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  • Flickering/Flashing screen problem related to keyboard

    - by LeandroCR
    This will seems quite bizarre but that's a huge problem for me, I'm facing it for a long time since Ubuntu 12.04. My Ubuntu/Linux Mint/Debian (Unity/Gnome) always starts flickering after using the computer for a while, I always thought this had something to do with the video board. I have an Vostro 3550 (Radeon 6xxx/Intel Onboard). First I realized that when I was navigating trough an website, when i selected with the mouse a combo, the combo closed it self automatically then the screen starts flickering. The i realized when i was trying to make the login in the terminal (crtl + alt + f1) a strange character appears, like: ^@ repeatedly. When i keep CRTL pressed the system never flickers! I have absolutely no problem using Windows. What can i do? There is no such thing as Keyboard driver on Dell Support. I would love to use Ubuntu only, but this is very annoying. Problem happens on Ubuntu 12.04, .10 and 13.04 Linux Mint 15 (Cinnamon) Debian Live with Gnome

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  • iPhone Full and Lite version without StoreKit

    - by beryllium
    Hi there! I have a Full and Lite applications that were built from the same code. Lite version has a button Upgrade. What code I should place in button's handler for checking users payment and update application to Full version?? I know StoreKit framework that allow to unblock some features, but I need just 2 different applications. Maybe there is tutorial on this topic, but I found nothing. If anyone has reference link pls provide None of those applications has not yet uploaded to Appstore. Thanks.

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  • CSS: Size of buttons in Chrome is different than Firefox

    - by Hank
    I have the following HTML code: <style type="text/css"> .submitbutton{margin-left:-2px} </style> ... <form> ... <input class=submitbutton type=submit value="Create Listings" /> </form> In Firefox, the input button has more padding than in Chrome. Any ideas why? UPDATE: If you're wondering why I have the negative margin - it's because between the input field and the input button - there is too much space.

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  • C# 2D Camera Max Zoom

    - by Craig
    I have a simple ship sprite moving around the screen along with a 2D Camera. I have zooming in and out working, however when I zoom out it goes past the world bounds and has the cornflower blue background showing. How do I sort it that I can only zoom out as far as showing the entire world (which is a picture of OZ) and thats it? I dont want any of the cornflower blue showing. Cheers! namespace GamesCoursework_1 { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // player variables Texture2D Ship; Vector2 Ship_Position; float Ship_Rotation = 0.0f; Vector2 Ship_Origin; Vector2 Ship_Velocity; const float tangentialVelocity = 4f; float friction = 0.05f; static Point CameraViewport = new Point(800, 800); Camera2d cam = new Camera2d((int)CameraViewport.X, (int)CameraViewport.Y); //Size of world static Point worldSize = new Point(1600, 1600); // Screen variables static Point worldCenter = new Point(worldSize.X / 2, worldSize.Y / 2); Rectangle playerBounds = new Rectangle(CameraViewport.X / 2, CameraViewport.Y / 2, worldSize.X - CameraViewport.X, worldSize.Y - CameraViewport.Y); Rectangle worldBounds = new Rectangle(0, 0, worldSize.X, worldSize.Y); Texture2D background; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = CameraViewport.X; graphics.PreferredBackBufferHeight = CameraViewport.Y; Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here Ship = Content.Load<Texture2D>("Ship"); Ship_Origin.X = Ship.Width / 2; Ship_Origin.Y = Ship.Height / 2; background = Content.Load<Texture2D>("aus"); Ship_Position = new Vector2(worldCenter.X, worldCenter.Y); cam.Pos = Ship_Position; cam.Zoom = 1f; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here Ship_Position = Ship_Velocity + Ship_Position; keyPressed(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null,null, cam.get_transformation(GraphicsDevice)); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.Draw(Ship, Ship_Position, Ship.Bounds, Color.White, Ship_Rotation, Ship_Origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } private void Ship_Move(Vector2 move) { Ship_Position += move; } private void keyPressed() { KeyboardState keyState; // Move right keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Right)) { Ship_Rotation = Ship_Rotation + 0.1f; } if (keyState.IsKeyDown(Keys.Left)) { Ship_Rotation = Ship_Rotation - 0.1f; } if (keyState.IsKeyDown(Keys.Up)) { Ship_Velocity.X = (float)Math.Cos(Ship_Rotation) * tangentialVelocity; Ship_Velocity.Y = (float)Math.Sin(Ship_Rotation) * tangentialVelocity; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; Ship_Position += new Vector2(tangentialVelocity, 0); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(tangentialVelocity * 2, 0.0f); Ship_Position += new Vector2(-tangentialVelocity, 0.0f); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(-tangentialVelocity * 2, 0.0f); Ship_Position += new Vector2(0.0f, -tangentialVelocity); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, -tangentialVelocity * 2); Ship_Position += new Vector2(0.0f, tangentialVelocity); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, 2 * tangentialVelocity); } else if(Ship_Velocity != Vector2.Zero) { float i = Ship_Velocity.X; float j = Ship_Velocity.Y; Ship_Velocity.X = i -= friction * i; Ship_Velocity.Y = j -= friction * j; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; Ship_Position += new Vector2(tangentialVelocity, 0); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(tangentialVelocity * 2, 0.0f); Ship_Position += new Vector2(-tangentialVelocity, 0.0f); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(-tangentialVelocity * 2, 0.0f); Ship_Position += new Vector2(0.0f, -tangentialVelocity); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, -tangentialVelocity * 2); Ship_Position += new Vector2(0.0f, tangentialVelocity); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, 2 * tangentialVelocity); } if (keyState.IsKeyDown(Keys.Q)) { if (cam.Zoom < 2f) cam.Zoom += 0.05f; } if (keyState.IsKeyDown(Keys.A)) { if (cam.Zoom > 0.3f) cam.Zoom -= 0.05f; } } } }

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  • How do I start the GUI (Window Manager?) over VNC?

    - by Maarx
    I have a netbook and a server, to both of which I installed the identical Ubuntu 10.04 LTS distribution. On the server, I had the foresight to install and enable the SSH server before disconnecting the monitor and keyboard and mouse. I then ssh'ed in and enabled the VNC server as well. Now I want the full server experience on the netbook, but when I VNC in, I am greeted with the displayed screen. (names have been redacted) How do I start the rest of the default Ubuntu GUI experience? (the toolbars at the top) ((is that the window manager?))

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  • How do I enable or disable the global application menu?

    - by Michael Ekstrand
    I'm fairly excited for Unity, as it looks like a promising new direction for Ubuntu. However, I do have a concern - will it be possible to use Unity without the global menu? I have my window manager set to focus-follows-mouse/sloppy focus, and find the productivity gains to be immense. Sloppy focus is incompatible, however, with global menus, as it is possible for the focus to change while you move from window to menu. Will Unity support an option to use window menus while still using Unity?

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  • How do I get an Xstream mobile phone working as a modem?

    - by callmegus
    I bought a CDMA mobile phone that can use as modem, this http://smartfren.com/xstream/ and i wanna try it on my ubuntu plug usb , and run "lsusb" callmegus@Presario-CQ43-304AU:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 002: ID 058f:a001 Alcor Micro Corp. Bus 003 Device 002: ID 1bbb:0106 T & A Mobile Phones Bus 003 Device 003: ID 15d9:0a4c Trust International B.V. USB+PS/2 Optical Mouse Bus 004 Device 002: ID 0a5c:21e3 Broadcom Corp. I successfully "modprobe" this device, and connect to internet, but it's disconnected somehow .. and i can recconect it. I try "lsusb" again .. and something went wrong, here Bus 003 Device 002: ID 1bbb:1000 T & A Mobile Phones I do "modprobe" again and again , but it still won't connect Please guide me

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  • How can a script detect if the user is idle

    - by josinalvo
    I want to check, inside a bash script (*), how much time the user of a X session has been idle The user himself does not have to be using bash, but just X. If the user just moved the mouse, for example, a good answer would be "idle for 0 seconds". If he has not touched the computer in 5 minutes, a good answer would be "idle for 300 seconds" The reason to not use xautolock straight away is to be able to implement some complex behavior. For example, if the user is idle for 10 minutes, try to suspend, if he is idle for more 5 minutes, shutoff (I know it sounds odd, but suspend does not always work here ...) (*)or could be another language.

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  • Problems while upgrading from 11.10 to 12.04

    - by Jignesh
    I was upgrading from ubuntu 11.10 to ubuntu 12.04 using the alternate cd method. Everything went fine upto installing upgrades, but during the cleanup phase , it asked me to remove obselete packages or not, and to close all open applications. I used Alt+Tab to view open applications, and then it just hanged, I could only move mouse ,entire screen got blank, and I was forced to restart , leaving the upgrade in middle. After restarting my ubuntu 12.04 is working fine , I think ubuntu got upgraded as only cleanup and restarting phases were remaining when I restarted, can there be problems with this ubuntu, or is this fine ?

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  • jwysiwyg to php

    - by perses
    I am using this jQuery based jWysiwyg. http://code.google.com/p/jwysiwyg How do I pass the value of $('#wysiwyg').val() to php script. For example to show the value of jwysiwyg in an alert box, I am using <form name="form1" method="post" action="sendmail.php"> <textarea name="wysiwyg" id="wysiwyg" rows="5" cols="103"></textarea> <input type="submit" name="Submit" value="Login"></input> <input type="button" value="Alert HTML" onclick="alert($('#wysiwyg').val());" /> </form> What I need is how to pass value of jwysiwyg's value in submit control and how do I call "logout.php" on pressing of a button?

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  • Can not use keyboard on unity

    - by ikhsan
    Dear Ubuntu Community, currently I am using Ubuntu 14.04, and few hours ago, an update notifier prompted to install an update. After update finished, it ask for system restart, I think there is some kernel update etc. The problem start after restart, I can type password when login, but after entering unity desktop, my keyboard become suddenly unusable, system doesn't respond to any key press, after few minutes, it lock the screen automatically, but still I can't type password to unlock the screen. I tried to logout (mouse is working properly), and login again, try starting onscreen keyboard, but still have no luck, system still doesn't respond to the key press. I tried to login in console, and keyboard working well, tried to install xfce, and keyboard also working properly, keyboard also working properly when login to unity as guest, it only not working when I login using my account. I also try to reset unity config via unity-tweak-tool --reset-unity , but still no luck any suggestion to resolve this?

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  • DataContractSerializer and XSLT

    - by Russ Clark
    I've got a simple Employee class that I'm trying to serialize to an XDocument and then use XSLT to transform the document to a page that displays both the properties (Name and ID) from the Employee class, and an html form with 2 radio buttons (Approve and Reject) and a submit button. Here is the Employee class: [Serializable, DataContract(Namespace="XSLT_MVC.Controllers/")] public class Employee { [DataMember] public string Name { get; set; } [DataMember] public int ID { get; set; } public Employee() { } public Employee(string name, int id) { Name = name; ID = id; } public XDocument GetDoc() { XDocument doc = new XDocument(); var serializer = new DataContractSerializer(typeof(Employee)); using (var writer = doc.CreateWriter()) { serializer.WriteObject(writer, this); writer.Close(); } return doc; } } And here is the XSLT file: <?xml version="1.0" encoding="utf-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" > <xsl:output method="html" indent="yes"/> <xsl:template match="/"> <html> <body> <xsl:value-of select="Employee/Name"/> <br /> <xsl:value-of select="Employee/ID"/> <br /> <form method="post" action="/Home/ProcessRequest?id={Employee/ID}"> <input id="Action" name="Action" type="radio" value="Approved"></input> Approved <br /> <input id="Action" name="Action" type="radio" value="Rejected"></input> Rejected <br /> <input type="submit" value="Submit"></input> </form> </body> </html> </xsl:template> </xsl:stylesheet> When I run this, all I get is the html form with the 2 radio buttons and the submit button, but not the properties from the Employee class. I saw a separate StackOverflow post that said I need to change the <xsl:template match="/"> to match on the namespace of my Employee class like this: <xsl:template match="/XSLT_MVC.Controllers">, but when I do that, now all I get are the Employee properties, and not the html form with the 2 radio buttons and the submit button. Does anyone know what needs to be done so that my transform will select and display both the Employee properties and the html form?

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  • Problem with keyboard and trackpad on ubuntu 12.04

    - by Cdub
    Have a really strange issue with my keyboard and trackpad after installing ubuntu 12.04. It picked up both fine with the livecd and in the install, but for quite awhile now, I find when I power my laptop up (Toshiba Satellite L775D-S7132), when I hit the login screen much of the time I won't have any keyboard or touchpad. I can plug in a usb mouse and then at least restart or shut the laptop down and then keep trying until it picks it up correctly, but it's really a pain to have to do that all the time. Are there quite a few bugs related to keyboard and trackpad issues with the new version? I really want to get this issue resolved as it's a major nuisance. Otherwise, my hardware gets picked up fine. Video, audio, wlan, usb work perfectly and I don't ever have any issues with them. What's the best way to figure out the problem? Thanks in advance, C.

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  • The emulator isn't showing the XML contents

    - by Roni Copul
    I have been reading Google's android tutorial (link added in the first comment) and I got a problem... In the tutorial they explain the XML elements (EditText and Button) and in the end they say how to tun the program to see the button + the text field. The problem is, that the emulator doesn't show them.. just a black screen. I even tried adding this line to the onCreate function - System.out.println("Hello World!"); but still the emulator is showing only black screen.. Here's the .java main file - http://pastebin.com/G5J9YjNe And the XML files (I mentioned what code is what file) - http://pastebin.com/VnRwAfMW What should I do? Thanks a lot for everyone who will help!

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  • ATI graphics card, with gnome shell, screen flickers

    - by bioShark
    After installing gnome shell, without any problem, after log in the fonts are missing and it looks like crap...nothing is readable. Don't want to make it a double post, because my issue is similar to the one from this question but for me the problems have not been solved properly. After running the commands from that post, and installing the latest AMD 11.10 driver, the Gnome shell display issues have been solved. But each time I move the mouse in the upper left corner, to bring up the applications...my entire screen flickers. Without the applications been displayed, everything looks fine. Hardware: ATI HD4870, Intel Q6600.

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  • iPhone not returning to application after calling eMail send

    - by Bill
    I am sending an email from within my iPhone application. The eMail page pops up ok, I click on the Send button, the iPhone plays a whoosh sound, and the eMail actually arrives at the recipient. Unfortunately, the mail dialog still sits there unresponsive, and the only option - to click the home button - kills the app. Is there something else that needs to be specified to close the eMailMessage view? MFMailComposeViewController *eMailMessage; NSArray *toAddress; if ([MFMailComposeViewController canSendMail]) { toAddress = [NSArray arrayWithObject:@"[email protected]"]; eMailMessage = [[MFMailComposeViewController alloc] init]; [eMailMessage setToRecipients:toAddress]; [eMailMessage setSubject:@"Notification"]; [eMailMessage setMessageBody:@"Performed by ..." isHTML:NO]; [self presentModalViewController:eMailMessage animated:YES]; [eMailMessage release]; }

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  • keyboard shortcut to switch focus between separate X screens?

    - by ang mo
    I'm using XFCE on a dual monitor setup, with Xorg configured to separate X screens (neither twinview nor cinerama is working on GF470 with latest nvidia drivers). I'm not using xrandr. Suppose I have firefox running on one screen (:0.0) and thunderbird on the other (:0.1). When I want to switch focus from thunderbird to firefox, I need to move my mouse pointer to the firefox window and click (alt-tab switches between windows on a single screen only). Is there any keyboard shortcut for switching focus between screens?

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  • Need a fast programming language that can drive two printers

    - by Pete
    I have a rather unusual application that isn't working the way I need, and I hope someone here will have some suggestions or at least a direction to investigate. We have a museum exhibit that has a computer at the entrance driving two small receipt printers. There are two buttons on a console, wired to the left and right buttons of a disemboweled mouse. The two printers and associated buttons are for girls and boys, each button does a random selection from a database of names and prints a small ticket on the appropriate printer with a graphic image, a few words about the exhibit and the randomly chosen name. Conceptually all is well, but it hangs quite often. I got the project at the last minute, because the original designer got bogged down and couldn't deliver, so the exhibit's author asked me the day before opening, whether I could write something that would work. I did it in Word, since I am an experienced VBA programmer. Several other avenues I attempted first all lead to dead ends - one couldn't do graphics, another couldn't handle two printers, yet another couldn't change fonts and so on. The problem is that it simply isn't fast enough - Word can only drive one printer at a time and changing the active printer takes a long time. Not by office standards, where a second or two of delay before a printer starts working on your document is not an issue, but here I need more or less instant response. If kids press a button and nothing happens, they press it over and over until something does happen, resulting in maybe half a dozen commands being sent before the printer starts reacting. Sometimes it jams the program completely, since boys and girls will be pressing the two buttons simultaneously and Word locks up, and even when it doesn't jam, the printers then spit out a stream of tickets, making a mess. The kids start squabbling over which ticket is whose, pulling them out of the printers, snarling the paper tape, jamming the printer and generally making a mess of the whole affair, often necessitating the exhibit caretakers having to restart the computer and clear torn bits of paper out the printers. What I need is some sort of fast programming language that can drive two printers *-simultaneously-*, not the MSOffice claptrap of having to switch the active printer, that can react to both left and right mouse button click events, can print a small graphic image and can print in different font sizes and styles and. I don't need many, but it's not all in one typeface. Can anyone suggest what I might use for this? I don't even know if it's possible at all under Windows, whether the "single active printer" garbage is an Office artifact, or a Windows restriction. My little Commodore-64 twenty-five years ago had two printers attached to it and drove both simultaneously with no difficulties - it doesn't seem to me it should be such an impossible requirement today.

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  • Programmatically Detecting Valid Style Properties In Flex

    - by Joshua
    If I want to know if an object has a particular property I can code this: if (SomeObject.hasOwnProperty('xyz')) { // some code } But some styles masquerade as properties at design time such as Button.color... How can I know what style properties are valid at runtime? ie: What is the equivalent of hasOwnProperty for getStyle/setStyle? In other words how can I know if an object HAS A particular style variable... When I write: MyButton.setStyle('qsfgaeWT','-33'); It won't accomplish anything, but it also doesn't error. How can I know programmatically that 'qsfgaeWT' is NOT a valid style of 'Button'??

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  • Async data loading with WCF service with UI capabilities

    - by Jojo
    I'm working on complex user control(with Telerik components). I'm trying to implement following functionality: Typing some text in RadTextBox(let say: "Hello.txt"). Clicking on Button "Check". onClientClick for button "Check" will call WCF method with parameters. Let say that this request/response will take more that 10 seconds, meanwhile I'll see loading image near TextBox AND the most important, I can continue to work on other fields. When WCF service responses UI will be updated with the result. Thanks in advance

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  • HP Probook touchpad

    - by ScienceSE
    I wrote about this problem some weeks ago, but now the question is: "Why is touchpad works not so good as in windows". I tried some "experiments": When I use windows and if I accidentally touched touchpad - cursor isn't moving, also no clicks occurring. So in windows working with touchpad is quite normal, but in Ubuntu ?f I accidentally touch the touchpad even with my wrist - cursor is moving etc. In Windows, the cursor moves only when I touch it with finger. And... If, for example, I hold one finger on touchpad and simultaneously move the second finger on the touchpad - the cursor doesn't move, however in ubuntu he does. He's "super sensetive" in ubuntu or what? Also I tried to apply the option in "Mouse and touchpad", which called "Disable touchpad when typing", but nevertheless he isn't disabling when i'm typing... Note: this option is circled in red frame, i dont know is it a good "sign" ) What can I do to fix the problem?

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  • Can a variable bu used 2nd time after releasing it?

    - by Jakub
    Hello, I try to understand the memory management in ObjectiveC and still some things are a misery for me. I've got an instance variable: NSMutableArray *postResultsArray; when a button is clicked in the UI I create new array: self.postResultsArray = [NSMutableArray array]; then I add some objects to the array and when the whole operation is done I would like to release the array: [self.postResultsArray release]; (I assume that all the objects stoed in the array will be released along with the array). The problem appears when I click the button again and in the code I want to create the array again with: self.postResultsArray = [NSMutableArray array]; I get: [CFArray release]: message sent to deallocated instance 0x3d9e390 Can't I initialize the same instance variable for the second time? or maybe I should not release it? and if so, why? Thanks!

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  • USB Storage Device Automount

    - by matto1990
    Under Ubuntu 10.04 one of the problems which appeared is that USB devices would no longer automatically mount when plugged in. Normally I would get a pop up message asking what application I wanted to open the newly plugged in device with, however now that doesn't happen. This happens regardless of the way the device is formatted (NTFS or FAT32) and all other USB devices (printer, keyboard and mouse) work perfectly. My current solution is the mount them manually using sudo mount dev/... /medai/... however to be honest I'm just getting tired of having to do this. I'm happy to post any extra information you are likely to need. I know there will be lots of places I could look to find out what's going wrong but I have no idea where to start really.

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  • Switching Javascript Function states

    - by webzide
    Dear experts, I would like to implement a API of Javascript that sort of resemble a light switch. For instance, there are two buttons on the actual HTML page act as the UI. Both of the buttons have event handlers that invokes a different function. Each function have codes that act like a state, for instance. button1.onclick=function (){ $("div").click( //code effects 2 ) } button2.onclick=function (){ $("div").click( //Code effects 2 ) } I the code works fine on the surface but the 2 state functions overlap. the effects is going to take place for the rest of the way until the next reload of the document. Basically what I want to achieve is that when 1 button is clicked, it will switch "OFF" the state of function invoked by the other button and vice versa. Thus, the effects achieved are unique are not overlapped. Is there anyway to achieve this or could any experts point me to the right direction. Thanks in advance.

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