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  • How to use WSDL2Java generated files?

    - by vikasde
    I generated the .java files using wsdl2java found in axis2-1.5. Now it generated the files in this folder structure: src/net/mycompany/www/services/ The files in the services folder are: SessionIntegrationStub and SessionIntegrationCallbackHandler. I would like to consume the webservice now. I added the net folder to the CLASSPATH environment variable. My java file now imports the webservice using: import net.mycompany.www.services; public class test { public static void main(String[] args) { SessionIntegrationStub stub = new SessionIntegrationStub(); System.out.println(stub.getSessionIntegration("test")); } } Now when I try to compile this using: javac test.java I get: package net.mycompany.www does not exist. Any idea?

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  • No scrolling occurs when UITableView scrollToRowAtIndexPath is invoked

    - by theactiveactor
    My view contains a simple TableView with 6 rows and a button that invokes doScroll when clicked. My objective for doScroll() is simply scroll to the 5th cell such that it's at top of the table view. - (void)doScroll: (id)sender { NSIndexPath *index = [NSIndexPath indexPathForRow:4 inSection: 1]; [m_tableView scrollToRowAtIndexPath:index atScrollPosition:UITableViewScrollPositionTop animated:YES]; } However when doScroll is invoked, the tableview scrolls only slightly. I suspect this has something to do with the size of the scroll view. So I tried increasing the height of m_tableview.contentsize before scrolling. After I do this however, no scrolling occurs at all... The view controller is a simple UIViewController and refers to the table view via IBOutlet. For some reason, scrolling works as expected for the default Navigation Based Application, where the controller is a UITableViewController

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  • How to run the servlet program in netbeans IDE?

    - by Venkats
    I am new to java servlets. I learning from the basic. I have a simple servlet program, but i don't know how to run it. import java.io.*; import javax.servlet.*; import javax.servlet.http.*; public class HelloWorld extends HttpServlet { public void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { PrintWriter out = response.getWriter(); out.println("Hello World"); } } How can run the above program in netbeans. I am using the netbeans6.8. Whats are the procedures which i have to follow? Thanks in Advance.

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  • How to intercept UIScrollView contentOffset changes from UITableView subclass?

    - by mystify
    Actually, a UITableView is a UIScrollView (inherits from that). Now, I made a UITableView subclass and added this line of code to it: - (void)scrollViewDidScroll:(UIScrollView *)scrollView { NSLog(@"contentOffset: %@", NSStringFromCGPoint(self.contentOffset)); } For some reason this is never called when I scroll the table view. But since UITableView has a delegate property on it's own, I assume that it must implement UIScrollViewDelegate protocol and is the delegate for the scroll view itself. Isn't it? How could I intercept scroll position changes? I want to read them only. Probably I couldn't set them with contentOffset, right?

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  • Drawing a FrameworkElement within another FrameworkElement

    - by Carlo
    Hello I have this code: public class VisualCue : FrameworkElement { public List<Indicator> Indicators { get; set; } public VisualCue() { this.Indicators = new List<Indicator>(); } protected override int VisualChildrenCount { get { return this.Indicators.Count; } } protected override Visual GetVisualChild(int index) { return this.Indicators[index]; } } public class Indicator : FrameworkElement { protected override void OnRender(DrawingContext context) { context.DrawEllipse(Brushes.Red, new Pen(Brushes.Black, 2), new Point(0, 0), 10, 10); base.OnRender(context); } } And in XAML: <local:VisualCue x:Name="visualCue"> <local:VisualCue.Indicators> <local:Indicator /> </local:VisualCue.Indicators> </local:VisualCue> But the indicator doesn't get drawn. What am I missing?

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  • Cannot obtain value of local or argument 'hwndSource' as it is not available at this instruction poi

    - by Dänu
    Hey Guys I'm playing around with Interops and I thought: "Hey let's code something that accesses the clipboard ..." so I googled and found some articles (yeah I'm doing it with WPF - .Net 3.5). However the following method generates an error (as seen in the title) and throws a stackoverflow. private void Window_SourceInitialized(object sender, EventArgs e) { // Hook to Clipboard base.OnSourceInitialized(e); HwndSource hwndSource = PresentationSource.FromVisual(this) as HwndSource; if (hwndSource != null) { installedHandle = hwndSource.Handle; viewerHandle = SetClipboardViewer(installedHandle); hwndSource.AddHook(new HwndSourceHook(this.hwndSourceHook)); } // End Hook to Clipboard } I have (really) no idea what's going on there. Any Ideas?

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  • storekit In app purchase invalid product identifiers

    - by Sridhar
    Hello, I am getting zero product identifiers from SKProductsRequest I did the following steps a) created a In App Purchase Test User account under 'Manage Users' in iTunes Connect b) created some in app purchase products under 'Manage Your In App Purchases'. c) Loaded the app onto the iPhone, went to Settings-Store and logged out of the regular store d) set a breakpoint in the (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response callback All the submitted Product ID's are in the response.invalidProductIdentifiers category. When submitting the request I use either the Product ID's used under b) directly or I tried to prefix them with the Bundle ID: Thanks In Adavance Raghu,

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  • networkActivityIndicatorVisible on iOS 4

    - by user365660
    Hi, I just downloaded xcode 3.2.3 (seperate directory installation) and ios 4 to my iphone. I'm having a problem with networkActivityIndicatorVisible. This works on 3.1.3, both phone and simulator. My code is (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; UIApplication* app2 = [UIApplication sharedApplication]; app2.networkActivityIndicatorVisible = YES; [self loadSources]; // Loads data in table view app2.networkActivityIndicatorVisible = NO; } I get the same effect in the simulator and on the phone both with ios 4.o The networkActivity indicator becomes visible for a fraction of a second and then invisible and this is done after loading the data for the tableView. Has something changed with this? Teo

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  • WPF absolute positioning in InkCanvas

    - by Nilu
    Hi, I'm trying to position a rectangle in an InkCanvas. I am using the following method. Unfortunately when I add the rectangle it gets displayed at (0,0). Although when I query to see the whether the left property is 0 I get a non zero values. Does anyone know why this might be? Cheers, Nilu InkCanvas _parent = new InkCanvas(); private void AddDisplayRect(Color annoColour, Rect bounds) { Rectangle displayRect = new Rectangle(); Canvas.SetTop(displayRect, bounds.Y); Canvas.SetLeft(displayRect, bounds.X); // check to see if the property is set Trace.WriteLine(Canvas.GetLeft(displayRect)); displayRect.Width = bounds.Width; displayRect.Height = bounds.Height; displayRect.Stroke = new SolidColorBrush(annoColour); displayRect.StrokeThickness = 1; _parent.Children.Add(displayRect); }

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  • Avoiding unsafe cast for generic situation involving runtime passing of class

    - by Bart van Heukelom
    public class AutoKeyMap<K,V> { public interface KeyGenerator<K> { public K generate(); } private KeyGenerator<K> generator; public AutoKeyMap(Class<K> keyType) { // WARNING: Unchecked cast from AutoKeyMap.IntKeyGen to AutoKeyMap.KeyGenerator<K> if (keyType == Integer.class) generator = (KeyGenerator<K>) new IntKeyGen(); else throw new RuntimeException("Cannot generate keys for " + keyType); } public void put(V value) { K key = generator.generate(); ... } private static class IntKeyGen implements KeyGenerator<Integer> { private final AtomicInteger ai = new AtomicInteger(1); @Override public Integer generate() { return ai.getAndIncrement(); } } } In the code sample above, what is the correct way to prevent the given warning, without adding a @SuppressWarnings, if any?

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  • UINavigationController does not set view properties correctly when pushed

    - by Sheehan Alam
    I have a UITabBarControllerDelegate that pushes a new view controller when a certain tab is pressed: - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { MyView* myView = [[[MyView alloc] initWithNibName:@"MyView" bundle:nil]autorelease]; if([self.tabBarController.selectedViewController.title isEqualToString:@"Friends"]){ NSLog(@"Clicked Friends"); myView.reloadFriends = TRUE; [self.navigationController myView animated:YES]; } } However, if I change my code to set the tabbar's selected view controller to myView everything works, but I don't get my navigation bar: if([self.tabBarController.selectedViewController.title isEqualToString:@"Friends"]){ NSLog(@"Clicked Friends"); myView.reloadFriends = TRUE; self.tabBarController.selectedViewController = myView; } How can I set the reloadFriends property in MyView and have the navigation bar at the top?

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  • How to programmatically open the application menu in a .NET CF 2.0 application

    - by PabloG
    I'm developing an C# / .NET CF 2.0 application: it's supposed to be used with the touchscreen deactivated, then, I'm looking for a way to programmatically open the application menu (not the Windows menu). Looking here I tried to adapt the code to the .NET CF 2 but it doesn't work (no error messages neither) public const int WM_SYSCOMMAND = 0x0112; public const int SC_KEYMENU = 0xF100; private void cmdMenu_Click(object sender, EventArgs e) { Message msg = Message.Create(this.Handle, WM_SYSCOMMAND, new IntPtr(SC_KEYMENU), IntPtr.Zero); MessageWindow.SendMessage(ref msg); } Any ideas? TIA, Pablo After Hans answer, I edited the code to Message msg = Message.Create(this.Handle, WM_SYSCOMMAND, new IntPtr(SC_KEYMENU), new IntPtr(115)); // 's' key and added a submenu option as &Search, but it doesn't make any difference

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  • MKMapView doesn't want to call didAddAnnotationViews method

    - by TheLearner
    I am writing a little map kit app but it doesn't want to call the delegate method didaddannotationviews: (void)mapView:(MKMapView *)mv didAddAnnotationViews:(NSArray *)views { //Get the first MKAnnotationView from the views returned MKAnnotationView *annotationView = [views objectAtIndex:0]; //Get the annotation from the first annotation view and save it in a variable which can hold any object as long as it implements mkannotation id <MKAnnotation> mp = [annotationView annotation]; //Create a region MKCoordinateRegion region = MKCoordinateRegionMakeWithDistance([mp coordinate], 250, 250); //As the mapview to animate i.e. display the region [mv setRegion:region animated:YES]; } @interface WhereAmIAppDelegate : NSObject { UIWindow *window; CLLocationManager *locationManager; IBOutlet MKMapView *mapView; IBOutlet UIActivityIndicatorView *activityIndicator; IBOutlet UITextField *locationTitleField; }

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  • How to unit test a Spring MVC controller using @PathVariable?

    - by Martiner
    I have a simple annotated controller similar to this one: @Controller public class MyController { @RequestMapping("/{id}.html") public String doSomething(@PathVariable String id, Model model) { // do something return "view"; } } and I want to test it with an unit test like this: public class MyControllerTest { @Test public void test() { MockHttpServletRequest request = new MockHttpServletRequest(); request.setRequestURI("/test.html"); new AnnotationMethodHandlerAdapter() .handle(request, new MockHttpServletResponse(), new MyController()); // assert something } } The problem is that AnnotationMethodHandlerAdapter.handler() method throws an exception: java.lang.IllegalStateException: Could not find @PathVariable [id] in @RequestMapping at org.springframework.web.servlet.mvc.annotation.AnnotationMethodHandlerAdapter$ServletHandlerMethodInvoker.resolvePathVariable(AnnotationMethodHandlerAdapter.java:642) at org.springframework.web.bind.annotation.support.HandlerMethodInvoker.resolvePathVariable(HandlerMethodInvoker.java:514) at org.springframework.web.bind.annotation.support.HandlerMethodInvoker.resolveHandlerArguments(HandlerMethodInvoker.java:262) at org.springframework.web.bind.annotation.support.HandlerMethodInvoker.invokeHandlerMethod(HandlerMethodInvoker.java:146)

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  • Dynamic XAP loading in Task-It - Part 1

    Download Source Code NOTE 1: The source code provided is running against the RC versions of Silverlight 4 and VisualStudio 2010, so you will need to update to those bits to run it. NOTE 2: After downloading the source, be sure to set the .Web project as the StartUp Project, and Default.aspx as the Start Page In my MEF into post, MEF to the rescue in Task-It, I outlined a couple of issues I was facing and explained why I chose MEF (the Managed Extensibility Framework) to solve these issues. Other posts to check out There are a few other resources out there around dynamic XAP loading that you may want to review (by the way, Glenn Block is the main dude when it comes to MEF): Glenn Blocks 3-part series on a dynamically loaded dashboard Glenn and John Papas Silverlight TV video on dynamic xap loading These provide some great info, but didnt exactly cover the scenario I wanted to achieve in Task-Itand that is dynamically loading each of the apps pages the first time the user enters a page. The code In the code I provided for download above, I created a simple solution that shows the technique I used for dynamic XAP loading in Task-It, but without all of the other code that surrounds it. Taking all that other stuff away should make it easier to grasp. Having said that, there is still a fair amount of code involved. I am always looking for ways to make things simpler, and to achieve the desired result with as little code as possible, so if I find a better/simpler way I will blog about it, but for now this technique works for me. When I created this solution I started by creating a new Silverlight Navigation Application called DynamicXAP Loading. I then added the following line to my UriMappings in MainPage.xaml: <uriMapper:UriMapping Uri="/{assemblyName};component/{path}" MappedUri="/{assemblyName};component/{path}"/> In the section of MainPage.xaml that produces the page links in the upper right, I kept the Home link, but added a couple of new ones (page1 and page 2). These are the pages that will be dynamically (lazy) loaded: <StackPanel x:Name="LinksStackPanel" Style="{StaticResource LinksStackPanelStyle}">      <HyperlinkButton Style="{StaticResource LinkStyle}" NavigateUri="/Home" TargetName="ContentFrame" Content="home"/>      <Rectangle Style="{StaticResource DividerStyle}"/>      <HyperlinkButton Style="{StaticResource LinkStyle}" Content="page 1" Command="{Binding NavigateCommand}" CommandParameter="{Binding ModulePage1}"/>      <Rectangle Style="{StaticResource DividerStyle}"/>      <HyperlinkButton Style="{StaticResource LinkStyle}" Content="page 2" Command="{Binding NavigateCommand}" CommandParameter="{Binding ModulePage2}"/>  </StackPanel> In App.xaml.cs I added a bit of MEF code. In Application_Startup I call a method called InitializeContainer, which creates a PackageCatalog (a MEF thing), then I create a CompositionContainer and pass it to the CompositionHost.Initialize method. This is boiler-plate MEF stuff that allows you to do 'composition' and import 'packages'. You're welcome to do a bit more MEF research on what is happening here if you'd like, but for the purpose of this example you can just trust that it works. :-) private void Application_Startup(object sender, StartupEventArgs e) {     InitializeContainer();     this.RootVisual = new MainPage(); }   private static void InitializeContainer() {     var catalog = new PackageCatalog();     catalog.AddPackage(Package.Current);     var container = new CompositionContainer(catalog);     container.ComposeExportedValue(catalog);     CompositionHost.Initialize(container); } Infrastructure In the sample code you'll notice that there is a project in the solution called DynamicXAPLoading.Infrastructure. This is simply a Silverlight Class Library project that I created just to move stuff I considered application 'infrastructure' code into a separate place, rather than cluttering the main Silverlight project (DynamicXapLoading). I did this same thing in Task-It, as the amount of this type of code was starting to clutter up the Silverlight project, and it just seemed to make sense to move things like Enums, Constants and the like off to a separate place. In the DynamicXapLoading.Infrastructure project you'll see 3 classes: Enums - There is only one enum in here called ModuleEnum. We'll use these later. PageMetadata - We will use this class later to add metadata to a new dynamically loaded project. ViewModelBase - This is simply a base class for view models that we will use in this, as well as future samples. As mentioned in my MVVM post, I will be using the MVVM pattern throughout my code for reasons detailed in the post. By the way, the ViewModelExtension class in there allows me to do strongly-typed property changed notification, so rather than OnPropertyChanged("MyProperty"), I can do this.OnPropertyChanged(p => p.MyProperty). It's just a less error-prown approach, because if you don't spell "MyProperty" correctly using the first method, nothing will break, it just won't work. Adding a new page We currently have a couple of pages that are being dynamically (lazy) loaded, but now let's add a third page. 1. First, create a new Silverlight Application project: In this example I call it Page3. In the future you may prefer to use a different name, like DynamicXAPLoading.Page3, or even DynamicXAPLoading.Modules.Page3. It can be whatever you want. In my Task-It application I used the latter approach (with 'Modules' in the name). I do think of these application as 'modules', but Prism uses the same term, so some folks may not like that. Use whichever naming convention you feel is appropriate, but for now Page3 will do. When you change the name to Page3 and click OK, you will be presented with the Add New Project dialog: It is important that you leave the 'Host the Silverlight application in a new or existing Web site in the solution' checked, and the .Web project will be selected in the dropdown below. This will create the .xap file for this project under ClientBin in the .Web project, which is where we want it. 2. Uncheck the 'Add a test page that references the application' checkbox, and leave everything else as is. 3. Once the project is created, you can delete App.xaml and MainPage.xaml. 4. You will need to add references your new project to the following: DynamicXAPLoading.Infrastructure.dll (this is a Project reference) DynamicNavigation.dll (this is in the Libs directory under the DynamicXAPLoading project) System.ComponentModel.Composition.dll System.ComponentModel.Composition.Initialization.dll System.Windows.Controls.Navigation.dll If you have installed the latest RC bits you will find the last 3 dll's under the .NET tab in the Add Referenced dialog. They live in the following location, or if you are on a 64-bit machine like me, it will be Program Files (x86).       C:\Program Files\Microsoft SDKs\Silverlight\v4.0\Libraries\Client Now let's create some UI for our new project. 5. First, create a new Silverlight User Control called Page3.dyn.xaml 6. Paste the following code into the xaml: <dyn:DynamicPageShim xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"     xmlns:dyn="clr-namespace:DynamicNavigation;assembly=DynamicNavigation"     xmlns:my="clr-namespace:Page3;assembly=Page3">     <my:Page3Host /> </dyn:DynamicPageShim> This is just a 'shim', part of David Poll's technique for dynamic loading. 7. Expand the icon next to Page3.dyn.xaml and delete the code-behind file (Page3.dyn.xaml.cs). 8. Next we will create a control that will 'host' our page. Create another Silverlight User Control called Page3Host.xaml and paste in the following XAML: <dyn:DynamicPage x:Class="Page3.Page3Host"     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"     xmlns:d="http://schemas.microsoft.com/expression/blend/2008"     xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"     xmlns:dyn="clr-namespace:DynamicNavigation;assembly=DynamicNavigation"     xmlns:Views="clr-namespace:Page3.Views"      mc:Ignorable="d"     d:DesignHeight="300" d:DesignWidth="400"     Title="Page 3">       <Views:Page3/>   </dyn:DynamicPage> 9. Now paste the following code into the code-behind for this control: using DynamicXAPLoading.Infrastructure;   namespace Page3 {     [PageMetadata(NavigateUri = "/Page3;component/Page3.dyn.xaml", Module = Enums.Page3)]     public partial class Page3Host     {         public Page3Host()         {             InitializeComponent();         }     } } Notice that we are now using that PageMetadata custom attribute class that we created in the Infrastructure project, and setting its two properties. NavigateUri - This tells it that the assembly is called Page3 (with a slash beforehand), and the page we want to load is Page3.dyn.xaml...our 'shim'. That line we added to the UriMapper in MainPage.xaml will use this information to load the page. Module - This goes back to that ModuleEnum class in our Infrastructure project. However, setting the Module to ModuleEnum.Page3 will cause a compilation error, so... 10. Go back to that Enums.cs under the Infrastructure project and add a 3rd entry for Page3: public enum ModuleEnum {     Page1,     Page2,     Page3 } 11. Now right-click on the Page3 project and add a folder called Views. 12. Right-click on the Views folder and create a new Silverlight User Control called Page3.xaml. We won't bother creating a view model for this User Control as I did in the Page 1 and Page 2 projects, just for the sake of simplicity. Feel free to add one if you'd like though, and copy the code from one of those other projects. Right now those view models aren't really doing anything anyway...though they will in my next post. :-) 13. Now let's replace the xaml for Page3.xaml with the following: <dyn:DynamicPage x:Class="Page3.Views.Page3"     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"     xmlns:d="http://schemas.microsoft.com/expression/blend/2008"     xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"     xmlns:dyn="clr-namespace:DynamicNavigation;assembly=DynamicNavigation"     mc:Ignorable="d"     d:DesignHeight="300" d:DesignWidth="400"     Style="{StaticResource PageStyle}">       <Grid x:Name="LayoutRoot">         <ScrollViewer x:Name="PageScrollViewer" Style="{StaticResource PageScrollViewerStyle}">             <StackPanel x:Name="ContentStackPanel">                 <TextBlock x:Name="HeaderText" Style="{StaticResource HeaderTextStyle}" Text="Page 3"/>                 <TextBlock x:Name="ContentText" Style="{StaticResource ContentTextStyle}" Text="Page 3 content"/>             </StackPanel>         </ScrollViewer>     </Grid>   </dyn:DynamicPage> 14. And in the code-behind remove the inheritance from UserControl, so it should look like this: namespace Page3.Views {     public partial class Page3     {         public Page3()         {             InitializeComponent();         }     } } One thing you may have noticed is that the base class for the last two User Controls we created is DynamicPage. Once again, we are using the infrastructure that David Poll created. 15. OK, a few last things. We need a link on our main page so that we can access our new page. In MainPage.xaml let's update our links to look like this: <StackPanel x:Name="LinksStackPanel" Style="{StaticResource LinksStackPanelStyle}">     <HyperlinkButton Style="{StaticResource LinkStyle}" NavigateUri="/Home" TargetName="ContentFrame" Content="home"/>     <Rectangle Style="{StaticResource DividerStyle}"/>     <HyperlinkButton Style="{StaticResource LinkStyle}" Content="page 1" Command="{Binding NavigateCommand}" CommandParameter="{Binding ModulePage1}"/>     <Rectangle Style="{StaticResource DividerStyle}"/>     <HyperlinkButton Style="{StaticResource LinkStyle}" Content="page 2" Command="{Binding NavigateCommand}" CommandParameter="{Binding ModulePage2}"/>     <Rectangle Style="{StaticResource DividerStyle}"/>     <HyperlinkButton Style="{StaticResource LinkStyle}" Content="page 3" Command="{Binding NavigateCommand}" CommandParameter="{Binding ModulePage3}"/> </StackPanel> 16. Next, we need to add the following at the bottom of MainPageViewModel in the ViewModels directory of our DynamicXAPLoading project: public ModuleEnum ModulePage3 {     get { return ModuleEnum.Page3; } } 17. And at last, we need to add a case for our new page to the switch statement in MainPageViewModel: switch (module) {     case ModuleEnum.Page1:         DownloadPackage("Page1.xap");         break;     case ModuleEnum.Page2:         DownloadPackage("Page2.xap");         break;     case ModuleEnum.Page3:         DownloadPackage("Page3.xap");         break;     default:         break; } Now fire up the application and click the page 1, page 2 and page 3 links. What you'll notice is that there is a 2-second delay the first time you hit each page. That is because I added the following line to the Navigate method in MainPageViewModel: Thread.Sleep(2000); // Simulate a 2 second initial loading delay The reason I put this in there is that I wanted to simulate a delay the first time the page loads (as the .xap is being downloaded from the server). You'll notice that after the first hit to the page though that there is no delay...that's because the .xap has already been downloaded. Feel free to comment out this 2-second delay, or remove it if you'd like. I just wanted to show how subsequent hits to the page would be quicker than the initial one. By the way, you may want to display some sort of BusyIndicator while the .xap is loading. I have that in my Task-It appplication, but for the sake of simplicity I did not include it here. In the future I'll blog about how I show and hide the BusyIndicator using events (I'm currently using the eventing framework in Prism for that, but may move to the one in the MVVM Light Toolkit some time soon). Whew, that felt like a lot of steps, but it does work quite nicely. As I mentioned earlier, I'll try to find ways to simplify the code (I'd like to get away from having things like hard-coded .xap file names) and will blog about it in the future if I find a better way. In my next post, I'll talk more about what is actually happening with the code that makes this all work.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How can I replace this semaphore with a monitor?

    - by Kurru
    Hi In previous question of mine, someone had meantioned that using Semaphores were expensive in C# compared to using a monitor. So I ask this, how can I replace the semaphore in this code with a monitor? I need function1 to return its value after function2 (in a separate thread) has been completed. I had replaced the Semaphore.WaitOne with a Monitor.Wait and the Semaphore.Release with a Monitor.PulseAll but the PulseAll was being triggered before the Wait causing the program to hang. Any idea how to avoid that race condition? Semaphore semaphore = new Semaphore(0,1); byte b; public byte Function1() { // new thread starting in Function2; semaphore.WaitOne(); return b; } public void Function2() { // do some thing b = 0; semaphore.Release(); }

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  • How To Disable Inertia in ScatterView

    - by jack-amble
    Using ScatterView control shipped in Windows Touch WPF. I want to prevent inertia from happening on a scatterview item. But I still want to allow user to move, scale and rotate the item. So I try this... ScatterviewItem svi = new ScatterviewItem(); svi.ManipulationDelta += OnManipulationDelta; ... void OnManipulationDelta(object sender, ManipulationDeltaEventArgs args) { if (args.IsInertial) { args.Complete(); args.Handled = true; } } But the event is never firing. Am I doing something wrong, or is there another way to do this, or is preventing inertia simply not possible with scatterview?

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  • How do I change the frame position for a custom MKAnnotationView?

    - by andrei
    I am trying to make a custom annotation view by subclassing MKAnnotationView and overriding the drawRect method. I want the view to be drawn offset from the annotation's position, somewhat like MKPinAnnotationView does it, so that the point of the pin is at the specified coordinates, rather than the middle of the pin. So I set the frame position and size as shown below. However, it doesn't look like I can affect the position of the frame at all, only the size. The image ends up being drawn centered over the annotation position. Any tips on how to achieve what I want? MyAnnotationView.h: @interface MyAnnotationView : MKAnnotationView { } MyAnnotationView.m: - (id)initWithAnnotation:(id <MKAnnotation>)annotation reuseIdentifier:(NSString *)reuseIdentifier { if (self = [super initWithAnnotation:annotation reuseIdentifier:reuseIdentifier]) { self.canShowCallout = YES; self.backgroundColor = [UIColor clearColor]; // Position the frame so that the bottom of it touches the annotation position self.frame = CGRectMake(0, -16, 32, 32); } return self; } - (void)drawRect:(CGRect)rect { [[UIImage imageNamed:@"blue-dot.png"] drawInRect:rect]; }

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  • oracle's pro*C compiler and gnu C (__builtin_va_list, __attribute__, etc)

    - by Charles Ma
    I'm compiling a database library with pro*C which converts the .ppc library file to a .c file that gcc can use. However, I'm getting a lot of errors in pro*C like the following PCC-S-02201, Encountered the symbol "__ attribute__ " when expecting one of the following ... , Encountered the symbol "__builtin_va_list" when expecting one of the following The missing symbols are from a chain of standard includes like stdio.h and stdlib.h. How do I get around this issue? The library I'm compiling came from an old solaris system that we're now upgrading (to a new solaris 10 system) and the header files don't seem to use these symbols. e.g. the newer .h files has typedef __builtin_va_list va_list while the old .h files has typedef void* va_list There are a lot of things like this so I'm reluctant to go and fix all of them manually with a typedef

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  • UIScrollView setZoomScale not working ?

    - by iFloh
    Hi, I am struggeling with my UIScrollview to get it to zoom-in the underlying UIImageView. In my view controller I set - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return myImageView; } In the viewDidLoad method I try to set the zoomScale to 2 as follows (note the UIImageView and Image is set in Interface Builder): - (void)viewDidLoad { [super viewDidLoad]; myScrollView.contentSize = CGSizeMake(myImageView.frame.size.width, myImageView.frame.size.height); myScrollView.contentOffset = CGPointMake(941.0, 990.0); myScrollView.minimumZoomScale = 0.1; myScrollView.maximumZoomScale = 10.0; myScrollView.zoomScale = 0.7; myScrollView.clipsToBounds = YES; myScrollView.delegate = self; NSLog(@"zoomScale: %.1f, minZoolScale: %.3f", myScrollView.zoomScale, myScrollView.minimumZoomScale); } I tried a few variations of this, but the NSLog always shows a zoomScale of 1.0. Any ideas where I screw this one up?

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  • Using the Ninject NLogModule Logger in global.asax

    - by Ciaran
    I'm using Ninject for DI in my asp.net application, so my Global class inherits from NinjectHttpApplication. In my CreateKernel(), I'm creating my custom modules and DI is working fine for me. However, I notice that there is a Logger property in the NinjectHttpApplication class, so I'm trying to use this in Application_Error whenever an exception is not caught. I think I'm creating the nlog module correctly for Ninject, but my logger is always null. Here's my CreateKernel: protected override Ninject.Core.IKernel CreateKernel() { IKernel kernel = new StandardKernel(new NLogModule(), new NinjectRepositoryModule()); return kernel; } But in the following method, Logger is always null. protected void Application_Error(object sender, EventArgs e) { Exception lastException = Server.GetLastError().GetBaseException(); Logger.Error(lastException, "An exception was caught in Global.asax"); } To clarify, Logger is a property on NinjectHttpApplication of type ILogger and has the [Inject] attribute Any idea how to inject correctly into Logger?

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  • C#: How to set AsyncWaitHandle in Compact Framework?

    - by Thorsten Dittmar
    Hi, I'm using a TcpClient in one of my Compact Framework 2.0 applications. I want to receive some information from a TCP server. As the Compact Framework does not support the timeout mechanisms of the "large" framework, I'm trying to implement my own timeout-thing. Basically, I want to do the following: IAsyncResult result = client.BeginRead(buffer, 0, size, ..., stream); if (!result.AsyncWaitHandle.WaitOne(5000, false)) // Handle timeout private void ReceiveFinished(IAsyncResult ar) { NetworkStream stream = (NetworkStream)ar.AsyncState; int numBytes = stream.EndRead(ar); // SIGNAL IASYNCRESULT.ASYNCWAITHANDLE HERE ... HOW?? } I'd like to call Set for the IAsyncResult.AsyncWaitHandle, but it doesn't have such a method and I don't know which implementation to cast it to. How do I set the wait handle? Or is it automatically set by calling EndRead? The documentation suggests that I'd have to call Set myself... Thanks for any help!

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  • using quartz with out the quartz plugin in grails

    - by user511875
    i'm trying to use quartz to schedule jobs in grails with out using the plugin. this is the code: RunMeTask.java package tt; public class RunMeTask { public void printMe() { System.out.println("Run Me ~"); }} resources.groovy (under conf/spring) import org.springframework.scheduling.quartz.JobDetailFactoryBean; import org.springframework.scheduling.quartz.SchedulerFactoryBean; import org.springframework.scheduling.quartz.SimpleTriggerBean; import tt.RunMeTask beans = { runMeTask(RunMeTask){ } runMeJob(JobDetailFactoryBean){ targetObject = ref('runMeTask') targetMethod = "printMe" } simpleTrigger(SimpleTriggerBean){ jobDetail = ref('runMeJob') repeatInterval = "5000" startpDelay = "1000" } schedulerFactoryBean(SchedulerFactoryBean){ jobDetails = [ref('runMeJob')] triggers = [ref('simpleTrigger')] } } i get the following exception: Error Fatal error during compilation org.apache.tools.ant.BuildException: java.lang.IncompatibleClassChangeError: class org.springframework.scheduling.quartz.SimpleTriggerBean has interface org.quartz.SimpleTrigger as super class (Use --stacktrace to see the full trace) can anyone help?

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  • problem with my texture coordinates on a square.

    - by Evan Kimia
    Im very new to OpenGL ES, and have been doing a tutorial to build a square. The square is made, and now im trying to map a 256 by 256 image onto it. The problem is, im only seeing a very zoomed in portion of this bitmap; Im fairly certain my texture coords are whats wrong here. Thanks! package se.jayway.opengl.tutorial; import java.io.IOException; import java.io.InputStream; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.nio.ShortBuffer; import javax.microedition.khronos.opengles.GL10; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.opengl.GLUtils; public class Square { // Our vertices. private float vertices[] = { -1.0f, 1.0f, 0.0f, // 0, Top Left -1.0f, -1.0f, 0.0f, // 1, Bottom Left 1.0f, -1.0f, 0.0f, // 2, Bottom Right 1.0f, 1.0f, 0.0f, // 3, Top Right }; //Our texture. private float texture[] = { 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, }; // The order we like to connect them. private short[] indices = { 0, 1, 2, 0, 2, 3 }; // Our vertex buffer. private FloatBuffer vertexBuffer; // Our index buffer. private ShortBuffer indexBuffer; //texture buffer. private FloatBuffer textureBuffer; //Our texture pointer. private int[] textures = new int[1]; public Square() { // a float is 4 bytes, therefore we multiply the number if // vertices with 4. ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length * 4); vbb.order(ByteOrder.nativeOrder()); vertexBuffer = vbb.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); // a float is 4 bytes, therefore we multiply the number of // vertices with 4. ByteBuffer tbb = ByteBuffer.allocateDirect(texture.length * 4); vbb.order(ByteOrder.nativeOrder()); textureBuffer = tbb.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); // short is 2 bytes, therefore we multiply the number if // vertices with 2. ByteBuffer ibb = ByteBuffer.allocateDirect(indices.length * 2); ibb.order(ByteOrder.nativeOrder()); indexBuffer = ibb.asShortBuffer(); indexBuffer.put(indices); indexBuffer.position(0); } /** * This function draws our square on screen. * @param gl */ public void draw(GL10 gl) { // Counter-clockwise winding. gl.glFrontFace(GL10.GL_CCW); // Enable face culling. gl.glEnable(GL10.GL_CULL_FACE); // What faces to remove with the face culling. gl.glCullFace(GL10.GL_BACK); //Bind our only previously generated texture in this case gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); // Enabled the vertices buffer for writing and to be used during // rendering. gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); //Enable texture buffer array gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); // Specifies the location and data format of an array of vertex // coordinates to use when rendering. gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_SHORT, indexBuffer); // Disable the vertices buffer. gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); //Disable the texture buffer. gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); // Disable face culling. gl.glDisable(GL10.GL_CULL_FACE); } /** * Load the textures * * @param gl - The GL Context * @param context - The Activity context */ public void loadGLTexture(GL10 gl, Context context) { //Get the texture from the Android resource directory InputStream is = context.getResources().openRawResource(R.drawable.test); Bitmap bitmap = null; try { //BitmapFactory is an Android graphics utility for images bitmap = BitmapFactory.decodeStream(is); } finally { //Always clear and close try { is.close(); is = null; } catch (IOException e) { } } //Generate one texture pointer... gl.glGenTextures(1, textures, 0); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } }

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  • C++ Why is the converter constructor implicitly called?

    - by ShaChris23
    Why is the Child class's converter constructor called in the code below? I mean, it automatically converts Base to Child via the Child converter constructor. The code below compiles, but shouldn't it not compile since I haven't provided bool Child::operator!=(Base const&)? class Base { }; class Child : public Base { public: Child() {} Child(Base const& base_) : Base(base_) { std::cout <<"should never called!"; } bool operator!=(Child const&) { return true; } }; void main() { Base base; Child child; if(child != base) std::cout << "not equal"; else std::cout << "equal"; }

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