Search Results

Search found 17526 results on 702 pages for 'dynamic methods'.

Page 469/702 | < Previous Page | 465 466 467 468 469 470 471 472 473 474 475 476  | Next Page >

  • Are these good interview questions for Flex developer?

    - by Ivan Belov
    I am responsible for creating a team, which will build a Flex application. Unfortunately I have zero experience with Flex. So I found an expert within our company to interview candidates. Our expert came up with the following questions: how to write item renderers explain methods commitProperties, updateDisplayList, measure binding positive / negative parts, problems with binding what is ClassFactory ? And why is it needed ? how callLater works ? what is layoutChrome ? what is skin ? did you use autogeneration for Java backend ? how to override managers ? like PopupManager . These sound a little too specific for my taste. Would you say they are decent questions? Is it fair to say, for example, that if Flex developer does not know how to write item renderer, he has very little knowledge of Flex?

    Read the article

  • Get user-inputed file name from JFileChooser Save dialog box

    - by Anya
    This answer to this question may seem obvious, but I'm actually struggling with it quite a bit. I've searched through JFileChooser methods in the API, and I've looked at some of the questions already asked and answered here on stackoverflow. My question is this. In my program, I am to allow the user to type in a file name which I will then use to create a brand new file that I will write on. How do you get the text the user has entered in the textfield next to the label "Save As:" on the Save dialog box provided by JFileChooser? Is there a JFileChooser method that would allow me to get that user-inputed text? Or would I have to go through another class, or do something else to get that text? Thank you so much, to anyone who answers. It's very late for me now, and this program is due in a few hours (meaning I'll be having another sleepless night). Desperate may be too strong a word, but I'm something close enough.

    Read the article

  • how to store BigInteger values in oracle database.

    - by Bipul
    I have connected Java program to Oracle database using JDBC. I want to store BigInteger values(512 bits) in the database. What should be the type of the column? I m trying like this: I have taken a column of number type in the database. I converted BigInteger to BigDecimal like this: BigInteger b=new BigInteger("5779857570957802579079"); Number n =b; BigDecimal d=(BigDecimal)n; PreparedStatement pstmt=con.prepareStatemant("insert into database values(?,?)"); pstmt.setString(1,"john"); pstmt.setBigDecimal(2,d); I am getting the following exception: javax.servlet.ServletException: java.lang.ClassCastException: java.math.BigInteger cannot be cast to java.math.BigDecimal root cause java.lang.ClassCastException: java.math.BigInteger cannot be cast to java.math.BigDecimal Is there anything wrong in this code snippet? If there is, please suggest other methods.

    Read the article

  • How write an ads server

    - by Nisanio
    Hi everyone I want to write an ads server (like OpenX), just for fun and learning (they aren't the same). But my idea, more than writing an entire application with web interface and so on, is to write a very tiny core that provides the basic functionality in the most efficient way, like a library that other people can use to write a complete application more fitted to their needs. The objective is to make it small, very efficient and fast. Can someone help me with a list of the minimal functionality needed for this kind of application?. An Ads Server isn't only a banner delivery, there are differents methods (for example OpenX uses a very weird javascript code that i don't understand completely) Any help or guidance is more than welcome...Thanks

    Read the article

  • Implementing a Stack using Test-Driven Development

    - by devoured elysium
    I am doing my first steps with TDD. The problem is (as probably with everyone starting with TDD), I never know very well what kind of unit tests to do when I start working in my projects. Let's assume I want to write a Stack class with the following methods(I choose it as it's an easy example): Stack<T> - Push(element : T) - Pop() : T - Seek() : T - Count : int - IsEmpty : boolean How would you approch this? I never understood if the idea is to test a few corner cases for each method of the Stack class or start by doing a few "use cases" with the class, like adding 10 elements and removing them. What is the idea? To make code that uses the Stack as close as possible to what I'll use in my real code? Or just make simple "add one element" unit tests where I test if IsEmpty and Count were changed by adding that element? How am I supposed to start with this?

    Read the article

  • smarter character replacement using ruby gsub and regexp

    - by agriciuc
    Hi guys! I'm trying to create permalink like behavior for some article titles and i don't want to add a new db field for permalink. So i decided to write a helper that will convert my article title from: "O "focoasa" a pornit cruciada, împotriva barbatilor zgârciti" to "o-focoasa-a-pornit-cruciada-impotriva-barbatilor-zgarciti". While i figured out how to replace spaces with hyphens and remove other special characters (other than -) using: title.gsub(/\s/, "-").gsub(/[^\w-]/, '').downcase I am wondering if there is any other way to replace a character with a specific other character from only one .gsub method call, so I won't have to chain title.gsub("a", "a") methods for all the UTF-8 special characters of my localization. I was thinking of building a hash with all the special characters and their counterparts but I haven't figured out yet how to use variables with regexps. What I was looking for is something like: title.gsub(/\s/, "-").gsub(*replace character goes here*).gsub(/[^\w-]/, '').downcase Thanks!

    Read the article

  • calling Overloaded method from a generic method.

    - by asela38
    How to create a generic method which can call overloaded methods? I tried but it gives a compilation error. Test.java:19: incompatible types found : java.lang.Object required: T T newt = getCloneOf(t); ^ import java.util.*; public class Test { private Object getCloneOf(Object s) { return new Object(); } private String getCloneOf(String s) { return new String(s); } private <T> Set<T> getCloneOf(Set<T> set){ Set<T> newSet = null; if( null != set) { newSet = new HashSet<T>(); for (T t : set) { T newt = getCloneOf(t); newSet.add(newt); } } } }

    Read the article

  • What exactly is a property in Objective C ? What is the difference between a property ans an instance variable?

    - by tek3
    I am very much confused between instance variables and property. I have read number of posts regarding this but still i am not clear about it. I am from JAVA background and what i infer from objective C documentation is that a property is similar to JAVA BEAN CLASS (one having getter and setter of instance varibles). A property can accessed from other classes through its getter and setter methods while an instance variable is private and cannot be accessed from other classes. Am i right in thinking in this direction ?

    Read the article

  • Handling changes in an interface shared across multiple solutions?

    - by Anthony Mastrean
    Our "main" solution is the development code: shared libraries, services, UI projects, etc. The other solution is an integration and automated tests solution. It references several of the development projects. The reason it is separate is to avoid interference with the development solution's unit test VSMDI file. And to allow us to play with different execution methods (other test runners, like Gallio or StoryTeller) without interfering with the development solution. Recently, an interface changed in the development solution, one of our test mocks implemented that interface. But, it was not updated because there was no warning at compile time because it was in another solution. This broke our CI build. Does anyone have a similar setup? How do you handle these issues, do you follow a strict procedure or is there some kind of technical answer?

    Read the article

  • How to change a grouped UITableView cell's background to black (or non-white)?

    - by Meltemi
    Just want to make sure I'm not overlooking something obvious... It seems like it should be trivial to set the background color (black is fine) of a UITableView's cell to something other than white or completely transparent so that you can display your data with white text. However, with my attempts I lose the corners on my grouped table view and it all looks like crap. I've seen & understand the methods described by Matt Gallagher about customizing TableView cells with exotic gradients, etc. but wanted to be certain before heading down that path...

    Read the article

  • Substituting Java for Groovy Little By Little

    - by yar
    I have been checking out Groovy a bit and I feel that moving a Java program to Groovy little by little -- grabbing a class and making it a Groovy class, then converting the method guts a bit at a time -- might be a relatively sane way to take advantage of some of the Groovy language features. I would also do new classes in Groovy. Questions: Is this a reasonable way to convert? Can I keep all of my public methods and and fields in Java? Groovy is "just" a superset, right? What kinds of things would you not do in Groovy, but prefer Java instead?

    Read the article

  • rdoc and the "--accessor" option

    - by Brian Ploetz
    rdoc --help says: --accessor, -A accessorname[,..] comma separated list of additional class methods that should be treated like 'attr_reader' and friends. Option may be repeated. Each accessorname may have '=text' appended, in which case that text appears where the r/w/rw appears for normal accessors. Does anyone have any working examples of doing this (both the accessor method definition and the rdoc command invocation)? No matter what combination I try, my accessors will not show up in the RDoc output. Thanks.

    Read the article

  • The reasons to upgrade from Delphi 2009

    - by Serg
    I have made the question "community wiki" - it is subjective. I have upgraded to Delphi 2009 because of unicode support. I have found the anonymous methods a very interesting and useful language feature, I can't say the same about generics. The generics seemed important for me before the upgrade to Delphi 2009, but I have never used them and probably will never use. As for Delphi 2010, I don't need the attributes and I don't like the whole idea of extended RTTI - that is why Delphi 2009 is better for me. Sometimes I hit one or other annoying bug in Delphi 2009 IDE, but they are not critical and I can live with them. I have no plans to develop software for Mac or Linux. Sure sometime I will need 64-bit support, so I think about upgrading to Delphi 2012. Are where any more reasons that can force me to upgrade from Delphi 2009?

    Read the article

  • Is WPF Decorator class useful?

    - by darja
    I need to create control to draw border around its child. So, I have created class and derived it from Decorator: class RoundedBoxDecorator : Decorator { protected override Size ArrangeOverride(Size arrangeSize) { //some source } protected override void OnRender(DrawingContext dc) { //some source } } It works fine, but I have some doubts about using Decorator as ancestor. I have found in MSDN that there are no special methods or properties in it, only derived from its ancestors (UIElement or FrameworkElement). ArrangeOverride and OnRender are also derived. So, what for Decorator class was designed and does it makes sense to use it? Or I can derive from FrameworkElement?

    Read the article

  • Which collection interface should I use in .NET for COM-interop?

    - by jhominal
    That is a followup from my previous question, but you don't need to read it to understand that one. I'm designing an interface in .NET that would be consumed from COM applications (mainly VB6, but Visual C++ 6 is also a possibility) and I would like to use Collection types as argument and return types for the methods in the interface. Questions: What happens to the VB6 built-in collection types (arrays, collections, dictionaries) when they go through interop? My current guess is that: arrays - System.Array collections - Microsoft.VisualBasic.Collection dictionaries - System.Collections.Hashtable Is that correct? Which interfaces should I use as return types? IEnumerable, ICollection, IList, IDictionary? Would I be able to do a For Each in VB6 to iterate over these interfaces? Should I use the generic or non-generic variants of the interfaces?

    Read the article

  • getting the name of the calling method

    - by zeocrash
    Basically i've got a web service that i'm trying to put some kind of usage logging in. To do this i've created a class with a logging method. I instatiate the class on the service and then call the logging method in each of the web methods. I'm trying to find a way of getting the name of the method that has called the loggong method Public sub tstmethod log_object.log_method end sub in this case the returned name i'm looking for is "tstmethod" Everywhere i've seen has said to either use Dim stackframe As New Diagnostics.StackFrame Return stackframe.GetMethod.Name.ToString Or to use Dim stackframe As New Diagnostics.StackFrame Return stackframe.GetMethod.DeclaringType.FullName which i call inside the logging method getmethod.name.tostring returns the name of the logging method getmethod.declaringtype.fullname returns the name of the logging class no matter what i do i cannot find a way of getting the name of the method that called the logging method in this case "tstmethod"

    Read the article

  • Building a titanium module with xcode that uses other libraries

    - by kudorgyozo
    I have a Titanium module and i want to use it for voice over ip using pjsip. I have changed the project settings the following way: added to the other linker flags the libraries from pjsip added to the header search paths the headers from pjsip added to the library search paths the libraries from pjsip If i do these things for a normap iPhone app it works i can make calls i have tested it and made a wrapper class that has methods like makeCall, hangup. etc. But i want to use this class together with the libraries from pjsip in a Titanium module. It gives me errors like: implicit declaration of function 'pjsua_perror' implicit declaration of function 'pjsua_destroy' 'pjsua_config' undeclared (first use in this function) These are all part of pjsip (pjsua_perror and pjsua_destroy are functions and pjsua_config is a struct) Does it work this way? Can i include other libraries in a library? What is the difference between making an app that uses libraries and making a library that uses libraries?

    Read the article

  • Are there any differences between SQL Server and MySQL when it comes to preventing SQL injection?

    - by Derek Adair
    I am used to developing in PHP/MySQL and have no experience developing with SQL Server. I've skimmed over the PHP MSSQL documentation and it looks similar to MySQLi in some of the methods I read about. For example, with MySQL I utilize the function mysql_real_excape_string(). Is there a similar function with PHP/SQL Server? What steps do I need to take in order to protect against SQL injection with SQL Server? What are the differences between SQL Server and MySQL pertaining to SQL injection prevention? also - is this post accurate? is the escape string character for SQL Server a single quote?

    Read the article

  • [three20] dynamically add Items to TTLauncher

    - by choise
    Hi guys, in my app i got a TTLauncher Object with some TTLauncherItems in it. Now i want to add some Items dynamically inside my App by pressing a button. Is there a simple way to do that or do i have to create my own methods? In the original facebook application there is already something like that implemented. (You can add your Friends to the Launcher) If not, what would be the best thing to do something like that? Store all "extra items" in a plist oder even in a database and query them, each time TTLauncher object is initialized? Thanks for help :)

    Read the article

  • How do I properly handle a faulted WCF connection?

    - by mafutrct
    In my client program, there is a WCF connection that is opened at startup and supposedly stays connected til shutdown. However, there is a chance that the server closes due to unforeseeable circumstances (imagine someone pulling the cable). Since the client uses a lot of contract methods in a lot of places, I don't want to add a try/catch on every method call. I've got 2 ideas for handling this issue: Create a method that takes a delegate and executes the delegate inside a try/catch and returns an Exception in case of a known exception, or null else. The caller has to deal with nun-null results. Listen to the Faulted event of the underlying CommunicationObject. But I don't see how I could handle the event except for displaying some error message and shutting down. Are there some best practices for faulted WCF connection that exist for app lifetime?

    Read the article

  • Cant get the catch statement to catch the custom exception

    - by user282807
    i have created a custom exception in the business layer and also using wcf layer where I am calling the methods in the business layer then in another website i am calling the method from wcf. i can see the message that i wrote in custom exception but the program goes staright to exception (the second catch block) instead of hitting my first catch block(where the custom exception is) when i hover over the exception i see my message but it's inside something called faultexception which i am not familiar with. and in there under details..there i see type= CanOnlyApplyOnceException. here is my code: protected void AddNewApplication() { try { using (var proxy = new ServiceReference1.ServiceClient()) { proxy.AddApplication(new Application { Credentials = 2, Comments = txtComments.Text, }); } } catch (CanOnlyApplyOnceException c) { ErrorSummary.AddError(c.Message, this); return; } catch (Exception) { lblStatus.Text = "There has been an error. Please try again"; } }

    Read the article

  • How would I best address this object type heirachy? Some kind of enum heirarchy?

    - by FerretallicA
    I'm curious as to any solutions out there for addressing object heirarchies in an ORM approach (in this instance, using Entity Framework 4). I'm working through some docs on EF4 and trying to apply it to a simple inventory tracking program. The possible types for inventory to fall into are as follows: INVENTORY ITEM TYPES: Hardware PC Desktop Server Laptop Accessory Input (keyboards, scanners etc) Output (monitors, printers etc) Storage (USB sticks, tape drives etc) Communication (network cards, routers etc) Software What recommendations are there for handling enums in a situation like this? Are enums even the solution? I don't really want to have a ridiculously normalised database for such a relatively simple experiment (eg tables for InventoryType, InventorySubtype, InventoryTypeToSubtype etc). I don't really want to over-complicate my data model with each subtype being inherited even though no additional properties or methods are included (except PC types which would ideally have associated accessories and software but that's probably out of scope here). It feels like there should be a really simple, elegant solution to this but I can't put my finger on it. Any assistance or input appreciated!

    Read the article

  • how do you make a "concurrent queue safe" lazy loader (singleton manager) in objective-c

    - by Rich
    Hi, I made this class that turns any object into a singleton, but I know that it's not "concurrent queue safe." Could someone please explain to me how to do this, or better yet, show me the code. To be clear I want to know how to use this with operation queues and dispatch queues (NSOperationQueue and Grand Central Dispatch) on iOS. Thanks in advance, Rich EDIT: I had an idea for how to do it. If someone could confirm it for me I'll do it and post the code. The idea is that proxies make queues all on their own. So if I make a mutable proxy (like Apple does in key-value coding/observing) for any object that it's supposed to return, and always return the same proxy for the same object/identifier pair (using the same kind of lazy loading technique as I used to create the singletons), the proxies would automatically queue up the any messages to the singletons, and make it totally thread safe. IMHO this seems like a lot of work to do, so I don't want to do it if it's not gonna work, or if it's gonna slow my apps down to a crawl. Here's my non-thread safe code: RMSingletonCollector.h // // RMSingletonCollector.h // RMSingletonCollector // // Created by Rich Meade-Miller on 2/11/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // #import <Foundation/Foundation.h> #import "RMWeakObjectRef.h" struct RMInitializerData { // The method may take one argument. // required SEL designatedInitializer; // data to pass to the initializer or nil. id data; }; typedef struct RMInitializerData RMInitializerData; RMInitializerData RMInitializerDataMake(SEL initializer, id data); @interface NSObject (SingletonCollector) // Returns the selector and data to pass to it (if the selector takes an argument) for use when initializing the singleton. // If you override this DO NOT call super. + (RMInitializerData)designatedInitializerForIdentifier:(NSString *)identifier; @end @interface RMSingletonCollector : NSObject { } + (id)collectionObjectForType:(NSString *)className identifier:(NSString *)identifier; + (id<RMWeakObjectReference>)referenceForObjectOfType:(NSString *)className identifier:(NSString *)identifier; + (void)destroyCollection; + (void)destroyCollectionObjectForType:(NSString *)className identifier:(NSString *)identifier; @end // ==--==--==--==--==Notifications==--==--==--==--== extern NSString *const willDestroySingletonCollection; extern NSString *const willDestroySingletonCollectionObject; RMSingletonCollector.m // // RMSingletonCollector.m // RMSingletonCollector // // Created by Rich Meade-Miller on 2/11/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // #import "RMSingletonCollector.h" #import <objc/objc-runtime.h> NSString *const willDestroySingletonCollection = @"willDestroySingletonCollection"; NSString *const willDestroySingletonCollectionObject = @"willDestroySingletonCollectionObject"; RMInitializerData RMInitializerDataMake(SEL initializer, id data) { RMInitializerData newData; newData.designatedInitializer = initializer; newData.data = data; return newData; } @implementation NSObject (SingletonCollector) + (RMInitializerData)designatedInitializerForIdentifier:(NSString *)identifier { return RMInitializerDataMake(@selector(init), nil); } @end @interface RMSingletonCollector () + (NSMutableDictionary *)singletonCollection; + (void)setSingletonCollection:(NSMutableDictionary *)newSingletonCollection; @end @implementation RMSingletonCollector static NSMutableDictionary *singletonCollection = nil; + (NSMutableDictionary *)singletonCollection { if (singletonCollection != nil) { return singletonCollection; } NSMutableDictionary *collection = [[NSMutableDictionary alloc] initWithCapacity:1]; [self setSingletonCollection:collection]; [collection release]; return singletonCollection; } + (void)setSingletonCollection:(NSMutableDictionary *)newSingletonCollection { if (newSingletonCollection != singletonCollection) { [singletonCollection release]; singletonCollection = [newSingletonCollection retain]; } } + (id)collectionObjectForType:(NSString *)className identifier:(NSString *)identifier { id obj; NSString *key; if (identifier) { key = [className stringByAppendingFormat:@".%@", identifier]; } else { key = className; } if (obj = [[self singletonCollection] objectForKey:key]) { return obj; } // dynamic creation. // get a class for Class classForName = NSClassFromString(className); if (classForName) { obj = objc_msgSend(classForName, @selector(alloc)); // if the initializer takes an argument... RMInitializerData initializerData = [classForName designatedInitializerForIdentifier:identifier]; if (initializerData.data) { // pass it. obj = objc_msgSend(obj, initializerData.designatedInitializer, initializerData.data); } else { obj = objc_msgSend(obj, initializerData.designatedInitializer); } [singletonCollection setObject:obj forKey:key]; [obj release]; } else { // raise an exception if there is no class for the specified name. NSException *exception = [NSException exceptionWithName:@"com.RMDev.RMSingletonCollector.failed_to_find_class" reason:[NSString stringWithFormat:@"SingletonCollector couldn't find class for name: %@", [className description]] userInfo:nil]; [exception raise]; [exception release]; } return obj; } + (id<RMWeakObjectReference>)referenceForObjectOfType:(NSString *)className identifier:(NSString *)identifier { id obj = [self collectionObjectForType:className identifier:identifier]; RMWeakObjectRef *objectRef = [[RMWeakObjectRef alloc] initWithObject:obj identifier:identifier]; return [objectRef autorelease]; } + (void)destroyCollection { NSDictionary *userInfo = [singletonCollection copy]; [[NSNotificationCenter defaultCenter] postNotificationName:willDestroySingletonCollection object:self userInfo:userInfo]; [userInfo release]; // release the collection and set it to nil. [self setSingletonCollection:nil]; } + (void)destroyCollectionObjectForType:(NSString *)className identifier:(NSString *)identifier { NSString *key; if (identifier) { key = [className stringByAppendingFormat:@".%@", identifier]; } else { key = className; } [[NSNotificationCenter defaultCenter] postNotificationName:willDestroySingletonCollectionObject object:[singletonCollection objectForKey:key] userInfo:nil]; [singletonCollection removeObjectForKey:key]; } @end RMWeakObjectRef.h // // RMWeakObjectRef.h // RMSingletonCollector // // Created by Rich Meade-Miller on 2/12/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // // In order to offset the performance loss from always having to search the dictionary, I made a retainable, weak object reference class. #import <Foundation/Foundation.h> @protocol RMWeakObjectReference <NSObject> @property (nonatomic, assign, readonly) id objectRef; @property (nonatomic, retain, readonly) NSString *className; @property (nonatomic, retain, readonly) NSString *objectIdentifier; @end @interface RMWeakObjectRef : NSObject <RMWeakObjectReference> { id objectRef; NSString *className; NSString *objectIdentifier; } - (RMWeakObjectRef *)initWithObject:(id)object identifier:(NSString *)identifier; - (void)objectWillBeDestroyed:(NSNotification *)notification; @end RMWeakObjectRef.m // // RMWeakObjectRef.m // RMSingletonCollector // // Created by Rich Meade-Miller on 2/12/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // #import "RMWeakObjectRef.h" #import "RMSingletonCollector.h" @implementation RMWeakObjectRef @dynamic objectRef; @synthesize className, objectIdentifier; - (RMWeakObjectRef *)initWithObject:(id)object identifier:(NSString *)identifier { if (self = [super init]) { NSString *classNameForObject = NSStringFromClass([object class]); className = classNameForObject; objectIdentifier = identifier; objectRef = object; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(objectWillBeDestroyed:) name:willDestroySingletonCollectionObject object:object]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(objectWillBeDestroyed:) name:willDestroySingletonCollection object:[RMSingletonCollector class]]; } return self; } - (id)objectRef { if (objectRef) { return objectRef; } objectRef = [RMSingletonCollector collectionObjectForType:className identifier:objectIdentifier]; return objectRef; } - (void)objectWillBeDestroyed:(NSNotification *)notification { objectRef = nil; } - (void)dealloc { [[NSNotificationCenter defaultCenter] removeObserver:self]; [className release]; [super dealloc]; } @end

    Read the article

  • improving conversions to binary and back in C#

    - by Saad Imran.
    I'm trying to write a general purpose socket server for a game I'm working on. I know I could very well use already built servers like SmartFox and Photon, but I wan't to go through the pain of creating one myself for learning purposes. I've come up with a BSON inspired protocol to convert the the basic data types, their arrays, and a special GSObject to binary and arrange them in a way so that it can be put back together into object form on the client end. At the core, the conversion methods utilize the .Net BitConverter class to convert the basic data types to binary. Anyways, the problem is performance, if I loop 50,000 times and convert my GSObject to binary each time it takes about 5500ms (the resulting byte[] is just 192 bytes per conversion). I think think this would be way too slow for an MMO that sends 5-10 position updates per second with a 1000 concurrent users. Yes, I know it's unlikely that a game will have a 1000 users on at the same time, but like I said earlier this is supposed to be a learning process for me, I want to go out of my way and build something that scales well and can handle at least a few thousand users. So yea, if anyone's aware of other conversion techniques or sees where I'm loosing performance I would appreciate the help. GSBitConverter.cs This is the main conversion class, it adds extension methods to main datatypes to convert to the binary format. It uses the BitConverter class to convert the base types. I've shown only the code to convert integer and integer arrays, but the rest of the method are pretty much replicas of those two, they just overload the type. public static class GSBitConverter { public static byte[] ToGSBinary(this short value) { return BitConverter.GetBytes(value); } public static byte[] ToGSBinary(this IEnumerable<short> value) { List<byte> bytes = new List<byte>(); short length = (short)value.Count(); bytes.AddRange(length.ToGSBinary()); for (int i = 0; i < length; i++) bytes.AddRange(value.ElementAt(i).ToGSBinary()); return bytes.ToArray(); } public static byte[] ToGSBinary(this bool value); public static byte[] ToGSBinary(this IEnumerable<bool> value); public static byte[] ToGSBinary(this IEnumerable<byte> value); public static byte[] ToGSBinary(this int value); public static byte[] ToGSBinary(this IEnumerable<int> value); public static byte[] ToGSBinary(this long value); public static byte[] ToGSBinary(this IEnumerable<long> value); public static byte[] ToGSBinary(this float value); public static byte[] ToGSBinary(this IEnumerable<float> value); public static byte[] ToGSBinary(this double value); public static byte[] ToGSBinary(this IEnumerable<double> value); public static byte[] ToGSBinary(this string value); public static byte[] ToGSBinary(this IEnumerable<string> value); public static string GetHexDump(this IEnumerable<byte> value); } Program.cs Here's the the object that I'm converting to binary in a loop. class Program { static void Main(string[] args) { GSObject obj = new GSObject(); obj.AttachShort("smallInt", 15); obj.AttachInt("medInt", 120700); obj.AttachLong("bigInt", 10900800700); obj.AttachDouble("doubleVal", Math.PI); obj.AttachStringArray("muppetNames", new string[] { "Kermit", "Fozzy", "Piggy", "Animal", "Gonzo" }); GSObject apple = new GSObject(); apple.AttachString("name", "Apple"); apple.AttachString("color", "red"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.5); GSObject lemon = new GSObject(); apple.AttachString("name", "Lemon"); apple.AttachString("color", "yellow"); apple.AttachBool("inStock", false); apple.AttachFloat("price", (float)0.8); GSObject apricoat = new GSObject(); apple.AttachString("name", "Apricoat"); apple.AttachString("color", "orange"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.9); GSObject kiwi = new GSObject(); apple.AttachString("name", "Kiwi"); apple.AttachString("color", "green"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)2.3); GSArray fruits = new GSArray(); fruits.AddGSObject(apple); fruits.AddGSObject(lemon); fruits.AddGSObject(apricoat); fruits.AddGSObject(kiwi); obj.AttachGSArray("fruits", fruits); Stopwatch w1 = Stopwatch.StartNew(); for (int i = 0; i < 50000; i++) { byte[] b = obj.ToGSBinary(); } w1.Stop(); Console.WriteLine(BitConverter.IsLittleEndian ? "Little Endian" : "Big Endian"); Console.WriteLine(w1.ElapsedMilliseconds + "ms"); } Here's the code for some of my other classes that are used in the code above. Most of it is repetitive. GSObject GSArray GSWrappedObject

    Read the article

  • Background settings for a JDesktopPane

    - by EricR
    I'm using a self-made DesktopPaneUI for a JDesktopPane, I've written the proper methods for the class, and I'm running into trouble. When I resize the JDesktopPane, the background image doesn't resize with the frame. The image appears to be clipped at the size it was when the window initially opened. I'm giving it an image larger than the window, and I'm still having this problem. Here's my method call inside the constructor of my desktopUI class. super(); this.background = javax.imageio.ImageIO.read(new File(fileName)); Is there a way I can change my main class where I set the UI, or the myDesktopPaneUI class such that the background still fills the window when the JDesktopPane changes size? setUI(new myDesktopPaneUI("media/bg.jpg"));

    Read the article

< Previous Page | 465 466 467 468 469 470 471 472 473 474 475 476  | Next Page >