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  • How to hide the title bar for an Activity in XML

    - by Janusz
    I want to hide the title bar for some of my activities. The problem is that I applied a style to all my activities, therefore I can't simply set the theme to @android:style/Theme.NoTitleBar. Using the NoTitleBar theme as a parent for my style would remove the title bar for to much activities. Can I set a no title style item somewhere?

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  • Eclipse - Force Refresh of IDs

    - by Echilon
    I'm using eclipse for Android development, and the editor always seems to take a while to actually update and recognize if I change an ID in a layout, then try to use it in a class with R.id.someId. Is there a way to force a refresh?

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  • Getting the first image elements id within an unordered list using JQuery

    - by Roland
    I'm trying to get the id of the first element of an unordered list using JQuery. Here's the list <ul class="list"> <li><img id="1" src="image1.jpg" name="image1" /></li> <li><img id="2" src="image2.jpg" name="image2" /></li> <li><img id="3" src="image3.jpg" name="image3" /></li> <li><img id="4" src="image4.jpg" name="image4" /></li> <li><img id="5" src="image5.jpg" name="image5" /></li> </ul> JQuery var id = $('.list li img'):first.attr('id');

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  • Basic Scolling Question

    - by localgamer
    Hey guys, im pretty new to android platform and have a really simple question. Im putting buttons as layouts with text boxes, but im running out of room. How would i make it possible for the user to scroll down to view more buttons and stuff. For example, if i have 6 buttons, and 3 are in the field of view, i wanna be able to scroll with my finger and be able to see those buttons as I scroll. Thanks for the help guys -Localgamer

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  • juqery image fading with tabs

    - by StealthRT
    Hey all, i am trying my best to figure out how to go about doing this: I have 2 tabs. When the page loads tab1 is selected automatically. This shows the tab as 1.0 transparency while tab2 stays at 0.7. Once the user clicks on tab2, tab1 goes to 0.7 transparency and tab2 goes to 1.0. However, i can not seem to get it to do that! Here is my code: function checkTab(theTab) { $('#tab1').fadeTo(250, 0.70); $('#tab2').fadeTo(250, 0.70); if ($("#tabActive").val() == theTab) { $(theTab).fadeTo(250, 1); } } $(document).ready(function() { $('#tab1').hover(function() {$(this).fadeTo(250, 1)}, function() {checkTab('#tab1')}); $('#tab2').hover(function() {$(this).fadeTo(250, 1)}, function() {checkTab('#tab2')}); $('#tab2').fadeTo(250, 0.70); $('#tabActive').val('tab1'); }); </script> <li class="stats"><img src="images/Stats.png" name="nav1" width="70" height="52" id="tab1" onclick="$('#tabActive').val('tab1');" /></li> <li class="cal"><img src="images/cal.png" name="nav1" width="70" height="52" id="tab2" onclick="$('#tabActive').val('tab2');" /></li> <input name="tabActive" id="tabActive" type="text" /> Any help would be great! :) David

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  • Corrupted image if variable is not static

    - by Jaka Jancar
    I'm doing the following: static GLfloat vertices[3][3] = { {0.0, 1.0, 0.0}, {1.0, 0.0, 0.0}, {-1.0, 0.0, 0.0} }; glColor4ub(255, 0, 0, 255); glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, 0, vertices); glDrawArrays(GL_TRIANGLES, 0, 9); glDisableClientState(GL_VERTEX_ARRAY); This works ok: However, if I remove static from vertices and therefore re-create the data on the stack on each rendering, I get the following: This happens both on the simulator and on the device. Should I be keeping the variables around after I call glDrawArrays?

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  • Summary of changes for each API level?

    - by MisterSquonk
    As the title says, are there any sources (web pages etc) of summarised changes at each API level? I have an app which I've put out to a small group of beta testers and I already fell foul of Environment.getExternalFilesDir(), which I hadn't noticed was introduced in API Level 8, when a couple of the guys tried it on Android v2.1 devices. The majority of my code should be pretty generic but it would be useful if I could find a condensed/summarised list/table or similar that I can quickly glance over.

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  • CSS image float div problem in IE6

    - by Ben Dauphinee
    In the bottom cap of this page (bottom with corners) I seem to be having a weird IE6 issue. I've tried Google with no luck, as really, how do you ask this question. In IE6, the corner images that are floated left and right seem to cause the whitespace to drop. http://www.duncanhadleytriathlon.ca/ Any suggestions for why this may be?

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  • Set start opacity then animate

    - by Joelbitar
    I have two ImageView's in a FrameLayout of which one (the one on top) is to be animated. I want it to fade in and continuously rotate, the animation works fine and looks like this: http://code.google.com/p/switchctrl/source/browse/trunk/android/res/anim/device_loading_fadein.xml ImageView loading = (ImageView) v.findViewById(R.id.loading_anim); Animation loading_animation = AnimationUtils.loadAnimation(getContext(), loading_animation_id); loading.startAnimation(loading_animation); I can not setAlpha on the loading image, if I do the animation does not quite work.

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  • Uploadify and Image Compression

    - by Ilya Biryukov
    Hi, I am using Uploadify on one of my client's web sites to allow them to upload a large amount of pictures at once to their photo gallery. I am seeing issues lately. They seem to upload large photographs (3 MB and above). I am wondering, is it possible to compress (reduce their size) on the client side, instead of doing it on the server (just like facebook does it). I know I could easily do it on the server, but I am working on another project right now, where I am expecting a large flow of photo uploads. It would require significant amount of CPU time to process them all. So I thought, I'd ask about the client side processing. Thanks.

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  • UINavigationBar Background Image Problem

    - by tobi
    i have set my navigationbar background with this code in my App delegate: @implementation UINavigationBar (UINavigationBarCategory) - (void)drawRect:(CGRect)rect { UIImage *backgroundImage = [UIImage imageNamed: @"Nav-rightpane.png"]; CGContextDrawImage(UIGraphicsGetCurrentContext(), CGRectMake(0, 0, self.frame.size.width, self.frame.size.height), backgroundImage.CGImage); } @end This works perfect but now i must change the background to the default at UIPopoverController. Any idea for this? Thanks

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  • problem in adding image to the UIButton.

    - by monish
    Hi friends, I got an another problem in my application and I am wasting so much of time on that. Does pls anyone can help with this problem. Actually I had an Event and I should give rating for that event for that I wrote the code as: In CellForRowAtIndexPath......I had the code as: - (UITableViewCell *)tableView:(UITableView *)tv cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"MasterViewIdentifier"]; //UITableViewCell *cell = nil; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:@"MasterViewIdentifier"] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; UIView* elementView = [[UIView alloc] initWithFrame:CGRectMake(20,170,320,280)]; elementView.tag = 0; elementView.backgroundColor=[UIColor clearColor]; [cell.contentView addSubview:elementView]; [elementView release]; } UIView* elementView = [cell.contentView viewWithTag:0]; elementView.backgroundColor=[UIColor clearColor]; for(UIView* subView in elementView.subviews) { [subView removeFromSuperview]; } if(indexPath.section == 8) { UIImage *whiteImg = [UIImage imageNamed:@"white_star.png"] ; UIImage *yellowImg = [UIImage imageNamed:@"yellow_Star.png"] ; UIButton *button1 = [[UIButton alloc]initWithFrame:CGRectMake(159, 15, 25, 20)]; [button1 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button1.tag = 1; UIButton *button2 = [[UIButton alloc]initWithFrame:CGRectMake(185, 15, 25, 20)]; [button2 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button2.tag = 2; UIButton *button3 = [[UIButton alloc]initWithFrame:CGRectMake(211, 15, 25, 20)]; [button3 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button3.tag = 3; UIButton *button4 = [[UIButton alloc]initWithFrame:CGRectMake(237, 15, 25, 20)]; [button4 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button4.tag = 4; UIButton *button5 = [[UIButton alloc]initWithFrame:CGRectMake(263, 15, 25, 20)]; [button5 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button5.tag = 5; if(event.eventRatings == 1) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button3 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 2) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 3) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 4) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button4 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 5) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button4 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button5 setBackgroundImage:yellowImg forState:UIControlStateNormal]; } else { [button1 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button2 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button3 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } [elementView addSubview:button1]; [button1 release]; [elementView addSubview:button2]; [button2 release]; [elementView addSubview:button3]; [button3 release]; [elementView addSubview:button4]; [button4 release]; [elementView addSubview:button5]; [button5 release]; if(isRightButton == YES) { button1.enabled = NO; button2.enabled = NO; button3.enabled = NO; button4.enabled = NO; button5.enabled = NO; } else if(isRightButton == NO) { button1.enabled = YES; button2.enabled = YES; button3.enabled = YES; button4.enabled = YES; button5.enabled = YES; } [elementView addSubview:ratingsTitleLabel]; cell.accessoryType = UITableViewCellAccessoryNone; } return cell; } And the action of the button is written as: -(void)buttonAction:(id)sender { rating = [sender tag]; printf("\n Ratig Value inside Button Action~~~~~~~~~~~~~~~~%d",rating); event.eventRatings = rating; [tableView reloadData]; } When I build the application in simlator of 3.1.2 O.S its working fine by displaying the star images. My porblem is when I build it in 3.1.2 O.S Device the images are not displaying.I checked the code for casesensitivity in file name and its gud but Im not gettig the images to display. Guys help me to solve this. Thank you, Monish Kumar.

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  • replacing Fragment inside onActivityResult() geting error

    - by ajay
    When am lancing camera using Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE); startActivityForResult(intent, CAMERA_REQUEST);) And then we getting callback after taking pic to the onActivityResult(){ //HERE AM CALL ING ANOTHER FRAGMENT FragmentManager fm = getFragmentManager(); fm.beginTransaction().replace( R.id.tab_upload, new uploadingActivty(), "tabId").setTransition(FragmentTransaction.TRANSIT_FRAGMENT_OPEN) .addToBackStack(null).commit(); } Then we getting error as 11-21 16:13:44.316: E/AndroidRuntime(30944): Caused by: java.lang.IllegalStateException: Can not perform this action after onSaveInstanceState Any idea?

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  • Infrared image processing in Matlab

    - by Legent
    i would like to process infrared imaging in Matlab. Any kind of processing or techniques. Is there any built-in function in Matlab? And can anyone suggest any books or articles,as well as resources for sample Far Infrared images. Thanks!

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  • Trying to switch header image if on home page

    - by novicePrgrmr
    New to PHP, and wondering what is wrong with this code because its definitely not switching the header img. This is what is used to be: <a href="http://www.finegra.in"><img id="logo" alt="fine grain Logo" src="http://www.finegra.in/wp-content/uploads/2012/04/fineGRAINlogoGOOD-WEB.png"> This is what I changed it to: <?php if (is_home()) { ?> <a href="http://www.finegra.in"><img id="logo" alt="fine grain Logo" src="http://www.finegra.in/wp-content/uploads/2012/09/finegrain-logo-sept.png"> </a> <?php } else { ?> <a href="http://www.finegra.in"><img id="logo" alt="fine grain Logo" src="http://www.finegra.in/wp-content/uploads/2012/04/fineGRAINlogoGOOD-WEB.png"> </a> <?php } ?>

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  • How to load an ImageView from a png file?

    - by Peter vdL
    I take a picture with the camera using Intent intent = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE ); startActivityForResult( intent, 22 ); When the activity completes, I write the bitmap picture out to a PNG file. java.io.FileOutputStream out = openFileOutput("myfile.png", Context.MODE_PRIVATE); bmp.compress(Bitmap.CompressFormat.PNG, 90, out); That goes OK, and I can see the file is created in my app private data space. I'm having difficulty when I later want to display that image using an ImageView. Can anyone suggest code to do this? If I try to create a File with path separators in, it fails. If I try to create a Uri from a name without separators, that fails. I can open the file OK using: java.io.FileInputStream in = openFileInput("myfile.png"); But that doesn't give me the Uri I need to set an image with iv.setImageURI(u) Summary: I have the picture in a png file in private app data. What's the code to set that into an ImageView? Thanks.

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  • Access to path denied when saving an image with ASP.NET 4.0 project

    - by user161276
    I have an existing application that was written in .NET 3.5. The piece of code in question is using the FileUpload control and its SaveAs method. Its worked perfectly for the past six months, but I've recently upgraded the project to .NET 4.0 and I'm now receiving an "Access to path (...) is denied" every time the method is called. It works fine locally in dev mode but fails on my prod server. I've upgraded the website to run under .NET 4.0 and I've made sure the account (Network Service) it runs under in the app pool has full control. Other than upgrading to .NET 4.0, nothing has changed for the project. Any ideas or suggestions? Thanks in advance.

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  • Animate an Image after hovering an item a second

    - by mikep
    Hey, after some tries to get this to work, i ask you, if you know where my mistake is. This is my code until now: $(".menu a").hover( function () { $(this).data('timeout', setTimeout( function () { $(this).hover(function() { $(this).next("em").animate({opacity: "show", top: "-65"}, "slow"); }, function() { $(this).next("em").animate({opacity: "hide", top: "-75"}, "fast"); }); }, 1000)); }, function () { clearTimeout($(this).data('timeout')); }); i would be happy about some help.

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  • Image inside a button not positioned correctly in Firefox

    - by Dominic Rodger
    I have the following markup: <p class="managebox"> <button value="Add page"> <img src="page_add.png" alt="Add more content" /> Add Page </button> </p> And the following CSS: p.managebox { position: relative; } p.managebox button { display: block; padding: 5px 7px 4px 30px; position: relative; } p.managebox button img { position: absolute; left: 7px; } In IE 8 I get this: In Chrome 4.0 I get this: In Firefox 3.6 I get this: Does anyone know what I'm doing wrong? One thing I've just realised that may be relevant - if I use an a instead of button, it works fine.

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  • Image cropping problem

    - by Syom
    When I copy a layer in photoshop, then I want to merge it with canvas, I crop it, but it's getting smaller. I want to save its original size! Could you help me please?

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