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  • How to build an offline web app using Flask?

    - by Rafael Alencar
    I'm prototyping an idea for a website that will use the HTML5 offline application cache for certain purposes. The website will be built with Python and Flask and that's where my main problem comes from: I'm working with those two for the first time, so I'm having a hard time getting the manifest file to work as expected. The issue is that I'm getting 404's from the static files included in the manifest file. The manifest itself seems to be downloaded correctly, but the files that it points to are not. This is what is spit out in the console when loading the page: Creating Application Cache with manifest http://127.0.0.1:5000/static/manifest.appcache offline-app:1 Application Cache Checking event offline-app:1 Application Cache Downloading event offline-app:1 Application Cache Progress event (0 of 2) http://127.0.0.1:5000/style.css offline-app:1 Application Cache Error event: Resource fetch failed (404) http://127.0.0.1:5000/style.css The error is in the last line. When the appcache fails even once, it stops the process completely and the offline cache doesn't work. This is how my files are structured: sandbox offline-app offline-app.py static manifest.appcache script.js style.css templates offline-app.html This is the content of offline-app.py: from flask import Flask, render_template app = Flask(__name__) @app.route('/offline-app') def offline_app(): return render_template('offline-app.html') if __name__ == '__main__': app.run(host='0.0.0.0', debug=True) This is what I have in offline-app.html: <!DOCTYPE html> <html manifest="{{ url_for('static', filename='manifest.appcache') }}"> <head> <title>Offline App Sandbox - main page</title> </head> <body> <h1>Welcome to the main page for the Offline App Sandbox!</h1> <p>Some placeholder text</p> </body> </html> This is my manifest.appcache file: CACHE MANIFEST /style.css /script.js I've tried having the manifest file in all different ways I could think of: CACHE MANIFEST /static/style.css /static/script.js or CACHE MANIFEST /offline-app/static/style.css /offline-app/static/script.js None of these worked. The same error was returned every time. I'm certain the issue here is how the server is serving up the files listed in the manifest. Those files are probably being looked up in the wrong place, I guess. I either should place them somewhere else or I need something different in the cache manifest, but I have no idea what. I couldn't find anything online about having HTML5 offline applications with Flask. Is anyone able to help me out?

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  • Optimize Use of Ramdisk for Eclipse Development

    - by Eric J.
    We're developing Java/SpringSource applications with Eclipse on 32-bit Vista machines with 4GB RAM. The OS exposes roughly 3.3GB of RAM due to reservations for hardware etc. in the virtual address space. I came across several Ramdisk drivers that can create a virtual disk from the OS-hidden RAM and am looking for suggestions how best to use the 740MB virtual disk to speed development in our environment. The slowest part of development for us is compiling as well as launching SpringSource dm Server. One option is to configure Vista to swap to the Ramdisk. That works, and noticeably speeds up development in low memory situations. However, the 3.3GB available to the OS is often sufficient and there are many situations where we do not use the swap file(s) much. Another option is to use the Ramdisk as a location for temporary files. Using the Vista mklink command, I created a hard link from where the SpringSource dm Server's work area normally resides to the Ramdisk. That significantly improves server startup times but does nothing for compile times. There are roughly 500MB still free on the Ramdisk when the work directory is fully utilized, so room for plenty more. What other files/directories might be candidates to place on the Ramdisk? Eclipse-related files? (Parts of) the JDK? Is there a free/open source tool for Vista that will show me which files are used most frequently during a period of time to reduce the guesswork?

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  • Test multiple domains using ASP.NET development server

    - by Pete Lunenfeld
    I am developing a single web application that will dynamically change its content depending on which domain name is used to reach the site. Multiple domains will point to the same application. I wish to use the following code (or something close) to detect the domain name and perform the customizations: string theDomainName = Request.Url.Host; switch (theDomainName) { case "www.clientone.com": // do stuff break; case "www.clienttwo.com": // do other stuff break; } I would like to test the functionality of the above using the ASP.NET development server. I created mappings in the local HOSTS file to map www.clientone.com to 127.0.0.1, and www.clienttwo.com to 127.0.0.1. I then browse to the application with the browser using www.clinetone.com (etc). When I try to test this code using the ASP.net development server the URL always says localhost. It does NOT capture the host entered in the browser, only localhost. Is there a way to test the URL detection functionality using the development server? Thanks.

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  • Objective-C categories in static library

    - by Vladimir
    Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency (target - general - direct dependecies) and all works OK, but categories. A category defined in static library is not working in app. So my question is how to add static library with some categories into other project? And in general, what is best practice to use in app project code from other projects?

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  • Change a localized InfoPlist.strings using an Xcode target

    - by nevan
    Here's an obscure problem. I'm using an InfoPlist.strings to localize my app name. It's only got one value: CFBundleDisplayName = "Mon App". The strings file is localized (putting it in a directory for that localization). I've just made an extra target, where I change things like the non-localized app name (different Info.plists), and the icon. I'm also changing the Default.png using a run script build phase (copying different files depending on the app type I'm building). I've tried using the script to copy different versions of my InfoPlist.strings, but I couldn't make it work. Here's what I used: if($TARGET_NAME == "MonApp")then cp fr.lproj/MonApp_InfoPlist.strings fr.lproj/InfoPlist.strings endif I've seen a post suggesting wincent strings util for processing strings, but wanted to see if there's an easy way to do this. Any help greatly appreciated.

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  • Pushing app to heroku problem

    - by Ryan Max
    Hi, I am trying to push my app to heroku and I get the following message: $ heroku create Creating electric-meadow-15..... done Created http://electric-meadow-15.heroku.com/ | [email protected]:electric-meadow-1 5.git $ git push heroku master ! No such app as fierce-fog-63 fatal: The remote end hung up unexpectedly It's weird that I am getting this now, I have pushed the app to heroku many times without issue. the especially weird thing is, fierce-fog-63 is an old app that I made a deleted a long time ago. Why is it now that heroku is trying to push to this app that doesn't exist anymore, especially when I have created a new one. Any suggestions?

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  • Obj-c categories in static library

    - by Vladimir
    Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency (target - general - direct dependecies) and all works OK, but categories. A category defined in static library is not working in app. So my question is how to add static library with some categories into other project? And in general, what is best practice to use in app project code from other projects?

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  • Xcode SDK version for testing & release?

    - by fuzzygoat
    I am just putting the finishing touches to an iPhone app that I have written, signed up to the developer program and installed Xcode 3.2.2 (1650) My question is which version of the SDK should I be using to build my application? I was thinking I should be using the latest 3.2 but when I select that I can only access the iPad simulator ... Should I be using 3.1.3 which runs the iPhone simulator. (NB: I originally developed the app in 3.1.2 cheers gary

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  • Can Core Data be used for objects with variable schemas?

    - by glenc
    I'm implementing a new iPhone app and am relatively new to Cocoa development overall. I am at the stage of choosing how the persistence layer of this app will work, and it looks like I'm basically choosing between Core Data and sqlite3. The persisted models in this app are intended to have a schema that is loaded at runtime (from some kind of defn file, probably XML). By which I mean, this app is intended to have objects that are user-definable to some extent, e.g. the Customer type (which has certain built-in fields like "name" and "email") can be modified to have extra fields based on the user's specific needs (e.g. a user might want to add a "favourite fruit" field to their Customer type). Having said that, will Core Data work for an app with a non-baked-in data model like this? I've just started playing around with the Core Data object designer thing in XCode and it seems like this thing wants to work with objects that have fixed fields that are compiled in. I'm definitely trying to take the path of least resistance here, and I can see the benefits of using an Apple-supplied data framework, but don't want to start down that path if it's going to lock me into a data model that's defined at compile time.

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  • Quartz 2D or OpenGL ES? Pros and cons in the long term, possibility of migration to other platforms.

    - by fspirit
    Hi all! I'm having a hard time deciding whether to go with Quartz2D or OpenGL for an iPad game. It will be 2D mostly, but effect-intense (simultaneous lighting effects for 10-30 objects, 10-20 simultaneous animations on the screen). So far, assuming i'm equally dumb in both technologies and have to learn them from the ground, i came to this list. (I've read several topics here, on SO, with names like "Quartz or OpenGL", but i'm still left with some questions) Quartz: Better time-to-market, because of ready to use absractions like UIView, UIImageView, CoreAnimation abstractions Open GL ES Closer to hardware, thus, performance is better. App, implemented with OpenGL ES can be easier migrated to Android, MeeGo, Windows Phone, etc. My questions are: How time will it take to rewrite Quartz 2d app to use OpenGL? Lets say it took me 2 man-month to write Quartz app, how much time will i need to rewrite it? (Please, just some subjective opinions, i'll try to summarize them somehow) Regarding the ease of migration to other platforms, when using OpenGL, is it really so? Or efforts when migrating Quartz app from iPhoneOS to Android will be not so much bigger, compared to OpenGL app migration? (Ease of migration is quite important criterion) Regarding OpenGL, should i go with OpenGL 1.1 or 2.0, concerning migration? (Android supports 2.0 through NDK, but dont know whether NDK's use will increase or decrease migration efforts)

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  • Silverlight 5 App Crashing

    - by bbagfh
    I have a silverlight 5 app that makes some WCF requests. When the silverlight app is hosted locally on an IIS 7.5 server it works fine, but when I run it from a remote IIS6 box there are issues. The app loads fine and presents the login UI. After trying to log in, a couple WCF service calls are made (successfully), but the response causes silverlight to stop responding and the browser eventually asks to kill the non-responsive silverlight app. I am mostly confused because it works fine in IIS 7.5 Note that I am accessing the same WCF services hosted on a remote box in both instances, and both times I am getting successful responses. It is only in IIS6 that the app becomes non-responsive.

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  • Using Application Settings and reading defaults from app.config

    - by Peter Goras
    Hi, I need to deploy a Windows Forms application using ClickOnce deployment. (VS2008, .NET 3.5) And I need to provide a configuration file for this app that any user can modify. For this reason, I am using Application Settings instead of standard appSetttings in app.config so I can separate the the user config from app config. see http://msdn.microsoft.com/en-us/library/ms228995(VS.80).aspx Creating a Settings.settings file using VS generated a class with hard-coded default values like this: [global::System.Configuration.DefaultSettingValueAttribute("blahblah")] public string MyProperty ... WTF? I want to read the default values from the app.config! So I created my own class deriving from ApplicationSettingsBase but I cannot get this to read values from the app.config. Any ideas?

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  • MonoTouch - has anyone used this?

    - by Jonesy
    Hi folks, I'm a .NET developer trying to make the leap into objective-c iPhone programming. I created my first app - just a simple portfolio with multiple xibs. I've just come across MonoTouch which lets you develop iPhone apps in C# or .NET. Has anyone tried this out? I'd be interested to know people opinions on it. Cheers, Jonesy

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  • QML 5.3 iOS compilation of pure QML app

    - by Nathaniel Johnson
    I have an application written in QML. Initially, I used the standard C++ bootstrap for the app. int main(int argc, char *argv[]) { QApplication app(argc, argv); // A bunch of components and data models written in C++ QQmlApplicationEngine engine; engine.load(QUrl(QStringLiteral("qrc:///main.qml"))); return app.exec(); } The bulk of the app is in QML and the more I work with QML, the happier I am with it and the more I feel comfortable converting the C++ pieces to QML. So, it comes to one risk that I wanted to ask about. If I convert the app to a pure QML application like the kind generated by the Qt Quick UI application wizard with no C++ and designed to be run with qmlscene will I be able to compile it for iOS when the time to port it comes or will I end up just converting it back to the C++ loader form? TL;DR Can pure QML (no C++) apps be compiled and run on iOS devices?

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  • 'Unable to read symbols' error

    - by cannyboy
    When I 'Build and Go' on the device, the console shows: warning: Unable to read symbols for ""/Users/Steve/Blue/build/Debug-iphoneos"/Blue.app/Blue" (file not found). warning: Unable to read symbols for ""/Users/Steve/Blue/build/Debug-iphoneos"/Blue.app/Blue" (file not found). Is this something I should worry about? If so, where should I look to find the root of the issue? The app works OK, but I'm just worried that this might be an AppStore approval issue.

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  • Get street address at lat/long pair

    - by Chris Wenham
    I've seen that it's possible to get the latitude and longitude (geocoding, like in Google Maps API) from a street address, but is it possible to do the reverse and get the street address when you know what the lat/long already is? The application would be an iPhone app (and why the app already knows lat/long), so anything from a web service to an iPhone API would work.

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  • How to programmatically fill a database

    - by Dwaine Bailey
    Hi There, I currently have an iPhone app that reads data from an external XML file at start-up, and then writes this data to the database (it only reads/writes data that the user's app has not seen before, though) My concern is that there is going to be a back catalogue of data of several years, and that the first time the user runs the app it will have to read this in and be atrociously slow. Our proposed solution is to include this data "pre-built" into the applications database, so that it doesn't have to load in the archival data on first-load - that is already in the app when they purchase it. My question is whether there is a way to automatically populate this data with data from, say, an XML file or something. The database is in SQLite. I would populate it by hand, but obviously this will take a very long time, so I was just wondering if anybody had a more...programmatic solution...

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  • Can you force an app to use Cleartype?

    - by alex
    The app we use for development (CodeWright 7) is quite old and has Cleartype turned off by default. A newer version has the option to turn on font smoothing, but I'm stuck with this version and upgrading is not an option for me. Is there a way to force the app to use Cleartype?

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