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  • building bittorrent client from scratch

    - by Bill
    I'm new to programming. I find reading introductory programming books boring. I think these doesn't teach enough of the problem solving skills that I need. So I decided to build a bitTorrent client. I think I understand to some point how the protocol works. I have also downloaded the source code of deluge bittorrent client. I have access to python documentation too. I need to know if there are some resources available that can help me build a bitTorrent client that are more detailed than the wikipedia article here: http://en.wikipedia.org/wiki/BitTorrent

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  • What is the formal definition of a meta package?

    - by kojiro
    There are several examples of packaging where an application package is built, named, described, even licensed, but contains only setup code and dependencies -- it has no first-class runtime software of its own. I would call this "meta-packaging". This seems to be particularly popular in the open-source world, including examples like kde-meta (Gentoo Portage), Plone, and I'm sure lots of others. I can see how it's a useful practice, but despite it existing as a practice, I couldn't find a formal definition of either "meta-packaging" or "meta-egg" (Python) in searching the web. Is that not the correct term? If it is, is it such common-sense that it needs no formal definition? If not, what is the correct way to put it?

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  • HappyEdit : un bon remake de l'éditeur Vim, développé en HTML5

    HappyEdit : un bon remake de l'éditeur Vim Développé en HTML5 Les remakes ne sont pas tous bons, mais celui-ci vaut le coup d'oeil ! Per Thulin, fervent utilisateur de Vim, nous propose un remake de l'éditeur qu'on ne présente plus, développé en HTML5. Jaloux des fonctionnalités des nouveaux éditeurs de ses collègues comme SublimeText ou encore TextMake, Per Thulin a décidé de se lancer dans un projet de taille : développer une version "améliorée" de Vim pour intégrer toutes les nouvelles fonctionnalités qu'offre l'HTML5. C'est ainsi qu'est née une première version de HappyEdit, éditeur open source et basé sur le projet Ace. Foncti...

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  • Xamarin abandonne Moonlight, la version Mono de Silverlight, la plateforme a-t-elle encore un avenir ?

    Xamarin abandonne Moonlight la version Mono de Silverlight, la plateforme a-t-elle encore un avenir ? Microsoft supportera la version 5 de Silverlight jusqu'en 2021, et pourrait même développer une version 6. Mais, une implémentation de la plateforme de développement d'applications Web riches ne bénéficiera d'une telle faveur. Xamarin, la startup à l'origine de Mono, l'implémentation Open Source multiplateforme de .NET vient d'annoncer la fin de Moonlight, la version Mono de Silverlight. En dépit d'un manque de ressources, Miguel de Icaza créateur de Mono ne croit plus en Silverlight : « Silverlight n'a pas été beaucoup adopté sur le Web de sorte qu'il devienne la technologie ...

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  • Computer Lab School for Orphans

    - by Brendon
    I am helping out an NGO, called Orphans Found Fund, here in Arusha Tanzania setup a computer lab to teach students about Ubuntu and open source applications. I have installed Ubuntu 10.10 on all the systems. What I'm wondering about is how to tweak the systems so that the kids cannot: Delete or alter system files Alter the system settings Add or remove applications Exceed a time limit (like an Internet Cafe) Also as the administrator I would like to monitor the usage for another system to make sure that abuse of network is not taking place. Any advice is much appreciated. Brendon

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  • 2D XNA Game Engine with a Good Wiki [closed]

    - by gcx
    I'm a newbie game developer. I'm planning to develop a XBOX (with a Kinect to double the fun) game. I've researched some 2D game engines that i can use in my project. After some research I've found IceCream engine and it looks delicious with its Milkshake editor. But I can't seem to find "working" game source examples for that engine and its own website's tutorial is not very sufficent. (If you are familiar with this engine) do you know any community that has helpful resources for this particular engine? If not, which engines do you recommend (that has a great wiki) for a XNA based XBOX - Kinect game?

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  • SEO tool is telling me title, description and keywords don't exist, but they do. Where is the problem?

    - by DaveDev
    I'm using the following tool to analyse how 'optimal' a site that I'm working on is for search engines: http://tools.seobook.com/general/spider-test/ I enter the URL for the site - http://ftmsuat.moneymate.com - into the search bar, and it returns a breakdown of the contents of the page. I'm a little confused by what I see though. According to the results, the page doesn't have a title, description or keywords. But if you check the source of the page, those elements are definitely there. So I'm wondering now, which is wrong? seobook.com or my page?

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  • How to handle "porting" software that's still in development

    - by BAM
    My company is building an iOS version of an Android app that our client is developing (but has not yet released). We have access to the latest builds and source, however since the software is frequently re-structured and refactored, we're doing a lot of unnecessary re-work. In addition, the due date on the contract will likely be passed before the client's application is even ready for release. In other words, we're supposed to build the iOS version before the original Android version is even complete. Luckily the client tossed out the original deadline, but now we may have to renegotiate pricing... never a fun situation. Are we handling this incorrectly? How are "ports" (especially between mobile platforms) normally done? Is there a correct way to pipeline development for multiple platforms without so much re-work? Thanks in advance! :)

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  • Where does the light come from, using Maya/Panda3D?

    - by Aerovistae
    Total noob to Maya. Total noob to Panda3D. Planning on becoming really good at both as soon as I have free time to do so, but right now I have an assignment due in a few hours which requires this: (The part which confuses me is bolded.) Model and texture a vehicle and two different obstacles Build a scene graph in Panda with a plane, the vehicle, several copies of each of the obstacles, and (at least) a direction light Program vehicle movement, constrained to a plane (no terrain) Working headlights Vehicle collides with obstacles How do I attach a light source to a model? I'm assuming this is done in Panda3D but I'm sufficiently new to this that I wouldn't be astonished to hear it's part of the model.

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  • Free E-Book - Testing for Continuous Delivery with Visual Studio 2012

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/11/05/free-e-book---testing-for-continuous-delivery-with-visual-studio.aspx At http://msdn.microsoft.com/en-us/library/jj159345.aspx, Microsoft Press are offering the free e-Book, Testing for Continuous Delivery with Visual Studio 2012. "As more software projects adopt a continuous delivery cycle, testing threatens to be the bottleneck in the process. Agile development frequently revisits each part of the source code, but every change requires a re-test of the product. While the skills of the manual tester are vital, purely manual testing can't keep up. Visual Studio 2012 provides many features that remove roadblocks in the testing and debugging process and also help speed up and automate re-testing. " (Please ignore the click to look inside!)

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  • How to document and teach others "optimized beyond recognition" computationally intensive code?

    - by rwong
    Occasionally there is the 1% of code that is computationally intensive enough that needs the heaviest kind of low-level optimization. Examples are video processing, image processing, and all kinds of signal processing, in general. The goals are to document, and to teach the optimization techniques, so that the code does not become unmaintainable and prone to removal by newer developers. (*) (*) Notwithstanding the possibility that the particular optimization is completely useless in some unforeseeable future CPUs, such that the code will be deleted anyway. Considering that software offerings (commercial or open-source) retain their competitive advantage by having the fastest code and making use of the newest CPU architecture, software writers often need to tweak their code to make it run faster while getting the same output for a certain task, whlist tolerating a small amount of rounding errors. Typically, a software writer can keep many versions of a function as a documentation of each optimization / algorithm rewrite that takes place. How does one make these versions available for others to study their optimization techniques?

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  • The New My Oracle Support User Interface (HTML-based)

    - by user793553
    A single source for learning about the latest enhancements to the My Oracle Support User Interface... On January 27, 2012, we launched a new My Oracle Support HTML-based user interface (UI). The new user interface is built using Oracle’s Application Development Framework and is our first step towards providing a single online support portal for our customers and partners; one that all users will transition to in the coming months. Further enhancements to the HTML-based user interface are planned for April 13, 2012. We will transition users of the standard Flash-based interface in the coming months. To help facilitate a smooth transition, we invite you to preview and begin using the new My Oracle Support interface by going to supporthtml.oracle.com and sign in using your Single Sign-on username and password For full information regarding functionality, supported browsers and links to quick and easy videos on how to navigate the new UI, please check out Doc ID 1385682.1 

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  • LightScythe Creates Huge Light Paintings

    - by Jason Fitzpatrick
    Earlier this year we showed you how an LED POV staff could be used to visualize network data. This build takes it to another level and allows you to imprint entire words and images into photos. Gavin, a hardware hacker from Sydney, built an open-source POV (persistence of vision) staff after the Wi-Fi visualizer inspired him to begin playing with large POV builds. He built his POV staff using LED strips, wireless controllers, and a laptop to send the signals at the proper intervals to the staff. He can write words, create images, and even send Pac-Man racing across the frame. Hit up the link below to read more about his project and grab his schematics and parts lists. LightScythe [The Mechatronics Guy via Make] HTG Explains: Photography with Film-Based CamerasHow to Clean Your Dirty Smartphone (Without Breaking Something)What is a Histogram, and How Can I Use it to Improve My Photos?

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  • OpenJDK 6 B26 Available

    - by user9158633
    On September 21, 2012 the source bundle for OpenJDK 6 b26 was published at http://download.java.net/openjdk/jdk6/. The main changes in b26 are the latest round of security updates and a number of other fixes. For more information see the detailed list of all the changes in OpenJDK 6 B26. Test Results: All the jdk regression tests run with  make test passed on linux. cd jdk6 make make test For the current list of excluded tests see  jdk6/jdk/test/ProblemList.txt file:  ProblemList.html in B26 |  Latest ProblemList.txt (in the tip revision). Special thanks to Kelly O'Hair for his contributions to the project and Dave Katleman for his Release Engineering work.

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  • How do I convert matrices intended for OpenGL to be compatible for DirectX?

    - by gardian06
    I have finished working through the book "Game Physics Engine Development 2nd Ed" by Millington, and have got it working, but I want to adapt it to work with DirectX. I understand that D3D9+ has the option to use either left handed, or right handed convention, but I am unsure about how to return my matrices to be usable by D3D. The source code gives returning OpenGL column major matrices (the transpose of the working transform matrix shown below), but DirectX is row major. For those unfamiliar for the organization of the matrices used in the book: [r11 r12 r13 t1] [r21 r22 r23 t2] [r31 r32 r33 t3] [ 0 0 0 1] r## meaning the value of that element in the rotation matrix, and t# meaning the translation value. So the question in short is: How do I convert the matrix above to be easily usable by D3D? All of the documentation that I have found simply states that D3D is row major, but not where to put what elements so that it is usable by D3D in terms of rotation, and translation elements.

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  • Programmer logbook application?

    - by jsoldi
    I've just released my application to the public, and I'm working on an updated version, but I really think I should keep track of ALL the code changes. In case some functionality suddenly starts failing, with a history of all the changes I made it would be a lot easier to figure out where I messed it up, in case the problem wasn't already there. The ideal would be to have a super fast computer with a huge hard drive and an application that automatically saves a backup of the whole project every time I change a line in the code, with some file comparison tool that would show me every difference between any two backed up projects, but that's not really possible for now. So, do you know any application that makes it easy for a programmer to keep track of the changes made to the source code?

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  • "Dans 5 ans, softwares et hardware seront gratuits", prédit la Fondation Linux

    "Dans 5 ans, softwares et hardware seront gratuits", prédit la Fondation Linux De nouvelles informations sur l'évolution économique de Linux ont été annoncées. Les dernières tendances macro-économiques auraient joué en sa faveur, en allant dans le sens de l'open source. Linux est en effet gratuit, et, de plus, moins coûteux à faire tourner par rapport aux plateformes propriétaires ; que ce soit pour les particuliers ou pour les fabriquants d'ordinateurs. Et même, Google serait-elle la compagnie qu'elle est aujourd'hui si elle n'avait utilisé que des technologies propriétaires comme Microsoft.NET ? Chez Linux, on répond que c'est peu probable. Les fournisseurs de services, ou de cloud, doivent...

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  • Document Foundation : pas de LibreOffice OnLine cette année mais une feuille de route officielle, le portage pour Android progresse

    La Document Foundation : pas de LibreOffice OnLine cette année Mais un feuille de route officielle, le portage pour Android progresse Edit 16h : La Document Foundation vient de corriger une confusion dans la communication autour des déclinaisons Cloud et mobiles de son fork d'OpenOffice.org. Elle annonce une feuille de route. La Document Foundation a posé hier la dernière pierre de la dernière version de la branche 3.4 de sa suite bureautique open-source. Résultat, son énergie va à présent être entièrement tournée vers la branche 3.5 de LibreOffice. Et vers les nouvelles déclinaisons de son fork d'OpenOffice.org. La première...

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  • Scrolling Box2D DebugDraw

    - by onedayitwillmake
    I'm developing a game using Box2D (javascript implementation - Box2DWeb), and I would like to know how I can pan the debug draw. I know the usual answer is - don't use debug draw, it's just for debugging. I'm not, however not all my objects are on the same screen, and i'd like to see where they are in the physics representation. How can I pan the debug drawing? As you can see the debug draw stuff, is show on the top left, but it only shows a small part of the world. Here is an example of what I mean: http://onedayitwillmake.com/ChuClone/ The game is open source, If you'd like to poke through and note something that perhaps i'm doing something that is obviously wrong: https://github.com/onedayitwillmake/ChuClone

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  • Open XML SDK 2.0 for Microsoft Office Is Live

    I speak with customers every day about the productivity solutions they build using Microsoft Office. Rarely now do my conversations not include a discussion of Open XML. This is because it is such a powerful way to work with Office documents as a data source. Basically, developers can shuttle data in and out of Office documents by working with the underlying document XML without invoking the Office object models. The documents can then be more easily integrated in platform agnostic kinds of ways....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Are IE9 really good ?

    - by anirudha
    IE9 started a campaign for kill IE6 from the core because they know that IE6 is a big trouble or  problem for them for promote 9 version of IE. so they started a campaign for killing IE6. next time they kill IE 7 , 8,9 whenever they found this old version have a big problem for them to promote next version of IE.   Why they not make a update system who automatically update the browser and tell user to restart and update goes installed in the user system. well IE9 should learn from all other that they have very well design auto-update system who never give user in trouble that your browser goes old. Chrome and Firefox both update themselves and say user restart to enjoy another good version. in IE6 a big problem is that updates. no one sure that they installed new version of IE6 without any hassles and update goes install without any problem because they really know or care about “you need this to install this and this for this” so they thing “why I update IE whenever I am unsure that my browser goes update and I have no problem again” so they do nothing because their work done with no problem because common person used high profile application who work even in IE6. so they do nothing.    IE6 countdown website have designed a banner for warn or force user to upgrade to next version of IE. well there is no good reason for put the banner on website some of reason are:-   Windows 7 comes with pre-installed IE8 and Vista comes with upgrade version them IE6 so that is sure that you force a user who have Windows XP [luna] and if they want to upgrade IE then they can get IE8 not version 9 because IE9 is design for Windows 7 or Vista Service pack 2. so What is the use of update when user still have a outdate version too because IE8 is old version and not have any capability of HTML5 so forcing user by using the banner have no sense. I am not know why they all listed on website put the banner on their own website. it’s good that you offer user what they want instead of giving them a outdate version of IE again. My means to give a user list of browser they can try to enhance their browser experience instead of only IE.   IE9 build upon WPF and they spent more time on using WPF in IE instead of making user experience browser.  many thing is designed wrongly in IE first thing is tabs. the tabs in chrome are bigger and easily to move and same in Firefox even not have smooth tabbing. IE have same tabbing as chrome have but leak a point that it’s too small. if you really  want to move then sometime they create a problem that they going elsewhere from the current instance of IE.   Chrome have a big buttons, tabs and menu to enhance browser experience and Firefox have a good feature that you can make them bigger or small. you can put the icon for add-ons on the toolbar for easily use but IE have no relation with customization so we never can thinking about that.   When chrome provide lot’s of extensions and a  webstore for browser application and same feature in Firefox can be seen then there is no plugin in IE. really you can see their IE addons Website where no plugin listed for web development. even in the category or tag. as a response from many blog there is new for developer that new version of IE9 developer tool. well IE9 have three new tabs a blogger tell on their blog. when I trying them I found many thing but I still unable to edit the Css from the HTML tab and no plugin I found I can get to enhance IE9 web development. something more other provide never IE9 give me like personas , customization , browser extension or any other they used to tell a small thing customization  .   IE9 still have some problem with JavaScript that when I use Firefox and chrome and logout in both then my cookie is deleted but in IE it’s not done. it’s show me that IE9 still have different from other not for good thing even some bad thing too. When I trying to read a article that is written in Hindi using Unicode font I found that they show many thing misspelled. there is three Sha in Hindi but they all goes wrong in IE. the misprint thing is not that the writing  for the articles goes wrong. it’s problem or browser to rendering a font. the Firefox and chrome not give me this problem even opera render the font in italic style by decrease the font-size but all those work perfect.   in Pwn2Own the apple’s safari  and IE9 both are hacked. this is a awesome news for whose who thing that  open-source is lose in  Security and close-source is highly-secured software. well this is not a good parameter for talking about software. it’s should depend how much application tested and used. because more testing and more use of application make them better.   I  appreciate IE to making their new version 9 and good luck for them. there is a another matter that I personally found nothing on them.

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  • Petstore using Java EE 6 ? Almost!

    - by arungupta
    Antonio Goncalves, a Java Champion, JUG leader, and a well-known author, has started building a Petstore-like application using Java EE 6. The complete end-to-end sample application will build a eCommerce website and follows the Java EE 6 design principles of simple and easy-to-use to its core. Its using several technologies from the platform such as JPA 2.0, CDI 1.0, Bean Validation 1.0, EJB Lite 3.1, JSF 2.0, and JAX-RS 1.1. The two goals of the project are: • use Java EE 6 and just Java EE 6 : no external framework or dependency • make it simple : no complex business algorithm The application works with GlassFish and JBoss today and there are plans to add support for TomEE. Download the source code from github.com/agoncal/agoncal-application-petstore-ee6. And feel free to fork if you want to use a fancy toolkit as the front-end or show some nicer back-end integration. Some other sources of similar end-to-end applications are: • Java EE 6 Tutorial • Java EE 6 Galleria • Java EE 6 Hands-on Lab

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  • PostgreSQL, Ubuntu, NetBeans IDE (Part 2)

    - by Geertjan
    Now let's create the start of a CRUD application on the NetBeans Platform, using Hibernate and PostgreSQL to do so. Here's what I see in NetBeans IDE after setting things up as outlined yesterday: The NetBeans Platform CRUD Tutorial should get you up and started creating the NetBeans Platform application. Open the generated "persistence.xml" in Design mode and then switch the persistence library to Hibernate. The Here's the application structure: The Hibernate module that you see above has this content: Here's the result: And here's the source code: http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.3/misc/NBPostgreSQL

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  • How do I get Catalyst 11.10 with ATI Radeon Mobility HD 5470 working on an HP DV7?

    - by S Kumar
    I have a HP DV7 with a HD 5470 512M card. Installation of the Catalyst 11.10 is repeatedly failing on a fresh install of Ubuntu 11.10. Catalyst 11.8 proprietary drivers were working well with Ubuntu 11.04. I have tried installing directly from the .run and generating the distribution specific packages. Nothing has worked. After installation which goes through successfully, the system hangs on reboot after the flashing dots. I have to replace the /etc/X11/xorg.conf to get the X working. I have followed instructions as per the http://wiki.cchtml.com/index.php/Main_Page wiki. Request for support to ATI/AMD gives the response that this model is unsupported on Linux by HP :). Updated 14-Nov I have reverted back to the open source drivers which work well enough for me.

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  • 2D Physics in a networked game (iOS)?

    - by Pedro
    I am researching the possibilities for a new iOS game. It's going to be a run-n-gun type platformer, and I'm looking into the possibility of co-op multiplayer. The game itself wouldn't be very physics intensive, there will most likely be 20-30 physics bodies at any given time. For the multiplayer, I think I would have one player "hosting" and up to 3 other connecting via the Internet. Here's my first question, are there any 2D physics engines that work over a network(preferably open source)? My second question, Does anyone have any thoughts on using a non-networked engine (like Box2D or Chipmunk) and adding the networking component? Since there would not be very much information sent, do you think it would cause a lot of lag?

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