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  • Web hosting providers for businesses (with offsite backups, disaster recovery options, etc.) [closed]

    - by Harry Muscle
    Possible Duplicate: How to find web hosting that meets my requirements? I'm wondering if anyone can point me in the direction of a couple of web hosting providers that are geared towards businesses. By this I mean providers that make it easy to create daily off site backups, are aware that websites require disaster recovery options and have these in place or are able to assist with them, etc. We currently have about a dozen sites with various providers, however, I've been asked to consolidate all of these into one provider and create a full disaster recovery plan. Unfortunately it seems like most providers are geared towards average users that don't require all these extra bells and whistles that businesses need. For example, HostGator, which is a very popular and well reviewed provider, doesn't even allow you to schedule full backups, they have to be manually requested via cPanel and then downloaded once available. If anyone can point out a couple companies that might be able to help with these sorts of things that would be much appreciated. Thanks, Harry P.S. I should also add that we are hoping to stay away from having to manage our own server, we're hoping for a fully managed solution like what HostGator would offer for example.

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  • TechEd 2010 - New Orleans

    - by gjfox
    We're a little more than half way through TechEd 2010 in New Orleans and I am having a hard time finding interesting breakout sessions to attend.  Laura Chappell has completed all of her sessions, and Andy Malone is almost done.  Laura's sessions on Wireshark have been amazing.  Andy is always entertaining and informative.  I did sit through a session this afternoon on IPv6 that was interesting.  I will spend the final day in the Hands on Labs area working through some PowerShell, and Communication Server 14 labs.  The speakers for two of my breakouts had written interesting books.  I went to the conference bookstore to pick them up and found both to be sold out.  They did offer to ship the books to me with the TechEd 20 percent discount. I'm not real sure who thought it would be a good idea to hold a conference in June in New Orleans.  It has been HUMID.  On top of that TechEd 2011 will be in my hometown, Atlanta.

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  • Android: how do I switch between game scenes in a game? Any tutorials?

    - by Flavio
    I am trying to create a simple game using the Android SDK without using AndEngine (or any other game engine). I have plenty of experience designing games from the past, but I'm having lots of trouble trying to use the Android SDK to make my game. By far my biggest hurdle right now is switching between views. That is, for example, going from the menu to the first level, etc. I am using a traditional model I learned (I think it's called a scene stack or something?) in which you push the current scene onto a stack and the game's main loop runs the top item of the stack. This model seems non-trivial to implement in the Android SDK, mostly because Android seems to be picky about which thread instantiates which view. My issue is that I want the first level to show up when you press a button on the main menu, but when I instantiate the first level (the level class extends SurfaceView and implements SurfaceHolder.Callback) I get a runtime error complaining that the thread that runs the main menu can't instantiate this class. Something about calling Looper.prepare(). I figured at this point I was probably doing things wrong. I'm not sure how to specifically phrase my issue into a question, so maybe I should leave it as either 1) Does anybody know a good way (or the 'proper' way) to switch between scenes in an Android game? or 2) Are there any tutorials out there which show how to create a game that doesn't take place entirely in one scene? (I have googled for a while to no avail... maybe someone else knows of one?) Thanks!

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  • Smooth waypoint traversing

    - by TheBroodian
    There are a dozen ways I could word this question, but to keep my thoughts in line, I'm phrasing it in line with my problem at hand. So I'm creating a floating platform that I would like to be able to simply travel from one designated point to another, and then return back to the first, and just pass between the two in a straight line. However, just to make it a little more interesting, I want to add a few rules to the platform. I'm coding it to travel multiples of whole tile values of world data. So if the platform is not stationary, then it will travel at least one whole tile width or tile height. Within one tile length, I would like it to accelerate from a stop to a given max speed. Upon reaching one tile length's distance, I would like it to slow to a stop at given tile coordinate and then repeat the process in reverse. The first two parts aren't too difficult, essentially I'm having trouble with the third part. I would like the platform to stop exactly at a tile coordinate, but being as I'm working with acceleration, it would seem easy to simply begin applying acceleration in the opposite direction to a value storing the platform's current speed once it reaches one tile's length of distance (assuming that the tile is traveling more than one tile-length, but to keep things simple, let's just assume it is)- but then the question is what would the correct value be for acceleration to increment from to produce this effect? How would I find that value?

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  • Visual Studio 2010 Pro Power Tools Screencast

    - by Steve Michelotti
    Microsoft just released the Visual Studio 2010 Pro Power Tools extension and it is awesome. A summary of all the features can be found here and it is available in the Visual Studio Gallery here. There are a bunch of great features but, in my opinion, the best one is the replacement for the Add Reference dialog. This gives sub-string search capabilities as well as the ability to add multiple references without having to continually re-open the dialog. For this feature alone, you should install the Pro Power Tools right now. There are a few blogs posts that do a good job describing all the features but what I wanted to do here was to post a quick screencast (7 minutes) that shows the features that I think are really cool. I show most (but not all) of the features focusing on the ones I think are the best. The features I cover are: Installation with the Extension Manager Add Reference Dialog replacement Tab Well including pinned tabs, pinned tabs in second row, fixed close button, colorized tabs, dirty indicator Highlight current line Triple Click for full-line selection Ctrl + Click for Go To Definition Colorized Parameter Help Enjoy! (Right-click and Zoom to view in full screen)

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  • Using Mercurial repository inside a Git one: Feasible? Sane?

    - by Portablejim
    I am thinking on creating a Mercurial repository under a Git repository. e.g. ..../git-repository/directory/hg-repo/ The 2 repositories Is it possible to manage (keeping your sanity)? How similiar is it to this? I am a computer science student at University. I manage my work in Git, mainly as a distribution mechanism (after realizing that rsync fails when you have changes in more than one place) between my desktop and usb drive. I try use of Git as a VCS as I do work. I have finished a semester where I did a small group project to prepare for a larger group project next year. We had to use Subversion, and experienced the joys of a centralised VCS (including downtime). I tried to keep the subversion repository separate to my Git repository for the subject**, however it was annoying that it was seperate (not in the place where I store assignments). I therefore moved to using an Subversion repository inside my Git repository. As I think ahead (maybe I am thinking too far ahead) I realise that I will have to try and convince people to use a DVCS and Mercurial will probably be the one that is preferred (Windows and Mac GUI support, closer to Subversion). Having done some research into the whole Git vs Mercurial debate (however not used Mercurial at all) I still prefer Git. Can I have a Mercurial repository inside a Git one without going mad (or it ruining something)? Or is it something that I should not consider at all? (Or is it a bad question that should be deleted?) ** I think outside of Australia it is called a course

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  • Compressing 2D level data

    - by Lucius
    So, I'm developing a 2D, tile based game and a map maker thingy - all in Java. The problem is that recently I've been having some memory issues when about 4 maps are loaded. Each one of these maps are composed of 128x128 tiles and have 4 layers (for details and stuff). I already spent a good amount of time searching for solutions and the best thing I found was run-length enconding (RLE). It seems easy enough to use with static data, but is there a way to use it with data that is constantly changing, without a big drop in performance? In my maps, supposing I'm compressing the columns, I would have 128 rows, each with some amount of data (hopefully less than it would be without RLE). Whenever I change a tile, that whole row would have to be checked and I'm affraid that would slow down too much the production (and I'm in a somewhat tight schedule). Well, worst case scenario I work on each map individually, and save them using RLE, but it would be really nice if I could avoind that. EDIT: What I'm currently using to store the data for the tiles is a 2D array of HashMaps that use the layer as key and store the id of the tile in that position - like this: private HashMap< Integer, Integer [][]

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  • Non-Obvious Topics to Learn for Game Development

    - by ashes999
    I've been writing games for around 10 years now (from QBasic to C# and everything in-between). I need to start stretching my skills into different areas. What are other, surprising topics I should read up on? Expected topics would include the usual suspects: Programming language of your choice Scripting language Source control Project management (or Agile) Graphics API Maybe some AI (A* path-finding?) Physics (projectile physics) Unit testing (automated testing) I'm looking for more esoteric topics; things that you don't expect to need to know, but if you do know them, they make a difference. This could include things like: Art skills (drawing, lighting, colouring, layout, etc.) Natural language processing The physics of sound (sound-waves, doppler effect, etc.) Personally, I feel that having technical art skills (eg. can make decent art-work if you can only come up with ideas; or, following Photoshop/GIMP tutorials) was the most beneficial for me. This is not intended to be an open-ended question; I'm looking for specific skills that helped you and you expect will continue to benefit you in the short- and long-term.

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  • Cannot access personal website from home IP. More details inside.

    - by GX67
    This is a recent problem I've been having. My site can be accessed from almost everywhere else except from my home IP, where I do most of my editing/updating, etc. I've tested my connection from my school's network, a friend's connection from out of state (multiple states), and through a tethered connection with my friend's Android. It works in all those cases, both viewing, accessing the cPanel, and using FTP. Here's the problem that happens to me when I try to view it from my home IP: The page times out in Firefox, IE, and Chrome. Using the cmd, I ran tracert and ping, both as failed attempts. Log here. downforeveryoneorjustme.com says my site is up. So do the other site checkers. I can't access my cPanel or FTP accounts. I can't access the host site. (I use perfectz.info for hosting, and I can't access their site either.) System settings: No firewall enabled. Ports are seemingly properly forwarded. (e.g. The ports are open in the router settings, and are open everywhere else.) I have an email forwarder set up from the cPanel that works just fine. (i.e. I can receive emails sent to that address. If any other information is needed, I'll do my best to provide it. UPDATE @ilhan: I use two things: 1) The site cPanel from in-browser. 2) Dreamweaver CS5 FTP. @Matthias: I tested both, and it passes the dual stack with a 10/10. What should I do then?

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  • Clean MVC design when there is viewer latency

    - by Tony Suffolk 66
    It isn't clear if this question has already been answered, so apologies in advance if this is a duplicate : I am implementing a game and trying to design around a clean MVC pattern - so my Control plane will implement the rules of the game (but not how the game is displayed), and the View plane implements how the game is displayed, and user iteraction - i.e. what game items or controls the user has activated. The challenge that I have is this : In my game the Control Plane can move game items more or less instaneously (The decision about what item to place where - and some of the initial consequences of that placement are reasonably trivial to calculate), but I want to design the Control Plane so that the View plane can display these movements either instaneously or using movement animations. The other complication is that player interaction must be locked out while those game items are moving (similar to chess - you can't attack an opposing piece as it moves past one of your pieces) So do I : Implement all the logic in the Control Plane asynchronously - and separate the descision making from the actions - so the Control plane decides piece 'A' needs to move to a given place - tells the view plane, and but does not implement the move in data until the view plane informs the control plane that the move/animation is complete. A lot of interlock points between the two layers. Implement all the control plane logic in one place - decisions and movement (keeping track of what moved where), and pass all the movements in one go to the View plane to do with what it will. Control Plane is almost fire and forget here. A hybrid of 1 & 2 - The control plane implements all the moves in a temporary data store - but maintains a second store which reflects what is actually visible to the viewer, based on calls and feedback from the View plane. All 3 are relatively easy to implement (target language is python), but having never done a clean MVC pattern with view latency before - I am not sure which design is best

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  • MySQL - Configuration

    - by Stuart Brierley
    Having previously detailed how to install MySQL Server, the next step is configuring MySQL. The MySQL configuration wizard can either be run immediately following installation from the MySQL installation wizard or manually from the Start Menu. Following the splash screen you can then choose whether to run a detailed or standard configuration. The detailed configuration allows you to create the optimal configuration for your specific machine, whereas the standard configuration creates a general configuration that can then be manually tuned. I chose detailed.   You are then asked to choose the type of server instance that is being configured. In this case it is a developer machine. Following this you are asked to choose the type of database usage that you expect on the server. I opted for multifunctional. You must then specify the location of the InnoDB tablespace.   Next specify the number of concurent connections to the server.   Now you must configure the networking options. I left the Strict mode enabled as this is the recommended option, but I disabled TCP/IP networking as I wanted to restrict this MySQL installation to the local machine only.   Set the character set that is best suited to your use - for me this was the default standard character set. Next up is the option to run MySQL as a service and whether or not to include the mysql dircetories in the windows PATH. I kept the install as a windows service option enabled, but unchecked the Launch MySQL server automatically option. This is because I only wanted MySQL running when I specifically want to use it. I also enabled the include in windows PATH option.   You can then change the security settings for the mysql installation. I opted to change the root password, disable root from local machines and disable annoymous access.   You are now ready to execute the configuration.   Once completed you should hopefully see the completed screen with lots of nice ticks against the various configuration tasks.

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  • Ubuntu 12.04 does not suspend with proprietary driver for Radeon 6800

    - by Mike
    I'm running Ubuntu 12.04 x86_64 (though these issues have existed in previous releases too) and have a Radeon 6800 graphics card. I've run into issues with the open-source driver (the system would randomly hang when shutting down) so I switched to the proprietary driver (I compiled it myself using these instructions), but I am having new problems now. The main issue is that when I go into sleep mode, about 50-75% of the time, the screen goes black but the monitor does not actually shut off, and I can hear that the fans/hard drive are not suspending either. I can't get the computer to wake up (Ctrl+Alt+F1,2,3,etc. does not work), and I always end up force shutting down with the power button. I'd really appreciate help! Here is some information that might be helpful: $ fglrxinfo display: :0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: AMD Radeon HD 6800 Series OpenGL version string: 4.2.11631 Compatibility Profile Context $ dmesg | grep fglrx [...] [ 6.718606] [fglrx] module loaded - fglrx 8.96.4 [Apr 5 2012] with 1 minors [...]

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  • c++ How to use angular velocity that derived from inertia and force(torque) in 3d

    - by user1217203
    I am relatively new to game development. May my terminology and description are not appropriate. Please excuse my poor phrasing and help me by giving advice on how to question better if this question seems less fitting. I really appreciate your efforts. Hi. I am having hard time interpreting the set of values I have. I have inertia and force(torque) in terms of x y z. FYI I used x and y coordinates as my ground, flat coordinates and z as my up/down. I am assuming that since f = ma, that angular acceleration must be a = f / m. So I divide my torque by inertia. Then I add those x y z values to my angular velocity variable's x y z. However these x y z values confuse me. Don't I need angle/sec or radian/sec sort of values in order to apply rotation? The x y z values I have seemed to not say anything about radians or angular movement. Question : If I have ( 1, 2, 3 ) or any ( x, y, z ) as my angular velocity, how do I actually apply it as angular movement? FYI Here I am pasting my code : float mass = 100; float devidedMass = 1.0/12 * mass; Vec3 innertia( devidedMass* (_box._size.z*_box._size.z + _box._size.x*_box._size.x), devidedMass* (_box._size.y*_box._size.y + _box._size.x*_box._size.x), devidedMass* (_box._size.y*_box._size.y + _box._size.z*_box._size.z )); box._angAccel += forceAng/innertia; box._angVelo += box._angAccel; box._angAccel.allZero(); source of my inertia calculation http://www.health.uottawa.ca/biomech/courses/apa4311/solids.pdf

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  • For a Javascript library, what is the best or standard way to support extensibility

    - by Michael Best
    Specifically, I want to support "plugins" that modify the behavior of parts of the library. I couldn't find much information on the web about this subject. But here are my ideas for how a library could be extensible. The library exports an object with both public and "protected" functions. A plugin can replace any of those functions, thus modifying the library's behavior. Advantages of this method are that it's simple and that the plugin's functions can have full access to the library's "protected" functions. Disadvantages are that the library may be harder to maintain with a larger set of exposed functions and it could be hard to debug if multiple plugins are involved (how to know which plugin modified which function?). The library provides an "add plugin" function that accepts an object with a specific interface. Internally, the library will use the plugin instead of it's own code if appropriate. With this method, the internals of the library can be rearranged more freely as long as it still supports the same plugin interface. This could also support having different plugin interfaces to modify different parts of the library. A disadvantage of this method is that the plugins may have to re-implement code that is already part of the library since the library's internal functions are not exported. The library provides a "set implementation" function that accepts an object inherited from a specific base object. The library's public API calls functions in the implementation object for any functionality that can be modified and the base implementation object includes the core functionality, with both external (to the API) and internal functions. A plugin creates a new implementation object, which inherits from the base object and replaces any functions it wants to modify. This combines advantages and disadvantages of both the other methods.

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  • Using EC2 instance as main development platform

    - by David
    My problem I am working as a consultant for various companies. Each company provides me with a laptop with their software on and I also have my own, where I have my development environment. I tend to buy a new laptop every second year and find myself spending lots of time configuring and installing software. I also spend a lot of time waiting for my laptop to process things. To solve all these issues, I am now considering using EC2 (running windows instances) as my main development platform and just access this from any PC I happen to be at. I calculated that running the Large instance (cheapest 64-bit) for 8 hours a day for a year costs me 960$ per year, which is acceptable. I imagine that when I approach the workplace each day, I will make a single tap on my phone to fire up the instance, so it is ready when I get to work. I should have different icons on my phone to fire up the various instance types. The same software should of course automatically be loaded on the various hardware (sometimes I would even need their instance with 68.4 GB of memory). Another advantage is that if I am having a specific problem with my instance, I could fire up another instance and have someone look into the problem and update the image. My question: Does anyone have experience with such a setup on EC2? What kind of problems do you foresee?

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  • Team Foundation Service Preview now open for all!

    - by Tarun Arora
    The concept of TFS in the cloud was first presented back in early 2010, the product team worked hard to preview a constantly evolving solution at the BUILD conference last year and after having completed 31 Sprints today the preview service has been opened for all. No more invitation codes required, TfsPreview has been made public! “Since we announced the Team Foundation Service Preview at the BUILD conference last year, we’ve limited the on boarding of new customers by requiring invitation codes to create accounts.  The main reason for this has been to control the growth of the service to make sure it didn’t run away from us and end up with a bad user experience.  In this time period, we’ve continued to work on our infrastructure, performance, scale, monitoring, management and, of course, some cool new features like cloud build. ”   - Brian Harry Since the service is still in preview, it is free for all… If you haven’t, now is the best time to try out the offering. There is no fixed time line on how long before service becomes chargeable but the terms of service support production use, the service is reliable and the product team committed to carry all of your data forward into production. “The service will remain in “preview” for a while longer while we work through additional features like data portability, commercial terms, etc but the terms of service support production use, the service is reliable and we expect to carry all of your data forward into production. ”  - Brian Harry As of today it’s possible to use TFS Preview with VS 2012 RC, VS 2010 SP1, VS 2008 SP1, the service currently does not work with VS 2005, this is something the product team is actively working on. You can refer to Brian’s announcement blog post here, http://blogs.msdn.com/b/bharry/archive/2012/06/11/team-foundation-service-preview-is-public.aspx

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  • Installing Skype on 12.04 64 bit causes errors

    - by Wolfy87
    Hi there I am trying to install Skype through apt-get but I am having some trouble. The Skype package depends on skype-bin which is not found in my list of packages. So when trying to install Skype I get the following error. $ sudo apt-get install skype Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: skype : Depends: skype-bin but it is not installable E: Unable to correct problems, you have held broken packages. Does anyone know why this might happen? Am I missing a repository? I get similar results when downloading the .deb from their site. But it complains about ai32-libs not being installable. This is because it depends on another package that does not exist in my list. Please bear in mind that this is a custom install from the company I work for. They have secured it and I think they have updated it over time and skipped versions, possibly breaking things.

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  • Methodologies for Managing Users and Access?

    - by MadBurn
    This is something I'm having a hard time getting my head around. I think I might be making it more complicated than it is. What I'm trying to do is develop a method to store users in a database with varying levels of access, throughout different applications. I know this has been done before, but I don't know where to find how they did it. Here is an example of what I need to accomplish: UserA - Access to App1, App3, App4 & can add new users to App3, but not 4 or 1. UserB - Access to App2 only with ReadOnly access. UserC - Access to App1 & App4 and is able to access Admin settings of both apps. In the past I've just used user groups. However, I'm reaching a phase where I need a bit more control over each individual user's access to certain parts of the different applications. I wish this were as cut and dry as being able to give a user a role and let each role inherit from the last. Now, this is what I need to accomplish. But, I don't know any methods of doing this. I could easily just design something that works, but I know this has been done and I know this has been studied and I know this problem has been solved by much better minds than my own. This is for a web application and using sql server 2008. I don't need to store passwords (LDAP) and the information I need to store is actually very limited. Basically just username and access.

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  • Starting with text based MUD/MUCK game

    - by Scott Ivie
    I’ve had this idea for a video game in my head for a long time but I’ve never had the knowledge or time to get it done. I still don’t really, but I am willing to dedicate a chunk of my time to this before it’s too late. Recently I started studying Lua script for a program called “MUSH Client” which works for MU* telnet style text games. I want to use the GUI capabilities of Mush Client with a MU* server to create a basic game but here is my dilemma. I figured this could be a suitable starting place for me. BUT… Because I’m not very programmer savvy yet, I don’t know how to download/install/use the MU* server software. I was originally considering Protomuck because a few of the MU*s I were more impressed with began there. http://www.protomuck.org/ I downloaded it, but I guess I'm too used to GUI style programs so I'm having great difficulty figuring out what to do next. Does anyone have any suggestions? Does anyone even know what I'm talking about? heh..

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  • There is No Scrum without Agile

    - by John K. Hines
    It's been interesting for me to dive a little deeper into Scrum after realizing how fragile its adoption can be.  I've been particularly impressed with James Shore's essay "Kaizen and Kaikaku" and the Net Objectives post "There are Better Alternatives to Scrum" by Alan Shalloway.  The bottom line: You can't execute Scrum well without being Agile. Personally, I'm the rare developer who has an interest in project management.  I think the methodology to deliver software is interesting, and that there are many roles whose job exists to make software development easier.  As a project lead I've seen Scrum deliver for disciplined, highly motivated teams with solid engineering practices.  It definitely made my job an order of magnitude easier.  As a developer I've experienced huge rewards from having a well-defined pipeline of tasks that were consistently delivered with high quality in short iterations.  In both of these cases Scrum was an addition to a fundamentally solid process and a huge benefit to the team. The question I'm now facing is how Scrum fits into organizations withot solid engineering practices.  The trend that concerns me is one of Scrum being mandated as the single development process across teams where it may not apply.  And we have to realize that Scurm itself isn't even a development process.  This is what worries me the most - the assumption that Scrum on its own increases developer efficiency when it is essentially an exercise in project management. Jim's essay quotes Tobias Mayer writing, "Scrum is a framework for surfacing organizational dysfunction."  I'm unsure whether a Vice President of Software Development wants to hear that, reality nonwithstanding.  Our Scrum adoption has surfaced a great deal of dysfunction, but I feel the original assumption was that we would experience increased efficiency.  It's starting to feel like a blended approach - Agile/XP techniques for developers, Scrum for project managers - may be a better fit.  Or at least, a better way of framing the conversation. The blended approach. Technorati tags: Agile Scrum

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  • How can I change the color of the pane separator for my Ambiance theme modification?

    - by WarriorIng64
    I am currently messing around with Ambiance, trying to give Nautilus a dark sidebar (because I think it looks much better that way, especially with the current look having the dark-colored breadcrumbs clashing horribly with the light-colored sidebar). I have zero experience and knowledge of how to create GTK+ themes, and I couldn't find any documentation online, so I just made a copy of the folder for Ambiance under /usr/share/themes, renamed it "Ambiance Dark Sidebar" and just started messing with color values. As shown below, I found the value in nautilus.css needed to be tweaked to create the dark sidebar, but there is still one part that stubbornly stays light gray. This is the pane separator, and I want to change it so it matches the rest better (marked in red). Does anyone know what I need to do to change the color of this part so it matches the rest of the sidebar better? I already know from seeing themes like Adwaita Dark that this should be possible, but even after poking around in that I didn't find anything that seemed to help. Here are the contents of the files I modified in the theme folder Ambiance Dark Sidebar, stored alongside Ambiance in /usr/share/themes: index.theme gtk-3.0/apps/nautilus.css

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  • Unity3d web player fails to load textures

    - by José Franco
    I'm having a problem with Unity3d Web Player. I have developed a project and succesfully deployed it in a web app. It works with absolutely no problem on my PC. This app is to be installed on two identical machines. I have installed them in both and it only works properly in one. The issue I have is on a computer it fails to properly load the models and textures, so the game runs but instead of the models I can only see black rectangles on a blue background. It has the same problem with all browsers and I get no errors either by the player or by JavaScript. The only difference between these computers is that one that has the problem is running on Windows 8.1 and the other one on Windows 8 only. Could this be the cause of the issue? It works fine on my computer with Windows 8.1. However both of the other computers have specs that are significantly lower than mine. I have already searched everywhere and it seems that it has to do with the individual games, however I think it may have to do with the computer itself because it runs properly in the other two. The specs on the computes I'm installing the app on are as follows: Intel Celeron 1.40 GHz, 2GB RAM, Intel HD Graphics If anybody could point me in the right direction I would be very grateful I forgot to mention, I'm running Unity Web player 4.3.5 and the version on the other two computers is 4.5.0

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  • Is it common for a development position to be extremely mundane and not challenging at all? [closed]

    - by Kim Jong Woo
    Hi guys so I am working at this company as a web developer but after 1 week of working here, I realize the stuff I am doing seem to be very easy stuff compared to what my peers who have been around for longer are doing. I am way ahead of my schedule and finish my projects early but it's because the work is not at all hard or problem solving involved. So I am puzzled why I would be thanked over doing such menial tasks. Is this normal? This is driving me nuts, I ask to be given more work and I do get it and still finish it quickly and accurately. Now I am having this paranoia that they are just conspiring to use me for a short period of time and terminate me. Am I going too far with this? I keep losing sleep over this. On days when I have a full load of work to complete, this uneasiness goes away but so far I feel like I am not being allowed to pursue what I thought I would do like solving and designing solutions. A lot of it doesn't require any thinking, just cleaning up other people's code and closing bug tickets.

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  • Upcoming: Oracle Advanced Benefits Advisor Webcasts Announced

    - by user793553
    Oracle support is pleased to announce a new webcast covering the Open Enrollment functionality in Oracle Advanced Benefits.  The webcast is repeated on three different dates, in order to make attendance easier, whatever timezone you operate in. These one-hour sessions are recommended for technical and functional users who will be having an Open Enrollment cycle in the next 12 months.  The session will review the best proactive practices recommended by Oracle Support regardless of when your Open Enrollment takes place.  It will review planning, patching, data corruption and critical checklists. TOPICS WILL INCLUDE: Planning Ahead for Open Enrollment testing Required Patches Test performance Avoid major patching/updates Data corruption issues A short, live demonstration (only if applicable) and question and answer period will be included.  Below is the schedule for the webcasts.  The same can be found in the MyOracleSupport Document Advisor Webcast Current Schedule Doc ID 740966.1 Please follow the links to register for your chosen session. Webcast Topic and Description Registration Details Date and Time Best Benefits Practices for Open Enrollment Session 3   Doc ID 1489318.1 October 17, 2012 at 16:00 US EST Best Benefits Practices for Open Enrollment Session 4   Doc ID 1489319.1 October 31, 2012 at 16:00 US EST Product Enhancements in R12.1.3 RUP 5 Session 2   Doc ID 1489320.1 November 07, 2012 at 16:00 US EST

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  • How do you get better working conditions? [closed]

    - by 0A0D
    I work at a business who has a software side and manufacturing side. The software we write is sold as a package along with other hardware that our customers purchase. I basically work in a warehouse. There is one door that seperates the engineers from the warehouse noise. I have asked for noise cancelling walls to be put in. I have asked multiple times over 6 months to be moved up front to one of two vacant sales offices, but they seem reluctant to let an Engineer move into a sales office. In fact, sales are the only ones with windows and they get commission though they make mistakes or overpromise to the customer. So, my question is how can I get better working conditions without necessarily having to leave my current job? It is very hard to work and concentrate. UPDATE I think I can finally close this chapter in my life. I have moved on to a large corporation which follows CMMI religiously and has even started using Agile in many of its projects. Nevertheless, there is organization, respect, and genuine care for the engineers and scientists that work for them. Pierre was right - quitting was the right answer. My life does not nearly have the amount of stress it used to have because I now work for a place that is organized and knows what it wants its engineers to do along with treating them like they should be treated.

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