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  • javax.servlet import cannot be resolved after moving web servlet

    - by Michael Kjörling
    I have written a small web servlet to run under Tomcat, using Eclipse Helios. In its old, non-source-controlled location, everything was fine, but now I need to add this to our source control system. Moving the old files out of the way, creating a new workspace, setting up the server connection and copying and importing the existing projects into the new workspace all worked fine once I figured out how to do it, but I can't get the servlet to build. Instead, I get a whole bunch of cannot be resolved to a type errors talking about various servlet class types; HttpServlet, HttpServletRequest, ServletException, etc. Another error that is almost certainly related is The import javax.servlet cannot be resolved. I am obviously missing something very basic, but I'm new to this (and not having the terminology really down pat probably doesn't help me Google for an answer). Any suggestions as to what I might be missing would be greatly appreciated.

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  • Change text_factory in Django/sqlite

    - by Krumelur
    I have a django project that uses a sqlite database that can be written to by an external tool. The text is supposed to be UTF-8, but in some cases there will be errors in the encoding. The text is from an external source, so I cannot control the encoding. Yes, I know that I could write a "wrapping layer" between the external source and the database, but I prefer not having to do this, especially since the database already contains a lot of "bad" data. The solution in sqlite is to change the text_factory to something like: lambda x: unicode(x, "utf-8", "ignore") However, I don't know how to tell the Django model driver this.

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  • Is it possible to link directories in git?

    - by Andreas Selenwall
    I will start with a simplified example describing my intent. I have a repository my-rep.git containing two directories, src and deploy. In src I have my source code (NodeJS code, but that doesn't matter), and in deploy I want to keep my deploy configuration. So for example if I have a project, projectA, then the structure should look like this, my-rep.git/src/projectA my-rep.git/deploy/projectA/dotcloud.yml my-rep.git/deploy/projectA/src Now to my question. I want the source code in projectA to be available in the deploy directory for dotcloud. Is there any way I can make my-rep.git/deploy/projectA/src point to my-rep.git/src/projectA, that is, so when I do a git pull in deploy it will automatically pull the my-rep.git/deploy/projectA/src. It must be supported in git, symbolic linux links won't work as some developers in my team work in Windows.

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  • Retrieve baseUri w/o resorting to Application.Current

    - by beaudetious
    My custom controls are not loading in VS.NET's designer because of a null reference exception. It's got everything to do with the way I am retrieving the baseUri of the application when it runs in the browser: _uriPrefix = Application.Current.Host.Source.AbsoluteUri.Substring(0, Application.Current.Host.Source.AbsoluteUri.IndexOf("/ClientBin")).Trim(); According to the exception details and the help file I'm directed to (here) I'm not correctly designing my app for a runtime that's not the browser (i.e. the new WPF editor in VS.NET or Expression Blend). So, the question is how do retrieve the baseUri (the http://localhost:#### part of my application) if I can't use Application.Host which apparently is null during design time? is there a safe way to do this so I can load my custom controls in a designer?

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  • GroupLayout giving error with java swing

    - by Name
    I am getting some long list of error . Can anyone suggest me where i am wrong with group layout layout.setHorizontalGroup( layout.createSequentialGroup() .addComponent(new JLabel("Enter Book Name")) .addComponent(new JTextField("TextField", 20)) ); ERROR Exception in thread "main" java.lang.IllegalStateException: javax.swing.JTextField[,0,0,0x0,invalid,layout=javax.swing.plaf.basic.BasicTextUI$UpdateHandler,alignmentX=0.0,alignmentY=0.0,border=javax.swing.plaf.BorderUIResource$CompoundBorderUIResource@3d0bbf9e,flags=296,maximumSize=,minimumSize=,preferredSize=,caretColor=sun.swing.PrintColorUIResource[r=51,g=51,b=51],disabledTextColor=javax.swing.plaf.ColorUIResource[r=184,g=207,b=229],editable=true,margin=javax.swing.plaf.InsetsUIResource[top=0,left=0,bottom=0,right=0],selectedTextColor=sun.swing.PrintColorUIResource[r=51,g=51,b=51],selectionColor=javax.swing.plaf.ColorUIResource[r=184,g=207,b=229],columns=20,columnWidth=0,command=,horizontalAlignment=LEADING] is not attached to a vertical group at javax.swing.GroupLayout.checkComponents(Unknown Source) at javax.swing.GroupLayout.prepare(Unknown Source)

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  • Running a graph returns E_FAIL

    - by Manish
    Hi, I have been struggling for a while now to get my filter graph to run .I am trying to crop a .wmv file into smaller duration .wmv files .It looks quite a simple task I dont know why its is getting so complicated.I follow this Source- SampleGrabber-WMA sf writer. Here is my code IBaseFilter* pASFWriter; ICaptureGraphBuilder2 * pBuilder=NULL; CoCreateInstance(CLSID_CaptureGraphBuilder2,NULL,CLSCTX_INPROC_SERVER,IID_ICaptureGraphBuilder2,(LPVOID*)&pBuilder); pBuilder-SetFiltergraph(pGraphBuilder); pBuilder-SetOutputFileName(&MEDIASUBTYPE_Asf,OUTFILE,&pASFWriter,NULL); IConfigAsfWriter *pConfig=NULL; HRESULT hr80 = pASFWriter-QueryInterface(IID_IConfigAsfWriter, (void**)&pConfig); if (SUCCEEDED(hr80)) { // Configure the ASF Writer filter. pConfig-Release(); } IBaseFilter *pSource=NULL; pGraphBuilder->AddSourceFilter(FILENAME,L"Source",&pSource); IBaseFilter *pGrabberF2=NULL; ISampleGrabber *pGrabber2=NULL; CoCreateInstance(CLSID_SampleGrabber,NULL,CLSCTX_INPROC_SERVER,IID_PPV_ARGS(&pGrabberF2)); pGraphBuilder->AddFilter(pGrabberF2,L"Sample Grabber2"); AM_MEDIA_TYPE mt1; ZeroMemory(&mt1,sizeof(mt1)); mt1.majortype=MEDIATYPE_Video; mt1.subtype=MEDIASUBTYPE_RGB24; pGrabberF2->QueryInterface(IID_ISampleGrabber,(void**)(&pGrabber2)); pGrabber2->SetBufferSamples(TRUE); pGrabber2->SetOneShot(FALSE); pGrabber->SetMediaType(&mt1); pSource->EnumPins(&pEnum2); pEnum2->Next(1,&pPin2,NULL); HRESULT hr108=ConnectFilters(pGraphBuilder,pPin2,pGrabberF2);//Source to Grabber pGrabberF2->EnumPins(&pEnum3); IEnumPins *pEnum4=NULL; pASFWriter->EnumPins(&pEnum4); IPin* pPin4=NULL; while (S_OK==pEnum3->Next(1,&pPin3,NULL)&& S_OK==pEnum4->Next(1,&pPin4,NULL)){ pGraphBuilder->Connect(pPin3,pPin4);//Grabber to FileWriter } pGraphBuilder->RenderFile(FILENAME,NULL);//FILENAME=INPUTFILENAME (.wmv format) pMediaPosition->put_CurrentPosition(start); pMediaPosition->put_StopTime(stop); HRESULT test1=pMediaControl->Run(); All of it runs fine(returns S_OK) .But test1 returns E_FAIL and no file is created.Can somebody help?

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  • Memory issues - Living vs. overall -> app is killed

    - by D33
    I'm trying to check my applications memory issues in Instruments. When I load the application I play some sounds and show some animations in UIImageViews. To save some memory I load the sounds only when I need it and when I stop playing it I free it from the memory. problem 1: My application is using about 5.5MB of Living memory. BUT The Overall section is growing after start to 20MB and then it's slowly growing (about 100kB/sec). But responsible Library is OpenAL (OAL::Buffer), dyld (_dyld_start)-I am not sure what this really is, and some other stuff like ft_mem_qrealloc, CGFontStrikeSetValue, … problem 2: When the overall section breaks about 30MB, application crashes (is killed). According to the facts I already read about overall memory, it means then my all allocations and deallocation is about 30MB. But I don't really see the problem. When I need some sound for example I load it to the memory and when I don't need it anymore I release it. But that means when I load 1MB sound, this operation increase overall memory usage with 2MB. Am I right? And when I load 10 sounds my app crashes just because the fact my overall is too high even living is still low??? I am very confused about it. Could someone please help me clear it up? (I am on iOS 5 and using ARC) SOME CODE: creating the sound OpenAL: MYOpenALSound *sound = [[MyOpenALSound alloc] initWithSoundFile:filename willRepeat:NO]; if(!sound) return; [soundDictionary addObject:sound]; playing: [sound play]; dispatch_after(dispatch_time(DISPATCH_TIME_NOW, ((sound.duration * sound.pitch) + 0.1) * NSEC_PER_SEC), dispatch_get_current_queue(), ^{ [soundDictionary removeObjectForKey:[NSNumber numberWithInt:soundID]]; }); } creating the sound with AVAudioPlayer: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[[Music alloc] initWithFilename:@"mapMusic.mp3" andWillRepeat:YES]]; pom = [musics objectAtIndex:musicID]; [pom playMusic]; and stop and free it: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[NSNull null]]; AND IMAGE ANIMATIONS: I load images from big PNG file (this is realated also to my other topic : Memory warning - UIImageView and its animations) I have few UIImageViews and by time I'm setting animation arrays to play Animations... UIImage *source = [[UIImage alloc] initWithCGImage:[[UIImage imageNamed:@"imageSource.png"] CGImage]]; cutRect = CGRectMake(0*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); image1 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; cutRect = CGRectMake(1*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); ... image12 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; NSArray *images = [[NSArray alloc] initWithObjects:image1, image2, image3, image4, image5, image6, image7, image8, image9, image10, image11, image12, image12, image12, nil]; and this array I just use simply like : myUIImageView.animationImages = images, ... duration -> startAnimating

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  • another question about OpenGL ES rendering to texture

    - by ensoreus
    Hello, pros and gurus! Here is another question about rendering to texture. The whole stuff is all about saving texture between passing image into different filters. Maybe all iPhone developers knows about Apple's sample code with OpenGL processing where they used GL filters(functions), but pass into them the same source image. I need to edit an image by passing it sequentelly with saving the state of the image to edit. I am very noob in OpenGL, so I spent increadibly a lot of to solve the issue. So, I desided to create 2 FBO's and attach source image and temporary image as a textures to render in. Here is my init routine: glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_TEXTURE_2D); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGetIntegerv(GL_FRAMEBUFFER_BINDING_OES, (GLint *)&SystemFBO); glImage = [self loadTexture:preparedImage]; //source image for (int i = 0; i < 4; i++) { fullquad[i].s *= glImage->s; fullquad[i].t *= glImage->t; flipquad[i].s *= glImage->s; flipquad[i].t *= glImage->t; } tmpImage = [self loadEmptyTexture]; //editing image glGenFramebuffersOES(1, &tmpImageFBO); glBindFramebufferOES(GL_FRAMEBUFFER_OES, tmpImageFBO); glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tmpImage->texID, 0); GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES); if(status != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"failed to make complete tmp framebuffer object %x", status); } glBindTexture(GL_TEXTURE_2D, 0); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); glGenRenderbuffersOES(1, &glImageFBO); glBindFramebufferOES(GL_FRAMEBUFFER_OES, glImageFBO); glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, glImage->texID, 0); status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) ; if(status != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"failed to make complete cur framebuffer object %x", status); } glBindTexture(GL_TEXTURE_2D, 0); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); When user drag the slider, this routine invokes to apply changes -(void)setContrast:(CGFloat)value{ contrast = value; if(flag!=mfContrast){ NSLog(@"contrast: dumped"); flag = mfContrast; glBindFramebufferOES(GL_FRAMEBUFFER_OES, glImageFBO); glClearColor(1,1,1,1); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0, 512, 0, 512, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(512, 512, 1); glBindTexture(GL_TEXTURE_2D, tmpImage->texID); glViewport(0, 0, 512, 512); glVertexPointer(2, GL_FLOAT, sizeof(V2fT2f), &fullquad[0].x); glTexCoordPointer(2, GL_FLOAT, sizeof(V2fT2f), &fullquad[0].s); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); } glBindFramebufferOES(GL_FRAMEBUFFER_OES,tmpImageFBO); glClearColor(0,0,0,1); glClear(GL_COLOR_BUFFER_BIT); glEnable(GL_TEXTURE_2D); glActiveTexture(GL_TEXTURE0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0, 512, 0, 512, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(512, 512, 1); glBindTexture(GL_TEXTURE_2D, glImage->texID); glViewport(0, 0, 512, 512); [self contrastProc:fullquad value:contrast]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); [self redraw]; } Here are two cases: if it is the same filter(edit mode) to use, I bind tmpFBO to draw into tmpImage texture and edit glImage texture. contrastProc is a pure routine from Apples's sample. If it is another mode, than I save edited image by drawing tmpImage texture in source texture glImage, binded with glImageFBO. After that I call redraw: glBindFramebufferOES(GL_FRAMEBUFFER_OES, SystemFBO); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0, kTexWidth, 0, kTexHeight, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(kTexWidth, kTexHeight, 1); glBindTexture(GL_TEXTURE_2D, glImage->texID); glViewport(0, 0, kTexWidth, kTexHeight); glVertexPointer(2, GL_FLOAT, sizeof(V2fT2f), &flipquad[0].x); glTexCoordPointer(2, GL_FLOAT, sizeof(V2fT2f), &flipquad[0].s); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); And here it binds visual framebuffer and dispose glImage texture. So, the result is VERY aggresive filtering. Increasing contrast volume by just 0.2 brings image to state that comparable with 0.9 contrast volume in Apple's sample code project. I miss something obvious, I guess. Interesting, if I disabple line glBindTexture(GL_TEXTURE_2D, glImage->texID); in setContrast routine it brings no effect. At all. If I replace tmpImageFBO with SystemFBO to draw glImage directly on display(and disabling redraw invoking line), all works fine. Please, HELP ME!!! :(

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  • Can I configure AutoMapper to read from custom column names when mapping from IDataReader?

    - by rohancragg
    Psuedo code for mapping configuration (as below) is not possible since the lambda only lets us access Type IDataReader, wheras when actually mapping, AutoMapper will reach into each "cell" of each IDataRecord while IDataReader.Read() == true: var mappingConfig = Mapper.CreateMap<IDataReader, IEnumerable<MyDTO>>(); mappingConfig.ForMember( destination => destination.???, options => options.MapFrom(source => source.???)); Can anyone think of a way to do this using AutoMapper configuration at runtime or just some other dynamic approach that meets the requirement below. The requirement is to support any incoming IDataReader which may have column names that don't match the property names of MyDTO and there is no naming convention I can rely on. Instead we'll ask the user at runtime to cross-reference the expected column names with the actual column names found in the IDataReader via IDataReader.GetSchemaTable().

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  • MySQL cross table regular expression match

    - by Josef Sábl
    I have a web application and I am working on engine that analyzes referals. Now I have table with pageviews along with referes that looks something like this: pv_id referer ------------------------------------------------------------ 5531854534 http://www.google.com/search?ie=UTF-8... 8161876343 http://google.cn/search?search=human+rights 8468434831 http://search.yahoo.com/search;_... The second table contains sources definitions like: source regex ------------------------------------------------------------ Google ^https?:\/\/[^\/]*google\.([a-z]{2,4})(\/.*|)$ Yahoo ^https?:\/\/[^\/]*yahoo\.com(\/.*|)$ What I want is third table created by joinin these two: pv_id source ------------------------------------------------------------ 5531854534 Google 8161876343 Google 8468434831 Yahoo How to join these tables with regular expression?

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  • After pip installing uWSGI there's no /etc/uwsgi/ directory - how can I use apps-enabled?

    - by orokusaki
    I've been using apt-get install uwsgi to install uWSGI. Today, I realized I needed a feature that's not available until uWSGI 1.1, and Ubuntu 12.04.1 doesn't have anything after 1.0.x, at least according to my apt-get install uwsgi=1.1 attempt. So, I used: pip install http://projects.unbit.it/downloads/uwsgi-lts.tar.gz After doing so, I get a message prescribing the use of /usr/local/bin/uwsgi to launch the program. I'm not a guru when it comes to compiling from source, but my understanding is that when you do so, nothing will be changed in the /etc/ directory. Is this correct? If not, why don't I have a /etc/uwsgi/ directory and, more specifically, a /etc/uwsgi/apps-enabled/ directory? Should I simply create the directories when installing uWSGI from source? I was hesitant to do so, considering there is no mention of this in the docs (I don't want something that accidentally works, etc.).

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  • How to get a physics engine like Nape working?

    - by Glacius
    Introduction: I think Nape is a relatively new engine so some of you may not know it. It's supposedly faster than box2d and I like that there is decent documentation. Here's the site: http://code.google.com/p/nape/ I'm relatively new to programming. I am decent at AS3's basic functionality, but every time I try to implement some kind of engine or framework I can't even seem to get it to work. With Nape I feel I got a little further than before but I still got stuck. My problem: I'm using Adobe CS5, I managed to import the SWC file like described here. Next I tried to copy the source of one of the demo's like this one and get it to work but I keep getting errors. I made a new class file, copied the demo source to it, and tried to add it to the stage. My stage code basically looks like this: import flash.Boot; // these 2 lines are as described in the tutorial new Boot(); var demo = new Main(); // these 2 are me guessing what I'm supposed to do addChild(demo); Well, it seems the source code is not even being recognized by flash as a valid class file. I tried editing it, but even if I get it recognized (give a package name and add curly brackets) but I still get a bunch of errors. Is it psuedo code or something? What is going on? My goal: I can imagine I'm going about this the wrong way. So let me explain what I'm trying to achieve. I basically want to learn how to use the engine by starting from a simple basic example that I can edit and mess around with. If I can't even get a working example then I'm unable to learn anything. Preferably I don't want to start using something like FlashDevelop (as I'd have to learn how to use the program) but if it can't be helped then I can give it a try. Thank you.

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  • parser error in aspx page(.net 2.0) after converting from website to web application

    - by persistence911
    I have a website I recently converted from website to web application Project . When I compile It compiles Successfuly but when I run the code I get this error Parser Error Message: Could not load type 'DApplause.Logon'. Source Error: Line 1: <%@ Page Language="vb" AutoEventWireup="true" CodeBehind ="Logon.aspx.vb" inherits="DApplause.Logon"%> Line 2: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> Line 3: <HTML> Source File: /Shared/LogOn.aspx Line: 1 -------------------------------------------------------------------------------- Version Information: Microsoft .NET Framework Version:2.0.50727.3053; ASP.NET Version:2.0.50727.3053 I have tried to resolve this error for like a day now. I am currently running with the internal web server of VS 2005 sp1. I have the Sain.dll in my bin folder cuase the assembly name use is sain and Root Namespace is DApplause . Please I need urgent help.

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  • AutoMapper determine what to map based on generic type

    - by Daz Lewis
    Hi, Is there a way to provide AutoMapper with just a source and based on the specified mapping for the type of that source automatically determine what to map to? So for example I have a type of Foo and I always want it mapped to Bar but at runtime my code can receive any one of a number of generic types. public T Add(T entity) { //List of mappings var mapList = new Dictionary<Type, Type> { {typeof (Foo), typeof (Bar)} {typeof (Widget), typeof (Sprocket)} }; //Based on the type of T determine what we map to...somehow! var t = mapList[entity.GetType()]; //What goes in ?? to ensure var in the case of Foo will be a Bar? var destination = AutoMapper.Mapper.Map<T, ??>(entity); } Any help is much appreciated.

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  • How does compilation work with AOP?

    - by alee
    I need quick answer to a simple thing in AOP. If i have a code deployed at client side and i have written new aspects, which i want in the client side software. do i have to "recompile" complete software with "original" code and new "AOP" code? (with aop compiler)? i.e. do i need the source code of original program with source code of new AOP and compile 'em boht? P.S: I am asking in general, not being specific to any language.

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  • Symfony2 Syntax Errors (in vendor files)

    - by user1665246
    To maintain code integrity across our servers we'd like to keep the /vendor/* directory under source control, rather than use composer to download files each time we roll out onto another server - i.e. we can be certain that the /vendor/* files are identical. We run a syntax checker against all files committed to source control and run across the following error: File '/vendor/sensio/generator-bundle/Sensio/Bundle/GeneratorBundle/Resources/skeleton/bundle/Bundle.php' failed the PHP syntax check with the following error: PHP Parse error: syntax error, unexpected '}', expecting T_NS_SEPARATOR in /vendor/sensio/generator-bundle/Sensio/Bundle/GeneratorBundle/Resources/skeleton/bundle/Bundle.php on line 3 Is the "error" in this file intentional ? Any help appreciated. File contents below: <?php namespace {{ namespace }}; use Symfony\Component\HttpKernel\Bundle\Bundle; class {{ bundle }} extends Bundle { }

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  • How to move files in C drive using MoveFileEx APi

    - by rajivpradeep
    Hi, when i use MoveFileEx to move files in C drive, but i am getting the ERROR that ACCESS DENIED. Any solutions int i ; DWORD dw ; String^ Source = "C:\Folder\Program\test.exe" ; String^ Destination = "C:\test.exe"; // move to program Files Folder pin_ptr<const wchar_t> WSource = PtrToStringChars(Source); pin_ptr<const wchar_t> WDestination = PtrToStringChars(Destination); i = MoveFileEx( WSource, WDestination ,MOVEFILE_REPLACE_EXISTING | MOVEFILE_COPY_ALLOWED ) ; dw = GetLastError() ;

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  • Https in java ends up with strange results

    - by Senne
    I'm trying to illustrate to students how https is used in java. But i have the feeling my example is not really the best out there... The code works well on my windows 7: I start the server, go to https://localhost:8080/somefile.txt and i get asked to trust the certificate, and all goes well. When I try over http (before or after accepting the certificate) I just get a blank page, which is ok for me. BUT when I try the exact same thing on my windows XP: Same thing, all goes well. But then (after accepting the certificate first), I'm also able to get all the the files through http! (if I first try http before https followed by accepting the certificate, I get no answer..) I tried refreshing, hard refreshing a million times but this should not be working, right? Is there something wrong in my code? I'm not sure if I use the right approach to implement https here... package Security; import java.io.*; import java.net.*; import java.util.*; import java.util.concurrent.Executors; import java.security.*; import javax.net.ssl.*; import com.sun.net.httpserver.*; public class HTTPSServer { public static void main(String[] args) throws IOException { InetSocketAddress addr = new InetSocketAddress(8080); HttpsServer server = HttpsServer.create(addr, 0); try { System.out.println("\nInitializing context ...\n"); KeyStore ks = KeyStore.getInstance("JKS"); char[] password = "vwpolo".toCharArray(); ks.load(new FileInputStream("myKeys"), password); KeyManagerFactory kmf = KeyManagerFactory.getInstance("SunX509"); kmf.init(ks, password); SSLContext sslContext = SSLContext.getInstance("TLS"); sslContext.init(kmf.getKeyManagers(), null, null); // a HTTPS server must have a configurator for the SSL connections. server.setHttpsConfigurator (new HttpsConfigurator(sslContext) { // override configure to change default configuration. public void configure (HttpsParameters params) { try { // get SSL context for this configurator SSLContext c = getSSLContext(); // get the default settings for this SSL context SSLParameters sslparams = c.getDefaultSSLParameters(); // set parameters for the HTTPS connection. params.setNeedClientAuth(true); params.setSSLParameters(sslparams); System.out.println("SSL context created ...\n"); } catch(Exception e2) { System.out.println("Invalid parameter ...\n"); e2.printStackTrace(); } } }); } catch(Exception e1) { e1.printStackTrace(); } server.createContext("/", new MyHandler1()); server.setExecutor(Executors.newCachedThreadPool()); server.start(); System.out.println("Server is listening on port 8080 ...\n"); } } class MyHandler implements HttpHandler { public void handle(HttpExchange exchange) throws IOException { String requestMethod = exchange.getRequestMethod(); if (requestMethod.equalsIgnoreCase("GET")) { Headers responseHeaders = exchange.getResponseHeaders(); responseHeaders.set("Content-Type", "text/plain"); exchange.sendResponseHeaders(200, 0); OutputStream responseBody = exchange.getResponseBody(); String response = "HTTP headers included in your request:\n\n"; responseBody.write(response.getBytes()); Headers requestHeaders = exchange.getRequestHeaders(); Set<String> keySet = requestHeaders.keySet(); Iterator<String> iter = keySet.iterator(); while (iter.hasNext()) { String key = iter.next(); List values = requestHeaders.get(key); response = key + " = " + values.toString() + "\n"; responseBody.write(response.getBytes()); System.out.print(response); } response = "\nHTTP request body: "; responseBody.write(response.getBytes()); InputStream requestBody = exchange.getRequestBody(); byte[] buffer = new byte[256]; if(requestBody.read(buffer) > 0) { responseBody.write(buffer); } else { responseBody.write("empty.".getBytes()); } URI requestURI = exchange.getRequestURI(); String file = requestURI.getPath().substring(1); response = "\n\nFile requested = " + file + "\n\n"; responseBody.write(response.getBytes()); responseBody.flush(); System.out.print(response); Scanner source = new Scanner(new File(file)); String text; while (source.hasNext()) { text = source.nextLine() + "\n"; responseBody.write(text.getBytes()); } source.close(); responseBody.close(); exchange.close(); } } }

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  • How can I use BeanUtils copyProperties to copy from boolean to Boolean?

    - by carrier
    BeanUtils copyProperties, out of the box, doesn't seem to handle copying from Boolean object properties to boolean primitive properties. I figured I could create and register a converter to handle this, but that just didn't seem to work. So, how can I use BeanUtils to copy the properties from class Source to class Destination where: public class Destination { private boolean property; public boolean isProperty() { return property; } public void setProperty(boolean property) { this.property = property; } } public class Source{ private Boolean property; public Boolean getProperty() { return property; } public void setProperty(Boolean property) { this.property = property; } }

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  • C#: My callback function gets called twice for every Sent Request

    - by Madi D.
    I've Got a program that uploads/downloads files into an online server,Has a callback to report progress and log it into a textfile, The program is built with the following structure: public void Upload(string source, string destination) { //Object containing Source and destination to pass to the threaded function KeyValuePair<string, string> file = new KeyValuePair<string, string>(source, destination); //Threading to make sure no blocking happens after calling upload Function Thread t = new Thread(new ParameterizedThreadStart(amazonHandler.TUpload)); t.Start(file); } private void TUpload(object fileInfo) { KeyValuePair<string, string> file = (KeyValuePair<string, string>)fileInfo; /* Some Magic goes here,Checking The file and Authorizing Upload */ var ftiObject = new FtiObject () { FileNameOnHDD = file.Key, DestinationPath = file.Value, //Has more data used for calculations. }; //Threading to make sure progress gets callback gets called. Thread t = new Thread(new ParameterizedThreadStart(amazonHandler.UploadOP)); t.Start(ftiObject); //Signal used to stop progress untill uploadCompleted is called. uploadChunkDoneSignal.WaitOne(); /* Some Extra Code */ } private void UploadOP(object ftiSentObject) { FtiObject ftiObject = (FtiObject)ftiSentObject; /* Some useless code to create the uri and prepare the ftiObject. */ // webClient.UploadFileAsync will open a thread that // will upload the file and report // progress/complete using registered callback functions. webClient.UploadFileAsync(uri, "PUT", ftiObject.FileNameOnHDD, ftiObject); } I got a callback that is registered to the Webclient's UploadProgressChanged event , however it is getting called twice per sent request. void UploadProgressCallback(object sender, UploadProgressChangedEventArgs e) { FtiObject ftiObject = (FtiObject )e.UserState; Logger.log(ftiObject.FileNameOnHDD, (double)e.BytesSent ,e.TotalBytesToSend); } Log Output: Filename: C:\Text1.txt Uploaded:1024 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:1024 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:2048 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:2048 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:3072 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:3072 TotalFileSize: 665241 Etc... I am watching the Network Traffic using a watcher, and only 1 request is being sent. Some how i cant Figure out why the callback is being called twice, my doubt was that the callback is getting fired by each thread opened(the main Upload , and TUpload), however i dont know how to test if thats the cause. Note: The reason behind the many /**/ Comments is to indicate that the functions do more than just opening threads, and threading is being used to make sure no blocking occurs (there a couple of "Signal.WaitOne()" around the code for synchronization)

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  • How to make columns as wide as the widest entry?

    - by Helper Method
    For a gcc cheatsheet I'm writing, I want to create a table which should describe how gcc interprets different file endings. The table I created so far is defined as follows: |====================================================================== |.c |C source code which must be preprocessed. |.i |C source code which should not be preprocessed. |.h |C header file to be turned into a precompiled header. |.s |Assembler code. |other | An object file to be fed straight into linking. Any file name with no recognized suffix is treated this way. |====================================================================== The problem I have is that the table spans the total page width, but what I want is that each column only is as wide as it's widest entry, and that the table will span only as much witdh as it needs.

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