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  • VGA Cable gave me an Electric Shock when connecting a Projector to a Laptop

    - by Felipe Luarte
    Yesterday I was trying to connect a Viewsonic Projector to my Samsung RC420 laptop... I followed this steps: I Plugged the Projector to a power source, in parallel I did the same thing with the laptop. Then I turned on the laptop, but not the Projector (this one turns a bright light when is connected to a power source). I put the VGA Cable to the Projector (this one being still turned down) and then when I was getting close to the VGA port of the Laptop... BAM! A big spark appear between the port and the cable! Immediately the whole electricity of my floor went off. A part of the port in my laptop kind of... melted down. It seems to be where the spark started. The same thing happened to the part of the cable involved. Now I'm using the laptop, and it seems that there is no problem in it, I haven't connect anything to the VGA port yet. And the projector is still working to, well... it turns on, and I haven't connect anything yet too. The projector was connected to the power source by a homemade electric extension.

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  • Identifying connected lines drawn free-hand by a user

    - by rawrgoesthelion
    I have a series of 'images' described by a mixture of connected lines and curves. Users will draw on the screen, free hand, and my goal is to break their drawing down into a series of lines and curves that can be matched with the 'images' in my set. For the sake of simplicity, let's assume this is occurring on a touch screen. These lines will be connected. Each time the user's finger moves, the dx and dy is recorded. The drawing is considered complete and analyzed when the user's finger leaves the screen. I'm having trouble figuring out a good way to break the user's drawing down into lines. Is there any well known approach to this problem, a C++ library that solves it, or any good articles/technical papers on how to achieve this?

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  • L'iPad disponible dans 9 pays dont la France le 28 mai mais pas avant juillet pour d'autres, dont la

    Aujourd'hui, Apple a confirmé, malgré le fait qu'il semble bien que l'iPad soit difficilement trouvable aux Etats-Unis, que l'iPad sera disponible dès le 28 mai dans 9 autres pays, dont France, le Canada et la Suisse. (mais aussi l'Australie, l'Allemagne, l'Italie, l'Espagne, le Royaume-Unis et le Japon). Les prix seront dévoilé ce lundi 10 mai sur l'Apple Store, où il sera également possible de les pré-commander. Dans cette même annonce, Apple annonce que l'iPad sera également lancé dans 9 autres pays, dont la Belgique. Mais ceux-ci devront patienter jusqu'au mois de Juillet pour cela. Source : http://www.apple.com/pr/library/2010/05/07ipad.html...

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  • Writing long line support for text editor

    - by Mathematician82
    I know that some some text editors have problems to show long lines https://bugzilla.gnome.org/show_bug.cgi?id=172099 . What is the best way to fix the bug or are they equally well? Modify the GTK+ source code and add a support for long lines. Modify the text editor source code such that it does not use GTK+ if it meets a long line. Split the long lines into part (maybe by cut on the Bash ) I'm just a junior programmer so I don't know what people does when they meet a bug that is on the library they use.

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  • Is there a program to manage movies and TV shows that supports mp4 tags?

    - by root45
    I'm looking for a media manager that will display and play movies and TV shows and will read data included in mp4 and m4v files. So far I've looked at XBMC, Moovida and Boxee and all of these seem to keep their own separate database or XML files for reading and storing tag information. I also looked at Banshee because of this answer, but it didn't read my tags. Banshee is also geared towards music videos instead of actual movies and TV shows. So I'm looking for software that Displays and plays movies and TV Shows Reads mp4 and m4v tags Preferably something with bulk import (i.e., I don't want to add 1,000 items to a new library) Bonus if it also has a tag editor Bonus if it's an XBMC extension

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  • Experience embedding javascript

    - by deft_code
    I'm looking into scripting languages to embed in my game. I've always assumed Lua was the best choice, but I've read some recent news about embedding V8 as was considering using it instead. My question is two fold: Does anyone with experience embedding v8 (or another javascript engine) recommend it? How does it compare with embedding Lua? I like that v8 has a c++ embedding API. However Lua API has had lots of time to be refined (newer isn't always better and all that). Note: At this point I'm not too concerned with which is better language or which library has better performance. I'm only asking about ease of embedding.

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  • After power manager reinstall

    - by tuxi
    I had checking battery state hanging I solved it with the help of an answer from this site: sudo apt-get --reinstall install gnome-power-manager But now my left windows bar is rigid, it does not disappear on wide screen. EDIT Also in most of applications, characters are white. What could be the problem? and what should I do? 2ND EDIT My ubuntu is 12.04 LTS. I was trying to install some packages for dependencies of allegro game development library, one of the packages was libwxgtk2.8-0, after that a red cross appeared near user name and clock. Then computer became frozen and i had to remove my battery. I know it is a very bad thing. Then when i try to restart my computer, it could not start, it was waiting on black screen with line: Checking battery state... Then i run the above command. Computer could start but characters are white.

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  • Which license can I use for my open source AWS project [closed]

    - by mafue
    I'm creating a project on codeplex that uses Amazon Web Services and the AWS SDK for .NET Which licenses can I use? The SDK is released under Apache 2.0 license, so I assume my project can or should use the same. If I add another open source library released under a different license, do I need to find a license that is 'compatible' with both ie. one that has the same requirements for derivative works? My requirement is for a license that allows me to publish a derivative work from the AWS .NET SDK. I can use any of the licenses that codeplex supports, which includes: Apache 2.0 GNU GPLv2 MIT Mozilla Public License 2.0 Microsoft Public License

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  • migrating sharepoint databases

    - by Alex Bransky
    If you're wondering how to migrate your SharePoint databases to a new server, this Microsoft article is actually pretty useful, though still overly complex like most of their other articles. http://technet.microsoft.com/en-us/library/cc512725.aspx The one thing I would change is that they seem to recommend installing SQL Server Configuration Manager on web servers, when all that was needed in my case was to add an entry to the hosts file on the SharePoint web server that used the IP address of the new SQL Server with the name of the old SQL Server.  This might not be appropriate in cases where the old server is not being decommissioned.

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  • Apache /server-status/ gives a 404 not found

    - by user57069
    I am trying to solve a problem where Apache stats aren't displaying correctly in Munin. I've ran through quite a bit of checks and tests regarding Munin setup, but I think my issue is related to Apache, but my skill set there is lacking. first, system info: monitored server CentOS 5.3 kernel 2.6.18-128.1.1.el5 Apache/2.2.3 "server-status" directive in httpd.conf (i've cross-compared this with another system that i did a successful parallel install of Munin on, correctly showing Apache stats, and the directive below is the same for both) ExtendedStatus On <Location /server-status> SetHandler server-status Order deny,allow Deny from all Allow from 127.0.0.1 </Location> ran lynx http://localhost/server-status got HTTP/1.1 404 taking a look at Apache access_log: 127.0.0.1 - - [13/Oct/2010:07:00:47 -0700] "GET /server-status HTTP/1.0" 404 11237 "-" "Lynx/2.8.5rel.1 libwww-FM/2.14 SSL-MM/1.4.1 OpenSSL/0.9.8e-fips-rhel5" mod_status is also loaded: % grep "mod_status" /etc/httpd/conf/httpd.conf LoadModule status_module modules/mod_status.so iptables is turned off also i did notice that the ownership status on httpd.conf on this system is root.root.. whereas the system that is displaying correctly is apache.www -- not certain that this matters?? its got to be permission issue, but i'm not certain where the permissions are messed up. any thoughts on why the test of server-status is giving me a 404?

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  • Is there any map maker for javaME game?

    - by user1494517
    For the past two weeks I was trying to make a map maker for my java ME 2D RPG game. I failed because i get errors using slick TWL and the forum for this is inactive. So I just wondered is there anyone that knows slick TWL (Themable Widget Library)? Or maybe do you know a good MapMaker where i could upload my map elements build a map and get numbers to use them for building map with LayerManager class? Already found one http://sourceforge.net/projects/tilemapeditor2d/. But the thing is my map elements are in different .png images. In one of those images there is 16 elements (trees water and etc) and those kind of images are 29. So it would be hard to build a map with LayerManager Well I was thinking putting everything into one image and that way it would be simplier.

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  • which Project hosting service (Like google code, github) you will prefer to use? And Why?

    - by MobileDev123
    I am using to study (and at some point of time copy the desired module of) the code from these two sites (Google Code and Github). There is sourceforge too, I have some code, say some library that I want to share with the community, and I am to decide the hosting site. And before I decide I want to have opinions from this community. Which is your favorite Project hosting site or service? And why? There is one point where github can win over google code (may be I am wrong here), Github can let you forge whole project with a zip or tar file, but to do the same in google code we have to upload the zip file explicitly and put it in downloads.... Thanks

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  • HTTP resource bundling/streaming practice

    - by icelava
    Our SPA (plain HTML and Javascript) makes use of huge volume of javascript and other resources that are downloaded via XHR. Given the sheer number of components and browser simultaneous request limits, we're thinking for ways to deliver our resources in a more efficient manner. A method we're considering is bundling several resources that logically form a coherent group into a single file; thus reducing down to only one XHR (per group). Furthermore to make it more responsive, we'd like to constantly inspect the partial responseText during the LOADING state, determining if a usable chunk (atomic resource) has already been downloaded, and make it available for deserialization/processing even before the XHR is DONE. (a stream-like experience) We're thinking surely somebody else would've considered roughly the same approach before, but haven't really come across any library/framework or container file format that is suitable for our scenario. Anybody else know of something similar?

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  • Does having a higher paid technical job mean you do not get to code any more?

    - by c_maker
    I work at a large company where technical people fall roughly in one of these categories: A developer on a scrum team who develops for a single product and maybe works with other teams that are closely related to the product. An architect who is more of a consultant on multiple teams (5-6) and tries to recognize commonalities between team efforts that could be abstracted into libraries (architects do not write the library code, however). This architect also attends many meetings with management and attempts to set technical direction. In my company the architect role is where most technical people move into as the next step in their career. My questions are: Do most companies work such a way that their highest paid technical people are far removed from writing code? Is this a natural tendency for a developer's career? Can a developer have it all (code AND set direction?)

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  • How can I learn to write idiomatic C++?

    - by yati sagade
    I am a computer science student, and as a result, I was taught C++ as a better version of C with classes. I end up trying to reinvent the wheel whenever a solution to a complex problem is needed, only to find sometime after that, some language feature or some standard library routine could potentially have done that for me. I'm all comfortable with my char* and *(int*)(someVoidPointer) idioms, but recently, after making a (minor) contribution to an open-source project, I feel that is not how one's supposed to think when writing C++ code. It's much different than C is. Considering that I know objected-oriented programming fairly well, and I am okay with a steep learning curve, what would you suggest for me to get my mind on the C++ track when I'm coding C++?

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  • Rendering only a part of text FTGL, OpenGL

    - by Mosquito
    I'm using FTGL library to render text in my C++ project. I can easily render text by using: CFontManager::Instance().renderWrappedText(font, lineLength, position, text); Unfortunately there is a situation in which this Button which displays text, is partly hidden because of resizing container in which it is situated. I'm able without any problem to draw Button's background to fit the container, but I've got a problem with doing the same with a text. Is it possible to somehow draw only text for given width and the rest just ignore? This is a screen which presents my problem: As you can see, the Button "Click here" is being drawn properly, but I can't do the same with "Click here" text.

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  • Unix sort 10x slower with keys specified

    - by KenFar
    My data: It's a 71 MB file with 1.5 million rows. It has 6 fields, four of which are strings of avg. 15 characters, two are integers. Three of the fields are sometimes empty. All six fields combine to form a unique key - and that's what I need to sort on. Sort statement: sort -t ',' -k1,1 -k2,2 -k3,3 -k4,4 -k5,5 -k6,6 -o a_out.csv a_in.csv The problem: If I sort without keys, it takes 30 seconds. If I sort with keys, it takes 660 seconds. I need to sort with keys to keep this generic and useful for other files that have non-key fields as well. The 30 second timing is fine, but the 660 is a killer. I could theoretically move the temp directory to SSD, and/or split the file into 4 parts, sort them separately (in parallel) then merge the results, etc. But I'm hoping for something simpler since these results are so bad as-is. Any suggestions?

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  • Is it possible to modify a video codec + distribute it?

    - by Nick
    this is my first question on this particular stackexchange node, not sure if it's the most appropriate place for this question (if not, guidance to the appropriate node would be appreciated). the abstract: I'm interested in modifying existing video codecs and distributing my modded codecs in such a way as to make them easily added to a users codec library... for example to be added to their mpeg streamclip, ffmpeg etc. some details: I've had some experience modifying codecs by hacking ffmpeg source files and compiling my hacked code (so that for ex: my version of ffmpeg has a very different h.263 than yours). I'm interested now in taking these modified codecs and somehow making them easily distributable, so others could "add them" to their "libraries." Also, I realize there are some tricky rights/patent issues here, this is in part my motivation. I'm interested in the patent quagmires, and welcome any thoughts on this as well. ctx link: if it helps (to gauge where I'm coming from) here's a link to a previous codec-hacking project of mine http://nickbriz.com/glitchcodectutorial/

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  • What language should an 11-year old start with to learn game programming?

    - by emsr
    I have a 11-year old son who wants to do game programming. I've started him on C++ (C++11) and he's learned iostreams, looping, functions, logic and flow control. I'm using the standard library and no memory management at all. But I would like to ask: What language would you suggest for a pre-teen (Python, ...)? What books would you suggest? We looked at one book that was just for console ASCII games. I liked the C++ that it taught but I think he'll get bored without some graphics at some point.

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  • Are there any reliable solutions for annotations/reflection/code-metadata in C?

    - by dukeofgaming
    Not all languages support java-like annotations or C#-like attributes or code metadata in general, however that doesn't mean it is not possible to have in languages that don't have this. An example is PHP with Stubbles and the Doctrine annotation library. My question is, is there anything like this for C?, or are there any reliable ways of doing reflection with extended code metadata in C? Ideally, I'm looking for something that reads javadoc-like comments. Edit: The reason for me *needing* as opposed to just wanting, is that I need to generate C code and code-metadata from a database, as well as being able to edit that metadada and update the database. The volume of the work (~15,000 variables/structures/functions to generate from this database) justifies the solution.

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  • Any pre-rolled System.IO abstraction libraries out there for Unit Testing?

    - by Binary Worrier
    To test methods that use the file system we need to basically put System.IO behind a set of interfaces that we can then mock, I do this with a DiskIO class and interface. As my DiskIO code gets larger (and the grumblings from the we're unconvinced about this TDD thing crowd here in work get louder), I went looking for a comprehensive open source library that already does this and found . . . nothing. I may be looking in the wrong place or have approached this problem in completely the wrong way. I can't be the only idiot in this position, do these libraries exist, if so where are they? Any you've used and would recommend? Thanks P.S. I'm happy with my current approach i.e. starting with what we need, and adding only when the need arises. Unfortunately the we're unconvinced about this TDD thing crowd remain unconvinced, and think that I can't be right.

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  • Creating a simple 2d game with C++: Where to go first? [on hold]

    - by Lucas Vieira
    I'm starting to build a little school project. (I have a prior experience with php, python and java, and i'm learning c++ now). My part is simple, create a game, like this pong http://www.ponggame.org/ The problem is that I've never programmed a game before. I was looking the possibilities, maybe use QT? Or is there other library better for my case? Since i don't want to reinvent the wheel, where to start with? Thank you, guys!

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  • Free Windows 8 book on programming with html, css and javascript

    - by Dave Noderer
    Just a heads up from DevFish (http://devfish.net), a free book on writing applications for Windows 8using html, css and javascript by Kraig Brockschmidt . You can find the book here: http://blogs.msdn.com/b/microsoft_press/archive/2012/10/29/free-ebook-programming-windows-8-apps-with-html-css-and-javascript.aspx I have not finished reading this but so far it looks like it will be a great resource if you have any interest in trying the windows 8 javascript programming model. Besides all the aspects of controls, library support and animations the book also talks about how to make your own components in c#, vb or c++.

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  • best way of rendering more 3D models in three.js that not slow down page?

    - by GDevLearner
    I am in the way of creating a 3D web game using threeJS library. This is a multi-player game that players are 3D human models in game, and I need to add a human 3D model for each player that enters the game. Additionally, I want to animate the humans while they walking, but the problem, here is that adding a 3D model and animating that for each player will slow down the game or maybe cause the browser to crash. question: what is the better way of showing and animating the player's models that will not slow down the game?

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  • where can i learn to make 3d games in java from scratch?

    - by dfhgdfnhgfn
    Just wondering if anyone knows of anything i can read or watch that explains 3D graphics. i do not want to use any game engine like jogl etc. but i am looking for a way i can learn in detail how 3D works. preferably in java. I have used some game engines but would prefer to learn to make for myself. I would also like to do it without the java3d library. I have also watched some tutorials on 3d games in java, but would like to learn in more detail. Thanks.

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