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  • Windows 8 Store App Crash Logs

    - by David Paquette
    I was recently working on a Windows 8 app, and the application was crashing occasionally.  When resuming the application, the app would crash and close immediately without providing any feedback or information on what went wrong.  The crash was very difficult to reproduce, and I could never get the crash to occur when I was debugging through Visual Studio.  My app was crashing, and I had no idea what was going wrong!  HELP!!! After doing some digging, I found that when a Windows 8 Store App crashes, an error is logged in Windows Administrative Events.  You can view the details of any app crash by launching the Event Viewer and selecting Administrative Events under Custom Views.  The Source of the error will be listed as AppHost.  AppHost is the process that runs your Windows 8 Store App.  The error details contain all the information you would expect to find, including a stack trace and line numbers.   Windows 8 Tip:  A shortcut for launching the Event Viewer in Windows 8.  Right click on the bottom left corner of your desktop (where you normally click to go to the Start Screen).  A menu will appear with shortcuts to a number of common system tasks such as Event Viewer, Task Manager, Command Prompt, and Device Manager.

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  • How do I debug an overheating problem?

    - by Tab
    Hello guys. I have a problem with my Laptop (Dell Inspiron 1564 Core i5 4GB Ram VGA ATI Mobility Radeon HD 4300 running Ubuntu 10.10 32bit). It shuts down abruptly without even a lag in the application I am working with before shutdown. I think it's overheating problem. Actually the laptop is hot all the time when I am running Ubuntu. When I switch back to windows, even with intense load it won't shutdown or show any problem as long as I keep proper ventilation (when the air openings are blocked it does the same). Actually on Ubuntu i don't usually do things that need much CPU power, usually surfing internet, coding web pages and sometimes playing with python and ruby. I am not enabling desktop effects so no GPU load except the normal GNOME gui. Now as I am writing the Processor load in the panel monitor applet is 0%, Memory 11% by programs, 22% by cache. And i have CPU Frequency monitor for each of the 4 cores set to 1.20 Ghz (the lowest possible value, i am not sure if this applet does really limit CPU usage). Running sensors in terminal gave me temp1: +26.8°C (crit = +100.0°C) temp2: +0.0°C (crit = +100.0°C) hddtemp /dev/sda at the terminal gave me /dev/sda: WDC WD3200BEVT-75ZCT2: 46°C All that fine but the laptop is Really hot i can feel it in the keyboard, mouse pad is painful to touch, and the fan is always spinning. I am also placing 2 small fans running on USB under the laptop right now and the laptop is lifted over the fans so it's well ventilated. When I am running windows it doesn't get that hot except when there is a really big load on the CPU and this is keeping me away from using Linux for everyday tasks. Actually I don't care much for speed as I can deal with low speed it's not going to shutdown abruptly. So please if you can help me and tell me what are the possible causes, where should I start ?

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  • Multiple displays using AMD drivers

    - by Halik
    I am currently running a dual display setup with nVidia 8800GTS video card, on a Ubuntu 12.10 box. The current setup uses nVidia TwinView to render the image on a 1920x1200 display and 1600x1200 one. I'm planning to add a third, 1280x1024 display to the setup. The change will require me to upgrade my GFX card to one supporting triple displays. I'll probably go with Sapphire Radeon 7770 (FLEX edition, to avoid additional active DP-DVI adapters). Before I invest in new GFX I wanted to ask - how well the AMD drivers will support such a setup. It does not matter whether it's fglrx or the OSS ones. If I remember correctly, when running Fedora on a Radeon x800, I had 'void' areas above and below the working area on my second display. The desktop was rendered in 1920+1280 width and 1200 height (which left 176px of vertical space accessible for my cursor and windows but not displayed on the screen - I'd prefer to avoid that). It may have very well been my misconfiguration back then. Generally, are there any solutions from AMD on par with TwinView? Or is it a non-issue at all? Also, I'm wondering about the usual stuff - hardware h264 decoding support, glitch-free flash support, any issues with Compiz/Unity?

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  • How can I refresh/reinstall/clear/set-to-default my bootup process?

    - by Tchalvak
    I'm currently having a problem with my bootup process that is growing progressively worse as time goes on: While booting, it does a few minutes of hard-drive reading. During that, instead of showing a boot splash screen, it shows various dashes and dots, as if the video card isn't recognizing. The splash screen actually has colors similar to the splash screen (purple), it simply is garbled. It then does a few minutes of hard-drive reads, and if I leave it long enough, sometimes it boots into the desktop (and auto-logs-in). Sometimes, unfortunately, it just hangs on that garbled screen and reads from the hard-drive forever. Notably, I've also stopped being able to access grub during bootup (perhaps it is just not displayed correctly by the video, hard to tell). This is a symptom that has grown over the course of various ubuntu upgrades, at least I suspect that the upgrade process is leaving behind cruft. So, is there a safe way for me to "refresh" the boot system so that it is clean, new, fast, and reliable? For example, to test out a cleanly configured boot, make sure that it works (try before I buy), and then apply it to the system to eliminate as much of this problem as possible? Edit: Here is the requested bootchart: http://imgur.com/9jocF

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  • E: Sub-process /usr/bin/dpkg returned an error code (1)

    - by kss
    sudo apt-get install acroread, i got the following output Reading package lists... Done Building dependency tree Reading state information... Done Suggested packages: libldap2 libgnome-speech7 The following NEW packages will be installed: acroread 0 upgraded, 1 newly installed, 0 to remove and 6 not upgraded. 1 not fully installed or removed. Need to get 0 B/60.1 MB of archives. After this operation, 142 MB of additional disk space will be used. (Reading database ... 237901 files and directories currently installed.) Unpacking acroread (from .../acroread_9.5.1-1precise1_i386.deb) ... dpkg: error processing /var/cache/apt/archives/acroread_9.5.1-1precise1_i386.deb (--unpack): failed in write on buffer copy for backend dpkg-deb during `./opt/Adobe/Reader9/Browser/intellinux/nppdf.so': No space left on device No apport report written because MaxReports is reached already dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Processing triggers for bamfdaemon ... Rebuilding /usr/share/applications/bamf.index... Processing triggers for desktop-file-utils ... Processing triggers for gnome-menus ... Processing triggers for man-db ... /usr/bin/mandb: can't write to /var/cache/man/1645: No space left on device Errors were encountered while processing: /var/cache/apt/archives/acroread_9.5.1-1precise1_i386.deb E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • The right way to add images to Monogame/Windows

    - by ashes999
    I'm starting out with MonoGame. For now, I'm only targeting Windows (desktop -- not Windows 8 specifically). I've used a couple of XNA products in the past (raw XNA, FlatRedBall, SilverSprite), so I may have a misunderstanding about how I should add images to my content. How do I add images to my project? Currently, I created a new Monogame project, added a folder called "Content," and added images under there; the only caveat is that I need to set the Copy to Output Directory action to one of the Copy ones. It seems strange, because my "raw" XNA project just last week had a Content project in it (XNA Framework Content Pipeline, according to VS2010), which compiled my images to XNB (I think). It seems like Monogame doesn't use the same content pipeline, but I'm not sure. Edit: My question is not about "how do I get the XNA content pipeline to work with Monogame." My question is "why would I want to use the XNA content pipeline in Monogame?" Because there are (at least) two solutions (that I see today): Add the images to the Monogame project and set the Copy to Output Directory options to copy. Add a XNA content pipeline project and add my images to that instead; reference it from my MOnogame project. Which solution should I use, and why? I currently have a working version with the first option.

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  • How can I deal with file association in different application(not in Nautilus)?

    - by Julius
    Maybe i don't understand the system. Upgraded to (reinstalled) Ubuntu 11.04. Is there any way the applications can use something that i set in nautilus, or it's just a wrong idea about the usage? In nautilus the file association works great, easy, handy and so on... My first problem was when installed chromium. Downloaded a file, a popup ask for assocation, set nautilus. And it only opens folder, for any file show an error: it is not a direcrory. Ok, so i thought Google chrome changed, because previously .pdf open acrobat,.torrent open vuze and so on. But now i have to open nautilus on download folder with it, than select and open the preferable application by manually and can't use any automatism i used to. Then in gnome commander , it not followed the default association i set in nautilus. Ok maybe it is commander fault. use it's own. Then in calibre, the "read" use again this default "can't open its not a directory" error So it's seems to me the applications not using well this file associations or i really don't understand the aim of file associations system (mime,.desktop files,...) If there is no solution i think i have to search some program (if any exist's) which can identify and launch application and set as default instead nautilus.

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  • tunneling x11vnc through ssh on a non standard port to ubuntu computer tightvnc

    - by user72372
    I have been stuck with setting up my virtual desktop on my ubuntu laptop. I am running ubuntu to ubuntu with x11vnc I start the process on my laptop as follows: " ssh -L5904:localhost:5900 -p Port remoteuser@remoteip." That command works, then I start x11vnc server, "x11vnc -noncache -once -shared -rfbauth ~/.vnc/passwd." This command works and starts connection. Then I open another window on my laptop and type, export VNC_VIA_CMD='/usr/bin/ssh -2 -c aes128-cbc -x -p Port -l User -f -: %L:%H:%R %G sleep 20' (not sure if works). then I type, vncviewer -endcodings Tight -depth 8 -quality 1 -via IPofremotemachine -u remoteuser localhost:01. The first time it work but from now on it just gives me the vncviewer -help screen everytime. I type in the password for my remote machine and then shows -help screen for vncviewer. I think the problem is with Tightvnc viewer but don't know what. Please help. I got some info on www.vanemery.com/Linux/VNC/vnc-over-ssh.html?.

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  • Black screen with thinkpad edge e525, AMD radeon HD before and after installation, plymouth?

    - by carolien
    I have a new thinkpad edge e525 (which should work) and wanted to try ubuntu (first linux experience). With the ubuntu desktop-cd I had a blackscreen before installation, I could fix that with nomodeset. After the installation, when rebooting I got the black screen again. First I see some ubuntu colour with a green busted stripe. I have the same problem with the live boot, also tried mint live, the stripe gets pink. I installed xubuntu 64bit from an alternate cd and I didnt have problems until de reboot after the installation. Same problem, just a black screen with the green stripe than blackscreen. I tried several things: adding nomodeset to the bootmenu, but than I get: No connection to plymouth and it is stuck at checking the battery status. I tried to replace quiet splash with text. Didnt work either. actually one time I saw a blue booting image before that. I managed to get a root command though via the recovery boot. I didnt dare to just remove the plymouth package. Can I just delete plymouth or do I have to deinstall it as described in several ways. (Problem is, right now the notebook doesnt have a internet connection. And I dont know how to manage it with a usb stick?) Or do I have to install the AMD catalyst driver manually? (Again, how can I do that with an usb stick) I also tried this: Ubuntu hits a black screen after boot. Is there any solution without internet? And if I need internet which is the right one? Please explain step by step what I have to write and so on! Thank you! also tried: set gfxpayload=text and: just remove splash and adding vesafb.nonsense=1 to the grub editor, because I couldnt find it anywhere

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  • Processing Kinect v2 Color Streams in Parallel

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2014/08/20/processing-kinect-v2-color-streams-in-parallel.aspxProcessing Kinect v2 Color Streams in Parallel I've really been enjoying being a part of the Kinect for Windows Developer's Preview. The new hardware has some really impressive capabilities. However, with great power comes great system specs. Unfortunately, my little laptop that could is not 100% up to the task; I've had to get a little creative. The most disappointing thing I've run into is that I can't always cleanly display the color camera stream in managed code. I managed to strip the code down to what I believe is the bear minimum: using( ColorFrame _ColorFrame = e.FrameReference.AcquireFrame() ) { if( null == _ColorFrame ) return;   BitmapToDisplay.Lock(); _ColorFrame.CopyConvertedFrameDataToIntPtr( BitmapToDisplay.BackBuffer, Convert.ToUInt32( BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight ), ColorImageFormat.Bgra ); BitmapToDisplay.AddDirtyRect( new Int32Rect( 0, 0, _ColorFrame.FrameDescription.Width, _ColorFrame.FrameDescription.Height ) ); BitmapToDisplay.Unlock(); } With this snippet, I'm placing the converted Bgra32 color stream directly on the BackBuffer of the WriteableBitmap. This gives me pretty smooth playback, but I still get the occasional freeze for half a second. After a bit of profiling, I discovered there were a few problems. The first problem is the size of the buffer along with the conversion on the buffer. At this time, the raw image format of the data from the Kinect is Yuy2. This is great for direct video processing. It would be ideal if I had a WriteableVideo object in WPF. However, this is not the case. Further digging led me to the real problem. It appears that the SDK is converting the input serially. Let's think about this for a second. The color camera is a 1080p camera. As we should all know, this give us a native resolution of 1920 x 1080. This produces 2,073,600 pixels. Yuy2 uses 4 bytes per 2 pixel, for a buffer size of 4,147,200 bytes. Bgra32 uses 4 bytes per pixel, for a buffer size of 8,294,400 bytes. The SDK appears to be doing this on one thread. I started wondering if I chould do this better myself. I mean, I have 8 cores in my system. Why can't I use them all? The first problem is converting a Yuy2 frame into a Bgra32 frame. It is NOT trivial. I spent a day of research of just how to do this. In the end, I didn't even produce the best algorithm possible, but it did work. After I managed to get that to work, I knew my next step was the get the conversion operation off the UI Thread. This was a simple process of throwing the work into a Task. Of course, this meant I had to marshal the final write to the WriteableBitmap back to the UI thread. Finally, I needed to vectorize the operation so I could run it safely in parallel. This was, mercifully, not quite as hard as I thought it would be. I had my loop return an index to a pair of pixels. From there, I had to tell the loop to do everything for this pair of pixels. If you're wondering why I did it for pairs of pixels, look back above at the specification for the Yuy2 format. I won't go into full detail on why each 4 bytes contains 2 pixels of information, but rest assured that there is a reason why the format is described in that way. The first working attempt at this algorithm successfully turned my poor laptop into a space heater. I very quickly brought and maintained all 8 cores up to about 97% usage. That's when I remembered that obscure option in the Task Parallel Library where you could limit the amount of parallelism used. After a little trial and error, I discovered 4 parallel tasks was enough for most cases. This yielded the follow code: private byte ClipToByte( int p_ValueToClip ) { return Convert.ToByte( ( p_ValueToClip < byte.MinValue ) ? byte.MinValue : ( ( p_ValueToClip > byte.MaxValue ) ? byte.MaxValue : p_ValueToClip ) ); }   private void ColorFrameArrived( object sender, ColorFrameArrivedEventArgs e ) { if( null == e.FrameReference ) return;   // If you do not dispose of the frame, you never get another one... using( ColorFrame _ColorFrame = e.FrameReference.AcquireFrame() ) { if( null == _ColorFrame ) return;   byte[] _InputImage = new byte[_ColorFrame.FrameDescription.LengthInPixels * _ColorFrame.FrameDescription.BytesPerPixel]; byte[] _OutputImage = new byte[BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight]; _ColorFrame.CopyRawFrameDataToArray( _InputImage );   Task.Factory.StartNew( () => { ParallelOptions _ParallelOptions = new ParallelOptions(); _ParallelOptions.MaxDegreeOfParallelism = 4;   Parallel.For( 0, Sensor.ColorFrameSource.FrameDescription.LengthInPixels / 2, _ParallelOptions, ( _Index ) => { // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx int _Y0 = _InputImage[( _Index << 2 ) + 0] - 16; int _U = _InputImage[( _Index << 2 ) + 1] - 128; int _Y1 = _InputImage[( _Index << 2 ) + 2] - 16; int _V = _InputImage[( _Index << 2 ) + 3] - 128;   byte _R = ClipToByte( ( 298 * _Y0 + 409 * _V + 128 ) >> 8 ); byte _G = ClipToByte( ( 298 * _Y0 - 100 * _U - 208 * _V + 128 ) >> 8 ); byte _B = ClipToByte( ( 298 * _Y0 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 0] = _B; _OutputImage[( _Index << 3 ) + 1] = _G; _OutputImage[( _Index << 3 ) + 2] = _R; _OutputImage[( _Index << 3 ) + 3] = 0xFF; // A   _R = ClipToByte( ( 298 * _Y1 + 409 * _V + 128 ) >> 8 ); _G = ClipToByte( ( 298 * _Y1 - 100 * _U - 208 * _V + 128 ) >> 8 ); _B = ClipToByte( ( 298 * _Y1 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 4] = _B; _OutputImage[( _Index << 3 ) + 5] = _G; _OutputImage[( _Index << 3 ) + 6] = _R; _OutputImage[( _Index << 3 ) + 7] = 0xFF; } );   Application.Current.Dispatcher.Invoke( () => { BitmapToDisplay.WritePixels( new Int32Rect( 0, 0, Sensor.ColorFrameSource.FrameDescription.Width, Sensor.ColorFrameSource.FrameDescription.Height ), _OutputImage, BitmapToDisplay.BackBufferStride, 0 ); } ); } ); } } This seemed to yield a results I wanted, but there was still the occasional stutter. This lead to what I realized was the second problem. There is a race condition between the UI Thread and me locking the WriteableBitmap so I can write the next frame. Again, I'm writing approximately 8MB to the back buffer. Then, I started thinking I could cheat. The Kinect is running at 30 frames per second. The WPF UI Thread runs at 60 frames per second. This made me not feel bad about exploiting the Composition Thread. I moved the bulk of the code from the FrameArrived handler into CompositionTarget.Rendering. Once I was in there, I polled from a frame, and rendered it if it existed. Since, in theory, I'm only killing the Composition Thread every other hit, I decided I was ok with this for cases where silky smooth video performance REALLY mattered. This ode looked like this: private byte ClipToByte( int p_ValueToClip ) { return Convert.ToByte( ( p_ValueToClip < byte.MinValue ) ? byte.MinValue : ( ( p_ValueToClip > byte.MaxValue ) ? byte.MaxValue : p_ValueToClip ) ); }   void CompositionTarget_Rendering( object sender, EventArgs e ) { using( ColorFrame _ColorFrame = FrameReader.AcquireLatestFrame() ) { if( null == _ColorFrame ) return;   byte[] _InputImage = new byte[_ColorFrame.FrameDescription.LengthInPixels * _ColorFrame.FrameDescription.BytesPerPixel]; byte[] _OutputImage = new byte[BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight]; _ColorFrame.CopyRawFrameDataToArray( _InputImage );   ParallelOptions _ParallelOptions = new ParallelOptions(); _ParallelOptions.MaxDegreeOfParallelism = 4;   Parallel.For( 0, Sensor.ColorFrameSource.FrameDescription.LengthInPixels / 2, _ParallelOptions, ( _Index ) => { // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx int _Y0 = _InputImage[( _Index << 2 ) + 0] - 16; int _U = _InputImage[( _Index << 2 ) + 1] - 128; int _Y1 = _InputImage[( _Index << 2 ) + 2] - 16; int _V = _InputImage[( _Index << 2 ) + 3] - 128;   byte _R = ClipToByte( ( 298 * _Y0 + 409 * _V + 128 ) >> 8 ); byte _G = ClipToByte( ( 298 * _Y0 - 100 * _U - 208 * _V + 128 ) >> 8 ); byte _B = ClipToByte( ( 298 * _Y0 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 0] = _B; _OutputImage[( _Index << 3 ) + 1] = _G; _OutputImage[( _Index << 3 ) + 2] = _R; _OutputImage[( _Index << 3 ) + 3] = 0xFF; // A   _R = ClipToByte( ( 298 * _Y1 + 409 * _V + 128 ) >> 8 ); _G = ClipToByte( ( 298 * _Y1 - 100 * _U - 208 * _V + 128 ) >> 8 ); _B = ClipToByte( ( 298 * _Y1 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 4] = _B; _OutputImage[( _Index << 3 ) + 5] = _G; _OutputImage[( _Index << 3 ) + 6] = _R; _OutputImage[( _Index << 3 ) + 7] = 0xFF; } );   BitmapToDisplay.WritePixels( new Int32Rect( 0, 0, Sensor.ColorFrameSource.FrameDescription.Width, Sensor.ColorFrameSource.FrameDescription.Height ), _OutputImage, BitmapToDisplay.BackBufferStride, 0 ); } }

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  • Automatic syncing USB HD drive to local HD (different computers)

    - by luri
    I have a desktop PC at work, and a laptop at home.... or elsewhere. What I want to do is use a USB HD to store my documents (about 130 Gb, maybe more). That would serve as backup and also port my files to my laptop. I'd like any of both computers to automatically sync all files there with local copies, so that I can work at either of them and keep updated copies of everything in both (plus the USB drive, which would allow me to work in other computers, too, apart from being another backup). Dropbox ins't a solution for me, due to pricing and 100Gb limit. The workflow would be as follows, to clear things up: I work on PC1. Changes in files are automatically synced to USB whenever a file is modified. I go home and boot PC2. I plug the usb drive and local files are synced (if changed) with the most recent usb copies. While I work at PC2, again, changes in files spread to my USB drive. Whenever I go to PC1 again, I plug my usb and again everything synces. So the questions would be: a) Am I crazy? b) Can it be done? c) Will I have any file conflicts (provided I'm the only one that will modify the files)?

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  • Update usb Driver

    - by Enrico Caponi
    i just now start to use Xubuntu, and i install Xubuntu on my second laptop i had in my garage, just for put back in use. On the ASUS xubuntu work really perfect but now after i put on my old laptop i have some little proble. My Laptop old is a Fujitsu Siemens AMILO L7310GW, i explain my problem: The installation works fine, everything is quite good but there are few little problem i have a know idea, how I can fix them... so USB: i have a optical mouse usb and works quite strage, when i tip on terminal "lsusb" the system recognized fine my mouse but the strange thing is the mouse it move like jump around the desktop. what i had done: - update the usbdrive - change mouse - tried mouse on different pc and on both they work fine another problem i don't know where came from: when i take off my mouse, and try to put back doesn't work at all, if i want back i have to restart the OS. and no usb pen or other ar working so for that i think is usb problem. i can tell before Xubuntu whit winXP the usb work fine, but i don't want windows anymore... So i tried almost everything you can find on the net, maybe i have done something wrong so please help me. I tried also to install the new version 12.04, but i came back for the 11.10.

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  • Which architecture should I choose for this project?

    - by Jichao
    I have a project. The server which based on a phone PCI-board is responsible for received phone calls from the customer and then redirect the phone calls to the operators. I have decided to code the server using c++ programming language and qt framework because the PCI-board SDK's interface is c/c++ originated and for the sake of portability. The server need to send the information of the the customer to the operator while ringing the operator and the ui interface of the operator client should be browser-based. Now the key problem is how could the server notify the operator that there is a phone call for he/she. One architecture I have considered is like this, The operator browser client use ajax pooling the web server to check whether there is call to the client; the web server pooling the database server to check whether there is call; the desktop server(c++) wait for the phone calls and set the information in the database. The other operations such as hang up the phone call from the client, retransfer the phone call to the other operator also use this architecture. Then, is there any way other than pooling the server(js code setInterval('getDail', 1000)) to decide whether there is a call to the operator? Is this architecture feasible or should I use some terrific techniques that I do know such as web services,xml-rpc, soap???

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  • How to squeeze the maximum performance out of Unity and GNOME 3?

    - by melvincv
    I see that I do not get good performance with the new Unity desktop, but I should say that Unity has improved a lot since the last edition Ubuntu 11.10. How to squeeze the maximum performance out of 1. Unity 2. GNOME 3 My system specs: -Processors- Intel(R) Pentium(R) Dual CPU E2180 @ 2.00GHz -Memory- Total Memory : 2049996 kB -PCI Devices- Host bridge : Intel Corporation 82G33/G31/P35/P31 Express DRAM Controller (rev 10) PCI bridge : Intel Corporation 82G33/G31/P35/P31 Express PCI Express Root Port (rev 10) (prog-if 00 [Normal decode]) VGA compatible controller : Intel Corporation 82G33/G31 Express Integrated Graphics Controller (rev 10) (prog-if 00 [VGA controller]) USB controller : Intel Corporation N10/ICH 7 Family USB UHCI Controller #1 (rev 01) (prog-if 00 [UHCI]) USB controller : Intel Corporation N10/ICH 7 Family USB UHCI Controller #2 (rev 01) (prog-if 00 [UHCI]) USB controller : Intel Corporation N10/ICH 7 Family USB UHCI Controller #3 (rev 01) (prog-if 00 [UHCI]) USB controller : Intel Corporation N10/ICH 7 Family USB UHCI Controller #4 (rev 01) (prog-if 00 [UHCI]) USB controller : Intel Corporation N10/ICH 7 Family USB2 EHCI Controller (rev 01) (prog-if 20 [EHCI]) PCI bridge : Intel Corporation 82801 PCI Bridge (rev e1) (prog-if 01 [Subtractive decode]) ISA bridge : Intel Corporation 82801GB/GR (ICH7 Family) LPC Interface Bridge (rev 01) IDE interface : Intel Corporation 82801G (ICH7 Family) IDE Controller (rev 01) (prog-if 8a [Master SecP PriP]) IDE interface : Intel Corporation N10/ICH7 Family SATA Controller [IDE mode] (rev 01) (prog-if 8f [Master SecP SecO PriP PriO]) SMBus : Intel Corporation N10/ICH 7 Family SMBus Controller (rev 01) Ethernet controller : Intel Corporation PRO/100 VE Network Connection (rev 01)

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  • NVIDIA X Server TwinView isses with 2 GeForce 8600GT cards

    - by Big Daddy
    Full disclosure, I am relatively new to Linux and loving the learning curve but I am undoubtedly capable of ignorant mistakes I have a rig I am building for my home office desktop. The basics: Gigabyte MB AMD 64bt processor Ubuntu 12.04 64bit two Nvidia GeForce 8600GT video cards using a SLI bridge two 22" DVI input HP monitors So here is my issue (it is driving me nuts) with X Server. If I plug both monitors into GPU 0 X Server auto configures TwinView and all is grand, works like a charm, though both are running off of GPU 0. If I plug one monitor into GPU 0 and one monitor into GPU 1, X Server enables the monitor on GPU 0, sees but keeps the monitor on GPU 1 disabled. My presumption (we all know the saying about presumptions) is that all I would have to do is select the disabled monitor on GPU 1 and drop down the Configure pull down and select TwinView...problem is when the monitors are plugged in this way, the TwinView option is greyed out and can not be selected. What am I not understanding here? Is there some sort of configuration I need to do elsewhere for Ubuntu to utilize both GPU's? Any help will be most appreciated, thanks in advance.

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  • Windows Metro Requests

    - by Scott Dorman
    Windows 8 and Windows Metro style apps have a lot of potential, but only if application vendors realize there is a demand to see their app as a Metro style app and not just as a desktop app (or worse, only as an Android or iOS app). As consumers, the only thing we can do is be vocal about our desire to see these apps on Windows 8 as a Metro style app. In an effort to raise awareness, I just launched WinMetro Requests. This is our opportunity to request Windows Metro style apps  and show those companies just how much interest there is for seeing their app as a Metro style app. This site is running on UserVoice, so it allows you to easily submit application requests, add comments, and, more importantly, vote for your favorite applications to come to Windows as a Metro style app! As I find out the status of requested applications, I will update the status of the request. If you know and have official communication from one of the companies indicating they will be or are working on a Windows Metro style app, please let me know and I'll update the status of the request after verifying (or at least trying to verify) the information.

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  • ATI Radeon HD with Catalyst driver stuck mirroring screens

    - by Mike Axiak
    In 11.10 I replaced my aging Nvidia card with a new Radeon HD 6970 card. The single card has two DVI output ports which I've connected to two monitors. I installed Catalyst version 11.9 and I cannot get multiple monitors set up the way I want. I tried: $ sudo amdcccle and setting the mode to single desktop multiple monitors and whenever I do that Unity crashes and I get back to the login screen. Nothing shows up in the Xorg.*.log files for me to post here. There's only one card so I don't think xinerama would be any help here. Anyone have any ideas? EDIT: Here's my xorg.conf file: Section "ServerLayout" Identifier "aticonfig Layout" Screen 0 "aticonfig-Screen[0]-0" 0 0 EndSection Section "Module" EndSection Section "Monitor" Identifier "aticonfig-Monitor[0]-0" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Monitor" Identifier "0-DFP3" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1280x1024" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Monitor" Identifier "0-CRT1" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1280x1024" Option "TargetRefresh" "75" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" Option "Monitor-DFP3" "0-DFP3" Option "Monitor-CRT1" "0-CRT1" BusID "PCI:5:0:0" EndSection Section "Device" Identifier "amdcccle-Device[5]-1" Driver "fglrx" Option "Monitor-DFP3" "0-DFP3" BusID "PCI:5:0:0" Screen 1 EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" Device "aticonfig-Device[0]-0" DefaultDepth 24 SubSection "Display" EndSubSection EndSection Section "Screen" Identifier "amdcccle-Screen[5]-1" Device "amdcccle-Device[5]-1" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection

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  • JavaOne Russia: Great Line Up

    - by Geertjan
    I'm (we're) in New York, a week of vacation. (Growing list of photos can be found here.) A week in Brooklyn, and around, flea markets, book stores, museums, music. One of several highlights will be seeing "Death of a Salesman" with Philip Seymour Hoffman in the main role, tomorrow. However, mentally, at least partly, I'm in Moscow, at JavaOne Moscow, 17 & 18 April. http://www.oracle.com/javaone/ru-en/index.html I'm doing two items there, thankfully on the first day, I always think the sooner the better: Tuesday 12:30 - 13:15 -- Unlocking the Java EE 6 Platform (in the Keynote Hall) Tuesday 16:30 - 18:15 -- Rapid Corporate Desktop Development (in HOL Room) Several speakers I'm looking forward to seeing there include Bert Ertman who will be talking about Spring/Java EE 6 migration, Dalibor Topic talking about Lambda expressions in JDK 8, Arun Gupta with his Java EE 6 HOL (appears to be a partial overlap with my session), and various others. And I hope I will make it to Angela Caicedo's HOL on JavaFX. The whole program, which is available via the link above, indicates that many (dare I say "most"?) of the sessions will be using NetBeans in one way or another. Looks like it will be a great conference.

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  • Ubuntu running like mud, system hangs and looks like its running at 3FPS

    - by user240803
    the system specks: AMD XP 3200+ 1GB DDR 333 RAM 160 GB HD IDE NVIDIA FX 5500 AGP Video Card Compaq Presario sr1230nx the system takes forever to boot and when it does it runs like total mud, reminds me of an overloaded system that has too many windows open or something... fresh install tried soo many thing like new memory (it had 512 stick) a new video card (onboard 8mb sis sounded like the problem, but wasn't... has gotten a little faster now but not by much) tried to disable all the things on the motherboard that could be, with no help... this machine runs windows XP, 7, and 8 JUST FINE!!! I mean for a single core CPU WIN8 runs AWESOME!!! BUT I already have a Gaming Desktop that has Windows 8 pro I want a Linux machine to get some time in and learn a few things... I want Ubuntu because of the Software center so I can install things I want until I am familiar with the command line.. I've worked on Computers since I was 12 I remember some of the DOS commands but I guess these are a little different... anyway any ideas? Ive also tried both drivers for the NVIDA card and that didn't help either... its not the card since it did this with both the NVIDA card and the SIS onboard... it also does this on live mode with the USB so I don't think its the HardDrive... I'm running out of options of hardware to try... I know this version of Linux works cuz Ive booted it on other machines and it ran great... what is with this Compaq? here is a vid of exactly what its doing... let me know if you need anything else I am right by the comptuer tonight so ask anything... http://youtu.be/-P-XNo81098

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  • Ubuntu does not recognize my built-in monitor.

    - by B3tturTh3nU
    I've recently discovered of a boot problem Ubuntu has with my laptop. I have successfully installed Ubuntu on two other computers, and I've never experienced this problem. What happens is, after the live boot CD loads, the screen goes completely blank. Although, I suspected that there was no problem booting, so I loaded with BIOS only, which worked perfectly fine. Of course, not being very proficient with this, I have no idea what needs to be done to fix the problem. I have switchable graphics cards(the ATI Mobility Radeon HD 5650, and some low-end Intel card), and an Intel i5 quad core processor. I was booting with the Ubuntu 10.10 64 bit desktop distribution. If there's any more information you need from me, please let me know. EDIT: I was able to look into this a bit more, thanks to one of the comments provided, and I have some new information. Ubuntu does seem to be able to recognize both of my graphics cards. The problem I found was that, in the Xorg.0 log, it mentions that there were "no screens found." I'm using a notebook, so the screen is built in. Does anyone know of a way to get Ubuntu to recognize the monitor?

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  • AllSparkCube Packs 4,096 LEDs into a Giant Computer Controlled Display

    - by Jason Fitzpatrick
    LED matrix cubes are nothing new, but this 16x16x16 monster towers over the tiny 4x4x4 desktop variety. Check out the video to see it in action. Sound warning: the music starts off very loud and bass-filled; we’d recommend turning down the speakers if you’re watching from your cube. So what compels someone to build a giant LED cube driven by over a dozen Arduino shields? If you’re the employees at Adaptive Computing, you do it to dazzles crowds and show off your organizational skills: Every time I talk about the All Spark Cube people ask “so what does it do?” The features of the All Spark are the reason it was built and sponsored by Adaptive Computing. The Cube was built to catch peoples’ attention and to demonstrate how Adaptive can take a chaotic mess and inject order, structure and efficiency. We wrote several examples of how the All Spark Cube can demonstrate the effectiveness of a complex data center. If you’re interested in building a monster of your own, hit up the link below for more information, schematics, and videos. How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • Restore Default Appearance in Ubuntu 12.04

    - by katya sehgal
    I'd like the original colour scheme, icon style of 12.04. I somehow lost the Ambiance theme (possible error or upgrade error). I re-installed 'light-themes' from the terminal and got it back. But the panel on the top that shows the options of sound, battery and wi-fi has changed and I can-not get the original setting back. In the windows, the close, minimize tools have shifted to the right instead of the original left side. I had installed MyUnity and Ubuntu Tweak but deleted them. As such, I want the original setting back. Kindly help me with the commands. I have searched for solutions; there are multiple and I need to be sure if I should follow the same. Kindly bear before marking duplicate. Discoveries *. [The appearance is gray and boxy as outlined here.] Not sure same problem. *. [Similar 'gray and boxy' article here] *. Desktop forgets theme.] *. I have also tried unity --reset command. It never completes. I gave it 20 minutes.

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  • Is the Alternate Ubuntu installer still required for LVM or Software RAID setup?

    - by jimp
    Over the past 5 years, I have been setting up Ubuntu servers using the Alternate installer. I need to provision a new server today, and I'm curious if the Alternate CD is still the only way to setup LVM/RAID at installation time. I'm my limited experience with Red Hat Enterprise Linux, I noticed it's single installer configures LVM automatically. Has Ubuntu's installer, at least the standard "Server" installer, added support for LVM/RAID, or is the Alternate installer still required for that kind of server setup? http://mirror.anl.gov/pub/ubuntu-iso/DVDs/ubuntu/12.04.1/release/ Alternate install CD The alternate install CD allows you to perform certain specialist installations of Ubuntu. It provides for the following situations: setting up automated deployments; upgrading from older installations without network access; LVM and/or RAID partitioning; installs on systems with less than about 384MiB of RAM (although note that low-memory systems may not be able to run a full desktop environment reasonably). LVM has always been fundamental for our server needs, so I'm surprised if it is still not considered a server-worthy feature.

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  • Virtualization in Ubuntu 11.10

    - by Mascarpone
    Since Ubuntu 11.10 use a new kernel, it's very difficult to have a decent support for virtualization. VirtualBox doesn't support guest additions for ubuntu 11.10, so I can't copy to and from my ubuntu desktop and windows, which I absolutely require, plus FreeBSD seems not to be able to use DHCP without guest additions. Virt-manager instead gives an error on launch: Unable to open a connection to the libvirt management daemon. Libvirt URI is: qemu:///system Verify that: - The 'libvirt-bin' package is installed - The 'libvirtd' daemon has been started - You are member of the 'libvirtd' group unable to connect to '/var/run/libvirt/libvirt-sock', libvirtd may need to be started: Permission denied Traceback (most recent call last): File "/usr/share/virt-manager/virtManager/connection.py", line 1146, in _open_thread self.vmm = self._try_open() File "/usr/share/virt-manager/virtManager/connection.py", line 1130, in _try_open flags) File "/usr/lib/python2.7/dist-packages/libvirt.py", line 102, in openAuth if ret is None:raise libvirtError('virConnectOpenAuth() failed') libvirtError: unable to connect to '/var/run/libvirt/libvirt-sock', libvirtd may need to be started: Permission denied The problem is solved by running virt-manager as root, but I don't like that. How do I change permissions to run Virt-Manager as user? Is there a way to install guest additions on Ubuntu 11.10?

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  • XboxMP Helps You Find Multiplayer Games for the Xbox

    - by Jason Fitzpatrick
    Searching for the perfect versus or cooperative Xbox multiplayer game can be challenging–the game publisher says it plays four but what exactly does that mean? XboxMP catalogs games with detailed breakdowns of what the multiplayer experience actually entails. You can search first generation Xbox games, Xbox 360 games, and Xbox Live Arcade games with a variety of detailed criteria including the number of players it supports for local, system link, and online play (it may be a deal breaker, for example, that the only way to play the game with 4 players is to have two Xboxes or an Xbox live account). In addition to the multiplayer game data each game listing also includes addition information about the general game play including peripheral support and other features. Hit up the link below to check it out and, for more help finding multiplayer cooperative games, make sure to check out previously reviewed Co-Optimus. XBoxMP What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8 HTG Explains: Why You Shouldn’t Use a Task Killer On Android

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