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  • Subterranean IL: Generics and array covariance

    - by Simon Cooper
    Arrays in .NET are curious beasts. They are the only built-in collection types in the CLR, and SZ-arrays (single dimension, zero-indexed) have their own commands and IL syntax. One of their stranger properties is they have a kind of built-in covariance long before generic variance was added in .NET 4. However, this causes a subtle but important problem with generics. First of all, we need to briefly recap on array covariance. SZ-array covariance To demonstrate, I'll tweak the classes I introduced in my previous posts: public class IncrementableClass { public int Value; public virtual void Increment(int incrementBy) { Value += incrementBy; } } public class IncrementableClassx2 : IncrementableClass { public override void Increment(int incrementBy) { base.Increment(incrementBy); base.Increment(incrementBy); } } In the CLR, SZ-arrays of reference types are implicitly convertible to arrays of the element's supertypes, all the way up to object (note that this does not apply to value types). That is, an instance of IncrementableClassx2[] can be used wherever a IncrementableClass[] or object[] is required. When an SZ-array could be used in this fashion, a run-time type check is performed when you try to insert an object into the array to make sure you're not trying to insert an instance of IncrementableClass into an IncrementableClassx2[]. This check means that the following code will compile fine but will fail at run-time: IncrementableClass[] array = new IncrementableClassx2[1]; array[0] = new IncrementableClass(); // throws ArrayTypeMismatchException These checks are enforced by the various stelem* and ldelem* il instructions in such a way as to ensure you can't insert a IncrementableClass into a IncrementableClassx2[]. For the rest of this post, however, I'm going to concentrate on the ldelema instruction. ldelema This instruction pops the array index (int32) and array reference (O) off the stack, and pushes a pointer (&) to the corresponding array element. However, unlike the ldelem instruction, the instruction's type argument must match the run-time array type exactly. This is because, once you've got a managed pointer, you can use that pointer to both load and store values in that array element using the ldind* and stind* (load/store indirect) instructions. As the same pointer can be used for both input and output to the array, the type argument to ldelema must be invariant. At the time, this was a perfectly reasonable restriction, and maintained array type-safety within managed code. However, along came generics, and with it the constrained callvirt instruction. So, what happens when we combine array covariance and constrained callvirt? .method public static void CallIncrementArrayValue() { // IncrementableClassx2[] arr = new IncrementableClassx2[1] ldc.i4.1 newarr IncrementableClassx2 // arr[0] = new IncrementableClassx2(); dup newobj instance void IncrementableClassx2::.ctor() ldc.i4.0 stelem.ref // IncrementArrayValue<IncrementableClass>(arr, 0) // here, we're treating an IncrementableClassx2[] as IncrementableClass[] dup ldc.i4.0 call void IncrementArrayValue<class IncrementableClass>(!!0[],int32) // ... ret } .method public static void IncrementArrayValue<(IncrementableClass) T>( !!T[] arr, int32 index) { // arr[index].Increment(1) ldarg.0 ldarg.1 ldelema !!T ldc.i4.1 constrained. !!T callvirt instance void IIncrementable::Increment(int32) ret } And the result: Unhandled Exception: System.ArrayTypeMismatchException: Attempted to access an element as a type incompatible with the array. at IncrementArrayValue[T](T[] arr, Int32 index) at CallIncrementArrayValue() Hmm. We're instantiating the generic method as IncrementArrayValue<IncrementableClass>, but passing in an IncrementableClassx2[], hence the ldelema instruction is failing as it's expecting an IncrementableClass[]. On features and feature conflicts What we've got here is a conflict between existing behaviour (ldelema ensuring type safety on covariant arrays) and new behaviour (managed pointers to object references used for every constrained callvirt on generic type instances). And, although this is an edge case, there is no general workaround. The generic method could be hidden behind several layers of assemblies, wrappers and interfaces that make it a requirement to use array covariance when calling the generic method. Furthermore, this will only fail at runtime, whereas compile-time safety is what generics were designed for! The solution is the readonly. prefix instruction. This modifies the ldelema instruction to ignore the exact type check for arrays of reference types, and so it lets us take the address of array elements using a covariant type to the actual run-time type of the array: .method public static void IncrementArrayValue<(IncrementableClass) T>( !!T[] arr, int32 index) { // arr[index].Increment(1) ldarg.0 ldarg.1 readonly. ldelema !!T ldc.i4.1 constrained. !!T callvirt instance void IIncrementable::Increment(int32) ret } But what about type safety? In return for ignoring the type check, the resulting controlled mutability pointer can only be used in the following situations: As the object parameter to ldfld, ldflda, stfld, call and constrained callvirt instructions As the pointer parameter to ldobj or ldind* As the source parameter to cpobj In other words, the only operations allowed are those that read from the pointer; stind* and similar that alter the pointer itself are banned. This ensures that the array element we're pointing to won't be changed to anything untoward, and so type safety within the array is maintained. This is a typical example of the maxim that whenever you add a feature to a program, you have to consider how that feature interacts with every single one of the existing features. Although an edge case, the readonly. prefix instruction ensures that generics and array covariance work together and that compile-time type safety is maintained. Tune in next time for a look at the .ctor generic type constraint, and what it means.

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  • Auto-mount CD/DVD drive to single, specific mount point every time?

    - by Christopher Parker
    Currently, whenever I insert a CD or DVD into my DVD drive, it mounts to a location such as /media/<LABEL>, where <LABEL> is the arbitrary label assigned to the optical disc. I remember, once upon a time, CD and DVD media being reliably located at /media/cdrom0 or something similar. Why was this changed? And how do I get this old behavior back for this drive? I can understand this behavior for USB sticks. It makes sense for those. But not for CD/DVD media, in my opinion. For example, because of this, I have no way to configure Wine to point to my DVD drive, as the mount point changes with every single CD I insert. TL;DR: How do I make CD/DVD media always mount to /media/cdrom0?

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  • XNA: Auto-populate content within the content project based on current folder/file structure and content management for large games

    - by Joe
    1) Is it possible to implement a system where I can simply drop a new image into my content project's folder and VS will automatically see that and bring it into the project for compiling? 2) Similarly, if I wanted a specific texture I could state something like var texture = Game.Assets.Image["backgrounds/sky_02"]; (where Game is the standard XNA Game class and Assets is some kind of content manager statically defined within Game). I know this is fairly simple to implement manually and have done such things in the past (static Dictionary defined within Game) except this only works for relatively small games where you can have all assets loaded at the start without much issue. How would you go about making this work for games where content is loaded and unloaded based on level / area? I'm not asking for the solution, just how you would go about this and what things you would have to be aware of. Thanks.

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  • How to auto-scan any plugged in usb storage device with clamav?

    - by ossi
    I'd like to do an automatic virus scan on any plugged in usb device using ClamAV. I'm using Ubuntu 12.04. The closest thing I found was: Run clamav on mount of flashdrive How to run a shell script when a new USB storage device is detected? The first one is not working for me and the second one seems to target a known device. Is there a tutorial around I've missed? Or can I get some help with udev rules that apply to any usb storage device added? Currently nothing seems to do anything.

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  • Starting out with OpenGL when most tutorials are out of date

    - by AUTO
    I'm sure there are already a bunch of questions like this asked, but the constant updating of the OpenGL library throws them all away, and in a month or two, the answers here will be worthless again. I am ready to start programming in OpenGL using C++. I've got a working compiler (DevCpp; do NOT ask me to switch to VC++, and don't ask me why). Now I'm just looking for a solid tutorial on how to program with OpenGL. My assistant found the tutorial provided by NeHe Productions, but as I've come to find out, it's WAY OUT OF DATE! (although I did pull together a basic window to support an OpenGL canvas) Then I went online, and found the OpenGL SuperBible, which apparently uses freeglut? But what I'd like to know is whether or not SuperBible 5th edition is up to date any longer. The suggestion to freeglut I found said the latest version was 2.6.0 but now it's 2.8.0! Is the OpenGL SuperBible still a good, and fairly up-to-date place to start? Is there a better place to go to learn OpenGL? Am I allowed to simply store freeglut in the DevCpp include directory (maybe in GL), or is there some important procedure? Are there any comments or suggestions that I didn't think to ask since I'm only just beginning? @dreta cleared some things up for me, so now I have a better idea of what to ask: I think I'd like to start out with OpenGL using a wrapper library instead of directly accessing OpenGL.I just think that, for a beginner, it would be easier for me to program and get good results, while I don't yet have to understand all the grimy details (as @stephelton mentioned). The problem is, I can't find any library that doesn't have undefined references to no longer supported functions. Freeglut sounds operational, but it still uses GLU.Does anyone know what I can do?Also, I tried compiling the first SuperBible's source, but I got errors since GLAPI is not being defined as a type, the error originating in the GLU library. I'd like to use the SuperBible, but I don't know how to fix this.

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  • 12.0.4.3 - Missing Battery Icon, auto Suspend not working, Keyboard shortcuts volume up/down no longer working

    - by Navraj
    Problems I am experiencing: Battery Icon not showing up unity bar (top right corner). Volume Up/Down/Mute not working. Bluetooth hot keys described above also not working.Brightness up/down keys on this keyboard no longer working (apple wireless keyboard) Laptop no longer suspends when lid is shut. I have to go to 'power' button on top right corner and click on 'Suspend' All was working flawlessly until I did the following: I have recently upgraded to Nvidia propriety driver version 319 {version recommended}. Installed Xscreensaver and then removed it and went back to default screensaver. Done a system update (1st since installing) and now currently running: Linux 3.8.0-32-generic #47~precise1-Ubuntu SMP Wed Oct 2 16:19:35 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux NOTE: Base system was ubuntu 12.04.3 installed from ISO however lsb_release reports "No LSB modules are available" 4.installed psensor. I have check power setting (via Settings) and power setting via dconf-editor and set to recommended settings as described in posts detailing solution to this problem. - I have disabled 1) Nvdia settings at startup and 2) psensor at startup but this does not help. I am using an HP DV7 with 2GB Nvidia card. Not using any fancy graphics features. Recommendations? Thanks.

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  • Auto-Invoke Update Manager to update everything and shutdown after system idle for x minutes?

    - by unknownthreat
    I have Ubuntu 10.10 installed on a machine for my parents. The thing is they never request updates from Update Manager even the manager itself prompted them so. Moreover, when they are done with whatever they are doing on Ubuntu, they always leave the computer on. And I always have to come back and shut the machine down. Sometimes, the computer even sit idle for hours. So I want to know whether this is possible in Ubuntu. I am thinking of a script that will be activated after the machine is idle for x minutes. When x minutes have elapsed, Update Manager will automatically update everything listed. (I recall that you need the admin password for this, so is there a workaround?) After all the updates are done, the machine will automatically shutdown. Is this possible?

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  • C#/.NET Little Wonders: Interlocked Read() and Exchange()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Last time we discussed the Interlocked class and its Add(), Increment(), and Decrement() methods which are all useful for updating a value atomically by adding (or subtracting).  However, this begs the question of how do we set and read those values atomically as well? Read() – Read a value atomically Let’s begin by examining the following code: 1: public class Incrementor 2: { 3: private long _value = 0; 4:  5: public long Value { get { return _value; } } 6:  7: public void Increment() 8: { 9: Interlocked.Increment(ref _value); 10: } 11: } 12:  It uses an interlocked increment, as we discuss in my previous post (here), so we know that the increment will be thread-safe.  But, to realize what’s potentially wrong we have to know a bit about how atomic reads are in 32 bit and 64 bit .NET environments. When you are dealing with an item smaller or equal to the system word size (such as an int on a 32 bit system or a long on a 64 bit system) then the read is generally atomic, because it can grab all of the bits needed at once.  However, when dealing with something larger than the system word size (reading a long on a 32 bit system for example), it cannot grab the whole value at once, which can lead to some problems since this read isn’t atomic. For example, this means that on a 32 bit system we may read one half of the long before another thread increments the value, and the other half of it after the increment.  To protect us from reading an invalid value in this manner, we can do an Interlocked.Read() to force the read to be atomic (of course, you’d want to make sure any writes or increments are atomic also): 1: public class Incrementor 2: { 3: private long _value = 0; 4:  5: public long Value 6: { 7: get { return Interlocked.Read(ref _value); } 8: } 9:  10: public void Increment() 11: { 12: Interlocked.Increment(ref _value); 13: } 14: } Now we are guaranteed that we will read the 64 bit value atomically on a 32 bit system, thus ensuring our thread safety (assuming all other reads, writes, increments, etc. are likewise protected).  Note that as stated before, and according to the MSDN (here), it isn’t strictly necessary to use Interlocked.Read() for reading 64 bit values on 64 bit systems, but for those still working in 32 bit environments, it comes in handy when dealing with long atomically. Exchange() – Exchanges two values atomically Exchange() lets us store a new value in the given location (the ref parameter) and return the old value as a result. So just as Read() allows us to read atomically, one use of Exchange() is to write values atomically.  For example, if we wanted to add a Reset() method to our Incrementor, we could do something like this: 1: public void Reset() 2: { 3: _value = 0; 4: } But the assignment wouldn’t be atomic on 32 bit systems, since the word size is 32 bits and the variable is a long (64 bits).  Thus our assignment could have only set half the value when a threaded read or increment happens, which would put us in a bad state. So instead, we could write Reset() like this: 1: public void Reset() 2: { 3: Interlocked.Exchange(ref _value, 0); 4: } And we’d be safe again on a 32 bit system. But this isn’t the only reason Exchange() is valuable.  The key comes in realizing that Exchange() doesn’t just set a new value, it returns the old as well in an atomic step.  Hence the name “exchange”: you are swapping the value to set with the stored value. So why would we want to do this?  Well, anytime you want to set a value and take action based on the previous value.  An example of this might be a scheme where you have several tasks, and during every so often, each of the tasks may nominate themselves to do some administrative chore.  Perhaps you don’t want to make this thread dedicated for whatever reason, but want to be robust enough to let any of the threads that isn’t currently occupied nominate itself for the job.  An easy and lightweight way to do this would be to have a long representing whether someone has acquired the “election” or not.  So a 0 would indicate no one has been elected and 1 would indicate someone has been elected. We could then base our nomination strategy as follows: every so often, a thread will attempt an Interlocked.Exchange() on the long and with a value of 1.  The first thread to do so will set it to a 1 and return back the old value of 0.  We can use this to show that they were the first to nominate and be chosen are thus “in charge”.  Anyone who nominates after that will attempt the same Exchange() but will get back a value of 1, which indicates that someone already had set it to a 1 before them, thus they are not elected. Then, the only other step we need take is to remember to release the election flag once the elected thread accomplishes its task, which we’d do by setting the value back to 0.  In this way, the next thread to nominate with Exchange() will get back the 0 letting them know they are the new elected nominee. Such code might look like this: 1: public class Nominator 2: { 3: private long _nomination = 0; 4: public bool Elect() 5: { 6: return Interlocked.Exchange(ref _nomination, 1) == 0; 7: } 8: public bool Release() 9: { 10: return Interlocked.Exchange(ref _nomination, 0) == 1; 11: } 12: } There’s many ways to do this, of course, but you get the idea.  Running 5 threads doing some “sleep” work might look like this: 1: var nominator = new Nominator(); 2: var random = new Random(); 3: Parallel.For(0, 5, i => 4: { 5:  6: for (int j = 0; j < _iterations; ++j) 7: { 8: if (nominator.Elect()) 9: { 10: // elected 11: Console.WriteLine("Elected nominee " + i); 12: Thread.Sleep(random.Next(100, 5000)); 13: nominator.Release(); 14: } 15: else 16: { 17: // not elected 18: Console.WriteLine("Did not elect nominee " + i); 19: } 20: // sleep before check again 21: Thread.Sleep(1000); 22: } 23: }); And would spit out results like: 1: Elected nominee 0 2: Did not elect nominee 2 3: Did not elect nominee 1 4: Did not elect nominee 4 5: Did not elect nominee 3 6: Did not elect nominee 3 7: Did not elect nominee 1 8: Did not elect nominee 2 9: Did not elect nominee 4 10: Elected nominee 3 11: Did not elect nominee 2 12: Did not elect nominee 1 13: Did not elect nominee 4 14: Elected nominee 0 15: Did not elect nominee 2 16: Did not elect nominee 4 17: ... Another nice thing about the Interlocked.Exchange() is it can be used to thread-safely set pretty much anything 64 bits or less in size including references, pointers (in unsafe mode), floats, doubles, etc.  Summary So, now we’ve seen two more things we can do with Interlocked: reading and exchanging a value atomically.  Read() and Exchange() are especially valuable for reading/writing 64 bit values atomically in a 32 bit system.  Exchange() has value even beyond simply atomic writes by using the Exchange() to your advantage, since it reads and set the value atomically, which allows you to do lightweight nomination systems. There’s still a few more goodies in the Interlocked class which we’ll explore next time! Technorati Tags: C#,CSharp,.NET,Little Wonders,Interlocked

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  • SkyDrive : Microsoft fait une auto-évaluation de son service de stockage Cloud et souhaite renforcer celui-ci

    Skydrive : Microsoft fait une évaluation de son service de stockage Cloud et souhaite renforcer celui-ci SkyDrive, la solution de stockage des données en mode Cloud de Microsoft, bien qu'ayant subir plusieurs mises à jour et adopter le HTML5 pour son interface utilisateur, afin d'améliorer l'expérience d'accès et de partage des documents, présente encore des limites. Omar Shahine et Mike Torres, tous deux gestionnaires de programme pour Skydrive analysent dans un billet de blog l'univers des services Cloud en général, et Skydrive en particulier avec ses manquements et les futures améliorations qui seront apportées au service. Microsoft distingue tout d'abord trois types de...

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  • How much should I rely on Visual Studio's Auto Generated Code?

    - by Ant
    So I'm reading up on ASP.NET with VB.NET and I want to start making my own, professionally built website using ASP. I'm wondering though; I'm still using the basics so I'm really just a novice, but how much should I rely on Visual Studio to create my elements? Should I make my own text boxes and have my own login routine, or should I just use ASP's login features? I know eventually you have to use your own classes and such which is where the real coding comes in, but I'm not sure how relaible, flexible and secure the pre-wrote elements are? Any help would be greatly appreciated.

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  • How can I have a Bluetooth Keyboard Auto-Connect at Startup?

    - by Grant
    I have a bluetooth keyboard for my HTPC. I pair it with my computer via bluetooth, and it works fine. However, when I turn off the keyboard or my computer, it has to connect again (which requires me entering a passcode on the computer and keyboard) when I turn them back on. I've looked through many forums and through that I have found that I'm missing some seemingly vital bluetooth files: /etc/default/bluetooth /etc/init.d/bluetooth /etc/bluetooth/hcid.conf In the instructions that I've found online so far, I must change certain lines in any of these files. I am unable to, since they do not exist. Am I missing a dependency or something? I've also tried installing Blueman but that didn't help at all. I'm running Ubuntu 10.10 (Maverick). Original post: http://ubuntuforums.org/showthread.php?t=1643386&highlight=bluetooth

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  • How to prevent Network Manager from auto creating network connection profiles with "available to everyone" by default

    - by airtonix
    We have several laptops at work which use Ubuntu 11.10 64bit. I have our Wifi Access Point requiring WPA2-EAP Authentication (backed by a LDAP server). I have the staff using these laptops when doing presentations by using the Guest Account. So by default when you have a wifi card, network manager will display available Wireless Access Points. So the logical course of action for a Novice(tm) user is to single left click the easy to use option in the Network Manager drop down list... At this point the Staff Member (who is logged in with the guest account) expects to just be able to connect and enter any authentication details if required. But because they are using the Guest account, they won't ever have admin permissions (nor do I want them to), and so PolKit kicks in with a request for admin authorisation. I solved this part by modifying the PolKit permissions required to allow all users to create System Network Connections... However, because these Staff members are logging onto the Wifi Access Point with Ldap Credentials and because the Network Manager is now saving those credentials as a System Connection, their password is available for the next guest user session (because system connection profiles are stored in /etc/NetworkManager/system-connections.d/* ). It creates system connections by default because "Available to all users" is ticked by default when you quickly connect to a new wifi access point. I want Network Manager to not tick this by default. This way I can revert the changes I made to Polkit and users network connection profiles will be purged when they log out.

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  • Is it feasible and useful to auto-generate some code of unit tests?

    - by skiwi
    Earlier today I have come up with an idea, based upon a particular real use case, which I would want to have checked for feasability and usefulness. This question will feature a fair chunk of Java code, but can be applied to all languages running inside a VM, and maybe even outside. While there is real code, it uses nothing language-specific, so please read it mostly as pseudo code. The idea Make unit testing less cumbersome by adding in some ways to autogenerate code based on human interaction with the codebase. I understand this goes against the principle of TDD, but I don't think anyone ever proved that doing TDD is better over first creating code and then immediatly therafter the tests. This may even be adapted to be fit into TDD, but that is not my current goal. To show how it is intended to be used, I'll copy one of my classes here, for which I need to make unit tests. public class PutMonsterOnFieldAction implements PlayerAction { private final int handCardIndex; private final int fieldMonsterIndex; public PutMonsterOnFieldAction(final int handCardIndex, final int fieldMonsterIndex) { this.handCardIndex = Arguments.requirePositiveOrZero(handCardIndex, "handCardIndex"); this.fieldMonsterIndex = Arguments.requirePositiveOrZero(fieldMonsterIndex, "fieldCardIndex"); } @Override public boolean isActionAllowed(final Player player) { Objects.requireNonNull(player, "player"); Hand hand = player.getHand(); Field field = player.getField(); if (handCardIndex >= hand.getCapacity()) { return false; } if (fieldMonsterIndex >= field.getMonsterCapacity()) { return false; } if (field.hasMonster(fieldMonsterIndex)) { return false; } if (!(hand.get(handCardIndex) instanceof MonsterCard)) { return false; } return true; } @Override public void performAction(final Player player) { Objects.requireNonNull(player); if (!isActionAllowed(player)) { throw new PlayerActionNotAllowedException(); } Hand hand = player.getHand(); Field field = player.getField(); field.setMonster(fieldMonsterIndex, (MonsterCard)hand.play(handCardIndex)); } } We can observe the need for the following tests: Constructor test with valid input Constructor test with invalid inputs isActionAllowed test with valid input isActionAllowed test with invalid inputs performAction test with valid input performAction test with invalid inputs My idea mainly focuses on the isActionAllowed test with invalid inputs. Writing these tests is not fun, you need to ensure a number of conditions and you check whether it really returns false, this can be extended to performAction, where an exception needs to be thrown in that case. The goal of my idea is to generate those tests, by indicating (through GUI of IDE hopefully) that you want to generate tests based on a specific branch. The implementation by example User clicks on "Generate code for branch if (handCardIndex >= hand.getCapacity())". Now the tool needs to find a case where that holds. (I haven't added the relevant code as that may clutter the post ultimately) To invalidate the branch, the tool needs to find a handCardIndex and hand.getCapacity() such that the condition >= holds. It needs to construct a Player with a Hand that has a capacity of at least 1. It notices that the capacity private int of Hand needs to be at least 1. It searches for ways to set it to 1. Fortunately it finds a constructor that takes the capacity as an argument. It uses 1 for this. Some more work needs to be done to succesfully construct a Player instance, involving the creation of objects that have constraints that can be seen by inspecting the source code. It has found the hand with the least capacity possible and is able to construct it. Now to invalidate the test it will need to set handCardIndex = 1. It constructs the test and asserts it to be false (the returned value of the branch) What does the tool need to work? In order to function properly, it will need the ability to scan through all source code (including JDK code) to figure out all constraints. Optionally this could be done through the javadoc, but that is not always used to indicate all constraints. It could also do some trial and error, but it pretty much stops if you cannot attach source code to compiled classes. Then it needs some basic knowledge of what the primitive types are, including arrays. And it needs to be able to construct some form of "modification trees". The tool knows that it needs to change a certain variable to a different value in order to get the correct testcase. Hence it will need to list all possible ways to change it, without using reflection obviously. What this tool will not replace is the need to create tailored unit tests that tests all kinds of conditions when a certain method actually works. It is purely to be used to test methods when they invalidate constraints. My questions: Is creating such a tool feasible? Would it ever work, or are there some obvious problems? Would such a tool be useful? Is it even useful to automatically generate these testcases at all? Could it be extended to do even more useful things? Does, by chance, such a project already exist and would I be reinventing the wheel? If not proven useful, but still possible to make such thing, I will still consider it for fun. If it's considered useful, then I might make an open source project for it depending on the time. For people searching more background information about the used Player and Hand classes in my example, please refer to this repository. At the time of writing the PutMonsterOnFieldAction has not been uploaded to the repo yet, but this will be done once I'm done with the unit tests.

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  • 14.04 missing "/etc/init.d/ufw"? my firewall never auto starts

    - by Aquarius Power
    I need to know how to fix the missing "/etc/init.d/ufw" file, is it some package or some command? I used the gufw to enable it, but on reboot my firewall was still off... I created a symlink /etc/init.d/ufw -> /lib/init/upstart-job but I could not make it work like start ufw. I found this file /lib/ufw/ufw-init, it looks like a init.d file! can I copy or symlink it there? Additional (optional) questions: How to find what package has that file? apt-cache search didnt work.. Can we safely create such a script? Any idea why is it missing? Obs.: my /etc/ufw/ufw.conf has ENABLED=yes (but seems useless..)

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  • How auto load image work when an status is post to social website?

    - by huahsin68
    When posting a status update on social website like facebook.com and linkedin.com which contain an URL, it will automatically scan the images available on the particular website and put it at the front of the status update. May I know how this could be done if I would like to do the same for my web app? Which web framework (JSF, Richfaces, JQuery, ...) should I use in such development? Beside that, is there any pre-build features available in blogger.com or wordpress.com?

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  • Have there been attempts to make object containers that search for valid programs by auto wiring compatible components?

    - by Aaron Anodide
    I hope this post isn't too "Fringe" - I'm sure someone will just kill it if it is :) Three things made me want to reach out about this now: Decoupling is so in the forefront of design. TDD inspires the idea that it doesn't matter how a program comes to exist as long as it works. Seeing how often the adapter pattern is applied to achieve (1). I'm almost sure this has been tried from a memory of reading about it around the year 2000 or so. If I had to guess, it was maybe about and earlier version of the Java Spring framework. At this time we were not so far from days when the belief was that computer programs could exhibit useful emergent behavior. I think the article said it didn't work, but it didn't say it was impossible. I wonder if since then it has been deemed impossible or simply an illusion due to a false assumption of similarity between a brain and a CPU. I know this illusion existed because I had an internship in 1996 where I programmed neural nets that were supposedly going to exhibit "brain damage". STILL, after all that, I'm sitting around this morning and not able to shake the idea that it should be possible to have a method of programming to allow autonomous components to find each other, attempt to collaborate and their outputs evaluated against a set desired results.

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  • How to use auto login in a remastered LiveCD?

    - by Jayo
    I have been creating a custom live CD of Ubuntu 11.10 using remastersys, everything goes well except that the live session asks for a login. the login is automatically set as "custom" and the password is blank. this is fine, but I would rather it went direct to the desktop in a live session as you would expect from other distro live cds. I have asked on the remastersys forums, the question has gotten a lot of views, but no answer as of yet, I am wondering has anyone here remastered a distro and come across the login problem, and if so, how did you fix it?

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  • Hangs on Splash Screen after login (auto-login), how can I fix this?

    - by Davious
    Computer: Toshiba Terca A4 OS: Ubuntu Desktop 10.10 After installing 10.10, the splash screen hangs and the mouse pointer appears. Anyone know what I can do to fix this? ~/.xsession-errors has (nautilus:3190): GConf-CRITICAL **: gconf_value_free: assertion `value != NULL' failed btw, Safe-mode works: I do a Ctrl-Alt-F1 into a command prompt session and run ps aux | grep slave then sudo kill [id of gdm-simple-slave] That killed the session and allowed me to login in safe-mode. Safe-mode works. Then I open a terminal and run ps aux | grep nm- sudo kill -9 [id of nm-applet] nm-applet --sm-disable & to get my internet connection up.

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  • How to connect Ethernet via a Huawei Smart AXMT880s modem (with auto-detection)?

    - by user12285
    It's been well over six months but I have the same router SmartAX MT880d with Ethernet, and the exact same problem : no internet, even though I can successfully reach the modem settings page by entering 192.168.1.1 in Firefox. I'm a total beginner with Ubuntu. My internet works great in Windows but does not work in Ubuntu. Sorry if I don't use the right (technical) terminology to explain my issue. English is not my mother tongue. For 2 weeks, I've been doing reading on the web and forums and the ubuntuguide.org to name a few, but to no avail. Now I see no other solution but to ask for help. My problem is that I can't find a way to put the right digits in the right place because I don't know what numbers I need to put in what files. E.g.: do I need to use DHCP? or a static IP address? No clue whatsoever. I'm concerned that I might put figures in the wrong spaces. For example, is the modem/router's IP exactly 192.168.1.1 for Huawei Smart AXMT880d modem? Is the subnet 255.255.255.0? Gateway 192.168.1.1? I'm confused as I can also see a different IP starting with 155131*** (is it an account number?) on my contract with Huawei (a Chinese ISP). Apart from calling 911, what other numbers do I need to put in and where? How do I check that all the numbers have been entered correctly in every appropriate space before trying to connect the Internet?

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  • Particle system lifetimes in OpenGL ES 2

    - by user16547
    I don't know how to work with my particle's lifetimes. My design is simple: each particle has a position, a speed and a lifetime. At each frame, each particle should update its position like this: position.y = position.y + INCREMENT * speed.y However, I'm having difficulties in choosing my INCREMENT. If I set it to some sort of FRAME_COUNT, it looks fine until FRAME_COUNT has to be set back to 0. The effect will be that all particles start over at the same time, which I don't want to happen. I want my particles sort of live "independent" of each other. That's the reason I need a lifetime, but I don't know how to make use of it. I added a lifetime for each particle in the particle buffer, but I also need an individual increment that's updated on each frame, so that when PARTICLE_INCREMENT = PARTICLE_LIFETIME, each increment goes back to 0. How can I achieve something like that?

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  • BlackBerry 10 en images (5/9) : le clavier apprenant complétif et prédictif à auto-detection multilingue, en fait c'est simple

    BlackBerry 10 en images (1/9) : BlackBerry Flow RIM dévoile les nouveautés au compte-goutte et promet de très grosses surprises Deux jours après les annonces officielles du PDG de RIM, la filiale Française nous a conviés à une démonstration pour nous dévoiler « en vrai » quelques nouveautés supplémentaires de son prochain BlackBerry 10. « Son plus gros lancement de tous les temps », selon David Derrida, le responsable produit. Les voici en images au moment où le code est officiellement gelé. BlackBerry Flow C'est la nouvelle manière d'interagir avec l'OS. ...

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  • How to bind a WPF CustomControl to a ListBox

    - by VivyG
    I've just started to learn WPF this week so please accept my apologies if I am being stupid or missing fundamental points! Iam trying to build a very simple Contact browser. I have a Collection of Contact objects that displayed in a ListBox control which shows the FullName of the Contact and to the right I have a customControl called BasicContactCard. This is the XAML for the ContacWindow that displays the ListBox: <DockPanel Width="auto" Height="auto" Margin="8 8 8 8"> <Border Height="56" HorizontalAlignment="Stretch" VerticalAlignment="Top" BorderThickness="1" CornerRadius="8" DockPanel.Dock="Top" Background="Beige"> <TextBox Height="32" Margin="23,5,135,5" Text="Search for contact here" FontStyle="Italic" Foreground="#FFAD9595" FontSize="14" BorderBrush="LightGray"/> </Border> <ListBox x:Name="contactList" DockPanel.Dock="Left" Width="192" Height="auto" Margin="5 4 0 8" /> <Grid> <Grid.RowDefinitions> <RowDefinition Height="1*" /> <RowDefinition Height="0.125*" /> </Grid.RowDefinitions> <local:BasicContactCard Margin="8 8 8 8" /> <Button Grid.Row="1" x:Name="exit" Content="Exit" HorizontalAlignment="Right" Width="50" Height="25" Click="exit_Click" /> </Grid> </DockPanel> and this is the XAML for the CustomControl: <DockPanel Width="auto " Height="auto" Margin="8,8,8,8"> <Grid Width="auto" Height="auto" DockPanel.Dock="Top"> <Grid.RowDefinitions> <RowDefinition Height="1*" /> <RowDefinition Height="1*" /> <RowDefinition Height="1*" /> <RowDefinition Height="1*" /> </Grid.RowDefinitions> <TextBlock x:Name="companyField" Grid.Row="0" Width="auto" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Margin="8,8,8,8" Text="Company"/> <TextBlock x:Name="contactField" Grid.Row="1" Width="auto" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Margin="8,8,8,8" Text="Contact"/> <TextBlock x:Name="phoneField" Grid.Row="2" Width="auto" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Margin="8,8,8,8" Text="Phone"/> <TextBlock x:Name="emailField" Grid.Row="3" Width="auto" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Margin="8,8,8,8" Text="email"/> </Grid> </DockPanel> The problem I have is how do I bind the individual elements of the CustomControl to the object behind the SelectedItem in the ListBox?

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  • Animate css attributes: set "bottom" and remove "top"

    - by Slevin
    I'm working on a few animations with jQuery. I have 3-4 elements which should slide in from the top. I defined their positions with css: #element-1 { top:124px; left:0px; right:auto; bottom:auto; } #element-2 { top:230px; left:670px; right:auto; bottom:auto; } #element-3 { top:auto; left:0px; right:auto; bottom:100px; } Then I save their positions initial on pageload, cause i have to manipulate the css value to top: -1000px to hide them and make the "slide in from top" animation possible. var image_margins = []; $('img').each(function() { var obj = $(this), id = obj.attr('id'), mtop = obj.css('top'), mleft = obj.css('left'), mright = obj.css('right'), mbottom = obj.css('bottom'); // save alle margins in array image_margins[id] = {mtop:mtop,mleft:mleft,mright:mright,mbottom:mbottom}; // hide all content elements obj.css({'top':'-1000px'}); }); When the user clicks the animate button, the elements should slide to their saved positions. The problem: i can't remove the top attribute. Some elements only have bottom margins. I tried to set top to auto or '', but it's always 0px in DOM inspector. And bottom don't work if top is set. How can i get rid of the top attribute? $('.button').click(function(){ $('img').each(function() { var image = $(this), id = image.attr('id'), timeout = 0; setTimeout(function() { var mtop, mleft, mright, mbottom; if (image_margins[id].mtop != 'auto') { mtop = image_margins[id].mtop; } else { mtop = ''; } if (image_margins[id].mleft != 'auto') { mleft = image_margins[id].mleft; } else { mleft = ''; } if (image_margins[id].mright != 'auto') { mright = image_margins[id].mright; } else { mright = ''; } if (image_margins[id].mbottom != 'auto') { mbottom = image_margins[id].mbottom; } else { mbottom = ''; } image.animate({'top':mtop,'left':mleft,'right':mright,'bottom':mbottom},500); },timeout); timeout = timeout + 200; }); });

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  • Debian: Should I add vlan interface into bridge for KVM?

    - by javano
    I am setting up a Debian Squeeze box as a KVM host. I want to add multiple interfaces to each KVM guest so I want them to be on different VLANs. After reading about this, I believe the best method is to add multiple logical VLAN (sub)-interfaces to the physical NICs and then create a bridge adapter for each VLAN interace, and assign each bridge as a NIC for KVM guests. Does this make good sense, or madness? Do I have to use bridged interfaces with KVM like this? Can't I just add eth1.xx and eth1.yy to my interfaces config below and then configure those directly as bridged KVM guest NICs? If so, how should this look in the interfaces config file below? user@host:~$ cat /etc/network/interfaces # This file describes the network interfaces available on your system # and how to activate them. For more information, see interfaces(5). # The loopback network interface auto lo iface lo inet loopback # Management Interface auto eth0 iface eth0 inet static address 172.22.0.31 netmask 255.255.255.0 gateway 172.22.0.1 # Interface for guest VMs auto eth1 # Guest1 : Use VLAN 117 auto eth1.117 iface eth1.117 inet manual # Set up br1 for guest 1, bridging with vlan 117 auto br1.117 iface br1.117 inet manual bridge_ports eth1.117 bridge_stp off user@host:~$ uname -a Linux hostname 3.4.9 #1 SMP Wed Aug 22 19:08:46 BST 2012 x86_64 GNU/Linux UPDATE I would really like it if someone could clarify the config for me, as I have also seen the above configured with this syntax, so I don't see why one would be preferred over the other; # Interface for guest VMs auto eth1 allow-hotplug eth1 iface eth1 inet static # Vlan 117 for guest 1 auto vlan 117 iface vlan111 inet static vlan_raw_device eth1 # Guest 1 : NIC 1 auto br1.117 iface br1.117 inet manual bridge_ports vlan117 bridge_stp off

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  • Linux VLAN Bridge

    - by raspi
    I have home network with VLANs, one for LAN, one for WLAN and one for internet. I'd like to use bridging so that instead of configuring these same VLANs to every machine, they had own VLAN ID and bridges were LAN, WLAN and internet. I've tried it but for some reason keep-alive/ttl seems to get broken because SSH sessions etc suddenly disconnects. We have this same setup working in workplace for 4+ years with 100+ customers but it's custom firewall/router hardware so accessing it is impossible. I know that it runs Linux. So what is Debian/Ubuntu default network settings doing wrong or is it just NIC driver/hw problem? I've tried to mess araund with ttl etc settings without any luck. The bad stuff is happening in the bridge because current VLAN-only setup works fine. interfaces: auto lo iface lo inet loopback # The primary network interface allow-hotplug eth0 allow-hotplug eth1 iface eth0 inet static iface eth1 inet static auto vlan111 auto vlan222 auto vlan333 auto vlan444 auto br0 auto br1 auto br2 # LAN iface vlan111 inet static vlan_raw_device eth0 # WLAN iface vlan222 inet static vlan_raw_device eth0 # ADSL Modem iface vlan333 inet static vlan_raw_device eth1 # Internet iface vlan444 inet static vlan_raw_device eth0 # LAN bridge iface br0 inet static address 192.168.0.1 netmask 255.255.255.0 bridge_ports eth0.111 bridge_stp on # Internet bridge iface br1 inet static address x.x.x.x netmask x.x.x.x gateway x.x.x.x bridge_ports eth1.333 eth0.444 bridge_stp on post-up iptables -t nat -A POSTROUTING -o br1 -j MASQUERADE pre-down iptables -t nat -D POSTROUTING -o br1 -j MASQUERADE # WLAN bridge iface br2 inet static address 192.168.1.1 netmask 255.255.255.0 bridge_ports eth0.222 bridge_stp on Sysctl: net.ipv4.conf.default.forwarding=1

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