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  • loading css or javascript from non-public directory

    - by twmulloy
    is there a way to load css and/or javascript files from outside of the public web directory? for example on my hosting service i have /public_html but don't want these files to exist in the public directory and want them in a directory outside of the public directory in a sibling directory /system (i am using codeigniter) within the /system/application/view/

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  • Issues loading IronRuby.Rack assembly

    - by Johnsonch
    I'm trying to get IronRuby on Rails running with iis7 server 2k8 and can only get as far as it cannot load the assembly 'IronRuby.Rack' (Screen Shot: http://grab.by/3VZm) has anyone gotten this working? Any tips you can give me? Thanks, -CJ

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  • How to keep an Hibernate's Session open until the page is rendered

    - by Neuquino
    I'm having the following problem: I'm using Oracle ADF for the view and controller of my app. With OpenSessionInViewFilter, I intercept the request and open an Hibernate's Session, and it is closed as soon as the bean's method finishes. What I need is to keep the Session opened until the page is rendered, because in my JSP y use the lazy attributes of the object i load from the DB. For example: When I enter index.jspx the IndexBean#main() is executed: public class IndexBean{ private DBObject myDBObject; public String main(){ this.myDBObject = this.myDAO.loadObjectFromDB(); return null; } } in index.jspx I have: ... <af:inputText value="#{myDBObject.lazyAttribute}" /> ... I'd like that the Hibernate's Session keeps open until the af:inputText is processed. Is this possible? How? Thanks in advance

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  • loading javascript file after jquery.ready

    - by Spines
    I want to load a javascript file at the end of jquery.ready so that the code in my ready handler doesn't have to wait to execute until this large javascript file is loaded. My jquery.ready code doesn't rely on this javascript file at all. Would this be a good way to do that? $(function(){ ... ... $('head').append('<script type="text/javascript" src="/largejs.js"></script>'); });

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  • Loading contents of TableView Controller after showing Tab

    - by Teo
    Hello, I have a 4 tabbar application. The second tab has a tableviewController. When i select the second tab the tableview is displayed with it's contents and it works fine. The problem is that that data is comming from the network and it talks 2-3 seconds to load. So when i press the second tab it goes there after the contents have been loaded. How can i show an empty tableview (i'll put an activity indicator) and then load and show the contents? Teo

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  • Silverlight Isolated Storage and loading big files

    - by Thomas Joulin
    In a Windows Phone 7 application, I would like to query a big XML file (list of cities) stored using Isolated Storage. If I do that this way, will the file be loaded to memory ( 5 mo) ? If so, what other solution do I have? Edit: More details. I want to use AutoCompleteBox (http://www.jeff.wilcox.name/2008/10/introducing-autocompletebox/), but instead of using a web service (this is fixed data, no need to be online), I want to query a file/database/isolated storage... I have a fixed list of cities. I said in the comments it's 40k, but it finally seems closer to 1k rows.

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  • Loading specific icon size into TIcon from stream (Delphi XE)

    - by moodforaday
    My application downloads and displays favicons for specific websites. I followed Bing's solution for detecting image format from stream, but have hit another snag. Assuming an actual icon image, the code goes like this: var icon : TIcon; begin icon := TIcon.Create; try icon.LoadFromStream( faviconStream ); spFavicon.Glyph.Assign( icon ); finally icon.Free; end; end; (spFavicon is TRzGlyphStatus from Raize Components. Its Glyph property is a TBitmap) Now, this works, but sometimes the downloaded icon contains multiple images in different sizes, e.g. 32x32 in addition to the expected 16x16. For some reason the control's Glyph property picks the larger size. How can I load only the 16x16 size into TIcon, or from TIcon into TBitmap? Test favicon: http://www.kpfa.org/favicon.ico On edit: If at all possible, I'd rather avoid saving the icon to a file first.

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  • jQuery Address Plugin - Not allowing loading ajax?

    - by Nic Hubbard
    I am trying to test the jQuery Address Plugin and it seems to not allow ajax to work in the change function. I am using: $.address.change(function(event) { $('#content').load(event.value+' #content'); $.address.title(event.value); }); $('a').click(function() { $.address.value($(this).attr('href')); }); While I can use event.value for other things, it just does not seem to let the .load() function work. Even trying a static URL in .load() does nothing. Is something in the plugin preventing this? I thought this was the point of the plugin!

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  • Dynamically loading modules in Python (+ multi processing question)

    - by morpheous
    I am writing a Python package which reads the list of modules (along with ancillary data) from a configuration file. I then want to iterate through each of the dynamically loaded modules and invoke a do_work() function in it which will spawn a new process, so that the code runs ASYNCHRONOUSLY in a separate process. At the moment, I am importing the list of all known modules at the beginning of my main script - this is a nasty hack I feel, and is not very flexible, as well as being a maintenance pain. This is the function that spawns the processes. I will like to modify it to dynamically load the module when it is encountered. The key in the dictionary is the name of the module containing the code: def do_work(work_info): for (worker, dataset) in work_info.items(): #import the module defined by variable worker here... # [Edit] NOT using threads anymore, want to spawn processes asynchronously here... #t = threading.Thread(target=worker.do_work, args=[dataset]) # I'll NOT dameonize since spawned children need to clean up on shutdown # Since the threads will be holding resources #t.daemon = True #t.start() Question 1 When I call the function in my script (as written above), I get the following error: AttributeError: 'str' object has no attribute 'do_work' Which makes sense, since the dictionary key is a string (name of the module to be imported). When I add the statement: import worker before spawning the thread, I get the error: ImportError: No module named worker This is strange, since the variable name rather than the value it holds are being used - when I print the variable, I get the value (as I expect) whats going on? Question 2 As I mentioned in the comments section, I realize that the do_work() function written in the spawned children needs to cleanup after itself. My understanding is to write a clean_up function that is called when do_work() has completed successfully, or an unhandled exception is caught - is there anything more I need to do to ensure resources don't leak or leave the OS in an unstable state? Question 3 If I comment out the t.daemon flag statement, will the code stil run ASYNCHRONOUSLY?. The work carried out by the spawned children are pretty intensive, and I don't want to have to be waiting for one child to finish before spawning another child. BTW, I am aware that threading in Python is in reality, a kind of time sharing/slicing - thats ok Lastly is there a better (more Pythonic) way of doing what I'm trying to do? [Edit] After reading a little more about Pythons GIL and the threading (ahem - hack) in Python, I think its best to use separate processes instead (at least IIUC, the script can take advantage of multiple processes if they are available), so I will be spawning new processes instead of threads. I have some sample code for spawning processes, but it is a bit trivial (using lambad functions). I would like to know how to expand it, so that it can deal with running functions in a loaded module (like I am doing above). This is a snippet of what I have: def do_mp_bench(): q = mp.Queue() # Not only thread safe, but "process safe" p1 = mp.Process(target=lambda: q.put(sum(range(10000000)))) p2 = mp.Process(target=lambda: q.put(sum(range(10000000)))) p1.start() p2.start() r1 = q.get() r2 = q.get() return r1 + r2 How may I modify this to process a dictionary of modules and run a do_work() function in each loaded module in a new process?

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  • Loading GUI on host machine through SSH with X11 forwarding

    - by cdated
    I've got applications on my host machine running fine by runnning: $ssh -X user@host Welcome to host $firefox Firefox proceeds to run in client display from the host machine. How do I get firefox to load on the host machine's display so I could remotely manage the host machine's running GUI applications? I need my application to load a GUI on a remote machine without walking to that machine.

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  • How to Load Dependent Files on Demand + Check if They're Loaded or Not?

    - by br4inwash3r
    I'm trying to implement an assets/dependency loader that i've found from an old article at 24Ways.org. most of you might be familiar with it. it's from this article by Christian Heilmann: http://24ways.org/2007/keeping-javascript-dependencies-at-bay i've modified the script to load CSS files as well. and it's now quite close to what i want. but i still need to do some checking to see wether an asset have been completely loaded or not. just wondering if you guys have any ideas :) here's what my script currently looked like: var assetLoader = { assets: { products: { js: 'products.js', css: 'products.css', loaded: false }, articles: { js: 'articles.js', css: 'articles.css', loaded: false }, [...] cycle: { js: 'jquery.cycle.min.js', loaded: false }, swfobject: { js: 'jquery.swfobject.min.js', loaded: false } }, add: function(asset) { var comp = assetLoader.assets[asset]; var path = '/path/to/assets/'; if (comp && comp.loaded == false) { if (comp.js) { // load js var js = document.createElement('script'); js.src = path + 'js/' + comp.js; js.type = 'text/javascript'; js.charset = 'utf-8'; // append to document document.getElementsByTagName('body')[0].appendChild(js); } if (comp.css) { // load css var css = document.createElement('link'); css.rel = 'stylesheet'; css.href = path + 'css/' + comp.css; css.type = 'text/css'; css.media = 'screen, projection'; css.charset = 'utf-8'; // append to document document.getElementsByTagName('head')[0].appendChild(css); } } }, check: function(asset) { assetLoader.assets[asset].loaded = true; } } Christian explains this method in his article in great detail. I don't want to confuse you guys anymore with my bad english :P and here's an example of how i run the script: ... // load jquery cycle plugin if (page=='tvc' || page=='products') { if (!assetLoader.assets.cycle.loaded) { assetLoader.add('cycle'); } } // load products page assets if (!assetLoader.assets.products.loaded) { assetLoader.add('products'); } ... this kind of approach is very problematic though. coz assets loads asynchronously, which means some of the code inside products.js that depends on jquery.cycle.js might continue running before jquery.cycle.js is even loaded resulting in errors. while i'm quite aware that scripts can be attached with an onload event, i'm just not really sure how to implement it to my script. anyone care to help me? please... :P

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  • How to do jquery code AFTER page loading?

    - by Alex
    If you want an event to work on your page, you should call it inside the $(document).ready() function. Everything inside it will load as soon as the DOM is loaded and before the page contents are loaded. I want to do javascript code only after the page contents are loaded how can I do that?

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  • Greasemonkey - jQuery not loading

    - by Sid
    Hi, I tried to load a copy of jQuery 1.3.2 from jquery.com (because it seems 1.4.0+ aren't treated too well by GM) using @require. Even after I uninstall and reinstall the script, GM does not copy jquery-1.3.2.js to my gm_scripts folder like it should. Tried this almost 10 times today. Also, when I click on "Manage Scripts", it shows my script as running on * even though I've added @include for http://www.catholicon.in/* I'm using the latest updates on both FF 3.6 and GM 0.8 Thanks

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  • Loading Modules in Angular

    - by SL Dev
    I'm new to AngularJS. In my efforts to learn, I've relied on the AngularJS tutorials. Now, I'm trying to build an app using the AngularSeed project template. I'm trying to make my project as modular as possible. For that reason, my controllers are broken out into several files. Currently, I have the following: /app index.html login.html home.html javascript app.js loginCtrl.js homeCtrl.js my app.js file has the following: 'use strict'; var app = angular.module('site', ['ngRoute']); app.config(function($routeProvider, $locationProvider) { $locationProvider.html5Mode(true); $routeProvider.when('/login', {templateUrl: 'app/login.html', controller:'loginCtrl'}); $routeProvider.when('/home', {templateUrl: 'app/home.html', controller:'homeCtrl'}); $routeProvider.otherwise({redirectTo: '/login'}); }); my loginCtrl.js file is very basic at the moment. It only has: 'use strict'; app.controller('loginCtrl', function loginCtrl($scope) { } ); My homeCtrl.js is almost the same, except for the name. It looks like the following: 'use strict'; app.controller('homeCtrl', function homeCtrl($scope) { } ); My index.html file is the angularSeed index-async.html file. However, when I load the dependencies, I have the following: // load all of the dependencies asynchronously. $script([ 'http://ajax.googleapis.com/ajax/libs/angularjs/1.2.0-rc.3/angular.min.js', 'http://ajax.googleapis.com/ajax/libs/angularjs/1.2.0-rc.3/angular-route.min.js', 'javascript/app.js', 'javascript/loginCtrl.js', 'javascript/homeCtrl.js' ], function() { // when all is done, execute bootstrap angular application angular.bootstrap(document, ['site']); }); My problem is, sometimes my app works and sometimes it doesn't. It's almost like something gets loaded before something else. Occasionally, I receive this error. Other times, I get an error in the console window that says: 'Uncaught ReferenceError: app is not defined' in loginCtrl.js. Sometimes it happens with homeCtrl.js. What am I doing wrong? It feels like I need to have my controllers in a module and pass that module in my app.config in the app.js file. However, a) I'm not sure if that allowed and b) I'm not sure how to do it.

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  • iPhone - UITableViewController not loading table

    - by RyanJM
    I'm pushing a UITableViewController onto a navigationController. The title (set in the viewDidLoad) shows up but not the table. numberOfSectionsInTableView is called. But tableView:numberOfRowsInSection: is not called. I'm passing in 1 so it should be looking for number of rows. - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } I'm setting up the view in the following manner: SelectUserViewController *nextController = [[SelectUserViewController alloc] initWithStyle:UITableViewStyleGrouped]; nextController.managedObjectContext = managedObjectContext; OrangeQCAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.navigationController pushViewController:nextController animated:YES]; Again, the viewDidLoad method is called. And my class is set up as follows: @interface SelectUserViewController : UITableViewController <UITableViewDelegate, UITableViewDataSource> {...} What else should I be looking at? When I go through the debugger, after it looks at numberOfSectionsInTableView it just disappears (I think it is in the UITableViewController class) and never comes back.

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  • MATLAB - Delete elements of binary files without loading entire file

    - by Doresoom
    This may be a stupid question, but Google and MATLAB documentation have failed me. I have a rather large binary file (10 GB) that I need to open and delete the last forty million bytes or so. Is there a way to do this without reading the entire file to memory in chunks and printing it out to a new file? It took 6 hours to generate the file, so I'm cringing at the thought of re-reading the whole thing. EDIT: The file is 14,440,000,000 bytes in size. I need to chop it to 14,400,000,000.

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  • MVC - Loading DLL programmactically

    - by mikechats
    I'm trying to implement a plugable architecture in asp.net MVC. I have based my modules on the following article - http://www.wynia.org/wordpress/2008/12/aspnet-mvc-plugins. I have a DLL that contains a simple controller, and a view. The view is an embedded resource within the DLL. The problem I'm having is, if I drop the DLL in the bin directory of my MVC application manually, then everything works perfectly i.e. the assembly loads correctly. But when I copy the DLL from a file upload input box (via a web form) into the bin directoy, I get an error (The module was expected to contain an assembly manifest.) when trying to load the assembly. I use the same DLL, what could the problem be?

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  • Loading and managing reference data in Rails

    - by jonnii
    Most of the apps I've worked on have had some kind of reference data stored in the database, for example categories, zipcodes, area codes etc... this is information that's going to change very infrequently. Most of the time you want to load some kind of display name, and that's it. Currently this isn't causing me too many headaches, it's easy to :include the models I need when doing my queries, but going forward it causes a lot of query noise. Ideally I'd like to load the reference data when the app starts and when referencing it in queries it'll load from the cache instead of going to the database. What's the best way to manage this?

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  • Where should I put zoomIn in my MapActivity?

    - by Johny
    I'm writing an Android app, and I'd like to zoomIn as soon as the map has been loaded. I get the following error: java.lang.IllegalArgumentException: width and height must be > 0 This MapActivity - width and height must be > 0 question suggests the problem is the zoomIn() method is in the onCreate() method. But I get same error when I put it in the onResume() method. I've been searching for hours and I can't find anything about it at http://developer.android.com or anywhere else... Also I can't find a way to get the time point the map has been loaded. A "MapLoadedListener" or something like that... EDIT Here is my code: public class AMap extends MapActivity{ private final String LOG_TAG = this.getClass().getSimpleName(); private Context mContext; private Chronometer timer; private TextView tvCountdown; private RelativeLayout rl; private MapView mapView; private MapController mapController; private List<Overlay> mapOverlays; private PlayersOverlay playersOverlay; private Drawable drawable; private Builder endDialog; private ContextThemeWrapper ctw; private Handler mHandler = new Handler(); private Player player = new Player(); private StartTask startTask; private EndTask endTask; private MyDBAdapter mdba; private Cursor playersCursor; private UpdateBroadcastReceiver r; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map_view); mContext = AMap.this; // set map mapView = (MapView) findViewById(R.id.mapview); mapView.setBuiltInZoomControls(true); mapView.setFocusable(true); // find the relative layout rl = (RelativeLayout) findViewById(R.id.rl); // set the chronometer timer = (Chronometer) findViewById(R.id.tv_timer); timer.setBackgroundColor(Color.DKGRAY); // set the countdown textview tvCountdown = (TextView) findViewById(R.id.tv_countdown); // Open DB connection and get players Cursor mdba = new MyDBAdapter(mContext); mdba.open(); playersCursor = mdba.getGame(); // Get this player's id and location Intent starter = this.getIntent(); player.setId(starter.getIntExtra("id", 0)); player.setLatitude(starter.getDoubleExtra("lat", 0)); player.setLongitude(starter.getDoubleExtra("lon", 0)); // Set this player's location as map's center GeoPoint geoPoint = new GeoPoint((int) (player.getLatitude()*1E6), (int) (player.getLongitude()*1E6)); mapController = mapView.getController(); mapController.setCenter(geoPoint); mapController.setZoom(15); Log.d(LOG_TAG, "My playersCursor has "+playersCursor.getCount()+" rows"); // drawable is needed but not used drawable = this.getResources().getDrawable(R.drawable.ic_launcher); // set PlayersOverlay (locations and statuses) playersOverlay = new PlayersOverlay(player.getId(), playersCursor, drawable, this); mapOverlays = mapView.getOverlays(); mapOverlays.add(playersOverlay); mHandler.postDelayed(mUpdateTimeTask, 100); } private Runnable mUpdateTimeTask = new Runnable() { public void run() { int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, "w = "+w+" , h = "+h); mHandler.postAtTime(this, System.currentTimeMillis() + 1000); } }; @Override public void onAttachedToWindow(){ Log.d(LOG_TAG, "Attached to Window"); int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, " Attached to window: w = "+w+" , h = "+h); //mapController.zoomInFixing(screenPoint.x, screenPoint.y); } public void onWindowFocusChanged(boolean hasFocus){ Log.d(LOG_TAG, "Focus changed to: "+hasFocus); int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, " Window focus changed: w = "+w+" , h = "+h); //mapController.zoomInFixing(screenPoint.x, screenPoint.y); } @Override protected void onStart(){ super.onStart(); // Create and register the broadcast receiver for messages from service IntentFilter filter = new IntentFilter(AppConstants.iGAME_UPDATE); r = new UpdateBroadcastReceiver(); registerReceiver(r, filter); // Create the dialog for end of game ctw = new ContextThemeWrapper(mContext, android.R.style.Theme_Translucent_NoTitleBar_Fullscreen); endDialog = new AlertDialog.Builder(ctw); endDialog.setMessage("End of Game"); endDialog.setCancelable(false); endDialog.setNeutralButton("OK", new OnClickListener(){ @Override public void onClick(DialogInterface dialog, int which) { Intent highScores = new Intent(AMap.this, HighScores.class); startActivity(highScores); playersCursor.close(); finish(); } }); } @Override protected void onStop() { if(!playersCursor.isClosed()) playersCursor.close(); unregisterReceiver(r); mdba.close(); super.onStop(); } @Override protected boolean isRouteDisplayed() { return false; } // Receives signal from NetworkService that DB has been updated public class UpdateBroadcastReceiver extends BroadcastReceiver { boolean startSignal, update, endSignal; @Override public void onReceive(Context context, Intent intent) { endSignal = intent.getBooleanExtra("endSignal", false); if(endSignal){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received End Signal"); endTask = new EndTask(); endTask.execute(); return; } update = intent.getBooleanExtra("update", false); if(update){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received game update"); playersCursor.requery(); mapView.invalidate(); return; } startSignal = intent.getBooleanExtra("startSignal", false); if(startSignal){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received Start Signal"); startTask = new StartTask(); startTask.execute(); return; } } } class StartTask extends AsyncTask<Void,Integer,Void>{ private final ToneGenerator tg = new ToneGenerator(AudioManager.STREAM_NOTIFICATION, 100); private final long DELAY = 1200; @Override protected Void doInBackground(Void... params) { int i = 3; while(i>=0){ publishProgress(i); try { Thread.sleep(DELAY); } catch (InterruptedException e) { e.printStackTrace(); } i--; } return null; } @Override protected void onProgressUpdate(Integer... progress){ tg.startTone(ToneGenerator.TONE_PROP_PROMPT); tvCountdown.setText(""+progress[0]); } @Override protected void onPostExecute(Void result) { rl.removeView(tvCountdown); timer.setBase(SystemClock.elapsedRealtime()); timer.start(); //enable screen touches playersOverlay.setGameStarted(true); } } class EndTask extends AsyncTask<Void,Void,Void>{ @Override protected void onPreExecute(){ //disable screen touches playersOverlay.setEndOfGame(true); timer.stop(); } @Override protected Void doInBackground(Void... params) { return null; } @Override protected void onPostExecute(Void result) { try{ endDialog.show(); }catch(Exception e){ Toast.makeText(mContext, "End of game", Toast.LENGTH_LONG); Intent highScores = new Intent(AMap.this, HighScores.class); startActivity(highScores); playersCursor.close(); finish(); } mHandler.removeCallbacks(mUpdateTimeTask); } } }

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  • Error when loading YAML config files in Rails

    - by ZelluX
    I am configuring Rails with MongoDB, and find a strange problem when paring config/mongo.yml file. config/mongo.yml is generated by executing script/rails generate mongo_mapper:config, and it looks like following: defaults: &defaults host: 127.0.0.1 port: 27017 development: <<: *defaults database: tc_web_development test: <<: *defaults database: tc_web_test From the config file we can see the objects development and test should both have a database field. But when it is parsed and loaded in config/initializers/mongo.db, config = YAML::load(File.read(Rails.root.join('config/mongo.yml'))) puts config.inspect MongoMapper.setup(config, Rails.env) the strange thing comes: the output of puts config.inspect is {"defaults"=>{"host"=>"127.0.0.1", "port"=>27017}, "development"=>{"host"=>"127.0.0.1", "port"=>27017}, "test"=>{"host"=>"127.0.0.1", "port"=>27017}} which does not contain database attribute. But when I execute the same statements in a plain ruby console, instead of using rails console, mongo.yml is parsed in a right way. {"defaults"=>{"host"=>"127.0.0.1", "port"=>27017}, "development"=>{"host"=>"127.0.0.1", "port"=>27017, "database"=>"tc_web_development"}, "test"=>{"host"=>"127.0.0.1", "port"=>27017, "database"=>"tc_web_test"}} I am wondering what may be the cause of this problem. Any ideas? Thanks.

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  • How add loading image using jquery?

    - by user244394
    I'm working on a form, <form id="myform" class="form"> </form> that gets submitted to the server using jquery ajax. How can I refresh the form on success to show the updated form information and add a spinner until the form loads? here is my html and jquery snippet <div class="container"> <div class="page-header"> <div class="span2"> <!--Sidebar content--> <img src="img/emc_logo.png" title="EMC" > </div> <div class="span6"> <h2 class="form-wizard-heading">Configuration</h2> </div> </div> <form id="myform" class="form"> </form> </div> <!-- /container --> <!-- Modal --> <div id="myModal" class="modal hide fade" tabindex="-1" role="dialog" aria-labelledby="myModalLabel" aria-hidden="true"> <div class="modal-header"> <button type="button" class="close" data-dismiss="modal" aria-hidden="true">&times;</button> <h3 id="myModalLabel">Configuration Changes</h3> <p><span class="label label-important">Please review your changes before submitting. Submitting the changes will result in rebooting the cluster</span></p> </div> <div class="modal-body"> <table class="table table-condensed table-striped" id="display"></table> </div> <div class="modal-footer"> <button id="cancel" class="btn" data-dismiss="modal" aria-hidden="true">Close</button> <button id="save" class="btn btn-primary">Save changes</button> </div> </div> //Jquery part $(document).ready(function () { $('input').hover(function () { $(this).popover('show') }); // On mouseout destroy popout $('input').mouseout(function () { $(this).popover('destroy') }); $('#myform').on('submit', function (ev) { ev.preventDefault(); var data = $(this).serializeObject(); json_data = JSON.stringify(data); $('#myModal').modal('show'); $.each(data, function (key, val) { var tablefeed = $('<tr><td>' + key + '</td><td id="' + key + '">' + val + '</td><tr>').appendTo('#display'); }); $(".modal-body").html(tablefeed); }); $("#cancel").click(function () { $("#display").empty(); }); $(function () { $("#save").click(function () { // validate and process form here alert("button submitted" + json_data); $.ajax({ type: "POST", url: "somefile.json.", data: json_data, contentType: 'application/json', success: function (data, textStatus, xhr) { console.log(arguments); console.log(xhr.status); alert("Your form has been submitted: " + textStatus + xhr.status); }, error: function (jqXHR, textStatus, errorThrown) { alert(jqXHR.responseText + " - " + errorThrown + " : " + jqXHR.status); } }); }); }); });

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  • preventing jCarousel form returning to begining position after loading page

    - by Crippletoe
    Hi all, i am using jCarousel as a menu in my website. there is a list of links there which is longer than its containing elements and jCarousel is used as a scroll bar to view that list. my problem is that whenever a link is clicked and a new page is loaded, jCarousel resets to its begining position thus sometimes an active link is no longer visible after the page reloads. any idea how i can make jCarousel focus on the specific active link? you can see an example of what i mean here: http://174.133.190.8/~goldarch/index.php?option=com_content&view=article&id=50&Itemid=57 (check out the menu on top) thank you all.

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  • Loading and saving a class to a binary file

    - by user146780
    I don't know if this is possible but, I have a class and I'v made an instance of it. I also put things in it. It has vectors and other things. I was wondering if I could save its contents (the instance) to a binary file, then reload it and cast it in from the file. Thanks

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