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  • What's -mutableSetValueForKey: returning, actually? Is that something special?

    - by dontWatchMyProfile
    From the docs: You usually access to-many relationships using mutableSetValueForKey:, which returns a proxy object that both mutates the relationship and sends appropriate key-value observing notifications for you. So this returns an "intelligent" NSMutableSet which automatically lets the context delete objects when they get deleted from the set, and reverse? Is that a proxy object?

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  • What are the standard practices for throwing JavasScript Exceptions?

    - by T.R.
    w3schools says that exceptions can be strings, integers, booleans, or objects, but the example given doesn't strike me as good practice, since exception type checking is done through string comparison. Is this the preferred method of exception handling in JavaScript? Are there built-in exception types (like NullPointerException)? (if so, what are they, what kind of inheritance do they use, and are they preferred over other options?)

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  • Javascript serialization

    - by John
    Have I any chance to serialize meta (any format, so I can store it in DB)? var obj1 = {}; var obj2 = {}; obj1.link = obj2; obj2.link = obj1; var meta = [obj1, obj2]; As I understand the problem is that JSON serialize object`s links to objects.

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  • Please suggest good book/website to for Threads and Concurrency?

    - by learner
    I have gone through Head First Java and some other sites but I couldn't find complete stuff related to Threads and additional concurrency packages at one place. Please suggest a book/website which covers complete Threads with more details like Synchronize and locking of objects More detailed about volatile Visibility issues in Threads java.util.concurrent package java.util.concurrent.atomic package

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  • Some questions about focus on WPF

    - by ThitoO
    Hello, I've a little problem about focus on WPF. I whant to create a window, always on top, and that never get the focus (even if we click on it). Here's my solution : public partial class SkinWindow : Window { public SkinWindow() { InitializeComponent(); Loaded += ( object sender, RoutedEventArgs e ) => SetNoActiveWindow(); } private void SetNoActiveWindow() { WindowInteropHelper helper = new WindowInteropHelper( this ); SetWindowLong( helper.Handle, GWL_EXSTYLE, WS_EX_NOACTIVATE ); LockSetForegroundWindow( LSFW_LOCK ); } const int GWL_EXSTYLE = -20; const int WS_EX_NOACTIVATE = 134217728; const int LSFW_LOCK = 1; [DllImport( "user32" )] public static extern bool LockSetForegroundWindow( uint UINT ); [DllImport( "user32" )] public static extern IntPtr SetWindowLong( IntPtr hWnd, int nIndex, int dwNewLong ); } First problem : It's works, but I've to select an other window to "remove" the focus of my application (after the focus is not gave again, even if I click on my window). Second problem : When I move or resize the window, the modifications happens when I drop the window. Do you have any ideas / links / docs ? Thank you :)

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  • overload == (and != , of course) operator, can I bypass == to determine whether the object is null

    - by LLS
    Hello, when I try to overload operator == and != in C#, and override Equal as recommended, I found I have no way to distinguish a normal object and null. For example, I defined a class Complex. public static bool operator ==(Complex lhs, Complex rhs) { return lhs.Equals(rhs); } public static bool operator !=(Complex lhs, Complex rhs) { return !lhs.Equals(rhs); } public override bool Equals(object obj) { if (obj is Complex) { return (((Complex)obj).Real == this.Real && ((Complex)obj).Imaginary == this.Imaginary); } else { return false; } } But when I want to use if (temp == null) When temp is really null, some exception happens. And I can't use == to determine whether the lhs is null, which will cause infinite loop. What should I do in this situation. One way I can think of is to us some thing like Class.Equal(object, object) (if it exists) to bypass the == when I do the check. What is the normal way to solve the problem?

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  • Java Swing: Resize JMenuItem's icon, either automatically or programatically?

    - by TGP1994
    It seems that JMenuItems don't automatically resize any image icon that's assigned to them, and from what I can tell, there isn't a property that makes them automatically do that, either. Is anyone aware of a way that I can programatically resize the Icon for a JMenuItem? It seems like the Icon object is lacking functionality as it is, unless there's some other function that can actually deal with Icon objects.

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  • Python/Django tests running only one test at a time

    - by user2876296
    I have a unittest for my view class TestFromAllAdd(TestCase): fixtures = ['staging_accounts_user.json', 'staging_main_category.json', 'staging_main_dashboard.json', 'staging_main_location.json', 'staging_main_product.json', 'staging_main_shoppinglist.json'] def setUp(self): self.factory = RequestFactory() self.c = Client() self.c.login(username='admin', password='admin') def from_all_products_html404_test(self): request = self.factory.post('main/adding_from_all_products', {'product_id': ''}) request.user = User.objects.get(username= 'admin') response = adding_from_all_products(request) self.assertEqual(response.status_code, 404) But I have a few more classes with tests and I cant run them all at the same time: python manage.py test main doesnt run tests, but if i run; python manage.py test main.TestFromAllAdd.from_all_products_html404_test , runs one test;

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  • Help with string equality in Java

    - by annayena
    The following function accepts 2 strings, the 2nd (not 1st) possibly containing *'s (asterisks). An * is a replacement for a string (empty, 1 char or more), it can appear appear (only in s2) once, twice, more or not at all, it cannot be adjacent to another * (ab**c), no need to check that. public static boolean samePattern(String s1, String s2) It returns true if strings are of the same pattern. It must be recursive, not use any loops, static or global variables. Also it's prohibited to use the method equals in the String class. Can use local variables and method overloading. Can use only these methods: charAt(i), substring(i), substring(i, j), length(). Examples: 1: TheExamIsEasy; 2: "The*xamIs*y" ---> true 1: TheExamIsEasy; 2: "Th*mIsEasy*" ---> true 1: TheExamIsEasy; 2: "*" ---> true 1: TheExamIsEasy; 2: "TheExamIsEasy" ---> true 1: TheExamIsEasy; 2: "The*IsHard" ---> FALSE I am stucked on this question for many hours now! I need the solution in Java please kindly help me.

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  • c++: see compiled object layout

    - by horsthahn
    Hi, is there a way - much like the way i can see the result of preprocessing when using 'gcc -E' - to see what my objects look like once the compiler compiled them into object files? I am not too good in reading assembler, so an advice to get the results as text would be nice .. or at least a little 'howto read the constructor intructions' or 'howto find the constructor' ... I am talking about gcc/g++, but a solution including msvc would be fine. Thanks!

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  • Multi threading question..

    - by dotnet-practitioner
    I would like to invoke heavy duty method dowork on a separate thread and kill it if its taking longer than 3 seconds. Is there any problem with the following code? class Class1 { /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void Main(string[] args) { Console.WriteLine("starting new thread"); Thread t = new Thread(new ThreadStart(dowork)); t.Start(); DateTime start = DateTime.Now; TimeSpan span = DateTime.Now.Subtract(start); bool wait = true; while (wait == true) { if (span.Seconds > 3) { t.Abort(); wait = false; } span = DateTime.Now.Subtract(start); } Console.WriteLine("ending new thread after seconds = {0}", span.Seconds); Console.WriteLine("all done"); Console.ReadLine(); } static void dowork() { Console.WriteLine("doing heavy work inside hello"); Thread.Sleep(7000); Console.WriteLine("*** finished**** doing heavy work inside hello"); } }

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  • A self-creator: What pattern is this? php

    - by user151841
    I have several classes that are basically interfaces to database rows. Since the class assumes that a row already exists ( __construct expects a field value ), there is a public static function that allows creation of the row and returns an instance of the class. Here's a pseudo-code example : class fruit { public $id; public function __construct( $id ) { $this->id = $id; $sql = "SELECT * FROM Fruits WHERE id = $id"; ... $this->arrFieldValues[$field] = $row[$value]; } public function __get( $var ) { return $this->arrFieldValues[$var]; } public function __set( $var, $val ) { $sql = "UPDATE fruits SET $var = $val WHERE id = $this->id"; } public static function create( $id ) { $sql = "INSERT INTO Fruits ( fruit_name ) VALUE ( '$fruit' )"; $id = mysql_insert_id(); $fruit = & new fruit($id); return $fruit; } } $obj1 = fruit::create( "apple" ); $obj2 = & new fruit( 12 ); What is this pattern called? Edit: I changed the example to one that has more database-interface functionality. For most of the time, this kind of class would be instantiated normally, through __construct(). But sometimes when you need to create a new row first, you would call create().

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  • How to check whether an object has a specific method or not

    - by Ghommey
    Hey, I want to use a method of an object. Like $myObject->helloWorld(). However there are a couple of methods so I loop through an array of method names and call the method like this: my $methodName ="helloWorld"; $myObject->$methodNames; This works quite nice but some objects don't have all methods. How can I tell whether $myObject has a method called helloWorld or not?

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  • Nullable values in C++

    - by DanDan
    I'm creating a database access layer in native C++, and I'm looking at ways to support NULL values. Here is what I have so far: class CNullValue { public: static CNullValue Null() { static CNullValue nv; return nv; } }; template<class T> class CNullableT { public: CNullableT(CNullValue &v) : m_Value(T()), m_IsNull(true) { } CNullableT(T value) : m_Value(value), m_IsNull(false) { } bool IsNull() { return m_IsNull; } T GetValue() { return m_Value; } private: T m_Value; bool m_IsNull; }; This is how I'll have to define functions: void StoredProc(int i, CNullableT<int> j) { ...connect to database ...if j.IsNull pass null to database etc } And I call it like this: sp.StoredProc(1, 2); or sp.StoredProc(3, CNullValue::Null()); I was just wondering if there was a better way than this. In particular I don't like the singleton-like object of CNullValue with the statics. I'd prefer to just do sp.StoredProc(3, CNullValue); or something similar. How do others solve this problem?

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  • How do I unbind another jQuery function on .click()?

    - by Mike Barwick
    I have this script that run to fix my menu bar to the browser on scroll. Nothing really needs to change here (works as it should). However, you may need it... var div = $('#wizMenuWrap'); var editor = $('#main_wrapper'); var start = $(div).offset().top; $(function fixedPackage(){ $.event.add(window, "scroll", function() { var p = $(window).scrollTop(); $(div).css('position',((p)>start) ? 'fixed' : 'static'); $(div).css('top',((p)>start) ? '0px' : ''); //Adds TOP margin to #main_wrapper (required) $(editor).css('position',((p)>start) ? 'relative' : 'static'); $(editor).css('top',((p)>start) ? '88px' : ''); }); }); Now for the issue at hand. I have another script function that calls a modal pop-up (which again works as it should). However, it's not slick from a UI perspective when I scroll the page when the modals open. So I want to disable the script above when the modal script below is called. In other words, when I click to open the modal pop-up, the script above shouldn't work. $(function () { var setUp = $('.setupButton'); // SHOWS SPECIFIED VIEW $(setUp).click(function () { $('#setupPanel').modal('show'); //PREVENTS PACKAGE SELECT FIXED POSITION ON SCROLL $(setUp).unbind('click',fixedPackage); }); }) As you can see above, I tried to unbind the scroll function (the first code snippet), but this is not correct. These two scripts are in two separate js libraries.

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  • javascript: use getElementsByName for 'this'?

    - by stelmate
    I need to get some children elements and loop over them using inline javascript for a onmouseover event. When I try to use this.getElementsByName I'm getting an error that the object does not support this property. I was under the impression that getElementsByName work for element objects which I thought 'this' would be considered. Anyone have any other ideas on how I can achieve this?

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  • I'm still learning OOP. Any tips on staying unbiased and pragmatic?

    - by marcdev
    I keep reading about defficiencies and issues with languages. Specifically, I'm learning PHP and Javascript, but I see it everywhere. This question arose while reading Javascript: The Good Parts and PHP Objects, Patterns and Practice. While understanding and avoiding easy pitfalls, is there a way I can learn the fundamentals of OOP and discover solid programming practices without overlooking important areas (or simply becoming jaded)? I'm sure I'll have plenty of opportunity to learn from mistakes!

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  • C#: Specify that a function arg must inhert from one class, and implement an interface?

    - by Rosarch
    I'm making a game where each Actor is represented by a GameObjectController. Game Objects that can partake in combat implement ICombatant. How can I specify that arguments to a combat function must inherit from GameObjectController and implement ICombatant? Or does this indicate that my code is structured poorly? public void ComputeAttackUpdate(ICombatant attacker, AttackType attackType, ICombatant victim) In the above code, I want attacker and victim to inherit from GameObjectController and implement ICombatant. Is this syntactically possible?

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  • Ninject: Singleton binding syntax?

    - by Rosarch
    I'm using Ninject 2.0 for the .Net 3.5 framework. I'm having difficulty with singleton binding. I have a class UserInputReader which implements IInputReader. I only want one instance of this class to ever be created. public class MasterEngineModule : NinjectModule { public override void Load() { // using this line and not the other two makes it work //Bind<IInputReader>().ToMethod(context => new UserInputReader(Constants.DEFAULT_KEY_MAPPING)); Bind<IInputReader>().To<UserInputReader>(); Bind<UserInputReader>().ToSelf().InSingletonScope(); } } static void Main(string[] args) { IKernel ninject = new StandardKernel(new MasterEngineModule()); MasterEngine game = ninject.Get<MasterEngine>(); game.Run(); } public sealed class UserInputReader : IInputReader { public static readonly IInputReader Instance = new UserInputReader(Constants.DEFAULT_KEY_MAPPING); // ... public UserInputReader(IDictionary<ActionInputType, Keys> keyMapping) { this.keyMapping = keyMapping; } } If I make that constructor private, it breaks. What am I doing wrong here?

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  • JavaScript Fails to load content correctly on start

    - by Gaz_Edge
    I have inherited an image gallery constructed using javascript. I believe it uses a variation of JQuery, but it seems to have been heavily edited. The gallery loads the first image on page load. Each image has comments below them. There are forward and backward arrows that move between images. The problem I seem to have is that if there is a comment on image one, it is not loaded on page start, the only way to get it to display is to click forward to the next image, then click back to image one. The comment is then shown. All the comments are loaded into a script in the header under var sent_comments = [{COMMENTS}] The comment HTML code on loading is as follows; <div id="comments_container"> <div id="comments"> </div> </div> Once I have clicked to image two and then back to image one, the code is; <div id="comments_container"> <div id="comments"> SOME COMMENT </div> </div> Previous image button is: <a class="prev save_state" href="#"> <img src="/next.png?" alt="Next"> </a> Im new to javascript so not really sure what I will need to do to ensure the comment is loaded for the first image when the page loads. Code here: http://static.albumexposure.net/assets/presentation-9f47b054d96f9ec2459e89619a5fe9b4.js http://static.albumexposure.net/assets/presentations/book-699d82a2beb39df264e54c5d2578e0e4.js

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