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  • iptables rule on INPUT between 2 ethernet cards on the same host

    - by user1495181
    I have 2 eth cards on the same host. Both connected directly with LAN cable. I set eth0 with ip - 192.168.1.2 I set eth1 with ip - 192.168.1.1 I set this rule: iptables -A INPUT -p tcp -j NFQUEUE --queue-num 0 There are no other rules. (I ran iptables -X,-F) I send TCP syn packet ( with c++ program by using raw socket) from 192.168.1.2 to 192.168.1.1 In wireshark i see that the packet received on eth0, but the iptables rule (above) dosnt apply for this packet. when i sent the packet to remote host and apply this rule on the remote host than it work correct. So, i guess that this is due to the fact that both eth cards exists the same host. . I need to create iptables INPUT rule for local eth card (dest and src on the same machine ). I need it for simplify test. Did i guess the problem correct? is there a way to bypass this? Ps - connected them via switch didn't help. the rule wasn't applied. Run on Ubuntu. TCDUMP show the packet: 10:48:42.365002 IP 192.168.1.2.38550 > 192.168.1.1.34298: Flags [S], seq 0, win 5840, length 0 but logging of iptables like this, has nothing: iptables -A INPUT -p tcp -j LOG --log-prefix '*****************' iptables -A OUTPUT -p tcp -j LOG --log-prefix '#################'

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  • how to get text box value in page init?

    - by Amit
    Hi I am using asp.net 2.0 I set a hidden text box from javascript and on postback, i want to check the value stored on the text box in page init event. Here is what i tried string t = Request.Form["currentMode"].ToString(); but i get an error saying " Object reference not set to an instance of an object." Any idea?asp.

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  • Is there a monitoring software suite that will alert me if it has received no activity in a time period?

    - by matt b
    This might be a very basic question, but I am not very familiar with the exact features of Nagios versus Munin versus other monitoring tools. Let's say we have a process that needs to run daily for some very important infrastructure reasons. We've had cases where the process did not run or was otherwise down for a number of days before anyone noticed. I'd like to set up a system that will enable me to easily know when the daily run did not take place for some reason. I can set up this process to send an email on every successful run (or every failed run), but I do not trust that the people receiving this email would notice an absence of an "I'm OK" message. What I am envisioning is some type of "tripwire" service which this V.I.P. (very-important-process) can send a status message to each time it runs, whether successfully or not; and if the "tripwire" service has not received any word from the VIP within a configurable amount of time, it can then send an alert to someone. (The difference between what I envision and the first approach I outlined is a service that sends a message only in abnormal conditions, rather than a service that sends messages each day that the status is normal/OK). Can Nagios be set up to send an alert like this, if it has not heard from a certain service/device/process in N days? Is there another tool out there which does have this feature?

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  • Android Notification with AlarmManager, Broadcast and Service

    - by user2435829
    this is my code for menage a single notification: myActivity.java public class myActivity extends Activity { protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mylayout); cal = Calendar.getInstance(); // it is set to 10.30 cal.set(Calendar.HOUR, 10); cal.set(Calendar.MINUTE, 30); cal.set(Calendar.SECOND, 0); long start = cal.getTimeInMillis(); if(cal.before(Calendar.getInstance())) { start += AlarmManager.INTERVAL_FIFTEEN_MINUTES; } Intent mainIntent = new Intent(this, myReceiver.class); pIntent = PendingIntent.getBroadcast(this, 0, mainIntent, PendingIntent.FLAG_UPDATE_CURRENT); AlarmManager myAlarm = (AlarmManager)getSystemService(ALARM_SERVICE); myAlarm.setRepeating(AlarmManager.RTC_WAKEUP, start, AlarmManager.INTERVAL_FIFTEEN_MINUTES, pIntent); } } myReceiver.java public class myReceiver extends BroadcastReceiver { @Override public void onReceive(Context c, Intent i) { Intent myService1 = new Intent(c, myAlarmService.class); c.startService(myService1); } } myAlarmService.java public class myAlarmService extends Service { @Override public IBinder onBind(Intent arg0) { return null; } @Override public void onCreate() { super.onCreate(); } @SuppressWarnings("deprecation") @Override public void onStart(Intent intent, int startId) { super.onStart(intent, startId); displayNotification(); } @Override public void onDestroy() { super.onDestroy(); } public void displayNotification() { Intent mainIntent = new Intent(this, myActivity.class); PendingIntent pIntent = PendingIntent.getActivity(this, 0, mainIntent, PendingIntent.FLAG_UPDATE_CURRENT); NotificationManager nm = (NotificationManager) this.getSystemService(Context.NOTIFICATION_SERVICE); Notification.Builder builder = new Notification.Builder(this); builder.setContentIntent(pIntent) .setAutoCancel(true) .setSmallIcon(R.drawable.ic_noti) .setTicker(getString(R.string.notifmsg)) .setContentTitle(getString(R.string.app_name)) .setContentText(getString(R.string.notifmsg)); nm.notify(0, builder.build()); } } AndroidManifest.xml <uses-permission android:name="android.permission.WAKE_LOCK" /> ... ... ... <service android:name=".myAlarmService" android:enabled="true" /> <receiver android:name=".myReceiver"/> IF the time has NOT past yet everything works perfectly. The notification appears when it must appear. BUT if the time HAS past (let's assume it is 10.31 AM) the notification fires every time... when I close and re-open the app, when I click on the notification... it has a really strange behavior. I can't figure out what's wrong in it. Can you help me please (and explain why, if you find a solution), thanks in advance :)

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  • Managing conflicting ivy repositories (in eclipse)

    - by Stephen
    I've got eclipse workspaces for my full time job and my home test work that are both set up with ivy (and using ivyDE). However, I'm finding that I'm getting strange behaviour and conflicts between the different workspaces - issues like not being able to find certain dependencies, or not compiling etc. Is there a way in ivy or ivyDE to set the home .ivy2 directory so that I can split my workspaces? At the moment, I'm alternating different directories for my .ivy2 cache.

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  • INACCESSIBLE_BOOT_DEVICE after installing Linux on same drive

    - by kdgregory
    History: My PC was configured with two drives: an 80G on IDE 0 Primary that was running Win2K, and a 320G on IDE 0 Secondary that was running Linux (Ubuntu). I decided to pull the 80Gb drive out of the system, so dd'd the entire 80 G drive (/dev/sda) onto the 320 (/dev/sdb) -- this included the MBR and partition table. Then I pulled the drive, plugged the 320 into IDE 0 Primary, and rebooted. The Windows partition worked at this point. Then I installed Ubuntu into the remaining space on the 320. It works. However, when I try to boot into Windows, I get a BSOD with the following message: *** STOP: 0x0000007B (0x89055030,0xC000014F,0x00000000,0x00000000) INACCESSILE_BOOT_DEVICE Before the BSOD I see the Win2K splash screen, and it claims to be "starting windows" for a couple of seconds -- so it appears that the first stage boot loader is working as expected. Ditto when I try booting in Safe Mode. After reading the Microsoft KB article, I booted into the recovery console and tried running chkdsk /r. It refused to run, claiming that the drive was corrupted (sorry, didn't write down the exact error message). However, I can mount the drive from Linux, and access all files. And for what it's worth, I can scan the drive using the Linux "Disk Utility" (this is Ubuntu, the menus don't show real program names), it claims the drive to be clean. The KB article mentioned that boot.ini could be the problem, so here it is: timeout=10 default=multi(0)disk(0)rdisk(0)partition(1)\WINDOWS [operating systems] multi(0)disk(0)rdisk(0)partition(1)\WINDOWS="Microsoft Windows 2000 Professional" /fastdetect Any pointers on what to do next?

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  • Error while conversion of string to datetime

    - by aswathi
    The conversion of a char data type to a DateTime data type resulted in an out-of-range DateTime value. The statement has been terminated. Please give me most possible answers ALTER PROCEDURE [dbo].[attendance_updatebyemployee_id] @Employee_id int, @AtDate datetime, @FNLogged bit, @ANLogged bit, @LogTime varchar(10), @LogOuttime varchar(10) AS BEGIN SET NOCOUNT ON; update Mst_Attendance set FNLogged=@FNLogged, ANLogged=@ANLogged,LogTime=@LogTime,LogOuttime=@LogOuttime where EmployeeId=@Employee_id and Atdate= @AtDate END

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  • WP7 databinding displays int but not string?

    - by user1794106
    Whenever I test my app.. it binds the data from Note class and displays it if it isn't a string. But for the string variables it wont bind. What am I doing wrong? Inside my main: <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0"> <ListBox x:Name="Listbox" SelectionChanged="listbox_SelectionChanged" ItemsSource="{Binding}"> <ListBox.ItemTemplate> <DataTemplate> <Border Width="800" MinHeight="60"> <StackPanel> <TextBlock x:Name="Title" VerticalAlignment="Center" FontSize="{Binding TextSize}" Text="{Binding Name}"/> <TextBlock x:Name="Date" VerticalAlignment="Center" FontSize="{Binding TextSize}" Text="{Binding Modified}"/> </StackPanel> </Border> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Grid> </Grid> in code behind: protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e) { MessageBox.Show("enters onNav Main"); DataContext = null; DataContext = Settings.NotesList; Settings.CurrentNoteIndex = -1; Listbox.SelectedIndex = -1; if (Settings.NotesList != null) { if (Settings.NotesList.Count == 0) { Notes.Text = "No Notes"; } else { Notes.Text = ""; } } } and public static class Settings { public static ObservableCollection<Note> NotesList; static IsolatedStorageSettings settings; private static int currentNoteIndex; static Settings() { NotesList = new ObservableCollection<Note>(); settings = IsolatedStorageSettings.ApplicationSettings; MessageBox.Show("enters constructor settings"); } notes class: public class Note { public DateTimeOffset Modified { get; set; } public string Title { get; set; } public string Content { get; set; } public int TextSize { get; set; } public Note() { MessageBox.Show("enters Note Constructor"); Modified = DateTimeOffset.Now; Title = "test"; Content = "test"; TextSize = 32; } }

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  • Database structure for versioning and multiple languages

    - by phobia
    How can I solve the issue of content existing in multiple versions and multiple languages? My current structure: Each content can only have one active version in each language, and that's how I'm curious on how to best solve. Right now I have a column of the contentversions table, which means for each change of active version I have to run a update and set active=false on all version and then a update to set active=true for the piece of content in question.

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  • focus a NSTextField

    - by Jeena
    I have a NSTextField and I want to set its content if I klick on a button and than set the cursor on this textfield at the end of the text so if someone klicks the button he could just begin to type. Until now I use [NSTextField selectText] it selects this textfield but it selects the whole text so if someone just begins to type he'd lose all the text which alread is in the textfield.

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  • How do I map a one-to-one value type association in an joined-subclass?

    - by David Rubin
    I've got a class hierarchy mapped using table-per-subclass, and it's been working out great: class BasicReport { ... } class SpecificReport : BasicReport { ... } With mappings: <class name="BasicReport" table="reports"> <id name="Id" column="id">...</id> <!-- some common properties --> </class> <joined-subclass name="SpecificReport" table="specificReports" extends="BasicReport"> <key column="id"/> <!-- some special properties --> </joined-subclass> So far, so good. The problem I'm struggling with is how to add a property to one of my subclasses that's both a value type for which I have an IUserType implemented and also mapped via an association: class OtherReport : BasicReport { public SpecialValue V { get; set; } } class SpecialValueUserType : IUserType { ... } What I'd like to do is: <joined-subclass name="OtherReport" table="otherReports" extends="BasicReport"> <key column="id"/> <join table="rptValues" fetch="join"> <key column="rptId"/> <property name="V" column="value" type="SpecialValueUserType"/> </join> </joined-subclass> This accurately reflects the intent, and the pre-existing database schema I'm tied to: the SpecialValue instance is a property of the OtherReport, but is stored in a separate table ("rptValues"). Unfortunately, it seems as though I can't do this, because <join> elements can't be used in <joined-subclass> mappings. <one-to-one> would require creating a class mapping for SpecialValue, which doesn't make any sense given that SpecialValue is just a meaningful scalar. So what can I do? Do I have any options? Right now I'm playing a game with sets: class OtherReport : BasicReport { public SpecialValue V { get { return _values.Count() > 0 ? _values.First() : null; } set { _values.Clear(); _values.Add(value); } } private ICollection<SpecialValue> _values; } With mapping: <joined-subclass name="OtherReport" table="otherReports" extends="BasicReport"> <key column="id"/> <set name="_values" access="field" table="rptValues" cascade="all-delete-orphan"> <key column="rptId" /> <element column="value" type="SpecialValueUserType"/> </set> </joined-subclass> Thanks in advance for the help! I've been banging my head into my desk for several days now.

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  • Windows Home Server 2011, No disks "suitable for a backup destination"

    - by Scott Beeson
    I recently installed Windows Home Server 2011 and love it. However, when I try to set up server backups, it says no suitable disks are available. Initially, before I set up my RAID, it found one of my twin drives and said it would work. Once I set up the mirroring, that one is no longer available (obviously). However, I have an internal SATA 1TB drive and an external USB2.0 1TB drive hooked up. Both are recognized by Disk Management. WHS11 still says nothing suitable for backups. The two drives details are as follows: Edit to clarify: The system partition is on Disk 0, not listed below. The two below are the two that SHOULD be available for system backups. Disk 1: Dynamic "Data" (D:) 931.51 GB NTFS, Healthy Disk 3: Basic 200 MB Healthy (EFI System Partition) "Backup" 930.66 GB NTFS, Healthy (Primary Partition) What's a bit odd is that in Disk Management the "Backup" volume does not show a drive letter, even though I assigned Z: (which is reflected in "My Computer". I also cannot make this a dynamic disk as it says it's unsupported by the device.

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  • Why might my Emacs use spaces instead of tabs?

    - by Fletcher Moore
    I am trying to diagnose this problem. TAB creates 4 spaces instead of a 4 col TAB like I want. But I don't think it should because C-h v indent-tabs-mode on the buffer in question says it is set to t. When I check my keybindings, TAB is set to c-indent-line-or-region. Does this function ignore my tabs-mode?

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  • Windows Vista freezes

    - by Kakurady
    Windows Vista (32-bit) would randomly freeze on my computer, usually 15-30 minutes after login but can happen just after login. All applications would stop responding and the hard drive will not make any sound, and after a while, the mouse cursor will also stop moving. I dual-boot Ubuntu, and that still works fine. It started with the computer freezing when loading Team Fortress 2. Alt-Tab and Ctrl-Alt-Del have no effect, and the hard drive does not make any sound. I tried to verify the game data using Steam and that freezes the computer too. So I stupidly reinstalled the game. Now the game doesn't freeze when it starts, but instead the whole computer randomly freezes. This computer is a Dell XPS M1530 with a 320GB (298GiB) drive (WDC WD3200BEVT-7) split 5-ways, with Windows and Linux a partition each, one more for Linux swap space, and another two partitions for Dell diagnostic program and factory image and drivers. There was once where the hard drive would make clicking noises all day, and only stopped when I rebooted the computer. Since then, the BIOS diagnostics would fail the drive (for "self-test log contains previous errors") whenever ran. (The on-disk diagnostics cannot be run because I overwrote the MBR with GRUB.) Naturally, I thought the hard drive could be the problem. CHKDSK found one bad sector, but this seems to have no effect. System File Checker found two protected files with wrong hashes, one is some kind of IE manifest, and the other is a tcpmon.ini. Neither of them can be restored because their back up copy also have wrong hashes. Nothing about system failures in the event viewer. What should I do next?

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  • C#, XmlDocument, and special ISO Latin characters

    - by Trent
    I'm trying to load up xml into an XmlDocument, but it doesn't recognize the encoded '&eacute' and throws an error 'An error occurred while parsing Entity Name'. Now I can add a custom entity set in a DTD of my xml, so the XmlDocument loads properly. But what I'm hoping is that I can reference a url that has a common set of these ISO Latin encoded characters. Is this possible, or do I need to inject a custom list of DTD sets?

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  • Migrating ODBC information through a batch file

    - by DeskSide
    I am a desktop support technician currently working on a large scale migration project across multiple sites. I am looking at a way to transfer ODBC entries from Windows XP to Windows 7. If anyone knows of a program or anything prebuilt that already does this, please redirect me. I've already looked but haven't found anything, so I'm trying to build my own. I know enough basic programming to read the work of others and monkey around with something that already exists, but not much else. I have come across a custom batch file written at one site that (among other things) exports ODBC information from the old computer and stores it on a server (labelled as y: through net use at the beginning of the file), then later transfers it from the server to a new computer. The pre-existing code is for Windows XP to XP migrations. Here are the pertinate bits of code: echo Exporting ODBC Information start /wait regedit.exe /e "y:\%username%\odbc.reg" HKEY_LOCAL_MACHINE\SOFTWARE\ODBC\ODBC.INI (and later on) echo Importing ODBC start /wait regedit /s "y:\%username%\odbc.reg" We are now migrating from Windows XP to 7, and this part of the batch file still seems to work for this particular site, where Oracle 8i and 10g are used. I'm looking to use my cut down version of this code at multiple sites, and I'm wondering if the same lines of code will still work for anything other than Oracle. Also, my research on this issue has shown that there are different locations in 64 bit operating systems for 32/64 bit entries, and I'm wondering what effect that would have on the code. Could I copy the same data to both parts of the registry, in hopes of catching everything? Any assistance would be appreciated. Thank you for your time.

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  • Multi table Triggers ms sql noob

    - by Chin
    I have a load of tables all with the same 2 datetime columns (lastModDate, dateAdded). I am wondering if I can set up global Insert Update trigger for these tables to set the datetime values. Or if not, what approaches are there? Any pointers much appreciated

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  • cset shield --kthread on: should I use this?

    - by lori
    I'm reading up on cpu shielding using Alex Tsariounov's cset utility here: https://rt.wiki.kernel.org/index.php/Cpuset_Management_Utility/tutorial In the tutorial I'm finding the wording around migrating kernel threads from having access to all cpus to running only in a certain cpuset a bit ambiguous The tutorial says the following: Some kernel threads can be moved into the unshielded system cpuset as well. These are the threads that are not bound to specific CPUs. If a kernel thread is bound to a specific CPU, then it is generally not a good idea to move that thread to the system set because at worst it may hang the system and at best it will slow the system down significantly. These threads are usually the IRQ threads on a real time Linux kernel, for example, and you may want to not move these kernel threads into system. If you leave them in the root cpuset, then they will have access to all CPUs. The tutorial then goes on to say: However, if your application demands an even "quieter" shield, then you can move all movable kernel threads into the unshielded system set with the following command. [zuul:cpuset-trunk]# cset shield -k on cset: --> activating kthread shielding cset: kthread shield activated, moving 70 tasks into system cpuset... [==================================================]% cset: done I am confused by this final sentence. By using the word however, it seems to suggest that you typically should not move the movable kernel threads into the unshielded system set. Is this the case, or is it safe to move kernel threads which can be moved into a cpuset, thereby preventing them from running on some cpus?

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  • Never getting a JSON response when running server-side PHP proxy script but I do with others

    - by Dohk
    I'm on PHP 5.3.4 and Apache 2.2 btw So I'm using (or trying to use) Simple PHP Proxy (Simple PHP Proxy) I enter a URL at his example page at SPP Example Page and it works fine, I see the JSON response and all the headers. However, when I copy the exact URL, only changing the URL to now have localhost, I get both empty headers and no JSON. Assuming that the script on his site is the same I downloaded, could this be due to a multitude of things or a setting in Apache and/or the PHP ini? So for example: benalman.com/code/projects/php-simple-proxy/ba-simple-proxy.php?url=http://github.com/&full_headers=1&full_status=1 That will get me a ton of info back Now changing to localhost http://localhost/ba-simple-proxy.php?url=http://github.com/&full_headers=1&full_status=1 {"headers":[],"status":{"url":"https:\/\/github.com\/","content_type":"text\/html","http_code":301,"header_size":194,"request_size":182,"filetime":-1,"ssl_verify_result":0,"redirect_count":1,"total_time":0.094,"namelookup_time":0,"connect_time":0.047,"pretransfer_time":0,"size_upload":0,"size_download":185,"speed_download":1968,"speed_upload":0,"download_content_length":185,"upload_content_length":0,"starttransfer_time":0,"redirect_time":0.047,"certinfo":[]},"contents":null} I even went basic and just used some curl and of course, empty objects being returned other than false for my content and the url I set in my JSON. Any help is deeply appreciated or any ideas.

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  • Run-Time Check Failure #2 - Stack around the variable 'indices' was corrupted.

    - by numerical25
    well I think I know what the problem is. I am just having a hard time debugging it. I am working with the directx api and I am trying to generate a plane along the x and z axis according to a book I have. The problem is when I am creating my indices. I think I am setting values out of the bounds of the indices array. I am just having a hard time figuring out what I did wrong. I am unfamiliar with the this method of generating a plane. so its a little difficult for me. below is my code. Take emphasis on the indices loop. #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = 0.0f; vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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