSLog(@"%@",postLength); NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:@"http://192.168.0.1:96/JourneyMapperAPI?RequestType=Login"]]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody:postData]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (theConnection) { webData = [[NSMutableData data] retain]; NSLog(@"%@",webData); } else { } } //to select username and password from database. -(void)check { //app.journeyList = [[NSMutableArray alloc]init]; [self createEditableCopyOfDatabaseIfNeeded]; NSString *filePath = [self getWritableDBPath]; sqlite3 *database; if(sqlite3_open([filePath UTF8String], &database) == SQLITE_OK) { const char *sqlStatement = "SELECT Username,Password FROM UserInformation where Username=? and Password=?"; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { sqlite3_bind_text(compiledStatement, 1, [txtUserName.text UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(compiledStatement, 2, [txtPassword.text UTF8String], -1, SQLITE_TRANSIENT); //NSString *loginname= [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 1)]; // NSString *loginPassword = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; } if(sqlite3_step(compiledStatement) != SQLITE_ROW ) { NSLog( @"Save Error: %s", sqlite3_errmsg(database) ); UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"UIAlertView" message:@"User is not valid" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; alert = nil; } else { isUserValid = YES; if (isUserValid) { UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"UIAlertView" message:@"Valid User" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } } sqlite3_finalize(compiledStatement); } sqlite3_close(database); } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [webData setLength: 0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [webData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [connection release]; [webData release]; } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { NSString *loginStatus = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding]; NSLog(@"%@",loginStatus); //this is to perfrom insert opertion on the userinformation table NSString *json_string = [[NSString alloc] initWithData:webData encoding:NSUTF8StringEncoding]; NSDictionary *result = [json_string JSONValue]; //here i am storing the tokenid tokenapi = [result objectForKey:@"TokenID"]; NSLog(@"this is token id:%@",tokenapi); // BOOL errortest = [[result objectForKey:@"isError"] boolValue]; if(errortest == FALSE) { values = [result objectForKey:@"Result"]; NSLog(@"Valid User"); } else { NSLog(@"Invalid User"); } NSMutableArray *results = [[NSMutableArray alloc] init]; for (int index = 0; index<[values count]; index++) { NSMutableDictionary * value = [values objectAtIndex:index]; Result * result = [[Result alloc] init]; //through this i get the userid result.UserID = [value objectForKey:@"UserId"]; result.FirstName = [value objectForKey:@"FirstName"]; result.Username =[value objectForKey:@"Username"]; result.Email =[value objectForKey:@"Email"]; result.ProfileImage =[value objectForKey:@"ProfileImage"]; result.ThumbnailImage =[value objectForKey:@"ThumbnailImage"]; result.DeviceInfoId =[value objectForKey:@"DeviceInfoId"]; NSLog(@"%@",result.UserID); [results addObject:result]; [result release]; } for (int index = 0; index<[results count]; index++) { Result * result = [results objectAtIndex:index]; //save the object variables to database here [self createEditableCopyOfDatabaseIfNeeded]; NSString *filePath = [self getWritableDBPath]; sqlite3 *database; if(sqlite3_open([filePath UTF8String], &database) == SQLITE_OK) { const char *sqlStatement = "insert into UserInformation(UserID,DeviceId,Username,Password,FirstName,Email) VALUES (?,?,?,?,?,?)"; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { //sqlite3_bind_text( compiledStatement, 1, [journeyid UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text( compiledStatement, 1, [result.UserID UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text(compiledStatement, 2, [result.DeviceInfoId UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text(compiledStatement, 3, [txtUserName.text UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text(compiledStatement, 4, [txtPassword.text UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text (compiledStatement, 5, [result.FirstName UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text (compiledStatement, 6, [result.Email UTF8String],-1,SQLITE_TRANSIENT); } if(sqlite3_step(compiledStatement) != SQLITE_DONE ) { NSLog( @"Save Error: %s", sqlite3_errmsg(database) ); } else { UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"UIAlertView" message:@"Record added" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; alert = nil; } sqlite3_finalize(compiledStatement); } sqlite3_close(database); } [loginStatus release]; [connection release]; [webData release]; } -(IBAction)click:(id)sender { [self sendRequest]; //this is to select username and password from database. [self check]; } for a particular user who logs in only his profile must be update by using tokenid and userid.Please help me in solving this problem.Thanks

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  • How to set that compiler flag?

    - by mystify
    Shark told me this: This instruction is the start of a loop that is not aligned to a 16-byte address boundary. For optimal performance, you should align the start of a hot loop using a compiler directive. With gcc 3.3 or later, use the -falign-loops=16 compiler flag. for (int i=0; i < 4; i++) { // line with the info //...code } How would I set that flag, and does it really improve performance?

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  • Create a UIView Subclass that calls a delegate function whenever it's parent viewController appears?

    - by Andrew Johnson
    UIViewControllers have viewWillAppear, viewDidDisappear, etc. delegate methods. I would like to create a UIView subclass that can be added to a viewController's view, and when that UIViewController apears or disappears, a delegate function is called. I could easily do this by putting function calls in the UIViewController viewWillAppear/viewWillDisappear delegate functions, but how can I encapsulate this behavior in the UIView?

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  • willAnimateSecondHalfOfRotationFromInterfaceOrientation not called in root view controller

    - by pJosh
    I have created the one rootviewcontroller , and then make that geosensitive by writing - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } In rootviewcontroller willAnimateSecondHalfOfRotationFromInterfaceOrientation method is called and images are resizing. I also have some views on it, but when I rotate the screen the view will be rotate but the images are not resizing though I have used the same -(void)willAnimateSecondHalfOfRotationFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation duration:(NSTimeInterval)duration { UIInterfaceOrientation toOrientation = self.interfaceOrientation; } method but it cannot called. So, what can I do? Please help me.

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