Search Results

Search found 20786 results on 832 pages for 'static variables'.

Page 468/832 | < Previous Page | 464 465 466 467 468 469 470 471 472 473 474 475  | Next Page >

  • Error CS0103: The name 'Class1' does not exist in the current context

    - by Mad coder.
    In my website I created a class e.g. Class1.cs in App_Code folder when I am trying to load default page which is using this Class file I am getting the following error CS0103: The name 'Class1' does not exist in the current context for the code String something = Class1.item1(text1.Text, text2.Text); and Class1.cs consists of protected static string item1(string a, string b) { //some action here return null; } Everything works fine in my VS2010 but when I host the website in my server I am getting this issue.

    Read the article

  • A question taken from Java exam

    - by chun
    public static void main(String[] args) { int [][]shatner = new int[1][1]; int []rat = new int[4]; shatner[0] = rat; System.out.println(shatner[0][3]); } surprised, The answer is 0, Java doesn't check this kind of indexOutOfBound error?

    Read the article

  • Strange behavior of std::cout &operator<<...

    - by themoondothshine
    Hey ppl, I came across something weird today, and I was wondering if any of you here could explain what's happening... Here's a sample: #include <iostream> #include <cassert> using namespace std; #define REQUIRE_STRING(s) assert(s != 0) #define REQUIRE_STRING_LEN(s, n) assert(s != 0 || n == 0) class String { public: String(const char *str, size_t len) : __data(__construct(str, len)), __len(len) {} ~String() { __destroy(__data); } const char *toString() const { return const_cast<const char *>(__data); } String &toUpper() { REQUIRE_STRING_LEN(__data, __len); char *it = __data; while(it < __data + __len) { if(*it >= 'a' && *it <= 'z') *it -= 32; ++it; } return *this; } String &toLower() { REQUIRE_STRING_LEN(__data, __len); char *it = __data; while(it < __data + __len) { if(*it >= 'A' && *it <= 'Z') *it += 32; ++it; } return *this; } private: char *__data; size_t __len; protected: static char *__construct(const char *str, size_t len) { REQUIRE_STRING_LEN(str, len); char *data = new char[len]; std::copy(str, str + len, data); return data; } static void __destroy(char *data) { REQUIRE_STRING(data); delete[] data; } }; int main() { String s("Hello world!", __builtin_strlen("Hello world!")); cout << s.toLower().toString() << endl; cout << s.toUpper().toString() << endl; cout << s.toLower().toString() << endl << s.toUpper().toString() << endl; return 0; } Now, I had expected the output to be: hello world! HELLO WORLD! hello world! HELLO WORLD! but instead I got this: hello world! HELLO WORLD! hello world! hello world! I can't really understand why the second toUpper didn't have any effect.

    Read the article

  • Changing GORM table name

    - by Matthias Hryniszak
    Hi I'm fighting to get the following mapping working in Grails 1.3.1 and MySQL: class Login { int id String email static mappings = { table 'my_table' id column: "Mgr_id" version: false } } No matter what I do the queries that are being issued refer to "schema.login" table instead of "schema.my_table". This is very frustrating... Can anyone answer why this might not be working?

    Read the article

  • SEO compatibility for dynamic website

    - by praveenjayapal
    Hi friend, I had read that SEO is applicable for static website, which holding the information in the initial page itself.. I want to know whether is it possible to achive the SEO for dynamically added informations.. I mean here i used ajax for loading information, in this situation how can achive SEO, is it possible.. please help me.. Thanks Praveenjayapal

    Read the article

  • How to rectify this program?

    - by user1430719
    This is a program to display a pie chart. I also have a button. But the program I have written, creates two separate frames and one frame is for the pie chart and the other is for the button. How do I put both button and pie chart on the same frame?? Can you please rectify my program. import java.awt.*; import org.jfree.chart.*; import org.jfree.chart.title.*; import org.jfree.data.general.DefaultPieDataset; import org.jfree.ui.*; import java.io.*; import javax.swing.*; import java.awt.event.*; import javax.swing.filechooser.*; public class Pie{ public static void getFile(File f) { System.out.println("File is: "+f.getName()); } public static void main(String[] args) { JPanel panel=new JPanel(); panel.setLayout(null); JButton b=new JButton("Open File"); b.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { JFileChooser chooser=new JFileChooser(); int ret = chooser.showDialog(null, "Open file"); if (ret == JFileChooser.APPROVE_OPTION) { File file = chooser.getSelectedFile(); getFile(file); } } } ); b.setBounds(50,40,100,35); panel.add(b); DefaultPieDataset pieDataset = new DefaultPieDataset(); pieDataset.setValue("A", new Integer(10)); pieDataset.setValue("B", new Integer(20)); pieDataset.setValue("C", new Integer(30)); pieDataset.setValue("D", new Integer(10)); pieDataset.setValue("E", new Integer(20)); pieDataset.setValue("F", new Integer(10)); JFreeChart chart = ChartFactory.createPieChart("Pie Chart using JFreeChart", pieDataset, true,true,true); ChartFrame frame1=new ChartFrame("Pie Chart",chart); frame1.add(panel); frame1.setVisible(true); frame1.setSize(600,600); } }

    Read the article

  • How does one smooth an image used as a control skin?

    - by kevmoo
    I'm embedding an image like this: [Embed(source="/tool_deleteUp.png")] private static const c_deleteButton_styleUp:Class; I'm using it like this: _removeButton = new Button(); _removeButton.setStyle('upSkin', c_deleteButton_styleUp); When I rotate the button, the image doesn't scale smoothly. I know the tricks one uses to scale an image loaded in an Image control, but I'm banging my head against a wall trying to figure out how to do it here. Help!

    Read the article

  • How do I create a new AnyType[] array?

    - by cb
    Which is the best practice in this situation? I would like an un-initialized array of the same type and length as the original. public static <AnyType extends Comparable<? super AnyType>> void someFunction(AnyType[] someArray) { AnyType[] anotherArray = (AnyType[]) new Comparable[someArray.length]; ...or... AnyType[] anotherArray = (AnyType[]) new Object[someArray.length]; ...some other code... } Thanks, CB

    Read the article

  • Why do I need an intermediate conversion to go from struct to decimal, but not struct to int?

    - by Jesse McGrew
    I have a struct like this, with an explicit conversion to float: struct TwFix32 { public static explicit operator float(TwFix32 x) { ... } } I can convert a TwFix32 to int with a single explicit cast: (int)fix32 But to convert it to decimal, I have to use two casts: (decimal)(float)fix32 There is no implicit conversion from float to either int or decimal. Why does the compiler let me omit the intermediate cast to float when I'm going to int, but not when I'm going to decimal?

    Read the article

  • Unable to decode hex values in javascript tooltip

    - by staudk27
    Hi all, I have quite the process that we go through in order to display some e-mail communications in our application. Trying to keep it as general as possible... -We make a request to a service via XML -Get the XML reply string, send the string to a method to encode any invalid characters as follows: public static String convertUTF8(String value) { char[] chars = value.toCharArray(); StringBuffer retVal = new StringBuffer(chars.length); for (int i = 0; i < chars.length; i++) { char c = chars[i]; int chVal = (int)c; if (chVal > Byte.MAX_VALUE) { retVal.append("&#x").append(Integer.toHexString(chVal)).append(";"); } else { retVal.append(c); } } return retVal.toString(); } We then send that result of a string to another method to remove any other invalid characters: public static String removeInvalidCharacters(String inString) { if (inString == null){ return null; } StringBuffer newString = new StringBuffer(); char ch; char c[] = inString.toCharArray(); for (int i = 0; i < c.length; i++) { ch = c[i]; // remove any characters outside the valid UTF-8 range as well as all control characters // except tabs and new lines if ((ch < 0x00FD && ch > 0x001F) || ch == '\t' || ch == '\n' || ch == '\r') { newString.append(ch); } } return newString.toString(); } This string is then "unmarshal'ed" via the SaxParser The object is then sent back to our Display action which generated the response to the calling jsp/javascript to create the page. The issue is some text can contain characters which can't be processed correctly. The following is eventually rendered on the JSP just fine: <PrvwCommTxt>This is a new test. Have a*&amp;#xc7;&amp;#xb4;)&amp;#xa1;.&amp;#xf1;&amp;#xc7;&amp;#xa1;.&amp;#xf1;*&amp;#xc7;&amp;#xb4;)...</PrvwCommTxt> Which shows up as "This is a new test. Have a*Ç´)¡.ñÇ¡." in the browser. -The following shows up in a tooltip while hovering over the above text: <CommDetails>This is a new test. Have a*Ç´)¡.ñÇ¡.ñ*Ç´)¡.ñ*´)(¡.ñÇ(¡.ñÇ* Wonderful Day!</CommDetails> This then shows up incorrectly when rendered in the tooltip javascript with all the HEX values and not being rendered correctly. Any suggestions on how to make the unknown characters show correctly in javascript?

    Read the article

  • compiling a linq to sql query

    - by frenchie
    Hi, I have queries that are built like this: public static List<MyObjectModel> GetData (int MyParam) { using (DataModel MyModelDC = new DataModel()) { var MyQuery = from.... select MyObjectModel { ...} } return new List<MyObjectModel> (MyQuery) } } It seems that using compiled linq-to-sql queries are about as fast as stored procedures and so the goal is to convert these queries into compiled queries. What's the syntax for this? Thanks.

    Read the article

  • Create folder on ftp

    - by Afnan
    I am using method to create folder on ftp i want get exception if folder already exsists how to make it over write the existing folder using System; using System.Net; class Test { static void Main() { WebRequest request = WebRequest.Create("ftp://host.com/directory"); request.Method = WebRequestMethods.Ftp.MakeDirectory; request.Credentials = new NetworkCredential("user", "pass"); using (var resp = (FtpWebResponse) request.GetResponse()) { Console.WriteLine(resp.StatusCode); } } } it is "remote server returned error (550) file not found"

    Read the article

  • Managed c++ cross threading

    - by Nitroglycerin
    I got a thread: static void TestThread(System::Object ^obj) { Bot ^ob = (Bot^) obj; while( ob->Threads[0]->IsAlive ){ ob->textBox->text = "test"; // Cross threading error... Thread::Sleep(100); } } Dont know what to do i read about InvokeRequired and Invoke but didnt understand it.. Please help

    Read the article

  • Illegal Instruction When Programming C++ on Linux

    - by remagen
    Heyo, My program, which does exactly the same thing every time it runs (moves a point sprite into the distance) will randomly fail with the text on the terminal 'Illegal Instruction'. My googling has found people encountering this when writing assembly which makes sense because assembly throws those kinds of errors. But why would g++ be generating an illegal instruction like this? It's not like I'm compiling for Windows then running on Linux (which even then, as long as both are on x86 shouldn't AFAIK cause an Illegal Instruction). I'll post the main file below. I can't reliably reproduce the error. Although, if I make random changes (add a space here, change a constant there) that force a recompile I can get a binary which will fail with Illegal Instruction every time it is run, until I try setting a break point, which makes the illegal instruction 'dissapear'. :( #include <stdio.h> #include <stdlib.h> #include <GL/gl.h> #include <GL/glu.h> #include <SDL/SDL.h> #include "Screen.h" //Simple SDL wrapper #include "Textures.h" //Simple OpenGL texture wrapper #include "PointSprites.h" //Simple point sprites wrapper double counter = 0; /* Here goes our drawing code */ int drawGLScene() { /* These are to calculate our fps */ static GLint T0 = 0; static GLint Frames = 0; /* Move Left 1.5 Units And Into The Screen 6.0 */ glLoadIdentity(); glTranslatef(0.0f, 0.0f, -6); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); glEnable(GL_POINT_SPRITE_ARB); glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE); glBegin( GL_POINTS ); /* Drawing Using Triangles */ glVertex3d(0.0,0.0, 0); glVertex3d(1.0,0.0, 0); glVertex3d(1.0,1.0, counter); glVertex3d(0.0,1.0, 0); glEnd( ); /* Finished Drawing The Triangle */ /* Move Right 3 Units */ /* Draw it to the screen */ SDL_GL_SwapBuffers( ); /* Gather our frames per second */ Frames++; { GLint t = SDL_GetTicks(); if (t - T0 >= 50) { GLfloat seconds = (t - T0) / 1000.0; GLfloat fps = Frames / seconds; printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps); T0 = t; Frames = 0; counter -= .1; } } return 1; } GLuint objectID; int main( int argc, char **argv ) { Screen screen; screen.init(); screen.resize(800,600); LoadBMP("./dist/Debug/GNU-Linux-x86/particle.bmp"); InitPointSprites(); while(true){drawGLScene();} }

    Read the article

  • can not run java program from command line which resides in package

    - by kshitij
    See following code with resides in fillowing directory mypack.pack1 package mypack.pack1; public class myclass { public static void main(String args[]) { System.out.println("KKKKKKKKKKKKKKKKKKKKKKKKKKKKKK"); } } See following screen shot. that is giving error. And i dont want to add anything in class path because i am in particular directory and it has to work. why it is not working.??????

    Read the article

  • UIVIewController not released when view is dismissed

    - by Nelson Ko
    I have a main view, mainWindow, which presents a couple of buttons. Both buttons create a new UIViewController (mapViewController), but one will start a game and the other will resume it. Both buttons are linked via StoryBoard to the same View. They are segued to modal views as I'm not using the NavigationController. So in a typical game, if a person starts a game, but then goes back to the main menu, he triggers: [self dismissViewControllerAnimated:YES completion:nil ]; to return to the main menu. I would assume the view controller is released at this point. The user resumes the game with the second button by opening another instance of mapViewController. What is happening, tho, is some touch events will trigger methods on the original instance (and write status updates to them - therefore invisible to the current view). When I put a breakpoint in the mapViewController code, I can see the instance will be one or the other (one of which should be released). I have tried putting a delegate to the mainWindow clearing the view: [self.delegate clearMapView]; where in the mainWindow - (void) clearMapView{ gameWindow = nil; } I have also tried self.view=nil; in the mapViewController. The mapViewController code contains MVC code, where the model is static. I wonder if this may prevent ARC from releasing the view. The model.m contains: static CanShieldModel *sharedInstance; + (CanShieldModel *) sharedModel { @synchronized(self) { if (!sharedInstance) sharedInstance = [[CanShieldModel alloc] init]; return sharedInstance; } return sharedInstance; } Another post which may have a lead, but so far not successful, is UIViewController not being released when popped I have in ViewDidLoad: // checks to see if app goes inactive - saves. [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(resignActive) name:UIApplicationWillResignActiveNotification object:nil]; with the corresponding in ViewDidUnload: [[NSNotificationCenter defaultCenter] removeObserver:self name:UIApplicationWillResignActiveNotification object:nil]; Does anyone have any suggestions? EDIT: - (void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{ NSString *identifier = segue.identifier; if ([identifier isEqualToString: @"Start Game"]){ gameWindow = (ViewController *)[segue destinationViewController]; gameWindow.newgame=-1; gameWindow.delegate = self; } else if ([identifier isEqualToString: @"Resume Game"]){ gameWindow = (ViewController *)[segue destinationViewController]; gameWindow.newgame=0; gameWindow.delegate = self;

    Read the article

  • Question about multiple 'catch'

    - by chun
    Can anyone tell me why the output of this class is 'xa'? why the other exception won't be caught? public class Tree { public static void main(String... args){ try { throw new NullPointerException(new Exception().toString()); } catch (NullPointerException e) { System.out.print("x"); } catch (RuntimeException e) { System.out.print("y"); } catch (Exception e) { System.out.print("z"); } finally{System.out.println("a");} } }

    Read the article

  • How to pass a resource file string to a function in an external .js file

    - by hima
    Hi , There is a Messages.resx file under App_GlobalResources in my solution. Everytime i create a string and give a value to the string internal static string Alert_EnterUserName { get { return ResourceManager.GetString("Alert_EnterUserName", resourceCulture); } } is created automatically. Can anybody guide me how to use this string in a function which is present in a seperate .js file? Thanks in advance

    Read the article

< Previous Page | 464 465 466 467 468 469 470 471 472 473 474 475  | Next Page >