Search Results

Search found 18450 results on 738 pages for 'mobile programming'.

Page 476/738 | < Previous Page | 472 473 474 475 476 477 478 479 480 481 482 483  | Next Page >

  • Most important research article for software development [closed]

    - by Fabian Fagerholm
    Researchers all over the world collectively publish thousands of articles on software development topics every year, hoping to benefit practical software development in the long run. (Of course, some of them only publish to increase their publication count, but hopefully most still aim to advance the field.) But what is really useful for practical software development? Of all the research articles you have read, what do you consider being the most important one for the software development field? What is it about that article that makes it stand out as especially important in your view? Note: I deliberately chose the term "software development", but you can freely interpret it as "programming" or "software engineering", or anything else that fits into the "software development" category.

    Read the article

  • APress Deal of the Day 23/Aug/2014 - Pro Windows 8 Development with HTML5 and JavaScript

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2014/08/23/apress-deal-of-the-day-23aug2014---pro-windows-8.aspxToday’s $10 Deal of the Day from APress at http://www.apress.com/9781430244011 is Pro Windows 8 Development with HTML5 and JavaScript. “Apps are at the heart of Windows 8, bringing rich and engaging experiences to both tablet and desktop users. Windows 8 uses the Windows Runtime (WinRT), a complete reimagining of Windows development that supports multiple programming languages and is built on HTML5, CSS and JavaScript. These applications are the future of Windows development and JavaScript is perfect language to take advantage of this exciting and flexible environment.”

    Read the article

  • Are these interview questions too difficult for entry-level C++ positions?

    - by Banana
    I recently had a few interviews for programming jobs within the financial industry. I am looking for entry-level positions as I specify in the cover letter. However I am usually asked questions such as: - all two-letters commands you know in unix - representation of float/double numbers (ieee standard) - segmentation fault memory dump, and related issues - all functions you know to convert string to integer (not just atoi) - how to avoid virtual tables - etc.. Is that the custom? Because I don't think this kind of questions make sense for someone willing to get an entry-level job. Is it totally crazy to think that they should ask more conceptual questions? This is beginning to driving me nuts, honestly. Thanks

    Read the article

  • Learning to program without a computer

    - by ribrdb
    I have a friend in prison who wants to learn to program. He's got no access to a computer so I was wondering if people could recommend books that would be a good introduction to programming without requiring a computer. Obviously he's going to need to keep learning once he gets out and has access to a computer, but how should he get started now (he's got lots of free time to read). Based on his goals I think ruby or javascript/html5 might be good paths for him to start down, but really for now it's most important to explain the ideas. Even if it's all pseudocode. These need to be physical publications, paperbacks are preferred, and consider that he's got limited shelf space so large books could be a problem.

    Read the article

  • What is the minimum of shader I need to use to run basic calculation on GPU?

    - by Jinxi
    I read, that the Hull Shader, Domain Shader, Geometry Shader and Pixel Shader can be used optional. So, is the Vertex Shader optional too? If no: What does a basic Vertex Shader look like? Just like a simple pass through? Is the Vertex Shader necessary to tell what kind of datastructure (Van Stripes or Meshes) are used? What can I do, with just the vertex shader? Are the fixed functions working without any help of programming a programmable stage?

    Read the article

  • Career in Artificial Intelligence [closed]

    - by Rohit S
    AI has many branches and seems like it has a bigger scope. I have seen a tutorial of Neural Networks and I'm a little confused whether Neural Networks is another branch of AI or it is a technique which is being used in branches of AI. I am mainly interested in creating software like Neural Networks that can be trained for doing a task. I like to make things automated with programming languages. So can I start with Neural Networks? And also a very important matter: what will be the scope of a job in future and in which companies?

    Read the article

  • Popularité des langages : Go de Google chute, Objective-C dans le Top 10, d'après l'index de juin de

    Mise à jour du 07/06/10 Popularité des langages : Go chute, Objective-C dans le Top 10 D'après le classement du TIOBE Programming Community Index de juin Au delà de la rivalité entre Java et C, les deux langages qui continuent de se disputer la première place du classement des langages de programmation les plus populaires, l'index mensuel de TIOBE recèle en juin deux enseignements intéressants. Le premier concerne Go, le langage de Google qui avait récemment fait une progression fracassante. Go connait aujourd'hui un recul très significatif puisqu'il recule brutalement et disparaît du Top 20 de l'indice (21ème). En sens...

    Read the article

  • Easiest Way to Get Started With 3D?

    - by ryebread761
    I'm looking at getting into 3D game development and am wondering what would be the best, quickest engine to get started with. I need to be able to develop on a Macintosh with it. I know Java, and PHP mainly but have worked in many others. At this point, I feel I can adapt to most languages quite easy. So the programming language doesn't really matter to me. I've sorta kinda tried unity in the past and wasn't all too fond of it, so it's kind of a "I can't find anything better" resort. I'm hoping with how open I am I will find something I like more. Thanks in advance.

    Read the article

  • Starting with JMF

    - by Fasih Khatib
    I have recently downloaded JMF and don;t know where to start. Most online resources begin directly with programming and give no background of the JMF classes what so ever. So, I was planning on using a book or something that would give me ground-up knowledge of JMF. However, the books available on Amazon are of 1980's and 1990's. Can you please suggest any good books or references? Books preferred. Note: There was this one 2011 book available that was a print-on-demand collection of wikipedia articles on JMF but I decided not to opt for it because wikipedia articles should not be sold for money

    Read the article

  • personality problem while learning web development [closed]

    - by Lazeera
    I work a lecturer and when I go home I find a lot of free time. The problem is that I spend most of my time in learning about web development. I don't go outside and don't meet people, I'm only in front of the screen drinking 4 cups of coffee (per day) and trying to learn many technologies related to web development. In the last, I don't learn things very well because I'm in a hurry. I know this place is for asking about programming but I want to learn from your experience regarding learning. How do you learn? How many hours do you spend in leaning a day? How can I organize my time so I can learn well and easily?

    Read the article

  • Is it worth becoming a programmer?

    - by D. Higueras
    Hi everybody. I'm a first year student in CS and I absolutely love programming. Many people have told me it isn't so good once you start working. Some things like bringing your work home(thinking about how to solve problems), working many hours when the timeline reaches an end an so on. I've heard being a system administrator is a lot less stressing job, since you don't have to worry about it at home. So my questions are(for experienced programmers): Is it worth becoming a programmer? Does your job satisfy you enough to overcome these problems? Thanks in advance.

    Read the article

  • Is How the Company Makes Its Money One of The Most Important Determining Factors in their work environment, culture, etc

    - by programmx10
    This is a viewpoint I've started to realize recently about some companies that I have worked for. They had their own software product that they developed in-house but most of the focus was on building an in-person sales team to push their product to businesses throughout the country. I figure that companies that are exclusively "online", meaning that their revenue source comes from online transactions where there is no "face" of the company to the customer would have a different work culture. Just curious if anyone has worked for both types of companies and notices a difference. I myself am hoping to get more into contract programming and figure that companies that don't have to employ a sales-force and things like that would be more focused on technology and maybe even willing to be flexible on partial telecommute, etc

    Read the article

  • How to create a simple side scroller game

    - by D34thSt4lker
    I'm still pretty new to game programming and any tutorial that I have worked with stuck to only games with the initial screen. I want to start creating my own games but there are a few things that I still need to learn. One of them is how to create a game that side-scrolls. For example; Mario... Or ANY type of game like that... Can anyone give me a small example to create something like that. I'm not asking for any specific language because currently in school I am learning javascript but I know some c++/java/processing/objective-c as well. So any of those languages would be fine and I could probably implement it in any of the others... I have been searching for some help with this for a while now but could never actually get any help on it. Thanks in advance!

    Read the article

  • Any advices for improvement of skills?

    - by Qwertyu Wertyu
    I've been programming in Java for about 3 months. My current aim is to improve my qualifications in this language. I've read on some forum, that the best way is to take part in some open-source projects. But I have no idea, how to search for ones that corresponds to my current experience. My questions are: 1. Are there some advices on how can I improve my skills? 2. How can I find and join open-source projects that corresponds my experience?

    Read the article

  • Accepting a numerical range in a function call

    - by dekpos
    I have encountered two ways of doing it: void foo(int from, int to); /* 'from' inclusive, 'to' exclusive */ void foo(int startIndex, int rangelength); Has one style historically been preferred over the other? If so, was it just a matter of convention or was it due to some deeper underlying reason? I'm currently programming in Java and noticed that the Arrays class uses the former style. The exclusivity of the to argument felt somewhat unintuitive to me, which led me to ask this question.

    Read the article

  • Observer Pattern Implementation

    - by user17028
    To teach myself basic game programming, I am going to program a clone of Pong. I will use the Observer design pattern, with an interface between the input and the game engine. However, I'm not sure what the interface should do. One idea I had was for the input interface to tell the game engine that (e.g.) the screen was clicked, then to let the game engine decide what to do with that information (shoot a bullet, for example). Another idea I had was for the input interface, having caught the mouse click, to tell the game engine to shoot a bullet. Which method would be better for me to use?

    Read the article

  • About to graduage from good school without any progamming skills

    - by newprint
    Not sure if it is good place to ask this question, but found this section to be suitable. I am about to graduate from good school (in the US) with Computer Science degree, having good grades and high GPA. I have no freaking clue how to write a good program, how to properly test it... nada, zero. We were never been tough how to write software. Ye, sure the Comp. Architecture class is important, and I can tell you a lot about how MIPS processor works, and I can tell you about Binary Trees and Red-Black Trees and running time of operations in Big Oh, but it has nothing to do with programming in "real" life. For god sake, none of my classmates know how to use STLs or write templated code !!! To be honest, I found that many of my classes to be waste of time. What should I do ? How to step into real life and learn how to program ?

    Read the article

  • Vim and emacs usage/use case/user statistics

    - by G. Kayaalp
    I wonder if there are statistical documents/research based on use of the two major text editors, in which amount of usage is compared to use case, be it programming language, industry, user age, OS and/or many other things I can't think of now. I don't need this information for an assignment/homework or something, I'm just curious about it. I've been searching this for some time, not very intensively, and only thing I have found was this: Emacs user base size Lastly, I want to denote that I'm not looking for estimations. I'm not asking if one editor is better that the other, nor I am expecting help on choice between them. I'm not asking for opinions.

    Read the article

  • Is it possible to use two different shells for different terminal windows?

    - by NES
    Is it possible to use another shell for scripts than for standard terminal use? The problem is, i use fish as shell at the moment and i find i very convenient. But i would like to learn a bit of shell programming in Ubuntu. Since there are differences between those two it would be nice, to work with fish and bash at the same time, perhaps in different terminal windows? i know i can write a shell script and have to put the interpreter in the beginning. But for testing developing at commandline i would find it useful to fast switch between shells or use two different terminal windows with different shells in one session at the same time?

    Read the article

  • Which tasks should a beginner, intermediate and advanced rails developer be able to complete?

    - by raouldeveloper
    I have been programming ROR for about a year now, and I think I am ready to start working on a project for someone else. The problem is that job postings for contractors don't really tell you which specific tasks you should be able to do at different experience levels (in rails and other technologies), so I don't know where to pitch myself. I think I am somewhere between junior and mid-level, but who knows? So my question is: Which actual tasks should an junior programmer be able to do at, say, $35 an hour, which actual tasks should an intermediate programmer be able to do at, lets say, $75 an hour, and which actual tasks should an advanced programmer be able to do at, oh say, $140 an hour? One or two examples should suffice.

    Read the article

  • How do you usually manage callbacks in Java using Swing library?

    - by none
    I'm quite new to the Java Swing programming, and GUI development as well. As a beginner, I'm currently reading Design Pattern, but finding what I'm looking for is quite hard, most of the times. So far, I've never had huge problems defining a view hierarchy - I just use to subclass component from component. But the hard-to-do here is how managing callbacks, which often become hard to maintain due to the hard code. During my last projects, I tried to separate GUI, Listener and Callbacker objects which cooperated together, but in this way it was really hard adding new features. So, which kind of best patterns or best practices do you tend to use when trying to maintain, add new features or even worst avoid to hard-code classes which manage callbacks method in this kind of frameworks (mainly Java Swing)?

    Read the article

  • Beginner flash game development: Start with framework or from scratch?

    - by captaincomic
    I want to write some simple flash games (as a hobby). I have a lot of programming experience, but no experience with Flash/ActionScript. My question is: As a beginner, is it a good idea to start with a framework like Flixel, FlashPunk or PushButton or would it be better to write my first games from scratch? Also, if you vote for using a framework, which one would you recommend? What are the differences? And another question: What about Flex, would you recommend using it?

    Read the article

  • Is there a way to make money from indie downloadable games? [closed]

    - by AShelly
    It appears that there are ways to make money with flash games through portal and aggregator sites and embedded ads. But I do my programming in C and C++. I've started a prototype which relies on a few existing C++ SDK's. The game would have to be downloadable. Is this just a labor of love, or are there any ways to make money from this type of game? Does anyone pay for shareware anymore? What other options are there?

    Read the article

  • Failed to allocate memory - What is it trying to say?

    - by asprin
    In my early days of programming I often used to get memory related fatal errors in the following format: Fatal error: Allowed memory size of <some big number> bytes exhausted (tried to allocate <some small number> bytes) in /path/to/filename.php on line <some line number> I'm a little embarrassed to state that even though I have figured out how to solve them and take steps to avoid them altogether, I'm still not quite sure what exactly does the message translate to in simple words. For example, if I get a message such as: Fatal error: Allowed memory size of 67108864 bytes exhausted (tried to allocate 4000 bytes) in ........ on line 34 As things stand at the moment, I assume it to be stating that the script consumes 67108864 bytes of data, but only 4000 bytes are available during runtime. Am I right in my assumption? If not, what's the correct interpretation?

    Read the article

  • Learning To Program After 9-5

    - by JoshuaPP
    I'm currently working as an IT Administrator but I'm thinking of making a slight career change into programming. I want to focus my time and effort into learning some web based languages but feel is it achievable when working full time to expect to make much progress after a long days work? I love to read, but this is sometimes a hindrance. I have read on some resources that you will never make much progress unless you quit your 9-5 and dedicated 6 months to getting a fundamental understanding. Any feedback would be great. Sorry if it's in the wrong area, I just signed up from my phone.

    Read the article

< Previous Page | 472 473 474 475 476 477 478 479 480 481 482 483  | Next Page >